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ESO: Viewing Mined Skills

Displaying 1000 of 117443 records from 1 to 1000.
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id displayId version texture name description descHeader duration startTime tickTime cooldown cost target minRange maxRange radius isPassive isChanneled isPermanent isPlayer rank morph learnedLevel castTime channelTime angleDistance mechanic buffType isToggle chargeFreq skillIndex skillType skillLine raceType classType setName baseAbilityId prevSkill nextSkill nextSkill2 upgradeLines effectLines numCoefVars coefDescription type1 a1 b1 c1 R1 avg1 type2 a2 b2 c2 R2 avg2 type3 a3 b3 c3 R3 avg3 type4 a4 b4 c4 R4 avg4 type5 a5 b5 c5 R5 avg5 type6 a6 b6 c6 R6 avg6 rawDescription rawTooltip rawCoef coefTypes
View 7210 7210 Mystic Boulder (s) Summons a boulder for 4 seconds: · Knocks back enemies 600m · Deals 1000 Magic Damage 4000 0 300 2500 Self 0 2800 0 0 0 0 0 -1 -1 -1 2500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summons a boulder for 4 seconds: · Knocks back enemies 600m · Deals $1 Magic Damage Magicka 0 1 0 1 1521.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summons a boulder for <<1>>: · Knocks back enemies <<2>>m · Deals <<3>> PrevNextNext2Base
View 7256 7256 Illusion Spike · Deals 2019 Magic Damage 0 0 0 2500 Enemy 0 3500 0 0 0 0 0 -1 -1 -1 2500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Magic Damage Magicka -0 2 19 1 3062.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> PrevNextNext2Base
View 8428 8428 Imbue If used on enemies: · Silence for 3 seconds If used on Ally: · Restores 6000% magicka and stamina 0 0 0 0 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Restore magicka and stamina::AB_DERIVED_VALUE_PERCENT::0% 1 If used on enemies: · Silence for 3 seconds If used on Ally: · Restores $1% magicka and stamina Magicka 0.499985 -0.0000277 0.206286 1 6586.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 |cdc2222If used on enemies|r: · Silence for <<1>> |c2adc22If used on Ally|r: · Restores <<2>> magicka and stamina PrevNextNext2Base
View 8497 8497 Wind Bolt · 1019 Magic Damage to enemy · Increases cast speed 10% for 5 seconds (Stacks 2 times) · Slow Enemy 60% for 1.2 seconds 0 0 0 2000 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 2000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · $1 Magic Damage to enemy · Increases cast speed 10% for 5 seconds (Stacks 2 times) · Slow Enemy 60% for 1.2 seconds Magicka 0 1 19 1 1540.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · <<1>> to enemy · Increases cast speed <<2>> for <<3>> (Stacks 2 times) · Slow Enemy <<4>> for <<5>> PrevNextNext2Base
View 8499 8499 Shield · Abosrbs 3519 damage for 5 seconds · Reduces damage taken by 20% for 5 seconds 5000 0 0 0 Ally 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Cooldown::35s::25s 1 · Abosrbs $1 damage for 5 seconds · Reduces damage taken by 20% for 5 seconds Magicka 0.0000203 3.49973 19.0912 1 5345.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Abosrbs <<1>> damage for <<2>> · Reduces damage taken by <<3>> for <<4>> PrevNextNext2Base
View 9477 9477 Imbue If used on enemies: · Silence for 4 seconds If used on Ally: · Restores 7200% magicka and stamina 0 0 0 0 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Silence Duration::s::0%, Silence Duration::3s::4s 1 If used on enemies: · Silence for 4 seconds If used on Ally: · Restores $1% magicka and stamina Magicka 0.599949 -0.000109 0.644764 1 7903.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 |cdc2222If used on enemies|r: · Silence for <<1>> |c2adc22If used on Ally|r: · Restores <<2>> magicka and stamina PrevNextNext2Base
View 9617 9617 Shield · Abosrbs 4019 damage for 5 seconds · Reduces damage taken by 30% for 5 seconds 5000 0 0 0 Ally 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Damage Reduction::20%::30% 1 · Abosrbs $1 damage for 5 seconds · Reduces damage taken by 30% for 5 seconds Magicka 0 4 19 1 6106.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Abosrbs <<1>> damage for <<2>> · Reduces damage taken by <<3>> for <<4>> PrevNextNext2Base
View 9618 9618 Wind Bolt · 1019 Magic Damage to enemy · Increases cast speed 10% for 5 seconds (Stacks 3 times) · Slow enemy by 60% for 1.2 seconds 0 0 0 2000 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 2000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increased stack count for cast speed bonus. 1 · $1 Magic Damage to enemy · Increases cast speed 10% for 5 seconds (Stacks 3 times) · Slow enemy by 60% for 1.2 seconds Magicka 0 1 19 1 1540.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · <<1>> to enemy · Increases cast speed <<2>> for <<3>> (Stacks 3 times) · Slow enemy by <<4>> for <<5>> PrevNextNext2Base
View 9719 9719 Shield · Abosrbs 3519 damage for 5 seconds · Reduces damage taken by 20% for 5 seconds 5000 0 0 0 Ally 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Cooldown::35s::25s 1 · Abosrbs $1 damage for 5 seconds · Reduces damage taken by 20% for 5 seconds Magicka 0.0000203 3.49973 19.0912 1 5345.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Abosrbs <<1>> damage for <<2>> · Reduces damage taken by <<3>> for <<4>> PrevNextNext2Base
View 16195 16195 Shield · Abosrbs 2500 damage for 4 seconds · Attackers using charge attacks are set off balance 4000 0 0 0 Ally 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Damage Reduction::20%::30% 1 · Abosrbs $1 damage for 4 seconds · Attackers using charge attacks are set off balance Magicka 0.0000203 2.49973 0.0912247 1 3804.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Abosrbs <<1>> damage for <<2>> · Attackers using charge attacks are set off balance PrevNextNext2Base
View 16353 16353 Rogue Trap Creates trap which takes 2 seconds to arm: · Immobilizes first nearby enemies for 4 seconds · Deals 0 Generic Damage 60000 2000 500 0 Self 0 250 250 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Cooldown::AB_COOLDOWN_SHORT::AB_COOLDOWN_SHORT 1 Creates trap which takes 2 seconds to arm: · Immobilizes first nearby enemies for 4 seconds · Deals $1 Generic Damage Weapon Power 1 0 0 1 521.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Creates trap which takes 2 seconds to arm: · Immobilizes first nearby enemies for <<1>> · Deals <<2>> PrevNextNext2Base
View 16357 16357 Inferno Cyclone · Deal 19 Physical Damage every 1 second for 2.2 seconds 2000 200 1000 0 Cone 0 0 1500 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Deal $1 Physical Damage every 1 second for 2.2 seconds Weapon Power 1 0 19 1 540.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deal <<1>> every <<2>> for <<3>> PrevNextNext2Base
View 16442 16442 Minor Wounds If used on Enemy: - Deal 2019 Magic Damage If used on Ally: - Heal 2179 Generic Damage 0 0 0 0 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 If used on Enemy: - Deal $1 Magic Damage If used on Ally: - Heal $2 Generic Damage Magicka -0 2 19 1 3062.9 Magicka -0.0000504 2.15975 19.8402 1 3306.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 |cdc2222If used on Enemy|r: - Deal <<1>> |c2adc22If used on Ally|r: - Heal <<2>> PrevNextNext2Base
View 18357 18357 Counter Attack Usable after dodging while counter is active. · Deals 1000 Physical Damage 0 0 0 0 Enemy 0 500 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Usable after dodging while counter is active. · Deals $1 Physical Damage Magicka 0 1 0 1 1521.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Usable after dodging while counter is active. · Deals <<1>> PrevNextNext2Base
View 18391 18391 Throw Knives · 1000 Physical Damage to enemy · Enemy takes 1200 Generic Damage bleed damage over 2.9 seconds · Immobilize enemy for 2.5 seconds 2500 0 0 0 Enemy 0 2000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 · $1 Physical Damage to enemy · Enemy takes $2 Generic Damage bleed damage over 2.9 seconds · Immobilize enemy for 2.5 seconds Magicka 0 1 0 1 1521.95 Magicka -0.0000441 1.19858 1.85325 0.999999 1825.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · <<1>> to enemy · Enemy takes <<2>> bleed damage over <<3>> · Immobilize enemy for <<4>> PrevNextNext2Base
View 18866 18866 Shadow Barrier Casting a Shadow ability grants you Major Resolve for 3 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: 0%. Current Duration: 3 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Shadow Nightblade 18866 -1 45071 -1 2 Casting a Shadow ability grants you Major Resolve for 3 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: $1%. Current Duration: $2 seconds. Heavy Armor 25 0 0 1 0 Heavy Armor 0.75 0 3 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Shadow ability grants you Major Resolve for |cffffff3|r seconds, increasing your Physical and Spell Resistance by <<1>>. This duration is increased by |cffffff25|r% for each piece of Heavy Armor equipped. Current Bonus: <<2>>. Current Duration: <<3>>. PrevNextNext2Base
View 20947 20947 Evolving Armor Remove all Evolving Armor Stacks: · Create 3000 Generic Damage point damage shield for 6 seconds 6000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Remove all Evolving Armor Stacks: · Create $1 Generic Damage point damage shield for 6 seconds Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Remove all Evolving Armor Stacks: · Create <<1>> point damage shield for <<2>> PrevNextNext2Base
View 20963 20963 Evolved Plating Remove all Evolving Armor Stacks: · Create 4000 Generic Damage point damage shield for 5 seconds 5000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Remove all Evolving Armor Stacks: · Create $1 Generic Damage point damage shield for 5 seconds Magicka 0 4 0 1 6087.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Remove all Evolving Armor Stacks: · Create <<1>> point damage shield for <<2>> PrevNextNext2Base
View 20972 20972 Cover Weakness Remove all Evolving Armor Stacks: · Create 4000 Generic Damage point damage shield for 5 seconds 5000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Remove all Evolving Armor Stacks: · Create $1 Generic Damage point damage shield for 5 seconds Magicka 0 4 0 1 6087.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Remove all Evolving Armor Stacks: · Create <<1>> point damage shield for <<2>> PrevNextNext2Base
View 29460 29460 Elder Dragon Increases your Health Recovery by 129 for each Draconic Power ability slotted. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Draconic Power Dragonknight 29460 -1 44951 -1 1 Increases your Health Recovery by 129 for each Draconic Power ability slotted. Current bonus: $1. Draconic Power Skills Slotted 129 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health Recovery by <<1>> for each Draconic Power ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 29639 29639 Grace Reduces the effectiveness of snares applied to you by 1% for each piece of Light Armor worn. Current bonus: 0%. Reduces the cost of Sprint by 1% for each piece of Light Armor worn. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 2 0 0 0 Werewolf 0 0 4 Armor Light Armor 29639 -1 45548 -1 2 Reduces the effectiveness of snares applied to you by 1% for each piece of Light Armor worn. Current bonus: $1%. Reduces the cost of Sprint by 1% for each piece of Light Armor worn. Current bonus: $2%. Light Armor 1 0 0 1 0 Light Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the effectiveness of snares applied to you by <<1>> for each piece of Light Armor worn. Current bonus: <<2>>. Reduces the cost of Sprint by <<3>> for each piece of Light Armor worn. Current bonus: <<4>>. PrevNextNext2Base
View 29663 29663 Spell Warding Increases your Spell Resistance by 363 for each piece of Light Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 6 Armor Light Armor 29663 -1 45559 -1 1 Increases your Spell Resistance by 363 for each piece of Light Armor equipped. Current bonus: $1. Light Armor 363 0 0 1 570.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Spell Resistance by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 29665 29665 Evocation Increases your Magicka Recovery by 2% for each piece of Light Armor equipped. Current bonus: 0%. Reduces the Magicka cost of your abilities by 1% for each piece of Light Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 6 0 0 0 Werewolf 0 0 5 Armor Light Armor 29665 -1 45557 -1 2 Increases your Magicka Recovery by 2% for each piece of Light Armor equipped. Current bonus: $1%. Reduces the Magicka cost of your abilities by 1% for each piece of Light Armor equipped. Current bonus: $2%. Light Armor 2 0 0 1 0 Light Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. Reduces the Magicka cost of your abilities by <<3>> for each piece of Light Armor equipped. Current bonus: <<4>>. PrevNextNext2Base
View 29667 29667 Concentration Increases your Physical and Spell Penetration by 469 for each piece of Light Armor worn. Current bonus: 0 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 42 0 0 0 Werewolf 0 0 8 Armor Light Armor 29667 -1 45562 -1 1 Increases your Physical and Spell Penetration by 469 for each piece of Light Armor worn. Current bonus: $1 Light Armor 469 0 0 1 737.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Penetration by <<1>> for each piece of Light Armor worn. Current bonus: <<2>> PrevNextNext2Base
View 29668 29668 Prodigy Increases your Weapon and Spell Critical rating by 109 for each piece of Light Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 38 0 0 0 Werewolf 0 0 7 Armor Light Armor 29668 -1 45561 -1 1 Increases your Weapon and Spell Critical rating by 109 for each piece of Light Armor equipped. Current bonus: $1. Light Armor 109 0 0 1 172 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Critical rating by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 29686 29686 Agility Increases your Weapon and Spell Damage by 1% for each piece of Medium Armor worn. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 38 0 0 0 Werewolf 0 0 6 Armor Medium Armor 29686 -1 45572 -1 1 Increases your Weapon and Spell Damage by 1% for each piece of Medium Armor worn. Current bonus: $1%. Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each piece of Medium Armor worn. Current bonus: <<2>>. PrevNextNext2Base
View 29687 29687 Wind Walker Increases your Stamina Recovery by 2% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the Stamina cost of your abilities by 1% for each piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 6 0 0 0 Werewolf 0 0 4 Armor Medium Armor 29687 -1 45565 -1 2 Increases your Stamina Recovery by 2% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the Stamina cost of your abilities by 1% for each piece of Medium Armor equipped. Current bonus: $2%. Medium Armor 2 0 0 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Stamina Recovery by <<1>> for each piece of Medium Armor equipped. Current bonus: <<2>>. Reduces the Stamina cost of your abilities by <<3>> for each piece of Medium Armor equipped. Current bonus: <<4>>. PrevNextNext2Base
View 29738 29738 Improved Sneak Reduces the cost of Sneak by 4% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the size of your detection area while Sneaking by 3% for each piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 5 Armor Medium Armor 29738 -1 45567 -1 2 Reduces the cost of Sneak by 4% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the size of your detection area while Sneaking by 3% for each piece of Medium Armor equipped. Current bonus: $2%. Medium Armor 4 0 0 1 0 Medium Armor 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the cost of Sneak by |cffffff4|r% for each piece of Medium Armor equipped. Current bonus: <<1>>. Reduces the size of your detection area while Sneaking by |cffffff3|r% for each piece of Medium Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 29742 29742 Athletics Increases the Movement Speed bonus of Sprint by 2% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the cost of Roll Dodge by 2% for each piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 0 1 1 0 42 0 0 0 Werewolf 0 0 7 Armor Medium Armor 29742 -1 45574 -1 2 Increases the Movement Speed bonus of Sprint by 2% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the cost of Roll Dodge by 2% for each piece of Medium Armor equipped. Current bonus: $2%. Medium Armor 2 0 0 1 0 Medium Armor 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the Movement Speed bonus of Sprint by |cffffff2|r% for each piece of Medium Armor equipped. Current bonus: <<1>>. Reduces the cost of Roll Dodge by <<2>>% for each piece of Medium Armor equipped. Current bonus: <<3>>. PrevNextNext2Base
View 29743 29743 Dexterity Increases your Critical Damage and Healing done rating by 1% for every 2 pieces of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 2 0 0 0 Werewolf 0 0 3 Armor Medium Armor 29743 -1 45563 -1 1 Increases your Critical Damage and Healing done rating by 1% for every 2 pieces of Medium Armor equipped. Current bonus: $1%. Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage and Healing done rating by |cffffff1|r% for every |cffffff2|r pieces of Medium Armor equipped. Current bonus: <<1>>. PrevNextNext2Base
View 29769 29769 Constitution Increases your Health Recovery by 2% for each piece of Heavy Armor equipped. Current bonus: 0%. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 8 seconds. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 6 0 0 0 Werewolf 0 0 5 Armor Heavy Armor 29769 -1 45526 -1 2 Increases your Health Recovery by 2% for each piece of Heavy Armor equipped. Current bonus: $1%. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 8 seconds. Current bonus: $2. Heavy Armor 2 0 -0 1 0 Heavy Armor 108 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health Recovery by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. You restore <<3>> Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every <<4>>. Current bonus: <<5>>. PrevNextNext2Base
View 29773 29773 Revitalize Increases the Magicka or Stamina your Heavy Attacks restore by 2% for each piece of Heavy Armor worn. Current bonus: 0% 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 38 0 0 0 Werewolf 0 0 7 Armor Heavy Armor 29773 -1 45528 -1 1 Increases the Magicka or Stamina your Heavy Attacks restore by 2% for each piece of Heavy Armor worn. Current bonus: $1% Heavy Armor 2 0 -0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the Magicka or Stamina your Heavy Attacks restore by |cffffff2|r% for each piece of Heavy Armor worn. Current bonus: <<1>> PrevNextNext2Base
View 29791 29791 Rapid Mending Increases your healing received by 1% for every 2 pieces of Heavy Armor worn. Current bonus: 0% 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 42 0 0 0 Werewolf 0 0 8 Armor Heavy Armor 29791 -1 45529 -1 1 Increases your healing received by 1% for every 2 pieces of Heavy Armor worn. Current bonus: $1% Heavy Armor 0.5 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by |cffffff1|r% for every |cffffff2|r pieces of Heavy Armor worn. Current bonus: <<1>> PrevNextNext2Base
View 29804 29804 Juggernaut Increases your Max Health by 1% for each piece of Heavy Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 6 Armor Heavy Armor 29804 -1 45546 -1 1 Increases your Max Health by 1% for each piece of Heavy Armor equipped. Current bonus: $1%. Heavy Armor 1 0 -0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 29825 29825 Resolve Increases your Physical and Spell Resistance by 114 for each piece of Heavy Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 2 0 0 0 Werewolf 0 0 4 Armor Heavy Armor 29825 -1 45531 -1 1 Increases your Physical and Spell Resistance by 114 for each piece of Heavy Armor equipped. Current bonus: $1. Heavy Armor 114 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 31425 31425 Expert Mage Increases your Weapon and Spell Damage by 1% for each Sorcerer ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Storm Calling Sorcerer 31425 -1 45195 -1 1 Increases your Weapon and Spell Damage by 1% for each Sorcerer ability slotted. Current bonus: $1%. Sorcerer Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Sorcerer ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 32719 32719 Take Flight Launch yourself at an enemy, dealing 4877 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. 0 0 0 0 110 Enemy 0 2800 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 29012 33662 0 Reduces the cost and increases the damage and range. 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. Ultimate 0.216865 2.27645 -1.9031 1 6319.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. PrevNextBase
View 33662 32719 Take Flight Launch yourself at an enemy, dealing 4930 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. 0 0 0 0 110 Enemy 0 2800 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 32719 33665 0 Reduces the cost and increases the damage and range. 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. Ultimate 0.219215 2.30168 -2.27646 1 6388.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. PrevNextBase
View 33668 32719 Take Flight Launch yourself at an enemy, dealing 5037 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. 0 0 0 0 110 Enemy 0 2800 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33665 0 0 Reduces the cost and increases the damage and range. 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. Ultimate 0.224001 2.35189 -2.77734 1 6527.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. PrevBase
View 32809 32809 Oblivion's Edge When you kill an enemy, you fill an empty Soul Gem and heal for 5906 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Oblivion's Edge -1 -1 -1 -1 1 When you kill an enemy, you fill an empty Soul Gem and heal for $1 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. Ultimate 0.492283 -0.0000893 -1.14094 1 6483.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you kill an enemy, you fill an empty Soul Gem and heal for <<1>> Health. The heal can occur once every <<2>> and scales off the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 35803 35803 Slayer Increases your Weapon and Spell Damage by 1% for each Fighters Guild ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 3 0 0 0 Werewolf 0 0 7 Guild Fighters Guild 35803 -1 45595 -1 1 Increases your Weapon and Spell Damage by 1% for each Fighters Guild ability slotted. Current bonus: $1%. Fighters Guild Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Fighters Guild ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 36508 36508 Incapacitating Strike Ravage an enemy with a swift strike, dealing 3718 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4089 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 1 1 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 33398 37522 0 Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. 2 Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Ultimate 0.181712 1.9095 -0.814294 1 5298.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. PrevNextBase
View 36514 36514 Soul Harvest Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 7 Ultimate. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 1 2 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 33398 37537 0 Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. 1 Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 7 Ultimate. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>. While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. PrevNextBase
View 37537 36514 Soul Harvest Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 8 Ultimate. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 2 2 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 36514 37541 0 Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. 1 Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 8 Ultimate. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>. While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. PrevNextBase
View 37541 36514 Soul Harvest Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 9 Ultimate. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 3 2 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37537 37545 0 Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. 1 Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 9 Ultimate. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>. While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. PrevNextBase
View 37545 36514 Soul Harvest Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 10 Ultimate. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 4 2 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37541 0 0 Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. 1 Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 10 Ultimate. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>. While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. PrevBase
View 36532 36532 Dark Vigor Increases your Max Health by 2% for each Shadow ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Shadow Nightblade 36532 -1 45084 -1 1 Increases your Max Health by 2% for each Shadow ability slotted. Current bonus: $1%. Shadow Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for each Shadow ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 36603 36603 Soul Siphoner Increases your healing done by 2% for each Siphoning ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Siphoning Nightblade 36603 -1 45155 -1 1 Increases your healing done by 2% for each Siphoning ability slotted. Current bonus: $1%. Siphoning Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done by <<1>> for each Siphoning ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 36636 36636 Pressure Points Increases your Weapon and Spell Critical ratings by 219 for each Assassination ability slotted. Current bonus: 219. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Assassination Nightblade 36636 -1 45053 -1 1 Increases your Weapon and Spell Critical ratings by 219 for each Assassination ability slotted. Current bonus: $1. Assassination Skills Slotted 219 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Critical ratings by <<1>> for each Assassination ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 38573 38573 Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11250 damage for 30 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 1 0 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 0 46607 0 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. Ultimate 0.500074 5.24948 -0.360005 1 14576.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. NextBase
View 46607 38573 Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11373 damage for 30 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 2 0 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 38573 46608 0 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. Ultimate 0.505576 5.30733 -1.1444 1 14736.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. PrevNextBase
View 46608 38573 Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11497 damage for 30 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 3 0 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46607 46609 0 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. Ultimate 0.511031 5.36489 -0.122323 1 14896.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. PrevNextBase
View 46609 38573 Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11621 damage for 30 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 4 0 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46608 40237 40239 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. Ultimate 0.516578 5.42262 -0.630445 1 15057.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. PrevNextNext2Base
View 39192 39192 Elude Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Requires 5 pieces of medium armor equipped 16000 0 0 0 3213 Self 0 0 0 0 0 0 1 1 2 22 0 0 0 Power 0 0 1 Armor Medium Armor 29556 29556 41133 0 When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. 2 Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Medium Armor 2 0 16 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>. While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>. Each piece of Medium Armor worn increases the duration of this ability. PrevNextBase
View 41133 39192 Elude Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Requires 5 pieces of medium armor equipped 16000 0 0 0 3213 Self 0 0 0 0 0 0 1 2 2 22 0 0 0 Power 0 0 1 Armor Medium Armor 29556 39192 41135 0 When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. 2 Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Medium Armor 2 0 16 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>. While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>. Each piece of Medium Armor worn increases the duration of this ability. PrevNextBase
View 41135 39192 Elude Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Requires 5 pieces of medium armor equipped 16000 0 0 0 3213 Self 0 0 0 0 0 0 1 3 2 22 0 0 0 Power 0 0 1 Armor Medium Armor 29556 41133 41137 0 When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. 2 Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Medium Armor 2 0 16 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>. While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>. Each piece of Medium Armor worn increases the duration of this ability. PrevNextBase
View 41137 39192 Elude Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Requires 5 pieces of medium armor equipped 16000 0 0 0 3213 Self 0 0 0 0 0 0 1 4 2 22 0 0 0 Power 0 0 1 Armor Medium Armor 29556 41135 0 0 When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. 2 Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Medium Armor 2 0 16 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>. While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>. Each piece of Medium Armor worn increases the duration of this ability. PrevBase
View 39197 39197 Immovable Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Requires 5 pieces of heavy armor equipped 20000 0 0 0 3213 Self 0 0 0 0 0 0 1 1 2 22 0 0 0 Power 0 0 1 Armor Heavy Armor 29552 29552 41097 0 Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. 1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by $1% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Heavy Armor 5 0 65 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. Also grants you immunity to knockback and disabling effects for <<3>>, but reduces your Movement Speed by <<4>> for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by |cffffff5|r%. PrevNextBase
View 41097 39197 Immovable Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 21 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Requires 5 pieces of heavy armor equipped 21000 0 0 0 3213 Self 0 0 0 0 0 0 1 2 2 22 0 0 0 Power 0 0 1 Armor Heavy Armor 29552 39197 41100 0 Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. 1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 21 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by $1% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Heavy Armor 5 0 65 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. Also grants you immunity to knockback and disabling effects for <<3>>, but reduces your Movement Speed by <<4>> for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by |cffffff5|r%. PrevNextBase
View 41100 39197 Immovable Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 22 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Requires 5 pieces of heavy armor equipped 22000 0 0 0 3213 Self 0 0 0 0 0 0 1 3 2 22 0 0 0 Power 0 0 1 Armor Heavy Armor 29552 41097 41103 0 Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. 1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 22 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by $1% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Heavy Armor 5 0 65 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. Also grants you immunity to knockback and disabling effects for <<3>>, but reduces your Movement Speed by <<4>> for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by |cffffff5|r%. PrevNextBase
View 41103 39197 Immovable Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 23 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Requires 5 pieces of heavy armor equipped 23000 0 0 0 3213 Self 0 0 0 0 0 0 1 4 2 22 0 0 0 Power 0 0 1 Armor Heavy Armor 29552 41100 0 0 Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. 1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 23 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by $1% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Heavy Armor 5 0 65 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. Also grants you immunity to knockback and disabling effects for <<3>>, but reduces your Movement Speed by <<4>> for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by |cffffff5|r%. PrevBase
View 39255 39255 Magicka Aid Increases your Magicka Recovery by 5% for each Support ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 3 0 0 0 Werewolf 0 0 6 Alliance War Support 39255 -1 45622 -1 1 Increases your Magicka Recovery by 5% for each Support ability slotted. Current bonus: $1%. Support Skills Slotted 5 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by |cffffff5|r% for each Support ability slotted. Current bonus: <<1>>. PrevNextNext2Base
View 40103 40103 Blessing Of Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2876 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. 20000 400 0 0 4860 Area 0 0 2000 0 0 0 1 1 1 14 0 0 500 Werewolf 0 0 4 Weapon Restoration Staff 37243 37243 41157 0 Increases the size, healing done, and duration. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. Ultimate 0.127781 1.34209 0.352616 1 3726.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 40237 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5205 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 1 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 38573 46610 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.233279 2.44237 -37.3009 0.999992 6753.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevNextBase
View 46610 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5250 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 2 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 40237 46612 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.236129 2.47158 -56.0045 0.999993 6817.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevNextBase
View 46612 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5310 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 3 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46610 46614 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.238653 2.49715 -52.3727 0.999993 6893.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevNextBase
View 46614 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5370 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 4 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46612 0 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.241841 2.52056 -54.2789 0.999996 6969.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevBase
View 40239 40239 Replenishing Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 1 Ultimate and 700 Magicka. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 1 2 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 38573 46616 0 Each time a ward dissolves you restore Ultimate and Magicka. 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 1 Ultimate and 700 Magicka. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage. Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. PrevNextBase
View 46616 40239 Replenishing Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 2 Ultimate and 800 Magicka. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 2 2 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 40239 46619 0 Each time a ward dissolves you restore Ultimate and Magicka. 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 2 Ultimate and 800 Magicka. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage. Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. PrevNextBase
View 46619 40239 Replenishing Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 3 Ultimate and 900 Magicka. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 3 2 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46616 46622 0 Each time a ward dissolves you restore Ultimate and Magicka. 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 3 Ultimate and 900 Magicka. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage. Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. PrevNextBase
View 46622 40239 Replenishing Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 4 Ultimate and 1000 Magicka. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 4 2 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46619 0 0 Each time a ward dissolves you restore Ultimate and Magicka. 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 4 Ultimate and 1000 Magicka. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage. Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. PrevBase
View 40438 40438 Magicka Controller Increases your Max Magicka and Magicka Recovery by 1% for each Mages Guild ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 7 0 0 0 Werewolf 0 0 9 Guild Mages Guild 40438 -1 45603 -1 1 Increases your Max Magicka and Magicka Recovery by 1% for each Mages Guild ability slotted. Current bonus: $1%. Mages Guild Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Magicka and Magicka Recovery by <<1>> for each Mages Guild ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 44951 44951 Elder Dragon Increases your Health Recovery by 258 for each Draconic Power ability slotted. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Draconic Power Dragonknight 29460 29460 -1 -1 1 Increases your Health Recovery by 258 for each Draconic Power ability slotted. Current bonus: $1. Draconic Power Skills Slotted 258 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health Recovery by <<1>> for each Draconic Power ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45053 45053 Pressure Points Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted. Current bonus: 438. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Assassination Nightblade 36636 36636 -1 -1 1 Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted. Current bonus: $1. Assassination Skills Slotted 438 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Critical ratings by <<1>> for each Assassination ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45071 45071 Shadow Barrier Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: 0%. Current Duration: 6 seconds 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Shadow Nightblade 18866 18866 -1 -1 2 Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: $1%. Current Duration: $2 seconds Heavy Armor 25 0 0 1 0 Heavy Armor 1.5 0 6 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Shadow ability grants you Major Resolve for |cffffff6|r seconds, increasing your Physical and Spell Resistance by <<1>>. This duration is increased by |cffffff25|r% for each piece of Heavy Armor equipped. Current Bonus: <<2>>. Current Duration: <<3>> PrevNextNext2Base
View 45084 45084 Dark Vigor Increases your Max Health by 3% for each Shadow ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Shadow Nightblade 36532 36532 -1 -1 1 Increases your Max Health by 3% for each Shadow ability slotted. Current bonus: $1%. Shadow Skills Slotted 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for each Shadow ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45155 45155 Soul Siphoner Increases your healing done by 3% for each Siphoning ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Siphoning Nightblade 36603 36603 -1 -1 1 Increases your healing done by 3% for each Siphoning ability slotted. Current bonus: $1%. Siphoning Skills Slotted 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done by <<1>> for each Siphoning ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45195 45195 Expert Mage Increases your Weapon and Spell Damage by 2% for each Sorcerer ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Storm Calling Sorcerer 31425 31425 -1 -1 1 Increases your Weapon and Spell Damage by 2% for each Sorcerer ability slotted. Current bonus: $1%. Sorcerer Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Sorcerer ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45526 45526 Constitution Increases your Health Recovery by 4% for each piece of Heavy Armor equipped. Current bonus: 0%. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4 seconds. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 5 Armor Heavy Armor 29769 29769 -1 -1 2 Increases your Health Recovery by 4% for each piece of Heavy Armor equipped. Current bonus: $1%. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4 seconds. Current bonus: $2. Heavy Armor 4 0 -0 1 0 Heavy Armor 108 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health Recovery by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. You restore <<3>> Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every <<4>>. Current bonus: <<5>>. PrevNextNext2Base
View 45528 45528 Revitalize Increases the Magicka or Stamina your Heavy Attacks restore by 4% for each piece of Heavy Armor worn. Current bonus: 0% 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 46 0 0 0 Werewolf 0 0 7 Armor Heavy Armor 29773 29773 -1 -1 1 Increases the Magicka or Stamina your Heavy Attacks restore by 4% for each piece of Heavy Armor worn. Current bonus: $1% Heavy Armor 4 0 -0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the Magicka or Stamina your Heavy Attacks restore by |cffffff4|r% for each piece of Heavy Armor worn. Current bonus: <<1>> PrevNextNext2Base
View 45529 45529 Rapid Mending Increases your healing received by 1% for each piece of Heavy Armor worn. Current bonus: 0% 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 8 Armor Heavy Armor 29791 29791 -1 -1 1 Increases your healing received by 1% for each piece of Heavy Armor worn. Current bonus: $1% Heavy Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by |cffffff1|r% for each piece of Heavy Armor worn. Current bonus: <<1>> PrevNextNext2Base
View 45531 45531 Resolve Increases your Physical and Spell Resistance by 229 for each piece of Heavy Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 10 0 0 0 Werewolf 0 0 4 Armor Heavy Armor 29825 29825 45533 -1 1 Increases your Physical and Spell Resistance by 229 for each piece of Heavy Armor equipped. Current bonus: $1. Heavy Armor 229 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 45533 45533 Resolve Increases your Physical and Spell Resistance by 343 for each piece of Heavy Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 30 0 0 0 Werewolf 0 0 4 Armor Heavy Armor 29825 45531 -1 -1 1 Increases your Physical and Spell Resistance by 343 for each piece of Heavy Armor equipped. Current bonus: $1. Heavy Armor 343 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 45546 45546 Juggernaut Increases your Max Health by 2% for each piece of Heavy Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 34 0 0 0 Werewolf 0 0 6 Armor Heavy Armor 29804 29804 -1 -1 1 Increases your Max Health by 2% for each piece of Heavy Armor equipped. Current bonus: $1%. Heavy Armor 2 0 -0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 45548 45548 Grace Reduces the effectiveness of snares applied to you by 2% for each piece of Light Armor worn. Current bonus: 0%. Reduces the cost of Sprint by 2% for each piece of Light Armor worn. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 10 0 0 0 Werewolf 0 0 4 Armor Light Armor 29639 29639 45549 -1 2 Reduces the effectiveness of snares applied to you by 2% for each piece of Light Armor worn. Current bonus: $1%. Reduces the cost of Sprint by 2% for each piece of Light Armor worn. Current bonus: $2%. Light Armor 2 0 0 1 0 Light Armor 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the effectiveness of snares applied to you by <<1>> for each piece of Light Armor worn. Current bonus: <<2>>. Reduces the cost of Sprint by <<3>> for each piece of Light Armor worn. Current bonus: <<4>>. PrevNextNext2Base
View 45549 45549 Grace Reduces the effectiveness of snares applied to you by 4% for each piece of Light Armor worn. Current bonus: 0%. Reduces the cost of Sprint by 3% for each piece of Light Armor worn. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 30 0 0 0 Werewolf 0 0 4 Armor Light Armor 29639 45548 -1 -1 2 Reduces the effectiveness of snares applied to you by 4% for each piece of Light Armor worn. Current bonus: $1%. Reduces the cost of Sprint by 3% for each piece of Light Armor worn. Current bonus: $2%. Light Armor 4 0 0 1 0 Light Armor 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the effectiveness of snares applied to you by <<1>> for each piece of Light Armor worn. Current bonus: <<2>>. Reduces the cost of Sprint by <<3>> for each piece of Light Armor worn. Current bonus: <<4>>. PrevNextNext2Base
View 45557 45557 Evocation Increases your Magicka Recovery by 4% for each piece of Light Armor equipped. Current bonus: 0%. Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 5 Armor Light Armor 29665 29665 -1 -1 2 Increases your Magicka Recovery by 4% for each piece of Light Armor equipped. Current bonus: $1%. Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. Current bonus: $2%. Light Armor 4 0 0 1 0 Light Armor 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. Reduces the Magicka cost of your abilities by <<3>> for each piece of Light Armor equipped. Current bonus: <<4>>. PrevNextNext2Base
View 45559 45559 Spell Warding Increases your Spell Resistance by 726 for each piece of Light Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 34 0 0 0 Werewolf 0 0 6 Armor Light Armor 29663 29663 -1 -1 1 Increases your Spell Resistance by 726 for each piece of Light Armor equipped. Current bonus: $1. Light Armor 726 0 0 1 1140.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Spell Resistance by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 45561 45561 Prodigy Increases your Weapon and Spell Critical rating by 219 for each piece of Light Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 46 0 0 0 Werewolf 0 0 7 Armor Light Armor 29668 29668 -1 -1 1 Increases your Weapon and Spell Critical rating by 219 for each piece of Light Armor equipped. Current bonus: $1. Light Armor 219 0 0 1 345.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Critical rating by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 45562 45562 Concentration Increases your Physical and Spell Penetration by 939 for each piece of Light Armor worn. Current bonus: 0 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 8 Armor Light Armor 29667 29667 -1 -1 1 Increases your Physical and Spell Penetration by 939 for each piece of Light Armor worn. Current bonus: $1 Light Armor 939 0 0 1 1475.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Penetration by <<1>> for each piece of Light Armor worn. Current bonus: <<2>> PrevNextNext2Base
View 45563 45563 Dexterity Increases your Critical Damage and Healing done rating by 1% for every piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 10 0 0 0 Werewolf 0 0 3 Armor Medium Armor 29743 29743 45564 -1 1 Increases your Critical Damage and Healing done rating by 1% for every piece of Medium Armor equipped. Current bonus: $1%. Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage and Healing done rating by |cffffff1|r% for every piece of Medium Armor equipped. Current bonus: <<1>>. PrevNextNext2Base
View 45564 45564 Dexterity Increases your Critical Damage and Healing done rating by 2% for every piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 30 0 0 0 Werewolf 0 0 3 Armor Medium Armor 29743 45563 -1 -1 1 Increases your Critical Damage and Healing done rating by 2% for every piece of Medium Armor equipped. Current bonus: $1%. Medium Armor 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage and Healing done rating by |cffffff2|r% for every piece of Medium Armor equipped. Current bonus: <<1>>. PrevNextNext2Base
View 45565 45565 Wind Walker Increases your Stamina Recovery by 4% per piece of Medium Armor equipped. Current bonus: 0%. Reduces the Stamina cost of your abilities by 2% per piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 4 Armor Medium Armor 29687 29687 -1 -1 2 Increases your Stamina Recovery by 4% per piece of Medium Armor equipped. Current bonus: $1%. Reduces the Stamina cost of your abilities by 2% per piece of Medium Armor equipped. Current bonus: $2%. Medium Armor 4 0 0 1 0 Medium Armor 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Stamina Recovery by <<1>> per piece of Medium Armor equipped. Current bonus: <<2>>. Reduces the Stamina cost of your abilities by <<3>> per piece of Medium Armor equipped. Current bonus: <<4>>. PrevNextNext2Base
View 45567 45567 Improved Sneak Reduces the cost of Sneak by 7% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the size of your detection area while Sneaking by 5% for each piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 34 0 0 0 Werewolf 0 0 5 Armor Medium Armor 29738 29738 -1 -1 2 Reduces the cost of Sneak by 7% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the size of your detection area while Sneaking by 5% for each piece of Medium Armor equipped. Current bonus: $2%. Medium Armor 7 0 0 1 0 Medium Armor 5 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the cost of Sneak by |cffffff7|r% for each piece of Medium Armor equipped. Current bonus: <<1>>. Reduces the size of your detection area while Sneaking by |cffffff5|r% for each piece of Medium Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 45572 45572 Agility Increases your Weapon and Spell Damage by 2% for each piece of Medium Armor worn. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 46 0 0 0 Werewolf 0 0 6 Armor Medium Armor 29686 29686 -1 -1 1 Increases your Weapon and Spell Damage by 2% for each piece of Medium Armor worn. Current bonus: $1%. Medium Armor 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each piece of Medium Armor worn. Current bonus: <<2>>. PrevNextNext2Base
View 45574 45574 Athletics Increases the Movement Speed bonus of Sprint by 3% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the cost of Roll Dodge by 4% for each piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 0 1 2 0 50 0 0 0 Werewolf 0 0 7 Armor Medium Armor 29742 29742 -1 -1 2 Increases the Movement Speed bonus of Sprint by 3% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the cost of Roll Dodge by 4% for each piece of Medium Armor equipped. Current bonus: $2%. Medium Armor 3 0 0 1 0 Medium Armor 4 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the Movement Speed bonus of Sprint by |cffffff3|r% for each piece of Medium Armor equipped. Current bonus: <<1>>. Reduces the cost of Roll Dodge by <<2>>% for each piece of Medium Armor equipped. Current bonus: <<3>>. PrevNextNext2Base
View 45595 45595 Slayer Increases your Weapon and Spell Damage by 2% for each Fighters Guild ability slotted. Current bonus: 0% 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 6 0 0 0 Werewolf 0 0 7 Guild Fighters Guild 35803 35803 45596 -1 1 Increases your Weapon and Spell Damage by 2% for each Fighters Guild ability slotted. Current bonus: $1% Fighters Guild Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Fighters Guild ability slotted. Current bonus: <<2>> PrevNextNext2Base
View 45596 45596 Slayer Increases your Weapon and Spell Damage by 3% for each Fighters Guild ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 7 0 0 0 Werewolf 0 0 7 Guild Fighters Guild 35803 45595 -1 -1 1 Increases your Weapon and Spell Damage by 3% for each Fighters Guild ability slotted. Current bonus: $1%. Fighters Guild Skills Slotted 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Fighters Guild ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45603 45603 Magicka Controller Increases your Max Magicka and Magicka Recovery by 2% for each Mages Guild ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 9 0 0 0 Werewolf 0 0 9 Guild Mages Guild 40438 40438 -1 -1 1 Increases your Max Magicka and Magicka Recovery by 2% for each Mages Guild ability slotted. Current bonus: $1%. Mages Guild Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Magicka and Magicka Recovery by <<1>> for each Mages Guild ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45622 45622 Magicka Aid Increases your Magicka Recovery by 10% for each Support ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 9 0 0 0 Werewolf 0 0 6 Alliance War Support 39255 39255 -1 -1 1 Increases your Magicka Recovery by 10% for each Support ability slotted. Current bonus: $1%. Support Skills Slotted 10 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by |cffffff10|r% for each Support ability slotted. Current bonus: <<1>>. PrevNextNext2Base
View 49886 49886 Impenetrable Ward Creates a 11250 point damage shield on self for 8 seconds. 8000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Creates a $1 point damage shield on self for 8 seconds. Magicka 0.500008 5.2497 0.254127 1 14576.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Creates a <<1>> point damage shield on self for <<2>>. PrevNextNext2Base
View 49887 49887 Powered Ward Creates a 3936 point damage shield on self for 20 seconds. 20000 0 0 1500 Self 0 0 0 0 0 0 0 -1 -1 -1 1500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Creates a $1 point damage shield on self for 20 seconds. Magicka 0.175046 1.83762 -2.15872 1 5100.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Creates a <<1>> point damage shield on self for <<2>>. PrevNextNext2Base
View 50303 50303 Legendary Heal Other Heals an ally for 3936 and 5620 over 5 seconds. This spell cannot be used to heal self. 0 0 0 0 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 2 Heals an ally for $1 and $2 over 5 seconds. This spell cannot be used to heal self. Magicka 0.175046 1.83762 -2.15872 1 5100.48 Magicka 0.249673 2.62573 -1.79706 0.999999 7283.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Heals an ally for <<1>> and <<2>> over <<3>>. This spell cannot be used to heal self. PrevNextNext2Base
View 50501 50501 Cataclysm For 4 seconds burning status effect is applied to all nearby enemies, causing them to take fire damage over time. Deals 5061 Flame Damage to nearby enemies when effect ends. 4000 0 1000 0 Area 0 0 650 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 For 4 seconds burning status effect is applied to all nearby enemies, causing them to take fire damage over time. Deals $1 Flame Damage to nearby enemies when effect ends. Magicka 0.224989 2.3628 -1.62279 1 6558.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 For <<1>> burning status effect is applied to all nearby enemies, causing them to take fire damage over time. Deals <<2>> to nearby enemies when effect ends. PrevNextNext2Base
View 55366 55366 Undaunted Mettle Increases your Max Health, Stamina, and Magicka by 1% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 7 0 0 0 Werewolf 0 0 7 Guild Undaunted 55366 -1 55386 -1 1 Increases your Max Health, Stamina, and Magicka by 1% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 1 0 0 1 0.285714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health, Stamina, and Magicka by |cffffff1|r% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 55384 55384 Undaunted Mettle Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 1 0 0 1 0.285714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 55385 55385 Undaunted Mettle Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 1 0 0 1 0.285714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 55386 55386 Undaunted Mettle Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 9 0 0 0 Werewolf 0 0 7 Guild Undaunted 55366 55366 -1 -1 1 Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 2 0 0 1 0.571429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health, Stamina, and Magicka by |cffffff2|r% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 55388 55388 Undaunted Mettle Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 1 0 0 1 0.285714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 55389 55389 Undaunted Mettle Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 1 0 0 1 0.285714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 58317 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 8% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58310 58319 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 8% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58319 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 7% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58317 58321 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 7% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58321 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 6% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58319 58323 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 6% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58323 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58321 0 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevBase
View 58325 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 7747 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58310 58329 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.484185 0 0.102744 1 7881.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58332 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 7917 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58329 58334 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.494831 0 -0.370336 1 8054.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 61436 61436 Eternal Warrior When you take damage while below 25% Health in combat, you heal for 9370 Health and gain 0 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Eternal Warrior -1 -1 -1 -1 1 When you take damage while below 25% Health in combat, you heal for $1 Health and gain 0 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health. Health 0.585556 0 0.933323 1 9532.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you take damage while below |cffffff25|r% Health in combat, you heal for <<1>> Health and gain <<2>> Ultimate. This effect can occur once every <<3>> and the heal scales off your Max Health. PrevNextNext2Base
View 76483 76483 Magma Shell · Create damage shield that absorbs up to 16000% of max health as damage 10000 0 0 0 Area 0 0 800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create damage shield that absorbs up to $1% of max health as damage Health 1 0 0 1 16277.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create damage shield that absorbs up to <<1>> of max health as damage PrevNextNext2Base
