|
id |
displayId |
version |
texture |
name |
description |
descHeader |
duration |
startTime |
tickTime |
cooldown |
cost |
target |
minRange |
maxRange |
radius |
isPassive |
isChanneled |
isPermanent |
isPlayer |
rank |
morph |
learnedLevel |
castTime |
channelTime |
angleDistance |
mechanic |
buffType |
isToggle |
chargeFreq |
skillIndex |
skillType |
skillLine |
raceType |
classType |
setName |
baseAbilityId |
prevSkill |
nextSkill |
nextSkill2 |
upgradeLines |
effectLines |
numCoefVars |
coefDescription |
type1 |
a1 |
b1 |
c1 |
R1 |
avg1 |
type2 |
a2 |
b2 |
c2 |
R2 |
avg2 |
type3 |
a3 |
b3 |
c3 |
R3 |
avg3 |
type4 |
a4 |
b4 |
c4 |
R4 |
avg4 |
type5 |
a5 |
b5 |
c5 |
R5 |
avg5 |
type6 |
a6 |
b6 |
c6 |
R6 |
avg6 |
rawDescription |
rawTooltip |
rawCoef |
coefTypes |
|
View |
52761 |
52761 |
|
|
Degeneration |
· Deals 0 Generic Damage over 0 seconds · Recover AB_DERIVED_VALUE health every few seconds · 15% chance on hit with weapon attack to heal for AB_DERIVED_VALUE_IGNORE_VALUE_REQ% of damage caused |
|
12000 |
0 |
2000 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Your weapon attacks against target restore health. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>> over <<2>>
· Recover <<3>> health every few seconds
· 15% chance on hit with weapon attack to heal for <<4>>% of damage caused |
|
|
|
PrevNextNext2Base |
View |
83310 |
83310 |
|
|
Shield Discipline |
Reinforce your shield, allowing you to automatically block all attacks at no cost for 6 seconds. Your One Hand and Shield abilities cost nothing while this effect persists. |
|
6000 |
0 |
0 |
0 |
135 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
One Hand and Shield |
|
|
|
83272 |
83272 |
86337 |
0 |
|
Your One Hand and Shield abilities cost nothing while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reinforce your shield, allowing you to automatically block all attacks at no cost for <<1>>.
Your One Hand and Shield abilities cost nothing while this effect persists. |
|
|
|
PrevNextBase |
View |
86337 |
83310 |
|
|
Shield Discipline |
Reinforce your shield, allowing you to automatically block all attacks at no cost for 6.7 seconds. Your One Hand and Shield abilities cost nothing while this effect persists. |
|
6667 |
0 |
0 |
0 |
135 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
One Hand and Shield |
|
|
|
83272 |
83310 |
86341 |
0 |
|
Your One Hand and Shield abilities cost nothing while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reinforce your shield, allowing you to automatically block all attacks at no cost for <<1>>.
Your One Hand and Shield abilities cost nothing while this effect persists. |
|
|
|
PrevNextBase |
View |
86341 |
83310 |
|
|
Shield Discipline |
Reinforce your shield, allowing you to automatically block all attacks at no cost for 7.3 seconds. Your One Hand and Shield abilities cost nothing while this effect persists. |
|
7334 |
0 |
0 |
0 |
135 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
One Hand and Shield |
|
|
|
83272 |
86337 |
86345 |
0 |
|
Your One Hand and Shield abilities cost nothing while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reinforce your shield, allowing you to automatically block all attacks at no cost for <<1>>.
Your One Hand and Shield abilities cost nothing while this effect persists. |
|
|
|
PrevNextBase |
View |
86345 |
83310 |
|
|
Shield Discipline |
Reinforce your shield, allowing you to automatically block all attacks at no cost for 8 seconds. Your One Hand and Shield abilities cost nothing while this effect persists. |
|
8000 |
0 |
0 |
0 |
135 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
One Hand and Shield |
|
|
|
83272 |
86341 |
0 |
0 |
|
Your One Hand and Shield abilities cost nothing while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reinforce your shield, allowing you to automatically block all attacks at no cost for <<1>>.
Your One Hand and Shield abilities cost nothing while this effect persists. |
|
|
|
PrevBase |
View |
118008 |
118008 |
|
|
Mystic Siphon |
Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 120 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
115924 |
20118008 |
0 |
|
Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. |
1 |
Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 120 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextBase |
View |
20118008 |
118008 |
|
|
Mystic Siphon |
Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 130 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
118008 |
30118008 |
0 |
|
Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. |
1 |
Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 130 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextBase |
View |
30118008 |
118008 |
|
|
Mystic Siphon |
Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 140 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
20118008 |
40118008 |
0 |
|
Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. |
1 |
Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 140 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextBase |
View |
40118008 |
118008 |
|
|
Mystic Siphon |
Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 150 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
30118008 |
0 |
0 |
|
Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. |
1 |
Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 150 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevBase |
View |
40229 |
40229 |
|
|
Siege Weapon Shield |
Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 60%. |
|
20000 |
1000 |
0 |
0 |
8100 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Alliance War |
Support |
|
|
|
38570 |
38570 |
46655 |
0 |
|
Your and allied siege weapons in the bubble take reduced damage from other siege weapons. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies.
The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by <<2>>. |
|
|
|
PrevNextBase |
View |
46655 |
40229 |
|
|
Siege Weapon Shield |
Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 65%. |
|
20000 |
1000 |
0 |
0 |
8100 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Alliance War |
Support |
|
|
|
38570 |
40229 |
46658 |
0 |
|
Your and allied siege weapons in the bubble take reduced damage from other siege weapons. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies.
The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by <<2>>. |
|
|
|
PrevNextBase |
View |
46658 |
40229 |
|
|
Siege Weapon Shield |
Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 70%. |
|
20000 |
1000 |
0 |
0 |
8100 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Alliance War |
Support |
|
|
|
38570 |
46655 |
46661 |
0 |
|
Your and allied siege weapons in the bubble take reduced damage from other siege weapons. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies.
The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by <<2>>. |
|
|
|
PrevNextBase |
View |
46661 |
40229 |
|
|
Siege Weapon Shield |
Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 75%. |
|
20000 |
1000 |
0 |
0 |
8100 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Alliance War |
Support |
|
|
|
38570 |
46658 |
0 |
0 |
|
Your and allied siege weapons in the bubble take reduced damage from other siege weapons. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies.
The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by <<2>>. |
|
|
|
PrevBase |
View |
23316 |
23316 |
|
|
Summon Volatile Familiar |
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 347 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 422 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
1 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23304 |
23304 |
30664 |
0 |
|
You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies. |
2 |
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. |
Ultimate |
0.0155519 |
0.162825 |
-2.48673 |
0.999992 |
450.238 |
Ultimate |
0.0187695 |
0.196935 |
-0.214405 |
0.999999 |
546.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>.
Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The second hit stuns enemies hit for <<6>>.
The familiar remains until killed or unsummoned. |
|
|
|
PrevNextBase |
View |
30664 |
23316 |
|
|
Summon Volatile Familiar |
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 350 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 426 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
1 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23304 |
23316 |
30669 |
0 |
|
You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies. |
2 |
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. |
Ultimate |
0.015742 |
0.164772 |
-3.73363 |
0.999993 |
454.476 |
Ultimate |
0.0188898 |
0.199363 |
-0.0177771 |
0.999997 |
552.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>.
Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The second hit stuns enemies hit for <<6>>.
The familiar remains until killed or unsummoned. |
|
|
|
PrevNextBase |
View |
30669 |
23316 |
|
|
Summon Volatile Familiar |
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 354 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 431 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
2 |
1 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23304 |
30664 |
30674 |
0 |
|
You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies. |
2 |
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. |
Ultimate |
0.0159102 |
0.166477 |
-3.49152 |
0.999993 |
459.571 |
Ultimate |
0.0191218 |
0.201356 |
-0.0044396 |
0.999996 |
558.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>.
Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The second hit stuns enemies hit for <<6>>.
The familiar remains until killed or unsummoned. |
|
|
|
PrevNextBase |
View |
30674 |
23316 |
|
|
Summon Volatile Familiar |
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 358 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 435 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
2 |
1 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23304 |
30669 |
0 |
0 |
|
You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies. |
2 |
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. |
Ultimate |
0.0161227 |
0.168037 |
-3.61859 |
0.999996 |
464.619 |
Ultimate |
0.0193933 |
0.203553 |
-1.08011 |
0.999997 |
564.095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>.
Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The second hit stuns enemies hit for <<6>>.
The familiar remains until killed or unsummoned. |
|
|
|
PrevBase |
View |
24636 |
24636 |
|
|
Summon Twilight Tormentor |
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 463 Shock Damage and its kick deals 463 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
20 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24613 |
24613 |
30592 |
0 |
|
You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies. |
2 |
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. |
Ultimate |
0.0205617 |
0.217509 |
-0.970856 |
0.999992 |
600.667 |
Ultimate |
0.0205617 |
0.217509 |
-0.970856 |
0.999992 |
600.667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals <<1>> and its kick deals <<2>>.
Once summoned, you can activate the twilight tormentor's special ability for <<3>> Magicka, causing it to deal <<4>> more damage to enemies above <<5>> Health for <<6>>.
The twilight tormentor remains until killed or unsummoned. |
|
|
|
PrevNextBase |
View |
30592 |
24636 |
|
|
Summon Twilight Tormentor |
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 468 Shock Damage and its kick deals 468 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
20 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24613 |
24636 |
30595 |
0 |
|
You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies. |
2 |
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. |
Ultimate |
0.0208126 |
0.219474 |
-1.02227 |
0.999991 |
607 |
Ultimate |
0.0208126 |
0.219474 |
-1.02227 |
0.999991 |
607 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals <<1>> and its kick deals <<2>>.
Once summoned, you can activate the twilight tormentor's special ability for <<3>> Magicka, causing it to deal <<4>> more damage to enemies above <<5>> Health for <<6>>.
The twilight tormentor remains until killed or unsummoned. |
|
|
|
PrevNextBase |
View |
30595 |
24636 |
|
|
Summon Twilight Tormentor |
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 473 Shock Damage and its kick deals 473 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
1 |
20 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24613 |
30592 |
30598 |
0 |
|
You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies. |
2 |
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. |
Ultimate |
0.0210615 |
0.221951 |
-1.51218 |
0.999993 |
613.571 |
Ultimate |
0.0210615 |
0.221951 |
-1.51218 |
0.999993 |
613.571 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals <<1>> and its kick deals <<2>>.
Once summoned, you can activate the twilight tormentor's special ability for <<3>> Magicka, causing it to deal <<4>> more damage to enemies above <<5>> Health for <<6>>.
The twilight tormentor remains until killed or unsummoned. |
|
|
|
PrevNextBase |
View |
30598 |
24636 |
|
|
Summon Twilight Tormentor |
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 478 Shock Damage and its kick deals 478 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
1 |
20 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24613 |
30595 |
0 |
0 |
|
You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies. |
2 |
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. |
Ultimate |
0.0212719 |
0.224586 |
-1.74485 |
0.999991 |
620.19 |
Ultimate |
0.0212719 |
0.224586 |
-1.74485 |
0.999991 |
620.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals <<1>> and its kick deals <<2>>.
Once summoned, you can activate the twilight tormentor's special ability for <<3>> Magicka, causing it to deal <<4>> more damage to enemies above <<5>> Health for <<6>>.
The twilight tormentor remains until killed or unsummoned. |
|
|
|
PrevBase |
View |
24639 |
24639 |
|
|
Summon Twilight Matriarch |
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3485 and itself for 1742. The twilight matriarch remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Area |
0 |
0 |
2800 |
0 |
0 |
1 |
1 |
1 |
2 |
20 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24613 |
24613 |
30618 |
0 |
|
You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets. |
4 |
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for $3 and itself for $4. The twilight matriarch remains until killed or unsummoned. |
Ultimate |
0.0155519 |
0.162825 |
-2.48673 |
0.999992 |
450.238 |
Ultimate |
0.0155519 |
0.162825 |
-2.48673 |
0.999992 |
450.238 |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals <<1>> and its kick deals <<2>>.
Once summoned, you can activate the twilight matriarch's special ability for <<3>> Magicka, causing it to heal |cffffff2|r friendly targets for <<4>> and itself for <<5>>.
The twilight matriarch remains until killed or unsummoned. |
|
|
|
PrevNextBase |
View |
30618 |
24639 |
|
|
Summon Twilight Matriarch |
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3523 and itself for 1761. The twilight matriarch remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Area |
0 |
0 |
2800 |
0 |
0 |
1 |
1 |
2 |
2 |
20 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24613 |
24639 |
30622 |
0 |
|
You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets. |
4 |
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for $3 and itself for $4. The twilight matriarch remains until killed or unsummoned. |
Ultimate |
0.0155519 |
0.162825 |
-2.48673 |
0.999992 |
450.238 |
Ultimate |
0.0155519 |
0.162825 |
-2.48673 |
0.999992 |
450.238 |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Ultimate |
0.0783892 |
0.822436 |
-2.49278 |
0.999999 |
2282.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals <<1>> and its kick deals <<2>>.
Once summoned, you can activate the twilight matriarch's special ability for <<3>> Magicka, causing it to heal |cffffff2|r friendly targets for <<4>> and itself for <<5>>.
The twilight matriarch remains until killed or unsummoned. |
|
|
|
PrevNextBase |
View |
30622 |
24639 |
|
|
Summon Twilight Matriarch |
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3561 and itself for 1780. The twilight matriarch remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Area |
0 |
0 |
2800 |
0 |
0 |
1 |
1 |
3 |
2 |
20 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24613 |
30618 |
30626 |
0 |
|
You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets. |
4 |
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for $3 and itself for $4. The twilight matriarch remains until killed or unsummoned. |
Ultimate |
0.0155519 |
0.162825 |
-2.48673 |
0.999992 |
450.238 |
Ultimate |
0.0155519 |
0.162825 |
-2.48673 |
0.999992 |
450.238 |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Ultimate |
0.0792403 |
0.831531 |
-2.82658 |
0.999999 |
2306.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals <<1>> and its kick deals <<2>>.
Once summoned, you can activate the twilight matriarch's special ability for <<3>> Magicka, causing it to heal |cffffff2|r friendly targets for <<4>> and itself for <<5>>.
The twilight matriarch remains until killed or unsummoned. |
|
|
|
PrevNextBase |
View |
30626 |
24639 |
|
|
Summon Twilight Matriarch |
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3600 and itself for 1799. The twilight matriarch remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Area |
0 |
0 |
2800 |
0 |
0 |
1 |
1 |
4 |
2 |
20 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24613 |
30622 |
0 |
0 |
|
You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets. |
4 |
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for $3 and itself for $4. The twilight matriarch remains until killed or unsummoned. |
Ultimate |
0.0155519 |
0.162825 |
-2.48673 |
0.999992 |
450.238 |
Ultimate |
0.0155519 |
0.162825 |
-2.48673 |
0.999992 |
450.238 |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Ultimate |
0.0800303 |
0.840579 |
-2.05099 |
0.999999 |
2331.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals <<1>> and its kick deals <<2>>.
Once summoned, you can activate the twilight matriarch's special ability for <<3>> Magicka, causing it to heal |cffffff2|r friendly targets for <<4>> and itself for <<5>>.
The twilight matriarch remains until killed or unsummoned. |
|
|
|
PrevBase |
View |
39104 |
39104 |
|
|
Feral Pounce |
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 85 Stamina and extends your Werewolf Transformation by. |
CRIMINAL ACT |
0 |
0 |
0 |
75 |
4016 |
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
World |
Werewolf |
|
|
|
32632 |
32632 |
42126 |
0 |
|
You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability. |
2 |
CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 85 Stamina and extends your Werewolf Transformation by. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.0578432 |
0.611188 |
-3.59188 |
0.999989 |
1688.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect.
Activating the ability again within the next <<3>> causes you to cast <<4>>.
<<4>> causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health.
Dealing damage with either attack restores <<9>> Stamina and extends your <<10>> by <<11>>. |
|
|
|
PrevNextBase |
View |
42126 |
39104 |
|
|
Feral Pounce |
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 90 Stamina and extends your Werewolf Transformation by. |
CRIMINAL ACT |
0 |
0 |
0 |
75 |
4016 |
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
World |
Werewolf |
|
|
|
32632 |
39104 |
42127 |
0 |
|
You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability. |
2 |
CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 90 Stamina and extends your Werewolf Transformation by. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.0578432 |
0.611188 |
-3.59188 |
0.999989 |
1688.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect.
Activating the ability again within the next <<3>> causes you to cast <<4>>.
<<4>> causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health.
Dealing damage with either attack restores <<9>> Stamina and extends your <<10>> by <<11>>. |
|
|
|
PrevNextBase |
View |
42127 |
39104 |
|
|
Feral Pounce |
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 95 Stamina and extends your Werewolf Transformation by. |
CRIMINAL ACT |
0 |
0 |
0 |
75 |
4016 |
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
World |
Werewolf |
|
|
|
32632 |
42126 |
42128 |
0 |
|
You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability. |
2 |
CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 95 Stamina and extends your Werewolf Transformation by. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.0578432 |
0.611188 |
-3.59188 |
0.999989 |
1688.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect.
Activating the ability again within the next <<3>> causes you to cast <<4>>.
<<4>> causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health.
Dealing damage with either attack restores <<9>> Stamina and extends your <<10>> by <<11>>. |
|
|
|
PrevNextBase |
View |
42128 |
39104 |
|
|
Feral Pounce |
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 100 Stamina and extends your Werewolf Transformation by. |
CRIMINAL ACT |
0 |
0 |
0 |
75 |
4016 |
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
World |
Werewolf |
|
|
|
32632 |
42127 |
0 |
0 |
|
You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability. |
2 |
CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 100 Stamina and extends your Werewolf Transformation by. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.0578432 |
0.611188 |
-3.59188 |
0.999989 |
1688.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect.
Activating the ability again within the next <<3>> causes you to cast <<4>>.
<<4>> causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health.
Dealing damage with either attack restores <<9>> Stamina and extends your <<10>> by <<11>>. |
|
|
|
PrevBase |
View |
117940 |
117940 |
|
|
Expunge and Modify |
Embrace the power of death, removing up to 2 negative effects from yourself and restoring 500 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%. |
|
0 |
0 |
0 |
0 |
1940 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
3 |
Class |
Living Death |
|
Necromancer |
|
115307 |
115307 |
20117940 |
0 |
|
You restore Magicka and Stamina for each negative effect removed. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Embrace the power of death, removing up to <<1>> negative effects from yourself and restoring <<2>> Magicka and Stamina for each negative effect removed.
While slotted, the cost of all your abilities are reduced by <<3>>. |
|
|
|
PrevNextBase |
View |
20117940 |
117940 |
|
|
Expunge and Modify |
Embrace the power of death, removing up to 2 negative effects from yourself and restoring 505 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%. |
|
0 |
0 |
0 |
0 |
1940 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
3 |
Class |
Living Death |
|
Necromancer |
|
115307 |
117940 |
30117940 |
0 |
|
You restore Magicka and Stamina for each negative effect removed. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Embrace the power of death, removing up to <<1>> negative effects from yourself and restoring <<2>> Magicka and Stamina for each negative effect removed.
While slotted, the cost of all your abilities are reduced by <<3>>. |
|
|
|
PrevNextBase |
View |
30117940 |
117940 |
|
|
Expunge and Modify |
Embrace the power of death, removing up to 2 negative effects from yourself and restoring 510 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%. |
|
0 |
0 |
0 |
0 |
1940 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
3 |
Class |
Living Death |
|
Necromancer |
|
115307 |
20117940 |
40117940 |
0 |
|
You restore Magicka and Stamina for each negative effect removed. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Embrace the power of death, removing up to <<1>> negative effects from yourself and restoring <<2>> Magicka and Stamina for each negative effect removed.
While slotted, the cost of all your abilities are reduced by <<3>>. |
|
|
|
PrevNextBase |
View |
40117940 |
117940 |
|
|
Expunge and Modify |
Embrace the power of death, removing up to 2 negative effects from yourself and restoring 515 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%. |
|
0 |
0 |
0 |
0 |
1940 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
3 |
Class |
Living Death |
|
Necromancer |
|
115307 |
30117940 |
0 |
0 |
|
You restore Magicka and Stamina for each negative effect removed. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Embrace the power of death, removing up to <<1>> negative effects from yourself and restoring <<2>> Magicka and Stamina for each negative effect removed.
While slotted, the cost of all your abilities are reduced by <<3>>. |
|
|
|
PrevBase |
View |
118367 |
118367 |
|
|
Renewing Animation |
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5000 Magicka and Stamina for each ally you attempt to resurrect. |
|
0 |
0 |
0 |
0 |
335 |
Ground |
0 |
2800 |
1200 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Living Death |
|
Necromancer |
|
115410 |
115410 |
20118367 |
0 |
|
You restore Magicka and Stamina for each ally you attempt to resurrect. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location.
You restore <<1>> Magicka and Stamina for each ally you attempt to resurrect. |
|
|
|
PrevNextBase |
View |
20118367 |
118367 |
|
|
Renewing Animation |
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5100 Magicka and Stamina for each ally you attempt to resurrect. |
|
0 |
0 |
0 |
0 |
335 |
Ground |
0 |
2800 |
1200 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Living Death |
|
Necromancer |
|
115410 |
118367 |
30118367 |
0 |
|
You restore Magicka and Stamina for each ally you attempt to resurrect. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location.
You restore <<1>> Magicka and Stamina for each ally you attempt to resurrect. |
|
|
|
PrevNextBase |
View |
30118367 |
118367 |
|
|
Renewing Animation |
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5200 Magicka and Stamina for each ally you attempt to resurrect. |
|
0 |
0 |
0 |
0 |
335 |
Ground |
0 |
2800 |
1200 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Living Death |
|
Necromancer |
|
115410 |
20118367 |
40118367 |
0 |
|
You restore Magicka and Stamina for each ally you attempt to resurrect. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location.
You restore <<1>> Magicka and Stamina for each ally you attempt to resurrect. |
|
|
|
PrevNextBase |
View |
40118367 |
118367 |
|
|
Renewing Animation |
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5300 Magicka and Stamina for each ally you attempt to resurrect. |
|
0 |
0 |
0 |
0 |
335 |
Ground |
0 |
2800 |
1200 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Living Death |
|
Necromancer |
|
115410 |
30118367 |
0 |
0 |
|
You restore Magicka and Stamina for each ally you attempt to resurrect. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location.
You restore <<1>> Magicka and Stamina for each ally you attempt to resurrect. |
|
|
|
PrevBase |
View |
24842 |
24842 |
|
|
Daedric Tomb |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2614 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
|
15000 |
0 |
0 |
0 |
5400 |
Ground |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
24828 |
29919 |
0 |
|
You place the mines at a target location instead of around you. The mines arm instantly. |
1 |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>.
When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. |
|
|
|
PrevNextBase |
View |
29919 |
24842 |
|
|
Daedric Tomb |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2642 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
|
15000 |
0 |
0 |
0 |
5400 |
Ground |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
24842 |
29929 |
0 |
|
You place the mines at a target location instead of around you. The mines arm instantly. |
1 |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
Ultimate |
0.117499 |
1.23359 |
-1.33781 |
1 |
3423.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>.
When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. |
|
|
|
PrevNextBase |
View |
29929 |
24842 |
|
|
Daedric Tomb |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2671 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
|
15000 |
0 |
0 |
0 |
5400 |
Ground |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
29919 |
29939 |
0 |
|
You place the mines at a target location instead of around you. The mines arm instantly. |
1 |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
Ultimate |
0.118724 |
1.24708 |
-0.648272 |
1 |
3461.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>.
When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. |
|
|
|
PrevNextBase |
View |
29939 |
24842 |
|
|
Daedric Tomb |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
|
15000 |
0 |
0 |
0 |
5400 |
Ground |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
29929 |
0 |
0 |
|
You place the mines at a target location instead of around you. The mines arm instantly. |
1 |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
Ultimate |
0.120001 |
1.26046 |
-0.494871 |
1 |
3498.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>.
When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. |
|
|
|
PrevBase |
View |
22006 |
22006 |
|
|
Living Dark |
Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2000 Health. These effects can occur once every half second. |
|
10000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Dawn's Wrath |
|
Templar |
|
21776 |
21776 |
27313 |
0 |
|
You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in a lightless sphere for <<1>> to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by <<2>> for <<3>> and healing you for <<4>> Health. These effects can occur once every half second. |
|
|
|
PrevNextBase |
View |
27313 |
22006 |
|
|
Living Dark |
Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2022 Health. These effects can occur once every half second. |
|
10000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Dawn's Wrath |
|
Templar |
|
21776 |
22006 |
27316 |
0 |
|
You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in a lightless sphere for <<1>> to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by <<2>> for <<3>> and healing you for <<4>> Health. These effects can occur once every half second. |
|
|
|
PrevNextBase |
View |
27316 |
22006 |
|
|
Living Dark |
Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2043 Health. These effects can occur once every half second. |
|
10000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Dawn's Wrath |
|
Templar |
|
21776 |
27313 |
27324 |
0 |
|
You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in a lightless sphere for <<1>> to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by <<2>> for <<3>> and healing you for <<4>> Health. These effects can occur once every half second. |
|
|
|
PrevNextBase |
View |
27324 |
22006 |
|
|
Living Dark |
Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2066 Health. These effects can occur once every half second. |
|
10000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Dawn's Wrath |
|
Templar |
|
21776 |
27316 |
0 |
0 |
|
You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in a lightless sphere for <<1>> to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by <<2>> for <<3>> and healing you for <<4>> Health. These effects can occur once every half second. |
|
|
|
PrevBase |
View |
86258 |
86258 |
|
|
Frozen Gate |
· Summons a shade to attack your enemies for 0.8 seconds · Attacked enemies deal 5% less damage for 4 seconds · Activate again to teleport to shade |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
500 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
You may teleport to Shade. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Summons a shade to attack your enemies for <<1>>
· Attacked enemies deal <<2>> less damage for <<3>>
· Activate again to teleport to shade |
|
|
|
PrevNextNext2Base |
View |
92034 |
92034 |
|
|
Frozen Gate Targeter |
· Summons a shade to attack your enemies for 0.8 seconds · Attacked enemies deal 5% less damage for 4 seconds · Activate again to teleport to shade |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
500 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
You may teleport to Shade. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Summons a shade to attack your enemies for <<1>>
· Attacked enemies deal <<2>> less damage for <<3>>
· Activate again to teleport to shade |
|
|
|
PrevNextNext2Base |
View |
92055 |
92055 |
|
|
Frozen Retreat |
· Summons a shade to attack your enemies for 0.8 seconds · Attacked enemies deal 5% less damage for 4 seconds · Activate again to teleport to shade |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
500 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
You may teleport to Shade. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Summons a shade to attack your enemies for <<1>>
· Attacked enemies deal <<2>> less damage for <<3>>
· Activate again to teleport to shade |
|
|
|
PrevNextNext2Base |
View |
103755 |
103755 |
|
|
Symbiosis |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for 941. Your Heavy Attacks heal for 836 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. |
|
0 |
0 |
0 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Psijic Order |
|
|
|
103543 |
103543 |
20103755 |
0 |
|
You heal yourself for a percentage of the healing done to the ally. |
2 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. |
Ultimate |
0.0418039 |
0.439002 |
0.263015 |
0.999998 |
1219.05 |
Ultimate |
0.0371758 |
0.390355 |
-0.456957 |
0.999998 |
1083.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attacks heal for <<1>>.
Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing.
You heal yourself for <<5>> of the amount of healing done to the ally. |
|
|
|
PrevNextBase |
View |
20103755 |
103755 |
|
|
Symbiosis |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for 951. Your Heavy Attacks heal for 845 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. |
|
0 |
0 |
0 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Psijic Order |
|
|
|
103543 |
103755 |
30103755 |
0 |
|
You heal yourself for a percentage of the healing done to the ally. |
2 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. |
Ultimate |
0.042233 |
0.443727 |
0.4084 |
0.999997 |
1232 |
Ultimate |
0.0376038 |
0.394506 |
-0.83987 |
0.999998 |
1095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attacks heal for <<1>>.
Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing.
You heal yourself for <<5>> of the amount of healing done to the ally. |
|
|
|
PrevNextBase |
View |
30103755 |
103755 |
|
|
Symbiosis |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for 961. Your Heavy Attacks heal for 854 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. |
|
0 |
0 |
0 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
2 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Psijic Order |
|
|
|
103543 |
20103755 |
40103755 |
0 |
|
You heal yourself for a percentage of the healing done to the ally. |
2 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. |
Ultimate |
0.042668 |
0.448983 |
-0.0856286 |
0.999996 |
1245.24 |
Ultimate |
0.038029 |
0.398901 |
-1.36901 |
0.999998 |
1106.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attacks heal for <<1>>.
Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing.
You heal yourself for <<5>> of the amount of healing done to the ally. |
|
|
|
PrevNextBase |
View |
40103755 |
103755 |
|
|
Symbiosis |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for 972. Your Heavy Attacks heal for 863 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. |
|
0 |
0 |
0 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
2 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Psijic Order |
|
|
|
103543 |
30103755 |
0 |
0 |
|
You heal yourself for a percentage of the healing done to the ally. |
2 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. |
Ultimate |
0.0431531 |
0.453328 |
0.597351 |
0.999996 |
1259.05 |
Ultimate |
0.0384446 |
0.403294 |
-1.75783 |
0.999998 |
1118.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attacks heal for <<1>>.
Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing.
You heal yourself for <<5>> of the amount of healing done to the ally. |
|
|
|
PrevBase |
View |
35460 |
35460 |
|
|
Soul Tether |
Ravage nearby enemies' souls with a night rune, dealing 3485 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 607 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
8000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
25091 |
36193 |
0 |
|
You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. |
3 |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0270649 |
0.283154 |
-1.31431 |
0.999997 |
786.476 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>.
Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second.
An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. |
|
|
|
PrevNextBase |
View |
36193 |
35460 |
|
|
Soul Tether |
Ravage nearby enemies' souls with a night rune, dealing 3523 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 613 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
8000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
35460 |
36200 |
0 |
|
You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. |
3 |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Ultimate |
0.0273501 |
0.286403 |
-2.00221 |
0.999996 |
794.476 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>.
Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second.
An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. |
|
|
|
PrevNextBase |
View |
36200 |
35460 |
|
|
Soul Tether |
Ravage nearby enemies' souls with a night rune, dealing 3561 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 620 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
8000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
36193 |
36207 |
0 |
|
You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. |
3 |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Ultimate |
0.0276889 |
0.289192 |
-1.90179 |
0.999996 |
803.333 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>.
Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second.
An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. |
|
|
|
PrevNextBase |
View |
36207 |
35460 |
|
|
Soul Tether |
Ravage nearby enemies' souls with a night rune, dealing 3600 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 627 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
8000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
36200 |
0 |
0 |
|
You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. |
3 |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Ultimate |
0.0279558 |
0.292298 |
-1.26599 |
0.999995 |
812.286 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>.
Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second.
An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. |
|
|
|
PrevBase |
View |
63044 |
63044 |
|
|
Radiant Glory |
Burn an enemy with a ray of holy fire, dealing 3117 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63029 |
63060 |
0 |
|
You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
Ultimate |
0.138995 |
1.45746 |
-8.30507 |
0.999999 |
4040.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health.
You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. |
|
|
|
PrevNextBase |
View |
63060 |
63044 |
|
|
Radiant Glory |
Burn an enemy with a ray of holy fire, dealing 3150 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
2 |
1 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63044 |
63063 |
0 |
|
You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
Ultimate |
0.140707 |
1.4731 |
-11.7007 |
0.999999 |
4083.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health.
You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. |
|
|
|
PrevNextBase |
View |
63063 |
63044 |
|
|
Radiant Glory |
Burn an enemy with a ray of holy fire, dealing 3183 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
3 |
1 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63060 |
63066 |
0 |
|
You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
Ultimate |
0.142047 |
1.48989 |
-10.7065 |
0.999999 |
4127.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health.
You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. |
|
|
|
PrevNextBase |
View |
63066 |
63044 |
|
|
Radiant Glory |
Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
4 |
1 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63063 |
0 |
0 |
|
You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
Ultimate |
0.143395 |
1.50572 |
-7.7796 |
0.999999 |
4172.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health.
You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. |
|
|
|
PrevBase |
View |
26797 |
26797 |
|
|
Puncturing Sweep |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 890 Magic Damage to the closest enemy and 463 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. |
|
0 |
0 |
400 |
0 |
2295 |
Area |
0 |
0 |
800 |
0 |
1 |
0 |
1 |
1 |
2 |
1 |
0 |
800 |
300 |
Werewolf |
|
0 |
0 |
2 |
Class |
Aedric Spear |
|
Templar |
|
26114 |
26114 |
27201 |
0 |
|
You heal for a percentage of the damage done. |
2 |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. |
Ultimate |
0.0396213 |
0.41567 |
-1.03729 |
0.999999 |
1153.43 |
Ultimate |
0.0205617 |
0.217509 |
-0.970856 |
0.999992 |
600.667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies.
Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>.
You heal for <<5>> of the damage done with this ability. |
|
|
|
PrevNextBase |
View |
27201 |
26797 |
|
|
Puncturing Sweep |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 899 Magic Damage to the closest enemy and 468 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. |
|
0 |
0 |
400 |
0 |
2295 |
Area |
0 |
0 |
800 |
0 |
1 |
0 |
1 |
2 |
2 |
1 |
0 |
800 |
300 |
Werewolf |
|
0 |
0 |
2 |
Class |
Aedric Spear |
|
Templar |
|
26114 |
26797 |
27204 |
0 |
|
You heal for a percentage of the damage done. |
2 |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. |
Ultimate |
0.0399845 |
0.420635 |
-1.37291 |
0.999998 |
1165.43 |
Ultimate |
0.0208126 |
0.219474 |
-1.02227 |
0.999991 |
607 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies.
Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>.
You heal for <<5>> of the damage done with this ability. |
|
|
|
PrevNextBase |
View |
27204 |
26797 |
|
|
Puncturing Sweep |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 909 Magic Damage to the closest enemy and 473 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. |
|
0 |
0 |
400 |
0 |
2295 |
Area |
0 |
0 |
800 |
0 |
1 |
0 |
1 |
3 |
2 |
1 |
0 |
800 |
300 |
Werewolf |
|
0 |
0 |
2 |
Class |
Aedric Spear |
|
Templar |
|
26114 |
27201 |
27207 |
0 |
|
You heal for a percentage of the damage done. |
2 |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. |
Ultimate |
0.0404843 |
0.425077 |
-1.91423 |
0.999998 |
1178.33 |
Ultimate |
0.0210615 |
0.221951 |
-1.51218 |
0.999993 |
613.571 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies.
Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>.
You heal for <<5>> of the damage done with this ability. |
|
|
|
PrevNextBase |
View |
27207 |
26797 |
|
|
Puncturing Sweep |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 919 Magic Damage to the closest enemy and 478 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. |
|
0 |
0 |
400 |
0 |
2295 |
Area |
0 |
0 |
800 |
0 |
1 |
0 |
1 |
4 |
2 |
1 |
0 |
800 |
300 |
Werewolf |
|
0 |
0 |
2 |
Class |
Aedric Spear |
|
Templar |
|
26114 |
27204 |
0 |
0 |
|
You heal for a percentage of the damage done. |
2 |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. |
Ultimate |
0.0409264 |
0.429382 |
-1.53615 |
0.999998 |
1191.05 |
Ultimate |
0.0212719 |
0.224586 |
-1.74485 |
0.999991 |
620.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies.
Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>.
You heal for <<5>> of the damage done with this ability. |
|
|
|
PrevBase |
View |
22327 |
22327 |
|
|
Ritual of Rebirth |
Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2614 Health. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
22304 |
27346 |
0 |
|
You heal a single ally outside the ability's radius. |
2 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health.
You heal a single ally outside this ability's radius for an additional <<2>> Health. |
|
|
|
PrevNextBase |
View |
27346 |
22327 |
|
|
Ritual of Rebirth |
Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2642 Health. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
22327 |
27349 |
0 |
|
You heal a single ally outside the ability's radius. |
2 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Ultimate |
0.117499 |
1.23359 |
-1.33781 |
1 |
3423.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health.
You heal a single ally outside this ability's radius for an additional <<2>> Health. |
|
|
|
PrevNextBase |
View |
27349 |
22327 |
|
|
Ritual of Rebirth |
Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2671 Health. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
27346 |
27352 |
0 |
|
You heal a single ally outside the ability's radius. |
2 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Ultimate |
0.118724 |
1.24708 |
-0.648272 |
1 |
3461.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health.
You heal a single ally outside this ability's radius for an additional <<2>> Health. |
|
|
|
PrevNextBase |
View |
27352 |
22327 |
|
|
Ritual of Rebirth |
Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2700 Health. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
27349 |
0 |
0 |
|
You heal a single ally outside the ability's radius. |
2 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Ultimate |
0.120001 |
1.26046 |
-0.494871 |
1 |
3498.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health.
You heal a single ally outside this ability's radius for an additional <<2>> Health. |
|
|
|
PrevBase |
View |
40493 |
40493 |
|
|
Shooting Star |
Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 9 Ultimate for each enemy hit by the initial blast. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
16536 |
42482 |
0 |
|
You generate Ultimate for each enemy hit by the initial blast. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 9 Ultimate for each enemy hit by the initial blast. |
Ultimate |
0.180702 |
1.89814 |
0.253239 |
1 |
5269.62 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>.
After impact, enemies in the target area take <<3>> every <<4>> for <<5>>.
You generate <<6>> Ultimate for each enemy hit by the initial blast. |
|
|
|
PrevNextBase |
View |
42482 |
40493 |
|
|
Shooting Star |
Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 10 Ultimate for each enemy hit by the initial blast. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
40493 |
42487 |
0 |
|
You generate Ultimate for each enemy hit by the initial blast. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 10 Ultimate for each enemy hit by the initial blast. |
Ultimate |
0.180702 |
1.89814 |
0.253239 |
1 |
5269.62 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>.
After impact, enemies in the target area take <<3>> every <<4>> for <<5>>.
You generate <<6>> Ultimate for each enemy hit by the initial blast. |
|
|
|
PrevNextBase |
View |
42487 |
40493 |
|
|
Shooting Star |
Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 11 Ultimate for each enemy hit by the initial blast. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
42482 |
42492 |
0 |
|
You generate Ultimate for each enemy hit by the initial blast. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 11 Ultimate for each enemy hit by the initial blast. |
Ultimate |
0.180702 |
1.89814 |
0.253239 |
1 |
5269.62 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>.
After impact, enemies in the target area take <<3>> every <<4>> for <<5>>.
You generate <<6>> Ultimate for each enemy hit by the initial blast. |
|
|
|
PrevNextBase |
View |
42492 |
40493 |
|
|
Shooting Star |
Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 12 Ultimate for each enemy hit by the initial blast. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
42487 |
0 |
0 |
|
You generate Ultimate for each enemy hit by the initial blast. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 12 Ultimate for each enemy hit by the initial blast. |
Ultimate |
0.180702 |
1.89814 |
0.253239 |
1 |
5269.62 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>.
After impact, enemies in the target area take <<3>> every <<4>> for <<5>>.
You generate <<6>> Ultimate for each enemy hit by the initial blast. |
|
|
|
PrevBase |
View |
38264 |
38264 |
|
|
Heroic Slash |
Surprise an enemy with a deep lunge, dealing 1393 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. |
|
0 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
One Hand and Shield |
|
|
|
28304 |
28304 |
41406 |
0 |
|
You gain Minor Heroism, increasing your Ultimate generation. |
1 |
Surprise an enemy with a deep lunge, dealing $1 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise an enemy with a deep lunge, dealing <<1>> and afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>.
You gain <<5>>, granting you <<6>> Ultimate every |cffffff1.5|r seconds for <<7>>. |
|
|
|
PrevNextBase |
View |
41406 |
38264 |
|
|
Heroic Slash |
Surprise an enemy with a deep lunge, dealing 1408 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. |
|
0 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
One Hand and Shield |
|
|
|
28304 |
38264 |
41410 |
0 |
|
You gain Minor Heroism, increasing your Ultimate generation. |
1 |
Surprise an enemy with a deep lunge, dealing $1 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. |
Ultimate |
0.0627027 |
0.658099 |
-2.75369 |
0.999999 |
1825.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise an enemy with a deep lunge, dealing <<1>> and afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>.
You gain <<5>>, granting you <<6>> Ultimate every |cffffff1.5|r seconds for <<7>>. |
|
|
|
PrevNextBase |
View |
41410 |
38264 |
|
|
Heroic Slash |
Surprise an enemy with a deep lunge, dealing 1423 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. |
|
0 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
One Hand and Shield |
|
|
|
28304 |
41406 |
41414 |
0 |
|
You gain Minor Heroism, increasing your Ultimate generation. |
1 |
Surprise an enemy with a deep lunge, dealing $1 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. |
Ultimate |
0.0634349 |
0.665202 |
-3.27383 |
1 |
1844.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise an enemy with a deep lunge, dealing <<1>> and afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>.
You gain <<5>>, granting you <<6>> Ultimate every |cffffff1.5|r seconds for <<7>>. |
|
|
|
PrevNextBase |
View |
41414 |
38264 |
|
|
Heroic Slash |
Surprise an enemy with a deep lunge, dealing 1438 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. |
|
0 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
One Hand and Shield |
|
|
|
28304 |
41410 |
0 |
0 |
|
You gain Minor Heroism, increasing your Ultimate generation. |
1 |
Surprise an enemy with a deep lunge, dealing $1 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. |
Ultimate |
0.0640048 |
0.672812 |
-2.76139 |
0.999999 |
1864.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise an enemy with a deep lunge, dealing <<1>> and afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>.
You gain <<5>>, granting you <<6>> Ultimate every |cffffff1.5|r seconds for <<7>>. |
|
|
|
PrevBase |
View |
40457 |
40457 |
|
|
Degeneration |
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
28567 |
42212 |
0 |
|
You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. |
1 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>.
Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
42212 |
40457 |
|
|
Degeneration |
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2610 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
40457 |
42218 |
0 |
|
You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. |
1 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>.
Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
42218 |
40457 |
|
|
Degeneration |
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2520 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
42212 |
42224 |
0 |
|
You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. |
1 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>.
Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
42224 |
40457 |
|
|
Degeneration |
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
42218 |
0 |
0 |
|
You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. |
1 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>.
Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. |
|
|
|
PrevBase |
View |
40060 |
40060 |
|
|
Healing Springs |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 12 for each target affected, stacking up to 20 times. |
|
10000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
28385 |
41257 |
0 |
|
You gain Magicka Recovery for each target healed. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 12 for each target affected, stacking up to 20 times. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>.
Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. |
|
|
|
PrevNextBase |
View |
41257 |
40060 |
|
|
Healing Springs |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 13 for each target affected, stacking up to 20 times. |
|
10000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
40060 |
41261 |
0 |
|
You gain Magicka Recovery for each target healed. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 13 for each target affected, stacking up to 20 times. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>.
Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. |
|
|
|
PrevNextBase |
View |
41261 |
40060 |
|
|
Healing Springs |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 14 for each target affected, stacking up to 20 times. |
|
10000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
41257 |
41265 |
0 |
|
You gain Magicka Recovery for each target healed. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 14 for each target affected, stacking up to 20 times. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>.
Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. |
|
|
|
PrevNextBase |
View |
41265 |
40060 |
|
|
Healing Springs |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 15 for each target affected, stacking up to 20 times. |
|
10000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
41261 |
0 |
0 |
|
You gain Magicka Recovery for each target healed. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 15 for each target affected, stacking up to 20 times. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>.
Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. |
|
|
|
PrevBase |
View |
20328 |
20328 |
|
|
Hardened Armor |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 4958 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Draconic Power |
|
Dragonknight |
|
20319 |
20319 |
23846 |
0 |
|
You gain a damage shield after casting. |
2 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health.
While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
|
|
PrevNextBase |
View |
23846 |
20328 |
|
|
Hardened Armor |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5012 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Draconic Power |
|
Dragonknight |
|
20319 |
20328 |
23851 |
0 |
|
You gain a damage shield after casting. |
2 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
Health |
0.313297 |
0 |
-0.696683 |
1 |
5098.9 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health.
While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
|
|
PrevNextBase |
View |
23851 |
20328 |
|
|
Hardened Armor |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5067 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Draconic Power |
|
Dragonknight |
|
20319 |
23846 |
23856 |
0 |
|
You gain a damage shield after casting. |
2 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
Health |
0.316659 |
0 |
0.510208 |
1 |
5154.86 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health.
While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
|
|
PrevNextBase |
View |
23856 |
20328 |
|
|
Hardened Armor |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5121 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Draconic Power |
|
Dragonknight |
|
20319 |
23851 |
0 |
0 |
|
You gain a damage shield after casting. |
2 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
Health |
0.320132 |
0 |
-1.03466 |
1 |
5209.81 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health.
While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
|
|
PrevBase |
View |
118379 |
118379 |
|
|
Animate Blastbones |
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed. |
|
0 |
0 |
0 |
0 |
335 |
Ground |
0 |
2800 |
1200 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Living Death |
|
Necromancer |
|
115410 |
115410 |
20118379 |
0 |
|
You consume other corpses in the area and summon Blastbones. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location.
You consume up to |cffffff3|r other corpses in the area and summon a Blighted Blastbones for each corpse consumed. |
|
|
|
PrevNextBase |
View |
20118379 |
118379 |
|
|
Animate Blastbones |
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed. |
|
0 |
0 |
0 |
0 |
330 |
Ground |
0 |
2800 |
1200 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Living Death |
|
Necromancer |
|
115410 |
118379 |
30118379 |
0 |
|
You consume other corpses in the area and summon Blastbones. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location.
You consume up to |cffffff3|r other corpses in the area and summon a Blighted Blastbones for each corpse consumed. |
|
|
|
PrevNextBase |
View |
30118379 |
118379 |
|
|
Animate Blastbones |
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed. |
|
0 |
0 |
0 |
0 |
325 |
Ground |
0 |
2800 |
1200 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Living Death |
|
Necromancer |
|
115410 |
20118379 |
40118379 |
0 |
|
You consume other corpses in the area and summon Blastbones. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location.
You consume up to |cffffff3|r other corpses in the area and summon a Blighted Blastbones for each corpse consumed. |
|
|
|
PrevNextBase |
View |
40118379 |
118379 |
|
|
Animate Blastbones |
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed. |
|
0 |
0 |
0 |
0 |
320 |
Ground |
0 |
2800 |
1200 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Living Death |
|
Necromancer |
|
115410 |
30118379 |
0 |
0 |
|
You consume other corpses in the area and summon Blastbones. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location.
You consume up to |cffffff3|r other corpses in the area and summon a Blighted Blastbones for each corpse consumed. |
|
|
|
PrevBase |
View |
117850 |
117850 |
|
|
Avid Boneyard |
Desecrate the ground at the target location, dealing 3091 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
115252 |
20117850 |
0 |
|
You can use your own synergy. |
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.137862 |
1.44252 |
-4.63285 |
0.999979 |
4004.52 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>>.
Consumes a corpse on cast to deal <<3>> more damage.
You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. |
|
|
|
PrevNextBase |
View |
20117850 |
117850 |
|
|
Avid Boneyard |
Desecrate the ground at the target location, dealing 3124 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
117850 |
30117850 |
0 |
|
You can use your own synergy. |
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.139527 |
1.45595 |
-7.43385 |
0.999983 |
4046.95 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>>.
Consumes a corpse on cast to deal <<3>> more damage.
You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. |
|
|
|
PrevNextBase |
View |
30117850 |
117850 |
|
|
Avid Boneyard |
Desecrate the ground at the target location, dealing 3157 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
20117850 |
40117850 |
0 |
|
You can use your own synergy. |
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.141046 |
1.4726 |
-8.71693 |
0.999974 |
4089.9 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>>.
Consumes a corpse on cast to deal <<3>> more damage.
You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. |
|
|
|
PrevNextBase |
View |
40117850 |
117850 |
|
|
Avid Boneyard |
Desecrate the ground at the target location, dealing 3190 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
30117850 |
0 |
0 |
|
You can use your own synergy. |
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.141737 |
1.49115 |
-2.32323 |
0.999977 |
4133.38 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>>.
Consumes a corpse on cast to deal <<3>> more damage.
You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. |
|
|
|
PrevBase |
View |
103557 |
103557 |
|
|
Precognition |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. |
|
0 |
0 |
0 |
0 |
165 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Psijic Order |
|
|
|
103478 |
103478 |
20103557 |
0 |
|
You can cast the ability while crowd controlled and will automatically gain Crowd Control Immunity. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago.
You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. |
|
|
|
PrevNextBase |
View |
20103557 |
103557 |
|
|
Precognition |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. |
|
0 |
0 |
0 |
0 |
160 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Psijic Order |
|
|
|
103478 |
103557 |
30103557 |
0 |
|
You can cast the ability while crowd controlled and will automatically gain Crowd Control Immunity. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago.
You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. |
|
|
|
PrevNextBase |
View |
30103557 |
103557 |
|
|
Precognition |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. |
|
0 |
0 |
0 |
0 |
155 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Psijic Order |
|
|
|
103478 |
20103557 |
40103557 |
0 |
|
You can cast the ability while crowd controlled and will automatically gain Crowd Control Immunity. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago.
You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. |
|
|
|
PrevNextBase |
View |
40103557 |
103557 |
|
|
Precognition |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. |
|
0 |
0 |
0 |
0 |
150 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Psijic Order |
|
|
|
103478 |
30103557 |
0 |
0 |
|
You can cast the ability while crowd controlled and will automatically gain Crowd Control Immunity. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago.
You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. |
|
|
|
PrevBase |
View |
95826 |
95826 |
|
|
Worm Cult Curse |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 435 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, up to a maximum of 250% increased damage. |
|
8000 |
0 |
0 |
0 |
|
Self |
0 |
30000 |
800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
You become the center of the detonation. The cast becomes instant. |
1 |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing $1 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, up to a maximum of 250% increased damage. |
Ultimate |
0.0194544 |
0.20299 |
-1.60639 |
0.999997 |
563.762 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Activate a magical bomb on yourself that explodes after <<1>>, dealing <<2>> to all enemies in the area.
Each enemy within the bomb's radius increases the damage by <<3>>, up to a maximum of |cffffff250|r% increased damage. |
|
|
|
PrevNextNext2Base |
View |
61500 |
61500 |
|
|
Proximity Detonation |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 435 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. |
|
8000 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
7 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Alliance War |
Assault |
|
|
|
61487 |
61487 |
63296 |
0 |
|
You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate. |
1 |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing $1 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. |
Ultimate |
0.0194544 |
0.20299 |
-1.60639 |
0.999997 |
563.762 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Activate a magical bomb on yourself that explodes after <<1>>, dealing <<2>> to all enemies in the area.
Each enemy within the bomb's radius increases the damage by <<3>>, including the original target. |
|
|
|
PrevNextBase |
View |
63296 |
61500 |
|
|
Proximity Detonation |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 439 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. |
|
8000 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
7 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Alliance War |
Assault |
|
|
|
61487 |
61500 |
63299 |
0 |
|
You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate. |
1 |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing $1 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. |
Ultimate |
0.0197033 |
0.205467 |
-3.0963 |
0.999997 |
569.333 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Activate a magical bomb on yourself that explodes after <<1>>, dealing <<2>> to all enemies in the area.
Each enemy within the bomb's radius increases the damage by <<3>>, including the original target. |
|
|
|
PrevNextBase |
View |
63299 |
61500 |
|
|
Proximity Detonation |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 444 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. |
|
8000 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
7 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Alliance War |
Assault |
|
|
|
61487 |
63296 |
63302 |
0 |
|
You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate. |
1 |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing $1 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. |
Ultimate |
0.0199542 |
0.207432 |
-3.14772 |
0.999994 |
575.667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Activate a magical bomb on yourself that explodes after <<1>>, dealing <<2>> to all enemies in the area.
Each enemy within the bomb's radius increases the damage by <<3>>, including the original target. |
|
|
|
PrevNextBase |
View |
63302 |
61500 |
|
|
Proximity Detonation |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 449 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. |
|
8000 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
7 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Alliance War |
Assault |
|
|
|
61487 |
63299 |
0 |
0 |
|
You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate. |
1 |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing $1 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. |
Ultimate |
0.0201133 |
0.20971 |
-2.32579 |
0.999994 |
582.048 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Activate a magical bomb on yourself that explodes after <<1>>, dealing <<2>> to all enemies in the area.
Each enemy within the bomb's radius increases the damage by <<3>>, including the original target. |
|
|
|
PrevBase |
View |
38931 |
38931 |
|
|
Perfect Scion |
Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. |
CRIMINAL ACT |
20000 |
0 |
1000 |
0 |
335 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
5 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Vampire |
|
|
|
32624 |
32624 |
41933 |
0 |
|
You ascend to Vampire Stage 5. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into a monstrous creature of the night, instantly healing to full Health.
While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls.
You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. |
|
|
|
PrevNextBase |
View |
41933 |
38931 |
|
|
Perfect Scion |
Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. |
CRIMINAL ACT |
20000 |
0 |
1000 |
0 |
330 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
5 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Vampire |
|
|
|
32624 |
38931 |
41936 |
0 |
|
You ascend to Vampire Stage 5. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into a monstrous creature of the night, instantly healing to full Health.
While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls.
You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. |
|
|
|
PrevNextBase |
View |
41936 |
38931 |
|
|
Perfect Scion |
Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. |
CRIMINAL ACT |
20000 |
0 |
1000 |
0 |
325 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
5 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Vampire |
|
|
|
32624 |
41933 |
41937 |
0 |
|
You ascend to Vampire Stage 5. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into a monstrous creature of the night, instantly healing to full Health.
While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls.
You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. |
|
|
|
PrevNextBase |
View |
41937 |
38931 |
|
|
Perfect Scion |
Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. |
CRIMINAL ACT |
20000 |
0 |
1000 |
0 |
320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
5 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Vampire |
|
|
|
32624 |
41936 |
0 |
0 |
|
You ascend to Vampire Stage 5. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into a monstrous creature of the night, instantly healing to full Health.
While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls.
You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. |
|
|
|
PrevBase |
View |
83238 |
83238 |
|
|
Berserker Rage |
Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
83216 |
86287 |
0 |
|
You are immune to all disabling, snare, and immobilization effects for the duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>.
You are immune to all disabling, snare, and immobilization effects for the duration. |
|
|
|
PrevNextBase |
View |
86287 |
83238 |
|
|
Berserker Rage |
Strike at an enemy with a vicious blow, dealing 3523 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
83238 |
86291 |
0 |
|
You are immune to all disabling, snare, and immobilization effects for the duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>.
You are immune to all disabling, snare, and immobilization effects for the duration. |
|
|
|
PrevNextBase |
View |
86291 |
83238 |
|
|
Berserker Rage |
Strike at an enemy with a vicious blow, dealing 3561 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
86287 |
86295 |
0 |
|
You are immune to all disabling, snare, and immobilization effects for the duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>.
You are immune to all disabling, snare, and immobilization effects for the duration. |
|
|
|
PrevNextBase |
View |
86295 |
83238 |
|
|
Berserker Rage |
Strike at an enemy with a vicious blow, dealing 3600 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
86291 |
0 |
0 |
|
You are immune to all disabling, snare, and immobilization effects for the duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>.
You are immune to all disabling, snare, and immobilization effects for the duration. |
|
|
|
PrevBase |
View |
61536 |
61536 |
|
|
Mystic Guard |
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. |
|
0 |
0 |
1000 |
0 |
3402 |
|
0 |
1500 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
5 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Alliance War |
Support |
|
|
|
61511 |
61511 |
63323 |
0 |
|
You and your bonded ally also gain Minor Vitality, increasing your healing received. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by <<1>>.
The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. |
|
|
|
PrevNextBase |
View |
63323 |
61536 |
|
|
Mystic Guard |
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. |
|
0 |
0 |
1000 |
0 |
3312 |
|
0 |
1500 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
5 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Alliance War |
Support |
|
|
|
61511 |
61536 |
63329 |
0 |
|
You and your bonded ally also gain Minor Vitality, increasing your healing received. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by <<1>>.
The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. |
|
|
|
PrevNextBase |
View |
63329 |
61536 |
|
|
Mystic Guard |
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. |
|
0 |
0 |
1000 |
0 |
3222 |
|
0 |
1500 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
5 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Alliance War |
Support |
|
|
|
61511 |
63323 |
63335 |
0 |
|
You and your bonded ally also gain Minor Vitality, increasing your healing received. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by <<1>>.
The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. |
|
|
|
PrevNextBase |
View |
63335 |
61536 |
|
|
Mystic Guard |
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. |
|
0 |
0 |
1000 |
0 |
3132 |
|
0 |
1500 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
5 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Alliance War |
Support |
|
|
|
61511 |
63329 |
0 |
0 |
|
You and your bonded ally also gain Minor Vitality, increasing your healing received. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by <<1>>.
The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. |
|
|
|
PrevBase |
View |
61529 |
61529 |
|
|
Stalwart Guard |
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. |
|
0 |
0 |
1000 |
0 |
3402 |
|
0 |
1500 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
5 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Alliance War |
Support |
|
|
|
61511 |
61511 |
63341 |
0 |
|
You and your bonded ally also gain Minor Force, increasing your Critical Damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Damage by <<1>>.
The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. |
|
|
|
PrevNextBase |
View |
63341 |
61529 |
|
|
Stalwart Guard |
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. |
|
0 |
0 |
1000 |
0 |
3312 |
|
0 |
1500 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
5 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Alliance War |
Support |
|
|
|
61511 |
61529 |
63346 |
0 |
|
You and your bonded ally also gain Minor Force, increasing your Critical Damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Damage by <<1>>.
The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. |
|
|
|
PrevNextBase |
View |
63346 |
61529 |
|
|
Stalwart Guard |
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. |
|
0 |
0 |
1000 |
0 |
3222 |
|
0 |
1500 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
5 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Alliance War |
Support |
|
|
|
61511 |
63341 |
63351 |
0 |
|
You and your bonded ally also gain Minor Force, increasing your Critical Damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Damage by <<1>>.
The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. |
|
|
|
PrevNextBase |
View |
63351 |
61529 |
|
|
Stalwart Guard |
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. |
|
0 |
0 |
1000 |
0 |
3132 |
|
0 |
1500 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
5 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Alliance War |
Support |
|
|
|
61511 |
63346 |
0 |
0 |
|
You and your bonded ally also gain Minor Force, increasing your Critical Damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Damage by <<1>>.
The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. |
|
|
|
PrevBase |
View |
40220 |
40220 |
|
|
Sturdy Horn |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain 1320 Critical Resistance for 7 seconds, reducing incoming Critical Damage by 20%. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Assault |
|
|
|
38563 |
38563 |
46540 |
0 |
|
You and your allies take less damage from critical attacks for a brief period after activation. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>.
You and your allies gain <<3>> Critical Resistance for <<4>>, reducing incoming Critical Damage by |cffffff20|r%. |
|
|
|
PrevNextBase |
View |
46540 |
40220 |
|
|
Sturdy Horn |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain 1320 Critical Resistance for 8 seconds, reducing incoming Critical Damage by 20%. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Assault |
|
|
|
38563 |
40220 |
46543 |
0 |
|
You and your allies take less damage from critical attacks for a brief period after activation. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>.
You and your allies gain <<3>> Critical Resistance for <<4>>, reducing incoming Critical Damage by |cffffff20|r%. |
|
|
|
PrevNextBase |
View |
46543 |
40220 |
|
|
Sturdy Horn |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain 1320 Critical Resistance for 9 seconds, reducing incoming Critical Damage by 20%. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Assault |
|
|
|
38563 |
46540 |
46546 |
0 |
|
You and your allies take less damage from critical attacks for a brief period after activation. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>.
You and your allies gain <<3>> Critical Resistance for <<4>>, reducing incoming Critical Damage by |cffffff20|r%. |
|
|
|
PrevNextBase |
View |
46546 |
40220 |
|
|
Sturdy Horn |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain 1320 Critical Resistance for 10 seconds, reducing incoming Critical Damage by 20%. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Assault |
|
|
|
38563 |
46543 |
0 |
0 |
|
You and your allies take less damage from critical attacks for a brief period after activation. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>.
You and your allies gain <<3>> Critical Resistance for <<4>>, reducing incoming Critical Damage by |cffffff20|r%. |
|
|
|
PrevBase |
View |
40223 |
40223 |
|
|
Aggressive Horn |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain Major Force, increasing your Critical Damage by 20% for 7 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Assault |
|
|
|
38563 |
38563 |
46531 |
0 |
|
You and your allies gain Major Force for a brief period after activation. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>.
You and your allies gain <<3>>, increasing your Critical Damage by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
46531 |
40223 |
|
|
Aggressive Horn |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain Major Force, increasing your Critical Damage by 20% for 8 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Assault |
|
|
|
38563 |
40223 |
46534 |
0 |
|
You and your allies gain Major Force for a brief period after activation. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>.
You and your allies gain <<3>>, increasing your Critical Damage by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
46534 |
40223 |
|
|
Aggressive Horn |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain Major Force, increasing your Critical Damage by 20% for 9 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Assault |
|
|
|
38563 |
46531 |
46537 |
0 |
|
You and your allies gain Major Force for a brief period after activation. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>.
You and your allies gain <<3>>, increasing your Critical Damage by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
46537 |
40223 |
|
|
Aggressive Horn |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain Major Force, increasing your Critical Damage by 20% for 10 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Assault |
|
|
|
38563 |
46534 |
0 |
0 |
|
You and your allies gain Major Force for a brief period after activation. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>.
You and your allies gain <<3>>, increasing your Critical Damage by <<4>> for <<5>>. |
|
|
|
PrevBase |
View |
87929 |
87929 |
|
|
Major Sorcery |
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 0 seconds. |
|
19000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
Major Sorcery |
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
You and your allies also gain Major Brutality, increasing your Weapon Damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by <<1>> for <<2>>. |
|
|
|
PrevNextNext2Base |
View |
89107 |
89107 |
|
|
Major Sorcery |
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 0 seconds. |
|
22000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
Major Sorcery |
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
You and your allies also gain Major Brutality, increasing your Weapon Damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by <<1>> for <<2>>. |
|
|
|
PrevNextNext2Base |
View |
89110 |
89110 |
|
|
Major Brutality |
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 0 seconds. |
|
22000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
Major Brutality |
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
You and your allies also gain Major Brutality, increasing your Weapon Damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by <<1>> for <<2>>. |
|
|
|
PrevNextNext2Base |
View |
95125 |
95125 |
|
|
Major Sorcery |
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 0 seconds. |
|
22000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
Major Sorcery |
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
You and your allies also gain Major Brutality, increasing your Weapon Damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by <<1>> for <<2>>. |
|
|
|
PrevNextNext2Base |
View |
131346 |
131346 |
|
|
Major Brutality |
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 0 seconds. |
|
19000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
Major Brutality |
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
You and your allies also gain Major Brutality, increasing your Weapon Damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by <<1>> for <<2>>. |
|
|
|
PrevNextNext2Base |
View |
131350 |
131350 |
|
|
Major Brutality |
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 0 seconds. |
|
22000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
Major Brutality |
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
You and your allies also gain Major Brutality, increasing your Weapon Damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by <<1>> for <<2>>. |
|
|
|
PrevNextNext2Base |
View |
91229 |
91229 |
|
|
Nature's Embrace |
Pull yourself to a targeted ally. You and ally heal 580 every 1 second for 10 seconds |
|
0 |
100 |
0 |
0 |
|
|
0 |
3000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
You and ally heal 0 every 1 second for 10 seconds |
1 |
Pull yourself to a targeted ally. You and ally heal $1 every 1 second for 10 seconds |
Ultimate |
0.0259114 |
0.270959 |
-1.69811 |
0.999996 |
751.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pull yourself to a targeted ally. You and ally heal <<1>> every |cFFFFFF1|r second for <<2>> |
|
|
|
PrevNextNext2Base |
View |
83292 |
83292 |
|
|
Spell Wall |
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for 6 seconds. |
|
6000 |
0 |
0 |
0 |
135 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
One Hand and Shield |
|
|
|
83272 |
83272 |
86325 |
0 |
|
You also reflect all projectiles cast at you. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for <<1>>. |
|
|
|
PrevNextBase |
View |
86325 |
83292 |
|
|
Spell Wall |
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for 6.3 seconds. |
|
6334 |
0 |
0 |
0 |
135 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
One Hand and Shield |
|
|
|
83272 |
83292 |
86329 |
0 |
|
You also reflect all projectiles cast at you. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for <<1>>. |
|
|
|
PrevNextBase |
View |
86329 |
83292 |
|
|
Spell Wall |
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for 6.7 seconds. |
|
6667 |
0 |
0 |
0 |
135 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
One Hand and Shield |
|
|
|
83272 |
86325 |
86333 |
0 |
|
You also reflect all projectiles cast at you. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for <<1>>. |
|
|
|
PrevNextBase |
View |
86333 |
83292 |
|
|
Spell Wall |
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for 7 seconds. |
|
7000 |
0 |
0 |
0 |
135 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
One Hand and Shield |
|
|
|
83272 |
86329 |
0 |
0 |
|
You also reflect all projectiles cast at you. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for <<1>>. |
|
|
|
PrevBase |
View |
38256 |
38256 |
|
|
Ransack |
Thrust your weapon with disciplined precision at an enemy, dealing 1161 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. |
|
0 |
0 |
0 |
0 |
1350 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
One Hand and Shield |
|
|
|
28306 |
28306 |
41479 |
0 |
|
You also gain Minor Protection, reducing your damage taken. |
1 |
Thrust your weapon with disciplined precision at an enemy, dealing $1 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Thrust your weapon with disciplined precision at an enemy, dealing <<1>> and taunting them to attack you for <<2>>.
Also inflicts <<3>> on the enemy, reducing their Physical and Spell Resistance by <<4>> for <<5>>.
You also gain <<6>>, reducing your damage taken by <<7>> for <<8>>. |
|
|
|
PrevNextBase |
View |
41479 |
38256 |
|
|
Ransack |
Thrust your weapon with disciplined precision at an enemy, dealing 1173 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. |
|
0 |
0 |
0 |
0 |
1350 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
One Hand and Shield |
|
|
|
28306 |
38256 |
41483 |
0 |
|
You also gain Minor Protection, reducing your damage taken. |
1 |
Thrust your weapon with disciplined precision at an enemy, dealing $1 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. |
Ultimate |
0.0522693 |
0.548483 |
-2.63728 |
0.999999 |
1520.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Thrust your weapon with disciplined precision at an enemy, dealing <<1>> and taunting them to attack you for <<2>>.
Also inflicts <<3>> on the enemy, reducing their Physical and Spell Resistance by <<4>> for <<5>>.
You also gain <<6>>, reducing your damage taken by <<7>> for <<8>>. |
|
|
|
PrevNextBase |
View |
41483 |
38256 |
|
|
Ransack |
Thrust your weapon with disciplined precision at an enemy, dealing 1186 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. |
|
0 |
0 |
0 |
0 |
1350 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
One Hand and Shield |
|
|
|
28306 |
41479 |
41487 |
0 |
|
You also gain Minor Protection, reducing your damage taken. |
1 |
Thrust your weapon with disciplined precision at an enemy, dealing $1 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. |
Ultimate |
0.052807 |
0.554377 |
-2.03246 |
0.999999 |
1537.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Thrust your weapon with disciplined precision at an enemy, dealing <<1>> and taunting them to attack you for <<2>>.
Also inflicts <<3>> on the enemy, reducing their Physical and Spell Resistance by <<4>> for <<5>>.
You also gain <<6>>, reducing your damage taken by <<7>> for <<8>>. |
|
|
|
PrevNextBase |
View |
41487 |
38256 |
|
|
Ransack |
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. |
|
0 |
0 |
0 |
0 |
1350 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
One Hand and Shield |
|
|
|
28306 |
41483 |
0 |
0 |
|
You also gain Minor Protection, reducing your damage taken. |
1 |
Thrust your weapon with disciplined precision at an enemy, dealing $1 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. |
Ultimate |
0.0533485 |
0.560404 |
-1.71496 |
0.999999 |
1554.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Thrust your weapon with disciplined precision at an enemy, dealing <<1>> and taunting them to attack you for <<2>>.
Also inflicts <<3>> on the enemy, reducing their Physical and Spell Resistance by <<4>> for <<5>>.
You also gain <<6>>, reducing your damage taken by <<7>> for <<8>>. |
|
|
|
PrevBase |
View |
32744 |
32744 |
|
|
Green Dragon Blood |
Draw on your draconic blood to heal for 33% of your missing Health and an additional 495 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Draconic Power |
|
Dragonknight |
|
29004 |
29004 |
33622 |
0 |
|
You also gain Major Endurance, Minor Vitality, and additional healing over time. |
1 |
Draw on your draconic blood to heal for 33% of your missing Health and an additional $1 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. |
Health |
0.0310407 |
0 |
-1.57637 |
0.99999 |
503.571 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw on your draconic blood to heal for <<1>>% of your missing Health and an additional <<2>> Health every <<3>> over <<4>>. The heal over time scales off of your Max Health.
You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by <<5>> and healing received and damage shield strength by <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
33622 |
32744 |
|
|
Green Dragon Blood |
Draw on your draconic blood to heal for 33% of your missing Health and an additional 500 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Draconic Power |
|
Dragonknight |
|
29004 |
32744 |
33627 |
0 |
|
You also gain Major Endurance, Minor Vitality, and additional healing over time. |
1 |
Draw on your draconic blood to heal for 33% of your missing Health and an additional $1 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. |
Health |
0.0313909 |
0 |
-2.26681 |
0.99998 |
508.571 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw on your draconic blood to heal for <<1>>% of your missing Health and an additional <<2>> Health every <<3>> over <<4>>. The heal over time scales off of your Max Health.
You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by <<5>> and healing received and damage shield strength by <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
33627 |
32744 |
|
|
Green Dragon Blood |
Draw on your draconic blood to heal for 33% of your missing Health and an additional 505 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Draconic Power |
|
Dragonknight |
|
29004 |
33622 |
33632 |
0 |
|
You also gain Major Endurance, Minor Vitality, and additional healing over time. |
1 |
Draw on your draconic blood to heal for 33% of your missing Health and an additional $1 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. |
Health |
0.0317826 |
0 |
-3.35055 |
0.999978 |
513.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw on your draconic blood to heal for <<1>>% of your missing Health and an additional <<2>> Health every <<3>> over <<4>>. The heal over time scales off of your Max Health.
You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by <<5>> and healing received and damage shield strength by <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
33632 |
32744 |
|
|
Green Dragon Blood |
Draw on your draconic blood to heal for 33% of your missing Health and an additional 511 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Draconic Power |
|
Dragonknight |
|
29004 |
33627 |
0 |
0 |
|
You also gain Major Endurance, Minor Vitality, and additional healing over time. |
1 |
Draw on your draconic blood to heal for 33% of your missing Health and an additional $1 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. |
Health |
0.0320634 |
0 |
-1.97141 |
0.999987 |
519.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw on your draconic blood to heal for <<1>>% of your missing Health and an additional <<2>> Health every <<3>> over <<4>>. The heal over time scales off of your Max Health.
You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by <<5>> and healing received and damage shield strength by <<6>> for <<7>>. |
|
|
|
PrevBase |
View |
31888 |
31888 |
|
|
Molten Armaments |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
30000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Earthen Heart |
|
Dragonknight |
|
29043 |
29043 |
32171 |
0 |
|
You also gain Empower, and reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>.
You also gain <<3>> for the duration, increasing the damage of your Heavy Attacks against monsters by <<4>>. |
|
|
|
PrevNextBase |
View |
32171 |
31888 |
|
|
Molten Armaments |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
30000 |
0 |
0 |
0 |
4230 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Earthen Heart |
|
Dragonknight |
|
29043 |
31888 |
32172 |
0 |
|
You also gain Empower, and reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>.
You also gain <<3>> for the duration, increasing the damage of your Heavy Attacks against monsters by <<4>>. |
|
|
|
PrevNextBase |
View |
32172 |
31888 |
|
|
Molten Armaments |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
30000 |
0 |
0 |
0 |
4140 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Earthen Heart |
|
Dragonknight |
|
29043 |
32171 |
32173 |
0 |
|
You also gain Empower, and reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>.
You also gain <<3>> for the duration, increasing the damage of your Heavy Attacks against monsters by <<4>>. |
|
|
|
PrevNextBase |
View |
32173 |
31888 |
|
|
Molten Armaments |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
30000 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Earthen Heart |
|
Dragonknight |
|
29043 |
32172 |
0 |
0 |
|
You also gain Empower, and reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>.
You also gain <<3>> for the duration, increasing the damage of your Heavy Attacks against monsters by <<4>>. |
|
|
|
PrevBase |
View |
38956 |
38956 |
|
|
Arterial Burst |
Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Vampire |
|
|
|
32893 |
32893 |
41879 |
0 |
|
Will always be a Critical Strike if you cast it while under half Health. |
1 |
Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rend an enemy, dealing <<1>> and applying the <<2>> status effect.
Deals up to <<3>>% more damage based on your missing Health.
If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. |
|
|
|
PrevNextBase |
View |
41879 |
38956 |
|
|
Arterial Burst |
Rend an enemy, dealing 2348 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Vampire |
|
|
|
32893 |
38956 |
41880 |
0 |
|
Will always be a Critical Strike if you cast it while under half Health. |
1 |
Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. |
Ultimate |
0.104391 |
1.09677 |
-1.30503 |
1 |
3042.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rend an enemy, dealing <<1>> and applying the <<2>> status effect.
Deals up to <<3>>% more damage based on your missing Health.
If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. |
|
|
|
PrevNextBase |
View |
41880 |
38956 |
|
|
Arterial Burst |
Rend an enemy, dealing 2374 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Vampire |
|
|
|
32893 |
41879 |
41881 |
0 |
|
Will always be a Critical Strike if you cast it while under half Health. |
1 |
Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. |
Ultimate |
0.105534 |
1.10845 |
-0.818742 |
1 |
3076.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rend an enemy, dealing <<1>> and applying the <<2>> status effect.
Deals up to <<3>>% more damage based on your missing Health.
If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. |
|
|
|
PrevNextBase |
View |
41881 |
38956 |
|
|
Arterial Burst |
Rend an enemy, dealing 2399 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Vampire |
|
|
|
32893 |
41880 |
0 |
0 |
|
Will always be a Critical Strike if you cast it while under half Health. |
1 |
Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rend an enemy, dealing <<1>> and applying the <<2>> status effect.
Deals up to <<3>>% more damage based on your missing Health.
If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. |
|
|
|
PrevBase |
View |
118664 |
118664 |
|
|
Pummeling Goliath |
Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal 1742 Physical Damage. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
250 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Bone Tyrant |
|
Necromancer |
|
115001 |
115001 |
20118664 |
0 |
|
While transformed your Bash attack now scales off your offensive stats and deals damage in a cone in front of you. |
3 |
CRIMINAL ACT Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore $1 Health and your fully-charged Heavy Attacks restore $2 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal $3 Physical Damage. |
Health |
0.0200309 |
0 |
-1.32357 |
0.999974 |
324.714 |
Health |
0.0499797 |
0 |
0.27581 |
1 |
813.81 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Become a destructive Pummeling Goliath, increasing your Max Health by <<1>> for <<2>> and immediately restoring <<1>> Health.
While transformed, your damaging Light Attacks restore <<3>> Health and your fully-charged Heavy Attacks restore <<4>> Health. This ability scales off your Max Health.
Your Bash attacks can hit multiple targets in front of you and deal <<5>>. |
|
|
|
PrevNextBase |
View |
20118664 |
118664 |
|
|
Pummeling Goliath |
Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal 1761 Physical Damage. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
250 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Bone Tyrant |
|
Necromancer |
|
115001 |
118664 |
30118664 |
0 |
|
While transformed your Bash attack now scales off your offensive stats and deals damage in a cone in front of you. |
3 |
CRIMINAL ACT Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore $1 Health and your fully-charged Heavy Attacks restore $2 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal $3 Physical Damage. |
Health |
0.0200309 |
0 |
-1.32357 |
0.999974 |
324.714 |
Health |
0.0499797 |
0 |
0.27581 |
1 |
813.81 |
Ultimate |
0.0783892 |
0.822436 |
-2.49278 |
0.999999 |
2282.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Become a destructive Pummeling Goliath, increasing your Max Health by <<1>> for <<2>> and immediately restoring <<1>> Health.
While transformed, your damaging Light Attacks restore <<3>> Health and your fully-charged Heavy Attacks restore <<4>> Health. This ability scales off your Max Health.
Your Bash attacks can hit multiple targets in front of you and deal <<5>>. |
|
|
|
PrevNextBase |
View |
30118664 |
118664 |
|
|
Pummeling Goliath |
Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal 1780 Physical Damage. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
250 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Bone Tyrant |
|
Necromancer |
|
115001 |
20118664 |
40118664 |
0 |
|
While transformed your Bash attack now scales off your offensive stats and deals damage in a cone in front of you. |
3 |
CRIMINAL ACT Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore $1 Health and your fully-charged Heavy Attacks restore $2 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal $3 Physical Damage. |
Health |
0.0200309 |
0 |
-1.32357 |
0.999974 |
324.714 |
Health |
0.0499797 |
0 |
0.27581 |
1 |
813.81 |
Ultimate |
0.0792403 |
0.831531 |
-2.82658 |
0.999999 |
2306.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Become a destructive Pummeling Goliath, increasing your Max Health by <<1>> for <<2>> and immediately restoring <<1>> Health.
While transformed, your damaging Light Attacks restore <<3>> Health and your fully-charged Heavy Attacks restore <<4>> Health. This ability scales off your Max Health.
Your Bash attacks can hit multiple targets in front of you and deal <<5>>. |
|
|
|
PrevNextBase |
View |
40118664 |
118664 |
|
|
Pummeling Goliath |
Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal 1799 Physical Damage. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
250 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Bone Tyrant |
|
Necromancer |
|
115001 |
30118664 |
0 |
0 |
|
While transformed your Bash attack now scales off your offensive stats and deals damage in a cone in front of you. |
3 |
CRIMINAL ACT Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore $1 Health and your fully-charged Heavy Attacks restore $2 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal $3 Physical Damage. |
Health |
0.0200309 |
0 |
-1.32357 |
0.999974 |
324.714 |
Health |
0.0499797 |
0 |
0.27581 |
1 |
813.81 |
Ultimate |
0.0800303 |
0.840579 |
-2.05099 |
0.999999 |
2331.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Become a destructive Pummeling Goliath, increasing your Max Health by <<1>> for <<2>> and immediately restoring <<1>> Health.
While transformed, your damaging Light Attacks restore <<3>> Health and your fully-charged Heavy Attacks restore <<4>> Health. This ability scales off your Max Health.
Your Bash attacks can hit multiple targets in front of you and deal <<5>>. |
|
|
|
PrevBase |
View |
38312 |
38312 |
|
|
Defensive Stance |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
28727 |
41352 |
0 |
|
While slotted, you reduce the cost of block and increase the amount of damage you can block. |
1 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast.
While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. |
|
|
|
PrevNextBase |
View |
41352 |
38312 |
|
|
Defensive Stance |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
38312 |
41355 |
0 |
|
While slotted, you reduce the cost of block and increase the amount of damage you can block. |
1 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast.
While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. |
|
|
|
PrevNextBase |
View |
41355 |
38312 |
|
|
Defensive Stance |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
41352 |
41358 |
0 |
|
While slotted, you reduce the cost of block and increase the amount of damage you can block. |
1 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast.
While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. |
|
|
|
PrevNextBase |
View |
41358 |
38312 |
|
|
Defensive Stance |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
41355 |
0 |
0 |
|
While slotted, you reduce the cost of block and increase the amount of damage you can block. |
1 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast.
While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. |
|
|
|
PrevBase |
View |
40195 |
40195 |
|
|
Camouflaged Hunter |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also gain Minor Berserk for 2 seconds after dealing Critical Damage from an enemy's flank. |
|
5000 |
0 |
500 |
0 |
5130 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Fighters Guild |
|
|
|
35762 |
35762 |
42629 |
0 |
|
While slotted, dealing Critical Damage from the flank of an enemy grants Minor Berserk. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also gain <<5>> for <<6>> after dealing Critical Damage from an enemy's flank. |
|
|
|
PrevNextBase |
View |
42629 |
40195 |
|
|
Camouflaged Hunter |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also gain Minor Berserk for 3 seconds after dealing Critical Damage from an enemy's flank. |
|
5000 |
0 |
500 |
0 |
5130 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Fighters Guild |
|
|
|
35762 |
40195 |
42635 |
0 |
|
While slotted, dealing Critical Damage from the flank of an enemy grants Minor Berserk. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also gain <<5>> for <<6>> after dealing Critical Damage from an enemy's flank. |
|
|
|
PrevNextBase |
View |
42635 |
40195 |
|
|
Camouflaged Hunter |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also gain Minor Berserk for 4 seconds after dealing Critical Damage from an enemy's flank. |
|
5000 |
0 |
500 |
0 |
5130 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Fighters Guild |
|
|
|
35762 |
42629 |
42641 |
0 |
|
While slotted, dealing Critical Damage from the flank of an enemy grants Minor Berserk. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also gain <<5>> for <<6>> after dealing Critical Damage from an enemy's flank. |
|
|
|
PrevNextBase |
View |
42641 |
40195 |
|
|
Camouflaged Hunter |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also gain Minor Berserk for 5 seconds after dealing Critical Damage from an enemy's flank. |
|
5000 |
0 |
500 |
0 |
5130 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Fighters Guild |
|
|
|
35762 |
42635 |
0 |
0 |
|
While slotted, dealing Critical Damage from the flank of an enemy grants Minor Berserk. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also gain <<5>> for <<6>> after dealing Critical Damage from an enemy's flank. |
|
|
|
PrevBase |
View |
103564 |
103564 |
|
|
Temporal Guard |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. While slotted you gain Minor Protection, reducing your damage taken by 5%. |
|
0 |
0 |
0 |
0 |
165 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Psijic Order |
|
|
|
103478 |
103478 |
20103564 |
0 |
|
While slotted your damage taken is reduced. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by <<1>>. |
|
|
|
PrevNextBase |
View |
20103564 |
103564 |
|
|
Temporal Guard |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. While slotted you gain Minor Protection, reducing your damage taken by 5%. |
|
0 |
0 |
0 |
0 |
160 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Psijic Order |
|
|
|
103478 |
103564 |
30103564 |
0 |
|
While slotted your damage taken is reduced. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by <<1>>. |
|
|
|
PrevNextBase |
View |
30103564 |
103564 |
|
|
Temporal Guard |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. While slotted you gain Minor Protection, reducing your damage taken by 5%. |
|
0 |
0 |
0 |
0 |
155 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Psijic Order |
|
|
|
103478 |
20103564 |
40103564 |
0 |
|
While slotted your damage taken is reduced. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by <<1>>. |
|
|
|
PrevNextBase |
View |
40103564 |
103564 |
|
|
Temporal Guard |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. While slotted you gain Minor Protection, reducing your damage taken by 5%. |
|
0 |
0 |
0 |
0 |
150 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Psijic Order |
|
|
|
103478 |
30103564 |
0 |
0 |
|
While slotted your damage taken is reduced. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by <<1>>. |
|
|
|
PrevBase |
View |
40194 |
40194 |
|
|
Evil Hunter |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While active, increases the damage of your Stamina costing Fighters Guild abilities by 22%. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. |
|
5000 |
0 |
500 |
0 |
5130 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
1 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Fighters Guild |
|
|
|
35762 |
35762 |
42614 |
0 |
|
While active, your non Ultimate Fighters Guild abilities have increased damage. Increases the radius of the reveal. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While active, increases the damage of your Stamina costing Fighters Guild abilities by <<3>>.
While slotted you gain <<4>> and Prophecy, increasing your Weapon and Spell Critical rating by <<5>>. |
|
|
|
PrevNextBase |
View |
42614 |
40194 |
|
|
Evil Hunter |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While active, increases the damage of your Stamina costing Fighters Guild abilities by 23%. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. |
|
5000 |
0 |
500 |
0 |
5130 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
1 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Fighters Guild |
|
|
|
35762 |
40194 |
42619 |
0 |
|
While active, your non Ultimate Fighters Guild abilities have increased damage. Increases the radius of the reveal. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While active, increases the damage of your Stamina costing Fighters Guild abilities by <<3>>.
While slotted you gain <<4>> and Prophecy, increasing your Weapon and Spell Critical rating by <<5>>. |
|
|
|
PrevNextBase |
View |
42619 |
40194 |
|
|
Evil Hunter |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While active, increases the damage of your Stamina costing Fighters Guild abilities by 24%. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. |
|
5000 |
0 |
500 |
0 |
5130 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
1 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Fighters Guild |
|
|
|
35762 |
42614 |
42624 |
0 |
|
While active, your non Ultimate Fighters Guild abilities have increased damage. Increases the radius of the reveal. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While active, increases the damage of your Stamina costing Fighters Guild abilities by <<3>>.
While slotted you gain <<4>> and Prophecy, increasing your Weapon and Spell Critical rating by <<5>>. |
|
|
|
PrevNextBase |
View |
42624 |
40194 |
|
|
Evil Hunter |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While active, increases the damage of your Stamina costing Fighters Guild abilities by 25%. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. |
|
5000 |
0 |
500 |
0 |
5130 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
1 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Fighters Guild |
|
|
|
35762 |
42619 |
0 |
0 |
|
While active, your non Ultimate Fighters Guild abilities have increased damage. Increases the radius of the reveal. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While active, increases the damage of your Stamina costing Fighters Guild abilities by <<3>>.
While slotted you gain <<4>> and Prophecy, increasing your Weapon and Spell Critical rating by <<5>>. |
|
|
|
PrevBase |
View |
24804 |
24804 |
|
|
Energy Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2323 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2091 Shock Damage. The attacks restore 1110 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
24785 |
30371 |
0 |
|
While active your Light and Heavy Attacks restore Magicka and Stamina. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1110 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.092964 |
0.976072 |
-0.807208 |
1 |
2709.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away.
Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>.
The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevNextBase |
View |
30371 |
24804 |
|
|
Energy Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2348 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2114 Shock Damage. The attacks restore 1140 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
24804 |
30376 |
0 |
|
While active your Light and Heavy Attacks restore Magicka and Stamina. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1140 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.104391 |
1.09677 |
-1.30503 |
1 |
3042.86 |
Ultimate |
0.0940087 |
0.98646 |
-0.859849 |
0.999999 |
2739.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away.
Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>.
The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevNextBase |
View |
30376 |
24804 |
|
|
Energy Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2374 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2137 Shock Damage. The attacks restore 1170 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
30371 |
30381 |
0 |
|
While active your Light and Heavy Attacks restore Magicka and Stamina. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1170 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.105534 |
1.10845 |
-0.818742 |
1 |
3076.24 |
Ultimate |
0.0950162 |
0.997328 |
-0.928563 |
1 |
2768.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away.
Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>.
The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevNextBase |
View |
30381 |
24804 |
|
|
Energy Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2399 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2160 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
30376 |
0 |
0 |
|
While active your Light and Heavy Attacks restore Magicka and Stamina. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Ultimate |
0.0960092 |
1.00821 |
-0.819726 |
1 |
2798.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away.
Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>.
The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevBase |
View |
38845 |
38845 |
|
|
Blood Craze |
Slice an enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. You heal for 347 Health anytime this ability deals damage. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Dual Wield |
|
|
|
28379 |
28379 |
40679 |
0 |
|
Whenever an enemy is damaged from the attack you are healed. |
3 |
Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. You heal for $3 Health anytime this ability deals damage. |
Ultimate |
0.0259114 |
0.270959 |
-1.69811 |
0.999996 |
751.905 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Ultimate |
0.0155519 |
0.162825 |
-2.48673 |
0.999992 |
450.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>.
You heal for <<4>> Health anytime this ability deals damage. |
|
|
|
PrevNextBase |
View |
40679 |
38845 |
|
|
Blood Craze |
Slice an enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. You heal for 350 Health anytime this ability deals damage. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Dual Wield |
|
|
|
28379 |
38845 |
40683 |
0 |
|
Whenever an enemy is damaged from the attack you are healed. |
3 |
Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. You heal for $3 Health anytime this ability deals damage. |
Ultimate |
0.0259114 |
0.270959 |
-1.69811 |
0.999996 |
751.905 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Ultimate |
0.015742 |
0.164772 |
-3.73363 |
0.999993 |
454.476 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>.
You heal for <<4>> Health anytime this ability deals damage. |
|
|
|
PrevNextBase |
View |
40683 |
38845 |
|
|
Blood Craze |
Slice an enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. You heal for 354 Health anytime this ability deals damage. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Dual Wield |
|
|
|
28379 |
40679 |
40687 |
0 |
|
Whenever an enemy is damaged from the attack you are healed. |
3 |
Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. You heal for $3 Health anytime this ability deals damage. |
Ultimate |
0.0259114 |
0.270959 |
-1.69811 |
0.999996 |
751.905 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Ultimate |
0.0159102 |
0.166477 |
-3.49152 |
0.999993 |
459.571 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>.
You heal for <<4>> Health anytime this ability deals damage. |
|
|
|
PrevNextBase |
View |
40687 |
38845 |
|
|
Blood Craze |
Slice an enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. You heal for 358 Health anytime this ability deals damage. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Dual Wield |
|
|
|
28379 |
40683 |
0 |
0 |
|
Whenever an enemy is damaged from the attack you are healed. |
3 |
Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. You heal for $3 Health anytime this ability deals damage. |
Ultimate |
0.0259114 |
0.270959 |
-1.69811 |
0.999996 |
751.905 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Ultimate |
0.0161227 |
0.168037 |
-3.61859 |
0.999996 |
464.619 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>.
You heal for <<4>> Health anytime this ability deals damage. |
|
|
|
PrevBase |
View |
39192 |
39192 |
|
|
Elude |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Requires 5 pieces of medium armor equipped |
16000 |
0 |
0 |
0 |
3213 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
22 |
0 |
0 |
0 |
Power |
|
0 |
0 |
1 |
Armor |
Medium Armor |
|
|
|
29556 |
29556 |
41133 |
0 |
|
When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. |
2 |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Medium Armor |
2 |
0 |
16 |
1 |
0 |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>.
While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>.
Each piece of Medium Armor worn increases the duration of this ability. |
|
|
|
PrevNextBase |
View |
41133 |
39192 |
|
|
Elude |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Requires 5 pieces of medium armor equipped |
16000 |
0 |
0 |
0 |
3213 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
22 |
0 |
0 |
0 |
Power |
|
0 |
0 |
1 |
Armor |
Medium Armor |
|
|
|
29556 |
39192 |
41135 |
0 |
|
When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. |
2 |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Medium Armor |
2 |
0 |
16 |
1 |
0 |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>.
While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>.
Each piece of Medium Armor worn increases the duration of this ability. |
|
|
|
PrevNextBase |
View |
41135 |
39192 |
|
|
Elude |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Requires 5 pieces of medium armor equipped |
16000 |
0 |
0 |
0 |
3213 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
22 |
0 |
0 |
0 |
Power |
|
0 |
0 |
1 |
Armor |
Medium Armor |
|
|
|
29556 |
41133 |
41137 |
0 |
|
When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. |
2 |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Medium Armor |
2 |
0 |
16 |
1 |
0 |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>.
While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>.
Each piece of Medium Armor worn increases the duration of this ability. |
|
|
|
PrevNextBase |
View |
41137 |
39192 |
|
|
Elude |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Requires 5 pieces of medium armor equipped |
16000 |
0 |
0 |
0 |
3213 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
22 |
0 |
0 |
0 |
Power |
|
0 |
0 |
1 |
Armor |
Medium Armor |
|
|
|
29556 |
41135 |
0 |
0 |
|
When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. |
2 |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Medium Armor |
2 |
0 |
16 |
1 |
0 |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>.
While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>.
Each piece of Medium Armor worn increases the duration of this ability. |
|
|
|
PrevBase |
View |
32678 |
32678 |
|
|
Shattering Rocks |
Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take 1161 Flame Damage and you are healed for 2323 Health. This stun cannot be blocked or dodged. |
|
2500 |
0 |
0 |
0 |
4050 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Earthen Heart |
|
Dragonknight |
|
29037 |
29037 |
33930 |
0 |
|
When the stun ends, you are also healed. |
2 |
Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take $1 Flame Damage and you are healed for $2 Health. This stun cannot be blocked or dodged. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Encase an enemy in molten rock, stunning them for <<1>>.
When the stun ends, they take <<2>> and you are healed for <<3>> Health.
This stun cannot be blocked or dodged. |
|
|
|
PrevNextBase |
View |
33930 |
32678 |
|
|
Shattering Rocks |
Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take 1173 Flame Damage and you are healed for 2323 Health. This stun cannot be blocked or dodged. |
|
2500 |
0 |
0 |
0 |
4050 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Earthen Heart |
|
Dragonknight |
|
29037 |
32678 |
33937 |
0 |
|
When the stun ends, you are also healed. |
2 |
Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take $1 Flame Damage and you are healed for $2 Health. This stun cannot be blocked or dodged. |
Ultimate |
0.0522693 |
0.548483 |
-2.63728 |
0.999999 |
1520.57 |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Encase an enemy in molten rock, stunning them for <<1>>.
When the stun ends, they take <<2>> and you are healed for <<3>> Health.
This stun cannot be blocked or dodged. |
|
|
|
PrevNextBase |
View |
33937 |
32678 |
|
|
Shattering Rocks |
Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take 1186 Flame Damage and you are healed for 2323 Health. This stun cannot be blocked or dodged. |
|
2500 |
0 |
0 |
0 |
4050 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Earthen Heart |
|
Dragonknight |
|
29037 |
33930 |
33944 |
0 |
|
When the stun ends, you are also healed. |
2 |
Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take $1 Flame Damage and you are healed for $2 Health. This stun cannot be blocked or dodged. |
Ultimate |
0.052807 |
0.554377 |
-2.03246 |
0.999999 |
1537.24 |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Encase an enemy in molten rock, stunning them for <<1>>.
When the stun ends, they take <<2>> and you are healed for <<3>> Health.
This stun cannot be blocked or dodged. |
|
|
|
PrevNextBase |
View |
33944 |
32678 |
|
|
Shattering Rocks |
Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take 1199 Flame Damage and you are healed for 2323 Health. This stun cannot be blocked or dodged. |
|
2500 |
0 |
0 |
0 |
4050 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Earthen Heart |
|
Dragonknight |
|
29037 |
33937 |
0 |
0 |
|
When the stun ends, you are also healed. |
2 |
Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take $1 Flame Damage and you are healed for $2 Health. This stun cannot be blocked or dodged. |
Ultimate |
0.0533485 |
0.560404 |
-1.71496 |
0.999999 |
1554.05 |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Encase an enemy in molten rock, stunning them for <<1>>.
When the stun ends, they take <<2>> and you are healed for <<3>> Health.
This stun cannot be blocked or dodged. |
|
|
|
PrevBase |
View |
21765 |
21765 |
|
|
Purifying Light |
Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 580 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. |
|
6000 |
0 |
0 |
0 |
2160 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Dawn's Wrath |
|
Templar |
|
21761 |
21761 |
27534 |
0 |
|
When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. |
3 |
Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.0571337 |
0.600233 |
-0.653793 |
0.999999 |
1665.33 |
Ultimate |
0.0259114 |
0.270959 |
-1.69811 |
0.999996 |
751.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>.
After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>.
You can have only one <<8>> at a time. |
|
|
|
PrevNextBase |
View |
27534 |
21765 |
|
|
Purifying Light |
Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 586 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. |
|
6000 |
0 |
0 |
0 |
2160 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Dawn's Wrath |
|
Templar |
|
21761 |
21765 |
27549 |
0 |
|
When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. |
3 |
Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.0571337 |
0.600233 |
-0.653793 |
0.999999 |
1665.33 |
Ultimate |
0.0262502 |
0.273748 |
-2.59769 |
0.999992 |
759.762 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>.
After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>.
You can have only one <<8>> at a time. |
|
|
|
PrevNextBase |
View |
27549 |
21765 |
|
|
Purifying Light |
Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 592 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. |
|
6000 |
0 |
0 |
0 |
2160 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Dawn's Wrath |
|
Templar |
|
21761 |
27534 |
27558 |
0 |
|
When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. |
3 |
Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.0571337 |
0.600233 |
-0.653793 |
0.999999 |
1665.33 |
Ultimate |
0.0265354 |
0.276997 |
-3.28559 |
0.999996 |
767.762 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>.
After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>.
You can have only one <<8>> at a time. |
|
|
|
PrevNextBase |
View |
27558 |
21765 |
|
|
Purifying Light |
Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 599 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. |
|
6000 |
0 |
0 |
0 |
2160 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Dawn's Wrath |
|
Templar |
|
21761 |
27549 |
0 |
0 |
|
When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. |
3 |
Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.0571337 |
0.600233 |
-0.653793 |
0.999999 |
1665.33 |
Ultimate |
0.0267635 |
0.279822 |
-2.02947 |
0.999994 |
776.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>.
After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>.
You can have only one <<8>> at a time. |
|
|
|
PrevBase |
View |
183047 |
183047 |
|
|
Recuperative Treatise |
Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 1161 Magic Damage, restores 510 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
|
30000 |
0 |
0 |
0 |
4455 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Herald of the Tome |
|
Arcanist |
|
186452 |
186452 |
20183047 |
0 |
|
When dealing damage, restore Magicka and Stamina. |
1 |
Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage, restores 510 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
Ultimate |
0.0517066 |
0.542354 |
-1.67721 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>>, restores <<3>> Magicka and Stamina, and generates Crux if you have none.
While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<4>>. |
|
|
|
PrevNextBase |
View |
20183047 |
183047 |
|
|
Recuperative Treatise |
Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 1161 Magic Damage, restores 540 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
|
30000 |
0 |
0 |
0 |
4455 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Herald of the Tome |
|
Arcanist |
|
186452 |
183047 |
30183047 |
0 |
|
When dealing damage, restore Magicka and Stamina. |
1 |
Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage, restores 540 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
Ultimate |
0.0517066 |
0.542354 |
-1.67721 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>>, restores <<3>> Magicka and Stamina, and generates Crux if you have none.
While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<4>>. |
|
|
|
PrevNextBase |
View |
30183047 |
183047 |
|
|
Recuperative Treatise |
Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 1161 Magic Damage, restores 570 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
|
30000 |
0 |
0 |
0 |
4455 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Herald of the Tome |
|
Arcanist |
|
186452 |
20183047 |
40183047 |
0 |
|
When dealing damage, restore Magicka and Stamina. |
1 |
Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage, restores 570 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
Ultimate |
0.0517066 |
0.542354 |
-1.67721 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>>, restores <<3>> Magicka and Stamina, and generates Crux if you have none.
While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<4>>. |
|
|
|
PrevNextBase |
View |
40183047 |
183047 |
|
|
Recuperative Treatise |
Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 1161 Magic Damage, restores 600 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
|
30000 |
0 |
0 |
0 |
4455 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Herald of the Tome |
|
Arcanist |
|
186452 |
30183047 |
0 |
0 |
|
When dealing damage, restore Magicka and Stamina. |
1 |
Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage, restores 600 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
Ultimate |
0.0517066 |
0.542354 |
-1.67721 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>>, restores <<3>> Magicka and Stamina, and generates Crux if you have none.
While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<4>>. |
|
|
|
PrevBase |
View |
17874 |
17874 |
|
|
Magma Shell |
Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing 336 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Earthen Heart |
|
Dragonknight |
|
15957 |
15957 |
33835 |
0 |
|
When activated nearby allies gain a powerful damage shield. |
1 |
Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing $1 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. |
Ultimate |
0.0150456 |
0.157675 |
-2.01797 |
0.999989 |
435.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ignite the molten lava in your veins, limiting incoming damage to <<1>>% of your Max Health and dealing <<2>> to nearby enemies each second for <<3>>.
When activated, nearby allies gain a damage shield for <<4>>% of their Max Health for <<5>>. |
|
|
|
PrevNextBase |
View |
33835 |
17874 |
|
|
Magma Shell |
Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing 339 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Earthen Heart |
|
Dragonknight |
|
15957 |
17874 |
33838 |
0 |
|
When activated nearby allies gain a powerful damage shield. |
1 |
Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing $1 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. |
Ultimate |
0.0151765 |
0.15971 |
-2.75935 |
0.999991 |
440.143 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ignite the molten lava in your veins, limiting incoming damage to <<1>>% of your Max Health and dealing <<2>> to nearby enemies each second for <<3>>.
When activated, nearby allies gain a damage shield for <<4>>% of their Max Health for <<5>>. |
|
|
|
PrevNextBase |
View |
33838 |
17874 |
|
|
Magma Shell |
Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing 343 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Earthen Heart |
|
Dragonknight |
|
15957 |
33835 |
33841 |
0 |
|
When activated nearby allies gain a powerful damage shield. |
1 |
Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing $1 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. |
Ultimate |
0.0153584 |
0.161299 |
-2.56007 |
0.999991 |
445.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ignite the molten lava in your veins, limiting incoming damage to <<1>>% of your Max Health and dealing <<2>> to nearby enemies each second for <<3>>.
When activated, nearby allies gain a damage shield for <<4>>% of their Max Health for <<5>>. |
|
|
|
PrevNextBase |
View |
33841 |
17874 |
|
|
Magma Shell |
Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing 347 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Earthen Heart |
|
Dragonknight |
|
15957 |
33838 |
0 |
0 |
|
When activated nearby allies gain a powerful damage shield. |
1 |
Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing $1 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. |
Ultimate |
0.015511 |
0.16277 |
-1.83961 |
0.999983 |
450.095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ignite the molten lava in your veins, limiting incoming damage to <<1>>% of your Max Health and dealing <<2>> to nearby enemies each second for <<3>>.
When activated, nearby allies gain a damage shield for <<4>>% of their Max Health for <<5>>. |
|
|
|
PrevBase |
View |
37001 |
37001 |
|
|
Incapacitate |
Increases attack speed with light and Heavy Attacks by 30% for 20 seconds. Every 10th weapon attack immobilizes enemy for 2 seconds. Increases damage with heavy attacks by 12%. |
|
20000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Weapon attacks immobilize enemies, heavy attacks deal more damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases attack speed with light and Heavy Attacks by <<1>> for <<2>>. Every 10th weapon attack immobilizes enemy for <<3>>. Increases damage with heavy attacks by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
86113 |
86113 |
|
|
Northern Storm |
Twist a violent storm around you, dealing 1742 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
|
8000 |
500 |
1000 |
0 |
200 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Winter's Embrace |
|
Warden |
|
86109 |
86109 |
86114 |
0 |
|
Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. |
1 |
Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max.
You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. |
|
|
|
PrevNextBase |
View |
86114 |
86113 |
|
|
Northern Storm |
Twist a violent storm around you, dealing 1761 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
|
8000 |
500 |
1000 |
0 |
200 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Winter's Embrace |
|
Warden |
|
86109 |
86113 |
86115 |
0 |
|
Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. |
1 |
Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
Ultimate |
0.0783892 |
0.822436 |
-2.49278 |
0.999999 |
2282.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max.
You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. |
|
|
|
PrevNextBase |
View |
86115 |
86113 |
|
|
Northern Storm |
Twist a violent storm around you, dealing 1780 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
|
8000 |
500 |
1000 |
0 |
200 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Winter's Embrace |
|
Warden |
|
86109 |
86114 |
86116 |
0 |
|
Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. |
1 |
Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
Ultimate |
0.0792403 |
0.831531 |
-2.82658 |
0.999999 |
2306.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max.
You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. |
|
|
|
PrevNextBase |
View |
86116 |
86113 |
|
|
Northern Storm |
Twist a violent storm around you, dealing 1799 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
|
8000 |
500 |
1000 |
0 |
200 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Winter's Embrace |
|
Warden |
|
86109 |
86115 |
0 |
0 |
|
Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. |
1 |
Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
Ultimate |
0.0800303 |
0.840579 |
-2.05099 |
0.999999 |
2331.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max.
You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. |
|
|
|
PrevBase |
View |
40414 |
40414 |
|
|
Shatter Soul |
Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2323 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
5000 |
300 |
930 |
0 |
175 |
Enemy |
0 |
2800 |
600 |
0 |
1 |
0 |
1 |
1 |
2 |
6 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
39270 |
43101 |
0 |
|
Upon completion, deals damage to all enemies near your target. |
2 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.658569 |
6.91293 |
-2.22309 |
1 |
19194 |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
43101 |
40414 |
|
|
Shatter Soul |
Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2348 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
5000 |
300 |
930 |
0 |
175 |
Enemy |
0 |
2800 |
600 |
0 |
1 |
0 |
1 |
2 |
2 |
6 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
40414 |
43105 |
0 |
|
Upon completion, deals damage to all enemies near your target. |
2 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.658569 |
6.91293 |
-2.22309 |
1 |
19194 |
Ultimate |
0.104391 |
1.09677 |
-1.30503 |
1 |
3042.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
43105 |
40414 |
|
|
Shatter Soul |
Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2374 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
5000 |
300 |
930 |
0 |
175 |
Enemy |
0 |
2800 |
600 |
0 |
1 |
0 |
1 |
3 |
2 |
6 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
43101 |
43109 |
0 |
|
Upon completion, deals damage to all enemies near your target. |
2 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.658569 |
6.91293 |
-2.22309 |
1 |
19194 |
Ultimate |
0.105534 |
1.10845 |
-0.818742 |
1 |
3076.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
43109 |
40414 |
|
|
Shatter Soul |
Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2399 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
5000 |
300 |
930 |
0 |
175 |
Enemy |
0 |
2800 |
600 |
0 |
1 |
0 |
1 |
4 |
2 |
6 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
43105 |
0 |
0 |
|
Upon completion, deals damage to all enemies near your target. |
2 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.658569 |
6.91293 |
-2.22309 |
1 |
19194 |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. |
|
|
|
PrevBase |
View |
42176 |
42176 |
|
|
Bone Surge |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
39369 |
43328 |
0 |
|
Upgrades the synergy to grant Major Vitality. |
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health.
An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. |
|
|
|
PrevNextBase |
View |
43328 |
42176 |
|
|
Bone Surge |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5012 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
42176 |
43331 |
0 |
|
Upgrades the synergy to grant Major Vitality. |
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
Health |
0.313297 |
0 |
-0.696683 |
1 |
5098.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health.
An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. |
|
|
|
PrevNextBase |
View |
43331 |
42176 |
|
|
Bone Surge |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5067 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
43328 |
43334 |
0 |
|
Upgrades the synergy to grant Major Vitality. |
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
Health |
0.316659 |
0 |
0.510208 |
1 |
5154.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health.
An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. |
|
|
|
PrevNextBase |
View |
43334 |
42176 |
|
|
Bone Surge |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5121 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
43331 |
0 |
0 |
|
Upgrades the synergy to grant Major Vitality. |
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
Health |
0.320132 |
0 |
-1.03466 |
1 |
5209.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health.
An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. |
|
|
|
PrevBase |
View |
103706 |
103706 |
|
|
Channeled Acceleration |
Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage by 10%. |
|
0 |
0 |
0 |
1300 |
3780 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
5 |
1300 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Guild |
Psijic Order |
|
|
|
103503 |
103503 |
20103706 |
0 |
|
Triples the duration, but adds a cast time. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bend time and space around you to gain Major Expedition for <<1>> and Minor Force for <<2>>, increasing your Movement Speed by <<3>> and Critical Damage by <<4>>. |
|
|
|
PrevNextBase |
View |
20103706 |
103706 |
|
|
Channeled Acceleration |
Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage by 10%. |
|
0 |
0 |
0 |
1300 |
3690 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
5 |
1300 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Guild |
Psijic Order |
|
|
|
103503 |
103706 |
30103706 |
0 |
|
Triples the duration, but adds a cast time. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bend time and space around you to gain Major Expedition for <<1>> and Minor Force for <<2>>, increasing your Movement Speed by <<3>> and Critical Damage by <<4>>. |
|
|
|
PrevNextBase |
View |
30103706 |
103706 |
|
|
Channeled Acceleration |
Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage by 10%. |
|
0 |
0 |
0 |
1300 |
3600 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
5 |
1300 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Guild |
Psijic Order |
|
|
|
103503 |
20103706 |
40103706 |
0 |
|
Triples the duration, but adds a cast time. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bend time and space around you to gain Major Expedition for <<1>> and Minor Force for <<2>>, increasing your Movement Speed by <<3>> and Critical Damage by <<4>>. |
|
|
|
PrevNextBase |
View |
40103706 |
103706 |
|
|
Channeled Acceleration |
Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage by 10%. |
|
0 |
0 |
0 |
1300 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
5 |
1300 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Guild |
Psijic Order |
|
|
|
103503 |
30103706 |
0 |
0 |
|
Triples the duration, but adds a cast time. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bend time and space around you to gain Major Expedition for <<1>> and Minor Force for <<2>>, increasing your Movement Speed by <<3>> and Critical Damage by <<4>>. |
|
|
|
PrevBase |
View |
143683 |
143683 |
|
|
Shadow Swiftness |
Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage done by 10%. |
|
8000 |
0 |
500 |
0 |
|
Self |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
8000 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Triples the duration, but adds a cast time. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bend time and space around you to gain Major Expedition for <<1>> and Minor Force for <<2>>, increasing your Movement Speed by <<3>> and Critical Damage done by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
85859 |
85859 |
|
|
Bursting Vines |
Launch a vine to swing yourself to an ally, instantly healing them for 2614 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
|
0 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
85564 |
93935 |
0 |
|
Travels faster, heals instantly, and restores more Ultimate. |
1 |
Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health.
Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. |
|
|
|
PrevNextBase |
View |
93935 |
85859 |
|
|
Bursting Vines |
Launch a vine to swing yourself to an ally, instantly healing them for 2642 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
|
0 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
85859 |
93936 |
0 |
|
Travels faster, heals instantly, and restores more Ultimate. |
1 |
Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
Ultimate |
0.117499 |
1.23359 |
-1.33781 |
1 |
3423.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health.
Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. |
|
|
|
PrevNextBase |
View |
93936 |
85859 |
|
|
Bursting Vines |
Launch a vine to swing yourself to an ally, instantly healing them for 2671 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
|
0 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
93935 |
93937 |
0 |
|
Travels faster, heals instantly, and restores more Ultimate. |
1 |
Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
Ultimate |
0.118724 |
1.24708 |
-0.648272 |
1 |
3461.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health.
Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. |
|
|
|
PrevNextBase |
View |
93937 |
85859 |
|
|
Bursting Vines |
Launch a vine to swing yourself to an ally, instantly healing them for 2700 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
|
0 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
93936 |
0 |
0 |
|
Travels faster, heals instantly, and restores more Ultimate. |
1 |
Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
Ultimate |
0.120001 |
1.26046 |
-0.494871 |
1 |
3498.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health.
Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. |
|
|
|
PrevBase |
View |
39052 |
39052 |
|
|
Unstable Wall of Elements |
Create an unstable elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second before exploding for an additional 1161 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. |
|
10000 |
0 |
1000 |
0 |
2970 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Destruction Staff |
|
|
|
28858 |
28858 |
41673 |
0 |
|
The wall explodes when it expires, dealing additional damage. |
2 |
Create an unstable elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second before exploding for an additional $2 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create an unstable elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>> before exploding for an additional <<3>>.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.
Unstable Wall of Storms sets Concussed enemies Off Balance. |
|
|
|
PrevNextBase |
View |
41673 |
39052 |
|
|
Unstable Wall of Elements |
Create an unstable elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second before exploding for an additional 1173 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. |
|
10000 |
0 |
1000 |
0 |
2970 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Destruction Staff |
|
|
|
28858 |
39052 |
41691 |
0 |
|
The wall explodes when it expires, dealing additional damage. |
2 |
Create an unstable elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second before exploding for an additional $2 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Ultimate |
0.0522693 |
0.548483 |
-2.63728 |
0.999999 |
1520.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create an unstable elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>> before exploding for an additional <<3>>.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.
Unstable Wall of Storms sets Concussed enemies Off Balance. |
|
|
|
PrevNextBase |
View |
41691 |
39052 |
|
|
Unstable Wall of Elements |
Create an unstable elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second before exploding for an additional 1186 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. |
|
10000 |
0 |
1000 |
0 |
2970 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Destruction Staff |
|
|
|
28858 |
41673 |
41711 |
0 |
|
The wall explodes when it expires, dealing additional damage. |
2 |
Create an unstable elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second before exploding for an additional $2 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Ultimate |
0.052807 |
0.554377 |
-2.03246 |
0.999999 |
1537.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create an unstable elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>> before exploding for an additional <<3>>.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.
Unstable Wall of Storms sets Concussed enemies Off Balance. |
|
|
|
PrevNextBase |
View |
41711 |
39052 |
|
|
Unstable Wall of Elements |
Create an unstable elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second before exploding for an additional 1199 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. |
|
10000 |
0 |
1000 |
0 |
2970 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Destruction Staff |
|
|
|
28858 |
41691 |
0 |
0 |
|
The wall explodes when it expires, dealing additional damage. |
2 |
Create an unstable elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second before exploding for an additional $2 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Ultimate |
0.0533485 |
0.560404 |
-1.71496 |
0.999999 |
1554.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create an unstable elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>> before exploding for an additional <<3>>.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.
Unstable Wall of Storms sets Concussed enemies Off Balance. |
|
|
|
PrevBase |
View |
40372 |
40372 |
|
|
Lightweight Beast Trap |
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. |
|
20000 |
1500 |
0 |
0 |
3240 |
Ground |
0 |
2800 |
250 |
0 |
0 |
0 |
1 |
1 |
2 |
8 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Guild |
Fighters Guild |
|
|
|
35750 |
35750 |
42757 |
0 |
|
The trap can be thrown up to 28 meters away. Reduces the cost as the ability ranks up. |
2 |
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a sharpened blade trap at a target location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>.
When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration.
Enemies who activate the trap are immobilized for <<6>>. |
|
|
|
PrevNextBase |
View |
42757 |
40372 |
|
|
Lightweight Beast Trap |
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. |
|
20000 |
1500 |
0 |
0 |
3150 |
Ground |
0 |
2800 |
250 |
0 |
0 |
0 |
1 |
2 |
2 |
8 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Guild |
Fighters Guild |
|
|
|
35750 |
40372 |
42764 |
0 |
|
The trap can be thrown up to 28 meters away. Reduces the cost as the ability ranks up. |
2 |
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a sharpened blade trap at a target location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>.
When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration.
Enemies who activate the trap are immobilized for <<6>>. |
|
|
|
PrevNextBase |
View |
42764 |
40372 |
|
|
Lightweight Beast Trap |
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. |
|
20000 |
1500 |
0 |
0 |
3060 |
Ground |
0 |
2800 |
250 |
0 |
0 |
0 |
1 |
3 |
2 |
8 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Guild |
Fighters Guild |
|
|
|
35750 |
42757 |
42771 |
0 |
|
The trap can be thrown up to 28 meters away. Reduces the cost as the ability ranks up. |
2 |
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a sharpened blade trap at a target location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>.
When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration.
Enemies who activate the trap are immobilized for <<6>>. |
|
|
|
PrevNextBase |
View |
42771 |
40372 |
|
|
Lightweight Beast Trap |
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. |
|
20000 |
1500 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
250 |
0 |
0 |
0 |
1 |
4 |
2 |
8 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Guild |
Fighters Guild |
|
|
|
35750 |
42764 |
0 |
0 |
|
The trap can be thrown up to 28 meters away. Reduces the cost as the ability ranks up. |
2 |
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a sharpened blade trap at a target location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>.
When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration.
Enemies who activate the trap are immobilized for <<6>>. |
|
|
|
PrevBase |
View |
195893 |
195893 |
|
|
Lightweight Beast Trap |
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. |
|
20000 |
1500 |
0 |
0 |
|
Ground |
0 |
2800 |
250 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
The trap can be thrown up to 28 meters away. Reduces the cost as the ability ranks up. |
2 |
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a sharpened blade trap at a target location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>.
When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration.
Enemies who activate the trap are immobilized for <<6>>. |
|
|
|
PrevNextNext2Base |
View |
118380 |
118380 |
|
|
Remote Totem |
Summon an effigy of bone for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. |
|
11000 |
2000 |
2000 |
0 |
3510 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Bone Tyrant |
|
Necromancer |
|
115093 |
115093 |
20118380 |
0 |
|
The totem can be summoned up to 28 meters away, and costs less. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an effigy of bone for <<1>> that grants Minor Protection to you and your allies, reducing your damage taken by <<2>>.
After <<3>>, the totem begins fearing nearby enemies every <<4>>, causing them to cower in place for <<5>>. |
|
|
|
PrevNextBase |
View |
20118380 |
118380 |
|
|
Remote Totem |
Summon an effigy of bone for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. |
|
11000 |
2000 |
2000 |
0 |
3420 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Bone Tyrant |
|
Necromancer |
|
115093 |
118380 |
30118380 |
0 |
|
The totem can be summoned up to 28 meters away, and costs less. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an effigy of bone for <<1>> that grants Minor Protection to you and your allies, reducing your damage taken by <<2>>.
After <<3>>, the totem begins fearing nearby enemies every <<4>>, causing them to cower in place for <<5>>. |
|
|
|
PrevNextBase |
View |
30118380 |
118380 |
|
|
Remote Totem |
Summon an effigy of bone for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. |
|
11000 |
2000 |
2000 |
0 |
3330 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Bone Tyrant |
|
Necromancer |
|
115093 |
20118380 |
40118380 |
0 |
|
The totem can be summoned up to 28 meters away, and costs less. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an effigy of bone for <<1>> that grants Minor Protection to you and your allies, reducing your damage taken by <<2>>.
After <<3>>, the totem begins fearing nearby enemies every <<4>>, causing them to cower in place for <<5>>. |
|
|
|
PrevNextBase |
View |
40118380 |
118380 |
|
|
Remote Totem |
Summon an effigy of bone for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. |
|
11000 |
2000 |
2000 |
0 |
3240 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Bone Tyrant |
|
Necromancer |
|
115093 |
30118380 |
0 |
0 |
|
The totem can be summoned up to 28 meters away, and costs less. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an effigy of bone for <<1>> that grants Minor Protection to you and your allies, reducing your damage taken by <<2>>.
After <<3>>, the totem begins fearing nearby enemies every <<4>>, causing them to cower in place for <<5>>. |
|
|
|
PrevBase |
View |
117637 |
117637 |
|
|
Ricochet Skull |
Lob an explosive skull at an enemy, dealing 2091 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Grave Lord |
|
Necromancer |
|
114108 |
114108 |
20117637 |
0 |
|
The third cast of the skull will bounce to other nearby enemies. |
1 |
Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. |
Ultimate |
0.092964 |
0.976072 |
-0.807208 |
1 |
2709.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lob an explosive skull at an enemy, dealing <<1>>.
Every third cast of this ability deals |cffffff50|r% increased damage and will bounce up to |cffffff2|r times to other nearby enemies. |
|
|
|
PrevNextBase |
View |
20117637 |
117637 |
|
|
Ricochet Skull |
Lob an explosive skull at an enemy, dealing 2114 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Grave Lord |
|
Necromancer |
|
114108 |
117637 |
30117637 |
0 |
|
The third cast of the skull will bounce to other nearby enemies. |
1 |
Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. |
Ultimate |
0.0940087 |
0.98646 |
-0.859849 |
0.999999 |
2739.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lob an explosive skull at an enemy, dealing <<1>>.
Every third cast of this ability deals |cffffff50|r% increased damage and will bounce up to |cffffff2|r times to other nearby enemies. |
|
|
|
PrevNextBase |
View |
30117637 |
117637 |
|
|
Ricochet Skull |
Lob an explosive skull at an enemy, dealing 2137 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Grave Lord |
|
Necromancer |
|
114108 |
20117637 |
40117637 |
0 |
|
The third cast of the skull will bounce to other nearby enemies. |
1 |
Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. |
Ultimate |
0.0950162 |
0.997328 |
-0.928563 |
1 |
2768.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lob an explosive skull at an enemy, dealing <<1>>.
Every third cast of this ability deals |cffffff50|r% increased damage and will bounce up to |cffffff2|r times to other nearby enemies. |
|
|
|
PrevNextBase |
View |
40117637 |
117637 |
|
|
Ricochet Skull |
Lob an explosive skull at an enemy, dealing 2160 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Grave Lord |
|
Necromancer |
|
114108 |
30117637 |
0 |
0 |
|
The third cast of the skull will bounce to other nearby enemies. |
1 |
Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. |
Ultimate |
0.0960092 |
1.00821 |
-0.819726 |
1 |
2798.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lob an explosive skull at an enemy, dealing <<1>>.
Every third cast of this ability deals |cffffff50|r% increased damage and will bounce up to |cffffff2|r times to other nearby enemies. |
|
|
|
PrevBase |
View |
123718 |
123718 |
|
|
Ricochet Skull |
Lob an explosive skull at an enemy, dealing 2091 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
The third cast of the skull will bounce to other nearby enemies. |
1 |
Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. |
Ultimate |
0.092964 |
0.976072 |
-0.807208 |
1 |
2709.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lob an explosive skull at an enemy, dealing <<1>>.
Every third cast of this ability deals |cffffff50|r% increased damage and will bounce up to |cffffff2|r times to other nearby enemies. |
|
|
|
PrevNextNext2Base |
View |
123719 |
123719 |
|
|
Ricochet Skull |
Lob an explosive skull at an enemy, dealing 3137 Flame Damage. The damage bounces up to 2 times to other nearby enemies. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
The third cast of the skull will bounce to other nearby enemies. |
1 |
Lob an explosive skull at an enemy, dealing $1 Flame Damage. The damage bounces up to 2 times to other nearby enemies. |
Ultimate |
0.139401 |
1.46428 |
-0.222947 |
1 |
4064.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lob an explosive skull at an enemy, dealing <<1>>.
The damage bounces up to |cffffff2|r times to other nearby enemies. |
|
|
|
PrevNextNext2Base |
View |
41990 |
41990 |
|
|
Shadow Silk |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds. |
|
10000 |
0 |
0 |
0 |
2984 |
Ground |
0 |
2800 |
400 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Guild |
Undaunted |
|
|
|
39425 |
39425 |
43481 |
0 |
|
The synergy summons a more powerful spider, which deals additional damage over time. |
5 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage and can poison them for $5 Poison Damage over 10 seconds. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.0299218 |
0.31586 |
-1.62548 |
0.999997 |
872.952 |
Ultimate |
0.199793 |
2.10432 |
-13.2223 |
0.999998 |
5820.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within.
A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>> and can poison them for <<9>> over <<10>>. |
|
|
|
PrevNextBase |
View |
43481 |
41990 |
|
|
Shadow Silk |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1761 Physical Damage. After 10 seconds the webs explode, dealing 2348 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds. |
|
10000 |
0 |
0 |
0 |
2984 |
Ground |
0 |
2800 |
400 |
0 |
0 |
0 |
1 |
2 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Guild |
Undaunted |
|
|
|
39425 |
41990 |
43485 |
0 |
|
The synergy summons a more powerful spider, which deals additional damage over time. |
5 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage and can poison them for $5 Poison Damage over 10 seconds. |
Ultimate |
0.0783892 |
0.822436 |
-2.49278 |
0.999999 |
2282.24 |
Ultimate |
0.104391 |
1.09677 |
-1.30503 |
1 |
3042.86 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.0299218 |
0.31586 |
-1.62548 |
0.999997 |
872.952 |
Ultimate |
0.199793 |
2.10432 |
-13.2223 |
0.999998 |
5820.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within.
A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>> and can poison them for <<9>> over <<10>>. |
|
|
|
PrevNextBase |
View |
43485 |
41990 |
|
|
Shadow Silk |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1780 Physical Damage. After 10 seconds the webs explode, dealing 2374 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds. |
|
10000 |
0 |
0 |
0 |
2984 |
Ground |
0 |
2800 |
400 |
0 |
0 |
0 |
1 |
3 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Guild |
Undaunted |
|
|
|
39425 |
43481 |
43489 |
0 |
|
The synergy summons a more powerful spider, which deals additional damage over time. |
5 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage and can poison them for $5 Poison Damage over 10 seconds. |
Ultimate |
0.0792403 |
0.831531 |
-2.82658 |
0.999999 |
2306.95 |
Ultimate |
0.105534 |
1.10845 |
-0.818742 |
1 |
3076.24 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.0299218 |
0.31586 |
-1.62548 |
0.999997 |
872.952 |
Ultimate |
0.199793 |
2.10432 |
-13.2223 |
0.999998 |
5820.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within.
A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>> and can poison them for <<9>> over <<10>>. |
|
|
|
PrevNextBase |
View |
43489 |
41990 |
|
|
Shadow Silk |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1799 Physical Damage. After 10 seconds the webs explode, dealing 2399 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds. |
|
10000 |
0 |
0 |
0 |
2984 |
Ground |
0 |
2800 |
400 |
0 |
0 |
0 |
1 |
4 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Guild |
Undaunted |
|
|
|
39425 |
43485 |
0 |
0 |
|
The synergy summons a more powerful spider, which deals additional damage over time. |
5 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage and can poison them for $5 Poison Damage over 10 seconds. |
Ultimate |
0.0800303 |
0.840579 |
-2.05099 |
0.999999 |
2331.67 |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.0299218 |
0.31586 |
-1.62548 |
0.999997 |
872.952 |
Ultimate |
0.199793 |
2.10432 |
-13.2223 |
0.999998 |
5820.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within.
A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>> and can poison them for <<9>> over <<10>>. |
|
|
|
PrevBase |
View |
41958 |
41958 |
|
|
Overflowing Altar |
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health. |
|
30000 |
0 |
1000 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
1 |
Guild |
Undaunted |
|
|
|
39489 |
39489 |
43271 |
0 |
|
The synergy heals allies for more. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them.
Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. |
|
|
|
PrevNextBase |
View |
43271 |
41958 |
|
|
Overflowing Altar |
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health. |
|
30000 |
0 |
1000 |
0 |
4230 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
1 |
Guild |
Undaunted |
|
|
|
39489 |
41958 |
43277 |
0 |
|
The synergy heals allies for more. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them.
Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. |
|
|
|
PrevNextBase |
View |
43277 |
41958 |
|
|
Overflowing Altar |
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health. |
|
30000 |
0 |
1000 |
0 |
4140 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
1 |
Guild |
Undaunted |
|
|
|
39489 |
43271 |
43287 |
0 |
|
The synergy heals allies for more. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them.
Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. |
|
|
|
PrevNextBase |
View |
43287 |
41958 |
|
|
Overflowing Altar |
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health. |
|
30000 |
0 |
1000 |
0 |
4050 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
1 |
Guild |
Undaunted |
|
|
|
39489 |
43277 |
0 |
0 |
|
The synergy heals allies for more. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them.
Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. |
|
|
|
PrevBase |
View |
26858 |
26858 |
|
|
Luminous Shards |
Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. |
|
10000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Aedric Spear |
|
Templar |
|
26188 |
26188 |
27102 |
0 |
|
The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. |
2 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.0060997 |
0.0629008 |
-1.04897 |
0.999924 |
174.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>.
An ally near the spear can activate the <<5>> synergy, which restores <<6>> Magicka and Stamina. |
|
|
|
PrevNextBase |
View |
27102 |
26858 |
|
|
Luminous Shards |
Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. |
|
10000 |
0 |
0 |
0 |
2880 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Aedric Spear |
|
Templar |
|
26188 |
26858 |
27112 |
0 |
|
The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. |
2 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.0060997 |
0.0629008 |
-1.04897 |
0.999924 |
174.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>.
An ally near the spear can activate the <<5>> synergy, which restores <<6>> Magicka and Stamina. |
|
|
|
PrevNextBase |
View |
27112 |
26858 |
|
|
Luminous Shards |
Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. |
|
10000 |
0 |
0 |
0 |
2790 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Aedric Spear |
|
Templar |
|
26188 |
27102 |
27122 |
0 |
|
The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. |
2 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.0060997 |
0.0629008 |
-1.04897 |
0.999924 |
174.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>.
An ally near the spear can activate the <<5>> synergy, which restores <<6>> Magicka and Stamina. |
|
|
|
PrevNextBase |
View |
27122 |
26858 |
|
|
Luminous Shards |
Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. |
|
10000 |
0 |
0 |
0 |
2700 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Aedric Spear |
|
Templar |
|
26188 |
27112 |
0 |
0 |
|
The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. |
2 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.0060997 |
0.0629008 |
-1.04897 |
0.999924 |
174.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>.
An ally near the spear can activate the <<5>> synergy, which restores <<6>> Magicka and Stamina. |
|
|
|
PrevBase |
View |
21755 |
21755 |
|
|
Solar Prison |
Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. |
|
8000 |
0 |
0 |
0 |
250 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dawn's Wrath |
|
Templar |
|
21752 |
21752 |
24288 |
0 |
|
The synergy deals more damage and stuns for longer. |
2 |
Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 5 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.231883 |
2.43364 |
-1.32274 |
1 |
6757.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>.