View 76937 76937 Vicious Death When you kill a Player, they violently explode for 3322 Flame Damage to all other enemies in a 5 meter radius. This effect scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Vicious Death -1 -1 -1 -1 1 When you kill a Player, they violently explode for $1 Flame Damage to all other enemies in a 5 meter radius. This effect scales off the higher of your Weapon or Spell Damage. Magicka 0.0000068 3.32297 -0.99244 1 5056.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you kill a Player, they violently explode for <<1>> to all other enemies in a |cffffff5|r meter radius. This effect scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 79103 79103 Pelinal's Wrath Whenever you kill an enemy you gain a damage shield that absorbs up to 3876 damage for 10 seconds and a stack of Wrath of Whitestrake for 10 seconds. Each stack of Wrath of Whitestrake grants you 0 Weapon and Spell Damage, but causes you to take 159 Oblivion damage every second, up to 10 stacks. The damage shield scales off the higher of your Weapon or Spell Damage, and the damage scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Pelinal's Wrath -1 -1 -1 -1 2 Whenever you kill an enemy you gain a damage shield that absorbs up to $1 damage for 10 seconds and a stack of Wrath of Whitestrake for 10 seconds. Each stack of Wrath of Whitestrake grants you 0 Weapon and Spell Damage, but causes you to take $2 Oblivion damage every second, up to 10 stacks. The damage shield scales off the higher of your Weapon or Spell Damage, and the damage scales off your Max Health. Magicka 0.0000229 3.87627 -0.51071 1 5899.29 Health 0.0100154 0 -1.16178 0.999974 161.857 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Whenever you kill an enemy you gain a damage shield that absorbs up to <<1>> damage for <<2>> and a stack of <<3>> for <<4>>. Each stack of <<3>> grants you <<5>> Weapon and Spell Damage, but causes you to take <<6>> Oblivion damage every second, up to |cffffff10|r stacks. The damage shield scales off the higher of your Weapon or Spell Damage, and the damage scales off your Max Health. PrevNextNext2Base
View 79419 79419 Galerion's Revenge When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 5 Marks of Revenge on an enemy they detonate for 1462 Magic Damage. You can only apply a stack once every half second and the damage scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Galerion's Revenge -1 -1 -1 -1 1 When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 5 Marks of Revenge on an enemy they detonate for $1 Magic Damage. You can only apply a stack once every half second and the damage scales off the higher of your Weapon or Spell Damage. Magicka 0.0000911 1.46224 -1.42423 1 2225.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for <<1>>. After stacking |cffffff5|r Marks of Revenge on an enemy they detonate for <<2>>. You can only apply a stack once every half second and the damage scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 80599 80599 Selene When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 1787 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Selene -1 -1 -1 -1 1 When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for $1 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage. Magicka -0.000039 1.78814 -0.751678 1 2720.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after <<1>> for <<2>>. This effect can occur once every <<3>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 85876 85876 Emerald Moss Increase your healing done with Green Balance abilities by 1% for each Green Balance ability slotted. Current Bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Green Balance Warden 85876 -1 85877 -1 1 Increase your healing done with Green Balance abilities by 1% for each Green Balance ability slotted. Current bonus: $1%. Green Balance Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase your healing done with Green Balance abilities by <<1>> for each Green Balance ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 85877 85877 Emerald Moss Increases your healing done with Green Balance abilities by 2% for each Green Balance ability slotted. Current Bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Green Balance Warden 85876 85876 -1 -1 1 Increases your healing done with Green Balance abilities by 2% for each Green Balance ability slotted. Current bonus: $1%. Green Balance Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done with Green Balance abilities by <<1>> for each Green Balance ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 86068 86068 Advanced Species Increases your Critical Damage by 2% for each Animal Companion ability slotted. Current Bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Animal Companions Warden 86068 -1 86069 -1 1 Increases your Critical Damage by 2% for each Animal Companion ability slotted. Current bonus: $1%. Animal Companion Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage by <<1>> for each Animal Companion ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 86069 86069 Advanced Species Increases your Critical Damage by 4% for each Animal Companion ability slotted. Current Bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Animal Companions Warden 86068 86068 -1 -1 1 Increases your Critical Damage by 4% for each Animal Companion ability slotted. Current bonus: $1%. Animal Companion Skills Slotted 4 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage by <<1>> for each Animal Companion ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 86135 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16000 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 0 86136 0 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1 0 0 1 16277.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. NextBase
View 86136 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16176 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86135 86137 0 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1.01093 0 0.867019 1 16456 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. PrevNextBase
View 86137 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16351 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86136 86138 0 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1.02204 0 -1.47051 1 16634.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. PrevNextBase
View 86138 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16528 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86137 86139 86143 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1.03297 0 0.435552 1 16814.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. PrevNextNext2Base
View 86139 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1161 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86135 86140 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevNextBase
View 86140 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1173 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86139 86141 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevNextBase
View 86141 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1186 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86140 86142 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevNextBase
View 86142 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1199 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86141 0 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevBase
View 86143 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86135 86144 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevNextBase
View 86144 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4230 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86143 86145 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevNextBase
View 86145 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4140 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86144 86146 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevNextBase
View 86146 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86145 0 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevBase
View 86189 86189 Frozen Armor Increases your Physical and Spell Resistance by 495 for each Winter's Embrace ability slotted. Current Bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Winter's Embrace Warden 86189 -1 86190 -1 1 Increases your Physical and Spell Resistance by 495 for each Winter's Embrace ability slotted. Current bonus: $1. Winter's Embrace Skills Slotted 495 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each Winter's Embrace ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 86190 86190 Frozen Armor Increases your Physical and Spell Resistance by 990 for each Winter's Embrace ability slotted. Current Bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Winter's Embrace Warden 86189 86189 -1 -1 1 Increases your Physical and Spell Resistance by 990 for each Winter's Embrace ability slotted. Current bonus: $1. Winter's Embrace Skills Slotted 990 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each Winter's Embrace ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 97572 97572 Flame Blossom When you deal damage, you summon a line of flame that moves forward after 1 second, dealing 1537 Flame Damage to any enemy in its path and applying the Burning status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Flame Blossom -1 -1 -1 -1 1 When you deal damage, you summon a line of flame that moves forward after 1 second, dealing $1 Flame Damage to any enemy in its path and applying the Burning status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. Magicka -0.0000911 1.53776 0.424231 1 2339.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage, you summon a line of flame that moves forward after <<1>>, dealing <<2>> to any enemy in its path and applying the Burning status effect. This effect can occur once every <<3>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 102008 102008 Curse of Doylemish When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal 1811 Physical Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Curse of Doylemish -1 -1 -1 -1 1 When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal $1 Physical Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage. Magicka -0.0000802 1.81198 0.1286 1 2756.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal <<1>>. This effect can occur once every <<2>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 114959 114959 Evocation Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. Current bonus: $1%. Light Armor 2 0 0 1 3.14286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the Magicka cost of your abilities by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 114962 114962 Evocation Reduces the Magicka cost of your abilities by 4% for each piece of Light Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Reduces the Magicka cost of your abilities by 4% for each piece of Light Armor equipped. Current bonus: $1%. Light Armor 4 0 0 1 6.28571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the Magicka cost of your abilities by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 116197 116197 Death Knell Increases your Critical Strike Chance against enemies under 25% Health by 5% for each Grave Lord ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Grave Lord Necromancer 116197 -1 116198 -1 1 Increases your Critical Strike Chance against enemies under 25% Health by 5% for each Grave Lord ability slotted. Current bonus: $1%. Grave Lord Skills Slotted 4 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Strike Chance against enemies under |cffffff25|r% Health by <<1>> for each Grave Lord ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 116198 116198 Death Knell Increases your Critical Strike Chance against enemies under 25% Health by 10% for each Grave Lord ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Grave Lord Necromancer 116197 116197 -1 -1 1 Increases your Critical Strike Chance against enemies under 25% Health by 10% for each Grave Lord ability slotted. Current bonus: $1%. Grave Lord Skills Slotted 8 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Strike Chance against enemies under |cffffff25|r% Health by <<1>> for each Grave Lord ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 116269 116269 Health Avarice Increase your Healing Received by 1% for each Bone Tyrant ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Bone Tyrant Necromancer 116269 -1 116270 -1 1 Increase your Healing Received by 1% for each Bone Tyrant ability slotted. Current bonus: $1%. Bone Tyrant Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase your Healing Received by |cffffff1|r% for each Bone Tyrant ability slotted. Current bonus: <<1>>. PrevNextNext2Base
View 116270 116270 Health Avarice Increase your Healing Received by 2% for each Bone Tyrant ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Bone Tyrant Necromancer 116269 116269 -1 -1 1 Increase your Healing Received by 2% for each Bone Tyrant ability slotted. Current bonus: $1%. Bone Tyrant Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase your Healing Received by |cffffff2|r% for each Bone Tyrant ability slotted. Current bonus: <<1>>. PrevNextNext2Base
View 116947 116947 Scavenging Demise When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw which attacks your enemy after 2 seconds. The Scavenging Maw deals 2587 Poison Damage and inflicts Minor Vulnerability for 15 seconds, increasing their damage taken by 5%. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Scavenging Demise -1 -1 -1 -1 1 When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw which attacks your enemy after 2 seconds. The Scavenging Maw deals $1 Poison Damage and inflicts Minor Vulnerability for 15 seconds, increasing their damage taken by 5%. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage. Magicka 0.000019 2.5875 -0.741899 1 3937.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw which attacks your enemy after <<1>>. The Scavenging Maw deals <<2>> and inflicts Minor Vulnerability for <<3>>, increasing their damage taken by <<4>>. This effect can occur every <<5>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 122388 122388 Glacial Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 122174 20122388 0 Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>. Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. PrevNextBase
View 20122388 122388 Glacial Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3.3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 122388 30122388 0 Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3.3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>. Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. PrevNextBase
View 30122388 122388 Glacial Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3.7 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 20122388 40122388 0 Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3.7 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>. Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. PrevNextBase
View 40122388 122388 Glacial Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 30122388 0 0 Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>. Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. PrevBase
View 122395 122395 Pestilent Colossus Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098, 3253, and 3416 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 122174 20122395 0 Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect. 3 CRIMINAL ACT Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1, $2, and $3 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Ultimate 0.144595 1.51844 -0.443109 1 4215.1 Ultimate 0.151727 1.59466 0.497841 1 4426.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>>, <<3>>, and <<4>> with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 132251 132251 Mutilate Hold to charge up a heavy attack, dealing up to 0 Physical Damage with each swipe. 0 0 0 800 Enemy 0 700 0 0 0 0 0 -1 -1 -1 800 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Hold to charge up a heavy attack, dealing up to $1 Physical Damage with each swipe. Weapon Power 2.49977 0 0.0442726 1 1304.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hold to charge up a heavy attack, dealing up to <<1>> with each swipe. PrevNextNext2Base
View 132322 132322 Bonecrusher Smash the ground dealing 0 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates 25 Ultimate. This ability has a cooldown of 14 seconds. 0 0 0 0 Area 0 0 850 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Smash the ground dealing $1 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates 25 Ultimate. This ability has a cooldown of 14 seconds. Weapon Power 8.74977 0 0.0603433 1 4567 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Smash the ground dealing <<1>> to all enemies within <<2>> of yourself. Any enemies hit are interrupted and stunned for <<3>>. Generates <<4>> Ultimate. This ability has a cooldown of <<5>>. PrevNextNext2Base
View 132354 132354 Rampage Charge an enemy dealing 0 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates 5 Ultimate. This ability has a cooldown of 2 seconds. 0 0 0 0 Enemy 0 3500 600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Charge an enemy dealing $1 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates 5 Ultimate. This ability has a cooldown of 2 seconds. Weapon Power 2 0 0 1 1043.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge an enemy dealing <<1>> and hitting all enemies within <<2>>. Weaker enemies are knocked back and stunned by the impact. Generates <<3>> Ultimate. This ability has a cooldown of <<4>>. PrevNextNext2Base
View 132372 132372 Thunderous Stomp Stomp the ground sending out multiple tremors that travel 50 meters dealing 0 Flame Damage to enemies and knocking them back. Generates 20 Ultimate. This ability has a cooldown of 10 seconds. 0 0 0 0 Self 0 3000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Stomp the ground sending out multiple tremors that travel 50 meters dealing $1 Flame Damage to enemies and knocking them back. Generates 20 Ultimate. This ability has a cooldown of 10 seconds. Weapon Power 4.24977 0 0.028202 1 2218.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stomp the ground sending out multiple tremors that travel <<1>> dealing <<2>> to enemies and knocking them back. Generates <<3>> Ultimate. This ability has a cooldown of <<4>>. PrevNextNext2Base
View 133499 133499 Kjalnar's Nightmare Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds. At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic Damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Kjalnar's Nightmare -1 -1 -1 -1 1 Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds. At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing $1 Magic Damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage. Magicka 0.0000125 2.22227 -1.48781 1 3380.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Damaging an enemy with a Light Attack puts a <<1>> stack on them for <<2>>, up to once every <<3>>. At 5 stacks, an undodgeable skeletal hand attacks your enemy after <<4>>, knocking them into the air and stunning them for <<5>>, or dealing <<6>> if they cannot be stunned. Enemies then become immune to <<7>> stacks for <<8>>. The damage scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 133507 133507 Lead the Pack Leap to the selected location and ferociously slam down dealing 0 Magic Damage and stunning all enemies within 10 meters. The gargantuan impact revives behemoth allies and sends out a feral energy ring that grants the Bestial Rage synergy. When activated, Bestial Rage generates 100 Ultimate, resets all cooldowns and provides 10 seconds of guaranteed critical strikes with all damage abilities. 0 0 0 0 Ground 0 2500 1000 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Leap to the selected location and ferociously slam down dealing $1 Magic Damage and stunning all enemies within 10 meters. The gargantuan impact revives behemoth allies and sends out a feral energy ring that grants the Bestial Rage synergy. When activated, Bestial Rage generates 100 Ultimate, resets all cooldowns and provides 10 seconds of guaranteed critical strikes with all damage abilities. Weapon Power 21 0 0 1 10961 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Leap to the selected location and ferociously slam down dealing <<1>> and stunning all enemies within <<2>>. The gargantuan impact |cffffffrevives behemoth allies|r and sends out a feral energy ring that grants the <<3>> synergy. When activated, <<3>> generates <<4>> Ultimate, resets all cooldowns and provides <<5>> of guaranteed critical strikes with all damage abilities. PrevNextNext2Base
View 149152 149152 Concentration Increases your Spell Penetration by 0. WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED Increases your Spell Penetration by $1. Light Armor 469.162 0 -0.0645724 1 737.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Spell Penetration by <<1>>. PrevNextNext2Base
View 149153 149153 Concentration Increases your Spell Penetration by 0. WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED Increases your Spell Penetration by $1. Light Armor 469.162 0 -0.0645724 1 737.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Spell Penetration by <<1>>. PrevNextNext2Base
View 149165 149165 Agility Increases your Weapon Damage by 0%. WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED Increases your Weapon Damage by $1%. Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon Damage by <<1>>. PrevNextNext2Base
View 149166 149166 Agility Increases your Weapon Damage by 0%. WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED Increases your Weapon Damage by $1%. Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon Damage by <<1>>. PrevNextNext2Base
View 152433 152433 Staggering Swing Your Companion slams an enemy with an upward swing and sends them flying, dealing 3000 Physical Damage, stunning them for 2.5 seconds, and knocking them back 4 meters. 0 0 0 1000 Enemy 0 500 0 0 0 0 0 -1 -1 -1 1000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion slams an enemy with an upward swing and sends them flying, dealing $1 Physical Damage, stunning them for 2.5 seconds, and knocking them back 4 meters. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> slams an enemy with an upward swing and sends them flying, dealing <<2>>, stunning them for <<3>>, and knocking them back <<4>>. PrevNextNext2Base
View 152624 152624 Sever Your Companion spins around and strikes an enemy down, dealing 9000 Physical Damage. Used when the enemy is below 25% Health. 0 0 0 566 Enemy 0 500 0 0 0 0 0 -1 -1 -1 566 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion spins around and strikes an enemy down, dealing $1 Physical Damage. Used when the enemy is below 25% Health. Magicka 0 9 0 1 13697.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> spins around and strikes an enemy down, dealing <<2>>. |c00ccffUsed when the enemy is below 25% Health.|r PrevNextNext2Base
View 152793 152793 Piercing Arrow Your Companion plants a masterfully aimed arrow in an enemy's vital spot, dealing 3000 Physical Damage. 0 0 0 1000 Enemy 0 3500 0 0 0 0 0 -1 -1 -1 1000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion plants a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> plants a masterfully aimed arrow in an enemy's vital spot, dealing <<2>>. PrevNextNext2Base
View 153685 153685 Mystic Fortress Your Companion calls on their staff's strength to protect themselves or the lowest health ally around them, granting a damage shield that absorbs 9000 damage. Used when Your Companion or an ally is below 25% Health. 6000 0 0 600 Area 0 0 2800 0 0 0 0 -1 -1 -1 600 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion calls on their staff's strength to protect themselves or the lowest health ally around them, granting a damage shield that absorbs $1 damage. Used when Your Companion or an ally is below 25% Health. Magicka 0 9 0 1 13697.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> calls on their staff's strength to protect themselves or the lowest health ally around them, granting a damage shield that absorbs <<2>> damage. |c00ccffUsed when <<1>> or an ally is below 25% Health.|r PrevNextNext2Base
View 153686 153686 Sniping Silver Your Companion fires a Dawnguard Vampire Hunter's crossbow bolt at an enemy, dealing 3000 Physical Damage. Deals double damage if the enemy is an Undead, Daedra, or Werewolf. 0 0 0 366 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 366 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion fires a Dawnguard Vampire Hunter's crossbow bolt at an enemy, dealing $1 Physical Damage. Deals double damage if the enemy is an Undead, Daedra, or Werewolf. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> fires a Dawnguard Vampire Hunter's crossbow bolt at an enemy, dealing <<2>>. Deals double damage if the enemy is an Undead, Daedra, or Werewolf. PrevNextNext2Base
View 153687 153687 Fiery Flail Your Companion lashes an enemy with flame, dealing 3000 Flame Damage and setting them Off Balance for 7 seconds. 0 0 0 500 Enemy 0 500 0 0 0 0 0 -1 -1 -1 500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion lashes an enemy with flame, dealing $1 Flame Damage and setting them Off Balance for 7 seconds. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> lashes an enemy with flame, dealing <<2>> and setting them Off Balance for <<3>>. PrevNextNext2Base
View 153853 153853 Warp Strike Your Companion flashes through the shadows and ambushes an enemy, dealing 3000 Magic Damage. 0 0 0 400 Enemy 700 2200 0 0 0 0 0 -1 -1 -1 400 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion flashes through the shadows and ambushes an enemy, dealing $1 Magic Damage. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> flashes through the shadows and ambushes an enemy, dealing <<2>>. PrevNextNext2Base
View 153855 153855 Slayer's Blade Your Companion thrusts a magic blade with lethal precision to finish off an enemy, dealing 9000 Magic Damage. Used when the enemy is below 25% Health. 0 0 0 233 Enemy 0 500 0 0 0 0 0 -1 -1 -1 233 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion thrusts a magic blade with lethal precision to finish off an enemy, dealing $1 Magic Damage. Used when the enemy is below 25% Health. Magicka 0 9 0 1 13697.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> thrusts a magic blade with lethal precision to finish off an enemy, dealing <<2>>. |c00ccffUsed when the enemy is below 25% Health.|r PrevNextNext2Base
View 154923 154923 Scorching Strike Your Companion slashes an enemy with flame, dealing 3000 Flame Damage and an additional 4500 Flame Damage over 8 seconds. 8000 0 0 200 Enemy 0 500 0 0 0 0 0 -1 -1 -1 200 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion slashes an enemy with flame, dealing $1 Flame Damage and an additional $2 Flame Damage over 8 seconds. Magicka -0 3 0 1 4565.86 Magicka 0.0002637 4.49851 -2.12533 1 6848 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> slashes an enemy with flame, dealing <<2>> and an additional <<3>> over <<4>>. PrevNextNext2Base
View 154925 154925 Kindle Your Companion launches a searing fireball at themselves or an ally to cauterize their wounds, healing for 3000 Health. Used when Your Companion or an ally is below 75% Health. 0 0 0 266 Area 0 0 2800 0 0 0 0 -1 -1 -1 266 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion launches a searing fireball at themselves or an ally to cauterize their wounds, healing for $1 Health. Used when Your Companion or an ally is below 75% Health. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> launches a searing fireball at themselves or an ally to cauterize their wounds, healing for <<2>> Health. |c00ccffUsed when <<1>> or an ally is below 75% Health.|r PrevNextNext2Base
View 155186 155186 Crag Smash Your Companion hurls a chunk of rock at an enemy, dealing 3000 Physical Damage. 0 0 0 366 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 366 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion hurls a chunk of rock at an enemy, dealing $1 Physical Damage. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> hurls a chunk of rock at an enemy, dealing <<2>>. PrevNextNext2Base
View 155403 155403 Starfall Your Companion calls a comet down from the constellations to blast an enemy, dealing 3000 Flame Damage. 0 0 0 600 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 600 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion calls a comet down from the constellations to blast an enemy, dealing $1 Flame Damage. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> calls a comet down from the constellations to blast an enemy, dealing <<2>>. PrevNextNext2Base
View 156182 156182 Shadow Slash Your Companion slashes an enemy, dealing 3000 Magic Damage and setting them Off Balance for 7 seconds. 0 0 0 266 Enemy 0 500 0 0 0 0 0 -1 -1 -1 266 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion slashes an enemy, dealing $1 Magic Damage and setting them Off Balance for 7 seconds. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> slashes an enemy, dealing <<2>> and setting them Off Balance for <<3>>. PrevNextNext2Base
View 157016 157016 Unleashed Rage Your Companion builds up rage, then unleashes it in a devastating explosion around them. The explosion deals 4500 Flame Damage to enemies and stuns them for 4 seconds, while also releasing four lines of fire in a cross formation that deal an additional 1125 Flame Damage to any enemy they hit. 0 0 0 2000 Area 0 0 1000 0 0 0 0 -1 -1 -1 2000 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 2 Your Companion builds up rage, then unleashes it in a devastating explosion around them. The explosion deals $1 Flame Damage to enemies and stuns them for 4 seconds, while also releasing four lines of fire in a cross formation that deal an additional $2 Flame Damage to any enemy they hit. Ultimate -0.0000178 4.49982 0.410444 1 6848.67 Ultimate 0.0001098 1.12441 -0.76955 1 1712 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> builds up rage, then unleashes it in a devastating explosion around them. The explosion deals <<2>> to enemies and stuns them for <<3>>, while also releasing four lines of fire in a cross formation that deal an additional <<4>> to any enemy they hit. PrevNextNext2Base
View 157131 157131 Destructive Blast Your Companion blasts an enemy with magic, dealing 3000 Magic Damage. Flame Blast knocks them back 8 meters and stuns them for 2.5 seconds. Frost Blast taunts them for 15 seconds. Shock Blast deals an additional 1500 Shock Damage to all other enemies around them. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 466 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion blasts an enemy with magic, dealing $1 Magic Damage. Flame Blast knocks them back 8 meters and stuns them for 2.5 seconds. Frost Blast taunts them for 15 seconds. Shock Blast deals an additional $2 Shock Damage to all other enemies around them. Magicka -0 3 0 1 4565.86 Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> blasts an enemy with magic, dealing <<2>> Magic Damage. Flame Blast knocks them back <<3>> and stuns them for <<4>>. Frost Blast taunts them for <<5>>. Shock Blast deals an additional <<6>> to all other enemies around them. PrevNextNext2Base
View 157230 157230 Arcane Nova Your Companion releases a surge of magic to enemies around them, dealing 3000 Magic Damage. Fire Nova applies the Burning status effect. Frost Nova applies the Chill status effect. Shock Nova applies the Concussion status effect. 0 0 0 0 Area 0 0 600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion releases a surge of magic to enemies around them, dealing $1 Magic Damage. Fire Nova applies the Burning status effect. Frost Nova applies the Chill status effect. Shock Nova applies the Concussion status effect. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> releases a surge of magic to enemies around them, dealing <<2>> Magic Damage. Fire Nova applies the Burning status effect. Frost Nova applies the Chill status effect. Shock Nova applies the Concussion status effect. PrevNextNext2Base
View 157259 157259 Impeccable Shot Your Companion marks an enemy and exposes their weakness, causing them to take 20% more damage for 3 seconds. While the enemy is exposed they build up to a single killing shot, unleashing a massive bolt that deals 9000 Physical Damage. 3000 0 0 233 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 3000 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Your Companion marks an enemy and exposes their weakness, causing them to take 20% more damage for 3 seconds. While the enemy is exposed they build up to a single killing shot, unleashing a massive bolt that deals $1 Physical Damage. Ultimate -0 9 0 1 13697.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> marks an enemy and exposes their weakness, causing them to take <<2>> more damage for <<3>>. While the enemy is exposed they build up to a single killing shot, unleashing a massive bolt that deals <<4>>. PrevNextNext2Base
View 157728 157728 Flow Increases healing done by 1% for each piece of Light Armor equipped. Current bonus: 0%. Decreases the cooldown of Break Free by 5% for each piece of Light Armor equipped. Current bonus: 0%. Current cooldown: 12 seconds. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Increases healing done by 1% for each piece of Light Armor equipped. Current bonus: $1%. Decreases the cooldown of Break Free by 5% for each piece of Light Armor equipped. Current bonus: $2%. Current cooldown: 12 seconds. Light Armor 1 0 0 1 1.57143 Light Armor 5 0 0 1 7.85714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases healing done by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. Decreases the cooldown of Break Free by <<3>> for each piece of Light Armor equipped. Current bonus: <<4>>. Current cooldown: <<5>>. PrevNextNext2Base
View 157729 157729 Flexibility Increases damage done by 1% for each piece of Medium Armor equipped. Current bonus: 0%. Decreases the cooldown of Roll Dodge by 5% for each piece of Medium Armor equipped. Current bonus: 0%. Current cooldown: 8 seconds. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Increases damage done by 1% for each piece of Medium Armor equipped. Current bonus: $1%. Decreases the cooldown of Roll Dodge by 5% for each piece of Medium Armor equipped. Current bonus: $2%. Current cooldown: 8 seconds. Medium Armor 1 0 0 1 0 Medium Armor 5 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases damage done by <<1>> for each piece of Medium Armor equipped. Current bonus: <<2>>. Decreases the cooldown of Roll Dodge by <<3>> for each piece of Medium Armor equipped. Current bonus: <<4>>. Current cooldown: <<5>>. PrevNextNext2Base
View 157730 157730 Firmness Increases healing received by 1% for each piece of Heavy Armor equipped. Current bonus: 0%. Increases the amount of damage blocked by 1% for each piece of Heavy Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Increases healing received by 1% for each piece of Heavy Armor equipped. Current bonus: $1%. Increases the amount of damage blocked by 1% for each piece of Heavy Armor equipped. Current bonus: $2%. Heavy Armor 1 0 -0 1 0 Heavy Armor 1 0 -0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases healing received by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. Increases the amount of damage blocked by <<3>> for each piece of Heavy Armor equipped. Current bonus: <<4>>. PrevNextNext2Base
View 163095 163095 Belharza's Band Increase the damage of your Light Attacks by 900. When you deal damage with consecutive melee Light Attacks, gain a stack of Belharza's Temper for 10 seconds, up to 5 stacks max. At 5 stacks, consume Belharza's Temper and after 1 second, deal 1471 Physical Damage to enemies in a line and stun them for 3 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Belharza's Band -1 -1 -1 -1 1 Increase the damage of your Light Attacks by 900. When you deal damage with consecutive melee Light Attacks, gain a stack of Belharza's Temper for 10 seconds, up to 5 stacks max. At 5 stacks, consume Belharza's Temper and after 1 second, deal $1 Physical Damage to enemies in a line and stun them for 3 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. Magicka 0.0000353 1.472 -1.43997 1 2239.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase the damage of your Light Attacks by <<1>>. When you deal damage with consecutive melee Light Attacks, gain a stack of <<2>> for <<3>>, up to 5 stacks max. At 5 stacks, consume <<2>> and after <<4>>, deal <<5>> to enemies in a line and stun them for <<6>>. This effect can occur once every <<7>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 163452 163452 Sun Brand Your Companion hurls a blazing ball of fire at an enemy, dealing 3000 Flame Damage on impact and an additional 2248 Flame Damage over 8 seconds. 8000 0 0 200 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 200 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion hurls a blazing ball of fire at an enemy, dealing $1 Flame Damage on impact and an additional $2 Flame Damage over 8 seconds. Magicka -0 3 0 1 4565.86 Magicka 0.0003358 2.24816 -5.46609 0.999998 3421.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> hurls a blazing ball of fire at an enemy, dealing <<2>> on impact and an additional <<3>> over <<4>>. PrevNextNext2Base
View 163458 163458 Penetrating Strikes Your Companion attacks three times with a magic spear, dealing 1000 Magic Damage to all enemies in front of them with each strike. After their assault, Your Companion grants themselves and nearby allies a boon that increases the damage of their next Light or Heavy Attack by 50%. 1000 0 500 0 Self 0 0 0 0 1 0 0 -1 -1 -1 0 1000 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion attacks three times with a magic spear, dealing $1 Magic Damage to all enemies in front of them with each strike. After their assault, Your Companion grants themselves and nearby allies a boon that increases the damage of their next Light or Heavy Attack by 50%. Magicka 0 1 0 1 1521.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> attacks three times with a magic spear, dealing <<2>> to all enemies in front of them with each strike. After their assault, <<1>> grants themselves and nearby allies a boon that increases the damage of their next Light or Heavy Attack by <<3>>. PrevNextNext2Base
View 163763 163763 Baneslayer Your Companion channels their energy and conjures a weapon made of sunlight before striking downward, dealing 3000 Magic Damage to all enemies in front of them. Enemies damaged by Baneslayer have particles remaining on them for 10 seconds that detonate for 1500 Magic Damage when a player deals damage to them. 0 0 0 0 Enemy 0 1500 1500 0 1 0 0 -1 -1 -1 0 3800 500 Adrenaline 0 0 -1 -1 -1 -1 -1 2 Your Companion channels their energy and conjures a weapon made of sunlight before striking downward, dealing $1 Magic Damage to all enemies in front of them. Enemies damaged by Baneslayer have particles remaining on them for 10 seconds that detonate for $2 Magic Damage when a player deals damage to them. Ultimate -0 3 0 1 4565.86 Ultimate -0.0000178 1.49982 0.410444 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> channels their energy and conjures a weapon made of sunlight before striking downward, dealing <<2>> to all enemies in front of them. Enemies damaged by <<3>> have particles remaining on them for <<4>> that detonate for <<5>> when a player deals damage to them. PrevNextNext2Base
View 164289 164289 Crystal Blast Your Companion conjures dark crystals to bombard an enemy, dealing 3000 Magic Damage. 0 0 0 800 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 800 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion conjures dark crystals to bombard an enemy, dealing $1 Magic Damage. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> conjures dark crystals to bombard an enemy, dealing <<2>>. PrevNextNext2Base
View 164291 164291 Thunderous Strike Your Companion calls down an explosion of lightning to finish off an enemy, dealing 9000 Shock Damage and an additional 3000 Shock Damage to other nearby enemies. Used when the enemy is below 25% Health. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion calls down an explosion of lightning to finish off an enemy, dealing $1 Shock Damage and an additional $2 Shock Damage to other nearby enemies. Used when the enemy is below 25% Health. Magicka 0 9 0 1 13697.6 Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> calls down an explosion of lightning to finish off an enemy, dealing <<2>> and an additional <<3>> to other nearby enemies. |c00ccffUsed when the enemy is below 25% Health.|r PrevNextNext2Base
View 165875 165875 Forced Sacrifice Your Companion channels a torrent of dark energy at their target, dealing 14000 Magic Damage over 6 seconds. 50% of the damage dealt is siphoned off and heals a nearby group member. 6000 0 1000 0 Enemy 0 2800 0 0 1 0 0 -1 -1 -1 0 6000 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Your Companion channels a torrent of dark energy at their target, dealing $1 Magic Damage over 6 seconds. 50% of the damage dealt is siphoned off and heals a nearby group member. Ultimate 0 14 0 1 21307.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> channels a torrent of dark energy at their target, dealing <<2>> over <<3>>. <<4>> of the damage dealt is siphoned off and heals a nearby group member. PrevNextNext2Base
View 166018 166018 Quick Fix Your Companion patches themselves or an ally with restorative magic, healing for 3000 Health. Used when Your Companion or an ally is below 75% Health. 0 0 0 600 Area 0 0 2800 0 0 0 0 -1 -1 -1 600 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion patches themselves or an ally with restorative magic, healing for $1 Health. Used when Your Companion or an ally is below 75% Health. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> patches themselves or an ally with restorative magic, healing for <<2>> Health. |c00ccffUsed when <<1>> or an ally is below 75% Health.|r PrevNextNext2Base
View 175536 175536 Destructive Blast Your Companion blasts an enemy with magic, dealing 3000 Magic Damage. Flame Blast knocks them back 8 meters and stuns them for 2.5 seconds. Frost Blast taunts them for 15 seconds. Shock Blast deals an additional 1500 Shock Damage to all other enemies around them. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 466 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion blasts an enemy with magic, dealing $1 Magic Damage. Flame Blast knocks them back 8 meters and stuns them for 2.5 seconds. Frost Blast taunts them for 15 seconds. Shock Blast deals an additional $2 Shock Damage to all other enemies around them. Magicka -0 3 0 1 4565.86 Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> blasts an enemy with magic, dealing <<2>> Magic Damage. Flame Blast knocks them back <<3>> and stuns them for <<4>>. Frost Blast taunts them for <<5>>. Shock Blast deals an additional <<6>> to all other enemies around them. PrevNextNext2Base
View 175539 175539 Quick Fix Your Companion patches themselves or an ally with restorative magic, healing for 3000 Health. Used when Your Companion or an ally is below 75% Health. 0 0 0 600 Area 0 0 2800 0 0 0 0 -1 -1 -1 600 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion patches themselves or an ally with restorative magic, healing for $1 Health. Used when Your Companion or an ally is below 75% Health. Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> patches themselves or an ally with restorative magic, healing for <<2>> Health. |c00ccffUsed when <<1>> or an ally is below 75% Health.|r PrevNextNext2Base
View 183241 183241 Impervious Runeward Like the rune knights of old, summon a shield that absorbs 9600 damage for 1 second, and then 4800 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 185894 20183241 0 Drastically increases the size of the damage shield for the first second. 4 Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. Health 0.599939 0 0.892708 1 9766.19 Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 20183241 183241 Impervious Runeward Like the rune knights of old, summon a shield that absorbs 9705 damage for 1 second, and then 4852 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 183241 30183241 0 Drastically increases the size of the damage shield for the first second. 4 Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. Health 0.606551 0 0.20621 1 9873.1 Health 0.303282 0 -0.534899 1 4936.05 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 30183241 183241 Impervious Runeward Like the rune knights of old, summon a shield that absorbs 9811 damage for 1 second, and then 4905 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 20183241 40183241 0 Drastically increases the size of the damage shield for the first second. 4 Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. Health 0.613093 0 1.30042 1 9980.76 Health 0.306585 0 -0.358626 1 4990 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 40183241 183241 Impervious Runeward Like the rune knights of old, summon a shield that absorbs 9916 damage for 1 second, and then 4958 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 30183241 0 0 Drastically increases the size of the damage shield for the first second. 4 Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. Health 0.619755 0 -0.118495 1 10087.7 Health 0.309875 0 -0.173107 1 5043.71 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. PrevBase
View 183676 183676 Gibbering Shield Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 30719 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 0 20183676 0 1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 1.92006 0 -1.86594 1 31251.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. NextBase
View 20183676 183676 Gibbering Shield Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31056 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 183676 30183676 0 1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 1.94124 0 -3.62351 1 31594.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 30183676 183676 Gibbering Shield Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31394 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 20183676 40183676 0 1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 1.96236 0 -3.65061 1 31937.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 40183676 183676 Gibbering Shield Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31732 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 30183676 192372 192380 1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 1.98348 0 -3.6146 1 32281.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextNext2Base
View 186056 186056 Swoop Your Companion commands a cliff racer to dive bomb an enemy, dealing 3000 Magic Damage. If they are more than 7 meters away from the target, they set them Off Balance for 7 seconds. 0 0 0 150 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 150 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion commands a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If they are more than 7 meters away from the target, they set them Off Balance for 7 seconds. Invalid -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> commands a cliff racer to dive bomb an enemy, dealing <<2>>. If they are more than |cffffff7|r meters away from the target, they set them Off Balance for <<3>>. PrevNextNext2Base
View 186488 186488 Gore Your Companion provokes a spectral kagouti to charge and toss the enemy for 9000 Physical Damage, stunning them for 3 seconds. This ability deals 150% more damage to enemies below 25% Health. 0 0 0 100 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 100 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Your Companion provokes a spectral kagouti to charge and toss the enemy for $1 Physical Damage, stunning them for 3 seconds. This ability deals 150% more damage to enemies below 25% Health. Ultimate -0 9 0 1 13697.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> provokes a spectral kagouti to charge and toss the enemy for <<2>>, stunning them for <<3>>. This ability deals <<4>>% more damage to enemies below <<5>>% Health. PrevNextNext2Base
View 186598 186598 Fungal Forage Your Companion musters a cluster of mushrooms, healing you and your allies for 3000 Health. Heals for 50% more on allies that are within 8 meters of Your Companion. Used when Your Companion or an ally is below 75% Health. 0 0 0 400 Area 0 0 2000 0 0 0 0 -1 -1 -1 400 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion musters a cluster of mushrooms, healing you and your allies for $1 Health. Heals for 50% more on allies that are within 8 meters of Your Companion. Used when Your Companion or an ally is below 75% Health. Invalid -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> musters a cluster of mushrooms, healing you and your allies for <<2>> Health. Heals for <<3>> more on allies that are within |cffffff8|r meters of <<1>>. |c00ccffUsed when <<1>> or an ally is below 75% Health.|r PrevNextNext2Base
View 186600 186600 Living Vines Your Companion grows vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 3000 Health each time they take damage. This effect can occur once every 1 second. 10000 0 0 400 Area 0 0 2800 0 0 0 0 -1 -1 -1 400 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion grows vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. Invalid -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> grows vines to embrace you or the lowest health ally in front of you for <<2>>. The vines heal the target for <<3>> Health each time they take damage. This effect can occur once every <<4>>. PrevNextNext2Base
View 187111 187111 Perennial Bloom Your Companion seeds a large area of mushrooms in front of you, healing you and your allies for 3000 Health. Heals for 50% more on allies that are within 8 meters of you. Used when Your Companion or an ally is below 75% Health. 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion seeds a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 50% more on allies that are within 8 meters of you. Used when Your Companion or an ally is below 75% Health. Invalid -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> seeds a large area of mushrooms in front of you, healing you and your allies for <<2>> Health. Heals for <<3>> more on allies that are within |cffffff8|r meters of you. |c00ccffUsed when <<1>> or an ally is below 75% Health.|r PrevNextNext2Base
View 191273 191273 The Triune Word Your Companion crafts a trio of runes before launching them at an enemy, dealing 1000 Magic Damage three times. 0 0 0 366 Enemy 0 2200 0 0 0 0 0 -1 -1 -1 366 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion crafts a trio of runes before launching them at an enemy, dealing $1 Magic Damage three times. Invalid 0 1 0 1 1521.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> crafts a trio of runes before launching them at an enemy, dealing <<2>> three times. PrevNextNext2Base
View 191936 191936 Sequential Shield You are periodically warded against harm. Every 20 seconds you will gain a Damage Shield that absorbs 8000 for 15 seconds. 0 0 20000 0 Self 0 500 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 You are periodically warded against harm. Every 20 seconds you will gain a Damage Shield that absorbs $1 for 15 seconds. Health 0.499979 0 0.341088 1 8138.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 You are periodically warded against harm. Every <<1>> you will gain a Damage Shield that absorbs <<2>> for <<3>>. PrevNextNext2Base
View 191939 191939 Abor's Augmented Ward Your Companion draws on advanced research to gain a damage shield that absorbs up to 25% of their Max Health for 6 seconds. The first time they take direct damage after casting, the shield retaliates and deals 3000 Magic Damage to the attacker. 6000 0 0 800 Self 0 0 0 0 0 0 0 -1 -1 -1 800 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion draws on advanced research to gain a damage shield that absorbs up to 25% of their Max Health for 6 seconds. The first time they take direct damage after casting, the shield retaliates and deals $1 Magic Damage to the attacker. Invalid -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> draws on advanced research to gain a damage shield that absorbs up to |cffffff25|r% of their Max Health for <<2>>. The first time they take direct damage after casting, the shield retaliates and deals <<3>> to the attacker. PrevNextNext2Base
View 192372 192372 Sanctum of the Abyssal Sea Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 36493 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 183676 20192372 0 Damage shield gains an increase in strength. 1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 2.28089 0 -1.19814 1 37125.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 20192372 192372 Sanctum of the Abyssal Sea Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 36894 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 192372 30192372 0 Damage shield gains an increase in strength. 1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 2.30594 0 -1.06019 1 37533 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 30192372 192372 Sanctum of the Abyssal Sea Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 37295 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 20192372 40192372 0 Damage shield gains an increase in strength. 1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 2.3311 0 -2.38513 1 37941.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 40192372 192372 Sanctum of the Abyssal Sea Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 37697 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 30192372 0 0 Damage shield gains an increase in strength. 1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 2.3561 0 -0.753684 1 38349.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevBase
View 192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5288 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 183676 20192380 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.330606 0 -1.58868 1 5379.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevNextBase
View 20192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5346 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 192380 30192380 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.334195 0 -1.07231 1 5438.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevNextBase
View 30192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5404 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 20192380 40192380 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.337849 0 -1.58647 1 5497.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevNextBase
View 40192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5462 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 30192380 0 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.341521 0 -2.14558 1 5556.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevBase
View 192574 192574 Triptych Physic Your Companion launches a trio of restorative runes at themselves or an ally, healing for 1000 Health three times. Used when Your Companion or an ally is below 75% Health. 0 0 0 633 Area 0 0 2800 0 0 0 0 -1 -1 -1 633 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion launches a trio of restorative runes at themselves or an ally, healing for $1 Health three times. Used when Your Companion or an ally is below 75% Health. Invalid 0 1 0 1 1521.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> launches a trio of restorative runes at themselves or an ally, healing for <<2>> Health three times. |c00ccffUsed when <<1>> or an ally is below 75% Health.|r PrevNextNext2Base
View 192848 192848 Pustulent Globs Every 15 seconds, a defeated enemy will create a disease-ridden pustule that lasts for 10 seconds. Before the pustule deflates, you may throw it and cause it to detonate at a new location. The exploding pustule deals 55549 Disease Damage to all enemies within 6 meters and increases their Damage Taken by 10% for 5 seconds. 0 0 0 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Every 15 seconds, a defeated enemy will create a disease-ridden pustule that lasts for 10 seconds. Before the pustule deflates, you may throw it and cause it to detonate at a new location. The exploding pustule deals $1 Disease Damage to all enemies within 6 meters and increases their Damage Taken by 10% for 5 seconds. Ultimate 2.52502 25.2499 -0.738664 1 71689.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Every <<1>>, a defeated enemy will create a disease-ridden pustule that lasts for <<2>>. Before the pustule deflates, you may throw it and cause it to detonate at a new location. The exploding pustule deals <<3>> to all enemies within <<4>> and increases their Damage Taken by <<5>> for <<6>>. PrevNextNext2Base
View 192937 192937 Shields of Erudition Your Companion manifests spinning discs of pure knowledge to surround themselves and up to 2 allies, granting a damage shield that absorbs 3000 damage for 6 seconds. 0 0 0 500 Area 0 0 2800 0 0 0 0 -1 -1 -1 500 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion manifests spinning discs of pure knowledge to surround themselves and up to 2 allies, granting a damage shield that absorbs $1 damage for 6 seconds. Invalid -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> manifests spinning discs of pure knowledge to surround themselves and up to |cffffff2|r allies, granting a damage shield that absorbs <<2>> damage for <<3>>. PrevNextNext2Base
View 192996 192996 Swoop Your Companion commands a cliff racer to dive bomb an enemy, dealing 3000 Magic Damage. If they are more than 7 meters away from the target, they set them Off Balance for 7 seconds seconds. 0 0 0 150 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 150 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion commands a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If they are more than 7 meters away from the target, they set them Off Balance for 7 seconds seconds. Invalid -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> commands a cliff racer to dive bomb an enemy, dealing <<2>>. If they are more than 7 meters away from the target, they set them Off Balance for <<3>> seconds. PrevNextNext2Base
View 193001 193001 Fungal Forage Your Companion seeds a large area of mushrooms, healing you and your allies for 3000 Health. Heals for 50% more on allies that are within 8 meters of Your Companion. Used when Your Companion or an ally is below 75% Health. 0 0 0 400 Area 0 0 2000 0 0 0 0 -1 -1 -1 400 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion seeds a large area of mushrooms, healing you and your allies for $1 Health. Heals for 50% more on allies that are within 8 meters of Your Companion. Used when Your Companion or an ally is below 75% Health. Invalid -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> seeds a large area of mushrooms, healing you and your allies for <<2>> Health. Heals for <<3>> more on allies that are within |cffffff8|r meters of <<1>>. |c00ccffUsed when <<1>> or an ally is below 75% Health.|r PrevNextNext2Base
View 193551 193551 Cold Blast Imbue your fallen enemies with the power of a blizzard! Every 10 seconds defeating an enemy will cause the enemy to shatter, dealing 8887 Frost Damage to nearby enemies. 0 0 0 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Imbue your fallen enemies with the power of a blizzard! Every 10 seconds defeating an enemy will cause the enemy to shatter, dealing $1 Frost Damage to nearby enemies. Ultimate 0.403976 4.04005 -0.785484 1 11469.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Imbue your fallen enemies with the power of a blizzard! Every <<1>> defeating an enemy will cause the enemy to shatter, dealing <<2>> to nearby enemies. PrevNextNext2Base
View 194058 194058 Restorative Elixirs Slain enemies leave behind a restorative elixir! Whenever you defeat an enemy a Restorative Elixir is placed at their location. When you or an ally approaches the elixir, it floods the area with magic, healing players in a large area for 10099. The elixir is destroyed when this occurs. This can occur every 5 seconds. 0 0 0 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Slain enemies leave behind a restorative elixir! Whenever you defeat an enemy a Restorative Elixir is placed at their location. When you or an ally approaches the elixir, it floods the area with magic, healing players in a large area for $1. The elixir is destroyed when this occurs. This can occur every 5 seconds. Ultimate 0.505058 4.03995 -1.53645 1 12800 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slain enemies leave behind a restorative elixir! Whenever you defeat an enemy a Restorative Elixir is placed at their location. When you or an ally approaches the elixir, it floods the area with magic, healing players in a large area for <<1>>. The elixir is destroyed when this occurs. This can occur every <<2>>. PrevNextNext2Base
View 194138 194138 Rebirth You have the gift of life! When you die, you instead become immune to damage and negative effects. After 6 seconds you are brought back from the dead, healing for 16000 and radiating out a wave of renewal energy dealing 13129 Magic Damage and stunning enemies for 4 seconds. This can occur only once. 0 0 0 0 Self 0 500 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 2 You have the gift of life! When you die, you instead become immune to damage and negative effects. After 6 seconds you are brought back from the dead, healing for $1 and radiating out a wave of renewal energy dealing $2 Magic Damage and stunning enemies for 4 seconds. This can occur only once. Health 1 0 0 1 16277.1 Ultimate 0.505105 7.06995 -2.103 1 17411.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 You have the gift of life! When you die, you instead become immune to damage and negative effects. After <<1>> you are brought back from the dead, healing for <<2>> and radiating out a wave of renewal energy dealing <<3>> and stunning enemies for <<4>>. This can occur only once. PrevNextNext2Base
View 195103 195103 Vigorous Tentacular Eruption Your Companion creates a gate to Apocrypha beneath an enemy. After 2 seconds, a swarm of hideous tentacles bursts through the gate, dealing 4500 Magic Damage to enemies within the gate, knocking them up in the air and stunning them for 3 seconds. Enemies damaged by the tentacles receive Major Vulnerability for 4 seconds, increasing their damage taken by 10%. 0 0 0 2000 Enemy 0 2800 800 0 0 0 0 -1 -1 -1 2000 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Your Companion creates a gate to Apocrypha beneath an enemy. After 2 seconds, a swarm of hideous tentacles bursts through the gate, dealing $1 Magic Damage to enemies within the gate, knocking them up in the air and stunning them for 3 seconds. Enemies damaged by the tentacles receive Major Vulnerability for 4 seconds, increasing their damage taken by 10%. Ultimate -0.0000178 4.49982 0.410444 1 6848.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> creates a gate to Apocrypha beneath an enemy. After <<2>>, a swarm of hideous tentacles bursts through the gate, dealing <<3>> to enemies within the gate, knocking them up in the air and stunning them for <<4>>. Enemies damaged by the tentacles receive Major Vulnerability for <<5>>, increasing their damage taken by <<6>>. PrevNextNext2Base
View 200093 200093 Guardian of Pestilence You are accompanied by a guardian of plague and rot! While in combat the guardian will slowly decay until it perishes. You or your ally may detonate its corpse, dealing 22219 Disease Damage to enemies within 30 meters. After detonation the corpse plagues the area for 30 seconds dealing 2221 Disease Damage every 1 second. 0 0 1000 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 2 You are accompanied by a guardian of plague and rot! While in combat the guardian will slowly decay until it perishes. You or your ally may detonate its corpse, dealing $1 Disease Damage to enemies within 30 meters. After detonation the corpse plagues the area for 30 seconds dealing $2 Disease Damage every 1 second. Ultimate 1.00996 10.1002 -0.394043 1 28675.4 Ultimate 0.101073 1.00991 -1.77477 1 2866.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 You are accompanied by a guardian of plague and rot! While in combat the guardian will slowly decay until it perishes. You or your ally may detonate its corpse, dealing <<1>> to enemies within <<2>>. After detonation the corpse plagues the area for <<3>> dealing <<4>> every <<5>>. PrevNextNext2Base
View 200311 200311 Mighty Bash Your Bash now stuns enemies and triggers an explosion on successful Interrupts! Whenever you Bash a target, they are stunned for 3 seconds. Successfully Interrupting an enemy causes an explosion, dealing 22219 Physical Damage to all nearby enemies. Each effect may only trigger once every 10 seconds. 0 0 0 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Your Bash now stuns enemies and triggers an explosion on successful Interrupts! Whenever you Bash a target, they are stunned for 3 seconds. Successfully Interrupting an enemy causes an explosion, dealing $1 Physical Damage to all nearby enemies. Each effect may only trigger once every 10 seconds. Ultimate 1.00996 10.1002 -0.394043 1 28675.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Your Bash now stuns enemies and triggers an explosion on successful Interrupts! Whenever you Bash a target, they are stunned for <<1>>. Successfully Interrupting an enemy causes an explosion, dealing <<2>> to all nearby enemies. Each effect may only trigger once every <<3>>. PrevNextNext2Base
View 200941 200941 Gilded Sleight You are able to sense wealthy enemies! Every 15 seconds an enemy with bountiful wealth will become highlighted. Use the Shakedown synergy to charge the enemy dealing 11109 Physical Damage and scattering their coins nearby. Up to 10 piles of gold will be available at the same time. 0 0 15000 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 You are able to sense wealthy enemies! Every 15 seconds an enemy with bountiful wealth will become highlighted. Use the Shakedown synergy to charge the enemy dealing $1 Physical Damage and scattering their coins nearby. Up to 10 piles of gold will be available at the same time. Ultimate 0.504989 5.0501 -0.810245 1 14337.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 You are able to sense wealthy enemies! Every <<1>> an enemy with bountiful wealth will become highlighted. Use the <<2>> synergy to charge the enemy dealing <<3>> and scattering their coins nearby. Up to 10 piles of gold will be available at the same time. PrevNextNext2Base
View 203352 203352 Fire Orb Fire Orbs appear near you! Activating one using the Fire Orb synergy will create a fiery tether between you and the orb, dealing 8887 Flame Damage to enemies the tether intersects every 1 second. Fire Orbs can be activated once every 5 seconds. 0 0 10000 0 Self 0 10000 0 0 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Fire Orbs appear near you! Activating one using the Fire Orb synergy will create a fiery tether between you and the orb, dealing $1 Flame Damage to enemies the tether intersects every 1 second. Fire Orbs can be activated once every 5 seconds. Ultimate 0.403976 4.04005 -0.785484 1 11469.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>>s appear near you! Activating one using the <<2>> synergy will create a fiery tether between you and the orb, dealing <<3>> to enemies the tether intersects every <<4>>. <<1>>s can be activated once every <<5>>. PrevNextNext2Base
View 208256 208256 Totem of War Each time you use a Light, Medium, or Heavy attack, damage your target with Warrior's Wrath for 1000 Flame damage. Enemies struck by this attack receive a stack of War Weary, increasing damage received from Warrior's Wrath by 10% for 5 seconds for each stack of War Weary on your target. 60000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Each time you use a Light, Medium, or Heavy attack, damage your target with Warrior's Wrath for $1 Flame damage. Enemies struck by this attack receive a stack of War Weary, increasing damage received from Warrior's Wrath by 10% for 5 seconds for each stack of War Weary on your target. Invalid 0 1 0 1 1521.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Each time you use a Light, Medium, or Heavy attack, damage your target with <<1>> for <<2>> Flame damage. Enemies struck by this attack receive a stack of <<3>>, increasing damage received from <<1>> by <<4>> for <<5>> for each stack of <<3>> on your target. PrevNextNext2Base
View 211874 211874 Rampage Charge an enemy dealing 4400 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates 5 Ultimate. This ability has a cooldown of 2 seconds. 0 0 0 0 Enemy 0 3500 600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Charge an enemy dealing $1 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates 5 Ultimate. This ability has a cooldown of 2 seconds. Ultimate 0.2 1.99994 -0.252497 1 5678.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge an enemy dealing <<1>> and hitting all enemies within <<2>>. Weaker enemies are knocked back and stunned by the impact. Generates <<3>> Ultimate. This ability has a cooldown of <<4>>. PrevNextNext2Base
View 211888 211888 Bonecrusher Smash the ground dealing 18700 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates 25 Ultimate. This ability has a cooldown of 14 seconds. 0 0 0 0 Area 0 0 850 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Smash the ground dealing $1 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates 25 Ultimate. This ability has a cooldown of 14 seconds. Ultimate 0.85001 8.49954 0.159946 1 24133.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Smash the ground dealing <<1>> to all enemies within <<2>> of yourself. Any enemies hit are interrupted and stunned for <<3>>. Generates <<4>> Ultimate. This ability has a cooldown of <<5>>. PrevNextNext2Base
View 211898 211898 Thunderous Stomp Stomp the ground sending out multiple tremors that travel 50 meters dealing 9350 Flame Damage to enemies and knocking them back. Generates 20 Ultimate. This ability has a cooldown of 10 seconds. 0 0 0 0 Self 0 3000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Stomp the ground sending out multiple tremors that travel 50 meters dealing $1 Flame Damage to enemies and knocking them back. Generates 20 Ultimate. This ability has a cooldown of 10 seconds. Ultimate 0.425072 4.24953 -0.658667 1 12066.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stomp the ground sending out multiple tremors that travel <<1>> dealing <<2>> to enemies and knocking them back. Generates <<3>> Ultimate. This ability has a cooldown of <<4>>. PrevNextNext2Base
View 212005 212005 Lead the Pack Leap and slam down dealing 22000 Magic Damage, stunning all enemies within 10 meters. The impact revives allies and emits an energy ring that grants the Bestial Rage synergy. Bestial Rage generates 50 Ultimate, resets all cooldowns and grants 10 seconds of critical strikes. 0 0 0 0 Ground 0 2500 1000 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Leap and slam down dealing $1 Magic Damage, stunning all enemies within 10 meters. The impact revives allies and emits an energy ring that grants the Bestial Rage synergy. Bestial Rage generates 50 Ultimate, resets all cooldowns and grants 10 seconds of critical strikes. Ultimate 1 10 0 1 28392.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Leap and slam down dealing <<1>>, stunning all enemies within <<2>>. The impact revives allies and emits an energy ring that grants the <<3>> synergy. <<3>> generates <<4>> Ultimate, resets all cooldowns and grants <<5>> of critical strikes. PrevNextNext2Base
View 215025 215025 Anthelmir's Construct Attacking an enemy with a fully-charged Heavy Attack throws an axe at your enemy, dealing 1572 Physical Damage and reducing their Armor by 400 for 5 seconds. This effect can occur once every 10 seconds and the damage and armor reduction scale off the higher of your Weapon or Spell Damage. The axe drops to the ground after traveling to your target for 5 seconds. Touching the axe reduces the cooldown of this set by 5 seconds. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 0 0 -1 Anthelmir's Construct -1 -1 -1 -1 2 Attacking an enemy with a fully-charged Heavy Attack throws an axe at your enemy, dealing $1 Physical Damage and reducing their Armor by $2 for 5 seconds. This effect can occur once every 10 seconds and the damage and armor reduction scale off the higher of your Weapon or Spell Damage. The axe drops to the ground after traveling to your target for 5 seconds. Touching the axe reduces the cooldown of this set by 5 seconds. Invalid 0.0000724 1.57223 -1.12142 1 2392.71 Invalid 0.0000064 0.399748 0.223461 0.999999 608.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Attacking an enemy with a fully-charged Heavy Attack throws an axe at your enemy, dealing <<1>> and reducing their Armor by <<2>> for <<3>>. This effect can occur once every <<4>> and the damage and armor reduction scale off the higher of your Weapon or Spell Damage. The axe drops to the ground after traveling to your target for <<5>>. Touching the axe reduces the cooldown of this set by <<6>>. PrevNextNext2Base
View 3541 3541 Critical Shot Deals 1531 Physical Damage with 100% crit chance. Stationary targets take an additional 501 Generic Damage. 50% chance to destealth when firing. 0 0 0 2000 Enemy 0 3000 0 0 0 0 0 -1 -1 -1 2000 0 0 Power 0 0 -1 -1 -1 -1 -1 2 Deals $1 Physical Damage with 100% crit chance. Stationary targets take an additional $2 Generic Damage. 50% chance to destealth when firing. Ultimate -0.0000788 1.53047 1.5903 1 2329.71 Magicka 0.0000203 0.499732 1.09122 0.999999 761.857 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> with 100% crit chance. Stationary targets take an additional <<2>>. 50% chance to destealth when firing. PrevNextNext2Base
View 5533 5533 Seize the Edge · 1318 Physical Damage to enemy · 50% critical · Gain Edge for 7 seconds 0 0 0 0 Enemy 0 500 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 1 · $1 Physical Damage to enemy · 50% critical · Gain Edge for 7 seconds Magicka -0.0000793 1.30038 18.6357 1 1996.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · <<1>> to enemy · 50% critical · Gain |c2adc22Edge|r for <<2>> PrevNextNext2Base
View 5581 5581 Pummel · Deals 1318 Physical Damage to enemy With Edge: · Deals 50% bonus damage · Stuns for 1 second 0 0 0 0 Enemy 0 500 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Damage::AB_PHYSICAL_DAMAGE_SHORT::19 1 · Deals $1 Physical Damage to enemy With Edge: · Deals 50% bonus damage · Stuns for 1 second Magicka -0.0000793 1.30038 18.6357 1 1996.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> to enemy With |c2adc22Edge|r: · Deals <<2>> bonus damage · Stuns for <<3>> PrevNextNext2Base
View 5885 5885 Reinforce For 4 seconds: · 4400 point damage ward 4000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Damage Warded::AB_DERIVED_VALUE::0 1 For 4 seconds: · $1 point damage ward Health 0.274922 0 1.18993 1 4476.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 For <<1>>: · <<2>> point damage ward PrevNextNext2Base
View 6174 6174 Riposte After Parry: · 1321 Physical Damage to enemy · Gain Edge for 7 seconds · Stun target for 2 seconds 0 0 0 0 Enemy 0 500 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 After Parry: 1 After Parry: · $1 Physical Damage to enemy · Gain Edge for 7 seconds · Stun target for 2 seconds Magicka -0.0000793 1.30038 21.6357 1 1999.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 After |c2adc22Parry|r: · <<1>> to enemy · Gain |c2adc22Edge|r for <<2>> · Stun target for <<3>> PrevNextNext2Base
View 6219 6219 Seize the Edge · 1320 Physical Damage to enemy · 100% critical · Gain Edge for 7 seconds 0 0 0 0 Enemy 0 500 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Critical Strike Bonus::500::1000 1 · $1 Physical Damage to enemy · 100% critical · Gain Edge for 7 seconds Magicka -0.0000793 1.30038 20.6357 1 1998.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · <<1>> to enemy · 100% critical · Gain |c2adc22Edge|r for <<2>> PrevNextNext2Base
View 7140 7140 Fire Salvo · Deals 1119 Flame Damage · 20% chance to set target off balance, occurs more frequently vs low health enemies 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Damage::19::19 1 · Deals $1 Flame Damage · 20% chance to set target off balance, occurs more frequently vs low health enemies Magicka 0.0000566 1.09952 18.6909 1 1692.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% chance to set target off balance, occurs more frequently vs low health enemies PrevNextNext2Base
View 7169 7169 Fire Salvo · Deals 949 Flame Damage · 20% chance to off balance enemy 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Flame Damage · 20% chance to off balance enemy Magicka 0.0000464 0.929758 18.5745 1 1434.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% chance to off balance enemy PrevNextNext2Base
View 8609 8609 Resurgence · Removes 1 heal over time effect · Restores 1519 health 0 0 0 0 Ally 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Heal Amount::19::19 1 · Removes 1 heal over time effect · Restores $1 health Magicka 0.0000203 1.49973 19.0912 1 2301.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Removes 1 heal over time effect · Restores <<1>> health PrevNextNext2Base
View 8611 8611 Crushing Winds · Deals 968 Magic Damage Finisher: · Each Rebirth after the first increases damage by 50% 0 100 0 1600 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 1600 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Cast time 2.0s -> 1.6s 1 · Deals $1 Magic Damage Finisher: · Each Rebirth after the first increases damage by 50% Magicka 0.0000026 0.950399 17.5657 1 1464.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> |c2adc22Finisher|r: · Each Rebirth after the first increases damage by <<2>> PrevNextNext2Base
View 8662 8662 Heal Legendary Wounds · Restore 2219 health to ally · Can be cast with insufficient magicka 0 0 0 0 Ally 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Restore $1 health to ally · Can be cast with insufficient magicka Magicka 0.0000682 2.19966 18.4368 1 3367.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Restore <<1>> health to ally · Can be cast with insufficient magicka PrevNextNext2Base
View 9400 9400 Crushing Winds · Deals 968 Magic Damage Finisher: · Each Rebirth after the first increases damage by 60% 0 0 0 1600 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 1600 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Damage bonus per rebirth::50%::60% 1 · Deals $1 Magic Damage Finisher: · Each Rebirth after the first increases damage by 60% Magicka 0.0000026 0.950399 17.5657 1 1464.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> |c2adc22Finisher|r: · Each Rebirth after the first increases damage by <<2>> PrevNextNext2Base
View 9535 9535 Heal Legendary Wounds · Restore 2219 health to ally · Can be cast with insufficient magicka 0 0 0 0 Ally 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Cooldown::2m::1.5m 1 · Restore $1 health to ally · Can be cast with insufficient magicka Magicka 0.0000682 2.19966 18.4368 1 3367.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Restore <<1>> health to ally · Can be cast with insufficient magicka PrevNextNext2Base
View 9730 9730 Crushing Winds · Deals 968 Magic Damage Finisher: · Each Rebirth after the first increases damage by 50% 0 0 0 2000 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 2000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Magic Damage Finisher: · Each Rebirth after the first increases damage by 50% Magicka 0.0000026 0.950399 17.5657 1 1464.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> |c2adc22Finisher|r: · Each Rebirth after the first increases damage by <<2>> PrevNextNext2Base
View 12115 12115 Banish · Fear Undead and Daedra for AB_DURATION · Disorient for 12 seconds when effect ends · Deals 1519 Magic Damage upon completion 3500 0 0 1500 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 1500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Deals damage when effect ends. 1 · Fear Undead and Daedra for AB_DURATION · Disorient for 12 seconds when effect ends · Deals $1 Magic Damage upon completion Magicka 0.0000203 1.49973 19.0912 1 2301.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Fear Undead and Daedra for <<1>> · Disorient for <<2>> when effect ends · Deals <<3>> upon completion PrevNextNext2Base
View 15998 15998 Green Dragon Blood · Heal target ally for 5600% of your max health For 9 seconds: · Heal 0% of your max health every 1 second 0 0 0 0 Ally 0 2000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 · Heal target ally for $1% of your max health For 9 seconds: · Heal $2% of your max health every 1 second Health 0.349953 0 0.603682 1 5696.9 Weapon Power 0.64963 0 0.0069192 0.999999 339.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Heal target ally for <<1>> of your max health For <<2>>: · Heal <<3>> of your max health every <<4>> PrevNextNext2Base
View 16536 16536 Meteor Call a comet down from the constellations to blast an enemy, dealing 3936 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1124 Flame Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 1 0 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 0 42461 0 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. Ultimate 0.175004 1.83773 -1.62556 1 5100.48 Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. NextBase
View 42461 16536 Meteor Call a comet down from the constellations to blast an enemy, dealing 3979 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1136 Flame Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 2 0 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 16536 42464 0 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. Ultimate 0.176891 1.85799 -1.72003 1 5156.19 Ultimate 0.0504938 0.530897 -0.978502 0.999999 1472.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. PrevNextBase
View 42464 16536 Meteor Call a comet down from the constellations to blast an enemy, dealing 4022 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1148 Flame Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 3 0 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42461 42467 0 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. Ultimate 0.178852 1.87826 -2.46747 1 5212.14 Ultimate 0.0510279 0.536667 -0.820666 0.999999 1488 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. PrevNextBase
View 42467 16536 Meteor Call a comet down from the constellations to blast an enemy, dealing 4065 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 4 0 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42464 40489 40493 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. Ultimate 0.18082 1.8984 -2.98891 1 5267.95 Ultimate 0.0516273 0.542238 -1.07044 0.999999 1504.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. PrevNextNext2Base
View 16691 16691 Heavy Attack (Bow) Hold to charge up a heavy attack · Deals up to 2142 Physical Damage 0 0 0 1350 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 1350 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Hold to charge up a heavy attack · Deals up to $1 Physical Damage Ultimate 0.0952565 1.0002 -1.22931 1 2775.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hold to charge up a heavy attack · Deals up to <<1>> PrevNextNext2Base
View 20328 20328 Hardened Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 4958 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 20319 23846 0 You gain a damage shield after casting. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. Health 0.309889 0 -0.182353 1 5043.95 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. PrevNextBase
View 23846 20328 Hardened Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5012 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 20328 23851 0 You gain a damage shield after casting. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. Health 0.313297 0 -0.696683 1 5098.9 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. PrevNextBase
View 23851 20328 Hardened Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5067 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 23846 23856 0 You gain a damage shield after casting. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. Health 0.316659 0 0.510208 1 5154.86 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. PrevNextBase
View 23856 20328 Hardened Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5121 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 23851 0 0 You gain a damage shield after casting. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. Health 0.320132 0 -1.03466 1 5209.81 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. PrevBase
View 20824 20824 Power Lash Lash an enemy with more intense flame, dealing 2672 Flame Damage and healing you for 2672 Health. 0 0 0 0 Enemy 0 700 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Lash an enemy with more intense flame, dealing $1 Flame Damage and healing you for $2 Health. Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with more intense flame, dealing <<1>> and healing you for <<2>> Health. PrevNextNext2Base
View 22178 22178 Sun Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1687 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. 6000 0 0 0 4320 Area 0 0 500 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 0 27493 0 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. NextBase
View 27493 22178 Sun Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1705 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. 6000 0 0 0 4320 Area 0 0 500 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22178 27497 0 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27497 22178 Sun Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1724 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. 6000 0 0 0 4320 Area 0 0 500 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27493 27501 0 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27501 22178 Sun Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. 6000 0 0 0 4320 Area 0 0 500 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27497 22182 22180 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextNext2Base
View 22180 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 21% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22178 27520 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 21% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevNextBase
View 27520 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 24% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22180 27526 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 24% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevNextBase
View 27526 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 27% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27520 27530 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 27% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevNextBase
View 27530 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27526 0 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevBase
View 22182 22182 Radiant Ward Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 17%. 6000 0 0 0 4050 Area 0 0 500 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22178 27506 0 Has reduced cost, and the shield is strengthened further for each enemy hit. 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 17%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27506 22182 Radiant Ward Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 18%. 6000 0 0 0 4050 Area 0 0 500 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22182 27510 0 Has reduced cost, and the shield is strengthened further for each enemy hit. 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 18%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27510 22182 Radiant Ward Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 19%. 6000 0 0 0 4050 Area 0 0 500 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27506 27514 0 Has reduced cost, and the shield is strengthened further for each enemy hit. 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 19%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27514 22182 Radiant Ward Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 20%. 6000 0 0 0 4050 Area 0 0 500 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27510 0 0 Has reduced cost, and the shield is strengthened further for each enemy hit. 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 20%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevBase
View 27396 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2787 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27392 22229 22226 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123803 1.3024 -1.00494 1 3612 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextNext2Base
View 22226 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. 5000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 2 12 0 5000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27419 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27419 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. 6000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 2 12 0 6000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22226 27423 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27423 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. 7000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 2 12 0 7000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27419 27427 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27427 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. 8000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 2 12 0 8000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27423 0 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevBase
View 22229 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 7 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27401 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 7 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27401 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 8 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22229 27407 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 8 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27407 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 9 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27401 27413 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 9 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27413 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 10 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27407 0 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 10 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevBase
View 22250 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3375 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 0 24198 0 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. NextBase
View 24201 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3449 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24198 24204 0 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. PrevNextBase
View 22253 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24207 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24207 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22253 24210 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24210 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24207 24213 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24213 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24210 0 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevBase
View 22256 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1161 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24216 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevNextBase
View 24216 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1173 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22256 24219 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevNextBase
View 24219 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1186 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24216 24222 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevNextBase
View 24222 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1199 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24219 0 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevBase
View 27342 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2613 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27340 22327 22314 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. PrevNextNext2Base
View 22314 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27368 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 27368 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 5175 Area 0 0 1000 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22314 27372 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 27372 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 5085 Area 0 0 1000 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27368 27376 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 27376 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 4995 Area 0 0 1000 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27372 0 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevBase
View 22327 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2614 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27346 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27346 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2642 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22327 27349 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27349 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2671 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27346 27352 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27352 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2700 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27349 0 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevBase
View 30491 24326 Daedric Curse Curse an enemy with a destructive rune, dealing 2842 Magic Damage to the target and 1307 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. 6000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24326 30495 0 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. Ultimate 0.126439 1.32685 -2.23864 1 3682.9 Ultimate 0.0582514 0.610126 -2.546 0.999999 1693.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. You can have only one <<4>> active at a time. PrevNextBase
View 30499 24326 Daedric Curse Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. 6000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30495 24328 24330 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. Ultimate 0.129207 1.35546 -2.00287 1 3763.1 Ultimate 0.0595585 0.623488 -3.38233 0.999999 1730.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. You can have only one <<4>> active at a time. PrevNextNext2Base
View 24328 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2430 Enemy 0 2800 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24326 30503 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevNextBase
View 30503 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2340 Enemy 0 2800 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24328 30507 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevNextBase
View 30507 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2250 Enemy 0 2800 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30503 30511 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevNextBase
View 30511 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30507 0 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevBase
View 24330 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24326 30515 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 30515 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2935 Magic Damage to the target and 1349 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2935 Magic Damage to the target and 1349 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24330 30519 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Ultimate 0.060054 0.630781 -2.1911 0.999999 1748.67 Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Ultimate 0.060054 0.630781 -2.1911 0.999999 1748.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 24810 24810 Heavy Attack (Power Overload) · Deals 2300 Shock Damage every 1 second 50000 0 1000 0 25 Self 0 0 0 0 1 0 0 -1 -1 -1 0 50000 0 Adrenaline 0 1 -1 -1 -1 -1 -1 1 · Deals $1 Shock Damage every 1 second Ultimate 0.102346 1.07377 -1.99915 1 2980.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> every <<2>> PrevNextNext2Base
View 29909 24828 Daedric Mines Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2613 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29899 24842 24834 1 Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextNext2Base
View 24842 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2614 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24828 29919 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 29939 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29929 0 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevBase
View 25091 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3375 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 1 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 0 36154 0 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. NextBase
View 36160 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3449 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 3 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36154 36166 0 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. PrevNextBase
View 26869 26869 Blazing Spear Send your spear into the heavens to bring down a shower of divine wrath, dealing 2265 Magic Damage to enemies in the area and an additional 176 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 26188 27145 0 Increases the damage dealt. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.100651 1.05756 -0.21746 1 2935.1 Ultimate 0.0078078 0.0821305 -0.0982368 0.999963 228 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevNextBase
View 27156 26869 Blazing Spear Send your spear into the heavens to bring down a shower of divine wrath, dealing 2314 Magic Damage to enemies in the area and an additional 179 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 27145 27167 0 Increases the damage dealt. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.102876 1.08091 -1.12624 1 2998.9 Ultimate 0.00792 0.0843089 -0.542289 0.999947 232.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevNextBase
View 27167 26869 Blazing Spear Send your spear into the heavens to bring down a shower of divine wrath, dealing 2339 Magic Damage to enemies in the area and an additional 181 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 27156 0 0 Increases the damage dealt. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.103918 1.09281 -0.635993 1 3031.29 Ultimate 0.008055 0.0851218 -0.98729 0.99996 234.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevBase
View 28279 28279 Uppercut Slam an enemy with an upward swing, dealing 2587 Physical Damage. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 1 0 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 0 39962 0 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Ultimate 0.115021 1.20735 -0.70999 1 3352.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. NextBase
View 28311 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2614 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 1 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28025 30098 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevNextBase
View 30107 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2700 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 4 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30103 0 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevBase
View 28727 28727 Defensive Posture Bolster your defenses, gaining a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 0 41349 0 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. NextBase
View 41349 28727 Defensive Posture Bolster your defenses, gaining a damage shield that absorbs up to 4852 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 28727 41350 0 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. Health 0.303282 0 -0.534899 1 4936.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. PrevNextBase
View 41350 28727 Defensive Posture Bolster your defenses, gaining a damage shield that absorbs up to 4905 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41349 41351 0 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. Health 0.306585 0 -0.358626 1 4990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. PrevNextBase
View 41351 28727 Defensive Posture Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41350 38312 38317 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. Health 0.309875 0 -0.173107 1 5043.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. PrevNextNext2Base
View 29012 29012 Dragon Leap Launch yourself at an enemy, dealing 4106 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 0 33652 0 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. Ultimate 0.182494 1.91589 0.0113232 1 5320.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back <<2>>, and stunning them for <<3>>. NextBase
View 33652 29012 Dragon Leap Launch yourself at an enemy, dealing 4151 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 29012 33655 0 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. Ultimate 0.184483 1.93689 -0.0018002 1 5378.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back <<2>>, and stunning them for <<3>>. PrevNextBase
View 33655 29012 Dragon Leap Launch yourself at an enemy, dealing 4196 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33652 33658 0 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. Ultimate 0.186514 1.95793 -0.323547 1 5436.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back <<2>>, and stunning them for <<3>>. PrevNextBase
View 33658 29012 Dragon Leap Launch yourself at an enemy, dealing 4241 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33655 32719 32715 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. Ultimate 0.188589 1.97892 -1.09156 1 5495.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back <<2>>, and stunning them for <<3>>. PrevNextNext2Base
View 29111 29111 Shadow of the Red Mountain When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 1860 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Shadow of the Red Mountain -1 -1 -1 -1 1 When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing $1 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. Magicka 0.0000906 1.85968 -0.973022 1 2830.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage with a weapon, you spawn a volcano that erupts after <<1>>, launching liquid hot lava at the closest enemy dealing <<2>>. This effect can occur once every <<3>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 29124 29124 Ashen Grip When you deal Martial melee damage, you breathe fire to all enemies in front of you for 774 Flame Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Ashen Grip -1 -1 -1 -1 1 When you deal Martial melee damage, you breathe fire to all enemies in front of you for $1 Flame Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage. Magicka -0.0000135 0.77538 -1.27012 1 1178.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal Martial melee damage, you breathe fire to all enemies in front of you for <<1>>. This effect can occur once every <<2>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 29338 29338 Annulment Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 1 0 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 0 41106 0 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Magicka with Health Cap 0.299924 0.5 0.804659 1 3951.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. NextBase
View 41106 29338 Annulment Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3639 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 2 0 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 29338 41107 0 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Magicka with Health Cap 0.303207 0.5 0.396827 1 3994.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. PrevNextBase
View 41107 29338 Annulment Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3679 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 3 0 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41106 41108 0 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Magicka with Health Cap 0.306479 0.5 1.08508 1 4038.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. PrevNextBase
View 32715 32715 Ferocious Leap Launch yourself at an enemy, dealing 4241 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs 16000 damage for 6 seconds. This portion of the ability scales with your Max Health. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 29012 33671 0 Deals Flame Damage. After leaping you gain a damage shield. 2 Launch yourself at an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs $2 damage for 6 seconds. This portion of the ability scales with your Max Health. Ultimate 0.188569 1.9793 -1.28861 1 5495.29 Health 1 0 0 1 16277.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. After leaping you gain a damage shield that absorbs <<3>> damage for <<4>>. This portion of the ability scales with your Max Health. PrevNextBase
View 33671 32715 Ferocious Leap Launch yourself at an enemy, dealing 4241 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs 16176 damage for 6 seconds. This portion of the ability scales with your Max Health. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 32715 33675 0 Deals Flame Damage. After leaping you gain a damage shield. 2 Launch yourself at an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs $2 damage for 6 seconds. This portion of the ability scales with your Max Health. Ultimate 0.188569 1.9793 -1.28861 1 5495.29 Health 1.01093 0 0.867019 1 16456 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. After leaping you gain a damage shield that absorbs <<3>> damage for <<4>>. This portion of the ability scales with your Max Health. PrevNextBase
View 33675 32715 Ferocious Leap Launch yourself at an enemy, dealing 4241 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs 16351 damage for 6 seconds. This portion of the ability scales with your Max Health. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33671 33679 0 Deals Flame Damage. After leaping you gain a damage shield. 2 Launch yourself at an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs $2 damage for 6 seconds. This portion of the ability scales with your Max Health. Ultimate 0.188569 1.9793 -1.28861 1 5495.29 Health 1.02204 0 -1.47051 1 16634.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. After leaping you gain a damage shield that absorbs <<3>> damage for <<4>>. This portion of the ability scales with your Max Health. PrevNextBase
View 33679 32715 Ferocious Leap Launch yourself at an enemy, dealing 4241 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs 16528 damage for 6 seconds. This portion of the ability scales with your Max Health. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33675 0 0 Deals Flame Damage. After leaping you gain a damage shield. 2 Launch yourself at an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs $2 damage for 6 seconds. This portion of the ability scales with your Max Health. Ultimate 0.188569 1.9793 -1.28861 1 5495.29 Health 1.03297 0 0.435552 1 16814.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. After leaping you gain a damage shield that absorbs <<3>> damage for <<4>>. This portion of the ability scales with your Max Health. PrevBase
View 33665 32719 Take Flight Launch yourself at an enemy, dealing 4984 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. 0 0 0 0 110 Enemy 0 2800 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33662 33668 0 Reduces the cost and increases the damage and range. 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. Ultimate 0.221639 2.32647 -2.44543 1 6458.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. PrevNextBase
View 32722 32722 Coagulating Blood Draw on your draconic blood to heal for 2904, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 29004 33638 0 Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. 1 Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. PrevNextBase
View 33638 32722 Coagulating Blood Draw on your draconic blood to heal for 2935, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 32722 33642 0 Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. 1 Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. PrevNextBase
View 32737 32737 The Juggernaut When you take damage while under 30% Health, heal for 4428 Health immediately and gain 0 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 The Juggernaut -1 -1 -1 -1 1 When you take damage while under 30% Health, heal for $1 Health immediately and gain 0 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health. Health 0.27674 0 0.0903693 1 4504.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you take damage while under |cffffff30|r% Health, heal for <<1>> Health immediately and gain <<2>> Armor for <<3>>. This effect can occur once every <<4>> and the heal scales off your Max Health. PrevNextNext2Base
View 32780 32780 Crusader When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1595 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Crusader -1 -1 -1 -1 1 When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs $1 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage. Magicka 0.0000102 1.59589 -1.0512 1 2428.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for <<1>> and gain a damage shield that absorbs <<2>> damage for <<3>>. Every <<4>> you and nearby group members in the area gain <<5>> for <<6>>. These effects can occur once every <<7>> and the damage shield scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 32835 32835 Crest of Cyrodiil When you Block, heal for 2871 Health. This effect can occur every 4 seconds and scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Crest of Cyrodiil -1 -1 -1 -1 1 When you Block, heal for $1 Health. This effect can occur every 4 seconds and scales off your Max Health. Health 0.179394 0 0.728938 1 2920.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you Block, heal for <<1>> Health. This effect can occur every <<2>> and scales off your Max Health. PrevNextNext2Base
View 33308 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3375 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 0 36098 0 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. NextBase
View 36104 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3449 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36098 36109 0 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 33398 33398 Death Stroke Ravage an enemy with a swift strike, dealing 3598 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 1 0 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 0 37510 0 1 Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. Ultimate 0.159979 1.68056 -2.16021 1 4662.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. NextBase
View 37510 33398 Death Stroke Ravage an enemy with a swift strike, dealing 3637 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 2 0 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 33398 37514 0 1 Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. Ultimate 0.161734 1.69904 -2.61658 1 4713.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. PrevNextBase
View 37518 33398 Death Stroke Ravage an enemy with a swift strike, dealing 3716 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 4 0 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37514 36508 36514 1 Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. Ultimate 0.165265 1.73608 -3.02581 1 4816.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. PrevNextNext2Base
View 34721 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3240 Cone 0 0 2800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36118 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36118 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3150 Cone 0 0 2800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 34721 36124 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36124 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3060 Cone 0 0 2800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36118 36129 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36129 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 2970 Cone 0 0 2800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36124 0 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevBase
View 34727 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36134 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevNextBase
View 36134 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3523 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 34727 36139 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevNextBase
View 35460 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3485 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 607 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 1 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36193 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0270649 0.283154 -1.31431 0.999997 786.476 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36193 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3523 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 613 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 2 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 35460 36200 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.0273501 0.286403 -2.00221 0.999996 794.476 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 35508 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3485 Health and an additional 9088 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 1 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36172 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.403979 4.23897 -1.11286 0.999999 11774.5 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevNextBase
View 36172 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3523 Health and an additional 9184 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 2 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 35508 36179 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.408254 4.28619 -3.65649 0.999999 11899.8 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevNextBase
View 42554 35713 Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2842 Physical Damage to enemies in front of you and an additional 3408 Physical Damage over 6 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 2 0 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 35713 42560 0 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. Ultimate 0.126439 1.32685 -2.23864 1 3682.9 Ultimate 0.151481 1.59269 -2.93551 0.999999 4416.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. PrevNextBase
View 42566 35713 Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 4 0 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42560 40161 40158 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. Ultimate 0.129207 1.35546 -2.00287 1 3763.1 Ultimate 0.154882 1.62671 -3.21133 0.999999 4513.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. PrevNextNext2Base
View 37522 36508 Incapacitating Strike Ravage an enemy with a swift strike, dealing 3758 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4133 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 2 1 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 36508 37527 0 Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. 2 Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. Ultimate 0.167071 1.75494 -1.78829 1 4869.9 Ultimate 0.183715 1.93078 -2.03938 1 5356.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. PrevNextBase
View 37527 36508 Incapacitating Strike Ravage an enemy with a swift strike, dealing 3799 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4178 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 3 1 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37522 37532 0 Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. 2 Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. Ultimate 0.168852 1.77419 -1.52339 1 4922.95 Ultimate 0.185691 1.95166 -1.45825 1 5414.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. PrevNextBase
View 37532 36508 Incapacitating Strike Ravage an enemy with a swift strike, dealing 3840 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4223 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 4 1 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37527 0 0 Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. 2 Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. Ultimate 0.170775 1.79291 -2.30174 1 4976.05 Ultimate 0.187767 1.97273 -2.67383 1 5472.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. PrevBase
View 41151 37243 Blessing of Protection Slam your staff down to activate its blessings, healing you and your allies in front of you for 2613 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 4 0 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 41145 40103 40094 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextNext2Base
View 38312 38312 Defensive Stance Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 28727 41352 0 While slotted, you reduce the cost of block and increase the amount of damage you can block. 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. PrevNextBase
View 41352 38312 Defensive Stance Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 38312 41355 0 While slotted, you reduce the cost of block and increase the amount of damage you can block. 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. PrevNextBase
View 41355 38312 Defensive Stance Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41352 41358 0 While slotted, you reduce the cost of block and increase the amount of damage you can block. 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. PrevNextBase