An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. |
|
|
|
PrevNextBase |
View |
24288 |
21755 |
|
|
Solar Prison |
Call down a fragment of the sun, dealing 1173 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. |
|
8000 |
0 |
0 |
0 |
250 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dawn's Wrath |
|
Templar |
|
21752 |
21755 |
24295 |
0 |
|
The synergy deals more damage and stuns for longer. |
2 |
Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 5 seconds. |
Ultimate |
0.0522693 |
0.548483 |
-2.63728 |
0.999999 |
1520.57 |
Ultimate |
0.231883 |
2.43364 |
-1.32274 |
1 |
6757.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>.
An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. |
|
|
|
PrevNextBase |
View |
24295 |
21755 |
|
|
Solar Prison |
Call down a fragment of the sun, dealing 1186 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. |
|
8000 |
0 |
0 |
0 |
250 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dawn's Wrath |
|
Templar |
|
21752 |
24288 |
24301 |
0 |
|
The synergy deals more damage and stuns for longer. |
2 |
Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 5 seconds. |
Ultimate |
0.052807 |
0.554377 |
-2.03246 |
0.999999 |
1537.24 |
Ultimate |
0.231883 |
2.43364 |
-1.32274 |
1 |
6757.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>.
An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. |
|
|
|
PrevNextBase |
View |
24301 |
21755 |
|
|
Solar Prison |
Call down a fragment of the sun, dealing 1199 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. |
|
8000 |
0 |
0 |
0 |
250 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dawn's Wrath |
|
Templar |
|
21752 |
24295 |
0 |
0 |
|
The synergy deals more damage and stuns for longer. |
2 |
Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 5 seconds. |
Ultimate |
0.0533485 |
0.560404 |
-1.71496 |
0.999999 |
1554.05 |
Ultimate |
0.231883 |
2.43364 |
-1.32274 |
1 |
6757.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>.
An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. |
|
|
|
PrevBase |
View |
42056 |
42056 |
|
|
Inner Rage |
Ignite the fires of hate in an enemy's heart, dealing 1045 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. |
|
0 |
0 |
0 |
0 |
1620 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
3 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Undaunted |
|
|
|
39475 |
39475 |
43368 |
0 |
|
The synergy can now be activated by up to 3 allies. |
3 |
Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. |
Ultimate |
0.0464847 |
0.48782 |
-0.651708 |
0.999999 |
1354.14 |
Ultimate |
0.0599349 |
0.63142 |
-6.09869 |
0.999994 |
1744.14 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>.
Up to 3 allies targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. |
|
|
|
PrevNextBase |
View |
43368 |
42056 |
|
|
Inner Rage |
Ignite the fires of hate in an enemy's heart, dealing 1056 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. |
|
0 |
0 |
0 |
0 |
1620 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
3 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Undaunted |
|
|
|
39475 |
42056 |
43373 |
0 |
|
The synergy can now be activated by up to 3 allies. |
3 |
Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. |
Ultimate |
0.0470587 |
0.493057 |
-1.83352 |
0.999999 |
1368.52 |
Ultimate |
0.0599349 |
0.63142 |
-6.09869 |
0.999994 |
1744.14 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>.
Up to 3 allies targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. |
|
|
|
PrevNextBase |
View |
43373 |
42056 |
|
|
Inner Rage |
Ignite the fires of hate in an enemy's heart, dealing 1067 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. |
|
0 |
0 |
0 |
0 |
1620 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
3 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Undaunted |
|
|
|
39475 |
43368 |
43378 |
0 |
|
The synergy can now be activated by up to 3 allies. |
3 |
Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. |
Ultimate |
0.0474896 |
0.498741 |
-1.3647 |
0.999998 |
1383.1 |
Ultimate |
0.0599349 |
0.63142 |
-6.09869 |
0.999994 |
1744.14 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>.
Up to 3 allies targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. |
|
|
|
PrevNextBase |
View |
43378 |
42056 |
|
|
Inner Rage |
Ignite the fires of hate in an enemy's heart, dealing 1079 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. |
|
0 |
0 |
0 |
0 |
1620 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
3 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Undaunted |
|
|
|
39475 |
43373 |
0 |
0 |
|
The synergy can now be activated by up to 3 allies. |
3 |
Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. |
Ultimate |
0.0480662 |
0.503926 |
-1.90224 |
0.999998 |
1398.33 |
Ultimate |
0.0599349 |
0.63142 |
-6.09869 |
0.999994 |
1744.14 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>.
Up to 3 allies targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. |
|
|
|
PrevBase |
View |
42012 |
42012 |
|
|
Tangling Webs |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 3 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. |
|
10000 |
0 |
0 |
0 |
2984 |
Ground |
0 |
2800 |
400 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Guild |
Undaunted |
|
|
|
39425 |
39425 |
43469 |
0 |
|
The synergy also fears the enemy. |
4 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing $3 Poison Damage to them, fearing them for 3 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.0299218 |
0.31586 |
-1.62548 |
0.999997 |
872.952 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within.
A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them, fearing them for <<7>>, and summoning a spider to attack for <<8>>. The spider bites enemies for <<9>>. |
|
|
|
PrevNextBase |
View |
43469 |
42012 |
|
|
Tangling Webs |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 3.3 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. |
|
10000 |
0 |
0 |
0 |
2984 |
Ground |
0 |
2800 |
400 |
0 |
0 |
0 |
1 |
2 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Guild |
Undaunted |
|
|
|
39425 |
42012 |
43473 |
0 |
|
The synergy also fears the enemy. |
4 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing $3 Poison Damage to them, fearing them for 3.3 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.0299218 |
0.31586 |
-1.62548 |
0.999997 |
872.952 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within.
A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them, fearing them for <<7>>, and summoning a spider to attack for <<8>>. The spider bites enemies for <<9>>. |
|
|
|
PrevNextBase |
View |
43473 |
42012 |
|
|
Tangling Webs |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 3.7 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. |
|
10000 |
0 |
0 |
0 |
2984 |
Ground |
0 |
2800 |
400 |
0 |
0 |
0 |
1 |
3 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Guild |
Undaunted |
|
|
|
39425 |
43469 |
43477 |
0 |
|
The synergy also fears the enemy. |
4 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing $3 Poison Damage to them, fearing them for 3.7 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.0299218 |
0.31586 |
-1.62548 |
0.999997 |
872.952 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within.
A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them, fearing them for <<7>>, and summoning a spider to attack for <<8>>. The spider bites enemies for <<9>>. |
|
|
|
PrevNextBase |
View |
43477 |
42012 |
|
|
Tangling Webs |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 4 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. |
|
10000 |
0 |
0 |
0 |
2984 |
Ground |
0 |
2800 |
400 |
0 |
0 |
0 |
1 |
4 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Guild |
Undaunted |
|
|
|
39425 |
43473 |
0 |
0 |
|
The synergy also fears the enemy. |
4 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing $3 Poison Damage to them, fearing them for 4 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.0299218 |
0.31586 |
-1.62548 |
0.999997 |
872.952 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within.
A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them, fearing them for <<7>>, and summoning a spider to attack for <<8>>. The spider bites enemies for <<9>>. |
|
|
|
PrevBase |
View |
35441 |
35441 |
|
|
Shadow Image |
Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 463 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
|
20000 |
0 |
0 |
0 |
3780 |
Self |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Shadow |
|
Nightblade |
|
33211 |
33211 |
36288 |
0 |
|
The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. |
1 |
Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
Ultimate |
0.0205617 |
0.217509 |
-0.970856 |
0.999992 |
600.667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>.
The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>.
While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
|
|
|
PrevNextBase |
View |
36288 |
35441 |
|
|
Shadow Image |
Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 468 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
|
20000 |
0 |
0 |
0 |
3780 |
Self |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Shadow |
|
Nightblade |
|
33211 |
35441 |
36293 |
0 |
|
The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. |
1 |
Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
Ultimate |
0.0208126 |
0.219474 |
-1.02227 |
0.999991 |
607 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>.
The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>.
While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
|
|
|
PrevNextBase |
View |
36293 |
35441 |
|
|
Shadow Image |
Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 473 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
|
20000 |
0 |
0 |
0 |
3780 |
Self |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Shadow |
|
Nightblade |
|
33211 |
36288 |
36298 |
0 |
|
The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. |
1 |
Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
Ultimate |
0.0210615 |
0.221951 |
-1.51218 |
0.999993 |
613.571 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>.
The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>.
While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
|
|
|
PrevNextBase |
View |
36298 |
35441 |
|
|
Shadow Image |
Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 478 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
|
20000 |
0 |
0 |
0 |
3780 |
Self |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Shadow |
|
Nightblade |
|
33211 |
36293 |
0 |
0 |
|
The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. |
1 |
Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
Ultimate |
0.0212719 |
0.224586 |
-1.74485 |
0.999991 |
620.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>.
The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>.
While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
|
|
|
PrevBase |
View |
83642 |
83642 |
|
|
Eye of the Storm |
Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 1742 Magic Damage every 1 second for 7 seconds. |
|
7000 |
2000 |
1000 |
0 |
250 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Destruction Staff |
|
|
|
83619 |
83619 |
86530 |
0 |
|
The storm is cast above you instead, and follows you wherever you move. |
1 |
Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing $1 Magic Damage every 1 second for 7 seconds. |
Ultimate |
0.0775984 |
0.813482 |
-2.78883 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a cataclysmic storm above you that builds for |cffffff2|r seconds then lays waste to all enemies nearby, dealing <<1>> every <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
86530 |
83642 |
|
|
Eye of the Storm |
Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 1761 Magic Damage every 1 second for 7 seconds. |
|
7000 |
2000 |
1000 |
0 |
250 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Destruction Staff |
|
|
|
83619 |
83642 |
86532 |
0 |
|
The storm is cast above you instead, and follows you wherever you move. |
1 |
Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing $1 Magic Damage every 1 second for 7 seconds. |
Ultimate |
0.0784505 |
0.822344 |
-3.12018 |
0.999999 |
2282.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a cataclysmic storm above you that builds for |cffffff2|r seconds then lays waste to all enemies nearby, dealing <<1>> every <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
86532 |
83642 |
|
|
Eye of the Storm |
Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 1780 Magic Damage every 1 second for 7 seconds. |
|
7000 |
2000 |
1000 |
0 |
250 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Destruction Staff |
|
|
|
83619 |
86530 |
86534 |
0 |
|
The storm is cast above you instead, and follows you wherever you move. |
1 |
Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing $1 Magic Damage every 1 second for 7 seconds. |
Ultimate |
0.0793017 |
0.83144 |
-3.45399 |
0.999999 |
2306.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a cataclysmic storm above you that builds for |cffffff2|r seconds then lays waste to all enemies nearby, dealing <<1>> every <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
86534 |
83642 |
|
|
Eye of the Storm |
Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 1799 Magic Damage every 1 second for 7 seconds. |
|
7000 |
2000 |
1000 |
0 |
250 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Destruction Staff |
|
|
|
83619 |
86532 |
0 |
0 |
|
The storm is cast above you instead, and follows you wherever you move. |
1 |
Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing $1 Magic Damage every 1 second for 7 seconds. |
Ultimate |
0.0800916 |
0.840488 |
-2.67839 |
1 |
2331.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a cataclysmic storm above you that builds for |cffffff2|r seconds then lays waste to all enemies nearby, dealing <<1>> every <<2>> for <<3>>. |
|
|
|
PrevBase |
View |
118840 |
118840 |
|
|
Intensive Mender |
Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 1393 Health. Creates a corpse on death. |
CRIMINAL ACT |
8000 |
0 |
0 |
0 |
2160 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Living Death |
|
Necromancer |
|
115710 |
115710 |
20118840 |
0 |
|
The spirit heals for twice the amount, lasts half as long, and costs half as much. |
1 |
CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. Creates a corpse on death. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
20118840 |
118840 |
|
|
Intensive Mender |
Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 1408 Health. Creates a corpse on death. |
CRIMINAL ACT |
8000 |
0 |
0 |
0 |
2160 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Living Death |
|
Necromancer |
|
115710 |
118840 |
30118840 |
0 |
|
The spirit heals for twice the amount, lasts half as long, and costs half as much. |
1 |
CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. Creates a corpse on death. |
Ultimate |
0.0627027 |
0.658099 |
-2.75369 |
0.999999 |
1825.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
30118840 |
118840 |
|
|
Intensive Mender |
Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 1423 Health. Creates a corpse on death. |
CRIMINAL ACT |
8000 |
0 |
0 |
0 |
2160 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Living Death |
|
Necromancer |
|
115710 |
20118840 |
40118840 |
0 |
|
The spirit heals for twice the amount, lasts half as long, and costs half as much. |
1 |
CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. Creates a corpse on death. |
Ultimate |
0.0634349 |
0.665202 |
-3.27383 |
1 |
1844.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
40118840 |
118840 |
|
|
Intensive Mender |
Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 1438 Health. Creates a corpse on death. |
CRIMINAL ACT |
8000 |
0 |
0 |
0 |
2160 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Living Death |
|
Necromancer |
|
115710 |
30118840 |
0 |
0 |
|
The spirit heals for twice the amount, lasts half as long, and costs half as much. |
1 |
CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. Creates a corpse on death. |
Ultimate |
0.0640048 |
0.672812 |
-2.76139 |
0.999999 |
1864.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health.
Creates a corpse on death. |
|
|
|
PrevBase |
View |
40169 |
40169 |
|
|
Ring of Preservation |
Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for 422 Health every 1 second. |
|
10000 |
250 |
1000 |
0 |
3780 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Guild |
Fighters Guild |
|
|
|
35737 |
35737 |
42536 |
0 |
|
The rune now heals allies inside for the duration, but the rune lasts half as long. |
1 |
Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for $1 Health every 1 second. |
Ultimate |
0.0187695 |
0.196935 |
-0.214405 |
0.999999 |
546.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Brand the earth at your location with a rune of protection for <<1>>. You and your allies in the area gain <<2>> and <<3>>, reducing damage taken by <<4>> and increasing Stamina Recovery by <<5>>, and are healed for <<6>> Health every <<7>>. |
|
|
|
PrevNextBase |
View |
42536 |
40169 |
|
|
Ring of Preservation |
Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for 426 Health every 1 second. |
|
10000 |
250 |
1000 |
0 |
3780 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Guild |
Fighters Guild |
|
|
|
35737 |
40169 |
42542 |
0 |
|
The rune now heals allies inside for the duration, but the rune lasts half as long. |
1 |
Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for $1 Health every 1 second. |
Ultimate |
0.0188898 |
0.199363 |
-0.0177771 |
0.999997 |
552.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Brand the earth at your location with a rune of protection for <<1>>. You and your allies in the area gain <<2>> and <<3>>, reducing damage taken by <<4>> and increasing Stamina Recovery by <<5>>, and are healed for <<6>> Health every <<7>>. |
|
|
|
PrevNextBase |
View |
42542 |
40169 |
|
|
Ring of Preservation |
Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for 431 Health every 1 second. |
|
10000 |
250 |
1000 |
0 |
3780 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Guild |
Fighters Guild |
|
|
|
35737 |
42536 |
42548 |
0 |
|
The rune now heals allies inside for the duration, but the rune lasts half as long. |
1 |
Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for $1 Health every 1 second. |
Ultimate |
0.0191218 |
0.201356 |
-0.0044396 |
0.999996 |
558.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Brand the earth at your location with a rune of protection for <<1>>. You and your allies in the area gain <<2>> and <<3>>, reducing damage taken by <<4>> and increasing Stamina Recovery by <<5>>, and are healed for <<6>> Health every <<7>>. |
|
|
|
PrevNextBase |
View |
42548 |
40169 |
|
|
Ring of Preservation |
Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for 435 Health every 1 second. |
|
10000 |
250 |
1000 |
0 |
3780 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Guild |
Fighters Guild |
|
|
|
35737 |
42542 |
0 |
0 |
|
The rune now heals allies inside for the duration, but the rune lasts half as long. |
1 |
Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for $1 Health every 1 second. |
Ultimate |
0.0193933 |
0.203553 |
-1.08011 |
0.999997 |
564.095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Brand the earth at your location with a rune of protection for <<1>>. You and your allies in the area gain <<2>> and <<3>>, reducing damage taken by <<4>> and increasing Stamina Recovery by <<5>>, and are healed for <<6>> Health every <<7>>. |
|
|
|
PrevBase |
View |
40470 |
40470 |
|
|
Volcanic Rune |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knocks them into the air, and stuns them for 3 seconds. |
|
20000 |
2000 |
0 |
0 |
3240 |
Ground |
0 |
2800 |
300 |
0 |
0 |
0 |
1 |
1 |
1 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Guild |
Mages Guild |
|
|
|
31632 |
31632 |
42311 |
0 |
|
The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up. |
1 |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage, knocks them into the air, and stuns them for 3 seconds. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>.
When triggered, the rune blasts all enemies in the target area for <<2>>, knocks them into the air, and stuns them for <<3>>. |
|
|
|
PrevNextBase |
View |
42311 |
40470 |
|
|
Volcanic Rune |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knocks them into the air, and stuns them for 3 seconds. |
|
20000 |
2000 |
0 |
0 |
3150 |
Ground |
0 |
2800 |
300 |
0 |
0 |
0 |
1 |
2 |
1 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Guild |
Mages Guild |
|
|
|
31632 |
40470 |
42319 |
0 |
|
The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up. |
1 |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage, knocks them into the air, and stuns them for 3 seconds. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>.
When triggered, the rune blasts all enemies in the target area for <<2>>, knocks them into the air, and stuns them for <<3>>. |
|
|
|
PrevNextBase |
View |
42319 |
40470 |
|
|
Volcanic Rune |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knocks them into the air, and stuns them for 3 seconds. |
|
20000 |
2000 |
0 |
0 |
3060 |
Ground |
0 |
2800 |
300 |
0 |
0 |
0 |
1 |
3 |
1 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Guild |
Mages Guild |
|
|
|
31632 |
42311 |
42327 |
0 |
|
The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up. |
1 |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage, knocks them into the air, and stuns them for 3 seconds. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>.
When triggered, the rune blasts all enemies in the target area for <<2>>, knocks them into the air, and stuns them for <<3>>. |
|
|
|
PrevNextBase |
View |
42327 |
40470 |
|
|
Volcanic Rune |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knocks them into the air, and stuns them for 3 seconds. |
|
20000 |
2000 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
300 |
0 |
0 |
0 |
1 |
4 |
1 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Guild |
Mages Guild |
|
|
|
31632 |
42319 |
0 |
0 |
|
The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up. |
1 |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage, knocks them into the air, and stuns them for 3 seconds. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>.
When triggered, the rune blasts all enemies in the target area for <<2>>, knocks them into the air, and stuns them for <<3>>. |
|
|
|
PrevBase |
View |
40465 |
40465 |
|
|
Scalding Rune |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage and an additional 2783 Flame Damage over 22 seconds. |
|
20000 |
2000 |
0 |
0 |
3240 |
Ground |
0 |
2800 |
300 |
0 |
0 |
0 |
1 |
1 |
2 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Guild |
Mages Guild |
|
|
|
31632 |
31632 |
42335 |
0 |
|
The rune also deals additional damage over time. |
2 |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage and an additional $2 Flame Damage over 22 seconds. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.124161 |
1.30004 |
-10.3945 |
0.999988 |
3606.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>.
When triggered, the rune blasts all enemies in the target area for <<2>> and an additional <<3>> over <<4>>. |
|
|
|
PrevNextBase |
View |
42335 |
40465 |
|
|
Scalding Rune |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage and an additional 2805 Flame Damage over 22 seconds. |
|
20000 |
2000 |
0 |
0 |
3240 |
Ground |
0 |
2800 |
300 |
0 |
0 |
0 |
1 |
2 |
2 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Guild |
Mages Guild |
|
|
|
31632 |
40465 |
42342 |
0 |
|
The rune also deals additional damage over time. |
2 |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage and an additional $2 Flame Damage over 22 seconds. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.124773 |
1.31803 |
-13.7232 |
0.999989 |
3638.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>.
When triggered, the rune blasts all enemies in the target area for <<2>> and an additional <<3>> over <<4>>. |
|
|
|
PrevNextBase |
View |
42342 |
40465 |
|
|
Scalding Rune |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage and an additional 2838 Flame Damage over 22 seconds. |
|
20000 |
2000 |
0 |
0 |
3240 |
Ground |
0 |
2800 |
300 |
0 |
0 |
0 |
1 |
3 |
2 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Guild |
Mages Guild |
|
|
|
31632 |
42335 |
42349 |
0 |
|
The rune also deals additional damage over time. |
2 |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage and an additional $2 Flame Damage over 22 seconds. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.126 |
1.33093 |
-9.72752 |
0.999976 |
3679.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>.
When triggered, the rune blasts all enemies in the target area for <<2>> and an additional <<3>> over <<4>>. |
|
|
|
PrevNextBase |
View |
42349 |
40465 |
|
|
Scalding Rune |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage and an additional 2871 Flame Damage over 22 seconds. |
|
20000 |
2000 |
0 |
0 |
3240 |
Ground |
0 |
2800 |
300 |
0 |
0 |
0 |
1 |
4 |
2 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Guild |
Mages Guild |
|
|
|
31632 |
42342 |
0 |
0 |
|
The rune also deals additional damage over time. |
2 |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage and an additional $2 Flame Damage over 22 seconds. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.128876 |
1.34043 |
-20.8338 |
0.999976 |
3721.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>.
When triggered, the rune blasts all enemies in the target area for <<2>> and an additional <<3>> over <<4>>. |
|
|
|
PrevBase |
View |
42038 |
42038 |
|
|
Energy Orb |
Project a globe of regeneration that slowly floats forward, healing for 474 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. |
|
10000 |
0 |
1000 |
0 |
3780 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
5 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Undaunted |
|
|
|
39298 |
39298 |
43439 |
0 |
|
The orb heals allies instead of damaging enemies and moves faster. |
2 |
Project a globe of regeneration that slowly floats forward, healing for $1 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for $2 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. |
Ultimate |
0.0210502 |
0.222348 |
-1.00417 |
0.999996 |
614.81 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Project a globe of regeneration that slowly floats forward, healing for <<1>> Health every <<2>> to you and nearby allies.
An ally near the globe can activate the <<3>> synergy, causing the orb to explode and heal for <<4>> Health to nearby allies and restoring <<5>> Magicka or Stamina to the activator, whichever maximum is higher. |
|
|
|
PrevNextBase |
View |
43439 |
42038 |
|
|
Energy Orb |
Project a globe of regeneration that slowly floats forward, healing for 479 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. |
|
10000 |
0 |
1000 |
0 |
3780 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
5 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Undaunted |
|
|
|
39298 |
42038 |
43443 |
0 |
|
The orb heals allies instead of damaging enemies and moves faster. |
2 |
Project a globe of regeneration that slowly floats forward, healing for $1 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for $2 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. |
Ultimate |
0.0213622 |
0.224525 |
-1.94051 |
0.999993 |
621.286 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Project a globe of regeneration that slowly floats forward, healing for <<1>> Health every <<2>> to you and nearby allies.
An ally near the globe can activate the <<3>> synergy, causing the orb to explode and heal for <<4>> Health to nearby allies and restoring <<5>> Magicka or Stamina to the activator, whichever maximum is higher. |
|
|
|
PrevNextBase |
View |
43443 |
42038 |
|
|
Energy Orb |
Project a globe of regeneration that slowly floats forward, healing for 484 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. |
|
10000 |
0 |
1000 |
0 |
3780 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
5 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Undaunted |
|
|
|
39298 |
43439 |
43447 |
0 |
|
The orb heals allies instead of damaging enemies and moves faster. |
2 |
Project a globe of regeneration that slowly floats forward, healing for $1 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for $2 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. |
Ultimate |
0.0215726 |
0.22716 |
-2.17319 |
0.999992 |
627.905 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Project a globe of regeneration that slowly floats forward, healing for <<1>> Health every <<2>> to you and nearby allies.
An ally near the globe can activate the <<3>> synergy, causing the orb to explode and heal for <<4>> Health to nearby allies and restoring <<5>> Magicka or Stamina to the activator, whichever maximum is higher. |
|
|
|
PrevNextBase |
View |
43447 |
42038 |
|
|
Energy Orb |
Project a globe of regeneration that slowly floats forward, healing for 489 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. |
|
10000 |
0 |
1000 |
0 |
3780 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
5 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Undaunted |
|
|
|
39298 |
43443 |
0 |
0 |
|
The orb heals allies instead of damaging enemies and moves faster. |
2 |
Project a globe of regeneration that slowly floats forward, healing for $1 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for $2 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. |
Ultimate |
0.0217972 |
0.229781 |
-2.43454 |
0.999996 |
634.524 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Project a globe of regeneration that slowly floats forward, healing for <<1>> Health every <<2>> to you and nearby allies.
An ally near the globe can activate the <<3>> synergy, causing the orb to explode and heal for <<4>> Health to nearby allies and restoring <<5>> Magicka or Stamina to the activator, whichever maximum is higher. |
|
|
|
PrevBase |
View |
118726 |
118726 |
|
|
Skeletal Arcanist |
Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 463 Shock Damage to them and all other enemies nearby. Creates a corpse on death. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
2970 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Grave Lord |
|
Necromancer |
|
114317 |
114317 |
20118726 |
0 |
|
The mage deals damage to all enemies around the initial target. |
1 |
CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing $1 Shock Damage to them and all other enemies nearby. Creates a corpse on death. |
Ultimate |
0.0205617 |
0.217509 |
-0.970856 |
0.999992 |
600.667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unearth a skeletal mage from the dirt to fight by your side for <<1>>. The mage attacks the closest enemy every |cffffff2|r seconds, dealing <<2>> to them and all other enemies nearby.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
20118726 |
118726 |
|
|
Skeletal Arcanist |
Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 468 Shock Damage to them and all other enemies nearby. Creates a corpse on death. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
2970 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Grave Lord |
|
Necromancer |
|
114317 |
118726 |
30118726 |
0 |
|
The mage deals damage to all enemies around the initial target. |
1 |
CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing $1 Shock Damage to them and all other enemies nearby. Creates a corpse on death. |
Ultimate |
0.0208126 |
0.219474 |
-1.02227 |
0.999991 |
607 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unearth a skeletal mage from the dirt to fight by your side for <<1>>. The mage attacks the closest enemy every |cffffff2|r seconds, dealing <<2>> to them and all other enemies nearby.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
30118726 |
118726 |
|
|
Skeletal Arcanist |
Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 473 Shock Damage to them and all other enemies nearby. Creates a corpse on death. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
2970 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Grave Lord |
|
Necromancer |
|
114317 |
20118726 |
40118726 |
0 |
|
The mage deals damage to all enemies around the initial target. |
1 |
CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing $1 Shock Damage to them and all other enemies nearby. Creates a corpse on death. |
Ultimate |
0.0210615 |
0.221951 |
-1.51218 |
0.999993 |
613.571 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unearth a skeletal mage from the dirt to fight by your side for <<1>>. The mage attacks the closest enemy every |cffffff2|r seconds, dealing <<2>> to them and all other enemies nearby.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
40118726 |
118726 |
|
|
Skeletal Arcanist |
Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 478 Shock Damage to them and all other enemies nearby. Creates a corpse on death. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
2970 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Grave Lord |
|
Necromancer |
|
114317 |
30118726 |
0 |
0 |
|
The mage deals damage to all enemies around the initial target. |
1 |
CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing $1 Shock Damage to them and all other enemies nearby. Creates a corpse on death. |
Ultimate |
0.0212719 |
0.224586 |
-1.74485 |
0.999991 |
620.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unearth a skeletal mage from the dirt to fight by your side for <<1>>. The mage attacks the closest enemy every |cffffff2|r seconds, dealing <<2>> to them and all other enemies nearby.
Creates a corpse on death. |
|
|
|
PrevBase |
View |
86156 |
86156 |
|
|
Arctic Blast |
Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 422 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
|
20000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86148 |
86157 |
0 |
|
The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. |
2 |
Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0187695 |
0.196935 |
-0.214405 |
0.999999 |
546.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in winter winds, instantly healing for <<1>> Health.
The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. |
|
|
|
PrevNextBase |
View |
86157 |
86156 |
|
|
Arctic Blast |
Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 426 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
|
20000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86156 |
86158 |
0 |
|
The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. |
2 |
Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0188898 |
0.199363 |
-0.0177771 |
0.999997 |
552.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in winter winds, instantly healing for <<1>> Health.
The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. |
|
|
|
PrevNextBase |
View |
86158 |
86156 |
|
|
Arctic Blast |
Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 431 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
|
20000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86157 |
86159 |
0 |
|
The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. |
2 |
Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0191218 |
0.201356 |
-0.0044396 |
0.999996 |
558.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in winter winds, instantly healing for <<1>> Health.
The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. |
|
|
|
PrevNextBase |
View |
86159 |
86156 |
|
|
Arctic Blast |
Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 435 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
|
20000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86158 |
0 |
0 |
|
The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. |
2 |
Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0193933 |
0.203553 |
-1.08011 |
0.999997 |
564.095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in winter winds, instantly healing for <<1>> Health.
The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. |
|
|
|
PrevBase |
View |
85807 |
85807 |
|
|
Healing Thicket |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2788 Health. The forest continues to heal you and your allies in the area for 928 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
85532 |
93972 |
0 |
|
The healing over time will continue to heal you and your allies after leaving the area. |
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Ultimate |
0.0412626 |
0.434274 |
-1.24004 |
0.999999 |
1203.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>.
The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. |
|
|
|
PrevNextBase |
View |
93972 |
85807 |
|
|
Healing Thicket |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2818 Health. The forest continues to heal you and your allies in the area for 938 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
85807 |
93973 |
0 |
|
The healing over time will continue to heal you and your allies after leaving the area. |
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
Ultimate |
0.125403 |
1.3159 |
-2.6909 |
1 |
3652 |
Ultimate |
0.0417624 |
0.438716 |
-1.78136 |
0.999998 |
1216.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>.
The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. |
|
|
|
PrevNextBase |
View |
93973 |
85807 |
|
|
Healing Thicket |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2849 Health. The forest continues to heal you and your allies in the area for 948 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
93972 |
93974 |
0 |
|
The healing over time will continue to heal you and your allies after leaving the area. |
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
Ultimate |
0.126749 |
1.3302 |
-2.30661 |
1 |
3692 |
Ultimate |
0.0421744 |
0.443734 |
-1.77744 |
0.999998 |
1229.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>.
The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. |
|
|
|
PrevNextBase |
View |
93974 |
85807 |
|
|
Healing Thicket |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880 Health. The forest continues to heal you and your allies in the area for 958 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
93973 |
0 |
0 |
|
The healing over time will continue to heal you and your allies after leaving the area. |
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
Ultimate |
0.12809 |
1.34438 |
-1.69863 |
1 |
3731.9 |
Ultimate |
0.0426838 |
0.448485 |
-2.34755 |
0.999997 |
1242.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>.
The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. |
|
|
|
PrevBase |
View |
40076 |
40076 |
|
|
Rapid Regeneration |
Share your staff's life-giving energy, healing you or a nearby ally for 3480 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
|
5000 |
0 |
1000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
28536 |
41272 |
0 |
|
The healing happens faster over a shorter duration and increases in healing on low Health targets. |
1 |
Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
Ultimate |
0.155468 |
1.62575 |
-10.1887 |
0.999996 |
4511.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>.
The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. |
|
|
|
PrevNextBase |
View |
41272 |
40076 |
|
|
Rapid Regeneration |
Share your staff's life-giving energy, healing you or a nearby ally for 3516 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
|
5000 |
0 |
1000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
40076 |
41274 |
0 |
|
The healing happens faster over a shorter duration and increases in healing on low Health targets. |
1 |
Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
Ultimate |
0.157501 |
1.64248 |
-15.5861 |
0.999992 |
4558.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>.
The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. |
|
|
|
PrevNextBase |
View |
41274 |
40076 |
|
|
Rapid Regeneration |
Share your staff's life-giving energy, healing you or a nearby ally for 3552 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
|
5000 |
0 |
1000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
41272 |
41276 |
0 |
|
The healing happens faster over a shorter duration and increases in healing on low Health targets. |
1 |
Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
Ultimate |
0.159212 |
1.66198 |
-19.7135 |
0.999996 |
4606.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>.
The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. |
|
|
|
PrevNextBase |
View |
41276 |
40076 |
|
|
Rapid Regeneration |
Share your staff's life-giving energy, healing you or a nearby ally for 3594 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
|
5000 |
0 |
1000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
41274 |
0 |
0 |
|
The healing happens faster over a shorter duration and increases in healing on low Health targets. |
1 |
Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
Ultimate |
0.160581 |
1.67893 |
-12.1768 |
0.999994 |
4659.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>.
The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. |
|
|
|
PrevBase |
View |
61507 |
61507 |
|
|
Resolving Vigor |
Let loose a battle cry, instilling yourself with resolve and healing for 5220 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
|
5000 |
0 |
0 |
0 |
2984 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
61503 |
63249 |
0 |
|
The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. |
1 |
Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
Ultimate |
0.232689 |
2.44145 |
-12.2844 |
0.999999 |
6767.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>.
After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. |
|
|
|
PrevNextBase |
View |
63249 |
61507 |
|
|
Resolving Vigor |
Let loose a battle cry, instilling yourself with resolve and healing for 5274 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
|
5000 |
0 |
0 |
0 |
2984 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
61507 |
63252 |
0 |
|
The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. |
1 |
Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
Ultimate |
0.235688 |
2.4681 |
-21.5323 |
0.999999 |
6838.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>.
After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. |
|
|
|
PrevNextBase |
View |
63252 |
61507 |
|
|
Resolving Vigor |
Let loose a battle cry, instilling yourself with resolve and healing for 5334 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
|
5000 |
0 |
0 |
0 |
2984 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
63249 |
63255 |
0 |
|
The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. |
1 |
Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
Ultimate |
0.237802 |
2.49463 |
-14.2726 |
0.999998 |
6915.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>.
After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. |
|
|
|
PrevNextBase |
View |
63255 |
61507 |
|
|
Resolving Vigor |
Let loose a battle cry, instilling yourself with resolve and healing for 5388 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
|
5000 |
0 |
0 |
0 |
2984 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
63252 |
0 |
0 |
|
The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. |
1 |
Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
Ultimate |
0.240301 |
2.52258 |
-15.759 |
0.999997 |
6987.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>.
After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. |
|
|
|
PrevBase |
View |
23674 |
23674 |
|
|
Power Surge |
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. |
|
33000 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Storm Calling |
|
Sorcerer |
|
23670 |
23670 |
30392 |
0 |
|
The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>.
While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. |
|
|
|
PrevNextBase |
View |
30392 |
23674 |
|
|
Power Surge |
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. |
|
33000 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
1600 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Storm Calling |
|
Sorcerer |
|
23670 |
23674 |
30394 |
0 |
|
The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>.
While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. |
|
|
|
PrevNextBase |
View |
30394 |
23674 |
|
|
Power Surge |
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. |
|
33000 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
1700 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Storm Calling |
|
Sorcerer |
|
23670 |
30392 |
30396 |
0 |
|
The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>.
While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. |
|
|
|
PrevNextBase |
View |
30396 |
23674 |
|
|
Power Surge |
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. |
|
33000 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Storm Calling |
|
Sorcerer |
|
23670 |
30394 |
0 |
0 |
|
The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>.
While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. |
|
|
|
PrevBase |
View |
85986 |
85986 |
|
|
Eternal Guardian |
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing 580 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2323 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3253 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. |
|
0 |
0 |
0 |
2500 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
12 |
2500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Animal Companions |
|
Warden |
|
85982 |
85982 |
85987 |
0 |
|
The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets. |
3 |
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. |
Ultimate |
0.0259114 |
0.270959 |
-1.69811 |
0.999996 |
751.905 |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.144595 |
1.51844 |
-0.443109 |
1 |
4215.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>.
Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health.
The grizzly respawns when killed, once per minute. |
|
|
|
PrevNextBase |
View |
85987 |
85986 |
|
|
Eternal Guardian |
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing 586 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2348 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3288 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. |
|
0 |
0 |
0 |
2500 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
12 |
2500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Animal Companions |
|
Warden |
|
85982 |
85986 |
85988 |
0 |
|
The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets. |
3 |
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. |
Ultimate |
0.0262502 |
0.273748 |
-2.59769 |
0.999992 |
759.762 |
Ultimate |
0.104391 |
1.09677 |
-1.30503 |
1 |
3042.86 |
Ultimate |
0.146154 |
1.53527 |
-0.865191 |
1 |
4260.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>.
Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health.
The grizzly respawns when killed, once per minute. |
|
|
|
PrevNextBase |
View |
85988 |
85986 |
|
|
Eternal Guardian |
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing 592 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2374 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3324 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. |
|
0 |
0 |
0 |
2500 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
1 |
12 |
2500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Animal Companions |
|
Warden |
|
85982 |
85987 |
85989 |
0 |
|
The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets. |
3 |
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. |
Ultimate |
0.0265354 |
0.276997 |
-3.28559 |
0.999996 |
767.762 |
Ultimate |
0.105534 |
1.10845 |
-0.818742 |
1 |
3076.24 |
Ultimate |
0.147703 |
1.55206 |
-0.395273 |
1 |
4307.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>.
Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health.
The grizzly respawns when killed, once per minute. |
|
|
|
PrevNextBase |
View |
85989 |
85986 |
|
|
Eternal Guardian |
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing 599 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2399 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3360 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. |
|
0 |
0 |
0 |
2500 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
1 |
12 |
2500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Animal Companions |
|
Warden |
|
85982 |
85988 |
0 |
0 |
|
The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets. |
3 |
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. |
Ultimate |
0.0267635 |
0.279822 |
-2.02947 |
0.999994 |
776.524 |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Ultimate |
0.149372 |
1.56848 |
-1.03539 |
1 |
4353.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>.
Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health.
The grizzly respawns when killed, once per minute. |
|
|
|
PrevBase |
View |
193794 |
193794 |
|
|
Glyphic of the Tides |
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 50% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to 928 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. |
|
15000 |
0 |
0 |
0 |
200 |
Ground |
0 |
2800 |
1500 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Curative Runeforms |
|
Arcanist |
|
183709 |
183709 |
20193794 |
0 |
|
The glyphic spawns at a higher Health percentage and grants additional damage reduction when it is fully powered. |
1 |
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 50% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to $1 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. |
Ultimate |
0.0412626 |
0.434274 |
-1.24004 |
0.999999 |
1203.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at <<1>> Health and grows stronger the more you heal it.
The power within the glyphic grants up to |cffffff200|r Weapon and Spell Damage and heals you and your allies around it for up to <<2>> Health every <<3>> in proportion to its Health.
At full Health the glyphic grants <<4>>, reducing damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
20193794 |
193794 |
|
|
Glyphic of the Tides |
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 51% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to 928 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. |
|
15000 |
0 |
0 |
0 |
200 |
Ground |
0 |
2800 |
1500 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Curative Runeforms |
|
Arcanist |
|
183709 |
193794 |
30193794 |
0 |
|
The glyphic spawns at a higher Health percentage and grants additional damage reduction when it is fully powered. |
1 |
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 51% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to $1 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. |
Ultimate |
0.0412626 |
0.434274 |
-1.24004 |
0.999999 |
1203.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at <<1>> Health and grows stronger the more you heal it.
The power within the glyphic grants up to |cffffff200|r Weapon and Spell Damage and heals you and your allies around it for up to <<2>> Health every <<3>> in proportion to its Health.
At full Health the glyphic grants <<4>>, reducing damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
30193794 |
193794 |
|
|
Glyphic of the Tides |
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 52% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to 928 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. |
|
15000 |
0 |
0 |
0 |
200 |
Ground |
0 |
2800 |
1500 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Curative Runeforms |
|
Arcanist |
|
183709 |
20193794 |
40193794 |
0 |
|
The glyphic spawns at a higher Health percentage and grants additional damage reduction when it is fully powered. |
1 |
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 52% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to $1 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. |
Ultimate |
0.0412626 |
0.434274 |
-1.24004 |
0.999999 |
1203.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at <<1>> Health and grows stronger the more you heal it.
The power within the glyphic grants up to |cffffff200|r Weapon and Spell Damage and heals you and your allies around it for up to <<2>> Health every <<3>> in proportion to its Health.
At full Health the glyphic grants <<4>>, reducing damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
40193794 |
193794 |
|
|
Glyphic of the Tides |
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 53% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to 928 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. |
|
15000 |
0 |
0 |
0 |
200 |
Ground |
0 |
2800 |
1500 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Curative Runeforms |
|
Arcanist |
|
183709 |
30193794 |
0 |
0 |
|
The glyphic spawns at a higher Health percentage and grants additional damage reduction when it is fully powered. |
1 |
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 53% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to $1 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. |
Ultimate |
0.0412626 |
0.434274 |
-1.24004 |
0.999999 |
1203.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at <<1>> Health and grows stronger the more you heal it.
The power within the glyphic grants up to |cffffff200|r Weapon and Spell Damage and heals you and your allies around it for up to <<2>> Health every <<3>> in proportion to its Health.