View 41358 38312 Defensive Stance Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41355 0 0 While slotted, you reduce the cost of block and increase the amount of damage you can block. 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. PrevBase
View 38317 38317 Absorb Missile Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2479 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 28727 41370 0 Projectiles that are absorbed by the damage shield heal you, rather than reflect. 2 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.154932 0 -0.0381272 1 2521.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. PrevNextBase
View 41370 38317 Absorb Missile Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2506 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 2 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 38317 41375 0 Projectiles that are absorbed by the damage shield heal you, rather than reflect. 2 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.15664 0 -0.413774 0.999999 2549.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. PrevNextBase
View 41375 38317 Absorb Missile Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2533 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 2 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41370 41380 0 Projectiles that are absorbed by the damage shield heal you, rather than reflect. 2 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.15834 0 -0.552456 1 2576.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. PrevNextBase
View 41380 38317 Absorb Missile Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2560 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 2 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41375 0 0 Projectiles that are absorbed by the damage shield heal you, rather than reflect. 2 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.160063 0 -1.0395 1 2604.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. PrevBase
View 38672 38672 Magnum Shot Blast an enemy with an explosive arrow, dealing 1672 Physical Damage and knocking them back 8 meters. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 1 1 14 0 0 0 Power 0 0 4 Weapon Bow 28879 28879 40861 0 Deals increased damage and reduces the cost. 1 Blast an enemy with an explosive arrow, dealing $1 Physical Damage and knocking them back 8 meters. Ultimate 0.0742781 0.781503 -0.790856 1 2167 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with an explosive arrow, dealing <<1>> and knocking them back <<2>>. PrevNextBase
View 38807 38807 Wrecking Blow Slam an enemy with an upward swing, dealing 2672 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 1 2 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 28279 40000 0 Grants you Empower and Major Berserk after casting. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. PrevNextBase
View 38814 38814 Dizzying Swing Slam an enemy with an upward swing, dealing 2672 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 1 1 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 28279 39976 0 Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>. Hitting an enemy that is already Off Balance stuns them for <<3>>. Targets that are immune to Off Balance are snared by <<4>> for <<5>>. PrevNextBase
View 39369 39369 Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4800 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 1 0 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 0 43304 0 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. NextBase
View 43304 39369 Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4852 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 2 0 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 39369 43307 0 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.303282 0 -0.534899 1 4936.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. PrevNextBase
View 43307 39369 Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4905 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 3 0 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43304 43310 0 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.306585 0 -0.358626 1 4990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. PrevNextBase
View 43310 39369 Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 4 0 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43307 42138 42176 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309875 0 -0.173107 1 5043.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. PrevNextNext2Base
View 40094 40094 Combat Prayer Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 1 2 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 37243 41175 0 Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>> and <<3>> increasing you and your allies' damage done by <<4>> and Physical Resistance and Spell Resistance by <<5>> for <<6>>. PrevNextBase
View 41175 40094 Combat Prayer Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4770 Area 0 0 2000 0 0 0 1 2 2 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 40094 41182 0 Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>> and <<3>> increasing you and your allies' damage done by <<4>> and Physical Resistance and Spell Resistance by <<5>> for <<6>>. PrevNextBase
View 41182 40094 Combat Prayer Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4680 Area 0 0 2000 0 0 0 1 3 2 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 41175 41189 0 Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>> and <<3>> increasing you and your allies' damage done by <<4>> and Physical Resistance and Spell Resistance by <<5>> for <<6>>. PrevNextBase
View 41189 40094 Combat Prayer Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4590 Area 0 0 2000 0 0 0 1 4 2 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 41182 0 0 Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>> and <<3>> increasing you and your allies' damage done by <<4>> and Physical Resistance and Spell Resistance by <<5>> for <<6>>. PrevBase
View 41157 40103 Blessing Of Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2907 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. 20000 400 0 0 4860 Area 0 0 2000 0 0 0 1 2 1 14 0 0 500 Werewolf 0 0 4 Weapon Restoration Staff 37243 40103 41163 0 Increases the size, healing done, and duration. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. Ultimate 0.129184 1.35676 0.0996262 1 3766.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 41163 40103 Blessing Of Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2939 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. 20000 400 0 0 4860 Area 0 0 2000 0 0 0 1 3 1 14 0 0 500 Werewolf 0 0 4 Weapon Restoration Staff 37243 41157 41169 0 Increases the size, healing done, and duration. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. Ultimate 0.130646 1.37129 -0.170937 1 3807.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 41169 40103 Blessing Of Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2970 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. 20000 400 0 0 4860 Area 0 0 2000 0 0 0 1 4 1 14 0 0 500 Werewolf 0 0 4 Weapon Restoration Staff 37243 41163 0 0 Increases the size, healing done, and duration. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. Ultimate 0.132 1.38661 -0.624012 1 3848.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevBase
View 40158 40158 Dawnbreaker of Smiting Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3485 Physical Damage to enemies in front of you, an additional 4179 Physical Damage over 6 seconds, and stunning them for 2 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 1 2 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 35713 42592 0 Increases the damage and stuns enemies hit. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.185977 1.95307 -5.93907 1 5416.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. PrevNextBase
View 42592 40158 Dawnbreaker of Smiting Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3523 Physical Damage to enemies in front of you, an additional 4224 Physical Damage over 6 seconds, and stunning them for 2 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 2 2 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 40158 42595 0 Increases the damage and stuns enemies hit. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.188108 1.9743 -8.26106 0.999999 5475.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. PrevNextBase
View 40161 40161 Flawless Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 14 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 1 1 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 35713 42575 0 After activating, your Weapon and Spell Damage is increased. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 14 seconds. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.154936 1.62734 -3.14941 1 4514.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. After activating, your Weapon and Spell Damage is increased by <<4>> for <<5>>. PrevNextBase
View 42575 40161 Flawless Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 16 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 2 1 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 40161 42581 0 After activating, your Weapon and Spell Damage is increased. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 16 seconds. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.154936 1.62734 -3.14941 1 4514.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. After activating, your Weapon and Spell Damage is increased by <<4>> for <<5>>. PrevNextBase
View 42581 40161 Flawless Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 18 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 3 1 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42575 42586 0 After activating, your Weapon and Spell Damage is increased. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 18 seconds. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.154936 1.62734 -3.14941 1 4514.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. After activating, your Weapon and Spell Damage is increased by <<4>> for <<5>>. PrevNextBase
View 42586 40161 Flawless Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 20 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 4 1 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42581 0 0 After activating, your Weapon and Spell Damage is increased. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 20 seconds. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.154936 1.62734 -3.14941 1 4514.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. After activating, your Weapon and Spell Damage is increased by <<4>> for <<5>>. PrevBase
View 40489 40489 Ice Comet Call a comet down from the constellations to blast an enemy, dealing 4473 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1277 Frost Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 1 1 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 16536 42470 0 Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. Ultimate 0.198776 2.08829 -0.638408 1 5796.05 Ultimate 0.0569284 0.59632 -2.25966 0.999999 1655.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>. After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. PrevNextBase
View 42470 40489 Ice Comet Call a comet down from the constellations to blast an enemy, dealing 4522 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1291 Frost Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 2 1 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 40489 42474 0 Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. Ultimate 0.20101 2.11113 -1.56048 1 5859.52 Ultimate 0.0576055 0.602505 -2.72077 0.999999 1673.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>. After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. PrevNextBase
View 42474 40489 Ice Comet Call a comet down from the constellations to blast an enemy, dealing 4571 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1305 Frost Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 3 1 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42470 42478 0 Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. Ultimate 0.203095 2.13448 -0.809725 1 5923.19 Ultimate 0.058194 0.609235 -2.51058 0.999999 1691.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>. After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. PrevNextBase
View 42478 40489 Ice Comet Call a comet down from the constellations to blast an enemy, dealing 4620 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1319 Frost Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 4 1 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42474 0 0 Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. Ultimate 0.205376 2.15721 -1.76621 1 5986.71 Ultimate 0.0588027 0.61587 -2.48165 0.999999 1709.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>. After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. PrevBase
View 40493 40493 Shooting Star Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 9 Ultimate for each enemy hit by the initial blast. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 1 2 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 16536 42482 0 You generate Ultimate for each enemy hit by the initial blast. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 9 Ultimate for each enemy hit by the initial blast. Ultimate 0.180702 1.89814 0.253239 1 5269.62 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. You generate <<6>> Ultimate for each enemy hit by the initial blast. PrevNextBase
View 42482 40493 Shooting Star Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 10 Ultimate for each enemy hit by the initial blast. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 2 2 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 40493 42487 0 You generate Ultimate for each enemy hit by the initial blast. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 10 Ultimate for each enemy hit by the initial blast. Ultimate 0.180702 1.89814 0.253239 1 5269.62 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. You generate <<6>> Ultimate for each enemy hit by the initial blast. PrevNextBase
View 42487 40493 Shooting Star Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 11 Ultimate for each enemy hit by the initial blast. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 3 2 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42482 42492 0 You generate Ultimate for each enemy hit by the initial blast. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 11 Ultimate for each enemy hit by the initial blast. Ultimate 0.180702 1.89814 0.253239 1 5269.62 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. You generate <<6>> Ultimate for each enemy hit by the initial blast. PrevNextBase
View 42492 40493 Shooting Star Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 12 Ultimate for each enemy hit by the initial blast. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 4 2 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42487 0 0 You generate Ultimate for each enemy hit by the initial blast. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 12 Ultimate for each enemy hit by the initial blast. Ultimate 0.180702 1.89814 0.253239 1 5269.62 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. You generate <<6>> Ultimate for each enemy hit by the initial blast. PrevBase
View 42138 42138 Spiked Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 85% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 700 0 0 0 0 1 1 1 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 39369 43313 0 Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 85% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. PrevNextBase
View 43313 42138 Spiked Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 90% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 700 0 0 0 0 1 2 1 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 42138 43318 0 Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 90% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. PrevNextBase
View 43318 42138 Spiked Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 95% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 700 0 0 0 0 1 3 1 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43313 43323 0 Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 95% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. PrevNextBase
View 43323 42138 Spiked Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 100% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 700 0 0 0 0 1 4 1 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43318 0 0 Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 100% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. PrevBase
View 42176 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 39369 43328 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevNextBase
View 43328 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5012 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 42176 43331 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.313297 0 -0.696683 1 5098.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevNextBase
View 43331 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5067 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43328 43334 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.316659 0 0.510208 1 5154.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevNextBase
View 43334 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5121 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43331 0 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.320132 0 -1.03466 1 5209.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevBase
View 44339 44339 Bone Surge · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 49899 49899 Lightning Assault Deals 4499 Shock Damage to enemy. Target takes 50% less healing for 12 seconds. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Deals $1 Shock Damage to enemy. Target takes 50% less healing for 12 seconds. Magicka 0.200035 2.10005 -1.65536 1 5829.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to enemy. Target takes <<2>> less healing for <<3>>. PrevNextNext2Base
View 50509 50509 Focused Storm Deals 2473 Flame Damage to nearby enemies after 6 seconds. 6000 0 0 1500 Area 0 0 650 0 0 0 0 -1 -1 -1 1500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals $1 Flame Damage to nearby enemies after 6 seconds. Magicka 0.109992 1.15517 -1.94197 1 3204.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to nearby enemies after <<2>>. PrevNextNext2Base
View 52746 52746 Flawless Dawnbreaker Deals 2904 Physical Damage to enemies in front of player, with AB_DERIVED_VALUE_PERCENT additional damage to undead and Daedric enemies. Weapon attacks deal 5% additional damage when slotted. 0 0 0 1500 Cone 0 0 1000 0 0 0 0 -1 -1 -1 1500 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Deals $1 Physical Damage to enemies in front of player, with AB_DERIVED_VALUE_PERCENT additional damage to undead and Daedric enemies. Weapon attacks deal 5% additional damage when slotted. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to enemies in front of player, with <<2>> additional damage to undead and Daedric enemies. Weapon attacks deal <<3>> additional damage when slotted. PrevNextNext2Base
View 53250 53250 Wrecking Blow Deals 2672 Physical Damage to target, stuns for AB_DURATION and knocks back AB_DISTANCE. Power of next attack against target is increased by AB_DERIVED_VALUE. Power bonus does not apply to Wrecking Blow. 0 0 0 1000 Enemy 0 700 0 0 0 0 0 -1 -1 -1 1000 0 0 Power 0 0 -1 -1 -1 -1 -1 1 Deals $1 Physical Damage to target, stuns for AB_DURATION and knocks back AB_DISTANCE. Power of next attack against target is increased by AB_DERIVED_VALUE. Power bonus does not apply to Wrecking Blow. Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to target, stuns for <<2>> and knocks back <<3>>. Power of next attack against target is increased by <<4>>. Power bonus does not apply to Wrecking Blow. PrevNextNext2Base
View 53659 53659 Power Overload Heavy Attack · Deals 2300 Shock Damage every 1 second 3000 1000 1000 0 Self 0 0 0 0 1 0 0 -1 -1 -1 0 4000 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Shock Damage every 1 second Ultimate 0.102346 1.07377 -1.99915 1 2980.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> every <<2>> PrevNextNext2Base
View 58310 58310 Hircine's Bounty Invoke the Huntsman's blessing, healing you for 6000 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2700 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 0 58314 0 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2700 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.374963 0 0.423804 1 6103.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. NextBase
View 58315 58310 Hircine's Bounty Invoke the Huntsman's blessing, healing you for 6131 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2900 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58314 58316 0 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2900 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.383275 0 -1.40138 1 6237.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. PrevNextBase
View 58329 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 7832 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58325 58332 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.489478 0 0.282512 1 7967.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58334 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 8002 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58332 0 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.500193 0 -0.971275 1 8140.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevBase
View 58736 58405 Piercing Howl Crush an enemy with a deafening howl, dealing 2842 Physical Damage. Enemies who are facing you take 10% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 2 0 6 0 0 0 Power 0 0 5 World Werewolf 58405 58405 58738 0 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Ultimate 0.126439 1.32685 -2.23864 1 3682.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. PrevNextBase
View 58740 58405 Piercing Howl Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are facing you take 10% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 4 0 6 0 0 0 Power 0 0 5 World Werewolf 58405 58738 58742 58798 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Ultimate 0.129207 1.35546 -2.00287 1 3763.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. PrevNextNext2Base
View 58742 58742 Howl of Despair Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 1 1 6 0 0 0 Power 0 0 5 World Werewolf 58405 58405 58786 0 Grants a synergy to you or allies that grants them Empower and Minor Force. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. PrevNextBase
View 58786 58742 Howl of Despair Crush an enemy with a deafening howl, dealing 2935 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 2 1 6 0 0 0 Power 0 0 5 World Werewolf 58405 58742 58790 0 Grants a synergy to you or allies that grants them Empower and Minor Force. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. PrevNextBase
View 58798 58798 Howl of Agony Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 22% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 1 2 6 0 0 0 Power 0 0 5 World Werewolf 58405 58405 58802 0 Bonus damage to targets facing you increases, and also works on feared enemies. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 22% more damage from this attack. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are feared or facing you take <<2>> more damage from this attack. PrevNextBase
View 58802 58798 Howl of Agony Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 23% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 2 2 6 0 0 0 Power 0 0 5 World Werewolf 58405 58798 58805 0 Bonus damage to targets facing you increases, and also works on feared enemies. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 23% more damage from this attack. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are feared or facing you take <<2>> more damage from this attack. PrevNextBase
View 58805 58798 Howl of Agony Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 24% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 3 2 6 0 0 0 Power 0 0 5 World Werewolf 58405 58802 58808 0 Bonus damage to targets facing you increases, and also works on feared enemies. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 24% more damage from this attack. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are feared or facing you take <<2>> more damage from this attack. PrevNextBase
View 58808 58798 Howl of Agony Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 25% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 4 2 6 0 0 0 Power 0 0 5 World Werewolf 58405 58805 0 0 Bonus damage to targets facing you increases, and also works on feared enemies. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 25% more damage from this attack. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are feared or facing you take <<2>> more damage from this attack. PrevBase
View 58864 58864 Claws of Anguish Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 2 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 1 1 9 0 0 0 Power 0 0 6 World Werewolf 58855 58855 58870 0 Afflicts enemies with Major Defile and each tick now also applies the Diseased status effect. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 2 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. Ultimate 0.0966782 1.01732 0.346478 1 2822.38 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Afflicts enemies with <<4>> for <<5>>, reducing their healing received and damage shield strength by <<6>>. Enemies hit by any part of the ability are afflicted with the Diseased status effect. PrevNextBase
View 58870 58864 Claws of Anguish Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 2.7 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 2 1 9 0 0 0 Power 0 0 6 World Werewolf 58855 58864 58873 0 Afflicts enemies with Major Defile and each tick now also applies the Diseased status effect. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 2.7 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. Ultimate 0.0966782 1.01732 0.346478 1 2822.38 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Afflicts enemies with <<4>> for <<5>>, reducing their healing received and damage shield strength by <<6>>. Enemies hit by any part of the ability are afflicted with the Diseased status effect. PrevNextBase
View 58873 58864 Claws of Anguish Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 3.3 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 3 1 9 0 0 0 Power 0 0 6 World Werewolf 58855 58870 58876 0 Afflicts enemies with Major Defile and each tick now also applies the Diseased status effect. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 3.3 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. Ultimate 0.0966782 1.01732 0.346478 1 2822.38 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Afflicts enemies with <<4>> for <<5>>, reducing their healing received and damage shield strength by <<6>>. Enemies hit by any part of the ability are afflicted with the Diseased status effect. PrevNextBase
View 58876 58864 Claws of Anguish Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 4 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 4 1 9 0 0 0 Power 0 0 6 World Werewolf 58855 58873 0 0 Afflicts enemies with Major Defile and each tick now also applies the Diseased status effect. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 4 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. Ultimate 0.0966782 1.01732 0.346478 1 2822.38 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Afflicts enemies with <<4>> for <<5>>, reducing their healing received and damage shield strength by <<6>>. Enemies hit by any part of the ability are afflicted with the Diseased status effect. PrevBase
View 58879 58879 Claws of Life Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 63% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 1 2 9 0 0 0 Power 0 0 6 World Werewolf 58855 58855 58901 0 The damage over time heals you for a portion of the damage caused. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 63% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0966782 1.01732 0.346478 1 2822.38 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevNextBase
View 59592 59592 Nerien'eth When you deal direct damage, you have a 15% chance to summon a Lich crystal that explodes after 2 seconds, dealing 1360 Magic Damage to all enemies within 4 meters. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Nerien'eth -1 -1 -1 -1 1 When you deal direct damage, you have a 15% chance to summon a Lich crystal that explodes after 2 seconds, dealing $1 Magic Damage to all enemies within 4 meters. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage. Magicka -0.0000256 1.36089 -0.537069 1 2070.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal direct damage, you have a |cffffff15|r% chance to summon a Lich crystal that explodes after <<1>>, dealing <<2>> to all enemies within |cffffff4|r meters. This effect can occur once every <<3>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 59595 59595 Valkyn Skoria When you deal damage with a damage over time effect, you have a 8% chance to summon a meteor that deals 1342 Flame Damage to the target and 447 Flame Damage to all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Valkyn Skoria -1 -1 -1 -1 2 When you deal damage with a damage over time effect, you have a 8% chance to summon a meteor that deals $1 Flame Damage to the target and $2 Flame Damage to all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage. Magicka 0.0000471 1.3424 -1.12524 1 2042.67 Magicka -0.000069 0.447615 0.179765 0.999999 680.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage with a damage over time effect, you have a |cffffff8|r% chance to summon a meteor that deals <<1>> to the target and <<2>> to all other enemies within |cffffff5|r meters. This effect can occur once every <<3>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 59596 59596 Valkyn Skoria Deals 0 Generic Damage to target and 3936 Flame Damage to nearby enemies. All affected enemies are knocked back. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals 0 Generic Damage to target and $1 Flame Damage to nearby enemies. All affected enemies are knocked back. Ultimate 0.175004 1.83773 -1.62556 1 5100.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to target and <<2>> to nearby enemies. All affected enemies are knocked back. PrevNextNext2Base
View 61273 61273 Valkyn Skoria Deals 0 Generic Damage to target and 3936 Flame Damage to nearby enemies. All affected enemies are knocked back. 0 0 0 0 Area 0 0 500 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals 0 Generic Damage to target and $1 Flame Damage to nearby enemies. All affected enemies are knocked back. Ultimate 0.175004 1.83773 -1.62556 1 5100.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to target and <<2>> to nearby enemies. All affected enemies are knocked back. PrevNextNext2Base
View 61902 61902 Grim Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4049 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 0 62090 0 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.179879 1.89056 -0.122416 1 5246.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. NextBase
View 62090 61902 Grim Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4093 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 61902 64176 0 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.181841 1.91134 -0.330191 1 5303.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 64176 61902 Grim Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4138 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 62090 62096 0 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.18381 1.93189 0.253692 1 5361.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62096 61902 Grim Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4182 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 64176 61927 61919 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185885 1.95288 -1.51432 1 5419.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextNext2Base
View 61919 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4601 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 61902 62111 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.204572 2.14768 -1.56387 1 5961.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62111 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4651 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 61919 62114 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.206842 2.17131 -2.37077 1 6026.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62114 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4702 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 62111 62117 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.209042 2.19494 -1.57191 1 6092.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62117 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4752 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 62114 0 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.211324 2.21873 -2.32172 1 6157.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevBase
View 61927 61927 Relentless Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 65 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1377 Enemy 0 2800 0 0 0 0 1 1 1 42 0 0 0 Power 0 0 6 Class Assassination Nightblade 61902 61902 62099 0 Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 65 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185992 1.95199 -1.04836 1 5419.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62099 61927 Relentless Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 70 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1377 Enemy 0 2800 0 0 0 0 1 2 1 42 0 0 0 Power 0 0 6 Class Assassination Nightblade 61902 61927 62103 0 Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 70 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185992 1.95199 -1.04836 1 5419.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62103 61927 Relentless Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 75 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1377 Enemy 0 2800 0 0 0 0 1 3 1 42 0 0 0 Power 0 0 6 Class Assassination Nightblade 61902 62099 62107 0 Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 75 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185992 1.95199 -1.04836 1 5419.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62107 61927 Relentless Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 80 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1377 Enemy 0 2800 0 0 0 0 1 4 1 42 0 0 0 Power 0 0 6 Class Assassination Nightblade 61902 62103 0 0 Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 80 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185992 1.95199 -1.04836 1 5419.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevBase
View 65834 65834 Restoring Waves Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 10000 1000 1000 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 70238 70238 Bone Surge · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 30000 0 0 0 0 6000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 71644 71644 Winterborn When you deal Frost Damage, you summon an ice pillar that deals 1071 Frost Damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Winterborn -1 -1 -1 -1 1 When you deal Frost Damage, you summon an ice pillar that deals $1 Frost Damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage. Magicka -0.0000003 1.07197 -0.871415 1 1630.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal Frost Damage, you summon an ice pillar that deals <<1>> to all enemies in a |cffffff3|r meter radius. The ice pillar persists for <<2>> and reduces the Movement Speed of all enemies within the radius by <<3>>. This effect can occur once every <<4>> and the damage scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 80483 80483 Velidreth When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you after 1 second that deal 1557 Disease Damage to any enemy they hit. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Velidreth -1 -1 -1 -1 1 When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you after 1 second that deal $1 Disease Damage to any enemy they hit. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. Magicka -0.0000878 1.55761 0.482575 1 2369.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage, you have a |cffffff20|r% chance to spawn |cffffff3|r disease spores in front of you after <<1>> that deal <<2>> to any enemy they hit. This effect can occur once every <<3>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 80513 80513 Tremorscale When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 0 Physical Damage to all enemies within 4 meters and reducing their Armor by 0 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Tremorscale -1 -1 -1 -1 2 When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing $1 Physical Damage to all enemies within 4 meters and reducing their Armor by $2 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance. Max Resistance 0.203669 0 -0.230024 1 322.81 Max Resistance 0.0799688 0 -0.310141 0.999999 126.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after |cffffff1|r second, dealing <<1>> to all enemies within |cffffff4|r meters and reducing their Armor by <<2>> for <<3>>. This effect can occur once every <<4>> and scales off the higher of your Physical or Spell Resistance. PrevNextNext2Base
View 80542 80542 Sellistrix When you deal damage you create an earthquake under the enemy that erupts after 1.5 seconds, dealing 975 Physical Damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Sellistrix -1 -1 -1 -1 1 When you deal damage you create an earthquake under the enemy that erupts after 1.5 seconds, dealing $1 Physical Damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage. Magicka 0.0000161 0.974619 0.226734 1 1483.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage you create an earthquake under the enemy that erupts after <<1>>, dealing <<2>> to all enemies within |cffffff4|r meters and stunning them for <<3>>. This effect can occur once every <<4>> and the damage scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 83216 83216 Berserker Strike Strike at an enemy with a vicious blow, dealing 3375 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 1 0 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 0 86269 0 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. NextBase
View 86272 83216 Berserker Strike Strike at an enemy with a vicious blow, dealing 3449 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 3 0 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86269 86275 0 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. PrevNextBase
View 83229 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 85% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 1 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83216 86278 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 85% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevNextBase
View 86278 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 90% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 2 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83229 86281 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 90% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevNextBase
View 86281 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 95% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 3 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86278 86284 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 95% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevNextBase
View 86284 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 4 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86281 0 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevBase
View 83238 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 1 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83216 86287 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevNextBase
View 86287 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3523 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 2 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83238 86291 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevNextBase
View 86421 83552 Panacea Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2842 Health every 1 second for 5 seconds. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 2 0 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 83552 86423 0 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. Ultimate 0.126439 1.32685 -2.23864 1 3682.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. PrevNextBase
View 86425 83552 Panacea Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2904 Health every 1 second for 5 seconds. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 4 0 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 86423 83850 85132 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. Ultimate 0.129207 1.35546 -2.00287 1 3763.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. PrevNextNext2Base
View 83850 83850 Life Giver Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2904 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 1 1 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 83552 86428 0 Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. PrevNextBase
View 86428 83850 Life Giver Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2935 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 2 1 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 83850 86441 0 Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. PrevNextBase
View 85132 85132 Light's Champion Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 5 seconds, increasing their Critical Damage by 20%. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 1 2 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 83552 86467 0 Any friendly target healed gains Major Force, increasing Critical Damage dealt. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for $1 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 5 seconds, increasing their Critical Damage by 20%. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for <<1>> Health every <<2>> for <<3>>. Any friendly target you heal gains Major Force for <<4>>, increasing their Critical Damage by <<5>>. PrevNextBase
View 86467 85132 Light's Champion Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 6 seconds, increasing their Critical Damage by 20%. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 2 2 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 85132 86471 0 Any friendly target healed gains Major Force, increasing Critical Damage dealt. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for $1 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 6 seconds, increasing their Critical Damage by 20%. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for <<1>> Health every <<2>> for <<3>>. Any friendly target you heal gains Major Force for <<4>>, increasing their Critical Damage by <<5>>. PrevNextBase
View 86471 85132 Light's Champion Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 7 seconds, increasing their Critical Damage by 20%. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 3 2 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 86467 86475 0 Any friendly target healed gains Major Force, increasing Critical Damage dealt. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for $1 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 7 seconds, increasing their Critical Damage by 20%. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for <<1>> Health every <<2>> for <<3>>. Any friendly target you heal gains Major Force for <<4>>, increasing their Critical Damage by <<5>>. PrevNextBase
View 86475 85132 Light's Champion Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 8 seconds, increasing their Critical Damage by 20%. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 4 2 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 86471 0 0 Any friendly target healed gains Major Force, increasing Critical Damage dealt. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for $1 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 8 seconds, increasing their Critical Damage by 20%. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for <<1>> Health every <<2>> for <<3>>. Any friendly target you heal gains Major Force for <<4>>, increasing their Critical Damage by <<5>>. PrevBase
View 93968 85532 Secluded Grove Swell a healing forest at the target location, instantly healing the most injured friendly target for 2787 Health. The forest continues to heal you and your allies in the area for 927 Health every 1 second for 6 seconds. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93967 85804 85807 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. Ultimate 0.123803 1.3024 -1.00494 1 3612 Ultimate 0.0412236 0.434657 -2.07258 0.999998 1202.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. PrevNextNext2Base
View 93771 85536 Fungal Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2613 Health. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 93770 85862 85863 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. PrevNextNext2Base
View 85578 85578 Healing Seed Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3375 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 0 0 2430 Ground 0 2800 800 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 0 93802 0 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. NextBase
View 93803 85578 Healing Seed Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3449 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 0 0 2430 Ground 0 2800 800 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93802 93804 0 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. PrevNextBase
View 85804 85804 Enchanted Forest Swell a healing forest at the target location, instantly healing the most injured friendly target for 2788 Health. The forest continues to heal you and your allies in the area for 928 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85532 93969 0 Generate Ultimate if the initial heal is used on a low health target. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Ultimate 0.0412626 0.434274 -1.24004 0.999999 1203.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. PrevNextBase
View 93969 85804 Enchanted Forest Swell a healing forest at the target location, instantly healing the most injured friendly target for 2818 Health. The forest continues to heal you and your allies in the area for 938 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85804 93970 0 Generate Ultimate if the initial heal is used on a low health target. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. Ultimate 0.125403 1.3159 -2.6909 1 3652 Ultimate 0.0417624 0.438716 -1.78136 0.999998 1216.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. PrevNextBase
View 93970 85804 Enchanted Forest Swell a healing forest at the target location, instantly healing the most injured friendly target for 2849 Health. The forest continues to heal you and your allies in the area for 948 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93969 93971 0 Generate Ultimate if the initial heal is used on a low health target. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. Ultimate 0.126749 1.3302 -2.30661 1 3692 Ultimate 0.0421744 0.443734 -1.77744 0.999998 1229.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. PrevNextBase
View 93971 85804 Enchanted Forest Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880 Health. The forest continues to heal you and your allies in the area for 958 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93970 0 0 Generate Ultimate if the initial heal is used on a low health target. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. Ultimate 0.12809 1.34438 -1.69863 1 3731.9 Ultimate 0.0426838 0.448485 -2.34755 0.999997 1242.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. PrevBase
View 85807 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2788 Health. The forest continues to heal you and your allies in the area for 928 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85532 93972 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Ultimate 0.0412626 0.434274 -1.24004 0.999999 1203.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevNextBase
View 93972 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2818 Health. The forest continues to heal you and your allies in the area for 938 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85807 93973 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.125403 1.3159 -2.6909 1 3652 Ultimate 0.0417624 0.438716 -1.78136 0.999998 1216.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevNextBase
View 93973 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2849 Health. The forest continues to heal you and your allies in the area for 948 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93972 93974 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.126749 1.3302 -2.30661 1 3692 Ultimate 0.0421744 0.443734 -1.77744 0.999998 1229.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevNextBase
View 93974 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880 Health. The forest continues to heal you and your allies in the area for 958 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93973 0 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.12809 1.34438 -1.69863 1 3731.9 Ultimate 0.0426838 0.448485 -2.34755 0.999997 1242.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevBase
View 85840 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 397 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85578 93805 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0177314 0.186094 -1.81933 0.999994 515 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevNextBase
View 93805 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 401 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85840 93806 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0179611 0.188089 -2.68411 0.999989 520.333 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevNextBase
View 93806 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 405 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93805 93807 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0180814 0.190518 -2.48748 0.999989 525.714 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevNextBase
View 93807 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 410 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93806 0 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0183096 0.192071 -1.82135 0.999989 531.81 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevBase
View 85845 85845 Corrupting Pollen Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85578 93808 0 Enemies in the field receive less healing and have reduced Weapon and Spell Damage. 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>. An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. PrevNextBase
View 93808 85845 Corrupting Pollen Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3523 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85845 93809 0 Enemies in the field receive less healing and have reduced Weapon and Spell Damage. 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>. An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. PrevNextBase
View 85859 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2614 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85564 93935 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevNextBase
View 93937 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2700 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93936 0 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevBase
View 85862 85862 Enchanted Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2614 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 85536 93772 0 Affected targets have increased Magicka and Stamina Recovery. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. PrevNextBase
View 93774 85862 Enchanted Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2700 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 93773 0 0 Affected targets have increased Magicka and Stamina Recovery. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. PrevBase
View 85863 85863 Soothing Spores Seed a large area of mushrooms in front of you, healing you and your allies for 2614 Health. Heals for 15% more on allies that are within 8 meters of you. 0 0 0 0 3902 Cone 0 0 2000 0 0 0 1 1 2 1 0 0 0 Power 0 0 2 Class Green Balance Warden 85536 85536 93775 0 Converts into a Stamina ability. Allies near you are healed for more. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Heals for <<2>> more on allies that are within |cffffff8|r meters of you. PrevNextBase
View 93777 85863 Soothing Spores Seed a large area of mushrooms in front of you, healing you and your allies for 2700 Health. Heals for 15% more on allies that are within 8 meters of you. 0 0 0 0 3902 Cone 0 0 2000 0 0 0 1 4 2 1 0 0 0 Power 0 0 2 Class Green Balance Warden 85536 93776 0 0 Converts into a Stamina ability. Allies near you are healed for more. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Heals for <<2>> more on allies that are within |cffffff8|r meters of you. PrevBase
View 85922 85922 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 397 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 0 -1 -1 -1 Area 0 0 800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0177314 0.186094 -1.81933 0.999994 515 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 86008 86008 Gore Summon a haj mota that charges ahead of you after 3 seconds and deals 3129 Magic Damage to all enemies in its wake. 10000 0 0 0 Area 0 0 500 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon a haj mota that charges ahead of you after 3 seconds and deals $1 Magic Damage to all enemies in its wake. Magicka 0.139081 1.45978 0.0970893 1 4054.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a haj mota that charges ahead of you after <<1>> and deals <<2>> to all enemies in its wake. PrevNextNext2Base
View 93778 86015 Deep Fissure Stir a group of shalk that attack after 3 seconds, dealing 2591 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3600 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 4 2 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86017 0 0 Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. Ultimate 0.1152 1.2106 -2.0465 1 3357.95 Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. PrevBase
View 93791 86019 Subterranean Assault Stir a group of shalk that attack after 3 seconds, dealing 2591 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2591 Poison Damage to enemies in front of you. 6000 2800 0 0 2066 Area 0 0 2000 0 0 0 1 4 1 4 0 0 350 Power 0 0 3 Class Animal Companions Warden 86009 86021 0 0 Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. Ultimate 0.1152 1.2106 -2.0465 1 3357.95 Ultimate 0.1152 1.2106 -2.0465 1 3357.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. PrevBase
View 86148 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4800 Health and an additional 959 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 0 86149 0 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Health 0.060076 0 -2.20371 0.999999 975.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. NextBase
View 86149 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4852 Health and an additional 969 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86150 0 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.303282 0 -0.534899 1 4936.05 Health 0.0607535 0 -2.94736 0.999998 985.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86150 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4905 Health and an additional 980 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86149 86151 0 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.306585 0 -0.358626 1 4990 Health 0.0613844 0 -2.25865 0.999999 996.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86151 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4958 Health and an additional 990 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86150 86152 86156 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309875 0 -0.173107 1 5043.71 Health 0.0620846 0 -3.35066 0.999997 1007.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextNext2Base
View 86152 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1190 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86153 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0743116 0 0.839577 0.999998 1210.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86153 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1203 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86152 86154 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0751149 0 0.898093 0.999995 1223.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86154 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1216 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86153 86155 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.075915 0 1.15453 0.999996 1236.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86155 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1229 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86154 0 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0767151 0 1.41097 0.999997 1250.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevBase
View 86156 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 422 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86157 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86157 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 426 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86156 86158 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86158 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 431 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86157 86159 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86159 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 435 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86158 0 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevBase
View 91199 91199 Piercing Mark Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 30 seconds You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for 6400. 30000 0 0 0 Enemy 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 30 seconds You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for $1. Health 0.399955 0 0.531132 1 6510.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>> You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for <<3>>. PrevNextNext2Base
View 92285 92285 Gore Chain Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. 0 -1 -1 -1 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. Magicka 0.139081 1.45978 0.0970893 1 4054.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 92286 92286 Gore Multifire Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. 3000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. Magicka 0.139081 1.45978 0.0970893 1 4054.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a haj mota to charge ahead and deal <<1>> to all enemies in its wake. PrevNextNext2Base
View 92291 92291 Gore PROTOTYPE NOT REAL ABILIT Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. 3000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. Magicka 0.139081 1.45978 0.0970893 1 4054.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a haj mota to charge ahead and deal <<1>> to all enemies in its wake. PrevNextNext2Base
View 92537 92537 Gore Quick Fire Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. 3000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. Magicka 0.139081 1.45978 0.0970893 1 4054.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a haj mota to charge ahead and deal <<1>> to all enemies in its wake. PrevNextNext2Base
View 92544 92544 Gore Chain Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. 0 -1 -1 -1 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. Magicka 0.139081 1.45978 0.0970893 1 4054.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 92981 92981 Mad Tinkerer When you deal damage, you summon a Verminous Fabricant that charges the nearest enemy, dealing 1504 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Mad Tinkerer -1 -1 -1 -1 1 When you deal damage, you summon a Verminous Fabricant that charges the nearest enemy, dealing $1 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. Magicka 0.0000148 1.50538 -1.475 1 2289.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage, you summon a Verminous Fabricant that charges the nearest enemy, dealing <<1>> to all enemies in its path, knocking them into the air, and stunning them for <<2>>. This effect can occur once every <<3>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 93300 93300 Defiler When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing 990 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Defiler -1 -1 -1 -1 1 When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing $1 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage. Magicka -0.0000379 0.99089 -0.384621 1 1507.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing <<1>> and stunning any enemy hit for <<2>>. This effect can occur once every <<3>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 97854 97854 Earthgore When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Earthgore -1 -1 -1 -1 1 When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for $1 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina. Ultimate 0.14183 0.0000226 0.0130043 1 1868.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you heal yourself or a group member that is under |cffffff50|r% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after |cffffff2|r seconds for <<1>> Health every <<2>> over <<3>>. This effect can occur once every <<4>> and scales off the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 98572 98572 Bone Surge · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 99429 99429 Dawnbreaker Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 0 0 0 1433 Self 0 0 0 0 0 0 0 -1 -1 -1 1433 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 99759 99759 Puncturing Remedy When you deal damage with Puncture, you heal for 2230 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Puncturing Remedy -1 -1 -1 -1 1 When you deal damage with Puncture, you heal for $1 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health. Health 0.13931 0 0.991194 1 2268.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage with Puncture, you heal for <<1>> Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for <<2>>. The healing scales off your Max Health. PrevNextNext2Base
View 100290 100290 Dawnbreaker Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 0 0 0 0 Area 0 0 4000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 100411 100411 Duskbringer Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 4500 0 0 0 Self 0 0 0 0 1 0 0 -1 -1 -1 0 4500 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 100413 100413 Duskbringer Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 100658 100658 Dawnbreaker Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 0 0 0 700 Self 0 0 0 0 0 0 0 -1 -1 -1 700 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 100659 100659 Dawnbreaker Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 0 0 0 0 Area 0 0 3000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 102026 102026 Caluurion's Legacy When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals 894 Flame, 894 Frost, 894 Shock, or 894 Disease damage and applies the respective status effect. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Caluurion's Legacy -1 -1 -1 -1 4 When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals $1 Flame, $2 Frost, $3 Shock, or $4 Disease damage and applies the respective status effect. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage. Magicka 0.0000014 0.895376 -1.46595 1 1361.29 Magicka 0.0000014 0.895376 -1.46595 1 1361.29 Magicka 0.0000014 0.895376 -1.46595 1 1361.29 Magicka 0.0000014 0.895376 -1.46595 1 1361.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals <<1>> Flame, <<2>> Frost, <<3>> Shock, or <<4>> Disease damage and applies the respective status effect. This effect can occur once every <<5>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 113105 113105 Incapacitating Strike Ravage an enemy with a spinning strike, dealing 4089 Disease Damage, causing them to take 20% more damage from your attacks for 12 seconds, and stunning them for 3 seconds. 0 0 0 400 Enemy 0 700 0 0 0 0 0 -1 -1 -1 400 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Ravage an enemy with a spinning strike, dealing $1 Disease Damage, causing them to take 20% more damage from your attacks for 12 seconds, and stunning them for 3 seconds. Ultimate 0.181712 1.9095 -0.814294 1 5298.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning strike, dealing <<1>>, causing them to take <<2>> more damage from your attacks for <<3>>, and stunning them for <<4>>. PrevNextNext2Base
View 114196 114196 Render Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3375 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 1 0 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 0 20114196 0 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. NextBase
View 30114196 114196 Render Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3449 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 3 0 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 20114196 40114196 0 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. PrevNextBase
View 114716 114716 Crystal Fragments Let loose conjured dark crystal fragments to bombard an enemy, dealing 3992 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Other Magicka abilities have a chance to make your next Crystal Fragments instant, deal more damage, and cost less. 1 Let loose conjured dark crystal fragments to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. Ultimate 0.177399 1.86371 -0.179261 1 5172.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose conjured dark crystal fragments to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. PrevNextNext2Base
View 114797 114797 Heavy Attack (Energy Overload) · Deals 2300 Shock Damage every 1 second 50000 0 1000 0 25 Self 0 0 0 0 1 0 0 -1 -1 -1 0 50000 0 Adrenaline 0 1 -1 -1 -1 -1 -1 1 · Deals $1 Shock Damage every 1 second Ultimate 0.102346 1.07377 -1.99915 1 2980.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> every <<2>> PrevNextNext2Base
View 116882 116882 Auroran's Thunder Dealing direct damage to a target within 10 meters of you summons a cone of lightning from your chest for 5 seconds, dealing 396 Shock Damage every 1 second to enemies in the cone. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Auroran's Thunder -1 -1 -1 -1 1 Dealing direct damage to a target within 10 meters of you summons a cone of lightning from your chest for 5 seconds, dealing $1 Shock Damage every 1 second to enemies in the cone. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage. Magicka -0.0000622 0.397123 -0.371226 1 603.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Dealing direct damage to a target within |cffffff10|r meters of you summons a cone of lightning from your chest for <<1>>, dealing <<2>> every <<3>> to enemies in the cone. This effect can occur every <<4>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 117188 117188 Artifact Ward Surround yourself with a net of magic negation, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Requires 5 pieces of light armor equipped 60000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Magicka 0.299937 -0.000092 0.835679 1 3951.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a net of magic negation, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff40|r% of your Max Health. PrevNextNext2Base
View 117690 117690 Blighted Blastbones Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3485 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 1836 Enemy 0 2800 600 0 0 0 1 1 1 4 0 0 0 Power 0 0 3 Class Grave Lord Necromancer 114860 114860 20117690 0 Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. 1 CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>. Creates a corpse on death. PrevNextBase
View 20117690 117690 Blighted Blastbones Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3523 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 1836 Enemy 0 2800 600 0 0 0 1 2 1 4 0 0 0 Power 0 0 3 Class Grave Lord Necromancer 114860 117690 30117690 0 Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. 1 CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>. Creates a corpse on death. PrevNextBase
View 117883 117883 Resistant Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3485 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 1 1 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 114196 20117883 0 Grant resistances to the target equal to half the amount healed. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. You grant the target Spell and Physical Resistance equal to half the amount healed for <<4>>. PrevNextBase
View 20117883 117883 Resistant Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3523 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 2 1 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 117883 30117883 0 Grant resistances to the target equal to half the amount healed. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. You grant the target Spell and Physical Resistance equal to half the amount healed for <<4>>. PrevNextBase
View 117888 117888 Blood Sacrifice Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3485 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 1 2 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 114196 20117888 0 Consumes a corpse to heal a second target. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. Consumes a corpse near you when cast to heal a second target. PrevNextBase
View 20117888 117888 Blood Sacrifice Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3523 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 2 2 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 117888 30117888 0 Consumes a corpse to heal a second target. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. Consumes a corpse near you when cast to heal a second target. PrevNextBase
View 117997 117997 Artifact Ward Surround yourself with a net of magic negation, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Requires 5 pieces of light armor equipped 60000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Magicka 0.299937 -0.000092 0.835679 1 3951.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a net of magic negation, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff40|r% of your Max Health. PrevNextNext2Base
View 118504 118504 Damage Shield Surround yourself with a net of magic negation, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Requires 5 pieces of light armor equipped 60000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Magicka 0.299937 -0.000092 0.835679 1 3951.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a net of magic negation, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff40|r% of your Max Health. PrevNextNext2Base
View 118508 118508 damage Shield Surround yourself with a net of magic negation, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Requires 5 pieces of light armor equipped 60000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Magicka 0.299937 -0.000092 0.835679 1 3951.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a net of magic negation, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff40|r% of your Max Health. PrevNextNext2Base
View 121405 121405 Bone Surge II · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 20122395 122395 Pestilent Colossus Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3132, 3288, and 3453 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 122395 30122395 0 Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect. 3 CRIMINAL ACT Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1, $2, and $3 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.139369 1.46142 -1.89392 1 4058.24 Ultimate 0.146154 1.53527 -0.865191 1 4260.76 Ultimate 0.153414 1.61212 -0.0157643 1 4474.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>>, <<3>>, and <<4>> with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 30122395 122395 Pestilent Colossus Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3166, 3324, and 3491 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 20122395 40122395 0 Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect. 3 CRIMINAL ACT Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1, $2, and $3 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.140871 1.47726 -1.55686 1 4102.33 Ultimate 0.147703 1.55206 -0.395273 1 4307.29 Ultimate 0.155078 1.62945 0.453315 1 4523.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>>, <<3>>, and <<4>> with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 40122395 122395 Pestilent Colossus Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3200, 3360, and 3528 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 30122395 0 0 Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect. 3 CRIMINAL ACT Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1, $2, and $3 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.14235 1.49345 -1.72317 1 4146.48 Ultimate 0.149372 1.56848 -1.03539 1 4353.76 Ultimate 0.156783 1.64732 -0.679578 1 4571.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>>, <<3>>, and <<4>> with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for <<5>>, increasing their damage taken by <<6>>. PrevBase
View 123704 123704 Venom Skull Lob an explosive skull at an enemy, dealing 3137 Poison Damage. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Poison Damage. Casting any Necromancer ability counts towards the third cast. 1 Lob an explosive skull at an enemy, dealing $1 Poison Damage. Ultimate 0.139401 1.46428 -0.222947 1 4064.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. PrevNextNext2Base
View 123719 123719 Ricochet Skull Lob an explosive skull at an enemy, dealing 3137 Flame Damage. The damage bounces up to 2 times to other nearby enemies. 0 0 0 0 Enemy 0 2800 800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 The third cast of the skull will bounce to other nearby enemies. 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. The damage bounces up to 2 times to other nearby enemies. Ultimate 0.139401 1.46428 -0.222947 1 4064.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. The damage bounces up to |cffffff2|r times to other nearby enemies. PrevNextNext2Base
View 126629 126629 Azureblight Reaper When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. At 20 stacks, Blight Seed explodes, dealing 1565 Disease Damage to the target and nearby enemies, plus an additional 30% per enemy hit, up to 180%, scaling off the higher of your Weapon or Spell Damage. You can only trigger one explosion every 0.5 seconds. An enemy can only have one instance of Blight Seed at a time. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Azureblight Reaper -1 -1 -1 -1 1 When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. At 20 stacks, Blight Seed explodes, dealing $1 Disease Damage to the target and nearby enemies, plus an additional 30% per enemy hit, up to 180%, scaling off the higher of your Weapon or Spell Damage. You can only trigger one explosion every 0.5 seconds. An enemy can only have one instance of Blight Seed at a time. Magicka -0.0000364 1.5656 -0.0858767 1 2382.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage with a damage over time effect, you apply a stack of <<1>> to your target for <<2>>. At 20 stacks, <<1>> explodes, dealing <<3>> to the target and nearby enemies, plus an additional <<4>> per enemy hit, up to <<5>>, scaling off the higher of your Weapon or Spell Damage. You can only trigger one explosion every <<6>>. An enemy can only have one instance of <<1>> at a time. PrevNextNext2Base
View 131314 131314 Magnum Shot Blast an enemy with an explosive arrow, dealing 1672 Physical Damage and knocking them back 8 meters. 0 0 0 1500 Enemy 0 3000 0 0 0 0 0 -1 -1 -1 1500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Deals increased damage and reduces the cost. 1 Blast an enemy with an explosive arrow, dealing $1 Physical Damage and knocking them back 8 meters. Ultimate 0.0742781 0.781503 -0.790856 1 2167 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with an explosive arrow, dealing <<1>> and knocking them back <<2>>. PrevNextNext2Base
View 133159 133159 Bone Armor · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 135876 135876 Dragon's Appetite Increase your damage done to Bleeding enemies by 0. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per half second. After 10 stacks you consume Dragon's Appetite and heal for 4415 Health. The heal effect scales off the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Dragon's Appetite -1 -1 -1 -1 1 Increase your damage done to Bleeding enemies by 0. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per half second. After 10 stacks you consume Dragon's Appetite and heal for $1 Health. The heal effect scales off the higher of your Max Magicka or Stamina. Ultimate 0.367954 -0.0002265 -0.362896 1 4846.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase your damage done to Bleeding enemies by <<1>>. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per half second. After |cffffff10|r stacks you consume Dragon's Appetite and heal for <<2>> Health. The heal effect scales off the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 147690 147690 Explosive Rebuke When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 0 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Explosive Rebuke -1 -1 -1 -1 1 When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing $1 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance. Max Resistance 0.248603 0 -0.375704 1 394.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you Block, you place a bomb on the enemy for <<1>>. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing <<2>> to all enemies within |cffffff8|r meters and applying the Burning status effect to them. This effect can occur once every <<3>> and scales off the higher of your Physical or Spell Resistance. PrevNextNext2Base
View 147698 147698 Frenzied Momentum While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 0 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 1084 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Frenzied Momentum -1 -1 -1 -1 1 While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 0 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing $1 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage. Magicka 0.0000424 1.08398 -0.52534 1 1649.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While <<1>> is active, casting Stamina abilities while in combat generates a stack of <<2>> for <<3>>, increasing your Weapon and Spell Damage by <<4>> up to <<5>> times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing <<6>> to all enemies within <<7>> meters, scaling off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 148111 148111 Bone Armor I · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 148215 148215 Bone Armor II · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 152512 152512 Sunder Your Companion slices all enemies in front of them with a mighty swing, dealing 1500 Physical Damage and an additional 1500 Physical Damage over 8 seconds. 0 0 0 566 Cone 0 0 700 0 0 0 0 -1 -1 -1 566 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion slices all enemies in front of them with a mighty swing, dealing $1 Physical Damage and an additional $2 Physical Damage over 8 seconds. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Magicka 0.0002533 1.49851 -1.9518 0.999999 2282.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> slices all enemies in front of them with a mighty swing, dealing <<2>> and an additional <<3>> over <<4>>. PrevNextNext2Base
View 152625 152625 Provoke Your Companion thrusts their weapon with disciplined precision at an enemy, dealing 1500 Physical Damage and taunting the enemy to attack them for 15 seconds. Used when the enemy is not already taunted. 0 0 0 300 Enemy 0 500 0 0 0 0 0 -1 -1 -1 300 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion thrusts their weapon with disciplined precision at an enemy, dealing $1 Physical Damage and taunting the enemy to attack them for 15 seconds. Used when the enemy is not already taunted. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> thrusts their weapon with disciplined precision at an enemy, dealing <<2>> and taunting the enemy to attack them for <<3>>. |c00ccffUsed when the enemy is not already taunted.|r PrevNextNext2Base
View 152693 152693 Spinning Steel Your Companion launches themselves in a lethal spin, dealing 1500 Physical Damage to nearby enemies. Deals triple damage to enemies below 25% Health. 0 0 0 366 Area 0 0 600 0 0 0 0 -1 -1 -1 366 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion launches themselves in a lethal spin, dealing $1 Physical Damage to nearby enemies. Deals triple damage to enemies below 25% Health. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> launches themselves in a lethal spin, dealing <<2>> to nearby enemies. Deals triple damage to enemies below |cffffff25|r% Health. PrevNextNext2Base
View 152701 152701 Trick Shot Your Companion fires a burst of arrows to pin enemies in front of them, dealing 1500 Physical Damage and immobilizing them for 4 seconds. 0 0 0 166 Cone 0 0 2000 0 0 0 0 -1 -1 -1 166 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion fires a burst of arrows to pin enemies in front of them, dealing $1 Physical Damage and immobilizing them for 4 seconds. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> fires a burst of arrows to pin enemies in front of them, dealing <<2>> and immobilizing them for <<3>>. PrevNextNext2Base
View 152863 152863 Viper's Bite Your Companion shoots an arrow covered in Baandari poison at an enemy, dealing 1500 Poison Damage and an additional 4500 Poison Damage over 8 seconds. 8000 0 0 133 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 133 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion shoots an arrow covered in Baandari poison at an enemy, dealing $1 Poison Damage and an additional $2 Poison Damage over 8 seconds. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Magicka 0.0002637 4.49851 -2.12533 1 6848 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> shoots an arrow covered in Baandari poison at an enemy, dealing <<2>> and an additional <<3>> over <<4>>. PrevNextNext2Base
View 153467 153467 Mending Incantation Your Companion slams their staff down to activate its blessings, healing themselves and allies in front of them for 1500 Health. The blessing also grants 7000 Spell and Physical Resistance for 8 seconds. 0 0 0 400 Area 0 0 2000 0 0 0 0 -1 -1 -1 400 0 400 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion slams their staff down to activate its blessings, healing themselves and allies in front of them for $1 Health. The blessing also grants 7000 Spell and Physical Resistance for 8 seconds. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> slams their staff down to activate its blessings, healing themselves and allies in front of them for <<2>> Health. The blessing also grants <<3>> Spell and Physical Resistance for <<4>>. PrevNextNext2Base
View 153812 153812 Crushing Claws Your Companion calls forth talons from the ground, dealing 1500 Flame Damage to enemies nearby and immobilizing them for 4 seconds. 0 0 0 633 Area 0 0 600 0 0 0 0 -1 -1 -1 633 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion calls forth talons from the ground, dealing $1 Flame Damage to enemies nearby and immobilizing them for 4 seconds. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> calls forth talons from the ground, dealing <<2>> to enemies nearby and immobilizing them for <<3>>. PrevNextNext2Base
View 153851 153851 Basalt Barrier Your Companion calls the earth to their defense, granting a damage shield for them and their nearby allies that absorbs 1500 damage for 6 seconds. While the damage shield holds, healing received is increased by 15%. 6000 0 0 566 Area 0 0 2800 0 0 0 0 -1 -1 -1 566 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion calls the earth to their defense, granting a damage shield for them and their nearby allies that absorbs $1 damage for 6 seconds. While the damage shield holds, healing received is increased by 15%. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> calls the earth to their defense, granting a damage shield for them and their nearby allies that absorbs <<2>> damage for <<3>>. While the damage shield holds, healing received is increased by <<4>>. PrevNextNext2Base
View 154790 154790 Life Absorption Your Companion steals an enemy's life force, dealing 1500 Magic Damage and healing themselves or an ally around them for 3000 Health. 0 0 0 200 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 200 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion steals an enemy's life force, dealing $1 Magic Damage and healing themselves or an ally around them for $2 Health. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Magicka -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> steals an enemy's life force, dealing <<2>> and healing themselves or an ally around them for <<3>> Health. PrevNextNext2Base
View 157207 157207 Life Siphon Your Companion siphons the vigor from the blood of enemies nearby, dealing 1500 Magic Damage and healing themselves and their allies for 1500 Health. 0 0 0 566 Area 0 0 800 0 0 0 0 -1 -1 -1 566 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion siphons the vigor from the blood of enemies nearby, dealing $1 Magic Damage and healing themselves and their allies for $2 Health. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> siphons the vigor from the blood of enemies nearby, dealing <<2>> and healing themselves and their allies for <<3>> Health. PrevNextNext2Base
View 157240 157240 Savage Instinct Your Companion ignites the fires of hate in an enemy's heart, dealing 1500 Magic Damage and taunting the enemy to attack them for 15 seconds. An ally targeting the enemy can activate the Savage Implosion synergy, causing the enemy to implode after 2 seconds dealing 1500 Magic Damage to them and other nearby enemies. Used when the enemy is not already taunted. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion ignites the fires of hate in an enemy's heart, dealing $1 Magic Damage and taunting the enemy to attack them for 15 seconds. An ally targeting the enemy can activate the Savage Implosion synergy, causing the enemy to implode after 2 seconds dealing $2 Magic Damage to them and other nearby enemies. Used when the enemy is not already taunted. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> ignites the fires of hate in an enemy's heart, dealing <<2>> and taunting the enemy to attack them for <<3>>. An ally targeting the enemy can activate the <<4>> synergy, causing the enemy to implode after <<5>> dealing <<6>> to them and other nearby enemies. |c00ccffUsed when the enemy is not already taunted.|r PrevNextNext2Base
View 157747 157747 Biting Trap Your Companion sets a sharpened blade trap in front of them, which takes 1.5 seconds to arm and lasts for 8 seconds. When an enemy triggers the trap, they are immobilized for 4 seconds. If the enemy is an Undead, Daedra, or Werewolf they take 1500 Physical Damage. 6500 1500 500 366 Self 0 0 0 0 0 0 0 -1 -1 -1 366 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion sets a sharpened blade trap in front of them, which takes 1.5 seconds to arm and lasts for 8 seconds. When an enemy triggers the trap, they are immobilized for 4 seconds. If the enemy is an Undead, Daedra, or Werewolf they take $1 Physical Damage. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> sets a sharpened blade trap in front of them, which takes |cffffff1.5|r seconds to arm and lasts for <<2>>. When an enemy triggers the trap, they are immobilized for <<3>>. If the enemy is an Undead, Daedra, or Werewolf they take <<4>>. PrevNextNext2Base
View 159270 159270 Rush of Agony When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, pull enemies within 10 meters to you. After 2 seconds, deal 1705 Physical Damage to all enemies within 7 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. The pull will not apply Crowd Control Immunity to a target. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Rush of Agony -1 -1 -1 -1 1 When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, pull enemies within 10 meters to you. After 2 seconds, deal $1 Physical Damage to all enemies within 7 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. The pull will not apply Crowd Control Immunity to a target. Magicka -0.0000219 1.70476 0.523634 1 2594.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>>, pull enemies within 10 meters to you. After <<2>>, deal <<3>> to all enemies within 7 meters. This effect can occur once every <<4>> and scales off the higher of your Weapon or Spell Damage. The pull will not apply Crowd Control Immunity to a target. PrevNextNext2Base
View 160826 160826 Selene When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 1702 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for $1 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage. Magicka -0.000017 1.70286 -0.602228 1 2590.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after <<1>> for <<2>>. This effect can occur once every <<3>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 163564 163564 Divine Destruction Your Companion unleashes a concentrated beam of divine energy at an enemy, dealing 11250 Magic Damage over 3 seconds. Used when the enemy is below 25% Health. 3000 0 750 0 Enemy 0 2800 0 0 1 0 0 -1 -1 -1 0 3000 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion unleashes a concentrated beam of divine energy at an enemy, dealing $1 Magic Damage over 3 seconds. Used when the enemy is below 25% Health. Magicka 0.0001144 11.2487 0.239209 1 17121.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> unleashes a concentrated beam of divine energy at an enemy, dealing <<2>> over <<3>>. |c00ccffUsed when the enemy is below 25% Health.|r PrevNextNext2Base
View 163578 163578 Wrathful Barbs Your Companion hurls holy ordnance at an enemy, which explodes and deals 1500 Magic Damage to enemies within 8 meters. The explosion leaves behind magic barbs for 8 seconds, dealing 428 Magic Damage each second to enemies touching the barbs. 7000 0 0 200 Enemy 0 2800 800 0 0 0 0 -1 -1 -1 200 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion hurls holy ordnance at an enemy, which explodes and deals $1 Magic Damage to enemies within 8 meters. The explosion leaves behind magic barbs for 8 seconds, dealing $2 Magic Damage each second to enemies touching the barbs. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Magicka -0.0000221 0.428597 -0.292273 1 651.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> hurls holy ordnance at an enemy, which explodes and deals <<2>> to enemies within 8 meters. The explosion leaves behind magic barbs for <<3>>, dealing <<4>> each second to enemies touching the barbs. PrevNextNext2Base
View 163585 163585 Spear of Light Your Companion hurls a spear of radiant light at their target, dealing 1500 Magic Damage and knocking them down for 4 seconds. This attack ignores the enemy's Resistances. 0 0 0 467 Enemy 0 2200 0 0 0 0 0 -1 -1 -1 467 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion hurls a spear of radiant light at their target, dealing $1 Magic Damage and knocking them down for 4 seconds. This attack ignores the enemy's Resistances. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> hurls a spear of radiant light at their target, dealing <<2>> and knocking them down for <<3>>. This attack ignores the enemy's Resistances. PrevNextNext2Base
View 163614 163614 Blessed Sacrament Your Companion sends out a burst of soothing light, healing themselves or a nearby ally for 1500 Health, and an additional 562 every 2 seconds for 8 seconds as the light momentarily lingers. Used when Your Companion or an ally is below 75% Health. 0 0 0 760 Area 0 0 2800 0 0 0 0 -1 -1 -1 760 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion sends out a burst of soothing light, healing themselves or a nearby ally for $1 Health, and an additional $2 every 2 seconds for 8 seconds as the light momentarily lingers. Used when Your Companion or an ally is below 75% Health. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Magicka 0.0001027 0.562386 -1.67841 1 855.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> sends out a burst of soothing light, healing themselves or a nearby ally for <<2>> Health, and an additional <<3>> every <<4>> for <<5>> as the light momentarily lingers. |c00ccffUsed when <<1>> or an ally is below 75% Health.|r PrevNextNext2Base
View 163659 163659 Healing Rite Your Companion focuses inward and releases a burst of magic that heals 1500 Health to themselves and nearby allies. Used when Your Companion or an ally is below 75% Health. 0 0 0 0 Area 0 0 1000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion focuses inward and releases a burst of magic that heals $1 Health to themselves and nearby allies. Used when Your Companion or an ally is below 75% Health. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> focuses inward and releases a burst of magic that heals <<2>> Health to themselves and nearby allies. |c00ccffUsed when <<1>> or an ally is below 75% Health.|r PrevNextNext2Base
View 163684 163684 Beam of Reproach Your Companion bathes an enemy in a beam of sunlight, immediately dealing 1500 Magic Damage and healing allies nearby for 1500 Health. The residual light will then continue to heal allies near the enemy for 375 Health every 2 seconds for 8 seconds. 8000 0 2000 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Your Companion bathes an enemy in a beam of sunlight, immediately dealing $1 Magic Damage and healing allies nearby for $2 Health. The residual light will then continue to heal allies near the enemy for $3 Health every 2 seconds for 8 seconds. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Magicka 0.0000633 0.374628 -0.487951 0.999999 570.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> bathes an enemy in a beam of sunlight, immediately dealing <<2>> and healing allies nearby for <<3>> Health. The residual light will then continue to heal allies near the enemy for <<4>> Health every <<5>> for <<6>>. PrevNextNext2Base
View 163725 163725 Spear of Light Your Companion hurls a barrage of spears made of radiant light at all targets in front of them, dealing 1500 Magic Damage and knocking them down for 4 seconds. This attack ignores the enemy's Resistances. 0 0 0 467 Enemy 0 1500 1500 0 0 0 0 -1 -1 -1 467 0 500 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion hurls a barrage of spears made of radiant light at all targets in front of them, dealing $1 Magic Damage and knocking them down for 4 seconds. This attack ignores the enemy's Resistances. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> hurls a barrage of spears made of radiant light at all targets in front of them, dealing <<2>> and knocking them down for <<3>>. This attack ignores the enemy's Resistances. PrevNextNext2Base
View 163762 163762 Divine Destruction v2 Your Companion unleashes a concentrated beam of divine energy at their foe, dealing a total of 9000 Magic Damage. Used when the enemy is below 25% Health. 1000 0 333 0 Enemy 0 2800 0 0 1 0 0 -1 -1 -1 0 1000 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion unleashes a concentrated beam of divine energy at their foe, dealing a total of $1 Magic Damage. Used when the enemy is below 25% Health. Magicka 0.0000915 8.99893 0.191367 1 13697 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> unleashes a concentrated beam of divine energy at their foe, dealing a total of <<2>>. |c00ccffUsed when the enemy is below 25% Health.|r PrevNextNext2Base
View 164413 164413 Channel the Storm Your Companion surges with lightning for 12 seconds. While enhanced, their light attacks deal an additional 1500 Shock Damage. The extra Shock Damage bounces up to 2 times, striking additional enemies for the same amount of damage. 12000 0 0 200 Self 0 0 0 0 0 0 0 -1 -1 -1 200 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Your Companion surges with lightning for 12 seconds. While enhanced, their light attacks deal an additional $1 Shock Damage. The extra Shock Damage bounces up to 2 times, striking additional enemies for the same amount of damage. Ultimate -0.0000178 1.49982 0.410444 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> surges with lightning for <<2>>. While enhanced, their light attacks deal an additional <<3>>. The extra Shock Damage bounces up to 2 times, striking additional enemies for the same amount of damage. PrevNextNext2Base
View 164881 164881 Overcharge Your Companion charges themselves and allies in their group with electric energy for 12 seconds, causing their Light Attacks to deal an additional 1500 Shock Damage and increasing their Weapon and Spell Critical by 1200. 12000 0 0 200 Area 0 0 2800 0 0 0 0 -1 -1 -1 200 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Your Companion charges themselves and allies in their group with electric energy for 12 seconds, causing their Light Attacks to deal an additional $1 Shock Damage and increasing their Weapon and Spell Critical by 1200. Ultimate -0.0000178 1.49982 0.410444 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> charges themselves and allies in their group with electric energy for <<2>>, causing their Light Attacks to deal an additional <<3>> and increasing their Weapon and Spell Critical by <<4>>. PrevNextNext2Base
View 165193 165193 Daedric Curse Your Companion curses an enemy with a destructive rune, dealing 1500 Magic Damage to them and all other nearby enemies after 6 seconds. 6000 0 0 366 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 366 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion curses an enemy with a destructive rune, dealing $1 Magic Damage to them and all other nearby enemies after 6 seconds. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> curses an enemy with a destructive rune, dealing <<2>> to them and all other nearby enemies after <<3>>. PrevNextNext2Base
View 166069 166069 Shared Wards Your Companion conjures wards made of energy for protection, granting a damage shield for them and their nearby allies that absorbs 1500 damage for 6 seconds. Targets affected by the shield are also healed for 1494 Health over 8 seconds. 6000 0 0 566 Area 0 0 2800 0 0 0 0 -1 -1 -1 566 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion conjures wards made of energy for protection, granting a damage shield for them and their nearby allies that absorbs $1 damage for 6 seconds. Targets affected by the shield are also healed for $2 Health over 8 seconds. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Magicka 0.0002566 1.50067 -8.66206 0.999993 2278.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> conjures wards made of energy for protection, granting a damage shield for them and their nearby allies that absorbs <<2>> damage for <<3>>. Targets affected by the shield are also healed for <<4>> Health over <<5>>. PrevNextNext2Base
View 166085 166085 Shocking Burst Your Companion creates a nexus of storm energy at the target location, instantly dealing 1500 Shock Damage to all enemies in the area and an additional 1683 Shock Damage over 8 seconds. 8000 0 1000 633 Enemy 0 2800 400 0 0 0 0 -1 -1 -1 633 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion creates a nexus of storm energy at the target location, instantly dealing $1 Shock Damage to all enemies in the area and an additional $2 Shock Damage over 8 seconds. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Magicka 0.0002489 1.68734 -7.08632 0.999992 2563.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> creates a nexus of storm energy at the target location, instantly dealing <<2>> to all enemies in the area and an additional <<3>> over <<4>>. PrevNextNext2Base
View 167059 167059 Turning Tide When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal 2223 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Turning Tide -1 -1 -1 -1 1 When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal $1 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health. Health 0.13903 0 -1.38795 1 2261.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you Block, you gain <<1>> for <<2>>, causing your next Bash attack to deal <<3>> to up to 6 enemies in a 5 by 10 meter line, and apply <<4>> for <<5>>, increasing their damage taken by <<6>>. This effect can occur once every <<7>> and scales off your Max Health. PrevNextNext2Base
View 172053 172053 Divine Destruction Your Companion unleashes a concentrated beam of divine energy at an enemy, dealing 11250 Magic Damage over 3 seconds. Used when the enemy is below 25% Health. 3000 0 750 0 Enemy 0 2800 0 0 1 0 0 -1 -1 -1 0 3000 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion unleashes a concentrated beam of divine energy at an enemy, dealing $1 Magic Damage over 3 seconds. Used when the enemy is below 25% Health. Magicka 0.0001144 11.2487 0.239209 1 17121.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> unleashes a concentrated beam of divine energy at an enemy, dealing <<2>> over <<3>>. |c00ccffUsed when the enemy is below 25% Health.|r PrevNextNext2Base
View 175347 175347 Euphotic Gatekeeper When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing 1155 Poison Damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 0 0 -1 Euphotic Gatekeeper -1 -1 -1 -1 1 When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing $1 Poison Damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage. Invalid -0.0000765 1.15586 0.189303 1 1758.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you use Roll Dodge, create a <<1>> after you roll. While within 5 meters of the <<1>>, it will absorb all direct damage attacks against you. After <<2>>, the <<1>> explodes, dealing <<3>> to all enemies within 5 meters. This effect can occur once every <<4>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 175551 175551 Blessed Sacrament Your Companion sends out a burst of soothing light, healing themselves or a nearby ally for 1500 Health, and an additional 562 every 2 seconds for 8 seconds as the light momentarily lingers. Used when Your Companion or an ally is below 75% Health. 0 0 0 760 Area 0 0 2800 0 0 0 0 -1 -1 -1 760 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Your Companion sends out a burst of soothing light, healing themselves or a nearby ally for $1 Health, and an additional $2 every 2 seconds for 8 seconds as the light momentarily lingers. Used when Your Companion or an ally is below 75% Health. Magicka 0.0000203 1.49973 0.0912247 1 2282.81 Magicka 0.0001027 0.562386 -1.67841 1 855.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> sends out a burst of soothing light, healing themselves or a nearby ally for <<2>> Health, and an additional <<3>> every <<4>> for <<5>> as the light momentarily lingers. |c00ccffUsed when <<1>> or an ally is below 75% Health.|r PrevNextNext2Base
View 183401 183401 Runeguard of Still Waters Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 185912 20183401 0 Immobilizes nearby enemies. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>. You gain <<6>> for <<7>>, reducing your damage taken by <<8>>. The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. PrevNextBase
View 20183401 183401 Runeguard of Still Waters Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 183401 30183401 0 Immobilizes nearby enemies. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>. You gain <<6>> for <<7>>, reducing your damage taken by <<8>>. The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. PrevNextBase
View 30183401 183401 Runeguard of Still Waters Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.7 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 20183401 40183401 0 Immobilizes nearby enemies. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.7 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>. You gain <<6>> for <<7>>, reducing your damage taken by <<8>>. The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. PrevNextBase
View 40183401 183401 Runeguard of Still Waters Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 30183401 0 0 Immobilizes nearby enemies. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>. You gain <<6>> for <<7>>, reducing your damage taken by <<8>>. The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. PrevBase
View 185894 185894 Runespite Ward Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 0 20185894 0 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.157473 0 -0.95629 0.999999 249.333 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. NextBase
View 20185894 185894 Runespite Ward Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 185894 30185894 0 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.159179 0 -1.33911 0.999999 251.952 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 30185894 185894 Runespite Ward Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 20185894 40185894 0 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.160914 0 -1.31353 0.999999 254.619 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 40185894 185894 Runespite Ward Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 30185894 185901 183241 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162629 0 -1.22118 0.999999 257.476 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. PrevNextNext2Base
View 185901 185901 Spiteward of the Lucid Mind Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 21% of Spiteward of the Lucid Mind cost per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 185894 20185901 0 Consume Crux to refund cost. 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 21% of Spiteward of the Lucid Mind cost per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. PrevNextBase
View 20185901 185901 Spiteward of the Lucid Mind Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 24% of Spiteward of the Lucid Mind cost per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 185901 30185901 0 Consume Crux to refund cost. 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 24% of Spiteward of the Lucid Mind cost per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. PrevNextBase
View 30185901 185901 Spiteward of the Lucid Mind Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 27% of Spiteward of the Lucid Mind cost per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 20185901 40185901 0 Consume Crux to refund cost. 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 27% of Spiteward of the Lucid Mind cost per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. PrevNextBase
View 40185901 185901 Spiteward of the Lucid Mind Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 30% of Spiteward of the Lucid Mind cost per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 30185901 0 0 Consume Crux to refund cost. 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 30% of Spiteward of the Lucid Mind cost per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. PrevBase
View 185912 185912 Runic Defense Cast forth a complex rune granting you and your group members Minor Resolve for 17 seconds, increasing your Armor by 2974. You gain Minor Protection for 17 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 17000 0 0 0 3510 Area 0 0 1000 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 0 20185912 0 1 Cast forth a complex rune granting you and your group members Minor Resolve for 17 seconds, increasing your Armor by 2974. You gain Minor Protection for 17 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<5>>, reducing your damage taken by <<6>>. The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. NextBase
View 20185912 185912 Runic Defense Cast forth a complex rune granting you and your group members Minor Resolve for 18 seconds, increasing your Armor by 2974. You gain Minor Protection for 18 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 18000 0 0 0 3510 Area 0 0 1000 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 185912 30185912 0 1 Cast forth a complex rune granting you and your group members Minor Resolve for 18 seconds, increasing your Armor by 2974. You gain Minor Protection for 18 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<5>>, reducing your damage taken by <<6>>. The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. PrevNextBase
View 30185912 185912 Runic Defense Cast forth a complex rune granting you and your group members Minor Resolve for 19 seconds, increasing your Armor by 2974. You gain Minor Protection for 19 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 19000 0 0 0 3510 Area 0 0 1000 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 20185912 40185912 0 1 Cast forth a complex rune granting you and your group members Minor Resolve for 19 seconds, increasing your Armor by 2974. You gain Minor Protection for 19 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<5>>, reducing your damage taken by <<6>>. The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. PrevNextBase
View 40185912 185912 Runic Defense Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 30185912 183401 186489 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<5>>, reducing your damage taken by <<6>>. The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. PrevNextNext2Base
View 186486 186486 Char Your Companion unearths a group of fiery shalk that attack dealing 1500 Magic Damage to enemies in front of them. After the shalk complete their attack, they burrow underground for 3 seconds and resurface again, dealing 1500 Magic Damage to enemies in front of them. 200 0 0 500 Self 0 0 0 0 0 0 0 -1 -1 -1 500 0 0 0 0 -1 -1 -1 -1 -1 2 Your Companion unearths a group of fiery shalk that attack dealing $1 Magic Damage to enemies in front of them. After the shalk complete their attack, they burrow underground for 3 seconds and resurface again, dealing $2 Magic Damage to enemies in front of them. Invalid 0.0000203 1.49973 0.0912247 1 2282.81 Invalid 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> unearths a group of fiery shalk that attack dealing <<2>> to enemies in front of them. After the shalk complete their attack, they burrow underground for <<3>> and resurface again, dealing <<4>> to enemies in front of them. PrevNextNext2Base
View 186489 186489 Runeguard of Freedom Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 2700 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. 0 0 0 0 3510 Area 0 0 1000 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 185912 20186489 0 Also grants Armor and Crowd Control Immunity when the heal occurs. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 2700 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<2>>, reducing your damage taken by <<5>>. The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. PrevNextBase
View 20186489 186489 Runeguard of Freedom Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 2800 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. 0 0 0 0 3510 Area 0 0 1000 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 186489 30186489 0 Also grants Armor and Crowd Control Immunity when the heal occurs. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 2800 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<2>>, reducing your damage taken by <<5>>. The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. PrevNextBase
View 30186489 186489 Runeguard of Freedom Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 2900 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. 0 0 0 0 3510 Area 0 0 1000 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 20186489 40186489 0 Also grants Armor and Crowd Control Immunity when the heal occurs. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 2900 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<2>>, reducing your damage taken by <<5>>. The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. PrevNextBase
View 40186489 186489 Runeguard of Freedom Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 3000 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. 0 0 0 0 3510 Area 0 0 1000 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 30186489 0 0 Also grants Armor and Crowd Control Immunity when the heal occurs. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 3000 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<2>>, reducing your damage taken by <<5>>. The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. PrevBase
View 186605 186605 Snow Squall Your Companion envelops themselves in winter winds, instantly healing for 4000 Health and an additional 1000 Health every 2 seconds over 8 seconds. This ability scales off their Max Health. Used when Your Companion is below 75% Health. 8000 0 0 466 Self 0 0 0 0 0 0 0 -1 -1 -1 466 0 0 0 0 -1 -1 -1 -1 -1 2 Your Companion envelops themselves in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 8 seconds. This ability scales off their Max Health. Used when Your Companion is below 75% Health. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0624653 0 0.376925 0.999996 1017.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> envelops themselves in winter winds, instantly healing for <<2>> Health and an additional <<3>> Health every <<4>> over <<5>>. This ability scales off their Max Health. |c00ccffUsed when <<1>> is below 75% Health.|r PrevNextNext2Base
View 186606 186606 Crystallized Shards Your Companion spins a shield of ice around themselves, absorbing up to 4000 damage over 6 seconds. Each time Your Companion is hit by a projectile they launch an icy bolt back at the enemy, dealing 3000 Frost Damage while shield is active. 6000 0 0 300 Self 0 2800 0 0 0 0 0 -1 -1 -1 300 0 0 0 0 -1 -1 -1 -1 -1 2 Your Companion spins a shield of ice around themselves, absorbing up to $1 damage over 6 seconds. Each time Your Companion is hit by a projectile they launch an icy bolt back at the enemy, dealing $2 Frost Damage while shield is active. Health 0.249994 0 0.0520616 1 4069.29 Invalid -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> spins a shield of ice around themselves, absorbing up to <<2>> damage over <<3>>. Each time <<1>> is hit by a projectile they launch an icy bolt back at the enemy, dealing <<4>> while shield is active. PrevNextNext2Base
View 191293 191293 Tendrils of the Colorless Sea Your Companion infuses their arm with abyssal arcanum and thrusts forward, dealing 1500 Physical Damage to enemies and applying Minor Vulnerability to them for 6 seconds, increasing the damage they take by 5%. 0 0 0 433 Enemy 0 1500 0 0 0 0 0 -1 -1 -1 433 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion infuses their arm with abyssal arcanum and thrusts forward, dealing $1 Physical Damage to enemies and applying Minor Vulnerability to them for 6 seconds, increasing the damage they take by 5%. Invalid 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> infuses their arm with abyssal arcanum and thrusts forward, dealing <<2>> to enemies and applying Minor Vulnerability to them for <<3>>, increasing the damage they take by <<4>>. PrevNextNext2Base
View 191962 191962 Scathing Rune Your Companion deals 1500 Magic Damage and taunts their enemy to attack them for 15 seconds. Used when the enemy is not already taunted. 0 0 0 500 Enemy 0 1000 0 0 0 0 0 -1 -1 -1 500 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion deals $1 Magic Damage and taunts their enemy to attack them for 15 seconds. Used when the enemy is not already taunted. Invalid 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> deals <<2>> and taunts their enemy to attack them for <<3>>. |c00ccffUsed when the enemy is not already taunted.|r PrevNextNext2Base
View 193006 193006 Char Your Companion stirs a group of shalk that attack dealing 1500 Magic Damage to enemies in front of them. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 1500 Magic Damage to enemies in front of them. 200 0 0 500 Self 0 0 0 0 0 0 0 -1 -1 -1 500 0 0 0 0 -1 -1 -1 -1 -1 2 Your Companion stirs a group of shalk that attack dealing $1 Magic Damage to enemies in front of them. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of them. Invalid 0.0000203 1.49973 0.0912247 1 2282.81 Invalid 0.0000203 1.49973 0.0912247 1 2282.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> stirs a group of shalk that attack dealing <<2>> to enemies in front of them. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of them. PrevNextNext2Base
View 211862 211862 Mutilate Hold to charge up a heavy attack, dealing up to 5500 Physical Damage with each swipe. 0 0 0 800 Enemy 0 700 0 0 0 0 0 -1 -1 -1 800 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Hold to charge up a heavy attack, dealing up to $1 Physical Damage with each swipe. Ultimate 0.250021 2.49955 0.128017 1 7097.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hold to charge up a heavy attack, dealing up to <<1>> with each swipe. PrevNextNext2Base
View 211959 211959 Hircine's Howl Sacrifice your Immune to Pain active effect to unleash a powerful howl that deals 3300 Frost Damage every 0.3 seconds over 3 seconds, reducing the damage enemies do by 30% and slowing their movement by 50% for 10 seconds. Generates 10 Ultimate. 3000 0 250 0 Self 0 2500 0 0 1 0 0 -1 -1 -1 0 3000 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Sacrifice your Immune to Pain active effect to unleash a powerful howl that deals $1 Frost Damage every 0.3 seconds over 3 seconds, reducing the damage enemies do by 30% and slowing their movement by 50% for 10 seconds. Generates 10 Ultimate. Ultimate 0.149923 1.49987 0.847979 1 4258.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your <<1>> active effect to unleash a powerful howl that deals <<2>> every <<3>> over <<4>>, reducing the damage enemies do by <<5>> and slowing their movement by <<6>> for <<7>>. Generates <<8>> Ultimate. PrevNextNext2Base