At full Health the glyphic grants <<4>>, reducing damage taken by <<5>>. |
|
|
|
PrevBase |
View |
28348 |
28348 |
|
|
Absorption Field |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1005 Health every 1 second. |
|
12000 |
0 |
1000 |
0 |
225 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dark Magic |
|
Sorcerer |
|
27706 |
27706 |
29867 |
0 |
|
The globe also heals you and your allies standing inside it. |
1 |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for $1 Health every 1 second. |
Ultimate |
0.044666 |
0.469325 |
-0.452356 |
0.999999 |
1302.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also heals you and your allies for <<2>> Health every <<3>>. |
|
|
|
PrevNextBase |
View |
29867 |
28348 |
|
|
Absorption Field |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1016 Health every 1 second. |
|
12000 |
0 |
1000 |
0 |
225 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dark Magic |
|
Sorcerer |
|
27706 |
28348 |
29874 |
0 |
|
The globe also heals you and your allies standing inside it. |
1 |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for $1 Health every 1 second. |
Ultimate |
0.0451884 |
0.474137 |
-0.621377 |
0.999998 |
1316.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also heals you and your allies for <<2>> Health every <<3>>. |
|
|
|
PrevNextBase |
View |
29874 |
28348 |
|
|
Absorption Field |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1027 Health every 1 second. |
|
12000 |
0 |
1000 |
0 |
225 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dark Magic |
|
Sorcerer |
|
27706 |
29867 |
29881 |
0 |
|
The globe also heals you and your allies standing inside it. |
1 |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for $1 Health every 1 second. |
Ultimate |
0.0456234 |
0.479394 |
-0.115406 |
0.999998 |
1330.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also heals you and your allies for <<2>> Health every <<3>>. |
|
|
|
PrevNextBase |
View |
29881 |
28348 |
|
|
Absorption Field |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1038 Health every 1 second. |
|
12000 |
0 |
1000 |
0 |
225 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dark Magic |
|
Sorcerer |
|
27706 |
29874 |
0 |
0 |
|
The globe also heals you and your allies standing inside it. |
1 |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for $1 Health every 1 second. |
Ultimate |
0.0461635 |
0.484634 |
-0.920909 |
0.999999 |
1345 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also heals you and your allies for <<2>> Health every <<3>>. |
|
|
|
PrevBase |
View |
28341 |
28341 |
|
|
Suppression Field |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1005 Magic Damage every 1 second. |
|
12000 |
0 |
1000 |
0 |
225 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dark Magic |
|
Sorcerer |
|
27706 |
27706 |
29849 |
0 |
|
The globe also damages enemies standing inside it. |
1 |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. |
Ultimate |
0.044666 |
0.469325 |
-0.452356 |
0.999999 |
1302.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also damages enemies for <<2>> every <<3>>. |
|
|
|
PrevNextBase |
View |
29849 |
28341 |
|
|
Suppression Field |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1016 Magic Damage every 1 second. |
|
12000 |
0 |
1000 |
0 |
225 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dark Magic |
|
Sorcerer |
|
27706 |
28341 |
29855 |
0 |
|
The globe also damages enemies standing inside it. |
1 |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. |
Ultimate |
0.0451884 |
0.474137 |
-0.621377 |
0.999998 |
1316.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also damages enemies for <<2>> every <<3>>. |
|
|
|
PrevNextBase |
View |
29855 |
28341 |
|
|
Suppression Field |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1027 Magic Damage every 1 second. |
|
12000 |
0 |
1000 |
0 |
225 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dark Magic |
|
Sorcerer |
|
27706 |
29849 |
29861 |
0 |
|
The globe also damages enemies standing inside it. |
1 |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. |
Ultimate |
0.0456234 |
0.479394 |
-0.115406 |
0.999998 |
1330.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also damages enemies for <<2>> every <<3>>. |
|
|
|
PrevNextBase |
View |
29861 |
28341 |
|
|
Suppression Field |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1038 Magic Damage every 1 second. |
|
12000 |
0 |
1000 |
0 |
225 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dark Magic |
|
Sorcerer |
|
27706 |
29855 |
0 |
0 |
|
The globe also damages enemies standing inside it. |
1 |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. |
Ultimate |
0.0461635 |
0.484634 |
-0.920909 |
0.999999 |
1345 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also damages enemies for <<2>> every <<3>>. |
|
|
|
PrevBase |
View |
61519 |
61519 |
|
|
Lingering Flare |
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 7 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. |
|
7000 |
0 |
0 |
0 |
5130 |
Ground |
0 |
2800 |
1000 |
0 |
0 |
0 |
1 |
1 |
1 |
7 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Alliance War |
Support |
|
|
|
61489 |
61489 |
63377 |
0 |
|
The flare lasts longer. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While slotted you gain <<3>>, reducing your damage taken by <<4>>. |
|
|
|
PrevNextBase |
View |
63377 |
61519 |
|
|
Lingering Flare |
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 8 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. |
|
8000 |
0 |
0 |
0 |
5130 |
Ground |
0 |
2800 |
1000 |
0 |
0 |
0 |
1 |
2 |
1 |
7 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Alliance War |
Support |
|
|
|
61489 |
61519 |
63384 |
0 |
|
The flare lasts longer. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While slotted you gain <<3>>, reducing your damage taken by <<4>>. |
|
|
|
PrevNextBase |
View |
63384 |
61519 |
|
|
Lingering Flare |
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 9 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. |
|
9000 |
0 |
0 |
0 |
5130 |
Ground |
0 |
2800 |
1000 |
0 |
0 |
0 |
1 |
3 |
1 |
7 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Alliance War |
Support |
|
|
|
61489 |
63377 |
63391 |
0 |
|
The flare lasts longer. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While slotted you gain <<3>>, reducing your damage taken by <<4>>. |
|
|
|
PrevNextBase |
View |
63391 |
61519 |
|
|
Lingering Flare |
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 10 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. |
|
10000 |
0 |
0 |
0 |
5130 |
Ground |
0 |
2800 |
1000 |
0 |
0 |
0 |
1 |
4 |
1 |
7 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Alliance War |
Support |
|
|
|
61489 |
63384 |
0 |
0 |
|
The flare lasts longer. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While slotted you gain <<3>>, reducing your damage taken by <<4>>. |
|
|
|
PrevBase |
View |
186229 |
186229 |
|
|
Zenas' Empowering Disc |
Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. These effects cling to you and your allies for up to 7 seconds after leaving the vortex. |
|
20000 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Curative Runeforms |
|
Arcanist |
|
183555 |
183555 |
20186229 |
0 |
|
The effects remain on you and your allies for a short duration after leaving the area. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>.
These effects cling to you and your allies for up to <<7>> after leaving the vortex. |
|
|
|
PrevNextBase |
View |
20186229 |
186229 |
|
|
Zenas' Empowering Disc |
Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. These effects cling to you and your allies for up to 8 seconds after leaving the vortex. |
|
20000 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Curative Runeforms |
|
Arcanist |
|
183555 |
186229 |
30186229 |
0 |
|
The effects remain on you and your allies for a short duration after leaving the area. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>.
These effects cling to you and your allies for up to <<7>> after leaving the vortex. |
|
|
|
PrevNextBase |
View |
30186229 |
186229 |
|
|
Zenas' Empowering Disc |
Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. These effects cling to you and your allies for up to 9 seconds after leaving the vortex. |
|
20000 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Curative Runeforms |
|
Arcanist |
|
183555 |
20186229 |
40186229 |
0 |
|
The effects remain on you and your allies for a short duration after leaving the area. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>.
These effects cling to you and your allies for up to <<7>> after leaving the vortex. |
|
|
|
PrevNextBase |
View |
40186229 |
186229 |
|
|
Zenas' Empowering Disc |
Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. These effects cling to you and your allies for up to 10 seconds after leaving the vortex. |
|
20000 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Curative Runeforms |
|
Arcanist |
|
183555 |
30186229 |
0 |
0 |
|
The effects remain on you and your allies for a short duration after leaving the area. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>.
These effects cling to you and your allies for up to <<7>> after leaving the vortex. |
|
|
|
PrevBase |
View |
58879 |
58879 |
|
|
Claws of Life |
Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 63% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
3442 |
Cone |
0 |
0 |
700 |
0 |
0 |
0 |
1 |
1 |
2 |
9 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
World |
Werewolf |
|
|
|
58855 |
58855 |
58901 |
0 |
|
The damage over time heals you for a portion of the damage caused. |
2 |
CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 63% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. |
Ultimate |
0.0966782 |
1.01732 |
0.346478 |
1 |
2822.38 |
Ultimate |
0.160925 |
1.69598 |
-5.95664 |
0.999989 |
4693.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused.
Enemies hit by the initial hit are afflicted with the Diseased status effect. |
|
|
|
PrevNextBase |
View |
58901 |
58879 |
|
|
Claws of Life |
Shred enemies in front of you with your tainted claws, dealing 2201 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 64% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
3442 |
Cone |
0 |
0 |
700 |
0 |
0 |
0 |
1 |
2 |
2 |
9 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
World |
Werewolf |
|
|
|
58855 |
58879 |
58904 |
0 |
|
The damage over time heals you for a portion of the damage caused. |
2 |
CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 64% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. |
Ultimate |
0.0977202 |
1.02877 |
-0.393018 |
1 |
2852.67 |
Ultimate |
0.160925 |
1.69598 |
-5.95664 |
0.999989 |
4693.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused.
Enemies hit by the initial hit are afflicted with the Diseased status effect. |
|
|
|
PrevNextBase |
View |
58904 |
58879 |
|
|
Claws of Life |
Shred enemies in front of you with your tainted claws, dealing 2225 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 65% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
3442 |
Cone |
0 |
0 |
700 |
0 |
0 |
0 |
1 |
3 |
2 |
9 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
World |
Werewolf |
|
|
|
58855 |
58901 |
58907 |
0 |
|
The damage over time heals you for a portion of the damage caused. |
2 |
CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 65% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. |
Ultimate |
0.0988012 |
1.03993 |
-0.643647 |
1 |
2883.71 |
Ultimate |
0.160925 |
1.69598 |
-5.95664 |
0.999989 |
4693.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused.
Enemies hit by the initial hit are afflicted with the Diseased status effect. |
|
|
|
PrevNextBase |
View |
58907 |
58879 |
|
|
Claws of Life |
Shred enemies in front of you with your tainted claws, dealing 2249 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 66% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
3442 |
Cone |
0 |
0 |
700 |
0 |
0 |
0 |
1 |
4 |
2 |
9 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
World |
Werewolf |
|
|
|
58855 |
58904 |
0 |
0 |
|
The damage over time heals you for a portion of the damage caused. |
2 |
CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 66% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. |
Ultimate |
0.0998603 |
1.05122 |
-0.725156 |
1 |
2914.81 |
Ultimate |
0.160925 |
1.69598 |
-5.95664 |
0.999989 |
4693.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused.
Enemies hit by the initial hit are afflicted with the Diseased status effect. |
|
|
|
PrevBase |
View |
24330 |
24330 |
|
|
Haunting Curse |
Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
|
12000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
24326 |
30515 |
0 |
|
The curse will continue to haunt the enemy and explode a second time. |
4 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0593804 |
0.623872 |
-1.14988 |
0.999999 |
1730.33 |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0593804 |
0.623872 |
-1.14988 |
0.999999 |
1730.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>.
You can have only one <<5>> active at a time. |
|
|
|
PrevNextBase |
View |
30515 |
24330 |
|
|
Haunting Curse |
Curse an enemy with a destructive rune, dealing 2935 Magic Damage to the target and 1349 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2935 Magic Damage to the target and 1349 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
|
12000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
24330 |
30519 |
0 |
|
The curse will continue to haunt the enemy and explode a second time. |
4 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
Ultimate |
0.130549 |
1.37107 |
-2.28805 |
1 |
3803.81 |
Ultimate |
0.060054 |
0.630781 |
-2.1911 |
0.999999 |
1748.67 |
Ultimate |
0.130549 |
1.37107 |
-2.28805 |
1 |
3803.81 |
Ultimate |
0.060054 |
0.630781 |
-2.1911 |
0.999999 |
1748.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>.
You can have only one <<5>> active at a time. |
|
|
|
PrevNextBase |
View |
30519 |
24330 |
|
|
Haunting Curse |
Curse an enemy with a destructive rune, dealing 2967 Magic Damage to the target and 1364 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2967 Magic Damage to the target and 1364 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
|
12000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
30515 |
30523 |
0 |
|
The curse will continue to haunt the enemy and explode a second time. |
4 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
Ultimate |
0.131958 |
1.38599 |
-2.15976 |
1 |
3845.14 |
Ultimate |
0.0606854 |
0.637583 |
-1.64874 |
0.999999 |
1767.95 |
Ultimate |
0.131958 |
1.38599 |
-2.15976 |
1 |
3845.14 |
Ultimate |
0.0606854 |
0.637583 |
-1.64874 |
0.999999 |
1767.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>.
You can have only one <<5>> active at a time. |
|
|
|
PrevNextBase |
View |
30523 |
24330 |
|
|
Haunting Curse |
Curse an enemy with a destructive rune, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
|
12000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
30519 |
0 |
0 |
|
The curse will continue to haunt the enemy and explode a second time. |
4 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
Ultimate |
0.133378 |
1.40082 |
-1.93344 |
1 |
3886.62 |
Ultimate |
0.0613655 |
0.64424 |
-1.58204 |
0.999999 |
1787.24 |
Ultimate |
0.133378 |
1.40082 |
-1.93344 |
1 |
3886.62 |
Ultimate |
0.0613655 |
0.64424 |
-1.58204 |
0.999999 |
1787.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>.
You can have only one <<5>> active at a time. |
|
|
|
PrevBase |
View |
85990 |
85990 |
|
|
Wild Guardian |
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 638 Bleed Damage, and sometimes swipes all enemies in front of it, dealing 2556 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for 3579 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. |
|
0 |
0 |
0 |
2500 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
12 |
2500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Animal Companions |
|
Warden |
|
85982 |
85982 |
85991 |
0 |
|
The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect. |
3 |
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Bleed Damage, and sometimes swipes all enemies in front of it, dealing $2 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for $3 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. |
Ultimate |
0.0284553 |
0.297909 |
-1.18618 |
0.999997 |
827 |
Ultimate |
0.113714 |
1.19263 |
-1.10847 |
1 |
3311.86 |
Ultimate |
0.159006 |
1.67034 |
0.420983 |
1 |
4637.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>.
Once summoned you can activate <<4>> for <<5>> Ultimate, to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health.
The damage has a higher chance to apply the <<9>> status effect. |
|
|
|
PrevNextBase |
View |
85991 |
85990 |
|
|
Wild Guardian |
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 645 Bleed Damage, and sometimes swipes all enemies in front of it, dealing 2584 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for 3618 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. |
|
0 |
0 |
0 |
2500 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
12 |
2500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Animal Companions |
|
Warden |
|
85982 |
85990 |
85992 |
0 |
|
The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect. |
3 |
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Bleed Damage, and sometimes swipes all enemies in front of it, dealing $2 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for $3 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. |
Ultimate |
0.0288339 |
0.300746 |
-1.70364 |
0.999994 |
835.952 |
Ultimate |
0.11498 |
1.20555 |
-1.35939 |
1 |
3348.05 |
Ultimate |
0.160737 |
1.68876 |
0.117458 |
1 |
4687.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>.
Once summoned you can activate <<4>> for <<5>> Ultimate, to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health.
The damage has a higher chance to apply the <<9>> status effect. |
|
|
|
PrevNextBase |
View |
85992 |
85990 |
|
|
Wild Guardian |
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 652 Bleed Damage, and sometimes swipes all enemies in front of it, dealing 2612 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for 3657 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. |
|
0 |
0 |
0 |
2500 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
2 |
12 |
2500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Animal Companions |
|
Warden |
|
85982 |
85991 |
85993 |
0 |
|
The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect. |
3 |
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Bleed Damage, and sometimes swipes all enemies in front of it, dealing $2 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for $3 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. |
Ultimate |
0.0291709 |
0.303936 |
-1.90453 |
0.999996 |
844.952 |
Ultimate |
0.116204 |
1.21876 |
-1.12468 |
1 |
3384.43 |
Ultimate |
0.16247 |
1.70724 |
0.0659905 |
1 |
4738.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>.
Once summoned you can activate <<4>> for <<5>> Ultimate, to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health.
The damage has a higher chance to apply the <<9>> status effect. |
|
|
|
PrevNextBase |
View |
85993 |
85990 |
|
|
Wild Guardian |
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 659 Bleed Damage, and sometimes swipes all enemies in front of it, dealing 2640 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for 3697 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. |
|
0 |
0 |
0 |
2500 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
2 |
12 |
2500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Animal Companions |
|
Warden |
|
85982 |
85992 |
0 |
0 |
|
The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect. |
3 |
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Bleed Damage, and sometimes swipes all enemies in front of it, dealing $2 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for $3 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. |
Ultimate |
0.0294109 |
0.307445 |
-1.40765 |
0.999994 |
854.095 |
Ultimate |
0.117404 |
1.23201 |
-0.73808 |
1 |
3420.71 |
Ultimate |
0.164267 |
1.72528 |
0.0864254 |
1 |
4790.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>.
Once summoned you can activate <<4>> for <<5>> Ultimate, to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health.
The damage has a higher chance to apply the <<9>> status effect. |
|
|
|
PrevBase |
View |
186200 |
186200 |
|
|
Curative Surge |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11310 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
1 |
2 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
183537 |
20186200 |
0 |
|
The beam gradually heals for more the longer you channel it. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.504159 |
5.28981 |
-26.6162 |
0.999999 |
14662.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextBase |
View |
20186200 |
186200 |
|
|
Curative Surge |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11427 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
2 |
2 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
186200 |
30186200 |
0 |
|
The beam gradually heals for more the longer you channel it. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.510657 |
5.34756 |
-46.6534 |
0.999999 |
14817.5 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextBase |
View |
30186200 |
186200 |
|
|
Curative Surge |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11557 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
3 |
2 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
20186200 |
40186200 |
0 |
|
The beam gradually heals for more the longer you channel it. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.515237 |
5.40503 |
-30.9239 |
0.999998 |
14982.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextBase |
View |
40186200 |
186200 |
|
|
Curative Surge |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11674 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
4 |
2 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
30186200 |
0 |
0 |
|
The beam gradually heals for more the longer you channel it. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.520652 |
5.46558 |
-34.1445 |
0.999997 |
15138.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevBase |
View |
198537 |
198537 |
|
|
Curative Surge |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11310 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
612 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
4500 |
200 |
Power |
|
0 |
0.333 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
The beam gradually heals for more the longer you channel it. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.504159 |
5.28981 |
-26.6162 |
0.999999 |
14662.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextNext2Base |
View |
23495 |
23495 |
|
|
Summon Charged Atronach |
Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2249 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
|
15000 |
0 |
0 |
0 |
200 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23634 |
23634 |
30543 |
0 |
|
The atronach now uses a powerful area of effect attack, which always applies Concussion. |
2 |
Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it.
Enemies hit are afflicted with the <<5>> status effect.
An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. |
|
|
|
PrevNextBase |
View |
30543 |
23495 |
|
|
Summon Charged Atronach |
Summon an immobile storm atronach at the target location. Its arrival deals 2273 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2273 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
|
15000 |
0 |
0 |
0 |
200 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23634 |
23495 |
30548 |
0 |
|
The atronach now uses a powerful area of effect attack, which always applies Concussion. |
2 |
Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
Ultimate |
0.10106 |
1.06167 |
-1.23497 |
1 |
2945.67 |
Ultimate |
0.10106 |
1.06167 |
-1.23497 |
1 |
2945.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it.
Enemies hit are afflicted with the <<5>> status effect.
An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. |
|
|
|
PrevNextBase |
View |
30548 |
23495 |
|
|
Summon Charged Atronach |
Summon an immobile storm atronach at the target location. Its arrival deals 2298 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2298 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
|
15000 |
0 |
0 |
0 |
200 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23634 |
30543 |
30553 |
0 |
|
The atronach now uses a powerful area of effect attack, which always applies Concussion. |
2 |
Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
Ultimate |
0.102193 |
1.07301 |
-1.32692 |
1 |
2977.9 |
Ultimate |
0.102193 |
1.07301 |
-1.32692 |
1 |
2977.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it.
Enemies hit are afflicted with the <<5>> status effect.
An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. |
|
|
|
PrevNextBase |
View |
30553 |
23495 |
|
|
Summon Charged Atronach |
Summon an immobile storm atronach at the target location. Its arrival deals 2323 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2323 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
|
15000 |
0 |
0 |
0 |
200 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23634 |
30548 |
0 |
0 |
|
The atronach now uses a powerful area of effect attack, which always applies Concussion. |
2 |
Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
Ultimate |
0.103325 |
1.08448 |
-1.48341 |
1 |
3010.14 |
Ultimate |
0.103325 |
1.08448 |
-1.48341 |
1 |
3010.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it.
Enemies hit are afflicted with the <<5>> status effect.
An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. |
|
|
|
PrevBase |
View |
28311 |
28311 |
|
|
Vibrant Shroud |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2614 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
|
0 |
0 |
0 |
0 |
4860 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dark Magic |
|
Sorcerer |
|
28025 |
28025 |
30098 |
0 |
|
The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. |
1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you.
You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>.
Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. |
|
|
|
PrevNextBase |
View |
30098 |
28311 |
|
|
Vibrant Shroud |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2642 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
|
0 |
0 |
0 |
0 |
4860 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dark Magic |
|
Sorcerer |
|
28025 |
28311 |
30103 |
0 |
|
The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. |
1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Ultimate |
0.117499 |
1.23359 |
-1.33781 |
1 |
3423.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you.
You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>.
Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. |
|
|
|
PrevNextBase |
View |
30103 |
28311 |
|
|
Vibrant Shroud |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2671 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
|
0 |
0 |
0 |
0 |
4860 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dark Magic |
|
Sorcerer |
|
28025 |
30098 |
30107 |
0 |
|
The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. |
1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Ultimate |
0.118724 |
1.24708 |
-0.648272 |
1 |
3461.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you.
You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>.
Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. |
|
|
|
PrevNextBase |
View |
30107 |
28311 |
|
|
Vibrant Shroud |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2700 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
|
0 |
0 |
0 |
0 |
4860 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dark Magic |
|
Sorcerer |
|
28025 |
30103 |
0 |
0 |
|
The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. |
1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Ultimate |
0.120001 |
1.26046 |
-0.494871 |
1 |
3498.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you.
You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>.
Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. |
|
|
|
PrevBase |
View |
85840 |
85840 |
|
|
Budding Seeds |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 397 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
1000 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
85578 |
93805 |
0 |
|
The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. |
3 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0177314 |
0.186094 |
-1.81933 |
0.999994 |
515 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
While the field grows, you and allies are healed for <<3>> Health every <<4>>.
You can activate this ability again to cause it to instantly bloom.
An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. |
|
|
|
PrevNextBase |
View |
93805 |
85840 |
|
|
Budding Seeds |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 401 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
1000 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
85840 |
93806 |
0 |
|
The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. |
3 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0179611 |
0.188089 |
-2.68411 |
0.999989 |
520.333 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
While the field grows, you and allies are healed for <<3>> Health every <<4>>.
You can activate this ability again to cause it to instantly bloom.
An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. |
|
|
|
PrevNextBase |
View |
93806 |
85840 |
|
|
Budding Seeds |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 405 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
1000 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
93805 |
93807 |
0 |
|
The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. |
3 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0180814 |
0.190518 |
-2.48748 |
0.999989 |
525.714 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
While the field grows, you and allies are healed for <<3>> Health every <<4>>.
You can activate this ability again to cause it to instantly bloom.
An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. |
|
|
|
PrevNextBase |
View |
93807 |
85840 |
|
|
Budding Seeds |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 410 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
1000 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
93806 |
0 |
0 |
|
The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. |
3 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0183096 |
0.192071 |
-1.82135 |
0.999989 |
531.81 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
While the field grows, you and allies are healed for <<3>> Health every <<4>>.
You can activate this ability again to cause it to instantly bloom.
An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. |
|
|
|
PrevBase |
View |
22259 |
22259 |
|
|
Ritual of Retribution |
Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 422 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. |
|
20000 |
250 |
2000 |
0 |
4050 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Restoring Light |
|
Templar |
|
22265 |
22265 |
27261 |
0 |
|
The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. |
2 |
Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. |
Ultimate |
0.0187695 |
0.196935 |
-0.214405 |
0.999999 |
546.81 |
Ultimate |
0.0851178 |
0.892106 |
-1.79837 |
1 |
2477.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick.
Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. |
|
|
|
PrevNextBase |
View |
27261 |
22259 |
|
|
Ritual of Retribution |
Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 426 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. |
|
20000 |
250 |
2000 |
0 |
4050 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Restoring Light |
|
Templar |
|
22265 |
22259 |
27269 |
0 |
|
The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. |
2 |
Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. |
Ultimate |
0.0188898 |
0.199363 |
-0.0177771 |
0.999997 |
552.19 |
Ultimate |
0.0851178 |
0.892106 |
-1.79837 |
1 |
2477.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick.
Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. |
|
|
|
PrevNextBase |
View |
27269 |
22259 |
|
|
Ritual of Retribution |
Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 431 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. |
|
20000 |
250 |
2000 |
0 |
4050 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Restoring Light |
|
Templar |
|
22265 |
27261 |
27275 |
0 |
|
The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. |
2 |
Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. |
Ultimate |
0.0191218 |
0.201356 |
-0.0044396 |
0.999996 |
558.524 |
Ultimate |
0.0851178 |
0.892106 |
-1.79837 |
1 |
2477.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick.
Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. |
|
|
|
PrevNextBase |
View |
27275 |
22259 |
|
|
Ritual of Retribution |
Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 435 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. |
|
20000 |
250 |
2000 |
0 |
4050 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Restoring Light |
|
Templar |
|
22265 |
27269 |
0 |
0 |
|
The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. |
2 |
Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. |
Ultimate |
0.0193933 |
0.203553 |
-1.08011 |
0.999997 |
564.095 |
Ultimate |
0.0851178 |
0.892106 |
-1.79837 |
1 |
2477.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick.
Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. |
|
|
|
PrevBase |
View |
28308 |
28308 |
|
|
Shattering Spines |
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1916 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
|
4000 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dark Magic |
|
Sorcerer |
|
28025 |
28025 |
30089 |
0 |
|
The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. |
1 |
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Ultimate |
0.0851761 |
0.895253 |
-1.20061 |
1 |
2483.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased.
Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
30089 |
28308 |
|
|
Shattering Spines |
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1937 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
|
4000 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dark Magic |
|
Sorcerer |
|
28025 |
28308 |
30092 |
0 |
|
The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. |
1 |
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Ultimate |
0.0861326 |
0.904783 |
-1.37743 |
1 |
2510.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased.
Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
30092 |
28308 |
|
|
Shattering Spines |
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1958 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
|
4000 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dark Magic |
|
Sorcerer |
|
28025 |
30089 |
30095 |
0 |
|
The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. |
1 |
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Ultimate |
0.0870503 |
0.914803 |
-1.4226 |
1 |
2537.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased.
Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
30095 |
28308 |
|
|
Shattering Spines |
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1979 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
|
4000 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dark Magic |
|
Sorcerer |
|
28025 |
30092 |
0 |
0 |
|
The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. |
1 |
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Ultimate |
0.0880405 |
0.92446 |
-1.72416 |
1 |
2564.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased.
Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. |
|
|
|
PrevBase |
View |
37470 |
37470 |
|
|
Mass Hysteria |
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. |
|
2000 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Shadow |
|
Nightblade |
|
25352 |
25352 |
38067 |
0 |
|
The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. |
|
|
|
PrevNextBase |
View |
38067 |
37470 |
|
|
Mass Hysteria |
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 2.3 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. |
|
2334 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Shadow |
|
Nightblade |
|
25352 |
37470 |
38071 |
0 |
|
The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. |
|
|
|
PrevNextBase |
View |
38071 |
37470 |
|
|
Mass Hysteria |
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 2.7 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. |
|
2667 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Shadow |
|
Nightblade |
|
25352 |
38067 |
38075 |
0 |
|
The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. |
|
|
|
PrevNextBase |
View |
38075 |
37470 |
|
|
Mass Hysteria |
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 3 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. |
|
3000 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Shadow |
|
Nightblade |
|
25352 |
38071 |
0 |
0 |
|
The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. |
|
|
|
PrevBase |
View |
86179 |
86179 |
|
|
Frozen Device |
Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1742 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. |
|
15000 |
1500 |
500 |
0 |
2970 |
Ground |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Winter's Embrace |
|
Warden |
|
86175 |
86175 |
86180 |
0 |
|
Teleported enemies have their damage done reduced. |
1 |
Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an ancient portal, which arms after |cffffff1.5|r seconds.
When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>.
You can have up to |cffffff3|r Frozen Devices active at a time. |
|
|
|
PrevNextBase |
View |
86180 |
86179 |
|
|
Frozen Device |
Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1761 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. |
|
15000 |
1500 |
500 |
0 |
2970 |
Ground |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Winter's Embrace |
|
Warden |
|
86175 |
86179 |
86181 |
0 |
|
Teleported enemies have their damage done reduced. |
1 |
Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. |
Ultimate |
0.0783892 |
0.822436 |
-2.49278 |
0.999999 |
2282.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an ancient portal, which arms after |cffffff1.5|r seconds.
When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>.
You can have up to |cffffff3|r Frozen Devices active at a time. |
|
|
|
PrevNextBase |
View |
86181 |
86179 |
|
|
Frozen Device |
Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1780 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. |
|
15000 |
1500 |
500 |
0 |
2970 |
Ground |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Winter's Embrace |
|
Warden |
|
86175 |
86180 |
86182 |
0 |
|
Teleported enemies have their damage done reduced. |
1 |
Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. |
Ultimate |
0.0792403 |
0.831531 |
-2.82658 |
0.999999 |
2306.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an ancient portal, which arms after |cffffff1.5|r seconds.
When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>.
You can have up to |cffffff3|r Frozen Devices active at a time. |
|
|
|
PrevNextBase |
View |
86182 |
86179 |
|
|
Frozen Device |
Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1799 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. |
|
15000 |
1500 |
500 |
0 |
2970 |
Ground |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Winter's Embrace |
|
Warden |
|
86175 |
86181 |
0 |
0 |
|
Teleported enemies have their damage done reduced. |
1 |
Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. |
Ultimate |
0.0800303 |
0.840579 |
-2.05099 |
0.999999 |
2331.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an ancient portal, which arms after |cffffff1.5|r seconds.
When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>.
You can have up to |cffffff3|r Frozen Devices active at a time. |
|
|
|
PrevBase |
View |
25493 |
25493 |
|
|
Lotus Fan |
Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3240 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. |
|
0 |
0 |
0 |
400 |
3780 |
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
400 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Assassination |
|
Nightblade |
|
18342 |
18342 |
35874 |
0 |
|
Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. |
2 |
Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Ultimate |
0.14404 |
1.52248 |
-8.59685 |
0.999993 |
4203.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Flash through the shadows and ambush an enemy, dealing <<1>>.
After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies.
All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. |
|
|
|
PrevNextBase |
View |
35874 |
25493 |
|
|
Lotus Fan |
Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3270 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. |
|
0 |
0 |
0 |
400 |
3780 |
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
400 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Assassination |
|
Nightblade |
|
18342 |
25493 |
35878 |
0 |
|
Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. |
2 |
Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Ultimate |
0.145723 |
1.53953 |
-16.1757 |
0.999991 |
4244.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Flash through the shadows and ambush an enemy, dealing <<1>>.
After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies.
All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. |
|
|
|
PrevNextBase |
View |
35878 |
25493 |
|
|
Lotus Fan |
Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3310 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. |
|
0 |
0 |
0 |
400 |
3780 |
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
400 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Assassination |
|
Nightblade |
|
18342 |
35874 |
35882 |
0 |
|
Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. |
2 |
Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Ultimate |
0.147492 |
1.55317 |
-11.0892 |
0.999993 |
4293.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Flash through the shadows and ambush an enemy, dealing <<1>>.
After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies.
All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. |
|
|
|
PrevNextBase |
View |
35882 |
25493 |
|
|
Lotus Fan |
Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3340 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. |
|
0 |
0 |
0 |
400 |
3780 |
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
400 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Assassination |
|
Nightblade |
|
18342 |
35878 |
0 |
0 |
|
Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. |
2 |
Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Ultimate |
0.148391 |
1.57505 |
-13.5371 |
0.999987 |
4336.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Flash through the shadows and ambush an enemy, dealing <<1>>.
After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies.
All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. |
|
|
|
PrevBase |
View |
91245 |
91245 |
|
|
Deep Fissure |
Summon a Haj Mota to charge ahead and deal AB_MAGIC_DAMAGE to all enemies in its wake. Affected targets are snared by AB_DERIVED_VALUE_PERCENT for AB_DURATION. |
|
3000 |
-1 |
-1 |
-1 |
|
Self |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Targets hit are snared. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
91224 |
91224 |
|
|
Gripping Shards |
Deal 406 Frost Damage Cold Damage to a target 1 second over 12 seconds. Target in area become rooted for 3 seconds. |
|
10000 |
500 |
1000 |
0 |
|
Area |
0 |
0 |
600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Targets affected are now rooted. |
1 |
Deal $1 Frost Damage Cold Damage to a target 1 second over 12 seconds. Target in area become rooted for 3 seconds. |
Health |
0.0254429 |
0 |
-0.945796 |
0.999991 |
413.143 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deal <<1>> Cold Damage to a target <<2>> over <<3>>. Target in area become rooted for <<4>>. |
|
|
|
PrevNextNext2Base |
View |
97002 |
97002 |
|
|
Tusks of Ice |
Deal 406 Frost Damage Cold Damage to a target 1 second over 12 seconds. Target in area become rooted for 3 seconds. |
|
6000 |
500 |
1000 |
1000 |
|
Enemy |
0 |
3000 |
600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1000 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Targets affected are now rooted. |
1 |
Deal $1 Frost Damage Cold Damage to a target 1 second over 12 seconds. Target in area become rooted for 3 seconds. |
Health |
0.0254429 |
0 |
-0.945796 |
0.999991 |
413.143 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deal <<1>> Cold Damage to a target <<2>> over <<3>>. Target in area become rooted for <<4>>. |
|
|
|
PrevNextNext2Base |
View |
209479 |
209479 |
|
|
Tusks of Ice |
Deal 406 Frost Damage Cold Damage to a target 1 second over 12 seconds. Target in area become rooted for 3 seconds. |
|
6000 |
500 |
1000 |
1000 |
|
Enemy |
0 |
3000 |
600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1000 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Targets affected are now rooted. |
1 |
Deal $1 Frost Damage Cold Damage to a target 1 second over 12 seconds. Target in area become rooted for 3 seconds. |
Health |
0.0254429 |
0 |
-0.945796 |
0.999991 |
413.143 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deal <<1>> Cold Damage to a target <<2>> over <<3>>. Target in area become rooted for <<4>>. |
|
|
|
PrevNextNext2Base |
View |
20816 |
20816 |
|
|
Flame Lash |
Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2672 Flame Damage and healing you for 2672 Health. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Ardent Flame |
|
Dragonknight |
|
23806 |
23806 |
23831 |
0 |
|
Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you. |
3 |
Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal $2 Flame Damage and healing you for $3 Health. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.118782 |
1.24719 |
-0.333226 |
1 |
3462.29 |
Ultimate |
0.118782 |
1.24719 |
-0.333226 |
1 |
3462.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lash an enemy with flame, dealing <<1>>.
If you strike an enemy that is immobilized or stunned, you set them Off Balance.
Targeting an Off Balance or immobilized enemy changes this ability into <<2>>, allowing you to lash an enemy at half cost to deal <<3>> and healing you for <<4>> Health. |
|
|
|
PrevNextBase |
View |
23831 |
20816 |
|
|
Flame Lash |
Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2701 Flame Damage and healing you for 2701 Health. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Ardent Flame |
|
Dragonknight |
|
23806 |
20816 |
23916 |
0 |
|
Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you. |
3 |
Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal $2 Flame Damage and healing you for $3 Health. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.120087 |
1.2609 |
-0.832086 |
1 |
3499.9 |
Ultimate |
0.120087 |
1.2609 |
-0.832086 |
1 |
3499.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lash an enemy with flame, dealing <<1>>.
If you strike an enemy that is immobilized or stunned, you set them Off Balance.
Targeting an Off Balance or immobilized enemy changes this ability into <<2>>, allowing you to lash an enemy at half cost to deal <<3>> and healing you for <<4>> Health. |
|
|
|
PrevNextBase |
View |
23916 |
20816 |
|
|
Flame Lash |
Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2730 Flame Damage and healing you for 2730 Health. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Ardent Flame |
|
Dragonknight |
|
23806 |
23831 |
23924 |
0 |
|
Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you. |
3 |
Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal $2 Flame Damage and healing you for $3 Health. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.121356 |
1.27497 |
-0.954819 |
1 |
3537.81 |
Ultimate |
0.121356 |
1.27497 |
-0.954819 |
1 |
3537.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lash an enemy with flame, dealing <<1>>.
If you strike an enemy that is immobilized or stunned, you set them Off Balance.
Targeting an Off Balance or immobilized enemy changes this ability into <<2>>, allowing you to lash an enemy at half cost to deal <<3>> and healing you for <<4>> Health. |
|
|
|
PrevNextBase |
View |
23924 |
20816 |
|
|
Flame Lash |
Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2760 Flame Damage and healing you for 2760 Health. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Ardent Flame |
|
Dragonknight |
|
23806 |
23916 |
0 |
0 |
|
Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you. |
3 |
Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal $2 Flame Damage and healing you for $3 Health. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Ultimate |
0.122676 |
1.28826 |
-0.147603 |
1 |
3576.24 |
Ultimate |
0.122676 |
1.28826 |
-0.147603 |
1 |
3576.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lash an enemy with flame, dealing <<1>>.
If you strike an enemy that is immobilized or stunned, you set them Off Balance.
Targeting an Off Balance or immobilized enemy changes this ability into <<2>>, allowing you to lash an enemy at half cost to deal <<3>> and healing you for <<4>> Health. |
|
|
|
PrevBase |
View |
44339 |
44339 |
|
|
Bone Surge |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
20000 |
0 |
0 |
533 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
533 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Synergy increases ally power. |
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
98572 |
98572 |
|
|
Bone Surge |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
20000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Synergy increases ally power. |
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
121405 |
121405 |
|
|
Bone Surge II |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
20000 |
0 |
0 |
533 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
533 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Synergy increases ally power. |
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
133159 |
133159 |
|
|
Bone Armor |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
20000 |
0 |
0 |
533 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
533 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Synergy increases ally power. |
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
148111 |
148111 |
|
|
Bone Armor I |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
20000 |
0 |
0 |
533 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
533 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Synergy increases ally power. |
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
148215 |
148215 |
|
|
Bone Armor II |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
20000 |
0 |
0 |
533 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
533 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Synergy increases ally power. |
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
86169 |
86169 |
|
|
Winter's Revenge |
Conjure icy shards at the target location to skewer enemies in the area, dealing 285 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. |
|
12000 |
300 |
1000 |
0 |
3240 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Winter's Embrace |
|
Warden |
|
86161 |
86161 |
86170 |
0 |
|
Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. |
1 |
Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. |
Ultimate |
0.0126382 |
0.13356 |
-0.142911 |
0.99999 |
369.476 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped.
Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>.
This ability has a higher chance to apply the Chilled status effect. |
|
|
|
PrevNextBase |
View |
86170 |
86169 |
|
|
Winter's Revenge |
Conjure icy shards at the target location to skewer enemies in the area, dealing 288 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. |
|
12000 |
300 |
1000 |
0 |
3240 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Winter's Embrace |
|
Warden |
|
86161 |
86169 |
86171 |
0 |
|
Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. |
1 |
Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. |
Ultimate |
0.012818 |
0.134755 |
-0.602028 |
0.999983 |
373.333 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped.
Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>.
This ability has a higher chance to apply the Chilled status effect. |
|
|
|
PrevNextBase |
View |
86171 |
86169 |
|
|
Winter's Revenge |
Conjure icy shards at the target location to skewer enemies in the area, dealing 291 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. |
|
12000 |
300 |
1000 |
0 |
3240 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Winter's Embrace |
|
Warden |
|
86161 |
86170 |
86172 |
0 |
|
Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. |
1 |
Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. |
Ultimate |
0.0129601 |
0.136295 |
-0.784864 |
0.99999 |
377.286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped.
Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>.
This ability has a higher chance to apply the Chilled status effect. |
|
|
|
PrevNextBase |
View |
86172 |
86169 |
|
|
Winter's Revenge |
Conjure icy shards at the target location to skewer enemies in the area, dealing 294 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. |
|
12000 |
300 |
1000 |
0 |
3240 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Winter's Embrace |
|
Warden |
|
86161 |
86171 |
0 |
0 |
|
Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. |
1 |
Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. |
Ultimate |
0.0130021 |
0.138047 |
-0.0446469 |
0.999984 |
381.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped.
Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>.
This ability has a higher chance to apply the Chilled status effect. |
|
|
|
PrevBase |
View |
23319 |
23319 |
|
|
Summon Unstable Clannfear |
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 347 Physical Damage, while its tail spike hits nearby enemies for 347 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 4958 and the clannfear for 2479. The clannfear remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
1 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23304 |
23304 |
30647 |
0 |
|
Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage. |
4 |
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals $1 Physical Damage, while its tail spike hits nearby enemies for $2 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for $3 and the clannfear for $4. The clannfear remains until killed or unsummoned. |
Ultimate |
0.0155519 |
0.162825 |
-2.48673 |
0.999992 |
450.238 |
Ultimate |
0.0155519 |
0.162825 |
-2.48673 |
0.999992 |
450.238 |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.154932 |
0 |
-0.0381272 |
1 |
2521.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals <<1>>, while its tail spike hits nearby enemies for <<2>> after |cffffff1|r second.
Once summoned, you can activate the clannfear's special ability for <<3>> Magicka, healing you for <<4>> and the clannfear for <<5>>.
The clannfear remains until killed or unsummoned. |
|
|
|
PrevNextBase |
View |
30647 |
23319 |
|
|
Summon Unstable Clannfear |
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 350 Physical Damage, while its tail spike hits nearby enemies for 350 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 5012 and the clannfear for 2506. The clannfear remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
1 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23304 |
23319 |
30652 |
0 |
|
Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage. |
4 |
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals $1 Physical Damage, while its tail spike hits nearby enemies for $2 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for $3 and the clannfear for $4. The clannfear remains until killed or unsummoned. |
Ultimate |
0.015742 |
0.164772 |
-3.73363 |
0.999993 |
454.476 |
Ultimate |
0.015742 |
0.164772 |
-3.73363 |
0.999993 |
454.476 |
Health |
0.313297 |
0 |
-0.696683 |
1 |
5098.9 |
Health |
0.15664 |
0 |
-0.413774 |
0.999999 |
2549.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals <<1>>, while its tail spike hits nearby enemies for <<2>> after |cffffff1|r second.
Once summoned, you can activate the clannfear's special ability for <<3>> Magicka, healing you for <<4>> and the clannfear for <<5>>.
The clannfear remains until killed or unsummoned. |
|
|
|
PrevNextBase |
View |
30652 |
23319 |
|
|
Summon Unstable Clannfear |
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 354 Physical Damage, while its tail spike hits nearby enemies for 354 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 5067 and the clannfear for 2533. The clannfear remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
1 |
1 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23304 |
30647 |
30657 |
0 |
|
Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage. |
4 |
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals $1 Physical Damage, while its tail spike hits nearby enemies for $2 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for $3 and the clannfear for $4. The clannfear remains until killed or unsummoned. |
Ultimate |
0.0159102 |
0.166477 |
-3.49152 |
0.999993 |
459.571 |
Ultimate |
0.0159102 |
0.166477 |
-3.49152 |
0.999993 |
459.571 |
Health |
0.316659 |
0 |
0.510208 |
1 |
5154.86 |
Health |
0.15834 |
0 |
-0.552456 |
1 |
2576.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals <<1>>, while its tail spike hits nearby enemies for <<2>> after |cffffff1|r second.
Once summoned, you can activate the clannfear's special ability for <<3>> Magicka, healing you for <<4>> and the clannfear for <<5>>.
The clannfear remains until killed or unsummoned. |
|
|
|
PrevNextBase |
View |
30657 |
23319 |
|
|
Summon Unstable Clannfear |
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 358 Physical Damage, while its tail spike hits nearby enemies for 358 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 5121 and the clannfear for 2560. The clannfear remains until killed or unsummoned. |
|
0 |
0 |
0 |
1500 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
1 |
1 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23304 |
30652 |
0 |
0 |
|
Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage. |
4 |
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals $1 Physical Damage, while its tail spike hits nearby enemies for $2 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for $3 and the clannfear for $4. The clannfear remains until killed or unsummoned. |
Ultimate |
0.0161227 |
0.168037 |
-3.61859 |
0.999996 |
464.619 |
Ultimate |
0.0161227 |
0.168037 |
-3.61859 |
0.999996 |
464.619 |
Health |
0.320132 |
0 |
-1.03466 |
1 |
5209.81 |
Health |
0.160063 |
0 |
-1.0395 |
1 |
2604.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals <<1>>, while its tail spike hits nearby enemies for <<2>> after |cffffff1|r second.