View 1795 1795 Spirit Burst Deals up to 1201 Generic Damage to enemies near you. Greater damage is dealt to closer targets. 0 0 0 0 Area 0 0 1000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals up to $1 Generic Damage to enemies near you. Greater damage is dealt to closer targets. Magicka 0.0000682 1.19966 0.436766 1 1827.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals up to <<1>> to enemies near you. Greater damage is dealt to closer targets. PrevNextNext2Base
View 3544 3544 Peel Flesh Deals 1297 Generic Damage and hastens your cast speed of Peel Flesh by 10% for each successive cast, up to 3. 0 0 0 2000 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 2000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals $1 Generic Damage and hastens your cast speed of Peel Flesh by 10% for each successive cast, up to 3. Magicka 0.0000836 1.29555 0.298801 1 1973.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> and hastens your cast speed of <<2>> by 10% for each successive cast, up to 3. PrevNextNext2Base
View 4918 4918 Lust Deals 900 Physical Damage and steals life equal to 50% of the damage dealt. Cooldown of this ability is reduced based on your missing health. 0 0 0 0 Enemy 0 500 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 1 Deals $1 Physical Damage and steals life equal to 50% of the damage dealt. Cooldown of this ability is reduced based on your missing health. Magicka -0.0000566 0.900484 0.309059 1 1369.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> and steals life equal to 50% of the damage dealt. Cooldown of this ability is reduced based on your missing health. PrevNextNext2Base
View 5557 5557 Piercing Cry - 1219 Physical Damage to enemy Recently Blocked - +66% chance Off Balance 0 0 0 0 Enemy 0 1000 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 1 - $1 Physical Damage to enemy Recently Blocked - +66% chance Off Balance Magicka 0.0000682 1.19966 18.4368 1 1845.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 - <<1>> to enemy Recently Blocked - +66% chance Off Balance PrevNextNext2Base
View 5724 5724 Flashing Blade · Deals 718 Physical Damage vs. Players: · Stun for 2 seconds · Disorient for 3 seconds vs. Monsters: · Stun for 2 seconds · Disorient for 13 seconds 0 0 0 0 Enemy 0 500 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Physical Damage vs. Players: · Stun for 2 seconds · Disorient for 3 seconds vs. Monsters: · Stun for 2 seconds · Disorient for 13 seconds Ultimate -0.0000111 0.70041 17.7212 1 1083.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> vs. Players: · Stun for <<2>> · Disorient for <<3>> vs. Monsters: · Stun for <<2>> · Disorient for <<4>> PrevNextNext2Base
View 5814 5814 Hurl Weapon · 819 Physical Damage to enemy 0 0 0 0 Enemy 800 2000 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 1 · $1 Physical Damage to enemy Ultimate -0.0000324 0.799857 19.4957 1 1236.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · <<1>> to enemy PrevNextNext2Base
View 7181 7181 Telekinetic Bolt · Deals 1418 Magic Damage · (This spell has long range) 0 0 0 2000 Enemy 0 3500 0 0 0 0 0 -1 -1 -1 2000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Magic Damage · (This spell has long range) Magicka -0.0000595 1.40033 18.5178 1 2148.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · (This spell has long range) PrevNextNext2Base
View 7194 7194 Ancient Curse (s) Applies an ancient curse snaring enemy 40% for 2.4 seconds, upon completion: · Deals 918 Generic Damage · Brittles target for 6 seconds 2400 0 0 1800 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 1800 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Applies an ancient curse snaring enemy 40% for 2.4 seconds, upon completion: · Deals $1 Generic Damage · Brittles target for 6 seconds Magicka -0.0000566 0.900484 18.3091 1 1387.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Applies an ancient curse snaring enemy <<1>> for <<2>>, upon completion: · Deals <<3>> · Brittles target for <<4>> PrevNextNext2Base
View 7195 7195 Ice Spike · Deals 1219 Physical Damage (physical) · Targets near point of impact take 819 Frost Damage 0 0 0 1500 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 1500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 · Deals $1 Physical Damage (physical) · Targets near point of impact take $2 Frost Damage Magicka 0.0000682 1.19966 18.4368 1 1845.29 Magicka -0.0000022 0.799761 19.2689 1 1236.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> (physical) · Targets near point of impact take <<2>> PrevNextNext2Base
View 7218 7218 Flame Cloak Over 8 seconds: · Absorbs up to 1919 damage · Deals 157 Flame Damage per second to nearby enemies 8000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Over 8 seconds: · Absorbs up to $1 damage · Deals $2 Flame Damage per second to nearby enemies Health 0.120071 0 -2.08969 1 1952.33 Magicka -0.0000304 0.157579 -0.107653 0.999986 239.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Over <<1>>: · Absorbs up to <<2>> damage · Deals <<3>> per second to nearby enemies PrevNextNext2Base
View 7338 7338 Entropic Collapse · Deals 1619 Magic Damage · Staggers enemy 500 cm 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Magic Damage · Staggers enemy 500 cm Magicka 0.0000595 1.59967 18.4822 1 2454.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · Staggers enemy <<2>> cm PrevNextNext2Base
View 7802 7802 Ice Arrow · 918 damage to enemy · Chill: Slow 20% per stack, lasts 5 seconds 0 0 0 1500 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 1500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Damage::19::19 1 · $1 damage to enemy · Chill: Slow 20% per stack, lasts 5 seconds Magicka -0.0000566 0.900484 18.3091 1 1387.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · <<1>> damage to enemy · |cdc2222Chill|r: Slow <<2>> per stack, lasts <<3>> PrevNextNext2Base
View 8690 8690 Telekinetic Push · 819 Magic Damage to enemy · Knockback 10m 0 0 0 0 Enemy 0 500 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · $1 Magic Damage to enemy · Knockback 10m Magicka -0.0000022 0.799761 19.2689 1 1236.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · <<1>> to enemy · Knockback 10m PrevNextNext2Base
View 10905 10905 Resurgence · Removes 1 heal over time effect · Restores 1269 health 0 0 0 0 Ally 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Removes 1 heal over time effect · Restores $1 health Magicka 0.0000229 1.24973 19.0478 1 1921.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Removes 1 heal over time effect · Restores <<1>> health PrevNextNext2Base
View 16734 16734 Streak · Teleport 15 meters forward · Deals 1600 Shock Damage to enemies in your path 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Teleport 15 meters forward · Deals $1 Shock Damage to enemies in your path Magicka 0.0000595 1.59967 -0.517764 1 2435.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Teleport 15 meters forward · Deals <<1>> to enemies in your path PrevNextNext2Base
View 20805 20805 Molten Whip Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 85 for 15 seconds. This effect stacks up to 3 times. 0 0 0 0 1148,1148 Enemy 0 700 0 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23806 23813 0 Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage. 1 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 85 for 15 seconds. This effect stacks up to 3 times. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of <<2>>, increasing the damage of your next <<3>> by <<4>> and your Weapon and Spell Damage by <<5>> for <<6>>. This effect stacks up to 3 times. PrevNextBase
View 23813 20805 Molten Whip Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 90 for 15 seconds. This effect stacks up to 3 times. 0 0 0 0 1148,1148 Enemy 0 700 0 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 20805 23816 0 Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage. 1 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 90 for 15 seconds. This effect stacks up to 3 times. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of <<2>>, increasing the damage of your next <<3>> by <<4>> and your Weapon and Spell Damage by <<5>> for <<6>>. This effect stacks up to 3 times. PrevNextBase
View 23816 20805 Molten Whip Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 95 for 15 seconds. This effect stacks up to 3 times. 0 0 0 0 1148,1148 Enemy 0 700 0 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23813 23819 0 Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage. 1 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 95 for 15 seconds. This effect stacks up to 3 times. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of <<2>>, increasing the damage of your next <<3>> by <<4>> and your Weapon and Spell Damage by <<5>> for <<6>>. This effect stacks up to 3 times. PrevNextBase
View 23819 20805 Molten Whip Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 100 for 15 seconds. This effect stacks up to 3 times. 0 0 0 0 1148,1148 Enemy 0 700 0 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23816 0 0 Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage. 1 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 100 for 15 seconds. This effect stacks up to 3 times. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of <<2>>, increasing the damage of your next <<3>> by <<4>> and your Weapon and Spell Damage by <<5>> for <<6>>. This effect stacks up to 3 times. PrevBase
View 20816 20816 Flame Lash Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2672 Flame Damage and healing you for 2672 Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23806 23831 0 Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you. 3 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal $2 Flame Damage and healing you for $3 Health. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into <<2>>, allowing you to lash an enemy at half cost to deal <<3>> and healing you for <<4>> Health. PrevNextBase
View 23831 20816 Flame Lash Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2701 Flame Damage and healing you for 2701 Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 20816 23916 0 Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you. 3 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal $2 Flame Damage and healing you for $3 Health. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.120087 1.2609 -0.832086 1 3499.9 Ultimate 0.120087 1.2609 -0.832086 1 3499.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into <<2>>, allowing you to lash an enemy at half cost to deal <<3>> and healing you for <<4>> Health. PrevNextBase
View 23916 20816 Flame Lash Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2730 Flame Damage and healing you for 2730 Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23831 23924 0 Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you. 3 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal $2 Flame Damage and healing you for $3 Health. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.121356 1.27497 -0.954819 1 3537.81 Ultimate 0.121356 1.27497 -0.954819 1 3537.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into <<2>>, allowing you to lash an enemy at half cost to deal <<3>> and healing you for <<4>> Health. PrevNextBase
View 23924 20816 Flame Lash Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2760 Flame Damage and healing you for 2760 Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23916 0 0 Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you. 3 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal $2 Flame Damage and healing you for $3 Health. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.122676 1.28826 -0.147603 1 3576.24 Ultimate 0.122676 1.28826 -0.147603 1 3576.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into <<2>>, allowing you to lash an enemy at half cost to deal <<3>> and healing you for <<4>> Health. PrevBase
View 21052 21052 Burn Over 8 seconds: · Absorbs up to 1919 damage · Deals 157 Flame Damage per second to nearby enemies 0 0 0 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Over 8 seconds: · Absorbs up to $1 damage · Deals $2 Flame Damage per second to nearby enemies Health 0.120071 0 -2.08969 1 1952.33 Magicka -0.0000304 0.157579 -0.107653 0.999986 239.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Over <<1>>: · Absorbs up to <<2>> damage · Deals <<3>> per second to nearby enemies PrevNextNext2Base
View 22110 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 1 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 22057 24129 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevNextBase
View 22138 22138 Radial Sweep Swing your Aedric spear around with holy vengeance, dealing 2249 Magic Damage to all nearby enemies and an additional 1124 Magic Damage every 2 seconds for 6 seconds. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 1 0 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 0 23782 0 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. NextBase
View 23782 22138 Radial Sweep Swing your Aedric spear around with holy vengeance, dealing 2273 Magic Damage to all nearby enemies and an additional 1136 Magic Damage every 2 seconds for 6 seconds. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 2 0 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 22138 23783 0 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Ultimate 0.0504938 0.530897 -0.978502 0.999999 1472.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. PrevNextBase
View 23784 22138 Radial Sweep Swing your Aedric spear around with holy vengeance, dealing 2323 Magic Damage to all nearby enemies and an additional 1161 Magic Damage every 2 seconds for 6 seconds. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 4 0 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 23783 22144 22139 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Ultimate 0.0516273 0.542238 -1.07044 0.999999 1504.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. PrevNextNext2Base
View 22139 22139 Crescent Sweep Swing your Aedric spear around with holy vengeance, dealing 2323 Magic Damage to all nearby enemies and an additional 1161 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 1 2 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 22138 23785 0 Deals additional damage to enemies in front of you. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. Enemies in your path will be hit for <<5>> more damage. PrevNextBase
View 22144 22144 Everlasting Sweep Swing your Aedric spear around with holy vengeance, dealing 2323 Physical Damage to all nearby enemies and an additional 1161 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. 10000 0 0 400 75 Area 0 0 800 0 0 0 1 1 1 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 22138 23792 0 Deals Physical Damage and increases the duration, which further increases for each enemy hit. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Physical Damage to all nearby enemies and an additional $2 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. The duration is extended by |cffffff2|r seconds for each enemy hit. PrevNextBase
View 22223 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2698 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 0 27388 0 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. NextBase
View 27388 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2727 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27392 0 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.121141 1.27514 -1.50378 1 3534.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27392 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2757 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27388 27396 0 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.122473 1.28877 -1.2644 1 3573.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 24198 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3412 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24201 0 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. PrevNextBase
View 22304 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2530 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 0 27334 0 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. NextBase
View 23492 23492 Greater Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1461 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23634 30564 0 Increases the health and damage of the atronach. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0649763 0.682597 -1.02401 0.999999 1893.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30564 23492 Greater Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1477 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23492 30569 0 Increases the health and damage of the atronach. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.065634 0.690039 -0.445396 0.999999 1914.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30569 23492 Greater Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1493 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30564 30575 0 Increases the health and damage of the atronach. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0663535 0.697554 -0.614015 0.999999 1934.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30575 23492 Greater Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1509 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30569 0 0 Increases the health and damage of the atronach. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0670818 0.705114 -0.952493 0.999999 1955.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevBase
View 23495 23495 Summon Charged Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2249 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23634 30543 0 The atronach now uses a powerful area of effect attack, which always applies Concussion. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it. Enemies hit are afflicted with the <<5>> status effect. An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. PrevNextBase
View 30543 23495 Summon Charged Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2273 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2273 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23495 30548 0 The atronach now uses a powerful area of effect attack, which always applies Concussion. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it. Enemies hit are afflicted with the <<5>> status effect. An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. PrevNextBase
View 30553 23495 Summon Charged Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2323 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2323 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30548 0 0 The atronach now uses a powerful area of effect attack, which always applies Concussion. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it. Enemies hit are afflicted with the <<5>> status effect. An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. PrevBase
View 23634 23634 Summon Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1124 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 275 Ground 0 2800 600 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 0 30528 0 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. NextBase
View 30528 23634 Summon Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1124 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 250 Ground 0 2800 600 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23634 30533 0 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30533 23634 Summon Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1124 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 225 Ground 0 2800 600 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30528 30538 0 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30538 23634 Summon Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1124 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30533 23492 23495 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextNext2Base
View 23806 23806 Lava Whip Lash an enemy with flame, dealing 2249 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 0 20803 0 1 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobile or stunned, you set them Off Balance. NextBase
View 20803 23806 Lava Whip Lash an enemy with flame, dealing 2273 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23806 23809 0 1 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobile or stunned, you set them Off Balance. PrevNextBase
View 23811 23806 Lava Whip Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23809 20805 20816 1 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobile or stunned, you set them Off Balance. PrevNextNext2Base
View 24326 24326 Daedric Curse Curse an enemy with a destructive rune, dealing 2812 Magic Damage to the target and 1293 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. 6000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 0 30491 0 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Ultimate 0.0576469 0.60351 -2.58022 0.999999 1675.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. You can have only one <<4>> active at a time. NextBase
View 30495 24326 Daedric Curse Curse an enemy with a destructive rune, dealing 2873 Magic Damage to the target and 1321 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. 6000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30491 30499 0 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. Ultimate 0.127835 1.34134 -2.6385 1 3723.05 Ultimate 0.0588715 0.616996 -2.89069 0.999999 1711.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. You can have only one <<4>> active at a time. PrevNextBase
View 30519 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2967 Magic Damage to the target and 1364 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2967 Magic Damage to the target and 1364 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30515 30523 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Ultimate 0.0606854 0.637583 -1.64874 0.999999 1767.95 Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Ultimate 0.0606854 0.637583 -1.64874 0.999999 1767.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 30523 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30519 0 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Ultimate 0.0613655 0.64424 -1.58204 0.999999 1787.24 Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Ultimate 0.0613655 0.64424 -1.58204 0.999999 1787.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevBase
View 24785 24785 Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2249 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2024 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 0 30348 0 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0898982 0.945377 -0.040491 1 2622.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. NextBase
View 30348 24785 Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2273 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2046 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24785 30351 0 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Ultimate 0.0909038 0.955713 -0.667629 1 2651.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30354 24785 Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2323 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2090 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30351 24806 24804 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Ultimate 0.0928304 0.976808 -0.666871 1 2708.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextNext2Base
View 24792 24792 Light Attack (Overload) · Deals 2249 Shock Damage 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Shock Damage Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> PrevNextNext2Base
View 24804 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2323 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2091 Shock Damage. The attacks restore 1110 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24785 30371 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1110 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 24806 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2556 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2300 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24785 30358 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Ultimate 0.102346 1.07377 -1.99915 1 2980.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 24828 24828 Daedric Mines Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2530 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 0 29889 0 1 Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. NextBase
View 24834 24834 Daedric Refuge Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3477 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24828 29949 0 Converts the mines into protective wards that shield you or allies when they activate. 1 Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. Ultimate 0.289741 -0.0000957 -0.102988 1 3816.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. PrevNextBase
View 29929 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2671 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29919 29939 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 36154 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3412 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 2 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36160 0 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. PrevNextBase
View 25255 25255 Veiled Strike Slash an enemy, dealing 2249 Magic Damage. If you strike an enemy from their flank you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 0 36217 0 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. NextBase
View 36217 25255 Veiled Strike Slash an enemy, dealing 2273 Magic Damage. If you strike an enemy from their flank you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 25255 36220 0 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. PrevNextBase
View 36223 25255 Veiled Strike Slash an enemy, dealing 2323 Magic Damage. If you strike an enemy from their flank you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36220 25260 25267 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. PrevNextNext2Base
View 25260 25260 Surprise Attack Slash an enemy, dealing 2323 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 1 1 0 0 0 Power 0 0 2 Class Shadow Nightblade 25255 25255 36226 0 Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy. 1 Slash an enemy, dealing $1 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>> and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every <<2>>. PrevNextBase
View 25267 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 12 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 25255 36238 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 12 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevNextBase
View 36238 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 13 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 25267 36241 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 13 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevNextBase
View 36241 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 14 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36238 36244 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 14 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevNextBase
View 36244 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 15 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36241 0 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 15 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevBase
View 25411 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 10000 300 1000 0 200 Area 0 0 500 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 0 37686 0 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. NextBase
View 37686 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 11000 300 1000 0 200 Area 0 0 500 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 25411 37691 0 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. PrevNextBase
View 37691 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 12000 300 1000 0 200 Area 0 0 500 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37686 37696 0 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. PrevNextBase
View 37696 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37691 36493 36485 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. PrevNextNext2Base
View 39962 28279 Uppercut Slam an enemy with an upward swing, dealing 2615 Physical Damage. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 2 0 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 28279 39965 0 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Ultimate 0.116245 1.22084 -1.02046 1 3388.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. PrevNextBase
View 39965 28279 Uppercut Slam an enemy with an upward swing, dealing 2643 Physical Damage. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 3 0 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 39962 39968 0 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Ultimate 0.117474 1.23431 -0.981677 1 3425 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. PrevNextBase
View 39968 28279 Uppercut Slam an enemy with an upward swing, dealing 2672 Physical Damage. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 4 0 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 39965 38814 38807 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Ultimate 0.118893 1.24702 -1.98132 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. PrevNextNext2Base
View 28308 28308 Shattering Spines Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1916 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3780 Area 0 0 1800 0 0 0 1 1 1 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28025 30089 0 The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. 1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.0851761 0.895253 -1.20061 1 2483.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased. Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. PrevNextBase
View 30103 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2671 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 3 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30098 30107 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevNextBase
View 28365 28365 Power Bash Strike an enemy full-force with your shield, dealing 2249 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. 0 0 0 0 2700 Enemy 0 700 0 0 0 0 1 1 0 38 0 0 0 Power 0 0 6 Weapon One Hand and Shield 28365 0 41429 0 1 Strike an enemy full-force with your shield, dealing $1 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike an enemy full-force with your shield, dealing <<1>>. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. NextBase
View 41429 28365 Power Bash Strike an enemy full-force with your shield, dealing 2273 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. 0 0 0 0 2700 Enemy 0 700 0 0 0 0 1 2 0 38 0 0 0 Power 0 0 6 Weapon One Hand and Shield 28365 28365 41432 0 1 Strike an enemy full-force with your shield, dealing $1 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike an enemy full-force with your shield, dealing <<1>>. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. PrevNextBase
View 41435 28365 Power Bash Strike an enemy full-force with your shield, dealing 2323 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. 0 0 0 0 2700 Enemy 0 700 0 0 0 0 1 4 0 38 0 0 0 Power 0 0 6 Weapon One Hand and Shield 28365 41432 38455 38452 1 Strike an enemy full-force with your shield, dealing $1 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike an enemy full-force with your shield, dealing <<1>>. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. PrevNextNext2Base
View 29032 29032 Stonefist Crush the earth beneath you, dealing 2249 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing 2249 Physical Damage, up to 3 times. The final cast stuns enemies hit for 2.5 seconds. 10000 0 0 600 2295 Area 0 2800 600 0 0 0 1 1 0 1 600 0 0 Power 0 0 2 Class Earthen Heart Dragonknight 29032 0 32190 0 2 Crush the earth beneath you, dealing $1 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing $2 Physical Damage, up to 3 times. The final cast stuns enemies hit for 2.5 seconds. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush the earth beneath you, dealing <<1>> to all enemies within |cffffff6|r meters of you. Debris ripped from the ground is held around you for <<2>>. Activating the ability again allows you to launch part of the debris at an enemy, dealing <<3>>, up to |cffffff3|r times. The final cast stuns enemies hit for <<4>>. NextBase
View 32190 29032 Stonefist Crush the earth beneath you, dealing 2273 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing 2273 Physical Damage, up to 3 times. The final cast stuns enemies hit for 2.5 seconds. 10000 0 0 600 2295 Area 0 2800 600 0 0 0 1 2 0 1 600 0 0 Power 0 0 2 Class Earthen Heart Dragonknight 29032 29032 32192 0 2 Crush the earth beneath you, dealing $1 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing $2 Physical Damage, up to 3 times. The final cast stuns enemies hit for 2.5 seconds. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush the earth beneath you, dealing <<1>> to all enemies within |cffffff6|r meters of you. Debris ripped from the ground is held around you for <<2>>. Activating the ability again allows you to launch part of the debris at an enemy, dealing <<3>>, up to |cffffff3|r times. The final cast stuns enemies hit for <<4>>. PrevNextBase
View 32194 29032 Stonefist Crush the earth beneath you, dealing 2323 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing 2323 Physical Damage, up to 3 times. The final cast stuns enemies hit for 2.5 seconds. 10000 0 0 600 2295 Area 0 2800 600 0 0 0 1 4 0 1 600 0 0 Power 0 0 2 Class Earthen Heart Dragonknight 29032 32192 31820 31816 2 Crush the earth beneath you, dealing $1 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing $2 Physical Damage, up to 3 times. The final cast stuns enemies hit for 2.5 seconds. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush the earth beneath you, dealing <<1>> to all enemies within |cffffff6|r meters of you. Debris ripped from the ground is held around you for <<2>>. Activating the ability again allows you to launch part of the debris at an enemy, dealing <<3>>, up to |cffffff3|r times. The final cast stuns enemies hit for <<4>>. PrevNextNext2Base
View 31632 31632 Fire Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2249 Flame Damage. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 1 0 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 0 42293 0 1 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>>. NextBase
View 42293 31632 Fire Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2273 Flame Damage. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 2 0 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 31632 42299 0 1 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>>. PrevNextBase
View 42305 31632 Fire Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 4 0 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 42299 40470 40465 1 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>>. PrevNextNext2Base
View 31816 31816 Stone Giant Crush the earth beneath you, dealing 2323 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing 2323 Physical Damage, up to 3 times. The final cast stuns for 2.5 seconds. Each hit applies Stagger, increasing damage taken by 50 per stack for 5 seconds. 10000 0 0 600 2295 Area 0 2800 600 0 0 0 1 1 2 1 600 0 0 Power 0 0 2 Class Earthen Heart Dragonknight 29032 29032 32203 0 Enemies hit are affected with Stagger, causing them to take bonus damage from all attacks. 2 Crush the earth beneath you, dealing $1 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing $2 Physical Damage, up to 3 times. The final cast stuns for 2.5 seconds. Each hit applies Stagger, increasing damage taken by 50 per stack for 5 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush the earth beneath you, dealing <<1>> to all enemies within |cffffff6|r meters of you. Debris ripped from the ground is held around you for <<2>>. Activating the ability again allows you to launch part of the debris at an enemy, dealing <<3>>, up to |cffffff3|r times. The final cast stuns for <<4>>. Each hit applies Stagger, increasing damage taken by <<5>> per stack for <<6>>. PrevNextBase
View 32203 31816 Stone Giant Crush the earth beneath you, dealing 2323 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing 2323 Physical Damage, up to 3 times. The final cast stuns for 2.5 seconds. Each hit applies Stagger, increasing damage taken by 55 per stack for 5 seconds. 10000 0 0 600 2295 Area 0 2800 600 0 0 0 1 2 2 1 600 0 0 Power 0 0 2 Class Earthen Heart Dragonknight 29032 31816 32204 0 Enemies hit are affected with Stagger, causing them to take bonus damage from all attacks. 2 Crush the earth beneath you, dealing $1 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing $2 Physical Damage, up to 3 times. The final cast stuns for 2.5 seconds. Each hit applies Stagger, increasing damage taken by 55 per stack for 5 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush the earth beneath you, dealing <<1>> to all enemies within |cffffff6|r meters of you. Debris ripped from the ground is held around you for <<2>>. Activating the ability again allows you to launch part of the debris at an enemy, dealing <<3>>, up to |cffffff3|r times. The final cast stuns for <<4>>. Each hit applies Stagger, increasing damage taken by <<5>> per stack for <<6>>. PrevNextBase
View 32204 31816 Stone Giant Crush the earth beneath you, dealing 2323 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing 2323 Physical Damage, up to 3 times. The final cast stuns for 2.5 seconds. Each hit applies Stagger, increasing damage taken by 60 per stack for 5 seconds. 10000 0 0 600 2295 Area 0 2800 600 0 0 0 1 3 2 1 600 0 0 Power 0 0 2 Class Earthen Heart Dragonknight 29032 32203 32205 0 Enemies hit are affected with Stagger, causing them to take bonus damage from all attacks. 2 Crush the earth beneath you, dealing $1 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing $2 Physical Damage, up to 3 times. The final cast stuns for 2.5 seconds. Each hit applies Stagger, increasing damage taken by 60 per stack for 5 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush the earth beneath you, dealing <<1>> to all enemies within |cffffff6|r meters of you. Debris ripped from the ground is held around you for <<2>>. Activating the ability again allows you to launch part of the debris at an enemy, dealing <<3>>, up to |cffffff3|r times. The final cast stuns for <<4>>. Each hit applies Stagger, increasing damage taken by <<5>> per stack for <<6>>. PrevNextBase
View 32205 31816 Stone Giant Crush the earth beneath you, dealing 2323 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing 2323 Physical Damage, up to 3 times. The final cast stuns for 2.5 seconds. Each hit applies Stagger, increasing damage taken by 65 per stack for 5 seconds. 10000 0 0 600 2295 Area 0 2800 600 0 0 0 1 4 2 1 600 0 0 Power 0 0 2 Class Earthen Heart Dragonknight 29032 32204 0 0 Enemies hit are affected with Stagger, causing them to take bonus damage from all attacks. 2 Crush the earth beneath you, dealing $1 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds. Activating the ability again allows you to launch part of the debris at an enemy, dealing $2 Physical Damage, up to 3 times. The final cast stuns for 2.5 seconds. Each hit applies Stagger, increasing damage taken by 65 per stack for 5 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush the earth beneath you, dealing <<1>> to all enemies within |cffffff6|r meters of you. Debris ripped from the ground is held around you for <<2>>. Activating the ability again allows you to launch part of the debris at an enemy, dealing <<3>>, up to |cffffff3|r times. The final cast stuns for <<4>>. Each hit applies Stagger, increasing damage taken by <<5>> per stack for <<6>>. PrevBase
View 33642 32722 Coagulating Blood Draw on your draconic blood to heal for 2967, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 33638 33646 0 Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. 1 Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. PrevNextBase
View 33646 32722 Coagulating Blood Draw on your draconic blood to heal for 2999, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 33642 0 0 Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. 1 Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. PrevBase
View 32893 32893 Eviscerate Rend an enemy, dealing 2249 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 0 41864 0 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. NextBase
View 41864 32893 Eviscerate Rend an enemy, dealing 2273 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 32893 41865 0 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. PrevNextBase
View 41866 32893 Eviscerate Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 41865 38949 38956 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. PrevNextNext2Base
View 36098 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3412 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36104 0 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 37514 33398 Death Stroke Ravage an enemy with a swift strike, dealing 3677 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 3 0 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37510 37518 0 1 Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. Ultimate 0.163468 1.71745 -1.99733 1 4765.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. PrevNextBase
View 34446 34446 Thundrous Streak · Teleport 15 meters forward · Deals 1600 Shock Damage to enemies in your path 0 0 0 0 0 50000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Teleport 15 meters forward · Deals $1 Shock Damage to enemies in your path Magicka 0.0000595 1.59967 -0.517764 1 2435.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Teleport 15 meters forward · Deals <<1>> to enemies in your path PrevNextNext2Base
View 36139 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3561 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36134 36144 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevNextBase
View 36144 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3600 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36139 0 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevBase
View 34838 34838 Funnel Health Steal an enemy's life force, dealing 1549 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 33291 35933 0 Heals an additional target. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0688946 0.722807 -0.702206 1 2007.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or |cffffff2|r other nearby allies for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 36200 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3561 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 620 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 3 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36193 36207 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.0276889 0.289192 -1.90179 0.999996 803.333 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36207 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3600 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 627 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 4 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36200 0 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.0279558 0.292298 -1.26599 0.999995 812.286 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevBase
View 36179 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3561 Health and an additional 9280 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 3 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36172 36186 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.412955 4.33296 -8.99825 0.999998 12026.7 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevNextBase
View 36186 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3600 Health and an additional 9384 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 4 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36179 0 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.417594 4.37739 -5.42735 0.999999 12158.9 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevBase
View 35713 35713 Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2812 Physical Damage to enemies in front of you and an additional 3372 Physical Damage over 6 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 1 0 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 0 42554 0 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Ultimate 0.149881 1.57516 -1.80982 1 4369.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. NextBase
View 42560 35713 Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2873 Physical Damage to enemies in front of you and an additional 3444 Physical Damage over 6 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 3 0 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42554 42566 0 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. Ultimate 0.127835 1.34134 -2.6385 1 3723.05 Ultimate 0.153084 1.61 -2.462 0.999999 4464 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. PrevNextBase
View 36493 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 25411 37734 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37734 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 36493 37739 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37739 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37734 37744 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37744 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37739 0 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevBase
View 37232 37232 Steadfast Ward Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2249 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. 6000 0 0 0 4590 Area 0 0 2800 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 0 41306 0 1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. NextBase
View 41306 37232 Steadfast Ward Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2273 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. 6000 0 0 0 4590 Area 0 0 2800 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 37232 41308 0 1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. PrevNextBase
View 41310 37232 Steadfast Ward Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2323 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. 6000 0 0 0 4590 Area 0 0 2800 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 41308 40130 40126 1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. PrevNextNext2Base
View 37243 37243 Blessing of Protection Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 1 0 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 0 41139 0 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. NextBase
View 38452 38452 Power Slam Strike an enemy full-force with your shield, dealing 2323 Physical Damage. While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 47%. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. 0 0 0 0 2700 Enemy 0 700 0 0 0 0 1 1 2 38 0 0 0 Power 0 0 6 Weapon One Hand and Shield 28365 28365 41453 0 Blocking any attack reduces the cost of your next Power Slam. 1 Strike an enemy full-force with your shield, dealing $1 Physical Damage. While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 47%. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike an enemy full-force with your shield, dealing <<1>>. While slotted, blocking any attack grants you <<2>>, which reduces the cost of your next <<3>> cast within <<4>> by <<5>>. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. PrevNextBase
View 38685 38685 Lethal Arrow Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. 0 0 0 800 2700 Enemy 0 3500 0 0 0 0 1 1 1 2 800 0 0 Power 0 0 2 Weapon Bow 28882 28882 40893 0 Deals Poison Damage and always applies the Poisoned status effect. Also applies Minor Defile to the enemy. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the Poisoned status effect. Also afflicts enemy with <<2>>, which reduces their healing received and damage shield strength by <<3>> for <<4>>. PrevNextBase
View 38687 38687 Focused Aim Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. 0 0 0 800 2700 Enemy 0 4000 0 0 0 0 1 1 2 2 800 0 0 Power 0 0 2 Weapon Bow 28882 28882 40899 0 Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. PrevNextBase
View 40899 38687 Focused Aim Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. 0 0 0 800 2610 Enemy 0 4000 0 0 0 0 1 2 2 2 800 0 0 Power 0 0 2 Weapon Bow 28882 38687 40903 0 Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. PrevNextBase
View 40903 38687 Focused Aim Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. 0 0 0 800 2520 Enemy 0 4000 0 0 0 0 1 3 2 2 800 0 0 Power 0 0 2 Weapon Bow 28882 40899 40907 0 Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. PrevNextBase
View 40907 38687 Focused Aim Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. 0 0 0 800 2430 Enemy 0 4000 0 0 0 0 1 4 2 2 800 0 0 Power 0 0 2 Weapon Bow 28882 40903 0 0 Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. PrevBase
View 40000 38807 Wrecking Blow Slam an enemy with an upward swing, dealing 2701 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 2 2 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 38807 40004 0 Grants you Empower and Major Berserk after casting. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. Ultimate 0.120087 1.2609 -0.832086 1 3499.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. PrevNextBase
View 39976 38814 Dizzying Swing Slam an enemy with an upward swing, dealing 2701 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 2 1 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 38814 39980 0 Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Ultimate 0.120087 1.2609 -0.832086 1 3499.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>. Hitting an enemy that is already Off Balance stuns them for <<3>>. Targets that are immune to Off Balance are snared by <<4>> for <<5>>. PrevNextBase
View 38949 38949 Blood for Blood Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 60% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 1 1 0 0 0 Unknown (32) 0 0 2 World Vampire 32893 32893 41900 0 Costs Health to cast, but greatly increases the execute scaling. After casting the ability, you cannot be healed by allies for a short duration. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 60% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for <<4>>. PrevNextBase
View 41900 38949 Blood for Blood Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 65% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 1 1 0 0 0 Unknown (32) 0 0 2 World Vampire 32893 38949 41901 0 Costs Health to cast, but greatly increases the execute scaling. After casting the ability, you cannot be healed by allies for a short duration. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 65% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for <<4>>. PrevNextBase
View 41901 38949 Blood for Blood Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 70% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 1 1 0 0 0 Unknown (32) 0 0 2 World Vampire 32893 41900 41902 0 Costs Health to cast, but greatly increases the execute scaling. After casting the ability, you cannot be healed by allies for a short duration. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 70% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for <<4>>. PrevNextBase
View 41902 38949 Blood for Blood Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 75% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 1 1 0 0 0 Unknown (32) 0 0 2 World Vampire 32893 41901 0 0 Costs Health to cast, but greatly increases the execute scaling. After casting the ability, you cannot be healed by allies for a short duration. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 75% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for <<4>>. PrevBase
View 38956 38956 Arterial Burst Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 32893 41879 0 Will always be a Critical Strike if you cast it while under half Health. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. PrevNextBase
View 39182 39182 Harness Magicka Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 30%. This effect can occur up to 3 times. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 1 2 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 29338 41115 0 Restores Magicka whenever you absorb damage. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 30%. This effect can occur up to 3 times. Magicka with Health Cap 0.30997 0.5 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. PrevNextBase
View 41115 39182 Harness Magicka Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 31%. This effect can occur up to 3 times. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 2 2 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 39182 41118 0 Restores Magicka whenever you absorb damage. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 31%. This effect can occur up to 3 times. Magicka with Health Cap 0.30997 0.5 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. PrevNextBase
View 41118 39182 Harness Magicka Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 32%. This effect can occur up to 3 times. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 3 2 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41115 41121 0 Restores Magicka whenever you absorb damage. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 32%. This effect can occur up to 3 times. Magicka with Health Cap 0.30997 0.5 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. PrevNextBase
View 41121 39182 Harness Magicka Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 33%. This effect can occur up to 3 times. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 4 2 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41118 0 0 Restores Magicka whenever you absorb damage. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 33%. This effect can occur up to 3 times. Magicka with Health Cap 0.30997 0.5 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. PrevBase
View 39186 39186 Dampen Magic Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 3%. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 1 1 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 29338 41109 0 Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 3%. Magicka with Health Cap 0.30997 0.6 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff60|r% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by <<3>>%. PrevNextBase
View 41109 39186 Dampen Magic Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 4%. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 2 1 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 39186 41111 0 Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 4%. Magicka with Health Cap 0.30997 0.6 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff60|r% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by <<3>>%. PrevNextBase
View 41111 39186 Dampen Magic Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 5%. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 3 1 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41109 41113 0 Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 5%. Magicka with Health Cap 0.30997 0.6 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff60|r% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by <<3>>%. PrevNextBase
View 41113 39186 Dampen Magic Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 6%. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 4 1 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41111 0 0 Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 6%. Magicka with Health Cap 0.30997 0.6 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff60|r% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by <<3>>%. PrevBase
View 39270 39270 Soul Strike Burn an enemy from the inside with soulfire, dealing 14340 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 0 0 1 0 1 1 0 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 0 43089 0 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.638543 6.69031 -14.1462 1 18580.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. NextBase
View 40126 40126 Healing Ward Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2323 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. While the shield persists, the target is healed for 33% of the shield's remaining strength every second. 6000 0 0 0 4590 Area 0 0 2800 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 37232 41312 0 Heals target based on the shield's strength every second it persists. 1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. While the shield persists, the target is healed for 33% of the shield's remaining strength every second. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. While the shield persists, the target is healed for <<3>>% of the shield's remaining strength every second. PrevNextBase
View 40130 40130 Ward Ally Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs 2323 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. 6000 0 0 0 4590 Area 0 0 2800 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 37232 41294 0 Cast two shields instead of one, with one shield always on yourself. Reduces the cost as the ability ranks up. 1 Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. PrevNextBase
View 41294 40130 Ward Ally Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs 2323 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. 6000 0 0 0 4500 Area 0 0 2800 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 40130 41298 0 Cast two shields instead of one, with one shield always on yourself. Reduces the cost as the ability ranks up. 1 Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. PrevNextBase
View 41298 40130 Ward Ally Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs 2323 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. 6000 0 0 0 4410 Area 0 0 2800 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 41294 41302 0 Cast two shields instead of one, with one shield always on yourself. Reduces the cost as the ability ranks up. 1 Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. PrevNextBase
View 41302 40130 Ward Ally Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs 2323 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. 6000 0 0 0 4320 Area 0 0 2800 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 41298 0 0 Cast two shields instead of one, with one shield always on yourself. Reduces the cost as the ability ranks up. 1 Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. PrevBase