Once summoned, you can activate the clannfear's special ability for <<3>> Magicka, healing you for <<4>> and the clannfear for <<5>>.
The clannfear remains until killed or unsummoned. |
|
|
|
PrevBase |
View |
85451 |
85451 |
|
|
Ballista |
Summon a turret to unleash a barrage of arrows at an enemy, dealing 15093 Physical Damage over 5 seconds. |
|
5000 |
830 |
0 |
0 |
175 |
Enemy |
0 |
2500 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
83465 |
86614 |
0 |
|
Summon a turret to channel the attack for you, but for less damage. |
1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. |
Ultimate |
0.671389 |
7.05179 |
-13.6474 |
1 |
19561.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. |
|
|
|
PrevNextBase |
View |
86614 |
85451 |
|
|
Ballista |
Summon a turret to unleash a barrage of arrows at an enemy, dealing 15249 Physical Damage over 5 seconds. |
|
5000 |
830 |
0 |
0 |
175 |
Enemy |
0 |
2500 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
85451 |
86617 |
0 |
|
Summon a turret to channel the attack for you, but for less damage. |
1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. |
Ultimate |
0.679501 |
7.13028 |
-34.2847 |
0.999999 |
19767.4 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. |
|
|
|
PrevNextBase |
View |
86617 |
85451 |
|
|
Ballista |
Summon a turret to unleash a barrage of arrows at an enemy, dealing 15418 Physical Damage over 5 seconds. |
|
5000 |
830 |
0 |
0 |
175 |
Enemy |
0 |
2500 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
86614 |
86620 |
0 |
|
Summon a turret to channel the attack for you, but for less damage. |
1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. |
Ultimate |
0.686491 |
7.2069 |
-26.422 |
0.999999 |
19984.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. |
|
|
|
PrevNextBase |
View |
86620 |
85451 |
|
|
Ballista |
Summon a turret to unleash a barrage of arrows at an enemy, dealing 15587 Physical Damage over 5 seconds. |
|
5000 |
830 |
0 |
0 |
175 |
Enemy |
0 |
2500 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
86617 |
0 |
0 |
|
Summon a turret to channel the attack for you, but for less damage. |
1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. |
Ultimate |
0.693531 |
7.28525 |
-22.2945 |
0.999999 |
20202.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. |
|
|
|
PrevBase |
View |
38405 |
38405 |
|
|
Invasion |
Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3 seconds. Stuns up to 50% longer based on the distance traveled. |
|
0 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
One Hand and Shield |
|
|
|
28719 |
28719 |
41530 |
0 |
|
Stuns longer based on the distance traveled. Reduces the cost. |
1 |
Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3 seconds. Stuns up to 50% longer based on the distance traveled. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>.
Stuns up to |cffffff50|r% longer based on the distance traveled. |
|
|
|
PrevNextBase |
View |
41530 |
38405 |
|
|
Invasion |
Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3.3 seconds. Stuns up to 50% longer based on the distance traveled. |
|
0 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
One Hand and Shield |
|
|
|
28719 |
38405 |
41534 |
0 |
|
Stuns longer based on the distance traveled. Reduces the cost. |
1 |
Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3.3 seconds. Stuns up to 50% longer based on the distance traveled. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>.
Stuns up to |cffffff50|r% longer based on the distance traveled. |
|
|
|
PrevNextBase |
View |
41534 |
38405 |
|
|
Invasion |
Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3.7 seconds. Stuns up to 50% longer based on the distance traveled. |
|
0 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
One Hand and Shield |
|
|
|
28719 |
41530 |
41538 |
0 |
|
Stuns longer based on the distance traveled. Reduces the cost. |
1 |
Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3.7 seconds. Stuns up to 50% longer based on the distance traveled. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>.
Stuns up to |cffffff50|r% longer based on the distance traveled. |
|
|
|
PrevNextBase |
View |
41538 |
38405 |
|
|
Invasion |
Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 4 seconds. Stuns up to 50% longer based on the distance traveled. |
|
0 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
One Hand and Shield |
|
|
|
28719 |
41534 |
0 |
0 |
|
Stuns longer based on the distance traveled. Reduces the cost. |
1 |
Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 4 seconds. Stuns up to 50% longer based on the distance traveled. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>.
Stuns up to |cffffff50|r% longer based on the distance traveled. |
|
|
|
PrevBase |
View |
32947 |
32947 |
|
|
Standard of Might |
Call down a battle standard, dealing 870 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 12%. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
|
16000 |
0 |
1000 |
0 |
250 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Ardent Flame |
|
Dragonknight |
|
28988 |
28988 |
34009 |
0 |
|
Standing in the standard increases your damage done and reduces damage taken. |
2 |
Call down a battle standard, dealing $1 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 12%. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>.
Standing in the area increases your damage done and reduces damage taken by <<5>>.
An ally near the standard can activate the <<6>> synergy, dealing <<7>> to enemies in the area and immobilizing them for <<8>>. |
|
|
|
PrevNextBase |
View |
34009 |
32947 |
|
|
Standard of Might |
Call down a battle standard, dealing 870 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 13%. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
|
16000 |
0 |
1000 |
0 |
250 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Ardent Flame |
|
Dragonknight |
|
28988 |
32947 |
34015 |
0 |
|
Standing in the standard increases your damage done and reduces damage taken. |
2 |
Call down a battle standard, dealing $1 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 13%. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>.
Standing in the area increases your damage done and reduces damage taken by <<5>>.
An ally near the standard can activate the <<6>> synergy, dealing <<7>> to enemies in the area and immobilizing them for <<8>>. |
|
|
|
PrevNextBase |
View |
34015 |
32947 |
|
|
Standard of Might |
Call down a battle standard, dealing 870 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 14%. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
|
16000 |
0 |
1000 |
0 |
250 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Ardent Flame |
|
Dragonknight |
|
28988 |
34009 |
34021 |
0 |
|
Standing in the standard increases your damage done and reduces damage taken. |
2 |
Call down a battle standard, dealing $1 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 14%. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>.
Standing in the area increases your damage done and reduces damage taken by <<5>>.
An ally near the standard can activate the <<6>> synergy, dealing <<7>> to enemies in the area and immobilizing them for <<8>>. |
|
|
|
PrevNextBase |
View |
34021 |
32947 |
|
|
Standard of Might |
Call down a battle standard, dealing 870 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 15%. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
|
16000 |
0 |
1000 |
0 |
250 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Ardent Flame |
|
Dragonknight |
|
28988 |
34015 |
0 |
0 |
|
Standing in the standard increases your damage done and reduces damage taken. |
2 |
Call down a battle standard, dealing $1 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 15%. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>.
Standing in the area increases your damage done and reduces damage taken by <<5>>.
An ally near the standard can activate the <<6>> synergy, dealing <<7>> to enemies in the area and immobilizing them for <<8>>. |
|
|
|
PrevBase |
View |
21732 |
21732 |
|
|
Reflective Light |
Blast up to three enemies with a charge of radiant heat, dealing 1161 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dawn's Wrath |
|
Templar |
|
21726 |
21726 |
24184 |
0 |
|
Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit. |
2 |
Blast up to three enemies with a charge of radiant heat, dealing $1 Flame Damage, an additional $2 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Blast up to three enemies with a charge of radiant heat, dealing <<1>>, an additional <<2>> over <<3>>, and reducing their Movement Speed by <<4>> for <<5>>.
Upon activation you gain <<6>> and <<7>> for <<8>>, increasing your Weapon and Spell Critical rating by <<9>>. |
|
|
|
PrevNextBase |
View |
24184 |
21732 |
|
|
Reflective Light |
Blast up to three enemies with a charge of radiant heat, dealing 1173 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dawn's Wrath |
|
Templar |
|
21726 |
21732 |
24187 |
0 |
|
Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit. |
2 |
Blast up to three enemies with a charge of radiant heat, dealing $1 Flame Damage, an additional $2 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. |
Ultimate |
0.0522693 |
0.548483 |
-2.63728 |
0.999999 |
1520.57 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Blast up to three enemies with a charge of radiant heat, dealing <<1>>, an additional <<2>> over <<3>>, and reducing their Movement Speed by <<4>> for <<5>>.
Upon activation you gain <<6>> and <<7>> for <<8>>, increasing your Weapon and Spell Critical rating by <<9>>. |
|
|
|
PrevNextBase |
View |
24187 |
21732 |
|
|
Reflective Light |
Blast up to three enemies with a charge of radiant heat, dealing 1186 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dawn's Wrath |
|
Templar |
|
21726 |
24184 |
24195 |
0 |
|
Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit. |
2 |
Blast up to three enemies with a charge of radiant heat, dealing $1 Flame Damage, an additional $2 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. |
Ultimate |
0.052807 |
0.554377 |
-2.03246 |
0.999999 |
1537.24 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Blast up to three enemies with a charge of radiant heat, dealing <<1>>, an additional <<2>> over <<3>>, and reducing their Movement Speed by <<4>> for <<5>>.
Upon activation you gain <<6>> and <<7>> for <<8>>, increasing your Weapon and Spell Critical rating by <<9>>. |
|
|
|
PrevNextBase |
View |
24195 |
21732 |
|
|
Reflective Light |
Blast up to three enemies with a charge of radiant heat, dealing 1199 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dawn's Wrath |
|
Templar |
|
21726 |
24187 |
0 |
0 |
|
Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit. |
2 |
Blast up to three enemies with a charge of radiant heat, dealing $1 Flame Damage, an additional $2 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. |
Ultimate |
0.0533485 |
0.560404 |
-1.71496 |
0.999999 |
1554.05 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Blast up to three enemies with a charge of radiant heat, dealing <<1>>, an additional <<2>> over <<3>>, and reducing their Movement Speed by <<4>> for <<5>>.
Upon activation you gain <<6>> and <<7>> for <<8>>, increasing your Weapon and Spell Critical rating by <<9>>. |
|
|
|
PrevBase |
View |
20805 |
20805 |
|
|
Molten Whip |
Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 85 for 15 seconds. This effect stacks up to 3 times. |
|
0 |
0 |
0 |
0 |
1148,1148 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Ardent Flame |
|
Dragonknight |
|
23806 |
23806 |
23813 |
0 |
|
Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage. |
1 |
Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 85 for 15 seconds. This effect stacks up to 3 times. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lash an enemy with flame, dealing <<1>>.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of <<2>>, increasing the damage of your next <<3>> by <<4>> and your Weapon and Spell Damage by <<5>> for <<6>>. This effect stacks up to 3 times. |
|
|
|
PrevNextBase |
View |
23813 |
20805 |
|
|
Molten Whip |
Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 90 for 15 seconds. This effect stacks up to 3 times. |
|
0 |
0 |
0 |
0 |
1148,1148 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Ardent Flame |
|
Dragonknight |
|
23806 |
20805 |
23816 |
0 |
|
Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage. |
1 |
Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 90 for 15 seconds. This effect stacks up to 3 times. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lash an enemy with flame, dealing <<1>>.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of <<2>>, increasing the damage of your next <<3>> by <<4>> and your Weapon and Spell Damage by <<5>> for <<6>>. This effect stacks up to 3 times. |
|
|
|
PrevNextBase |
View |
23816 |
20805 |
|
|
Molten Whip |
Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 95 for 15 seconds. This effect stacks up to 3 times. |
|
0 |
0 |
0 |
0 |
1148,1148 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Ardent Flame |
|
Dragonknight |
|
23806 |
23813 |
23819 |
0 |
|
Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage. |
1 |
Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 95 for 15 seconds. This effect stacks up to 3 times. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lash an enemy with flame, dealing <<1>>.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of <<2>>, increasing the damage of your next <<3>> by <<4>> and your Weapon and Spell Damage by <<5>> for <<6>>. This effect stacks up to 3 times. |
|
|
|
PrevNextBase |
View |
23819 |
20805 |
|
|
Molten Whip |
Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 100 for 15 seconds. This effect stacks up to 3 times. |
|
0 |
0 |
0 |
0 |
1148,1148 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Ardent Flame |
|
Dragonknight |
|
23806 |
23816 |
0 |
0 |
|
Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage. |
1 |
Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 100 for 15 seconds. This effect stacks up to 3 times. |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lash an enemy with flame, dealing <<1>>.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of <<2>>, increasing the damage of your next <<3>> by <<4>> and your Weapon and Spell Damage by <<5>> for <<6>>. This effect stacks up to 3 times. |
|
|
|
PrevBase |
View |
12104 |
12104 |
|
|
Oak Flesh |
For 2 minutes: · Increase ally's Weapon Resistance by 100 · Increase ally's Spell Resistance by 100 · Occasionally heals for 102 when hit You may only have Oak Flesh on 1 target at a time. |
|
120000 |
0 |
0 |
0 |
|
Ally |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Sometimes heals target when hit. |
1 |
For 2 minutes: · Increase ally's Weapon Resistance by 100 · Increase ally's Spell Resistance by 100 · Occasionally heals for $1 when hit You may only have Oak Flesh on 1 target at a time. |
Magicka |
0.0000566 |
0.0995157 |
1.69094 |
0.999985 |
154 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
For <<1>>:
· Increase ally's Weapon Resistance by <<2>>
· Increase ally's Spell Resistance by <<3>>
· Occasionally heals for <<4>> when hit
You may only have Oak Flesh on 1 target at a time. |
|
|
|
PrevNextNext2Base |
View |
118912 |
118912 |
|
|
Spirit Guardian |
Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 696 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. |
CRIMINAL ACT |
16000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Living Death |
|
Necromancer |
|
115710 |
115710 |
20118912 |
0 |
|
Some of the damage you take is transferred to the spirit instead. |
1 |
CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health.
While active, |cffffff10|r% of the damage you take is transferred to the spirit instead.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
20118912 |
118912 |
|
|
Spirit Guardian |
Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 703 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. |
CRIMINAL ACT |
16000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Living Death |
|
Necromancer |
|
115710 |
118912 |
30118912 |
0 |
|
Some of the damage you take is transferred to the spirit instead. |
1 |
CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. |
Ultimate |
0.0313887 |
0.329028 |
-2.78748 |
0.999997 |
911.571 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health.
While active, |cffffff10|r% of the damage you take is transferred to the spirit instead.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
30118912 |
118912 |
|
|
Spirit Guardian |
Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 711 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. |
CRIMINAL ACT |
16000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Living Death |
|
Necromancer |
|
115710 |
20118912 |
40118912 |
0 |
|
Some of the damage you take is transferred to the spirit instead. |
1 |
CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. |
Ultimate |
0.0317407 |
0.332453 |
-2.55669 |
0.999996 |
921.762 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health.
While active, |cffffff10|r% of the damage you take is transferred to the spirit instead.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
40118912 |
118912 |
|
|
Spirit Guardian |
Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 718 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. |
CRIMINAL ACT |
16000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Living Death |
|
Necromancer |
|
115710 |
30118912 |
0 |
0 |
|
Some of the damage you take is transferred to the spirit instead. |
1 |
CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. |
Ultimate |
0.0320353 |
0.336296 |
-2.49568 |
0.999996 |
931.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health.
While active, |cffffff10|r% of the damage you take is transferred to the spirit instead.
Creates a corpse on death. |
|
|
|
PrevBase |
View |
85855 |
85855 |
|
|
Lotus Blossom |
Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 57 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
|
57000 |
0 |
0 |
0 |
1350 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Green Balance |
|
Warden |
|
85539 |
85539 |
93912 |
0 |
|
Significantly increases the duration. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>.
While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. |
|
|
|
PrevNextBase |
View |
93912 |
85855 |
|
|
Lotus Blossom |
Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 58 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
|
58000 |
0 |
0 |
0 |
1350 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Green Balance |
|
Warden |
|
85539 |
85855 |
93913 |
0 |
|
Significantly increases the duration. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>.
While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. |
|
|
|
PrevNextBase |
View |
93913 |
85855 |
|
|
Lotus Blossom |
Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 59 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
|
59000 |
0 |
0 |
0 |
1350 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Green Balance |
|
Warden |
|
85539 |
93912 |
93914 |
0 |
|
Significantly increases the duration. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>.
While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. |
|
|
|
PrevNextBase |
View |
93914 |
85855 |
|
|
Lotus Blossom |
Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 1 minute. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
|
60000 |
0 |
0 |
0 |
1350 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Green Balance |
|
Warden |
|
85539 |
93913 |
0 |
0 |
|
Significantly increases the duration. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>.
While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. |
|
|
|
PrevBase |
View |
19123 |
19123 |
|
|
Mages' Wrath |
Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. |
|
0 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Storm Calling |
|
Sorcerer |
|
18718 |
18718 |
30323 |
0 |
|
Significantly increases the damage dealt to other enemies nearby. |
2 |
Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. |
Ultimate |
0.0387457 |
0.406646 |
-0.794175 |
0.999999 |
1128.62 |
Ultimate |
0.142132 |
1.49112 |
-1.8456 |
1 |
4140 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down lightning to strike an enemy, dealing <<1>>.
If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. |
|
|
|
PrevNextBase |
View |
30323 |
19123 |
|
|
Mages' Wrath |
Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. |
|
0 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Storm Calling |
|
Sorcerer |
|
18718 |
19123 |
30327 |
0 |
|
Significantly increases the damage dealt to other enemies nearby. |
2 |
Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. |
Ultimate |
0.0387457 |
0.406646 |
-0.794175 |
0.999999 |
1128.62 |
Ultimate |
0.142132 |
1.49112 |
-1.8456 |
1 |
4140 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down lightning to strike an enemy, dealing <<1>>.
If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. |
|
|
|
PrevNextBase |
View |
30327 |
19123 |
|
|
Mages' Wrath |
Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. |
|
0 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Storm Calling |
|
Sorcerer |
|
18718 |
30323 |
30331 |
0 |
|
Significantly increases the damage dealt to other enemies nearby. |
2 |
Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. |
Ultimate |
0.0387457 |
0.406646 |
-0.794175 |
0.999999 |
1128.62 |
Ultimate |
0.142132 |
1.49112 |
-1.8456 |
1 |
4140 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down lightning to strike an enemy, dealing <<1>>.
If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. |
|
|
|
PrevNextBase |
View |
30331 |
19123 |
|
|
Mages' Wrath |
Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. |
|
0 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Storm Calling |
|
Sorcerer |
|
18718 |
30327 |
0 |
0 |
|
Significantly increases the damage dealt to other enemies nearby. |
2 |
Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. |
Ultimate |
0.0387457 |
0.406646 |
-0.794175 |
0.999999 |
1128.62 |
Ultimate |
0.142132 |
1.49112 |
-1.8456 |
1 |
4140 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down lightning to strike an enemy, dealing <<1>>.
If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. |
|
|
|
PrevBase |
View |
40237 |
40237 |
|
|
Reviving Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5205 Health over 15 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
1 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
38573 |
46610 |
0 |
|
Shielded targets heal over time. |
2 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. |
Ultimate |
0.516417 |
5.42338 |
-0.0450184 |
1 |
15056.5 |
Ultimate |
0.233279 |
2.44237 |
-37.3009 |
0.999992 |
6753.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>.
The wards also heal you and your group members for <<3>> Health over <<4>>. |
|
|
|
PrevNextBase |
View |
46610 |
40237 |
|
|
Reviving Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5250 Health over 15 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
1 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
40237 |
46612 |
0 |
|
Shielded targets heal over time. |
2 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. |
Ultimate |
0.516417 |
5.42338 |
-0.0450184 |
1 |
15056.5 |
Ultimate |
0.236129 |
2.47158 |
-56.0045 |
0.999993 |
6817.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>.
The wards also heal you and your group members for <<3>> Health over <<4>>. |
|
|
|
PrevNextBase |
View |
46612 |
40237 |
|
|
Reviving Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5310 Health over 15 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
1 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
46610 |
46614 |
0 |
|
Shielded targets heal over time. |
2 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. |
Ultimate |
0.516417 |
5.42338 |
-0.0450184 |
1 |
15056.5 |
Ultimate |
0.238653 |
2.49715 |
-52.3727 |
0.999993 |
6893.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>.
The wards also heal you and your group members for <<3>> Health over <<4>>. |
|
|
|
PrevNextBase |
View |
46614 |
40237 |
|
|
Reviving Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5370 Health over 15 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
1 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
46612 |
0 |
0 |
|
Shielded targets heal over time. |
2 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. |
Ultimate |
0.516417 |
5.42338 |
-0.0450184 |
1 |
15056.5 |
Ultimate |
0.241841 |
2.52056 |
-54.2789 |
0.999996 |
6969.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>.
The wards also heal you and your group members for <<3>> Health over <<4>>. |
|
|
|
PrevBase |
View |
35434 |
35434 |
|
|
Dark Shade |
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 604 Magic Damage and occasionally whirlwinds all enemies around it, dealing 604 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. |
|
20000 |
0 |
0 |
0 |
2970 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Shadow |
|
Nightblade |
|
33211 |
33211 |
36273 |
0 |
|
Shade deals increased damage, and occasionally casts an area of effect attack. |
2 |
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. |
Ultimate |
0.0268705 |
0.281732 |
-0.404342 |
0.999997 |
782.476 |
Ultimate |
0.0268705 |
0.281732 |
-0.404342 |
0.999997 |
782.476 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>.
The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
36273 |
35434 |
|
|
Dark Shade |
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 610 Magic Damage and occasionally whirlwinds all enemies around it, dealing 610 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. |
|
20000 |
0 |
0 |
0 |
2970 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Shadow |
|
Nightblade |
|
33211 |
35434 |
36278 |
0 |
|
Shade deals increased damage, and occasionally casts an area of effect attack. |
2 |
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. |
Ultimate |
0.0271557 |
0.284982 |
-1.09224 |
0.999994 |
790.476 |
Ultimate |
0.0271557 |
0.284982 |
-1.09224 |
0.999994 |
790.476 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>.
The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
36278 |
35434 |
|
|
Dark Shade |
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 617 Magic Damage and occasionally whirlwinds all enemies around it, dealing 617 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. |
|
20000 |
0 |
0 |
0 |
2970 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Shadow |
|
Nightblade |
|
33211 |
36273 |
36283 |
0 |
|
Shade deals increased damage, and occasionally casts an area of effect attack. |
2 |
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. |
Ultimate |
0.0274945 |
0.28777 |
-0.991822 |
0.999996 |
799.333 |
Ultimate |
0.0274945 |
0.28777 |
-0.991822 |
0.999996 |
799.333 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>.
The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
36283 |
35434 |
|
|
Dark Shade |
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 623 Magic Damage and occasionally whirlwinds all enemies around it, dealing 623 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. |
|
20000 |
0 |
0 |
0 |
2970 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Shadow |
|
Nightblade |
|
33211 |
36278 |
0 |
0 |
|
Shade deals increased damage, and occasionally casts an area of effect attack. |
2 |
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. |
Ultimate |
0.0277797 |
0.29103 |
-1.37135 |
0.999997 |
807.476 |
Ultimate |
0.0277797 |
0.29103 |
-1.37135 |
0.999997 |
807.476 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>.
The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. |
|
|
|
PrevBase |
View |
5826 |
5826 |
|
|
Revive |
· Instantly restore 9000% max stamina · Restore 2400% stamina over 10 seconds With Edge: - Heal Self 1929 points |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Restores stamina over time. |
3 |
· Instantly restore $1% max stamina · Restore $2% stamina over 10 seconds With Edge: - Heal Self $3 points |
Medium Armor |
850.729 |
0 |
9216.86 |
0.889607 |
9000 |
Medium Armor |
226.341 |
0 |
2455.22 |
0.890218 |
2400 |
Health |
0.120071 |
0 |
7.91031 |
1 |
1962.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Instantly restore <<1>> max stamina
· Restore <<2>>% stamina over <<3>>
With |c2adc22Edge|r:
- Heal Self <<4>> points |
|
|
|
PrevNextNext2Base |
View |
86058 |
86058 |
|
|
Bull Netch |
Call a bull netch to your side, which restores 4416 Stamina to you over 22 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. |
|
22000 |
0 |
5000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Class |
Animal Companions |
|
Warden |
|
86050 |
86050 |
86059 |
0 |
|
Restores Stamina every second while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a bull netch to your side, which restores <<1>> Stamina to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>.
Every <<4>>, the netch removes |cffffff1|r negative effect from you. |
|
|
|
PrevNextBase |
View |
86059 |
86058 |
|
|
Bull Netch |
Call a bull netch to your side, which restores 4416 Stamina to you over 23 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. |
|
23000 |
0 |
5000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Class |
Animal Companions |
|
Warden |
|
86050 |
86058 |
86060 |
0 |
|
Restores Stamina every second while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a bull netch to your side, which restores <<1>> Stamina to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>.
Every <<4>>, the netch removes |cffffff1|r negative effect from you. |
|
|
|
PrevNextBase |
View |
86060 |
86058 |
|
|
Bull Netch |
Call a bull netch to your side, which restores 4416 Stamina to you over 24 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. |
|
24000 |
0 |
5000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Class |
Animal Companions |
|
Warden |
|
86050 |
86059 |
86061 |
0 |
|
Restores Stamina every second while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a bull netch to your side, which restores <<1>> Stamina to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>.
Every <<4>>, the netch removes |cffffff1|r negative effect from you. |
|
|
|
PrevNextBase |
View |
86061 |
86058 |
|
|
Bull Netch |
Call a bull netch to your side, which restores 4416 Stamina to you over 25 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. |
|
25000 |
0 |
5000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Class |
Animal Companions |
|
Warden |
|
86050 |
86060 |
0 |
0 |
|
Restores Stamina every second while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a bull netch to your side, which restores <<1>> Stamina to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>.
Every <<4>>, the netch removes |cffffff1|r negative effect from you. |
|
|
|
PrevBase |
View |
39182 |
39182 |
|
|
Harness Magicka |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 30%. This effect can occur up to 3 times. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
29338 |
41115 |
0 |
|
Restores Magicka whenever you absorb damage. |
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 30%. This effect can occur up to 3 times. |
Magicka with Health Cap |
0.30997 |
0.5 |
-1.39087 |
1 |
4081.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health.
While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. |
|
|
|
PrevNextBase |
View |
41115 |
39182 |
|
|
Harness Magicka |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 31%. This effect can occur up to 3 times. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
39182 |
41118 |
0 |
|
Restores Magicka whenever you absorb damage. |
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 31%. This effect can occur up to 3 times. |
Magicka with Health Cap |
0.30997 |
0.5 |
-1.39087 |
1 |
4081.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health.
While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. |
|
|
|
PrevNextBase |
View |
41118 |
39182 |
|
|
Harness Magicka |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 32%. This effect can occur up to 3 times. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
41115 |
41121 |
0 |
|
Restores Magicka whenever you absorb damage. |
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 32%. This effect can occur up to 3 times. |
Magicka with Health Cap |
0.30997 |
0.5 |
-1.39087 |
1 |
4081.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health.
While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. |
|
|
|
PrevNextBase |
View |
41121 |
39182 |
|
|
Harness Magicka |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 33%. This effect can occur up to 3 times. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
41118 |
0 |
0 |
|
Restores Magicka whenever you absorb damage. |
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 33%. This effect can occur up to 3 times. |
Magicka with Health Cap |
0.30997 |
0.5 |
-1.39087 |
1 |
4081.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health.
While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. |
|
|
|
PrevBase |
View |
86054 |
86054 |
|
|
Blue Betty |
Call a betty netch to your side, which restores 4416 Magicka to you over 22 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. |
|
22000 |
0 |
5000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Animal Companions |
|
Warden |
|
86050 |
86050 |
86055 |
0 |
|
Restores Magicka every second while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a betty netch to your side, which restores <<1>> Magicka to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>.
Every <<4>>, the netch removes |cffffff1|r negative effect from you. |
|
|
|
PrevNextBase |
View |
86055 |
86054 |
|
|
Blue Betty |
Call a betty netch to your side, which restores 4416 Magicka to you over 23 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. |
|
23000 |
0 |
5000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Animal Companions |
|
Warden |
|
86050 |
86054 |
86056 |
0 |
|
Restores Magicka every second while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a betty netch to your side, which restores <<1>> Magicka to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>.
Every <<4>>, the netch removes |cffffff1|r negative effect from you. |
|
|
|
PrevNextBase |
View |
86056 |
86054 |
|
|
Blue Betty |
Call a betty netch to your side, which restores 4416 Magicka to you over 24 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. |
|
24000 |
0 |
5000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Animal Companions |
|
Warden |
|
86050 |
86055 |
86057 |
0 |
|
Restores Magicka every second while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a betty netch to your side, which restores <<1>> Magicka to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>.
Every <<4>>, the netch removes |cffffff1|r negative effect from you. |
|
|
|
PrevNextBase |
View |
86057 |
86054 |
|
|
Blue Betty |
Call a betty netch to your side, which restores 4416 Magicka to you over 25 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. |
|
25000 |
0 |
5000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Animal Companions |
|
Warden |
|
86050 |
86056 |
0 |
0 |
|
Restores Magicka every second while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a betty netch to your side, which restores <<1>> Magicka to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>.
Every <<4>>, the netch removes |cffffff1|r negative effect from you. |
|
|
|
PrevBase |
View |
118122 |
118122 |
|
|
Mortal Coil |
Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 140 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
115926 |
20118122 |
0 |
|
Restores Magicka and Stamina while siphoning the corpse. |
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 140 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.218091 |
2.2758 |
-32.9824 |
0.999981 |
6303.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse.
You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse.
While slotted, your healing done is increased by <<5>>. |
|
|
|
PrevNextBase |
View |
20118122 |
118122 |
|
|
Mortal Coil |
Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 150 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
118122 |
30118122 |
0 |
|
Restores Magicka and Stamina while siphoning the corpse. |
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 150 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.218091 |
2.2758 |
-32.9824 |
0.999981 |
6303.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse.
You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse.
While slotted, your healing done is increased by <<5>>. |
|
|
|
PrevNextBase |
View |
30118122 |
118122 |
|
|
Mortal Coil |
Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 160 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
20118122 |
40118122 |
0 |
|
Restores Magicka and Stamina while siphoning the corpse. |
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 160 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.218091 |
2.2758 |
-32.9824 |
0.999981 |
6303.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse.
You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse.
While slotted, your healing done is increased by <<5>>. |
|
|
|
PrevNextBase |
View |
40118122 |
118122 |
|
|
Mortal Coil |
Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
30118122 |
0 |
0 |
|
Restores Magicka and Stamina while siphoning the corpse. |
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.218091 |
2.2758 |
-32.9824 |
0.999981 |
6303.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse.
You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse.
While slotted, your healing done is increased by <<5>>. |
|
|
|
PrevBase |
View |
135905 |
135905 |
|
|
Drain Vigor |
Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 7% of your missing Stamina every 1 second for 3 seconds. |
CRIMINAL ACT |
3000 |
0 |
1000 |
0 |
4320 |
Enemy |
0 |
2200 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
4 |
0 |
3000 |
0 |
Werewolf |
|
0 |
0 |
4 |
World |
Vampire |
|
|
|
134583 |
134583 |
20135905 |
0 |
|
Restores a portion of your missing Stamina. |
1 |
CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and restoring 7% of your missing Stamina every 1 second for 3 seconds. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon away your enemies' vitality, dealing <<1>>, healing you for <<2>> of your missing Health, and restoring <<3>> of your missing Stamina every <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
20135905 |
135905 |
|
|
Drain Vigor |
Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 8% of your missing Stamina every 1 second for 3 seconds. |
CRIMINAL ACT |
3000 |
0 |
1000 |
0 |
4320 |
Enemy |
0 |
2200 |
0 |
0 |
1 |
0 |
1 |
2 |
1 |
4 |
0 |
3000 |
0 |
Werewolf |
|
0 |
0 |
4 |
World |
Vampire |
|
|
|
134583 |
135905 |
30135905 |
0 |
|
Restores a portion of your missing Stamina. |
1 |
CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and restoring 8% of your missing Stamina every 1 second for 3 seconds. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon away your enemies' vitality, dealing <<1>>, healing you for <<2>> of your missing Health, and restoring <<3>> of your missing Stamina every <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
30135905 |
135905 |
|
|
Drain Vigor |
Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 9% of your missing Stamina every 1 second for 3 seconds. |
CRIMINAL ACT |
3000 |
0 |
1000 |
0 |
4320 |
Enemy |
0 |
2200 |
0 |
0 |
1 |
0 |
1 |
3 |
1 |
4 |
0 |
3000 |
0 |
Werewolf |
|
0 |
0 |
4 |
World |
Vampire |
|
|
|
134583 |
20135905 |
40135905 |
0 |
|
Restores a portion of your missing Stamina. |
1 |
CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and restoring 9% of your missing Stamina every 1 second for 3 seconds. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon away your enemies' vitality, dealing <<1>>, healing you for <<2>> of your missing Health, and restoring <<3>> of your missing Stamina every <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
40135905 |
135905 |
|
|
Drain Vigor |
Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 10% of your missing Stamina every 1 second for 3 seconds. |
CRIMINAL ACT |
3000 |
0 |
1000 |
0 |
4320 |
Enemy |
0 |
2200 |
0 |
0 |
1 |
0 |
1 |
4 |
1 |
4 |
0 |
3000 |
0 |
Werewolf |
|
0 |
0 |
4 |
World |
Vampire |
|
|
|
134583 |
30135905 |
0 |
0 |
|
Restores a portion of your missing Stamina. |
1 |
CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and restoring 10% of your missing Stamina every 1 second for 3 seconds. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon away your enemies' vitality, dealing <<1>>, healing you for <<2>> of your missing Health, and restoring <<3>> of your missing Stamina every <<4>> for <<5>>. |
|
|
|
PrevBase |
View |
38996 |
38996 |
|
|
Absorbing Shock |
Deals 1740 Magic Damage and interrupts casting enemies, stunning them for AB_DURATION and setting them off-balance. Restores 25% Magicka to player on successful interrupt. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Restore magicka on interrupt. |
1 |
Deals $1 Magic Damage and interrupts casting enemies, stunning them for AB_DURATION and setting them off-balance. Restores 25% Magicka to player on successful interrupt. |
Magicka |
0.0772665 |
0.810917 |
1.94437 |
0.999998 |
2253.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deals <<1>> and interrupts casting enemies, stunning them for <<2>> and setting them off-balance. Restores <<3>>% Magicka to player on successful interrupt. |
|
|
|
PrevNextNext2Base |
View |
40235 |
40235 |
|
|
Cleanse |
· Remove up to 0 negative effects from nearby allies · Reduce the duration of negative effects on nearby allies by 3% for 0 seconds · Restore 2% max health to target if at least one debuff is removed |
|
0 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Restore health to target if at least one debuff is removed. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Remove up to <<1>> negative effects from nearby allies
· Reduce the duration of negative effects on nearby allies by <<2>> for <<3>>
· Restore <<4>>% max health to target if at least one debuff is removed |
|
|
|
PrevNextNext2Base |
View |
104079 |
104079 |
|
|
Time Freeze |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over 4 seconds before finally stunning them in place for 3 seconds when the duration completes. |
|
4000 |
0 |
1000 |
0 |
7830 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Guild |
Psijic Order |
|
|
|
103488 |
103488 |
20104079 |
0 |
|
Removes the cast time, but it takes longer to stun enemies. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over <<1>> before finally stunning them in place for <<2>> when the duration completes. |
|
|
|
PrevNextBase |
View |
20104079 |
104079 |
|
|
Time Freeze |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over 4 seconds before finally stunning them in place for 3 seconds when the duration completes. |
|
4000 |
0 |
1000 |
0 |
7740 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Guild |
Psijic Order |
|
|
|
103488 |
104079 |
30104079 |
0 |
|
Removes the cast time, but it takes longer to stun enemies. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over <<1>> before finally stunning them in place for <<2>> when the duration completes. |
|
|
|
PrevNextBase |
View |
30104079 |
104079 |
|
|
Time Freeze |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over 4 seconds before finally stunning them in place for 3 seconds when the duration completes. |
|
4000 |
0 |
1000 |
0 |
7650 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Guild |
Psijic Order |
|
|
|
103488 |
20104079 |
40104079 |
0 |
|
Removes the cast time, but it takes longer to stun enemies. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over <<1>> before finally stunning them in place for <<2>> when the duration completes. |
|
|
|
PrevNextBase |
View |
40104079 |
104079 |
|
|
Time Freeze |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over 4 seconds before finally stunning them in place for 3 seconds when the duration completes. |
|
4000 |
0 |
1000 |
0 |
7560 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Guild |
Psijic Order |
|
|
|
103488 |
30104079 |
0 |
0 |
|
Removes the cast time, but it takes longer to stun enemies. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over <<1>> before finally stunning them in place for <<2>> when the duration completes. |
|
|
|
PrevBase |
View |
8492 |
8492 |
|
|
Greater Dispel |
· Remove all negative magic effects from target ally |
|
0 |
-1 |
-1 |
-1 |
|
Ally |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Removes all effects. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
22253 |
22253 |
|
|
Honor The Dead |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
22250 |
24207 |
0 |
|
Refunds part of the ability's cost when used to heal an injured target. |
1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health.
Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. |
|
|
|
PrevNextBase |
View |
24207 |
22253 |
|
|
Honor The Dead |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
22253 |
24210 |
0 |
|
Refunds part of the ability's cost when used to heal an injured target. |
1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health.
Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. |
|
|
|
PrevNextBase |
View |
24210 |
22253 |
|
|
Honor The Dead |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
24207 |
24213 |
0 |
|
Refunds part of the ability's cost when used to heal an injured target. |
1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health.
Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. |
|
|
|
PrevNextBase |
View |
24213 |
22253 |
|
|
Honor The Dead |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
24210 |
0 |
0 |
|
Refunds part of the ability's cost when used to heal an injured target. |
1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health.
Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. |
|
|
|
PrevBase |
View |
39075 |
39075 |
|
|
Pack Leader |
Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. |
CRIMINAL ACT |
30000 |
0 |
0 |
0 |
300 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
1 |
1000 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Werewolf |
|
|
|
32455 |
32455 |
42365 |
0 |
|
Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into a beast, fearing nearby enemies for <<1>>.
While transformed your Max Stamina is increased by <<2>>, you take <<3>> less damage, and you summon two direwolves. You also grant yourself and nearby group members <<4>>, increasing their Weapon and Spell Damage by <<5>>.
While slotted, your Stamina Recovery is increased by <<6>>. |
|
|
|
PrevNextBase |
View |
42365 |
39075 |
|
|
Pack Leader |
Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. |
CRIMINAL ACT |
30000 |
0 |
0 |
0 |
300 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
1 |
1000 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Werewolf |
|
|
|
32455 |
39075 |
42366 |
0 |
|
Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into a beast, fearing nearby enemies for <<1>>.
While transformed your Max Stamina is increased by <<2>>, you take <<3>> less damage, and you summon two direwolves. You also grant yourself and nearby group members <<4>>, increasing their Weapon and Spell Damage by <<5>>.
While slotted, your Stamina Recovery is increased by <<6>>. |
|
|
|
PrevNextBase |
View |
42366 |
39075 |
|
|
Pack Leader |
Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. |
CRIMINAL ACT |
30000 |
0 |
0 |
0 |
300 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
1 |
1 |
1000 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Werewolf |
|
|
|
32455 |
42365 |
42367 |
0 |
|
Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into a beast, fearing nearby enemies for <<1>>.
While transformed your Max Stamina is increased by <<2>>, you take <<3>> less damage, and you summon two direwolves. You also grant yourself and nearby group members <<4>>, increasing their Weapon and Spell Damage by <<5>>.
While slotted, your Stamina Recovery is increased by <<6>>. |
|
|
|
PrevNextBase |
View |
42367 |
39075 |
|
|
Pack Leader |
Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. |
CRIMINAL ACT |
30000 |
0 |
0 |
0 |
300 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
1 |
1 |
1000 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Werewolf |
|
|
|
32455 |
42366 |
0 |
0 |
|
Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into a beast, fearing nearby enemies for <<1>>.
While transformed your Max Stamina is increased by <<2>>, you take <<3>> less damage, and you summon two direwolves. You also grant yourself and nearby group members <<4>>, increasing their Weapon and Spell Damage by <<5>>.
While slotted, your Stamina Recovery is increased by <<6>>. |
|
|
|
PrevBase |
View |
135841 |
135841 |
|
|
Sated Fury |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for 30% of the total Health cost you spent while active. |
CRIMINAL ACT |
0 |
0 |
2000 |
0 |
700 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
2 |
0 |
0 |
0 |
Unknown (32) |
|
1 |
2 |
3 |
World |
Vampire |
|
|
|
132141 |
132141 |
20135841 |
0 |
|
Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times.
While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions.
When toggled off, you heal for <<4>> of the total Health cost you spent while active. |
|
|
|
PrevNextBase |
View |
20135841 |
135841 |
|
|
Sated Fury |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for 31% of the total Health cost you spent while active. |
CRIMINAL ACT |
0 |
0 |
2000 |
0 |
700 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
2 |
0 |
0 |
0 |
Unknown (32) |
|
1 |
2 |
3 |
World |
Vampire |
|
|
|
132141 |
135841 |
30135841 |
0 |
|
Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times.
While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions.
When toggled off, you heal for <<4>> of the total Health cost you spent while active. |
|
|
|
PrevNextBase |
View |
30135841 |
135841 |
|
|
Sated Fury |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for 32% of the total Health cost you spent while active. |
CRIMINAL ACT |
0 |
0 |
2000 |
0 |
700 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
2 |
2 |
0 |
0 |
0 |
Unknown (32) |
|
1 |
2 |
3 |
World |
Vampire |
|
|
|
132141 |
20135841 |
40135841 |
0 |
|
Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times.
While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions.
When toggled off, you heal for <<4>> of the total Health cost you spent while active. |
|
|
|
PrevNextBase |
View |
40135841 |
135841 |
|
|
Sated Fury |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for 33% of the total Health cost you spent while active. |
CRIMINAL ACT |
0 |
0 |
2000 |
0 |
700 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
2 |
2 |
0 |
0 |
0 |
Unknown (32) |
|
1 |
2 |
3 |
World |
Vampire |
|
|
|
132141 |
30135841 |
0 |
0 |
|
Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times.
While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions.
When toggled off, you heal for <<4>> of the total Health cost you spent while active. |
|
|
|
PrevBase |
View |
34721 |
34721 |
|
|
Shrewd Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. |
|
0 |
0 |
0 |
0 |
3240 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
33308 |
36118 |
0 |
|
Reduces the Magicka cost and the duration of the Health cost. |
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. |
|
|
|
PrevNextBase |
View |
36118 |
34721 |
|
|
Shrewd Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. |
|
0 |
0 |
0 |
0 |
3150 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
34721 |
36124 |
0 |
|
Reduces the Magicka cost and the duration of the Health cost. |
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. |
|
|
|
PrevNextBase |
View |
36124 |
34721 |
|
|
Shrewd Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. |
|
0 |
0 |
0 |
0 |
3060 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
36118 |
36129 |
0 |
|
Reduces the Magicka cost and the duration of the Health cost. |
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. |
|
|
|
PrevNextBase |
View |
36129 |
34721 |
|
|
Shrewd Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. |
|
0 |
0 |
0 |
0 |
2970 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
36124 |
0 |
0 |
|
Reduces the Magicka cost and the duration of the Health cost. |
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. |
|
|
|
PrevBase |
View |
58317 |
58317 |
|
|
Hircine's Rage |
Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 8% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5063 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58310 |
58319 |
0 |
|
Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 8% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.38742 |
0 |
-1.65084 |
1 |
6304.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health.