View 42595 40158 Dawnbreaker of Smiting Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3561 Physical Damage to enemies in front of you, an additional 4269 Physical Damage over 6 seconds, and stunning them for 2 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 3 2 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42592 42598 0 Increases the damage and stuns enemies hit. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.190305 1.99561 -9.82148 1 5534 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. PrevNextBase
View 42598 40158 Dawnbreaker of Smiting Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3600 Physical Damage to enemies in front of you, an additional 4314 Physical Damage over 6 seconds, and stunning them for 2 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 4 2 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42595 0 0 Increases the damage and stuns enemies hit. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.192014 2.01844 -8.28418 0.999999 5592.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. PrevBase
View 40465 40465 Scalding Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage and an additional 2783 Flame Damage over 22 seconds. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 1 2 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 31632 42335 0 The rune also deals additional damage over time. 2 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage and an additional $2 Flame Damage over 22 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.124161 1.30004 -10.3945 0.999988 3606.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>> and an additional <<3>> over <<4>>. PrevNextBase
View 42335 40465 Scalding Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage and an additional 2805 Flame Damage over 22 seconds. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 2 2 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 40465 42342 0 The rune also deals additional damage over time. 2 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage and an additional $2 Flame Damage over 22 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.124773 1.31803 -13.7232 0.999989 3638.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>> and an additional <<3>> over <<4>>. PrevNextBase
View 42342 40465 Scalding Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage and an additional 2838 Flame Damage over 22 seconds. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 3 2 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 42335 42349 0 The rune also deals additional damage over time. 2 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage and an additional $2 Flame Damage over 22 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.126 1.33093 -9.72752 0.999976 3679.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>> and an additional <<3>> over <<4>>. PrevNextBase
View 42349 40465 Scalding Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage and an additional 2871 Flame Damage over 22 seconds. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 4 2 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 42342 0 0 The rune also deals additional damage over time. 2 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage and an additional $2 Flame Damage over 22 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.128876 1.34043 -20.8338 0.999976 3721.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>> and an additional <<3>> over <<4>>. PrevBase
View 40470 40470 Volcanic Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knocks them into the air, and stuns them for 3 seconds. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 1 1 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 31632 42311 0 The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up. 1 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage, knocks them into the air, and stuns them for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>>, knocks them into the air, and stuns them for <<3>>. PrevNextBase
View 42311 40470 Volcanic Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knocks them into the air, and stuns them for 3 seconds. 20000 2000 0 0 3150 Ground 0 2800 300 0 0 0 1 2 1 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 40470 42319 0 The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up. 1 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage, knocks them into the air, and stuns them for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>>, knocks them into the air, and stuns them for <<3>>. PrevNextBase
View 42319 40470 Volcanic Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knocks them into the air, and stuns them for 3 seconds. 20000 2000 0 0 3060 Ground 0 2800 300 0 0 0 1 3 1 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 42311 42327 0 The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up. 1 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage, knocks them into the air, and stuns them for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>>, knocks them into the air, and stuns them for <<3>>. PrevNextBase
View 42327 40470 Volcanic Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knocks them into the air, and stuns them for 3 seconds. 20000 2000 0 0 2970 Ground 0 2800 300 0 0 0 1 4 1 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 42319 0 0 The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up. 1 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage, knocks them into the air, and stuns them for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>>, knocks them into the air, and stuns them for <<3>>. PrevBase
View 46324 46324 Crystal Fragments Conjure dark crystals to bombard an enemy, dealing 2404 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 1 2 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 43714 47565 0 Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. PrevNextBase
View 49557 49557 Conjured Mines Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal 2530 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal $1 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summons 3 mines for <<1>>. Mines take 3 seconds to arm, then deal <<2>> to a nearby enemy. Enemies damaged by mines are immobilized for <<3>>. PrevNextNext2Base
View 49630 49630 Conjured Mines Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal 2530 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal $1 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summons 3 mines for <<1>>. Mines take 3 seconds to arm, then deal <<2>> to a nearby enemy. Enemies damaged by mines are immobilized for <<3>>. PrevNextNext2Base
View 50468 50468 Drain Soul Deals 3375 Magic Damage and heals player for 50% of current missing health. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Deals $1 Magic Damage and heals player for 50% of current missing health. Magicka 0.150006 1.57447 0.413548 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> and heals player for <<2>>% of current missing health. PrevNextNext2Base
View 50961 50961 Mass Paralysis Stun enemy for 4 seconds, affected targets take 3375 Magic Damage. 4000 0 0 0 Enemy 0 2800 500 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Stun enemy for 4 seconds, affected targets take $1 Magic Damage. Magicka 0.150006 1.57447 0.413548 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stun enemy for <<1>>, affected targets take <<2>>. PrevNextNext2Base
View 52765 52765 Volcanic Rune Creates a Fire Rune at target location for 20 seconds, dealing 2323 Flame Damage when an enemy enters the area of effect. Affected enemy is knocked into the air and stunned for AB_DURATION. 30000 2000 250 0 Enemy 0 3000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Creates a Fire Rune at target location for 20 seconds, dealing $1 Flame Damage when an enemy enters the area of effect. Affected enemy is knocked into the air and stunned for AB_DURATION. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Creates a Fire Rune at target location for <<1>>, dealing <<2>> when an enemy enters the area of effect. Affected enemy is knocked into the air and stunned for <<3>>. PrevNextNext2Base
View 53624 53624 Lightning Flood Creates a pool of lightning for 2 seconds that deals AB_MAGIC_DAMAGE every 0 seconds to enemies in area. A nearby ally may activate Conduit, instantly shocking nearby enemies for 2698 Shock Damage. 4000 500 500 0 0 2800 600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Creates a pool of lightning for 2 seconds that deals AB_MAGIC_DAMAGE every 0 seconds to enemies in area. A nearby ally may activate Conduit, instantly shocking nearby enemies for $1 Shock Damage. Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Creates a pool of lightning for <<1>> that deals <<2>> every <<3>> to enemies in area. A nearby ally may activate <<4>>, instantly shocking nearby enemies for <<5>>. PrevNextNext2Base
View 54264 54264 Lethal Arrow Deals 2404 Poison Damage and reduces target's healing taken by 6% for 4 seconds. 100% chance to apply poison status effect. 0 0 0 2000 Enemy 0 3000 0 0 0 0 0 -1 -1 -1 2000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Deals poison damage and applies the poison status effect. Reduces enemy's healing taken. 1 Deals $1 Poison Damage and reduces target's healing taken by 6% for 4 seconds. 100% chance to apply poison status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> and reduces target's healing taken by <<2>> for <<3>>. 100% chance to apply poison status effect. PrevNextNext2Base
View 54827 54827 Daedric Mines Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal 2530 Magic Damage to nearby enemies 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal $1 Magic Damage to nearby enemies Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon 4 mines in front of the cast for <<1>>. · Mines take 2 seconds to arm, then deal <<2>> to nearby enemies PrevNextNext2Base
View 58405 58405 Piercing Howl Crush an enemy with a deafening howl, dealing 2812 Physical Damage. Enemies who are facing you take 10% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 1 0 6 0 0 0 Power 0 0 5 World Werewolf 58405 0 58736 0 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. NextBase
View 58738 58405 Piercing Howl Crush an enemy with a deafening howl, dealing 2873 Physical Damage. Enemies who are facing you take 10% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 3 0 6 0 0 0 Power 0 0 5 World Werewolf 58405 58736 58740 0 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Ultimate 0.127835 1.34134 -2.6385 1 3723.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. PrevNextBase
View 58790 58742 Howl of Despair Crush an enemy with a deafening howl, dealing 2967 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 3 1 6 0 0 0 Power 0 0 5 World Werewolf 58405 58786 58794 0 Grants a synergy to you or allies that grants them Empower and Minor Force. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. PrevNextBase
View 58794 58742 Howl of Despair Crush an enemy with a deafening howl, dealing 2999 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 4 1 6 0 0 0 Power 0 0 5 World Werewolf 58405 58790 0 0 Grants a synergy to you or allies that grants them Empower and Minor Force. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. PrevBase
View 58855 58855 Infectious Claws Shred enemies in front of you with your tainted claws, dealing 2109 Disease Damage and an additional 3510 Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 1 0 9 0 0 0 Power 0 0 6 World Werewolf 58855 0 58857 0 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0936923 0.984229 0.396616 1 2732.52 Ultimate 0.156023 1.63786 -2.36797 0.999987 4548.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Enemies hit by the initial hit are afflicted with the Diseased status effect. NextBase
View 58904 58879 Claws of Life Shred enemies in front of you with your tainted claws, dealing 2225 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 65% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 3 2 9 0 0 0 Power 0 0 6 World Werewolf 58855 58901 58907 0 The damage over time heals you for a portion of the damage caused. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 65% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0988012 1.03993 -0.643647 1 2883.71 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevNextBase
View 58907 58879 Claws of Life Shred enemies in front of you with your tainted claws, dealing 2249 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 66% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 4 2 9 0 0 0 Power 0 0 6 World Werewolf 58855 58904 0 0 The damage over time heals you for a portion of the damage caused. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 66% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0998603 1.05122 -0.725156 1 2914.81 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevBase
View 59336 59336 Shockwave Deals up to 1201 damage to enemies near you. Greater damage is dealt to closer targets. 0 0 0 1000 Self 0 500 0 0 0 0 0 -1 -1 -1 1000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals up to $1 damage to enemies near you. Greater damage is dealt to closer targets. Magicka 0.0000682 1.19966 0.436766 1 1827.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals up to <<1>> damage to enemies near you. Greater damage is dealt to closer targets. PrevNextNext2Base
View 59338 59338 Shockwave Deals up to 1201 damage to enemies near you. Greater damage is dealt to closer targets. 0 0 0 0 0 1500 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals up to $1 damage to enemies near you. Greater damage is dealt to closer targets. Magicka 0.0000682 1.19966 0.436766 1 1827.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals up to <<1>> damage to enemies near you. Greater damage is dealt to closer targets. PrevNextNext2Base
View 65500 65500 Steel Cyclone Deals up to 1201 damage to enemies near you. Greater damage is dealt to closer targets. 500 0 0 0 Enemy 0 800 800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals up to $1 damage to enemies near you. Greater damage is dealt to closer targets. Magicka 0.0000682 1.19966 0.436766 1 1827.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals up to <<1>> damage to enemies near you. Greater damage is dealt to closer targets. PrevNextNext2Base
View 65715 65715 Enrage Knockback Deals up to 1201 damage to enemies near you. Greater damage is dealt to closer targets. 0 500 0 0 Area 0 0 1250 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals up to $1 damage to enemies near you. Greater damage is dealt to closer targets. Magicka 0.0000682 1.19966 0.436766 1 1827.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals up to <<1>> damage to enemies near you. Greater damage is dealt to closer targets. PrevNextNext2Base
View 68808 68808 Lightning Charge · Teleport 15 meters forward · Deals 1600 Shock Damage to enemies in your path 0 0 0 0 Enemy 0 2000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Teleport 15 meters forward · Deals $1 Shock Damage to enemies in your path Magicka 0.0000595 1.59967 -0.517764 1 2435.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Teleport 15 meters forward · Deals <<1>> to enemies in your path PrevNextNext2Base
View 68933 68933 Phoenix When you take damage while below 25% Health, gain a damage shield that absorbs 0 damage for 10 seconds and deals 1006 Flame Damage to nearby enemies. This effect can occur once every 1 minute and the damage scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Phoenix -1 -1 -1 -1 1 When you take damage while below 25% Health, gain a damage shield that absorbs 0 damage for 10 seconds and deals $1 Flame Damage to nearby enemies. This effect can occur once every 1 minute and the damage scales off the higher of your Weapon or Spell Damage. Magicka 0.0000601 1.00665 -1.49079 1 1531.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you take damage while below |cffffff25|r% Health, gain a damage shield that absorbs <<1>> damage for <<2>> and deals <<3>> to nearby enemies. This effect can occur once every <<4>> and the damage scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 70049 70049 Shockwave Deals up to 1201 damage to enemies near you. Greater damage is dealt to closer targets. 0 0 0 0 Area 0 0 1500 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals up to $1 damage to enemies near you. Greater damage is dealt to closer targets. Magicka 0.0000682 1.19966 0.436766 1 1827.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals up to <<1>> damage to enemies near you. Greater damage is dealt to closer targets. PrevNextNext2Base
View 72046 72046 Steel Cyclone Deals up to 1201 damage to enemies near you. Greater damage is dealt to closer targets. 0 0 0 0 Enemy 0 800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals up to $1 damage to enemies near you. Greater damage is dealt to closer targets. Magicka 0.0000682 1.19966 0.436766 1 1827.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals up to <<1>> damage to enemies near you. Greater damage is dealt to closer targets. PrevNextNext2Base
View 72257 72257 Volcanic Rune Creates a Fire Rune at target location for 20 seconds, dealing 2323 Flame Damage when an enemy enters the area of effect. Affected enemy is knocked into the air and stunned for AB_DURATION. 30000 2000 250 0 Enemy 0 3000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Creates a Fire Rune at target location for 20 seconds, dealing $1 Flame Damage when an enemy enters the area of effect. Affected enemy is knocked into the air and stunned for AB_DURATION. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Creates a Fire Rune at target location for <<1>>, dealing <<2>> when an enemy enters the area of effect. Affected enemy is knocked into the air and stunned for <<3>>. PrevNextNext2Base
View 72260 72260 Volcanic Rune Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal 2530 Magic Damage to nearby enemies 0 0 0 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal $1 Magic Damage to nearby enemies Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon 4 mines in front of the cast for <<1>>. · Mines take 2 seconds to arm, then deal <<2>> to nearby enemies PrevNextNext2Base
View 75927 75927 Eternal Hunt When you use Roll Dodge, you leave behind a rune that detonates when an enemy comes close, dealing 992 Poison Damage and immobilizing them for 1.5 seconds. This effect scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Eternal Hunt -1 -1 -1 -1 1 When you use Roll Dodge, you leave behind a rune that detonates when an enemy comes close, dealing $1 Poison Damage and immobilizing them for 1.5 seconds. This effect scales off the higher of your Weapon or Spell Damage. Magicka -0.0000601 0.993352 -0.509213 1 1510.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you use Roll Dodge, you leave behind a rune that detonates when an enemy comes close, dealing <<1>> and immobilizing them for <<2>>. This effect scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 86269 83216 Berserker Strike Strike at an enemy with a vicious blow, dealing 3412 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 2 0 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83216 86272 0 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. PrevNextBase
View 86291 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3561 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 3 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86287 86295 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevNextBase
View 86295 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3600 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 4 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86291 0 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevBase
View 83479 83479 Volcanic Rune Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal 2530 Magic Damage to nearby enemies 0 0 0 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal $1 Magic Damage to nearby enemies Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon 4 mines in front of the cast for <<1>>. · Mines take 2 seconds to arm, then deal <<2>> to nearby enemies PrevNextNext2Base
View 83552 83552 Panacea Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2812 Health every 1 second for 5 seconds. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 1 0 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 0 86421 0 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. NextBase
View 86423 83552 Panacea Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2873 Health every 1 second for 5 seconds. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 3 0 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 86421 86425 0 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. Ultimate 0.127835 1.34134 -2.6385 1 3723.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. PrevNextBase
View 86441 83850 Life Giver Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2967 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 3 1 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 86428 86454 0 Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. PrevNextBase
View 86454 83850 Life Giver Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2999 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 4 1 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 86441 0 0 Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. PrevBase
View 84353 84353 Hand of Mephala When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meter radius by 33% and applying Minor Breach to them, reducing their Physical and Spell Resistance by 2974. After 5 seconds the webs burst into venom, dealing 0 Poison Damage. This effect can occur once every 5 seconds and scales off the higher of your Physical or Spell Resistance. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Hand of Mephala -1 -1 -1 -1 1 When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meter radius by 33% and applying Minor Breach to them, reducing their Physical and Spell Resistance by 2974. After 5 seconds the webs burst into venom, dealing $1 Poison Damage. This effect can occur once every 5 seconds and scales off the higher of your Physical or Spell Resistance. Max Resistance 0.128327 0 -0.289961 1 203.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you take damage, you encase the ground beneath you in webs for <<1>>, reducing the Movement Speed of enemies within a |cffffff4|r meter radius by <<2>> and applying <<3>> to them, reducing their Physical and Spell Resistance by <<4>>. After <<1>> the webs burst into venom, dealing <<5>>. This effect can occur once every <<6>> and scales off the higher of your Physical or Spell Resistance. PrevNextNext2Base
View 84354 84354 Hand of Mephala Hurl strands of spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by 50%. After 10 seconds the webs burst into venom, dealing 2249 Poison Damage to enemies within. Allies can activate the Spawn Broodling synergy against any snared enemy, dealing 2249 Poison Damage to them and summoning 2 spiders to attack for 10 seconds. 5000 0 0 0 Enemy 0 2800 400 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Hurl strands of spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by 50%. After 10 seconds the webs burst into venom, dealing $1 Poison Damage to enemies within. Allies can activate the Spawn Broodling synergy against any snared enemy, dealing $2 Poison Damage to them and summoning 2 spiders to attack for 10 seconds. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl strands of spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by <<1>>. After <<2>> the webs burst into venom, dealing <<3>> to enemies within. Allies can activate the <<4>> synergy against any snared enemy, dealing <<5>> to them and summoning |cffffff2|r spiders to attack for <<6>>. PrevNextNext2Base
View 84434 84434 Elemental Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2178 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. 7000 2000 1000 0 250 Ground 0 2800 800 0 0 0 1 1 1 50 0 0 0 Adrenaline 0 0 1 Weapon Destruction Staff 83619 83619 86506 0 Increases the damage and gains a new effect depending on your staff type. 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Fiery Rage increases the damage by <<4>>. Icy Rage immobilizes enemies hit for <<5>>. Thunderous Rage increases the duration by |cffffff2|r seconds. PrevNextBase
View 86506 84434 Elemental Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2201 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. 7000 2000 1000 0 250 Ground 0 2800 800 0 0 0 1 2 1 50 0 0 0 Adrenaline 0 0 1 Weapon Destruction Staff 83619 84434 86508 0 Increases the damage and gains a new effect depending on your staff type. 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. Ultimate 0.0977657 1.02873 -0.816226 1 2852.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Fiery Rage increases the damage by <<4>>. Icy Rage immobilizes enemies hit for <<5>>. Thunderous Rage increases the duration by |cffffff2|r seconds. PrevNextBase
View 86508 84434 Elemental Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2225 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. 7000 2000 1000 0 250 Ground 0 2800 800 0 0 0 1 3 1 50 0 0 0 Adrenaline 0 0 1 Weapon Destruction Staff 83619 86506 86510 0 Increases the damage and gains a new effect depending on your staff type. 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. Ultimate 0.0988467 1.03989 -1.06686 1 2883.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Fiery Rage increases the damage by <<4>>. Icy Rage immobilizes enemies hit for <<5>>. Thunderous Rage increases the duration by |cffffff2|r seconds. PrevNextBase
View 86510 84434 Elemental Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2249 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. 7000 2000 1000 0 250 Ground 0 2800 800 0 0 0 1 4 1 50 0 0 0 Adrenaline 0 0 1 Weapon Destruction Staff 83619 86508 0 0 Increases the damage and gains a new effect depending on your staff type. 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. Ultimate 0.0999058 1.05119 -1.14836 1 2914.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Fiery Rage increases the damage by <<4>>. Icy Rage immobilizes enemies hit for <<5>>. Thunderous Rage increases the duration by |cffffff2|r seconds. PrevBase
View 85126 85126 Fiery Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2533 Flame Damage every 1 second for 7 seconds. 7000 2000 1000 0 250 0 2800 800 0 0 0 1 1 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 83619 86506 0 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Flame Damage every 1 second for 7 seconds. Ultimate 0.113705 1.16976 -0.988199 1 3276.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. PrevNextBase
View 86513 85126 Fiery Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2588 Flame Damage every 1 second for 7 seconds. 7000 2000 1000 0 250 0 2800 800 0 0 0 1 3 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 86506 86510 0 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Flame Damage every 1 second for 7 seconds. Ultimate 0.116132 1.19576 -1.01636 1 3348.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. PrevNextBase
View 86515 85126 Fiery Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2616 Flame Damage every 1 second for 7 seconds. 7000 2000 1000 0 250 0 2800 800 0 0 0 1 4 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 86508 0 0 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Flame Damage every 1 second for 7 seconds. Ultimate 0.117387 1.20861 -1.12218 1 3384.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. PrevBase
View 85128 85128 Icy Rage Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2178 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 7000 2000 1000 0 250 0 2800 800 0 0 0 1 1 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 83619 86506 0 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextBase
View 86518 85128 Icy Rage Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2201 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 7000 2000 1000 0 250 0 2800 800 0 0 0 1 2 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 84434 86508 0 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0977657 1.02873 -0.816226 1 2852.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextBase
View 86520 85128 Icy Rage Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2225 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 7000 2000 1000 0 250 0 2800 800 0 0 0 1 3 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 86506 86510 0 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0988467 1.03989 -1.06686 1 2883.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextBase
View 86522 85128 Icy Rage Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2249 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 7000 2000 1000 0 250 0 2800 800 0 0 0 1 4 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 86508 0 0 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0999058 1.05119 -1.14836 1 2914.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevBase
View 85130 85130 Thunderous Rage Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2178 Shock Damage every 1 second for 7 seconds. Ability lasts 2 seconds longer from using a Lightning Staff. 9000 2000 1000 0 250 0 2800 800 0 0 0 1 1 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 83619 86506 0 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Shock Damage every 1 second for 7 seconds. Ability lasts 2 seconds longer from using a Lightning Staff. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Ability lasts |cffffff2|r seconds longer from using a Lightning Staff. PrevNextBase
View 86524 85130 Thunderous Rage Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2201 Shock Damage every 1 second for 7 seconds. Ability lasts 2 seconds longer from using a Lightning Staff. 9000 2000 1000 0 250 0 2800 800 0 0 0 1 2 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 84434 86508 0 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Shock Damage every 1 second for 7 seconds. Ability lasts 2 seconds longer from using a Lightning Staff. Ultimate 0.0977657 1.02873 -0.816226 1 2852.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Ability lasts |cffffff2|r seconds longer from using a Lightning Staff. PrevNextBase
View 86526 85130 Thunderous Rage Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2225 Shock Damage every 1 second for 7 seconds. Ability lasts 2 seconds longer from using a Lightning Staff. 9000 2000 1000 0 250 0 2800 800 0 0 0 1 3 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 86506 86510 0 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Shock Damage every 1 second for 7 seconds. Ability lasts 2 seconds longer from using a Lightning Staff. Ultimate 0.0988467 1.03989 -1.06686 1 2883.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Ability lasts |cffffff2|r seconds longer from using a Lightning Staff. PrevNextBase
View 86528 85130 Thunderous Rage Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2249 Shock Damage every 1 second for 7 seconds. Ability lasts 2 seconds longer from using a Lightning Staff. 9000 2000 1000 0 250 0 2800 800 0 0 0 1 4 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 86508 0 0 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Shock Damage every 1 second for 7 seconds. Ability lasts 2 seconds longer from using a Lightning Staff. Ultimate 0.0999058 1.05119 -1.14836 1 2914.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Ability lasts |cffffff2|r seconds longer from using a Lightning Staff. PrevBase
View 85532 85532 Secluded Grove Swell a healing forest at the target location, instantly healing the most injured friendly target for 2698 Health. The forest continues to heal you and your allies in the area for 898 Health every 1 second for 6 seconds. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 0 93966 0 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Ultimate 0.0399547 0.42059 -1.94985 0.999999 1164.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. NextBase
View 93966 85532 Secluded Grove Swell a healing forest at the target location, instantly healing the most injured friendly target for 2727 Health. The forest continues to heal you and your allies in the area for 907 Health every 1 second for 6 seconds. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85532 93967 0 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. Ultimate 0.121141 1.27514 -1.50378 1 3534.76 Ultimate 0.0402978 0.425516 -1.72659 0.999999 1176.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. PrevNextBase
View 93967 85532 Secluded Grove Swell a healing forest at the target location, instantly healing the most injured friendly target for 2757 Health. The forest continues to heal you and your allies in the area for 917 Health every 1 second for 6 seconds. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93966 93968 0 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. Ultimate 0.122473 1.28877 -1.2644 1 3573.38 Ultimate 0.0407976 0.429957 -2.26791 0.999999 1189.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. PrevNextBase
View 85536 85536 Fungal Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2530 Health. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 0 93769 0 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. NextBase
View 85550 85550 Lotus Flower Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 85559 85559 Living Vines Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 93802 85578 Healing Seed Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3412 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 0 0 2430 Ground 0 2800 800 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85578 93803 0 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. PrevNextBase
View 93809 85845 Corrupting Pollen Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3561 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93808 93810 0 Enemies in the field receive less healing and have reduced Weapon and Spell Damage. 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>. An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. PrevNextBase
View 93810 85845 Corrupting Pollen Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3600 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93809 0 0 Enemies in the field receive less healing and have reduced Weapon and Spell Damage. 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>. An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. PrevBase
View 93936 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2671 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93935 93937 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevNextBase
View 93773 85862 Enchanted Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2671 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 93772 93774 0 Affected targets have increased Magicka and Stamina Recovery. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. PrevNextBase
View 93776 85863 Soothing Spores Seed a large area of mushrooms in front of you, healing you and your allies for 2671 Health. Heals for 15% more on allies that are within 8 meters of you. 0 0 0 0 3902 Cone 0 0 2000 0 0 0 1 3 2 1 0 0 0 Power 0 0 2 Class Green Balance Warden 85536 93775 93777 0 Converts into a Stamina ability. Allies near you are healed for more. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Heals for <<2>> more on allies that are within |cffffff8|r meters of you. PrevNextBase
View 86009 86009 Scorch Stir a group of shalk that attack after 3 seconds, dealing 2429 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3375 Magic Damage to enemies in front of you. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 1 0 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 0 86012 0 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Ultimate 0.107984 1.13424 -1.35974 1 3147.52 Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. NextBase
View 86012 86009 Scorch Stir a group of shalk that attack after 3 seconds, dealing 2455 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3412 Magic Damage to enemies in front of you. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 2 0 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86009 86013 0 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Ultimate 0.109177 1.14669 -1.94857 1 3181.52 Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. PrevNextBase
View 93593 86009 Scorch Stir a group of shalk that attack after 3 seconds, dealing 2509 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3486 Magic Damage to enemies in front of you. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 4 0 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86013 86019 86015 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Ultimate 0.111587 1.17146 -1.95452 1 3251.19 Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. PrevNextNext2Base
View 86015 86015 Deep Fissure Stir a group of shalk that attack after 3 seconds, dealing 2509 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3485 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 1 2 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86009 86016 0 Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. Ultimate 0.111518 1.17174 -0.912519 1 3251.38 Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. PrevNextBase
View 86019 86019 Subterranean Assault Stir a group of shalk that attack after 3 seconds, dealing 2509 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2509 Poison Damage to enemies in front of you. 6000 2800 0 0 2066 Area 0 0 2000 0 0 0 1 1 1 4 0 0 350 Power 0 0 3 Class Animal Companions Warden 86009 86009 86020 0 Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. Ultimate 0.111518 1.17174 -0.912519 1 3251.38 Ultimate 0.111518 1.17174 -0.912519 1 3251.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. PrevNextBase
View 87058 87058 Green Lotus Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 88158 88158 Materialize Instantly teleport to an enemy and deal 2323 Magic Damage. CRIMINAL ACT 0 0 0 0 Enemy 0 2200 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 CRIMINAL ACT Instantly teleport to an enemy and deal $1 Magic Damage. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly teleport to an enemy and deal <<1>>. PrevNextNext2Base
View 88695 88695 Lotus Blossom Heal Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 88712 88712 Leeching Vines Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 88721 88721 Living Trellis Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 88723 88723 Living Trellis Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 94558 94558 Lotus Flower Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 94571 94571 Green Lotus Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 94590 94590 Lotus Blossum Heal Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 99266 99266 Unfathomable Darkness When you deal damage, you call a murder of crows around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 871 Physical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Unfathomable Darkness -1 -1 -1 -1 1 When you deal damage, you call a murder of crows around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing $1 Physical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage. Magicka 0.0000267 0.872011 -1.3945 1 1326.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage, you call a murder of crows around you for <<1>>. Every <<2>> a crow will be sent to peck the closest enemy within |cffffff12|r meters of you, dealing <<3>>. This effect can occur once every <<4>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 20114196 114196 Render Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3412 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 2 0 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 114196 30114196 0 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. PrevNextBase
View 114769 114769 Light Attack (Power Overload) · Deals 2249 Shock Damage 0 0 0 0 Enemy 0 3200 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Shock Damage Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> PrevNextNext2Base
View 114773 114773 Light Attack (Energy Overload) · Deals 2249 Shock Damage 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Shock Damage Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> PrevNextNext2Base
View 115315 115315 Life amid Death Release residual fragments of fallen souls at the target location, healing you and your allies for 2249 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2240 Health over 5 seconds. 0 0 0 0 3510 Ground 0 2800 800 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Living Death Necromancer 115315 0 20115315 0 2 Release residual fragments of fallen souls at the target location, healing you and your allies for $1 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for $2 Health over 5 seconds. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0998914 1.05237 -10.1645 0.999994 2906.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release residual fragments of fallen souls at the target location, healing you and your allies for <<1>> Health. Consumes a corpse on cast to continue to heal you and your allies in the area for <<2>> Health over <<3>>. NextBase
View 20115315 115315 Life amid Death Release residual fragments of fallen souls at the target location, healing you and your allies for 2273 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2260 Health over 5 seconds. 0 0 0 0 3510 Ground 0 2800 800 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Living Death Necromancer 115315 115315 30115315 0 2 Release residual fragments of fallen souls at the target location, healing you and your allies for $1 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for $2 Health over 5 seconds. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Ultimate 0.100852 1.065 -13.3995 0.999988 2935.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release residual fragments of fallen souls at the target location, healing you and your allies for <<1>> Health. Consumes a corpse on cast to continue to heal you and your allies in the area for <<2>> Health over <<3>>. PrevNextBase
View 40115315 115315 Life amid Death Release residual fragments of fallen souls at the target location, healing you and your allies for 2323 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2310 Health over 5 seconds. 0 0 0 0 3510 Ground 0 2800 800 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Living Death Necromancer 115315 30115315 118017 118809 2 Release residual fragments of fallen souls at the target location, healing you and your allies for $1 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for $2 Health over 5 seconds. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Ultimate 0.102982 1.0885 -12.4229 0.99999 3000 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release residual fragments of fallen souls at the target location, healing you and your allies for <<1>> Health. Consumes a corpse on cast to continue to heal you and your allies in the area for <<2>> Health over <<3>>. PrevNextNext2Base
View 30117690 117690 Blighted Blastbones Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3561 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 1836 Enemy 0 2800 600 0 0 0 1 3 1 4 0 0 0 Power 0 0 3 Class Grave Lord Necromancer 114860 20117690 40117690 0 Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. 1 CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>. Creates a corpse on death. PrevNextBase
View 40117690 117690 Blighted Blastbones Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3600 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 1836 Enemy 0 2800 600 0 0 0 1 4 1 4 0 0 0 Power 0 0 3 Class Grave Lord Necromancer 114860 30117690 0 0 Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. 1 CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>. Creates a corpse on death. PrevBase
View 30117883 117883 Resistant Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3561 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 3 1 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 20117883 40117883 0 Grant resistances to the target equal to half the amount healed. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. You grant the target Spell and Physical Resistance equal to half the amount healed for <<4>>. PrevNextBase
View 40117883 117883 Resistant Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 4 1 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 30117883 0 0 Grant resistances to the target equal to half the amount healed. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. You grant the target Spell and Physical Resistance equal to half the amount healed for <<4>>. PrevBase
View 30117888 117888 Blood Sacrifice Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3561 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 3 2 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 20117888 40117888 0 Consumes a corpse to heal a second target. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. Consumes a corpse near you when cast to heal a second target. PrevNextBase
View 40117888 117888 Blood Sacrifice Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 4 2 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 30117888 0 0 Consumes a corpse to heal a second target. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. Consumes a corpse near you when cast to heal a second target. PrevBase
View 118017 118017 Renewing Undeath Release residual fragments of fallen souls at the target location, healing you and your allies for 2323 Health. Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for 2315 Health over 5 seconds. 0 0 0 0 3510 Ground 0 2800 800 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Living Death Necromancer 115315 115315 20118017 0 Consuming a corpse also removes negative effects. 2 Release residual fragments of fallen souls at the target location, healing you and your allies for $1 Health. Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for $2 Health over 5 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.102808 1.08754 -4.85428 0.999992 3003.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release residual fragments of fallen souls at the target location, healing you and your allies for <<1>> Health. Consumes a corpse on cast to immediately remove up to |cffffff3|r negative effects and continue to heal you and your allies in the area for <<2>> Health over <<3>>. PrevNextBase
View 118809 118809 Enduring Undeath Release residual fragments of fallen souls at the target location, healing you and your allies for 2323 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2315 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds. 0 0 0 0 3510 Ground 0 2800 800 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Living Death Necromancer 115315 115315 20118809 0 Can consume multiple corpses to increase the duration of the heal over time. 2 Release residual fragments of fallen souls at the target location, healing you and your allies for $1 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for $2 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.102808 1.08754 -4.85428 0.999992 3003.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release residual fragments of fallen souls at the target location, healing you and your allies for <<1>> Health. Consumes a corpse on cast to continue to heal you and your allies in the area for <<2>> Health over <<3>>. You can consume up to |cffffff5|r additional corpses on cast, with each corpse extending the duration of the heal over time by |cffffff5|r seconds. PrevNextBase
View 122174 122174 Frozen Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 2998 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 0 20122174 0 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.133352 1.40036 -2.20989 1 3885.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. Dealing damage applies Major Vulnerability to any enemy hit for <<3>>, increasing their damage taken by <<4>>. NextBase
View 123685 123685 Flame Skull Lob an explosive skull at an enemy, dealing 3037 Flame Damage. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. Ultimate 0.134913 1.41735 0.630351 1 3934.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. PrevNextNext2Base
View 132249 132249 Swipe Light attacks that deals 0 Physical Damage. 0 0 0 0 Enemy 0 1000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Light attacks that deals $1 Physical Damage. Weapon Power 1.09962 0 -0.177451 1 573.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Light attacks that deals <<1>>. PrevNextNext2Base
View 133027 133027 Stone Giant Lob forth a piece of your upheaved debris at an enemy, dealing 2323 Physical Damage. This portion of the ability will be cast until all held debris is removed, and the final cast will stun the enemy for 2.5 seconds. Each hit applies Stagger, increasing damage taken by 50 per stack for 5 seconds. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 1 Lob forth a piece of your upheaved debris at an enemy, dealing $1 Physical Damage. This portion of the ability will be cast until all held debris is removed, and the final cast will stun the enemy for 2.5 seconds. Each hit applies Stagger, increasing damage taken by 50 per stack for 5 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob forth a piece of your upheaved debris at an enemy, dealing <<1>>. This portion of the ability will be cast until all held debris is removed, and the final cast will stun the enemy for <<2>>. Each hit applies Stagger, increasing damage taken by <<3>> per stack for <<4>>. PrevNextNext2Base
View 133037 133037 Stonefist Lob forth a piece of your upheaved debris at an enemy, dealing 2249 Physical Damage. This portion of the ability will be cast until all held debris is removed, and the final cast will stun the enemy for 2.5 seconds. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 1 Lob forth a piece of your upheaved debris at an enemy, dealing $1 Physical Damage. This portion of the ability will be cast until all held debris is removed, and the final cast will stun the enemy for 2.5 seconds. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob forth a piece of your upheaved debris at an enemy, dealing <<1>>. This portion of the ability will be cast until all held debris is removed, and the final cast will stun the enemy for <<2>>. PrevNextNext2Base
View 133116 133116 Hircine's Howl Sacrifice your Immune to Pain active effect to unleash a powerful howl that deals 0 Frost Damage every 0.3 seconds over 3 seconds, reducing the damage enemies do by 30% and slowing their movement by 50% for 10 seconds. Generates 10 Ultimate. 3000 0 250 0 Self 0 2500 0 0 1 0 0 -1 -1 -1 0 3000 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Sacrifice your Immune to Pain active effect to unleash a powerful howl that deals $1 Frost Damage every 0.3 seconds over 3 seconds, reducing the damage enemies do by 30% and slowing their movement by 50% for 10 seconds. Generates 10 Ultimate. Weapon Power 1.3996 0 0.0264977 1 730.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your <<1>> active effect to unleash a powerful howl that deals <<2>> every <<3>> over <<4>>, reducing the damage enemies do by <<5>> and slowing their movement by <<6>> for <<7>>. Generates <<8>> Ultimate. PrevNextNext2Base
View 133119 133119 Vicious Bite Bite the enemy dealing 0 Physical Damage and apply a bleed that deals 0 Physical Damage every 1 second for 10 seconds. Taunts the target to attack you for 15 seconds. 0 0 0 0 Enemy 0 900 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Bite the enemy dealing $1 Physical Damage and apply a bleed that deals $2 Physical Damage every 1 second for 10 seconds. Taunts the target to attack you for 15 seconds. Weapon Power 1.19979 0 -0.159676 1 626.286 Weapon Power 0.849622 0 -0.193522 1 443.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bite the enemy dealing <<1>> and apply a bleed that deals <<2>> every <<3>> for <<4>>. Taunts the target to attack you for <<5>>. PrevNextNext2Base
View 142190 142190 Eviscerate Teleport Rend an enemy, dealing 2249 Magic Damage. Deals up to 33% more damage based on your missing Health. 0 0 0 0 Enemy 0 500 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Rend an enemy, dealing $1 Magic Damage. Deals up to 33% more damage based on your missing Health. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>>. Deals up to <<2>>% more damage based on your missing Health. PrevNextNext2Base
View 142196 142196 Eviscerate Teleport (Chain) Rend an enemy, dealing 2249 Magic Damage. Deals up to 33% more damage based on your missing Health. 0 0 0 0 Enemy 0 700 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Rend an enemy, dealing $1 Magic Damage. Deals up to 33% more damage based on your missing Health. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>>. Deals up to <<2>>% more damage based on your missing Health. PrevNextNext2Base
View 144953 144953 Steel Cyclone Deals up to 1201 damage to enemies near you. Greater damage is dealt to closer targets. 500 0 0 400 Enemy 0 800 800 0 0 0 0 -1 -1 -1 400 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals up to $1 damage to enemies near you. Greater damage is dealt to closer targets. Magicka 0.0000682 1.19966 0.436766 1 1827.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals up to <<1>> damage to enemies near you. Greater damage is dealt to closer targets. PrevNextNext2Base
View 144954 144954 Steel Cyclone Deals up to 1201 damage to enemies near you. Greater damage is dealt to closer targets. 0 0 0 0 Enemy 0 800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals up to $1 damage to enemies near you. Greater damage is dealt to closer targets. Magicka 0.0000682 1.19966 0.436766 1 1827.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals up to <<1>> damage to enemies near you. Greater damage is dealt to closer targets. PrevNextNext2Base
View 147681 147681 Pestilent Host Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 5850 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Pestilent Host -1 -1 -1 -1 1 Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for $1 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage. Magicka 0.0004407 5.85013 -6.10145 1 8903.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within |cffffff12|r meters, causing them to bleed for <<1>> over <<2>>. This effect scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 155408 155408 Reverse Entropy Your Companion envelops an ally with stabilizing magic, healing them for 4495 Health over 8 seconds. 8000 0 2000 366 Area 0 0 2800 0 0 0 0 -1 -1 -1 366 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion envelops an ally with stabilizing magic, healing them for $1 Health over 8 seconds. Magicka -0.000283 4.50242 -3.45471 1 6844.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> envelops an ally with stabilizing magic, healing them for <<2>> Health over <<3>>. PrevNextNext2Base
View 157287 157287 Blood Transfusion Your Companion infuses an ally with blood, healing them for 4495 Health over 8 seconds. 8000 0 2000 366 Area 0 0 2800 0 0 0 0 -1 -1 -1 366 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion infuses an ally with blood, healing them for $1 Health over 8 seconds. Magicka -0.000283 4.50242 -3.45471 1 6844.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> infuses an ally with blood, healing them for <<2>> Health over <<3>>. PrevNextNext2Base
View 159371 159371 Silver Rose Vigil When you Block, gain a stack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing 3226 Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Silver Rose Vigil -1 -1 -1 -1 1 When you Block, gain a stack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing $1 Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off your Max Health. Health 0.201586 0 0.676531 1 3281.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you Block, gain a stack of <<1>> for <<2>>, gaining up to 1 stack every <<3>>. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing <<4>> and applying Major Maim for <<5>>, reducing their damage done by <<6>>. Once you fire the necrotic energy, you cannot gain additional stacks of <<1>> for <<7>>. Damage scales off your Max Health. PrevNextNext2Base
View 163716 163716 Total Eclipse Your Companion surrounds an enemy in complete darkness, dealing 4495 Magic Damage over 8 seconds and stunning the enemy for 4 seconds. 8000 0 2000 367 Enemy 0 2200 0 0 0 0 0 -1 -1 -1 367 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Your Companion surrounds an enemy in complete darkness, dealing $1 Magic Damage over 8 seconds and stunning the enemy for 4 seconds. Magicka -0.000283 4.50242 -3.45471 1 6844.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> surrounds an enemy in complete darkness, dealing <<2>> over <<3>> and stunning the enemy for <<4>>. PrevNextNext2Base
View 172720 172720 HI6 Emeric Bash THEATER Strike an enemy full-force with your shield, dealing 2249 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. 0 0 0 500 Enemy 0 800 0 0 0 0 0 -1 -1 -1 500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Strike an enemy full-force with your shield, dealing $1 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike an enemy full-force with your shield, dealing <<1>>. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. PrevNextNext2Base
View 174958 174958 Icy Rage Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2178 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 45000 0 500 0 0 2800 590 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextNext2Base
View 176812 176812 Archdruid Devyric When you deal damage with a Heavy Attack, after 1.2 seconds deal 650 Shock Damage to up to 6 enemies within a 7 by 5 meter line on your target, applying Major Vulnerability to them for 7 seconds, increasing the damage enemies take by 10%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 0 0 -1 Archdruid Devyric -1 -1 -1 -1 1 When you deal damage with a Heavy Attack, after 1.2 seconds deal $1 Shock Damage to up to 6 enemies within a 7 by 5 meter line on your target, applying Major Vulnerability to them for 7 seconds, increasing the damage enemies take by 10%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage. Invalid 0.0000136 0.650755 -0.897564 1 989.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage with a Heavy Attack, after <<1>> deal <<2>> to up to 6 enemies within a 7 by 5 meter line on your target, applying <<3>> to them for <<4>>, increasing the damage enemies take by <<5>>. This effect can occur once every <<6>> and scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 179089 179089 Icy Rage Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2178 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 2000 0 0 0 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextNext2Base
View 179205 179205 Icy Rage Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2178 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 2000 0 0 0 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextNext2Base
View 182338 182338 2s Timer Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2178 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 2000 0 0 0 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextNext2Base
View 182401 182401 2s Timer Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2178 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 250 0 0 0 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextNext2Base
View 183447 183447 Chakram Shields Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3059 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 0 20183447 0 1 Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.255105 0.0000243 -2.20004 1 3358.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Discs prefer your reticle target, or low-Health targets without shields. NextBase
View 186207 186207 Chakram of Destiny Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 183447 20186207 0 Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. 1 Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger. Discs prefer your reticle target, or low-Health targets without shields. PrevNextBase
View 20186207 186207 Chakram of Destiny Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4500 Cone 0 0 2800 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 186207 30186207 0 Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. 1 Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger. Discs prefer your reticle target, or low-Health targets without shields. PrevNextBase
View 30186207 186207 Chakram of Destiny Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4410 Cone 0 0 2800 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 20186207 40186207 0 Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. 1 Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger. Discs prefer your reticle target, or low-Health targets without shields. PrevNextBase
View 40186207 186207 Chakram of Destiny Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4320 Cone 0 0 2800 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 30186207 0 0 Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. 1 Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger. Discs prefer your reticle target, or low-Health targets without shields. PrevBase
View 186209 186209 Tidal Chakram Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 183447 20186209 0 Consumes Crux to heal based on the shield's strength every second it persists. 1 Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Consume Crux to cause the shields to heal for |cffffff33|r% of the shield's remaining strength every <<3>> per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. PrevNextBase
View 186485 186485 Infest Your Companion provokes a cloud of fetcherflies to swarm an enemy, dealing 4495 Magic Damage over 8 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 8000 0 0 400 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 400 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion provokes a cloud of fetcherflies to swarm an enemy, dealing $1 Magic Damage over 8 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Invalid -0.000283 4.50242 -3.45471 1 6844.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> provokes a cloud of fetcherflies to swarm an enemy, dealing <<2>> over <<3>>. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. PrevNextNext2Base
View 186601 186601 Petals of the Hunter Your Companion calls on the essence of a carnivorous bloom, causing their Light Attacks to restore 1250 Health to themselves or up to 2 nearby allies for 8 seconds. 8000 0 0 500 Area 0 0 2800 0 0 0 0 -1 -1 -1 500 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion calls on the essence of a carnivorous bloom, causing their Light Attacks to restore $1 Health to themselves or up to 2 nearby allies for 8 seconds. Invalid 0.0000229 1.24973 0.0478417 1 1902.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> calls on the essence of a carnivorous bloom, causing their Light Attacks to restore <<2>> Health to themselves or up to |cffffff2|r nearby allies for <<3>>. PrevNextNext2Base
View 191384 191384 Perfectionist's Runewheel Your Companion launches a caustic rune at an enemy that pulls foes within 8 meters to the enemy and dealing 3330 Magic Damage over 8 seconds to all enemies within 8 meters. 0 0 0 800 Enemy 0 2200 800 0 0 0 0 -1 -1 -1 800 0 0 0 0 -1 -1 -1 -1 -1 1 Your Companion launches a caustic rune at an enemy that pulls foes within 8 meters to the enemy and dealing $1 Magic Damage over 8 seconds to all enemies within 8 meters. Invalid -0.0001911 3.33432 -1.9349 1 5070 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> launches a caustic rune at an enemy that pulls foes within 8 meters to the enemy and dealing <<2>> over <<3>> to all enemies within 8 meters. PrevNextNext2Base
View 191568 191568 Conjured Mines Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal 2530 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. 0 0 0 1500 Self 0 0 0 0 0 0 0 -1 -1 -1 1500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal $1 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summons 3 mines for <<1>>. Mines take 3 seconds to arm, then deal <<2>> to a nearby enemy. Enemies damaged by mines are immobilized for <<3>>. PrevNextNext2Base
View 196782 196782 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2698 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 Area 0 0 2000 0 1 0 0 -1 -1 -1 0 4000 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextNext2Base
View 198563 198563 Chakram Shields Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3059 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 Cone 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 1 Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.255105 0.0000243 -2.20004 1 3358.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Discs prefer your reticle target, or low-Health targets without shields. PrevNextNext2Base
View 198564 198564 Chakram of Destiny Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 Cone 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. 1 Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger. Discs prefer your reticle target, or low-Health targets without shields. PrevNextNext2Base
View 198567 198567 Tidal Chakram Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 Cone 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Consumes Crux to reduce the cost. 1 Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Consume Crux to cause the shields to heal for |cffffff33|r% of the shield's remaining strength every <<3>> per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. PrevNextNext2Base
View 200310 200310 Bountiful Heal Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextNext2Base
View 202743 202743 Ferocious Support Your enemies bleed with every attack! Heavy Attacks cause enemies to bleed for 11305 Bleed Damage over 6 seconds. PART OF THE FEROCIOUS SET (0/3 VISIONS) When you acquire 3 unique Ferocious Visions you gain access to the Werewolf Behemoth Offensive Verse. 0 0 0 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Your enemies bleed with every attack! Heavy Attacks cause enemies to bleed for $1 Bleed Damage over 6 seconds. PART OF THE FEROCIOUS SET (0/3 VISIONS) When you acquire 3 unique Ferocious Visions you gain access to the Werewolf Behemoth Offensive Verse. Ultimate 0.352909 7.07083 1.13759 1 15410 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Your enemies bleed with every attack! Heavy Attacks cause enemies to bleed for <<1>> over <<2>>. |cFFFFFFPART OF THE FEROCIOUS SET (|r<<3>>|cFFFFFF/3 VISIONS)|r When you acquire |cFFFFFF3|r unique Ferocious Visions you gain access to the <<4>> Offensive Verse. PrevNextNext2Base
View 202804 202804 Scorching Support Lava gathers where you stand! Every 15s during combat you have a 50% chance to place a lava pool at your feet. The lava pool deals 1615 Flame Damage every 0.5 seconds and applies a 50% snare to enemies within 5 meters. PART OF THE SCORCHING SET (0/3 VISIONS) When you acquire 3 unique Scorching Visions you gain access to the Iron Atronach Utility Verse. 0 0 15000 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Lava gathers where you stand! Every 15s during combat you have a 50% chance to place a lava pool at your feet. The lava pool deals $1 Flame Damage every 0.5 seconds and applies a 50% snare to enemies within 5 meters. PART OF THE SCORCHING SET (0/3 VISIONS) When you acquire 3 unique Scorching Visions you gain access to the Iron Atronach Utility Verse. Ultimate 0.0504156 1.01012 0.162512 1 2201.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lava gathers where you stand! Every 15s during combat you have a 50% chance to place a lava pool at your feet. The lava pool deals <<1>> every <<2>> and applies a <<3>> snare to enemies within <<4>>. |cFFFFFFPART OF THE SCORCHING SET (|r<<5>>|cFFFFFF/3 VISIONS)|r When you acquire |cFFFFFF3|r unique Scorching Visions you gain access to the <<6>> Utility Verse. PrevNextNext2Base
View 203378 203378 Meteor Call Loc Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2178 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 1000 0 0 0 0 7500 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextNext2Base
View 204942 204942 1.5s Timer Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2178 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 1500 0 0 0 0 7500 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextNext2Base
View 211522 211522 Health Restore Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextNext2Base
View 211860 211860 Swipe Light attack that deals 2200 Physical Damage. 0 0 0 0 Enemy 0 1000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Light attack that deals $1 Physical Damage. Ultimate 0.100036 0.999706 -0.314065 1 2839.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Light attack that deals <<1>>. PrevNextNext2Base
View 211871 211871 Vicious Bite Bite the enemy dealing 2639 Physical Damage and 15390 Bleed Damage over 10 seconds. Taunts the target to attack you for 15 seconds. 0 0 0 0 Enemy 0 900 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Bite the enemy dealing $1 Physical Damage and $2 Bleed Damage over 10 seconds. Taunts the target to attack you for 15 seconds. Ultimate 0.120022 1.20005 -1.41844 1 3406.24 Ultimate 0.466625 6.50327 3761.2 0.935771 19045.7 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bite the enemy dealing <<1>> and <<2>> over <<3>>. Taunts the target to attack you for <<4>>. PrevNextNext2Base
View 212114 212114 Health Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextNext2Base
View 214516 214516 Tarnished Nightmare When you deal Critical Damage to an enemy, glass shards burst 8 meters around them, dealing 1129 Physical Damage to enemies in the burst and applying the Sundered status effect. This effect can occur once every 8 seconds and the damage scales off the higher of your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 0 0 -1 Tarnished Nightmare -1 -1 -1 -1 1 When you deal Critical Damage to an enemy, glass shards burst 8 meters around them, dealing $1 Physical Damage to enemies in the burst and applying the Sundered status effect. This effect can occur once every 8 seconds and the damage scales off the higher of your Weapon or Spell Damage. Invalid -0.0000603 1.13047 -0.583963 1 1719 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal Critical Damage to an enemy, glass shards burst 8 meters around them, dealing <<1>> to enemies in the burst and applying the Sundered status effect. This effect can occur once every <<2>> and the damage scales off the higher of your Weapon or Spell Damage. PrevNextNext2Base
View 214867 214867 Cinders of Anthelmir On dealing damage, summon a Cindermoth that chases your target without mercy for 8 seconds. If your target is slain before the moth reaches its goal, it seeks a new target within 8 meters. The first enemy that nears the Cindermoth causes it to stop and burst after 1 second, dealing 1283 Flame Damage and Burning enemies within 8 meters. This can occur once every 8 seconds and scales off your Weapon or Spell Damage. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 0 0 -1 Cinders of Anthelmir -1 -1 -1 -1 1 On dealing damage, summon a Cindermoth that chases your target without mercy for 8 seconds. If your target is slain before the moth reaches its goal, it seeks a new target within 8 meters. The first enemy that nears the Cindermoth causes it to stop and burst after 1 second, dealing $1 Flame Damage and Burning enemies within 8 meters. This can occur once every 8 seconds and scales off your Weapon or Spell Damage. Invalid 0.000109 1.2828 -1.21964 1 1952.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 On dealing damage, summon a Cindermoth that chases your target without mercy for <<1>>. If your target is slain before the moth reaches its goal, it seeks a new target within 8 meters. The first enemy that nears the Cindermoth causes it to stop and burst after <<2>>, dealing <<3>> and Burning enemies within 8 meters. This can occur once every <<4>> and scales off your Weapon or Spell Damage. PrevNextNext2Base
View 215662 215662 1.5s Timer Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2178 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 1500 0 0 0 0 7500 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextNext2Base
View 215663 215663 1.5s Timer Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2178 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 1500 0 0 0 0 7500 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextNext2Base
View 215664 215664 1.5s Timer Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing 2178 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. 1500 0 0 0 0 7500 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Create a cataclysmic storm at the target location that builds after 2 seconds then lays waste to all enemies in the area, dealing $1 Frost Damage every 1 second for 7 seconds. Enemies hit are immobilized for 3 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds after |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are immobilized for <<4>>. PrevNextNext2Base
View 7126 7126 Ice Arrow · 1009 damage to enemy · Chill: Slow 20% per stack, lasts 5 seconds 0 0 0 1500 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 1500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Damage::19::19 1 · $1 damage to enemy · Chill: Slow 20% per stack, lasts 5 seconds Magicka 0.0000753 0.989522 18.3881 1 1525.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · <<1>> damage to enemy · |cdc2222Chill|r: Slow <<2>> per stack, lasts <<3>> PrevNextNext2Base
View 15120 15120 Phantasmal Bolt Deals 1009 frost damage to target. Adds Brittle debuff to target. 0 0 0 100 Enemy 0 2000 0 0 0 0 0 -1 -1 -1 100 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals $1 frost damage to target. Adds Brittle debuff to target. Magicka 0.0000753 0.989522 18.3881 1 1525.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> frost damage to target. Adds Brittle debuff to target. PrevNextNext2Base
View 15540 15540 Toppling Charge Charge with your divine lance to impale an enemy, dealing 1393 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 22149 23864 0 Always stuns the enemy and sets them Off Balance, regardless if they are casting. 1 Charge with your divine lance to impale an enemy, dealing $1 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale an enemy, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. Enemies hit are stunned for <<5>>, set Off Balance, and if they were casting, they are interrupted. PrevNextBase
View 20496 20496 Unrelenting Grip Launch a fiery chain to grasp and pull an enemy to you, dealing 1393 Flame Damage and taunting them for 15 seconds if they are not already taunted. Hitting the target grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. If the target cannot be pulled, you restore 100% of the ability's cost as Magicka. This attack cannot be dodged or reflected. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Ardent Flame Dragonknight 20492 20492 23770 0 If the target cannot be pulled, you are refunded the Magicka cost. 1 Launch a fiery chain to grasp and pull an enemy to you, dealing $1 Flame Damage and taunting them for 15 seconds if they are not already taunted. Hitting the target grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. If the target cannot be pulled, you restore 100% of the ability's cost as Magicka. This attack cannot be dodged or reflected. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull an enemy to you, dealing <<1>> and taunting them for <<2>> if they are not already taunted. Hitting the target grants you Major Expedition, increasing your Movement Speed by <<3>> for <<4>>. If the target cannot be pulled, you restore <<5>>% of the ability's cost as Magicka. This attack cannot be dodged or reflected. PrevNextBase
View 20499 20499 Chains of Devastation Launch a fiery chain to grasp and pull yourself to an enemy, dealing 1393 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Ardent Flame Dragonknight 20492 20492 32215 0 Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting. 1 Launch a fiery chain to grasp and pull yourself to an enemy, dealing $1 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull yourself to an enemy, dealing <<1>>. Hitting the target grants you <<2>> and <<3>>, increasing your Movement Speed by <<4>> and your damage done by <<5>> for <<6>>. This attack cannot be dodged or reflected. PrevNextBase
View 20679 20679 Blood Fury · Increase damage 50% · Increase combat regeneration 200% · Reduce cooldowns 20% · When nearby allies or enemies die, heal for 3200 10000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Increase damage 50% · Increase combat regeneration 200% · Reduce cooldowns 20% · When nearby allies or enemies die, heal for $1 Health 0.199942 0 0.75488 1 3255.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Increase damage <<1>> · Increase combat regeneration <<2>> · Reduce cooldowns <<3>> · When nearby allies or enemies die, heal for <<4>> PrevNextNext2Base
View 22057 22057 Solar Flare Conjure a ball of solar energy to heave at an enemy, dealing 2328 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 1 0 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 0 24080 0 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.103574 1.08652 -1.66861 1 3016.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Also grants you <<4>> for <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. NextBase
View 24110 22057 Solar Flare Conjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 4 0 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24101 22110 22095 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.106964 1.12262 -2.38136 1 3115.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Also grants you <<4>> for <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. PrevNextNext2Base
View 24147 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2483 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 4 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24139 0 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.110458 1.15986 -2.15526 1 3217.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevBase
View 23788 22139 Crescent Sweep Swing your Aedric spear around with holy vengeance, dealing 2399 Magic Damage to all nearby enemies and an additional 1161 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 4 2 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 23787 0 0 Deals additional damage to enemies in front of you. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. Enemies in your path will be hit for <<5>> more damage. PrevBase
View 23794 22144 Everlasting Sweep Swing your Aedric spear around with holy vengeance, dealing 2399 Physical Damage to all nearby enemies and an additional 1161 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. 10000 0 0 400 75 Area 0 0 800 0 0 0 1 4 1 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 23793 0 0 Deals Physical Damage and increases the duration, which further increases for each enemy hit. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Physical Damage to all nearby enemies and an additional $2 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. The duration is extended by |cffffff2|r seconds for each enemy hit. PrevBase
View 24204 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3486 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24201 22253 22256 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. PrevNextNext2Base
View 27334 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2557 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27340 0 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.113621 1.19468 -0.591023 1 3313.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. PrevNextBase
View 27340 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2585 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27334 27342 0 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.114886 1.20759 -0.841944 1 3350.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. PrevNextBase
View 22333 22333 Returning Spear · Deals 2249 Magic Damage to enemies in spear's path · Snare enemies 40% for 5 seconds · Spear cannot be thrown again until picked up or 10 seconds have passed · Picking up spear restores 25% of Returning Spear's cost · Allies may return spear for you 1000 0 300 0 Ground 500 2500 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Magic Damage to enemies in spear's path · Snare enemies 40% for 5 seconds · Spear cannot be thrown again until picked up or 10 seconds have passed · Picking up spear restores 25% of Returning Spear's cost · Allies may return spear for you Magicka 0.0999116 1.05019 -0.0870911 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> to enemies in spear's path · Snare enemies <<2>> for <<3>> · Spear cannot be thrown again until picked up or <<4>> have passed · Picking up spear restores <<5>>% of <<6>>'s cost · Allies may return spear for you PrevNextNext2Base
View 22997 22997 Ripping Spear · Deals 2249 Magic Damage to enemies in spear's path · Snare enemies 60% for 5 seconds · Spear cannot be thrown again until picked up or 10 seconds have passed · Picking up spear restores 25% of Returning Spear's cost · Allies may return spear for you 1000 0 300 0 Ground 500 2500 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Magic Damage to enemies in spear's path · Snare enemies 60% for 5 seconds · Spear cannot be thrown again until picked up or 10 seconds have passed · Picking up spear restores 25% of Returning Spear's cost · Allies may return spear for you Magicka 0.0999116 1.05019 -0.0870911 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> to enemies in spear's path · Snare enemies <<2>> for <<3>> · Spear cannot be thrown again until picked up or <<4>> have passed · Picking up spear restores <<5>>% of <<6>>'s cost · Allies may return spear for you PrevNextNext2Base
View 23006 23006 Light Spear · Deals 2249 Magic Damage to enemies in spear's path · Activating again teleports to spear's location · Spear cannot be thrown again until picked up or 10 seconds have passed · Picking up spear restores 25% of Returning Spear's cost · Allies may return spear for you 1000 0 0 0 Ground 500 2500 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Magic Damage to enemies in spear's path · Activating again teleports to spear's location · Spear cannot be thrown again until picked up or 10 seconds have passed · Picking up spear restores 25% of Returning Spear's cost · Allies may return spear for you Magicka 0.0999116 1.05019 -0.0870911 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> to enemies in spear's path · Activating again teleports to spear's location · Spear cannot be thrown again until picked up or <<2>> have passed · Picking up spear restores <<3>>% of <<4>>'s cost · Allies may return spear for you PrevNextNext2Base
View 23236 23236 Streak Transform yourself into pure energy and flash forward, dealing 1393 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23234 30208 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 24794 24794 Heavy Attack (Overload) · Deals 2024 Shock Damage every 1 second 50000 0 1000 0 25 Self 0 0 0 0 1 0 0 -1 -1 -1 0 50000 0 Adrenaline 0 1 -1 -1 -1 -1 -1 1 · Deals $1 Shock Damage every 1 second Ultimate 0.0898982 0.945377 -0.040491 1 2622.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> every <<2>> PrevNextNext2Base
View 30381 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2399 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2160 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30376 0 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0960092 1.00821 -0.819726 1 2798.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevBase
View 29889 24828 Daedric Mines Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2557 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24828 29899 0 1 Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.113621 1.19468 -0.591023 1 3313.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 29899 24828 Daedric Mines Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2585 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29889 29909 0 1 Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.114886 1.20759 -0.841944 1 3350.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 29961 24834 Daedric Refuge Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3553 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29949 29973 0 Converts the mines into protective wards that shield you or allies when they activate. 1 Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. Ultimate 0.296178 -0.0001609 -1.36859 1 3900.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. PrevNextBase
View 29973 24834 Daedric Refuge Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29961 0 0 Converts the mines into protective wards that shield you or allies when they activate. 1 Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. Ultimate 0.299356 -0.000085 -1.51013 1 3941.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. PrevBase
View 29919 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2642 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24842 29929 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 36166 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3486 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 4 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36160 35508 35460 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. PrevNextNext2Base
View 36234 25260 Surprise Attack Slash an enemy, dealing 2399 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 1 1 0 0 0 Power 0 0 2 Class Shadow Nightblade 25255 36230 0 0 Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy. 1 Slash an enemy, dealing $1 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>> and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every <<2>>. PrevBase
View 25484 25484 Ambush Flash through the shadows and ambush an enemy, dealing 1393 Physical Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 5%. 0 0 0 400 3213 Enemy 0 2200 0 0 0 0 1 1 2 4 400 0 0 Power 0 0 3 Class Assassination Nightblade 18342 18342 35886 0 Converts to a Stamina ability and deals Physical Damage. Also grants you Empower and Minor Berserk. 1 Flash through the shadows and ambush an enemy, dealing $1 Physical Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>> and afflicting them with <<2>> for <<3>>, increasing their damage taken by <<4>>. Also grants you <<5>> and <<6>> for <<7>>, increasing the damage of your Heavy Attacks against monsters by <<8>> and your damage done by <<9>>. PrevNextBase
View 25493 25493 Lotus Fan Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3240 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 600 0 0 0 1 1 1 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 18342 35874 0 Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. 2 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.14404 1.52248 -8.59685 0.999993 4203.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>>. After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies. All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 35874 25493 Lotus Fan Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3270 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 600 0 0 0 1 2 1 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 25493 35878 0 Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. 2 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.145723 1.53953 -16.1757 0.999991 4244.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>>. After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies. All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 35878 25493 Lotus Fan Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3310 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 600 0 0 0 1 3 1 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 35874 35882 0 Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. 2 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.147492 1.55317 -11.0892 0.999993 4293.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>>. After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies. All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 35882 25493 Lotus Fan Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3340 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 600 0 0 0 1 4 1 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 35878 0 0 Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. 2 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.148391 1.57505 -13.5371 0.999987 4336.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>>. After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies. All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. PrevBase
View 26800 26800 Aurora Javelin Hurl your spear at an enemy with godlike strength, dealing 1393 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Aedric Spear Templar 26158 26158 26977 0 Deals additional damage based on the distance the spear travels. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and knocking them back <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional |cffffff2|r% damage for every |cffffff1|r meter you are away from the target, up to a maximum of |cffffff40|r%. PrevNextBase
View 26804 26804 Binding Javelin Hurl your spear at an enemy with godlike strength, dealing 1393 Physical Damage and stunning them for 2.5 seconds. This ability ignores the enemy's Resistances and cannot be blocked. 0 0 0 0 3213 Enemy 0 2200 0 0 0 0 1 1 2 4 0 0 0 Power 0 0 3 Class Aedric Spear Templar 26158 26158 26986 0 Converts into a Stamina ability and deals Physical Damage. Stuns the enemy for longer instead of knocking back. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Physical Damage and stunning them for 2.5 seconds. This ability ignores the enemy's Resistances and cannot be blocked. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and stunning them for <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. PrevNextBase
View 26986 26804 Binding Javelin Hurl your spear at an enemy with godlike strength, dealing 1393 Physical Damage and stunning them for 3 seconds. This ability ignores the enemy's Resistances and cannot be blocked. 0 0 0 0 3213 Enemy 0 2200 0 0 0 0 1 2 2 4 0 0 0 Power 0 0 3 Class Aedric Spear Templar 26158 26804 26989 0 Converts into a Stamina ability and deals Physical Damage. Stuns the enemy for longer instead of knocking back. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Physical Damage and stunning them for 3 seconds. This ability ignores the enemy's Resistances and cannot be blocked. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and stunning them for <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. PrevNextBase
View 26989 26804 Binding Javelin Hurl your spear at an enemy with godlike strength, dealing 1393 Physical Damage and stunning them for 3.5 seconds. This ability ignores the enemy's Resistances and cannot be blocked. 0 0 0 0 3213 Enemy 0 2200 0 0 0 0 1 3 2 4 0 0 0 Power 0 0 3 Class Aedric Spear Templar 26158 26986 26992 0 Converts into a Stamina ability and deals Physical Damage. Stuns the enemy for longer instead of knocking back. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Physical Damage and stunning them for 3.5 seconds. This ability ignores the enemy's Resistances and cannot be blocked. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and stunning them for <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. PrevNextBase
View 26992 26804 Binding Javelin Hurl your spear at an enemy with godlike strength, dealing 1393 Physical Damage and stunning them for 4 seconds. This ability ignores the enemy's Resistances and cannot be blocked. 0 0 0 0 3213 Enemy 0 2200 0 0 0 0 1 4 2 4 0 0 0 Power 0 0 3 Class Aedric Spear Templar 26158 26989 0 0 Converts into a Stamina ability and deals Physical Damage. Stuns the enemy for longer instead of knocking back. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Physical Damage and stunning them for 4 seconds. This ability ignores the enemy's Resistances and cannot be blocked. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and stunning them for <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. PrevBase
View 27145 26869 Blazing Spear Send your spear into the heavens to bring down a shower of divine wrath, dealing 2289 Magic Damage to enemies in the area and an additional 177 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 26869 27156 0 Increases the damage dealt. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.101776 1.0693 -1.28036 1 2966.62 Ultimate 0.0078393 0.0835365 -0.810262 0.999954 229.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevNextBase
View 30095 28308 Shattering Spines Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1979 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3780 Area 0 0 1800 0 0 0 1 4 1 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30092 0 0 The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. 1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.0880405 0.92446 -1.72416 1 2564.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased. Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. PrevBase
View 30098 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2642 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 2 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28311 30103 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevNextBase
View 28882 28882 Snipe Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2328 Physical Damage. 0 0 0 800 2700 Enemy 0 3500 0 0 0 0 1 1 0 2 800 0 0 Power 0 0 2 Weapon Bow 28882 0 40890 0 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage. Ultimate 0.103574 1.08652 -1.66861 1 3016.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>>. NextBase
View 40892 28882 Snipe Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage. 0 0 0 800 2700 Enemy 0 3500 0 0 0 0 1 4 0 2 800 0 0 Power 0 0 2 Weapon Bow 28882 40891 38685 38687 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage. Ultimate 0.106964 1.12262 -2.38136 1 3115.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>>. PrevNextNext2Base
View 29078 29078 Frost Touch Devastate an enemy with an enhanced charge from your staff, dealing 2024 Frost Damage and an additional 3360 Frost Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Chilled status effect. 20000 0 0 0 2970 0 1500 0 0 0 0 1 1 -1 14 0 0 0 Werewolf 0 0 4 Weapon Destruction Staff 29091 0 40947 0 2 Devastate an enemy with an enhanced charge from your staff, dealing $1 Frost Damage and an additional $2 Frost Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Chilled status effect. Ultimate 0.0898982 0.945377 -0.040491 1 2622.81 Ultimate 0.150456 1.57675 -20.1797 0.999989 4359.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Devastate an enemy with an enhanced charge from your staff, dealing <<1>> and an additional <<2>> over <<3>>. Enemies hit by the initial hit are afflicted with the Chilled status effect. NextBase
View 40967 29078 Frost Touch Devastate an enemy with an enhanced charge from your staff, dealing 2090 Frost Damage and an additional 3470 Frost Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Chilled status effect. 20000 0 0 0 2970 0 1500 0 0 0 0 1 4 -1 14 0 0 0 Werewolf 0 0 0 Weapon Destruction Staff 29091 40956 38984 38937 2 Devastate an enemy with an enhanced charge from your staff, dealing $1 Frost Damage and an additional $2 Frost Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Chilled status effect. Ultimate 0.0928304 0.976808 -0.666871 1 2708.67 Ultimate 0.15511 1.6277 -18.3961 0.999983 4500.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Devastate an enemy with an enhanced charge from your staff, dealing <<1>> and an additional <<2>> over <<3>>. Enemies hit by the initial hit are afflicted with the Chilled status effect. PrevNextNext2Base
View 29531 29531 Ethereal Vomit · Deals 2024 Shock Damage every 1 second · Channeling costs AB_DERIVED_VALUE ultimate per second 30000 0 1000 0 Self 0 0 0 0 1 0 0 -1 -1 -1 0 30000 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Deals $1 Shock Damage every 1 second · Channeling costs AB_DERIVED_VALUE ultimate per second Ultimate 0.0898982 0.945377 -0.040491 1 2622.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> every <<2>> · Channeling costs <<3>> ultimate per second PrevNextNext2Base
View 32736 32736 Hatchling's Shell Whenever you take damage you gain a damage shield that absorbs up to 3200 damage for 6 seconds. This effect can occur once every 6 seconds and scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Hatchling's Shell -1 -1 -1 -1 1 Whenever you take damage you gain a damage shield that absorbs up to $1 damage for 6 seconds. This effect can occur once every 6 seconds and scales off your Max Health. Health 0.199942 0 0.75488 1 3255.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Whenever you take damage you gain a damage shield that absorbs up to <<1>> damage for <<2>>. This effect can occur once every <<3>> and scales off your Max Health. PrevNextNext2Base
View 36109 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3486 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36104 34721 34727 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextNext2Base
View 34835 34835 Swallow Soul Steal an enemy's life force, dealing 2091 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 33291 35945 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35721 35721 Silver Bolts Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing 2024 Physical Damage. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 0 2 0 0 0 Power 0 0 2 Guild Fighters Guild 35721 0 42647 0 1 Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing $1 Physical Damage. Ultimate 0.0898982 0.945377 -0.040491 1 2622.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing <<1>>. NextBase
View 42655 35721 Silver Bolts Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing 2090 Physical Damage. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 0 2 0 0 0 Power 0 0 2 Guild Fighters Guild 35721 42651 40300 40336 1 Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing $1 Physical Damage. Ultimate 0.0928304 0.976808 -0.666871 1 2708.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing <<1>>. PrevNextNext2Base
View 36485 36485 Veil of Blades Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1393 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 25411 37701 0 Enemies in the area take damage over time. 2 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing $1 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $2 Health over 4 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>>, dealing <<2>> to them every <<3>>, and granting you and your allies <<4>>, reducing your damage taken by <<5>>%. Allies in the area can activate the <<6>> synergy, granting them invisibility, increasing their Movement Speed by <<7>>, and healing them for <<8>> Health over <<9>>. PrevNextBase
View 41139 37243 Blessing of Protection Slam your staff down to activate its blessings, healing you and your allies in front of you for 2557 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 2 0 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 37243 41145 0 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.113621 1.19468 -0.591023 1 3313.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 41145 37243 Blessing of Protection Slam your staff down to activate its blessings, healing you and your allies in front of you for 2585 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 3 0 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 41139 41151 0 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.114886 1.20759 -0.841944 1 3350.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 38264 38264 Heroic Slash Surprise an enemy with a deep lunge, dealing 1393 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. 0 0 0 0 2970 Enemy 0 700 0 0 0 0 1 1 2 4 0 0 0 Power 0 0 3 Weapon One Hand and Shield 28304 28304 41406 0 You gain Minor Heroism, increasing your Ultimate generation. 1 Surprise an enemy with a deep lunge, dealing $1 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise an enemy with a deep lunge, dealing <<1>> and afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>. You gain <<5>>, granting you <<6>> Ultimate every |cffffff1.5|r seconds for <<7>>. PrevNextBase
View 38401 38401 Shielded Assault Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3 seconds. You gain a damage shield after the attack, absorbing 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 1 1 20 0 0 0 Power 0 0 5 Weapon One Hand and Shield 28719 28719 41518 0 Gain a damage shield after the attack. 2 Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3 seconds. You gain a damage shield after the attack, absorbing $2 damage for 6 seconds. This portion of the ability scales off your Max Health. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>. You gain a damage shield after the attack, absorbing <<3>> damage for <<4>>. This portion of the ability scales off your Max Health. PrevNextBase
View 41518 38401 Shielded Assault Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3 seconds. You gain a damage shield after the attack, absorbing 5012 damage for 6 seconds. This portion of the ability scales off your Max Health. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 2 1 20 0 0 0 Power 0 0 5 Weapon One Hand and Shield 28719 38401 41522 0 Gain a damage shield after the attack. 2 Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3 seconds. You gain a damage shield after the attack, absorbing $2 damage for 6 seconds. This portion of the ability scales off your Max Health. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Health 0.313297 0 -0.696683 1 5098.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>. You gain a damage shield after the attack, absorbing <<3>> damage for <<4>>. This portion of the ability scales off your Max Health. PrevNextBase
View 41522 38401 Shielded Assault Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3 seconds. You gain a damage shield after the attack, absorbing 5067 damage for 6 seconds. This portion of the ability scales off your Max Health. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 3 1 20 0 0 0 Power 0 0 5 Weapon One Hand and Shield 28719 41518 41526 0 Gain a damage shield after the attack. 2 Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3 seconds. You gain a damage shield after the attack, absorbing $2 damage for 6 seconds. This portion of the ability scales off your Max Health. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Health 0.316659 0 0.510208 1 5154.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>. You gain a damage shield after the attack, absorbing <<3>> damage for <<4>>. This portion of the ability scales off your Max Health. PrevNextBase
View 41526 38401 Shielded Assault Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3 seconds. You gain a damage shield after the attack, absorbing 5121 damage for 6 seconds. This portion of the ability scales off your Max Health. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 4 1 20 0 0 0 Power 0 0 5 Weapon One Hand and Shield 28719 41522 0 0 Gain a damage shield after the attack. 2 Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3 seconds. You gain a damage shield after the attack, absorbing $2 damage for 6 seconds. This portion of the ability scales off your Max Health. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Health 0.320132 0 -1.03466 1 5209.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>. You gain a damage shield after the attack, absorbing <<3>> damage for <<4>>. This portion of the ability scales off your Max Health. PrevBase
View 38405 38405 Invasion Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3 seconds. Stuns up to 50% longer based on the distance traveled. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 1 2 20 0 0 0 Power 0 0 5 Weapon One Hand and Shield 28719 28719 41530 0 Stuns longer based on the distance traveled. Reduces the cost. 1 Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3 seconds. Stuns up to 50% longer based on the distance traveled. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>. Stuns up to |cffffff50|r% longer based on the distance traveled. PrevNextBase
View 41530 38405 Invasion Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3.3 seconds. Stuns up to 50% longer based on the distance traveled. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 2 2 20 0 0 0 Power 0 0 5 Weapon One Hand and Shield 28719 38405 41534 0 Stuns longer based on the distance traveled. Reduces the cost. 1 Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3.3 seconds. Stuns up to 50% longer based on the distance traveled. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>. Stuns up to |cffffff50|r% longer based on the distance traveled. PrevNextBase
View 41534 38405 Invasion Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3.7 seconds. Stuns up to 50% longer based on the distance traveled. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 3 2 20 0 0 0 Power 0 0 5 Weapon One Hand and Shield 28719 41530 41538 0 Stuns longer based on the distance traveled. Reduces the cost. 1 Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3.7 seconds. Stuns up to 50% longer based on the distance traveled. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>. Stuns up to |cffffff50|r% longer based on the distance traveled. PrevNextBase
View 41538 38405 Invasion Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 4 seconds. Stuns up to 50% longer based on the distance traveled. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 4 2 20 0 0 0 Power 0 0 5 Weapon One Hand and Shield 28719 41534 0 0 Stuns longer based on the distance traveled. Reduces the cost. 1 Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 4 seconds. Stuns up to 50% longer based on the distance traveled. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>. Stuns up to |cffffff50|r% longer based on the distance traveled. PrevBase
View 41459 38452 Power Slam Strike an enemy full-force with your shield, dealing 2399 Physical Damage. While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 50%. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. 0 0 0 0 2700 Enemy 0 700 0 0 0 0 1 4 2 38 0 0 0 Power 0 0 6 Weapon One Hand and Shield 28365 41456 0 0 Blocking any attack reduces the cost of your next Power Slam. 1 Strike an enemy full-force with your shield, dealing $1 Physical Damage. While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 50%. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike an enemy full-force with your shield, dealing <<1>>. While slotted, blocking any attack grants you <<2>>, which reduces the cost of your next <<3>> cast within <<4>> by <<5>>. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. PrevBase
View 38669 38669 Draining Shot Blast an enemy with an enchanted arrow, dealing 1393 Physical Damage and reducing their Movement Speed by 60% for 3 seconds. If the enemy is hit, you heal for 2323. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 1 2 14 0 0 0 Power 0 0 4 Weapon Bow 28879 28879 40873 0 Heals you if enemy is successfully hit, but snares them instead of stunning. 2 Blast an enemy with an enchanted arrow, dealing $1 Physical Damage and reducing their Movement Speed by 60% for 3 seconds. If the enemy is hit, you heal for $2. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with an enchanted arrow, dealing <<1>> and reducing their Movement Speed by <<2>> for <<3>>. If the enemy is hit, you heal for <<4>>. PrevNextBase
View 40873 38669 Draining Shot Blast an enemy with an enchanted arrow, dealing 1393 Physical Damage and reducing their Movement Speed by 60% for 3 seconds. If the enemy is hit, you heal for 2348. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 2 2 14 0 0 0 Power 0 0 4 Weapon Bow 28879 38669 40878 0 Heals you if enemy is successfully hit, but snares them instead of stunning. 2 Blast an enemy with an enchanted arrow, dealing $1 Physical Damage and reducing their Movement Speed by 60% for 3 seconds. If the enemy is hit, you heal for $2. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with an enchanted arrow, dealing <<1>> and reducing their Movement Speed by <<2>> for <<3>>. If the enemy is hit, you heal for <<4>>. PrevNextBase
View 40878 38669 Draining Shot Blast an enemy with an enchanted arrow, dealing 1393 Physical Damage and reducing their Movement Speed by 60% for 3 seconds. If the enemy is hit, you heal for 2374. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 3 2 14 0 0 0 Power 0 0 4 Weapon Bow 28879 40873 40883 0 Heals you if enemy is successfully hit, but snares them instead of stunning. 2 Blast an enemy with an enchanted arrow, dealing $1 Physical Damage and reducing their Movement Speed by 60% for 3 seconds. If the enemy is hit, you heal for $2. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with an enchanted arrow, dealing <<1>> and reducing their Movement Speed by <<2>> for <<3>>. If the enemy is hit, you heal for <<4>>. PrevNextBase
View 40883 38669 Draining Shot Blast an enemy with an enchanted arrow, dealing 1393 Physical Damage and reducing their Movement Speed by 60% for 3 seconds. If the enemy is hit, you heal for 2399. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 4 2 14 0 0 0 Power 0 0 4 Weapon Bow 28879 40878 0 0 Heals you if enemy is successfully hit, but snares them instead of stunning. 2 Blast an enemy with an enchanted arrow, dealing $1 Physical Damage and reducing their Movement Speed by 60% for 3 seconds. If the enemy is hit, you heal for $2. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with an enchanted arrow, dealing <<1>> and reducing their Movement Speed by <<2>> for <<3>>. If the enemy is hit, you heal for <<4>>. PrevBase
View 40861 38672 Magnum Shot Blast an enemy with an explosive arrow, dealing 1690 Physical Damage and knocking them back 8 meters. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 2 1 14 0 0 0 Power 0 0 4 Weapon Bow 28879 38672 40865 0 Deals increased damage and reduces the cost. 1 Blast an enemy with an explosive arrow, dealing $1 Physical Damage and knocking them back 8 meters. Ultimate 0.0751524 0.790018 -1.88954 1 2190.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with an explosive arrow, dealing <<1>> and knocking them back <<2>>. PrevNextBase
View 40869 38672 Magnum Shot Blast an enemy with an explosive arrow, dealing 1727 Physical Damage and knocking them back 8 meters. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 4 1 14 0 0 0 Power 0 0 4 Weapon Bow 28879 40865 0 0 Deals increased damage and reduces the cost. 1 Blast an enemy with an explosive arrow, dealing $1 Physical Damage and knocking them back 8 meters. Ultimate 0.0767975 0.80706 -1.78695 1 2238.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with an explosive arrow, dealing <<1>> and knocking them back <<2>>. PrevBase
View 40897 38685 Lethal Arrow Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2483 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. 0 0 0 800 2700 Enemy 0 3500 0 0 0 0 1 4 1 2 800 0 0 Power 0 0 2 Weapon Bow 28882 40895 0 0 Deals Poison Damage and always applies the Poisoned status effect. Also applies Minor Defile to the enemy. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. Ultimate 0.110458 1.15986 -2.15526 1 3217.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the Poisoned status effect. Also afflicts enemy with <<2>>, which reduces their healing received and damage shield strength by <<3>> for <<4>>. PrevBase
View 38778 38778 Critical Rush Launch across the earth and smash an enemy, dealing 1393 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 1 2 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 28448 39812 0 Deals more damage based on the distance traveled. Reduces the cost. 1 Launch across the earth and smash an enemy, dealing $1 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>>. Deals up to |cffffff50|r% more damage based on the distance traveled. This attack is always a Critical Strike. PrevNextBase
View 39812 38778 Critical Rush Launch across the earth and smash an enemy, dealing 1393 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. 0 0 0 0 3420 Enemy 0 2200 0 0 0 0 1 2 2 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 38778 39817 0 Deals more damage based on the distance traveled. Reduces the cost. 1 Launch across the earth and smash an enemy, dealing $1 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>>. Deals up to |cffffff50|r% more damage based on the distance traveled. This attack is always a Critical Strike. PrevNextBase
View 39817 38778 Critical Rush Launch across the earth and smash an enemy, dealing 1393 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. 0 0 0 0 3330 Enemy 0 2200 0 0 0 0 1 3 2 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 39812 39822 0 Deals more damage based on the distance traveled. Reduces the cost. 1 Launch across the earth and smash an enemy, dealing $1 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>>. Deals up to |cffffff50|r% more damage based on the distance traveled. This attack is always a Critical Strike. PrevNextBase
View 39822 38778 Critical Rush Launch across the earth and smash an enemy, dealing 1393 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. 0 0 0 0 3240 Enemy 0 2200 0 0 0 0 1 4 2 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 39817 0 0 Deals more damage based on the distance traveled. Reduces the cost. 1 Launch across the earth and smash an enemy, dealing $1 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>>. Deals up to |cffffff50|r% more damage based on the distance traveled. This attack is always a Critical Strike. PrevBase
View 38788 38788 Stampede Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 309 Physical Damage to all enemies in the area every 1 second for 15 seconds. 15000 0 0 0 4590 Enemy 0 2200 500 0 0 0 1 1 1 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 28448 39797 0 Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. 2 Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.0138129 0.144302 -1.30906 0.99999 400.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. PrevNextBase
View 39797 38788 Stampede Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 312 Physical Damage to all enemies in the area every 1 second for 15 seconds. 15000 0 0 0 4590 Enemy 0 2200 500 0 0 0 1 2 1 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 38788 39802 0 Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. 2 Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.0139511 0.145815 -1.4257 0.999987 404.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. PrevNextBase
View 39802 38788 Stampede Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 315 Physical Damage to all enemies in the area every 1 second for 15 seconds. 15000 0 0 0 4590 Enemy 0 2200 500 0 0 0 1 3 1 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 39797 39807 0 Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. 2 Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.0140683 0.147822 -1.9594 0.999979 408.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. PrevNextBase
View 39807 38788 Stampede Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 319 Physical Damage to all enemies in the area every 1 second for 15 seconds. 15000 0 0 0 4590 Enemy 0 2200 500 0 0 0 1 4 1 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 39802 0 0 Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. 2 Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.0143128 0.148743 -1.85038 0.999984 413.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. PrevBase
View 40004 38807 Wrecking Blow Slam an enemy with an upward swing, dealing 2730 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 3 2 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 40000 40008 0 Grants you Empower and Major Berserk after casting. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. Ultimate 0.121356 1.27497 -0.954819 1 3537.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. PrevNextBase
View 40008 38807 Wrecking Blow Slam an enemy with an upward swing, dealing 2760 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 4 2 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 40004 0 0 Grants you Empower and Major Berserk after casting. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. Ultimate 0.122676 1.28826 -0.147603 1 3576.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. PrevBase
View 39980 38814 Dizzying Swing Slam an enemy with an upward swing, dealing 2730 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 3 1 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 39976 39984 0 Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Ultimate 0.121356 1.27497 -0.954819 1 3537.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>. Hitting an enemy that is already Off Balance stuns them for <<3>>. Targets that are immune to Off Balance are snared by <<4>> for <<5>>. PrevNextBase
View 39984 38814 Dizzying Swing Slam an enemy with an upward swing, dealing 2760 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 4 1 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 39980 0 0 Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Ultimate 0.122676 1.28826 -0.147603 1 3576.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>. Hitting an enemy that is already Off Balance stuns them for <<3>>. Targets that are immune to Off Balance are snared by <<4>> for <<5>>. PrevBase
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Data last updated on 2024-May-20 02:30:01

Most content here is available under the same Attribute-ShareAlike 2.5 License as the UESP wiki. See Copyright and Ownership for more information. Some data is extracted directly from the ESO game data files and copyright is owned by Zenimax Online Studios.