If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
58319 |
58317 |
|
|
Hircine's Rage |
Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 7% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5063 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58317 |
58321 |
0 |
|
Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 7% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.38742 |
0 |
-1.65084 |
1 |
6304.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health.
If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
58321 |
58317 |
|
|
Hircine's Rage |
Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 6% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5063 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58319 |
58323 |
0 |
|
Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 6% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.38742 |
0 |
-1.65084 |
1 |
6304.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health.
If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
58323 |
58317 |
|
|
Hircine's Rage |
Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5063 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58321 |
0 |
0 |
|
Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.38742 |
0 |
-1.65084 |
1 |
6304.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health.
If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevBase |
View |
40232 |
40232 |
|
|
Efficient Purge |
Cleanse yourself and your group, removing up to 3 negative effects immediately. |
|
0 |
0 |
0 |
0 |
5670 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Alliance War |
Support |
|
|
|
38571 |
38571 |
46632 |
0 |
|
Reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cleanse yourself and your group, removing up to <<1>> negative effects immediately. |
|
|
|
PrevNextBase |
View |
46632 |
40232 |
|
|
Efficient Purge |
Cleanse yourself and your group, removing up to 3 negative effects immediately. |
|
0 |
0 |
0 |
0 |
5580 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Alliance War |
Support |
|
|
|
38571 |
40232 |
46634 |
0 |
|
Reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cleanse yourself and your group, removing up to <<1>> negative effects immediately. |
|
|
|
PrevNextBase |
View |
46634 |
40232 |
|
|
Efficient Purge |
Cleanse yourself and your group, removing up to 3 negative effects immediately. |
|
0 |
0 |
0 |
0 |
5490 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Alliance War |
Support |
|
|
|
38571 |
46632 |
46636 |
0 |
|
Reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cleanse yourself and your group, removing up to <<1>> negative effects immediately. |
|
|
|
PrevNextBase |
View |
46636 |
40232 |
|
|
Efficient Purge |
Cleanse yourself and your group, removing up to 3 negative effects immediately. |
|
0 |
0 |
0 |
0 |
5400 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Alliance War |
Support |
|
|
|
38571 |
46634 |
0 |
0 |
|
Reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cleanse yourself and your group, removing up to <<1>> negative effects immediately. |
|
|
|
PrevBase |
View |
40233 |
40233 |
|
|
Efficient Purge |
Cleanse yourself and your group, removing 0 negative effects and reducing the duration of any further negative effects by 3% for 0 seconds. |
|
0 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cleanse yourself and your group, removing <<1>> negative effects and reducing the duration of any further negative effects by <<2>> for <<3>>. |
|
|
|
PrevNextNext2Base |
View |
38794 |
38794 |
|
|
Forward Momentum |
Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. |
|
40000 |
0 |
0 |
0 |
3510 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
Two Handed |
|
|
|
28297 |
28297 |
39884 |
0 |
|
Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<5>>. |
|
|
|
PrevNextBase |
View |
39884 |
38794 |
|
|
Forward Momentum |
Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. |
|
40000 |
0 |
0 |
0 |
3420 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
Two Handed |
|
|
|
28297 |
38794 |
39888 |
0 |
|
Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<5>>. |
|
|
|
PrevNextBase |
View |
39888 |
38794 |
|
|
Forward Momentum |
Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. |
|
40000 |
0 |
0 |
0 |
3330 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
Two Handed |
|
|
|
28297 |
39884 |
39892 |
0 |
|
Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<5>>. |
|
|
|
PrevNextBase |
View |
39892 |
38794 |
|
|
Forward Momentum |
Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. |
|
40000 |
0 |
0 |
0 |
3240 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
Two Handed |
|
|
|
28297 |
39888 |
0 |
0 |
|
Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<5>>. |
|
|
|
PrevBase |
View |
29482 |
29482 |
|
|
Regenerative Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
|
10000 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
28418 |
30478 |
0 |
|
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. |
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
Health |
0.339061 |
0 |
71.7443 |
0.961383 |
5628.71 |
Health |
0.0994342 |
0 |
21.4918 |
0.961466 |
1651.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
30478 |
29482 |
|
|
Regenerative Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
|
10000 |
0 |
0 |
0 |
3960 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
29482 |
30482 |
0 |
|
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. |
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
Health |
0.339061 |
0 |
71.7443 |
0.961383 |
5628.71 |
Health |
0.0994342 |
0 |
21.4918 |
0.961466 |
1651.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
30482 |
29482 |
|
|
Regenerative Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
|
10000 |
0 |
0 |
0 |
3870 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
30478 |
30486 |
0 |
|
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. |
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
Health |
0.339061 |
0 |
71.7443 |
0.961383 |
5628.71 |
Health |
0.0994342 |
0 |
21.4918 |
0.961466 |
1651.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
30486 |
29482 |
|
|
Regenerative Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
|
10000 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
30482 |
0 |
0 |
|
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. |
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
Health |
0.339061 |
0 |
71.7443 |
0.961383 |
5628.71 |
Health |
0.0994342 |
0 |
21.4918 |
0.961466 |
1651.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. |
|
|
|
PrevBase |
View |
118244 |
118244 |
|
|
Summoner's Armor |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 12%. Creates a corpse when the effect completes. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Bone Tyrant |
|
Necromancer |
|
115206 |
115206 |
20118244 |
0 |
|
Reduces the cost of your Necromancer summon abilities. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>.
While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by <<3>>.
Creates a corpse when the effect completes. |
|
|
|
PrevNextBase |
View |
20118244 |
118244 |
|
|
Summoner's Armor |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 13%. Creates a corpse when the effect completes. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Bone Tyrant |
|
Necromancer |
|
115206 |
118244 |
30118244 |
0 |
|
Reduces the cost of your Necromancer summon abilities. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>.
While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by <<3>>.
Creates a corpse when the effect completes. |
|
|
|
PrevNextBase |
View |
30118244 |
118244 |
|
|
Summoner's Armor |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 14%. Creates a corpse when the effect completes. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Bone Tyrant |
|
Necromancer |
|
115206 |
20118244 |
40118244 |
0 |
|
Reduces the cost of your Necromancer summon abilities. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>.
While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by <<3>>.
Creates a corpse when the effect completes. |
|
|
|
PrevNextBase |
View |
40118244 |
118244 |
|
|
Summoner's Armor |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 15%. Creates a corpse when the effect completes. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Bone Tyrant |
|
Necromancer |
|
115206 |
30118244 |
0 |
0 |
|
Reduces the cost of your Necromancer summon abilities. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>.
While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by <<3>>.
Creates a corpse when the effect completes. |
|
|
|
PrevBase |
View |
24328 |
24328 |
|
|
Daedric Prey |
Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
|
6000 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
24326 |
30503 |
0 |
|
Reduces the cost and your pets deal additional damage to the cursed target. |
2 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0593804 |
0.623872 |
-1.14988 |
0.999999 |
1730.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
While the curse is active, your pets deal an additional <<4>> damage to the target.
You can have only one <<5>> active at a time. |
|
|
|
PrevNextBase |
View |
30503 |
24328 |
|
|
Daedric Prey |
Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
|
6000 |
0 |
0 |
0 |
2340 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
24328 |
30507 |
0 |
|
Reduces the cost and your pets deal additional damage to the cursed target. |
2 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0593804 |
0.623872 |
-1.14988 |
0.999999 |
1730.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
While the curse is active, your pets deal an additional <<4>> damage to the target.
You can have only one <<5>> active at a time. |
|
|
|
PrevNextBase |
View |
30507 |
24328 |
|
|
Daedric Prey |
Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
|
6000 |
0 |
0 |
0 |
2250 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
30503 |
30511 |
0 |
|
Reduces the cost and your pets deal additional damage to the cursed target. |
2 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0593804 |
0.623872 |
-1.14988 |
0.999999 |
1730.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
While the curse is active, your pets deal an additional <<4>> damage to the target.
You can have only one <<5>> active at a time. |
|
|
|
PrevNextBase |
View |
30511 |
24328 |
|
|
Daedric Prey |
Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
|
6000 |
0 |
0 |
0 |
2160 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
30507 |
0 |
0 |
|
Reduces the cost and your pets deal additional damage to the cursed target. |
2 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0593804 |
0.623872 |
-1.14988 |
0.999999 |
1730.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
While the curse is active, your pets deal an additional <<4>> damage to the target.
You can have only one <<5>> active at a time. |
|
|
|
PrevBase |
View |
36049 |
36049 |
|
|
Twisting Path |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 365 Magic Damage to enemies in the target area every 1 second. |
|
10000 |
150 |
1000 |
0 |
2700 |
Cone |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Shadow |
|
Nightblade |
|
33195 |
33195 |
37788 |
0 |
|
Reduces the cost and the path affects a larger conal area and deals damage. |
1 |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. |
Ultimate |
0.0161716 |
0.171582 |
-0.685113 |
0.999995 |
473.476 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path.
Deals <<4>> to enemies in the target area every <<5>>. |
|
|
|
PrevNextBase |
View |
37788 |
36049 |
|
|
Twisting Path |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 369 Magic Damage to enemies in the target area every 1 second. |
|
10000 |
150 |
1000 |
0 |
2700 |
Cone |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Shadow |
|
Nightblade |
|
33195 |
36049 |
37792 |
0 |
|
Reduces the cost and the path affects a larger conal area and deals damage. |
1 |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. |
Ultimate |
0.0163567 |
0.173196 |
-0.535779 |
0.999993 |
478.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path.
Deals <<4>> to enemies in the target area every <<5>>. |
|
|
|
PrevNextBase |
View |
37792 |
36049 |
|
|
Twisting Path |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 373 Magic Damage to enemies in the target area every 1 second. |
|
10000 |
150 |
1000 |
0 |
2700 |
Cone |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Shadow |
|
Nightblade |
|
33195 |
37788 |
37796 |
0 |
|
Reduces the cost and the path affects a larger conal area and deals damage. |
1 |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. |
Ultimate |
0.016549 |
0.17514 |
-0.904562 |
0.999991 |
483.762 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path.
Deals <<4>> to enemies in the target area every <<5>>. |
|
|
|
PrevNextBase |
View |
37796 |
36049 |
|
|
Twisting Path |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 377 Magic Damage to enemies in the target area every 1 second. |
|
10000 |
150 |
1000 |
0 |
2700 |
Cone |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Shadow |
|
Nightblade |
|
33195 |
37792 |
0 |
0 |
|
Reduces the cost and the path affects a larger conal area and deals damage. |
1 |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. |
Ultimate |
0.0167456 |
0.176819 |
-0.866928 |
0.999992 |
488.857 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path.
Deals <<4>> to enemies in the target area every <<5>>. |
|
|
|
PrevBase |
View |
19109 |
19109 |
|
|
Endless Fury |
Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 2430 Magicka. |
|
0 |
0 |
0 |
0 |
2160 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Storm Calling |
|
Sorcerer |
|
18718 |
18718 |
30335 |
0 |
|
Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. |
3 |
Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 2430 Magicka. |
Ultimate |
0.0387457 |
0.406646 |
-0.794175 |
0.999999 |
1128.62 |
Ultimate |
0.142132 |
1.49112 |
-1.8456 |
1 |
4140 |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down lightning to strike an enemy, dealing <<1>>.
If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby.
If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. |
|
|
|
PrevNextBase |
View |
30335 |
19109 |
|
|
Endless Fury |
Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 3240 Magicka. |
|
0 |
0 |
0 |
0 |
2160 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Storm Calling |
|
Sorcerer |
|
18718 |
19109 |
30339 |
0 |
|
Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. |
3 |
Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 3240 Magicka. |
Ultimate |
0.0387457 |
0.406646 |
-0.794175 |
0.999999 |
1128.62 |
Ultimate |
0.142132 |
1.49112 |
-1.8456 |
1 |
4140 |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down lightning to strike an enemy, dealing <<1>>.
If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby.
If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. |
|
|
|
PrevNextBase |
View |
30339 |
19109 |
|
|
Endless Fury |
Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4050 Magicka. |
|
0 |
0 |
0 |
0 |
2160 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Storm Calling |
|
Sorcerer |
|
18718 |
30335 |
30343 |
0 |
|
Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. |
3 |
Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4050 Magicka. |
Ultimate |
0.0387457 |
0.406646 |
-0.794175 |
0.999999 |
1128.62 |
Ultimate |
0.142132 |
1.49112 |
-1.8456 |
1 |
4140 |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down lightning to strike an enemy, dealing <<1>>.
If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby.
If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. |
|
|
|
PrevNextBase |
View |
30343 |
19109 |
|
|
Endless Fury |
Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4860 Magicka. |
|
0 |
0 |
0 |
0 |
2160 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Storm Calling |
|
Sorcerer |
|
18718 |
30339 |
0 |
0 |
|
Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. |
3 |
Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4860 Magicka. |
Ultimate |
0.0387457 |
0.406646 |
-0.794175 |
0.999999 |
1128.62 |
Ultimate |
0.142132 |
1.49112 |
-1.8456 |
1 |
4140 |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down lightning to strike an enemy, dealing <<1>>.
If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby.
If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. |
|
|
|
PrevBase |
View |
21758 |
21758 |
|
|
Solar Disturbance |
Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 7 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. |
|
8000 |
0 |
0 |
0 |
225 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dawn's Wrath |
|
Templar |
|
21752 |
21752 |
24308 |
0 |
|
Reduces the cost and Major Maim stays on enemies after leaving the area. |
2 |
Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 7 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.116039 |
1.21638 |
-1.6926 |
1 |
3378 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and applying Major Maim to them for <<4>>, reducing their damage done by <<5>>.
An ally near the fragment can activate the <<6>> synergy, dealing <<7>> to all enemies in the area and stunning them for <<8>>. |
|
|
|
PrevNextBase |
View |
24308 |
21758 |
|
|
Solar Disturbance |
Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 8 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. |
|
8000 |
0 |
0 |
0 |
225 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dawn's Wrath |
|
Templar |
|
21752 |
21758 |
24314 |
0 |
|
Reduces the cost and Major Maim stays on enemies after leaving the area. |
2 |
Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 8 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.116039 |
1.21638 |
-1.6926 |
1 |
3378 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and applying Major Maim to them for <<4>>, reducing their damage done by <<5>>.
An ally near the fragment can activate the <<6>> synergy, dealing <<7>> to all enemies in the area and stunning them for <<8>>. |
|
|
|
PrevNextBase |
View |
24314 |
21758 |
|
|
Solar Disturbance |
Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 9 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. |
|
8000 |
0 |
0 |
0 |
225 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dawn's Wrath |
|
Templar |
|
21752 |
24308 |
24320 |
0 |
|
Reduces the cost and Major Maim stays on enemies after leaving the area. |
2 |
Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 9 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.116039 |
1.21638 |
-1.6926 |
1 |
3378 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and applying Major Maim to them for <<4>>, reducing their damage done by <<5>>.
An ally near the fragment can activate the <<6>> synergy, dealing <<7>> to all enemies in the area and stunning them for <<8>>. |
|
|
|
PrevNextBase |
View |
24320 |
21758 |
|
|
Solar Disturbance |
Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 10 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. |
|
8000 |
0 |
0 |
0 |
225 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Dawn's Wrath |
|
Templar |
|
21752 |
24314 |
0 |
0 |
|
Reduces the cost and Major Maim stays on enemies after leaving the area. |
2 |
Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 10 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.116039 |
1.21638 |
-1.6926 |
1 |
3378 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and applying Major Maim to them for <<4>>, reducing their damage done by <<5>>.
An ally near the fragment can activate the <<6>> synergy, dealing <<7>> to all enemies in the area and stunning them for <<8>>. |
|
|
|
PrevBase |
View |
32719 |
32719 |
|
|
Take Flight |
Launch yourself at an enemy, dealing 4877 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
|
0 |
0 |
0 |
0 |
110 |
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
29012 |
33662 |
0 |
|
Reduces the cost and increases the damage and range. |
1 |
Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
Ultimate |
0.216865 |
2.27645 |
-1.9031 |
1 |
6319.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. |
|
|
|
PrevNextBase |
View |
33662 |
32719 |
|
|
Take Flight |
Launch yourself at an enemy, dealing 4930 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
|
0 |
0 |
0 |
0 |
110 |
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
32719 |
33665 |
0 |
|
Reduces the cost and increases the damage and range. |
1 |
Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
Ultimate |
0.219215 |
2.30168 |
-2.27646 |
1 |
6388.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. |
|
|
|
PrevNextBase |
View |
33665 |
32719 |
|
|
Take Flight |
Launch yourself at an enemy, dealing 4984 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
|
0 |
0 |
0 |
0 |
110 |
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
33662 |
33668 |
0 |
|
Reduces the cost and increases the damage and range. |
1 |
Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
Ultimate |
0.221639 |
2.32647 |
-2.44543 |
1 |
6458.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. |
|
|
|
PrevNextBase |
View |
33668 |
32719 |
|
|
Take Flight |
Launch yourself at an enemy, dealing 5037 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
|
0 |
0 |
0 |
0 |
110 |
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
33665 |
0 |
0 |
|
Reduces the cost and increases the damage and range. |
1 |
Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
Ultimate |
0.224001 |
2.35189 |
-2.77734 |
1 |
6527.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. |
|
|
|
PrevBase |
View |
38857 |
38857 |
|
|
Rapid Strikes |
Flood an enemy with steel, battering them with four consecutive attacks that each deal 667 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. |
|
0 |
0 |
266 |
0 |
2430 |
Enemy |
0 |
700 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
2 |
0 |
800 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Dual Wield |
|
|
|
28607 |
28607 |
40584 |
0 |
|
Reduces the cost and each hit increases the damage of the subsequent hit. |
1 |
Flood an enemy with steel, battering them with four consecutive attacks that each deal $1 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. |
Ultimate |
0.029646 |
0.312141 |
-0.742085 |
0.999999 |
864.714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Flood an enemy with steel, battering them with four consecutive attacks that each deal <<1>>.
Each hit increases the damage of the subsequent hit by <<2>>. |
|
|
|
PrevNextBase |
View |
40584 |
38857 |
|
|
Rapid Strikes |
Flood an enemy with steel, battering them with four consecutive attacks that each deal 674 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. |
|
0 |
0 |
266 |
0 |
2430 |
Enemy |
0 |
700 |
0 |
0 |
1 |
0 |
1 |
2 |
1 |
2 |
0 |
800 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Dual Wield |
|
|
|
28607 |
38857 |
40587 |
0 |
|
Reduces the cost and each hit increases the damage of the subsequent hit. |
1 |
Flood an enemy with steel, battering them with four consecutive attacks that each deal $1 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. |
Ultimate |
0.0299445 |
0.315489 |
-0.685738 |
0.999996 |
873.762 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Flood an enemy with steel, battering them with four consecutive attacks that each deal <<1>>.
Each hit increases the damage of the subsequent hit by <<2>>. |
|
|
|
PrevNextBase |
View |
40587 |
38857 |
|
|
Rapid Strikes |
Flood an enemy with steel, battering them with four consecutive attacks that each deal 681 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. |
|
0 |
0 |
266 |
0 |
2430 |
Enemy |
0 |
700 |
0 |
0 |
1 |
0 |
1 |
3 |
1 |
2 |
0 |
800 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Dual Wield |
|
|
|
28607 |
40584 |
40590 |
0 |
|
Reduces the cost and each hit increases the damage of the subsequent hit. |
1 |
Flood an enemy with steel, battering them with four consecutive attacks that each deal $1 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. |
Ultimate |
0.0303196 |
0.31905 |
-1.78331 |
0.999997 |
883.048 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Flood an enemy with steel, battering them with four consecutive attacks that each deal <<1>>.
Each hit increases the damage of the subsequent hit by <<2>>. |
|
|
|
PrevNextBase |
View |
40590 |
38857 |
|
|
Rapid Strikes |
Flood an enemy with steel, battering them with four consecutive attacks that each deal 689 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. |
|
0 |
0 |
266 |
0 |
2430 |
Enemy |
0 |
700 |
0 |
0 |
1 |
0 |
1 |
4 |
1 |
2 |
0 |
800 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Dual Wield |
|
|
|
28607 |
40587 |
0 |
0 |
|
Reduces the cost and each hit increases the damage of the subsequent hit. |
1 |
Flood an enemy with steel, battering them with four consecutive attacks that each deal $1 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. |
Ultimate |
0.0306034 |
0.32221 |
-0.405134 |
0.999999 |
893.048 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Flood an enemy with steel, battering them with four consecutive attacks that each deal <<1>>.
Each hit increases the damage of the subsequent hit by <<2>>. |
|
|
|
PrevBase |
View |
37475 |
37475 |
|
|
Manifestation of Terror |
Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. |
|
20000 |
2000 |
500 |
0 |
3510 |
Ground |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Shadow |
|
Nightblade |
|
25352 |
25352 |
38080 |
0 |
|
Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>.
When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. |
|
|
|
PrevNextBase |
View |
38080 |
37475 |
|
|
Manifestation of Terror |
Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. |
|
20000 |
2000 |
500 |
0 |
3420 |
Ground |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Shadow |
|
Nightblade |
|
25352 |
37475 |
38088 |
0 |
|
Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>.
When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. |
|
|
|
PrevNextBase |
View |
38088 |
37475 |
|
|
Manifestation of Terror |
Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. |
|
20000 |
2000 |
500 |
0 |
3330 |
Ground |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Shadow |
|
Nightblade |
|
25352 |
38080 |
38096 |
0 |
|
Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>.
When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. |
|
|
|
PrevNextBase |
View |
38096 |
37475 |
|
|
Manifestation of Terror |
Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. |
|
20000 |
2000 |
500 |
0 |
3240 |
Ground |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Shadow |
|
Nightblade |
|
25352 |
38088 |
0 |
0 |
|
Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>.
When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. |
|
|
|
PrevBase |
View |
20251 |
20251 |
|
|
Choking Talons |
Call forth talons from the ground, dealing 1742 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 7 seconds. An ally near the talons can activate the Ignite synergy, dealing 2812 Flame Damage to all enemies held within them. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Draconic Power |
|
Dragonknight |
|
20245 |
20245 |
32127 |
0 |
|
Reduces the cost and affected enemies deal less damage. |
2 |
Call forth talons from the ground, dealing $1 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 7 seconds. An ally near the talons can activate the Ignite synergy, dealing $2 Flame Damage to all enemies held within them. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.125101 |
1.31211 |
-1.61834 |
1 |
3643.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth talons from the ground, dealing <<1>> to enemies near you and immobilizing them for <<2>>.
Enemies hit are afflicted with Minor Maim, reducing their damage done by <<3>> for <<4>>.
An ally near the talons can activate the <<5>> synergy, dealing <<6>> to all enemies held within them. |
|
|
|
PrevNextBase |
View |
32127 |
20251 |
|
|
Choking Talons |
Call forth talons from the ground, dealing 1742 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 8 seconds. An ally near the talons can activate the Ignite synergy, dealing 2812 Flame Damage to all enemies held within them. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Draconic Power |
|
Dragonknight |
|
20245 |
20251 |
32131 |
0 |
|
Reduces the cost and affected enemies deal less damage. |
2 |
Call forth talons from the ground, dealing $1 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 8 seconds. An ally near the talons can activate the Ignite synergy, dealing $2 Flame Damage to all enemies held within them. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.125101 |
1.31211 |
-1.61834 |
1 |
3643.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth talons from the ground, dealing <<1>> to enemies near you and immobilizing them for <<2>>.
Enemies hit are afflicted with Minor Maim, reducing their damage done by <<3>> for <<4>>.
An ally near the talons can activate the <<5>> synergy, dealing <<6>> to all enemies held within them. |
|
|
|
PrevNextBase |
View |
32131 |
20251 |
|
|
Choking Talons |
Call forth talons from the ground, dealing 1742 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 9 seconds. An ally near the talons can activate the Ignite synergy, dealing 2812 Flame Damage to all enemies held within them. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Draconic Power |
|
Dragonknight |
|
20245 |
32127 |
32135 |
0 |
|
Reduces the cost and affected enemies deal less damage. |
2 |
Call forth talons from the ground, dealing $1 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 9 seconds. An ally near the talons can activate the Ignite synergy, dealing $2 Flame Damage to all enemies held within them. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.125101 |
1.31211 |
-1.61834 |
1 |
3643.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth talons from the ground, dealing <<1>> to enemies near you and immobilizing them for <<2>>.
Enemies hit are afflicted with Minor Maim, reducing their damage done by <<3>> for <<4>>.
An ally near the talons can activate the <<5>> synergy, dealing <<6>> to all enemies held within them. |
|
|
|
PrevNextBase |
View |
32135 |
20251 |
|
|
Choking Talons |
Call forth talons from the ground, dealing 1742 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 10 seconds. An ally near the talons can activate the Ignite synergy, dealing 2812 Flame Damage to all enemies held within them. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Draconic Power |
|
Dragonknight |
|
20245 |
32131 |
0 |
0 |
|
Reduces the cost and affected enemies deal less damage. |
2 |
Call forth talons from the ground, dealing $1 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 10 seconds. An ally near the talons can activate the Ignite synergy, dealing $2 Flame Damage to all enemies held within them. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Ultimate |
0.125101 |
1.31211 |
-1.61834 |
1 |
3643.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth talons from the ground, dealing <<1>> to enemies near you and immobilizing them for <<2>>.
Enemies hit are afflicted with Minor Maim, reducing their damage done by <<3>> for <<4>>.
An ally near the talons can activate the <<5>> synergy, dealing <<6>> to all enemies held within them. |
|
|
|
PrevBase |
View |
117919 |
117919 |
|
|
Hexproof |
Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%. |
|
0 |
0 |
0 |
0 |
1940 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
3 |
Class |
Living Death |
|
Necromancer |
|
115307 |
115307 |
20117919 |
0 |
|
Reduces cost as the ability ranks up and Increases the amount of negative effects removed. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Embrace the power of death, removing up to <<1>> negative effects from yourself.
While slotted, the cost of all your abilities are reduced by <<2>>. |
|
|
|
PrevNextBase |
View |
20117919 |
117919 |
|
|
Hexproof |
Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%. |
|
0 |
0 |
0 |
0 |
1850 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
3 |
Class |
Living Death |
|
Necromancer |
|
115307 |
117919 |
30117919 |
0 |
|
Reduces cost as the ability ranks up and Increases the amount of negative effects removed. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Embrace the power of death, removing up to <<1>> negative effects from yourself.
While slotted, the cost of all your abilities are reduced by <<2>>. |
|
|
|
PrevNextBase |
View |
30117919 |
117919 |
|
|
Hexproof |
Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%. |
|
0 |
0 |
0 |
0 |
1760 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
3 |
Class |
Living Death |
|
Necromancer |
|
115307 |
20117919 |
40117919 |
0 |
|
Reduces cost as the ability ranks up and Increases the amount of negative effects removed. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Embrace the power of death, removing up to <<1>> negative effects from yourself.
While slotted, the cost of all your abilities are reduced by <<2>>. |
|
|
|
PrevNextBase |
View |
40117919 |
117919 |
|
|
Hexproof |
Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%. |
|
0 |
0 |
0 |
0 |
1670 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
3 |
Class |
Living Death |
|
Necromancer |
|
115307 |
30117919 |
0 |
0 |
|
Reduces cost as the ability ranks up and Increases the amount of negative effects removed. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Embrace the power of death, removing up to <<1>> negative effects from yourself.
While slotted, the cost of all your abilities are reduced by <<2>>. |
|
|
|
PrevBase |
View |
22110 |
22110 |
|
|
Dark Flare |
Conjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
0 |
0 |
0 |
800 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dawn's Wrath |
|
Templar |
|
22057 |
22057 |
24129 |
0 |
|
Reduces cost and applies Major Defile to the target and nearby enemies. |
1 |
Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>.
Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>.
Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. |
|
|
|
PrevNextBase |
View |
24129 |
22110 |
|
|
Dark Flare |
Conjure a ball of solar energy to heave at an enemy, dealing 2430 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
0 |
0 |
0 |
800 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dawn's Wrath |
|
Templar |
|
22057 |
22110 |
24139 |
0 |
|
Reduces cost and applies Major Defile to the target and nearby enemies. |
1 |
Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
Ultimate |
0.108046 |
1.13545 |
-1.85648 |
1 |
3149.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>.
Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>.
Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. |
|
|
|
PrevNextBase |
View |
24139 |
22110 |
|
|
Dark Flare |
Conjure a ball of solar energy to heave at an enemy, dealing 2456 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
0 |
0 |
0 |
800 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dawn's Wrath |
|
Templar |
|
22057 |
24129 |
24147 |
0 |
|
Reduces cost and applies Major Defile to the target and nearby enemies. |
1 |
Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
Ultimate |
0.109212 |
1.14799 |
-2.18356 |
1 |
3183.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>.
Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>.
Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. |
|
|
|
PrevNextBase |
View |
24147 |
22110 |
|
|
Dark Flare |
Conjure a ball of solar energy to heave at an enemy, dealing 2483 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
0 |
0 |
0 |
800 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dawn's Wrath |
|
Templar |
|
22057 |
24139 |
0 |
0 |
|
Reduces cost and applies Major Defile to the target and nearby enemies. |
1 |
Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
Ultimate |
0.110458 |
1.15986 |
-2.15526 |
1 |
3217.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>.
Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>.
Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. |
|
|
|
PrevBase |
View |
123589 |
123589 |
|
|
Grappling Bow |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Pulls you to the enemy instead. Grants Empower after being pulled. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
125121 |
125121 |
|
|
Empowering Chains |
Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
6000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Pulls you to the enemy instead. Grants Empower after being pulled. |
1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>.
Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>.
This attack cannot be dodged or reflected. |
|
|
|
PrevNextNext2Base |
View |
125849 |
125849 |
|
|
Grappling Bow |
Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
3000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Pulls you to the enemy instead. Grants Empower after being pulled. |
1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>.
Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>.
This attack cannot be dodged or reflected. |
|
|
|
PrevNextNext2Base |
View |
126199 |
126199 |
|
|
Grappling Bow |
Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
|
0 |
0 |
0 |
0 |
|
|
0 |
2000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Pulls you to the enemy instead. Grants Empower after being pulled. |
1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>.
Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>.
This attack cannot be dodged or reflected. |
|
|
|
PrevNextNext2Base |
View |
126905 |
126905 |
|
|
Grappling Bow |
Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
|
0 |
0 |
0 |
1100 |
|
|
0 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1100 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Pulls you to the enemy instead. Grants Empower after being pulled. |
1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>.
Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>.
This attack cannot be dodged or reflected. |
|
|
|
PrevNextNext2Base |
View |
129357 |
129357 |
|
|
Grappling Bow |
Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
|
0 |
0 |
0 |
1100 |
|
|
0 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1100 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Pulls you to the enemy instead. Grants Empower after being pulled. |
1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>.
Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>.
This attack cannot be dodged or reflected. |
|
|
|
PrevNextNext2Base |
View |
129414 |
129414 |
|
|
Grappling Bow |
Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
|
0 |
0 |
0 |
1100 |
|
|
0 |
3500 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1100 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Pulls you to the enemy instead. Grants Empower after being pulled. |
1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>.
Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>.
This attack cannot be dodged or reflected. |
|
|
|
PrevNextNext2Base |
View |
129932 |
129932 |
|
|
Grappling Bow |
|
|
300 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Pulls you to the enemy instead. Grants Empower after being pulled. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
130746 |
130746 |
|
|
Grappling Bow |
|
|
300 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2500 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Pulls you to the enemy instead. Grants Empower after being pulled. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
131281 |
131281 |
|
|
Grappling Bow |
|
|
200 |
-1 |
-1 |
-1 |
|
|
0 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Pulls you to the enemy instead. Grants Empower after being pulled. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
134006 |
134006 |
|
|
Grappling Bow |
Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
|
0 |
0 |
0 |
1100 |
|
|
0 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1100 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Pulls you to the enemy instead. Grants Empower after being pulled. |
1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>.
Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>.
This attack cannot be dodged or reflected. |
|
|
|
PrevNextNext2Base |
View |
20499 |
20499 |
|
|
Chains of Devastation |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing 1393 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. |
|
0 |
0 |
0 |
0 |
3780 |
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Ardent Flame |
|
Dragonknight |
|
20492 |
20492 |
32215 |
0 |
|
Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting. |
1 |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing $1 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing <<1>>.
Hitting the target grants you <<2>> and <<3>>, increasing your Movement Speed by <<4>> and your damage done by <<5>> for <<6>>.
This attack cannot be dodged or reflected. |
|
|
|
PrevNextBase |
View |
32215 |
20499 |
|
|
Chains of Devastation |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing 1408 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. |
|
0 |
0 |
0 |
0 |
3780 |
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Ardent Flame |
|
Dragonknight |
|
20492 |
20499 |
32222 |
0 |
|
Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting. |
1 |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing $1 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. |
Ultimate |
0.0627027 |
0.658099 |
-2.75369 |
0.999999 |
1825.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing <<1>>.
Hitting the target grants you <<2>> and <<3>>, increasing your Movement Speed by <<4>> and your damage done by <<5>> for <<6>>.
This attack cannot be dodged or reflected. |
|
|
|
PrevNextBase |
View |
32222 |
20499 |
|
|
Chains of Devastation |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing 1423 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. |
|
0 |
0 |
0 |
0 |
3780 |
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Ardent Flame |
|
Dragonknight |
|
20492 |
32215 |
32229 |
0 |
|
Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting. |
1 |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing $1 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. |
Ultimate |
0.0634349 |
0.665202 |
-3.27383 |
1 |
1844.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing <<1>>.
Hitting the target grants you <<2>> and <<3>>, increasing your Movement Speed by <<4>> and your damage done by <<5>> for <<6>>.
This attack cannot be dodged or reflected. |
|
|
|
PrevNextBase |
View |
32229 |
20499 |
|
|
Chains of Devastation |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing 1438 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. |
|
0 |
0 |
0 |
0 |
3780 |
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Ardent Flame |
|
Dragonknight |
|
20492 |
32222 |
0 |
0 |
|
Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting. |
1 |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing $1 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. |
Ultimate |
0.0640048 |
0.672812 |
-2.76139 |
0.999999 |
1864.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing <<1>>.
Hitting the target grants you <<2>> and <<3>>, increasing your Movement Speed by <<4>> and your damage done by <<5>> for <<6>>.
This attack cannot be dodged or reflected. |
|
|
|
PrevBase |
View |
118237 |
118237 |
|
|
Beckoning Armor |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, enemies that strike you with ranged attacks will be pulled toward you once every 2 seconds and become taunted for 15 seconds if they are not already taunted. Creates a corpse when the effect completes. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Bone Tyrant |
|
Necromancer |
|
115206 |
115206 |
20118237 |
0 |
|
Pulls in ranged enemies and attempts to taunt them. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>.
While active, enemies that strike you with ranged attacks will be pulled toward you once every <<3>> and become taunted for <<4>> if they are not already taunted.
Creates a corpse when the effect completes. |
|
|
|
PrevNextBase |
View |
20118237 |
118237 |
|
|
Beckoning Armor |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, enemies that strike you with ranged attacks will be pulled toward you once every 2 seconds and become taunted for 15 seconds if they are not already taunted. Creates a corpse when the effect completes. |
|
20000 |
0 |
0 |
0 |
2610 |
Self |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Bone Tyrant |
|
Necromancer |
|
115206 |
118237 |
30118237 |
0 |
|
Pulls in ranged enemies and attempts to taunt them. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>.
While active, enemies that strike you with ranged attacks will be pulled toward you once every <<3>> and become taunted for <<4>> if they are not already taunted.
Creates a corpse when the effect completes. |
|
|
|
PrevNextBase |
View |
30118237 |
118237 |
|
|
Beckoning Armor |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, enemies that strike you with ranged attacks will be pulled toward you once every 2 seconds and become taunted for 15 seconds if they are not already taunted. Creates a corpse when the effect completes. |
|
20000 |
0 |
0 |
0 |
2520 |
Self |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Bone Tyrant |
|
Necromancer |
|
115206 |
20118237 |
40118237 |
0 |
|
Pulls in ranged enemies and attempts to taunt them. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>.
While active, enemies that strike you with ranged attacks will be pulled toward you once every <<3>> and become taunted for <<4>> if they are not already taunted.
Creates a corpse when the effect completes. |
|
|
|
PrevNextBase |
View |
40118237 |
118237 |
|
|
Beckoning Armor |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, enemies that strike you with ranged attacks will be pulled toward you once every 2 seconds and become taunted for 15 seconds if they are not already taunted. Creates a corpse when the effect completes. |
|
20000 |
0 |
0 |
0 |
2430 |
Self |
0 |
2200 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Bone Tyrant |
|
Necromancer |
|
115206 |
30118237 |
0 |
0 |
|
Pulls in ranged enemies and attempts to taunt them. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>.
While active, enemies that strike you with ranged attacks will be pulled toward you once every <<3>> and become taunted for <<4>> if they are not already taunted.
Creates a corpse when the effect completes. |
|
|
|
PrevBase |
View |
111298 |
111298 |
|
|
Sigil Reflection |
Flex your scales, reflecting up to 50 projectiles for 6 seconds. The reflected projectiles deal 1742% additional damage to the attacker. |
|
6000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Projectiles you reflect deal additional damage to the attacker. |
1 |
Flex your scales, reflecting up to 50 projectiles for 6 seconds. The reflected projectiles deal $1% additional damage to the attacker. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Flex your scales, reflecting up to <<1>> projectiles for <<2>>.
The reflected projectiles deal <<3>> additional damage to the attacker. |
|
|
|
PrevNextNext2Base |
View |
112930 |
112930 |
|
|
Sigil Reflection |
Flex your scales, reflecting up to 50 projectiles for 6 seconds. The reflected projectiles deal 1742% additional damage to the attacker. |
|
6000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Projectiles you reflect deal additional damage to the attacker. |
1 |
Flex your scales, reflecting up to 50 projectiles for 6 seconds. The reflected projectiles deal $1% additional damage to the attacker. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Flex your scales, reflecting up to <<1>> projectiles for <<2>>.
The reflected projectiles deal <<3>> additional damage to the attacker. |
|
|
|
PrevNextNext2Base |
View |
38317 |
38317 |
|
|
Absorb Missile |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2479 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
28727 |
41370 |
0 |
|
Projectiles that are absorbed by the damage shield heal you, rather than reflect. |
2 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.154932 |
0 |
-0.0381272 |
1 |
2521.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>.
While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
41370 |
38317 |
|
|
Absorb Missile |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2506 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
38317 |
41375 |
0 |
|
Projectiles that are absorbed by the damage shield heal you, rather than reflect. |
2 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.15664 |
0 |
-0.413774 |
0.999999 |
2549.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>.
While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
41375 |
38317 |
|
|
Absorb Missile |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2533 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
41370 |
41380 |
0 |
|
Projectiles that are absorbed by the damage shield heal you, rather than reflect. |
2 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.15834 |
0 |
-0.552456 |
1 |
2576.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>.
While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
41380 |
38317 |
|
|
Absorb Missile |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2560 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
41375 |
0 |
0 |
|
Projectiles that are absorbed by the damage shield heal you, rather than reflect. |
2 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.160063 |
0 |
-1.0395 |
1 |
2604.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>.
While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health. |
|
|
|
PrevBase |
View |
20547 |
20547 |
|
|
Q4135 Ankur Stealth |
· Vanish into stealth for AB_DURATION · Poison enemies within 300 cm |
|
100 |
0 |
0 |
1200 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1200 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Poison nearby enemies. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Vanish into stealth for <<1>>
· Poison enemies within 300 cm |
|
|
|
PrevNextNext2Base |
View |
30757 |
30757 |
|
|
Smoke Bomb |
· Vanish into stealth for AB_DURATION · Poison enemies within 300 cm |
|
500 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Poison nearby enemies. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Vanish into stealth for <<1>>
· Poison enemies within 300 cm |
|
|
|
PrevNextNext2Base |
View |
32517 |
32517 |
|
|
Q4681 Eilgun Stealth |
· Vanish into stealth for AB_DURATION · Poison enemies within 300 cm |
|
500 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Poison nearby enemies. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Vanish into stealth for <<1>>
· Poison enemies within 300 cm |
|
|
|
PrevNextNext2Base |
View |
83712 |
83712 |
|
|
Smoke Bomb |
|
|
500 |
-1 |
-1 |
-1 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Poison nearby enemies. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
185839 |
185839 |
|
|
Rune of Displacement |
Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4630 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
18000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
1000 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
185836 |
20185839 |
0 |
|
Places a rune under the target that deals damage and pulls nearby enemies after a delay. |
2 |
Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.205617 |
2.17509 |
-9.70856 |
0.999992 |
6006.67 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>.
An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. |
|
|
|
PrevNextBase |
View |
20185839 |
185839 |
|
|
Rune of Displacement |
Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4680 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
18000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
1000 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
185839 |
30185839 |
0 |
|
Places a rune under the target that deals damage and pulls nearby enemies after a delay. |
2 |
Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.208126 |
2.19474 |
-10.2227 |
0.999991 |
6070 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>.
An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. |
|
|
|
PrevNextBase |
View |
30185839 |
185839 |
|
|
Rune of Displacement |
Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4730 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
18000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
1000 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
20185839 |
40185839 |
0 |
|
Places a rune under the target that deals damage and pulls nearby enemies after a delay. |
2 |
Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.210615 |
2.21951 |
-15.1218 |
0.999993 |
6135.71 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>.
An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. |
|
|
|
PrevNextBase |
View |
40185839 |
185839 |
|
|
Rune of Displacement |
Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4780 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
18000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
1000 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
30185839 |
0 |
0 |
|
Places a rune under the target that deals damage and pulls nearby enemies after a delay. |
2 |
Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.212719 |
2.24586 |
-17.4485 |
0.999991 |
6201.9 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>.
An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. |
|
|
|
PrevBase |
View |
201293 |
201293 |
|
|
Rune of Displacement |
Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4630 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
18000 |
0 |
0 |
0 |
|
Enemy |
0 |
2200 |
1000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Places a rune under the target that deals damage and pulls nearby enemies after a delay. |
2 |
Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.205617 |
2.17509 |
-9.70856 |
0.999992 |
6006.67 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>.
An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. |
|
|
|
PrevNextNext2Base |
View |
36028 |
36028 |
|
|
Refreshing Path |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 422 Health to you and allies in the area every 1 second. |
|
10000 |
150 |
0 |
0 |
3510 |
Area |
0 |
0 |
1700 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
350 |
Werewolf |
|
0 |
0 |
4 |
Class |
Shadow |
|
Nightblade |
|
33195 |
33195 |
37800 |
0 |
|
Path also heals you and your allies and increases their Magicka and Stamina Recovery. |
1 |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. |
Ultimate |
0.0187695 |
0.196935 |
-0.214405 |
0.999999 |
546.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path.
Heals <<8>> Health to you and allies in the area every <<9>>. |
|
|
|
PrevNextBase |
View |
37800 |
36028 |
|
|
Refreshing Path |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 426 Health to you and allies in the area every 1 second. |
|
10000 |
150 |
0 |
0 |
3510 |
Area |
0 |
0 |
1700 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
350 |
Werewolf |
|
0 |
0 |
4 |
Class |
Shadow |
|
Nightblade |
|
33195 |
36028 |
37808 |
0 |
|
Path also heals you and your allies and increases their Magicka and Stamina Recovery. |
1 |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. |
Ultimate |
0.0188898 |
0.199363 |
-0.0177771 |
0.999997 |
552.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path.
Heals <<8>> Health to you and allies in the area every <<9>>. |
|
|
|
PrevNextBase |
View |
37808 |
36028 |
|
|
Refreshing Path |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 431 Health to you and allies in the area every 1 second. |
|
10000 |
150 |
0 |
0 |
3510 |
Area |
0 |
0 |
1700 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
350 |
Werewolf |
|
0 |
0 |
4 |
Class |
Shadow |
|
Nightblade |
|
33195 |
37800 |
37816 |
0 |
|
Path also heals you and your allies and increases their Magicka and Stamina Recovery. |
1 |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. |
Ultimate |
0.0191218 |
0.201356 |
-0.0044396 |
0.999996 |
558.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path.
Heals <<8>> Health to you and allies in the area every <<9>>. |
|
|
|
PrevNextBase |
View |
37816 |
36028 |
|
|
Refreshing Path |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 435 Health to you and allies in the area every 1 second. |
|
10000 |
150 |
0 |
0 |
3510 |
Area |
0 |
0 |
1700 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
350 |
Werewolf |
|
0 |
0 |
4 |
Class |
Shadow |
|
Nightblade |
|
33195 |
37808 |
0 |
0 |
|
Path also heals you and your allies and increases their Magicka and Stamina Recovery. |
1 |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. |
Ultimate |
0.0193933 |
0.203553 |
-1.08011 |
0.999997 |
564.095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path.
Heals <<8>> Health to you and allies in the area every <<9>>. |
|
|
|
PrevBase |
View |
104690 |
104690 |
|
|
Scattershot Catapult |
Create a corridor of shadows, dealing 365 Magic Damage to enemies in the target area every 1 second. While on the path and for up to 4 seconds after leaving it you gain Major Expedition, increasing your movement speed by 30%. |
|
4500 |
100 |
1000 |
0 |
|
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Path affects a larger conal area and deals more damage. |
1 |
Create a corridor of shadows, dealing $1 Magic Damage to enemies in the target area every 1 second. While on the path and for up to 4 seconds after leaving it you gain Major Expedition, increasing your movement speed by 30%. |
Ultimate |
0.0161716 |
0.171582 |
-0.685113 |
0.999995 |
473.476 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a corridor of shadows, dealing <<1>> to enemies in the target area every <<2>>.
While on the path and for up to <<3>> after leaving it you gain Major Expedition, increasing your movement speed by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
104700 |
104700 |
|
|
Oil Catapult |
Create a corridor of shadows, dealing 365 Magic Damage to enemies in the target area every 1 second. While on the path and for up to 4 seconds after leaving it you gain Major Expedition, increasing your movement speed by 30%. |
|
4500 |
150 |
1000 |
0 |
|
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Path affects a larger conal area and deals more damage. |
1 |
Create a corridor of shadows, dealing $1 Magic Damage to enemies in the target area every 1 second. While on the path and for up to 4 seconds after leaving it you gain Major Expedition, increasing your movement speed by 30%. |
Ultimate |
0.0161716 |
0.171582 |
-0.685113 |
0.999995 |
473.476 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a corridor of shadows, dealing <<1>> to enemies in the target area every <<2>>.
While on the path and for up to <<3>> after leaving it you gain Major Expedition, increasing your movement speed by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
24163 |
24163 |
|
|
Bound Aegis |
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 37% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%. |
|
5000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24158 |
24158 |
30437 |
0 |
|
Passively grants Minor Resolve while slotted. Increases the potency and duration of the block mitigation. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>.
While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>> and <<5>>, increasing your Physical and Spell Resistance by <<6>> and reducing your damage taken by <<7>>. |
|
|
|
PrevNextBase |
View |
30437 |
24163 |
|
|
Bound Aegis |
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 38% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%. |
|
5000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24158 |
24163 |
30441 |
0 |
|
Passively grants Minor Resolve while slotted. Increases the potency and duration of the block mitigation. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>.
While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>> and <<5>>, increasing your Physical and Spell Resistance by <<6>> and reducing your damage taken by <<7>>. |
|
|
|
PrevNextBase |
View |
30441 |
24163 |
|
|
Bound Aegis |
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 39% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%. |
|
5000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24158 |
30437 |
30445 |
0 |
|
Passively grants Minor Resolve while slotted. Increases the potency and duration of the block mitigation. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>.
While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>> and <<5>>, increasing your Physical and Spell Resistance by <<6>> and reducing your damage taken by <<7>>. |
|
|
|
PrevNextBase |
View |
30445 |
24163 |
|
|
Bound Aegis |
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 40% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%. |
|
5000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24158 |
30441 |
0 |
0 |
|
Passively grants Minor Resolve while slotted. Increases the potency and duration of the block mitigation. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>.
While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>> and <<5>>, increasing your Physical and Spell Resistance by <<6>> and reducing your damage taken by <<7>>. |
|
|
|
PrevBase |
View |
86041 |
86041 |
|
|
Deceptive Predator |
Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by 10%. |
|
6000 |
0 |
0 |
0 |
2970 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Animal Companions |
|
Warden |
|
86037 |
86037 |
86042 |
0 |
|
Passively grants Minor Evasion while slotted. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>.
Gain immunity to snares and immobilizations for <<3>>.
While slotted you gain <<4>>, reducing damage from area attacks by <<5>>. |
|
|
|
PrevNextBase |
View |
86042 |
86041 |
|
|
Deceptive Predator |
Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by 10%. |
|
6000 |
0 |
0 |
0 |
2880 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Animal Companions |
|
Warden |
|
86037 |
86041 |
86043 |
0 |
|
Passively grants Minor Evasion while slotted. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>.
Gain immunity to snares and immobilizations for <<3>>.
While slotted you gain <<4>>, reducing damage from area attacks by <<5>>. |
|
|
|
PrevNextBase |
View |
86043 |
86041 |
|
|
Deceptive Predator |
Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by 10%. |
|
6000 |
0 |
0 |
0 |
2790 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Animal Companions |
|
Warden |
|
86037 |
86042 |
86044 |
0 |
|
Passively grants Minor Evasion while slotted. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>.
Gain immunity to snares and immobilizations for <<3>>.
While slotted you gain <<4>>, reducing damage from area attacks by <<5>>. |
|
|
|
PrevNextBase |
View |
86044 |
86041 |
|
|
Deceptive Predator |
Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by 10%. |
|
6000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Animal Companions |
|
Warden |
|
86037 |
86043 |
0 |
0 |
|
Passively grants Minor Evasion while slotted. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>.
Gain immunity to snares and immobilizations for <<3>>.
While slotted you gain <<4>>, reducing damage from area attacks by <<5>>. |
|
|
|
PrevBase |
View |
86045 |
86045 |
|
|
Bird of Prey |
Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Berserk, increasing your damage done by 5%. |
|
6000 |
0 |
0 |
0 |
2970 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Animal Companions |
|
Warden |
|
86037 |
86037 |
86046 |
0 |
|
Passively grants Minor Berserk while slotted. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>.
Gain immunity to snares and immobilizations for <<3>>.
While slotted you gain <<4>>, increasing your damage done by <<5>>. |
|
|
|
PrevNextBase |
View |
86046 |
86045 |
|
|
Bird of Prey |
Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Berserk, increasing your damage done by 5%. |
|
6000 |
0 |
0 |
0 |
2880 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Animal Companions |
|
Warden |
|
86037 |
86045 |
86047 |
0 |
|
Passively grants Minor Berserk while slotted. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>.
Gain immunity to snares and immobilizations for <<3>>.
While slotted you gain <<4>>, increasing your damage done by <<5>>. |
|
|
|
PrevNextBase |
View |
86047 |
86045 |
|
|
Bird of Prey |
Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Berserk, increasing your damage done by 5%. |
|
6000 |
0 |
0 |
0 |
2790 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Animal Companions |
|
Warden |
|
86037 |
86046 |
86048 |
0 |
|
Passively grants Minor Berserk while slotted. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>.
Gain immunity to snares and immobilizations for <<3>>.
While slotted you gain <<4>>, increasing your damage done by <<5>>. |
|
|
|
PrevNextBase |
View |
86048 |
86045 |
|
|
Bird of Prey |
Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Berserk, increasing your damage done by 5%. |
|
6000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Animal Companions |
|
Warden |
|
86037 |
86047 |
0 |
0 |
|
Passively grants Minor Berserk while slotted. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>.
Gain immunity to snares and immobilizations for <<3>>.
While slotted you gain <<4>>, increasing your damage done by <<5>>. |
|
|
|
PrevBase |
View |
114716 |
114716 |
|
|
Crystal Fragments |
Let loose conjured dark crystal fragments to bombard an enemy, dealing 3992 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Other Magicka abilities have a chance to make your next Crystal Fragments instant, deal more damage, and cost less. |
1 |
Let loose conjured dark crystal fragments to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. |
Ultimate |
0.177399 |
1.86371 |
-0.179261 |
1 |
5172.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose conjured dark crystal fragments to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. |
|
|
|
PrevNextNext2Base |
View |
183006 |
183006 |
|
|
Cephaliarch's Flail |
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing 1939 Physical Damage, healing yourself for 969, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. |
|
0 |
0 |
0 |
300 |
2984 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
300 |
0 |
250 |
Power |
|
0 |
0 |
4 |
Class |
Herald of the Tome |
|
Arcanist |
|
185817 |
185817 |
20183006 |
0 |
|
On cast you heal yourself and generate Crux. You deal increased damage to enemies below half health. |
2 |
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing $1 Physical Damage, healing yourself for $2, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. |
Ultimate |
0.0861695 |
0.906183 |
-0.915635 |
0.999999 |
2513 |
Ultimate |
0.0430754 |
0.453108 |
-0.884988 |
0.999999 |
1256 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing <<1>>, healing yourself for <<2>>, and generating Crux. Enemies are immobilized for <<3>> and marked with Abyssal Ink for <<4>>.
Deals up to <<5>>% more damage to enemies with less than <<6>>% Health.
You deal <<7>> increased damage to enemies drenched in Abyssal Ink. |
|
|
|
PrevNextBase |
View |
20183006 |
183006 |
|
|
Cephaliarch's Flail |
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing 1939 Physical Damage, healing yourself for 969, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. |
|
0 |
0 |
0 |
300 |
2894 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
300 |
0 |
250 |
Power |
|
0 |
0 |
4 |
Class |
Herald of the Tome |
|
Arcanist |
|
185817 |
183006 |
30183006 |
0 |
|
On cast you heal yourself and generate Crux. You deal increased damage to enemies below half health. |
2 |
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing $1 Physical Damage, healing yourself for $2, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. |
Ultimate |
0.0861695 |
0.906183 |
-0.915635 |
0.999999 |
2513 |
Ultimate |
0.0430754 |
0.453108 |
-0.884988 |
0.999999 |
1256 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing <<1>>, healing yourself for <<2>>, and generating Crux. Enemies are immobilized for <<3>> and marked with Abyssal Ink for <<4>>.
Deals up to <<5>>% more damage to enemies with less than <<6>>% Health.
You deal <<7>> increased damage to enemies drenched in Abyssal Ink. |
|
|
|
PrevNextBase |
View |
30183006 |
183006 |
|
|
Cephaliarch's Flail |
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing 1939 Physical Damage, healing yourself for 969, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. |
|
0 |
0 |
0 |
300 |
2804 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
300 |
0 |
250 |
Power |
|
0 |
0 |
4 |
Class |
Herald of the Tome |
|
Arcanist |
|
185817 |
20183006 |
40183006 |
0 |
|
On cast you heal yourself and generate Crux. You deal increased damage to enemies below half health. |
2 |
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing $1 Physical Damage, healing yourself for $2, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. |
Ultimate |
0.0861695 |
0.906183 |
-0.915635 |
0.999999 |
2513 |
Ultimate |
0.0430754 |
0.453108 |
-0.884988 |
0.999999 |
1256 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing <<1>>, healing yourself for <<2>>, and generating Crux. Enemies are immobilized for <<3>> and marked with Abyssal Ink for <<4>>.
Deals up to <<5>>% more damage to enemies with less than <<6>>% Health.
You deal <<7>> increased damage to enemies drenched in Abyssal Ink. |
|
|
|
PrevNextBase |
View |
40183006 |
183006 |
|
|
Cephaliarch's Flail |
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing 1939 Physical Damage, healing yourself for 969, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. |
|
0 |
0 |
0 |
300 |
2714 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
300 |
0 |
250 |
Power |
|
0 |
0 |
4 |
Class |
Herald of the Tome |
|
Arcanist |
|
185817 |
30183006 |
0 |
0 |
|
On cast you heal yourself and generate Crux. You deal increased damage to enemies below half health. |
2 |
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing $1 Physical Damage, healing yourself for $2, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. |
Ultimate |
0.0861695 |
0.906183 |
-0.915635 |
0.999999 |
2513 |
Ultimate |
0.0430754 |
0.453108 |
-0.884988 |
0.999999 |
1256 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing <<1>>, healing yourself for <<2>>, and generating Crux. Enemies are immobilized for <<3>> and marked with Abyssal Ink for <<4>>.
Deals up to <<5>>% more damage to enemies with less than <<6>>% Health.
You deal <<7>> increased damage to enemies drenched in Abyssal Ink. |
|
|
|
PrevBase |
View |
32853 |
32853 |
|
|
Flames of Oblivion |
Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing 1742 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
|
15000 |
500 |
5000 |
0 |
2160 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Ardent Flame |
|
Dragonknight |
|
28967 |
28967 |
34066 |
0 |
|
Now launches three fireballs instead of one. |
1 |
Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing $1 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Activate an aura of flames which launches a fireball at |cffffff3|r enemies every <<1>>, dealing <<2>>.
While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. |
|
|
|
PrevNextBase |
View |
34066 |
32853 |
|
|
Flames of Oblivion |
Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing 1761 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
|
15000 |
500 |
5000 |
0 |
2160 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Ardent Flame |
|
Dragonknight |
|
28967 |
32853 |
34073 |
0 |
|
Now launches three fireballs instead of one. |
1 |
Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing $1 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
Ultimate |
0.0783892 |
0.822436 |
-2.49278 |
0.999999 |
2282.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Activate an aura of flames which launches a fireball at |cffffff3|r enemies every <<1>>, dealing <<2>>.
While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. |
|
|
|
PrevNextBase |
View |
34073 |
32853 |
|
|
Flames of Oblivion |
Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing 1780 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
|
15000 |
500 |
5000 |
0 |
2160 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Ardent Flame |
|
Dragonknight |
|
28967 |
34066 |
34080 |
0 |
|
Now launches three fireballs instead of one. |
1 |
Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing $1 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
Ultimate |
0.0792403 |
0.831531 |
-2.82658 |
0.999999 |
2306.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Activate an aura of flames which launches a fireball at |cffffff3|r enemies every <<1>>, dealing <<2>>.
While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. |
|
|
|
PrevNextBase |
View |
34080 |
32853 |
|
|
Flames of Oblivion |
Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing 1799 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
|
15000 |
500 |
5000 |
0 |
2160 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Ardent Flame |
|
Dragonknight |
|
28967 |
34073 |
0 |
0 |
|
Now launches three fireballs instead of one. |
1 |
Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing $1 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
Ultimate |
0.0800303 |
0.840579 |
-2.05099 |
0.999999 |
2331.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Activate an aura of flames which launches a fireball at |cffffff3|r enemies every <<1>>, dealing <<2>>.
While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. |
|
|
|
PrevBase |
View |
32722 |
32722 |
|
|
Coagulating Blood |
Draw on your draconic blood to heal for 2904, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Draconic Power |
|
Dragonknight |
|
29004 |
29004 |
33638 |
0 |
|
Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. |
1 |
Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
33638 |
32722 |
|
|
Coagulating Blood |
Draw on your draconic blood to heal for 2935, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Draconic Power |
|
Dragonknight |
|
29004 |
32722 |
33642 |
0 |
|
Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. |
1 |
Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
Ultimate |
0.130549 |
1.37107 |
-2.28805 |
1 |
3803.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
33642 |
32722 |
|
|
Coagulating Blood |
Draw on your draconic blood to heal for 2967, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Draconic Power |
|
Dragonknight |
|
29004 |
33638 |
33646 |
0 |
|
Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. |
1 |
Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
Ultimate |
0.131958 |
1.38599 |
-2.15976 |
1 |
3845.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
33646 |
32722 |
|
|
Coagulating Blood |
Draw on your draconic blood to heal for 2999, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Draconic Power |
|
Dragonknight |
|
29004 |
33642 |
0 |
0 |
|
Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. |
1 |
Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
Ultimate |
0.133378 |
1.40082 |
-1.93344 |
1 |
3886.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. |
|
|
|
PrevBase |
View |
83229 |
83229 |
|
|
Onslaught |
Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 85% of the amount ignored from the initial target for 5 seconds. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
83216 |
86278 |
0 |
|
Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 85% of the amount ignored from the initial target for 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. |
|
|
|
PrevNextBase |
View |
86278 |
83229 |
|
|
Onslaught |
Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 90% of the amount ignored from the initial target for 5 seconds. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
83229 |
86281 |
0 |
|
Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 90% of the amount ignored from the initial target for 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. |
|
|
|
PrevNextBase |
View |
86281 |
83229 |
|
|
Onslaught |
Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 95% of the amount ignored from the initial target for 5 seconds. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
86278 |
86284 |
0 |
|
Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 95% of the amount ignored from the initial target for 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. |
|
|
|
PrevNextBase |
View |
86284 |
83229 |
|
|
Onslaught |
Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
86281 |
0 |
0 |
|
Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. |
|
|
|
PrevBase |
View |
38823 |
38823 |
|
|
Reverse Slice |
Spin around and strike an enemy down, dealing 1161 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. |
|
0 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
Two Handed |
|
|
|
28302 |
28302 |
39932 |
0 |
|
Now deals its damage in an area around the initial target as well. |
1 |
Spin around and strike an enemy down, dealing $1 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin around and strike an enemy down, dealing <<1>> to them and all nearby enemies. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. |
|
|
|
PrevNextBase |
View |
39932 |
38823 |
|
|
Reverse Slice |
Spin around and strike an enemy down, dealing 1173 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. |
|
0 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
Two Handed |
|
|
|
28302 |
38823 |
39937 |
0 |
|
Now deals its damage in an area around the initial target as well. |
1 |
Spin around and strike an enemy down, dealing $1 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. |
Ultimate |
0.0522693 |
0.548483 |
-2.63728 |
0.999999 |
1520.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin around and strike an enemy down, dealing <<1>> to them and all nearby enemies. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. |
|
|
|
PrevNextBase |
View |
39937 |
38823 |
|
|
Reverse Slice |
Spin around and strike an enemy down, dealing 1186 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. |
|
0 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
Two Handed |
|
|
|
28302 |
39932 |
39942 |
0 |
|
Now deals its damage in an area around the initial target as well. |
1 |
Spin around and strike an enemy down, dealing $1 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. |
Ultimate |
0.052807 |
0.554377 |
-2.03246 |
0.999999 |
1537.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin around and strike an enemy down, dealing <<1>> to them and all nearby enemies. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. |
|
|
|
PrevNextBase |
View |
39942 |
38823 |
|
|
Reverse Slice |
Spin around and strike an enemy down, dealing 1199 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. |
|
0 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
Two Handed |
|
|
|
28302 |
39937 |
0 |
0 |
|
Now deals its damage in an area around the initial target as well. |
1 |
Spin around and strike an enemy down, dealing $1 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. |
Ultimate |
0.0533485 |
0.560404 |
-1.71496 |
0.999999 |
1554.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin around and strike an enemy down, dealing <<1>> to them and all nearby enemies. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. |
|
|
|
PrevBase |
View |
23236 |
23236 |
|
|
Streak |
Transform yourself into pure energy and flash forward, dealing 1393 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. |
|
0 |
0 |
0 |
0 |
3780 |
Self |
0 |
1500 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Storm Calling |
|
Sorcerer |
|
23234 |
23234 |
30208 |
0 |
|
Now deals damage and stuns enemies between your beginning and final location. |
1 |
Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>.
This effect cannot be blocked.
Casting again within <<3>> costs <<4>> more Magicka. |
|
|
|
PrevNextBase |
View |
30208 |
23236 |
|
|
Streak |
Transform yourself into pure energy and flash forward, dealing 1408 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. |
|
0 |
0 |
0 |
0 |
3780 |
Self |
0 |
1500 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Storm Calling |
|
Sorcerer |
|
23234 |
23236 |
30211 |
0 |
|
Now deals damage and stuns enemies between your beginning and final location. |
1 |
Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. |
Ultimate |
0.0627027 |
0.658099 |
-2.75369 |
0.999999 |
1825.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>.
This effect cannot be blocked.
Casting again within <<3>> costs <<4>> more Magicka. |
|
|
|
PrevNextBase |
View |
30211 |
23236 |
|
|
Streak |
Transform yourself into pure energy and flash forward, dealing 1423 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. |
|
0 |
0 |
0 |
0 |
3780 |
Self |
0 |
1500 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Storm Calling |
|
Sorcerer |
|
23234 |
30208 |
30215 |
0 |
|
Now deals damage and stuns enemies between your beginning and final location. |
1 |
Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. |
Ultimate |
0.0634349 |
0.665202 |
-3.27383 |
1 |
1844.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>.
This effect cannot be blocked.
Casting again within <<3>> costs <<4>> more Magicka. |
|
|
|
PrevNextBase |
View |
30215 |
23236 |
|
|
Streak |
Transform yourself into pure energy and flash forward, dealing 1438 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. |
|
0 |
0 |
0 |
0 |
3780 |
Self |
0 |
1500 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Storm Calling |
|
Sorcerer |
|
23234 |
30211 |
0 |
0 |
|
Now deals damage and stuns enemies between your beginning and final location. |
1 |
Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. |
Ultimate |
0.0640048 |
0.672812 |
-2.76139 |
0.999999 |
1864.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>.
This effect cannot be blocked.
Casting again within <<3>> costs <<4>> more Magicka. |
|
|
|
PrevBase |
View |
25377 |
25377 |
|
|
Dark Cloak |
Shroud yourself in protective shadow to heal for 826 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. |
|
3000 |
1 |
1000 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Shadow |
|
Nightblade |
|
25375 |
25375 |
36341 |
0 |
|
No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. |
1 |
Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. |
Health |
0.0516462 |
0 |
-0.41766 |
0.999997 |
840.286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health.
While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
36341 |
25377 |
|
|
Dark Cloak |
Shroud yourself in protective shadow to heal for 835 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. |
|
3000 |
1 |
1000 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Shadow |
|
Nightblade |
|
25375 |
25377 |
36346 |
0 |
|
No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. |
1 |
Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. |
Health |
0.0521545 |
0 |
0.270961 |
0.999991 |
849.286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health.
While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
36346 |
25377 |
|
|
Dark Cloak |
Shroud yourself in protective shadow to heal for 844 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. |
|
3000 |
1 |
1000 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Shadow |
|
Nightblade |
|
25375 |
36341 |
36351 |
0 |
|
No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. |
1 |
Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. |
Health |
0.0527271 |
0 |
0.21792 |
0.999996 |
858.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health.
While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
36351 |
25377 |
|
|
Dark Cloak |
Shroud yourself in protective shadow to heal for 853 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. |
|
3000 |
1 |
1000 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Shadow |
|
Nightblade |
|
25375 |
36346 |
0 |
0 |
|
No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. |
1 |
Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. |
Health |
0.0533545 |
0 |
-0.793308 |
0.999993 |
867.762 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health.
While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. |
|
|
|
PrevBase |
View |
22180 |
22180 |
|
|
Blazing Shield |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 21% of all damage absorbed as Magic Damage to nearby enemies. |
|
6000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
22178 |
27520 |
0 |
|
No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. |
1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 21% of all damage absorbed as Magic Damage to nearby enemies. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated.
When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. |
|
|
|
PrevNextBase |
View |
27520 |
22180 |
|
|
Blazing Shield |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 24% of all damage absorbed as Magic Damage to nearby enemies. |
|
6000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
22180 |
27526 |
0 |
|
No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. |
1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 24% of all damage absorbed as Magic Damage to nearby enemies. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated.
When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. |
|
|
|
PrevNextBase |
View |
27526 |
22180 |
|
|
Blazing Shield |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 27% of all damage absorbed as Magic Damage to nearby enemies. |
|
6000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
27520 |
27530 |
0 |
|
No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. |
1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 27% of all damage absorbed as Magic Damage to nearby enemies. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated.
When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. |
|
|
|
PrevNextBase |
View |
27530 |
22180 |
|
|
Blazing Shield |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of all damage absorbed as Magic Damage to nearby enemies. |
|
6000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
27526 |
0 |
0 |
|
No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. |
1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of all damage absorbed as Magic Damage to nearby enemies. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated.
When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. |
|
|
|
PrevBase |
View |
192380 |
192380 |
|
|
Gibbering Shelter |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5288 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
183676 |
20192380 |
0 |
|
No longer deals damage to enemies and grants allies a damage shield when you are hit. |
2 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
Health |
1.98338 |
0 |
-0.963044 |
1 |
32282.8 |
Health |
0.330606 |
0 |
-1.58868 |
1 |
5379.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage.
When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. |
|
|
|
PrevNextBase |
View |
20192380 |
192380 |
|
|
Gibbering Shelter |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5346 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
192380 |
30192380 |
0 |
|
No longer deals damage to enemies and grants allies a damage shield when you are hit. |
2 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
Health |
1.98338 |
0 |
-0.963044 |
1 |
32282.8 |
Health |
0.334195 |
0 |
-1.07231 |
1 |
5438.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage.
When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. |
|
|
|
PrevNextBase |
View |
30192380 |
192380 |
|
|
Gibbering Shelter |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5404 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
20192380 |
40192380 |
0 |
|
No longer deals damage to enemies and grants allies a damage shield when you are hit. |
2 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
Health |
1.98338 |
0 |
-0.963044 |
1 |
32282.8 |
Health |
0.337849 |
0 |
-1.58647 |
1 |
5497.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage.
When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. |
|
|
|
PrevNextBase |
View |
40192380 |
192380 |
|
|
Gibbering Shelter |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5462 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
30192380 |
0 |
0 |
|
No longer deals damage to enemies and grants allies a damage shield when you are hit. |
2 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
Health |
1.98338 |
0 |
-0.963044 |
1 |
32282.8 |
Health |
0.341521 |
0 |
-2.14558 |
1 |
5556.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage.
When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. |
|
|
|
PrevBase |
View |
26821 |
26821 |
|
|
Repentance |
Consecrate the souls of the fallen, healing you and your allies for 2700 Health and restoring 2700 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. |
|
0 |
0 |
0 |
0 |
0 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Restoring Light |
|
Templar |
|
26209 |
26209 |
27036 |
0 |
|
No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby.
While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. |
|
|
|
PrevNextBase |
View |
27036 |
26821 |
|
|
Repentance |
Consecrate the souls of the fallen, healing you and your allies for 2800 Health and restoring 2800 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. |
|
0 |
0 |
0 |
0 |
0 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Restoring Light |
|
Templar |
|
26209 |
26821 |
27040 |
0 |
|
No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby.
While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. |
|
|
|
PrevNextBase |
View |
27040 |
26821 |
|
|
Repentance |
Consecrate the souls of the fallen, healing you and your allies for 2900 Health and restoring 2900 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. |
|
0 |
0 |
0 |
0 |
0 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Restoring Light |
|
Templar |
|
26209 |
27036 |
27043 |
0 |
|
No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby.
While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. |
|
|
|
PrevNextBase |
View |
27043 |
26821 |
|
|
Repentance |
Consecrate the souls of the fallen, healing you and your allies for 3000 Health and restoring 3000 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. |
|
0 |
0 |
0 |
0 |
0 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Restoring Light |
|
Templar |
|
26209 |
27040 |
0 |
0 |
|
No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby.
While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. |
|
|
|
PrevBase |
View |
52876 |
52876 |
|
|
Empowering Chains |
Pulls target towards you and deals AB_DERIVED_VALUE Flame Damage. Increases the Weapon Damage of your next attack by AB_DERIVED_VALUE. |
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Next weapon attack after casting deals additional damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
65184 |
65184 |
|
|
The King's Chains |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
400 |
2000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
2000 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Next weapon attack after casting deals additional damage. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
104059 |
104059 |
|
|
Borrowed Time |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for 3 seconds when the channel completes. Enemies that are stunned gain 4700 Heal Absorption for 3 seconds, negating the next 4700 points of healing done. |
|
0 |
0 |
666 |
0 |
7830 |
Ground |
0 |
2800 |
800 |
0 |
1 |
0 |
1 |
1 |
1 |
2 |
0 |
2000 |
0 |
Werewolf |
|
0 |
0 |
2 |
Guild |
Psijic Order |
|
|
|
103488 |
103488 |
20104059 |
0 |
|
Negates healing done on enemies that are stunned. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for <<1>> when the channel completes.
Enemies that are stunned gain <<2>> Heal Absorption for <<3>>, negating the next <<2>> points of healing done. |
|
|
|
PrevNextBase |
View |
20104059 |
104059 |
|
|
Borrowed Time |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for 3 seconds when the channel completes. Enemies that are stunned gain 4800 Heal Absorption for 3 seconds, negating the next 4800 points of healing done. |
|
0 |
0 |
666 |
0 |
7830 |
Ground |
0 |
2800 |
800 |
0 |
1 |
0 |
1 |
2 |
1 |
2 |
0 |
2000 |
0 |
Werewolf |
|
0 |
0 |
2 |
Guild |
Psijic Order |
|
|
|
103488 |
104059 |
30104059 |
0 |
|
Negates healing done on enemies that are stunned. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for <<1>> when the channel completes.
Enemies that are stunned gain <<2>> Heal Absorption for <<3>>, negating the next <<2>> points of healing done. |
|
|
|
PrevNextBase |
View |
30104059 |
104059 |
|
|
Borrowed Time |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for 3 seconds when the channel completes. Enemies that are stunned gain 4900 Heal Absorption for 3 seconds, negating the next 4900 points of healing done. |
|
0 |
0 |
666 |
0 |
7830 |
Ground |
0 |
2800 |
800 |
0 |
1 |
0 |
1 |
3 |
1 |
2 |
0 |
2000 |
0 |
Werewolf |
|
0 |
0 |
2 |
Guild |
Psijic Order |
|
|
|
103488 |
20104059 |
40104059 |
0 |
|
Negates healing done on enemies that are stunned. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for <<1>> when the channel completes.
Enemies that are stunned gain <<2>> Heal Absorption for <<3>>, negating the next <<2>> points of healing done. |
|
|
|
PrevNextBase |
View |
40104059 |
104059 |
|
|
Borrowed Time |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for 3 seconds when the channel completes. Enemies that are stunned gain 5000 Heal Absorption for 3 seconds, negating the next 5000 points of healing done. |
|
0 |
0 |
666 |
0 |
7830 |
Ground |
0 |
2800 |
800 |
0 |
1 |
0 |
1 |
4 |
1 |
2 |
0 |
2000 |
0 |
Werewolf |
|
0 |
0 |
2 |
Guild |
Psijic Order |
|
|
|
103488 |
30104059 |
0 |
0 |
|
Negates healing done on enemies that are stunned. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for <<1>> when the channel completes.
Enemies that are stunned gain <<2>> Heal Absorption for <<3>>, negating the next <<2>> points of healing done. |
|
|
|
PrevBase |
View |
85850 |
85850 |
|
|
Leeching Vines |
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 696 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. |
|
10000 |
0 |
0 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
4 |
Class |
Green Balance |
|
Warden |
|
85552 |
85552 |
93878 |
0 |
|
Minor Lifesteal is applied to attackers. |
1 |
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>.
The vines apply Minor Lifesteal to enemies that damage the target for <<4>>, healing you and your allies for <<5>> Health every <<6>> when damaging that enemy. |
|
|
|
PrevNextBase |
View |
93878 |
85850 |
|
|
Leeching Vines |
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 703 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. |
|
10000 |
0 |
0 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
4 |
Class |
Green Balance |
|
Warden |
|
85552 |
85850 |
93879 |
0 |
|
Minor Lifesteal is applied to attackers. |
1 |
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. |
Ultimate |
0.0313887 |
0.329028 |
-2.78748 |
0.999997 |
911.571 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>.
The vines apply Minor Lifesteal to enemies that damage the target for <<4>>, healing you and your allies for <<5>> Health every <<6>> when damaging that enemy. |
|
|
|
PrevNextBase |
View |
93879 |
85850 |
|
|
Leeching Vines |
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 711 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. |
|
10000 |
0 |
0 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
4 |
Class |
Green Balance |
|
Warden |
|
85552 |
93878 |
93880 |
0 |
|
Minor Lifesteal is applied to attackers. |
1 |
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. |
Ultimate |
0.0317407 |
0.332453 |
-2.55669 |
0.999996 |
921.762 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>.
The vines apply Minor Lifesteal to enemies that damage the target for <<4>>, healing you and your allies for <<5>> Health every <<6>> when damaging that enemy. |
|
|
|
PrevNextBase |
View |
93880 |
85850 |
|
|
Leeching Vines |
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 718 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. |
|
10000 |
0 |
0 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
4 |
Class |
Green Balance |
|
Warden |
|
85552 |
93879 |
0 |
0 |
|
Minor Lifesteal is applied to attackers. |
1 |
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. |
Ultimate |
0.0320353 |
0.336296 |
-2.49568 |
0.999996 |
931.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>.
The vines apply Minor Lifesteal to enemies that damage the target for <<4>>, healing you and your allies for <<5>> Health every <<6>> when damaging that enemy. |
|
|
|
PrevBase |
View |
36493 |
36493 |
|
|
Bolstering Darkness |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
|
13000 |
300 |
1000 |
0 |
200 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Shadow |
|
Nightblade |
|
25411 |
25411 |
37734 |
0 |
|
Major Protection persists after leaving the area. |
1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. |
Ultimate |
0.404913 |
4.2504 |
-0.275979 |
1 |
11803.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>.
Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. |
|
|
|
PrevNextBase |
View |
37734 |
36493 |
|
|
Bolstering Darkness |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
|
13000 |
300 |
1000 |
0 |
200 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Shadow |
|
Nightblade |
|
25411 |
36493 |
37739 |
0 |
|
Major Protection persists after leaving the area. |
1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. |
Ultimate |
0.404913 |
4.2504 |
-0.275979 |
1 |
11803.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>.
Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. |
|
|
|
PrevNextBase |
View |
37739 |
36493 |
|
|
Bolstering Darkness |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
|
13000 |
300 |
1000 |
0 |
200 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Shadow |
|
Nightblade |
|
25411 |
37734 |
37744 |
0 |
|
Major Protection persists after leaving the area. |
1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. |
Ultimate |
0.404913 |
4.2504 |
-0.275979 |
1 |
11803.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>.
Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. |
|
|
|
PrevNextBase |
View |
37744 |
36493 |
|
|
Bolstering Darkness |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
|
13000 |
300 |
1000 |
0 |
200 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Shadow |
|
Nightblade |
|
25411 |
37739 |
0 |
0 |
|
Major Protection persists after leaving the area. |
1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. |
Ultimate |
0.404913 |
4.2504 |
-0.275979 |
1 |
11803.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>.
Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. |
|
|
|
PrevBase |
View |
103665 |
103665 |
|
|
Introspection |
Focus your body and mind into a meditative state, healing for 1700 Health and restoring 1500 Magicka and Stamina every 1 second. Maintaining the channel increases the Health restored by 10% every tick, up to a maximum of 50%. You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
0 |
1000 |
1000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
8 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Guild |
Psijic Order |
|
|
|
103492 |
103492 |
20103665 |
0 |
|
Maintaining the channel increases the amount of Health restored. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>.
Maintaining the channel increases the Health restored by <<4>> every tick, up to a maximum of |cffffff50|r%.
You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
|
|
PrevNextBase |
View |
20103665 |
103665 |
|
|
Introspection |
Focus your body and mind into a meditative state, healing for 1733 Health and restoring 1500 Magicka and Stamina every 1 second. Maintaining the channel increases the Health restored by 10% every tick, up to a maximum of 50%. You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
0 |
1000 |
1000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
2 |
2 |
8 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Guild |
Psijic Order |
|
|
|
103492 |
103665 |
30103665 |
0 |
|
Maintaining the channel increases the amount of Health restored. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>.
Maintaining the channel increases the Health restored by <<4>> every tick, up to a maximum of |cffffff50|r%.
You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
|
|
PrevNextBase |
View |
30103665 |
103665 |
|
|
Introspection |
Focus your body and mind into a meditative state, healing for 1766 Health and restoring 1500 Magicka and Stamina every 1 second. Maintaining the channel increases the Health restored by 10% every tick, up to a maximum of 50%. You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
0 |
1000 |
1000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
3 |
2 |
8 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Guild |
Psijic Order |
|
|
|
103492 |
20103665 |
40103665 |
0 |
|
Maintaining the channel increases the amount of Health restored. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>.
Maintaining the channel increases the Health restored by <<4>> every tick, up to a maximum of |cffffff50|r%.
You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
|
|
PrevNextBase |
View |
40103665 |
103665 |
|
|
Introspection |
Focus your body and mind into a meditative state, healing for 1800 Health and restoring 1500 Magicka and Stamina every 1 second. Maintaining the channel increases the Health restored by 10% every tick, up to a maximum of 50%. You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
0 |
1000 |
1000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
4 |
2 |
8 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Guild |
Psijic Order |
|
|
|
103492 |
30103665 |
0 |
0 |
|
Maintaining the channel increases the amount of Health restored. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>.
Maintaining the channel increases the Health restored by <<4>> every tick, up to a maximum of |cffffff50|r%.
You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
|
|
PrevBase |
View |
77138 |
77138 |
|
|
Twilight Tormentor - Prototype |
Call on Azura to send a restoring twilight to fight at your side, remaining until killed or unsummoned. Winged twilight's primary attack deals 336 Shock Damage plus AB_DERIVED_VALUE_PERCENT additional damage. The twilight's presence also grants Minor Intellect to nearby allies, increasing Magicka Recovery by 15%. |
|
0 |
500 |
0 |
1300 |
|
Self |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
1300 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Magicka regeneration aura. |
1 |
Call on Azura to send a restoring twilight to fight at your side, remaining until killed or unsummoned. Winged twilight's primary attack deals $1 Shock Damage plus AB_DERIVED_VALUE_PERCENT additional damage. The twilight's presence also grants Minor Intellect to nearby allies, increasing Magicka Recovery by 15%. |
Ultimate |
0.0150456 |
0.157675 |
-2.01797 |
0.999989 |
435.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call on Azura to send a restoring twilight to fight at your side, remaining until killed or unsummoned.
Winged twilight's primary attack deals <<1>> plus <<2>> additional damage.
The twilight's presence also grants <<3>> to nearby allies, increasing Magicka Recovery by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
46348 |
46348 |
|
|
Crushing Shock |
Focus all the elemental energies with your staff and blast an enemy for 696 Flame Damage, 696 Frost Damage, and 696 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Destruction Staff |
|
|
|
46340 |
46340 |
48959 |
0 |
|
Interrupts spells, putting the caster Off Balance. Reduces cost as ability ranks up. |
3 |
Focus all the elemental energies with your staff and blast an enemy for $1 Flame Damage, $2 Frost Damage, and $3 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus all the elemental energies with your staff and blast an enemy for <<1>>, <<2>>, and <<3>>.
Enemies hit while casting are interrupted, set Off Balance, and stunned for <<4>>. |
|
|
|
PrevNextBase |
View |
48959 |
46348 |
|
|
Crushing Shock |
Focus all the elemental energies with your staff and blast an enemy for 696 Flame Damage, 696 Frost Damage, and 696 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. |
|
0 |
0 |
0 |
0 |
2610 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Destruction Staff |
|
|
|
46340 |
46348 |
48965 |
0 |
|
Interrupts spells, putting the caster Off Balance. Reduces cost as ability ranks up. |
3 |
Focus all the elemental energies with your staff and blast an enemy for $1 Flame Damage, $2 Frost Damage, and $3 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus all the elemental energies with your staff and blast an enemy for <<1>>, <<2>>, and <<3>>.
Enemies hit while casting are interrupted, set Off Balance, and stunned for <<4>>. |
|
|
|
PrevNextBase |
View |
48965 |
46348 |
|
|
Crushing Shock |
Focus all the elemental energies with your staff and blast an enemy for 696 Flame Damage, 696 Frost Damage, and 696 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. |
|
0 |
0 |
0 |
0 |
2520 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Destruction Staff |
|
|
|
46340 |
48959 |
48971 |
0 |
|
Interrupts spells, putting the caster Off Balance. Reduces cost as ability ranks up. |
3 |
Focus all the elemental energies with your staff and blast an enemy for $1 Flame Damage, $2 Frost Damage, and $3 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus all the elemental energies with your staff and blast an enemy for <<1>>, <<2>>, and <<3>>.
Enemies hit while casting are interrupted, set Off Balance, and stunned for <<4>>. |
|
|
|
PrevNextBase |
View |
48971 |
46348 |
|
|
Crushing Shock |
Focus all the elemental energies with your staff and blast an enemy for 696 Flame Damage, 696 Frost Damage, and 696 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. |
|
0 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Destruction Staff |
|
|
|
46340 |
48965 |
0 |
0 |
|
Interrupts spells, putting the caster Off Balance. Reduces cost as ability ranks up. |
3 |
Focus all the elemental energies with your staff and blast an enemy for $1 Flame Damage, $2 Frost Damage, and $3 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus all the elemental energies with your staff and blast an enemy for <<1>>, <<2>>, and <<3>>.
Enemies hit while casting are interrupted, set Off Balance, and stunned for <<4>>. |
|
|
|
PrevBase |
View |
38645 |
38645 |
|
|
Venom Arrow |
Shoot an arrow coated in Shadowscale poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
Bow |
|
|
|
28869 |
28869 |
40813 |
0 |
|
Interrupts enemies hit if they are casting. Grants Major Brutality and Sorcery after casting. Reduces cost as ability ranks up. |
2 |
Shoot an arrow coated in Shadowscale poison at an enemy, dealing $1 Poison Damage and an additional $2 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shoot an arrow coated in Shadowscale poison at an enemy, dealing <<1>> and an additional <<2>> over <<3>>.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for <<4>>.
After casting you gain <<5>> and Sorcery, increasing your Weapon and Spell Damage for <<6>>. |
|
|
|
PrevNextBase |
View |
40813 |
38645 |
|
|
Venom Arrow |
Shoot an arrow coated in Shadowscale poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2610 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
Bow |
|
|
|
28869 |
38645 |
40818 |
0 |
|
Interrupts enemies hit if they are casting. Grants Major Brutality and Sorcery after casting. Reduces cost as ability ranks up. |
2 |
Shoot an arrow coated in Shadowscale poison at an enemy, dealing $1 Poison Damage and an additional $2 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shoot an arrow coated in Shadowscale poison at an enemy, dealing <<1>> and an additional <<2>> over <<3>>.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for <<4>>.
After casting you gain <<5>> and Sorcery, increasing your Weapon and Spell Damage for <<6>>. |
|
|
|
PrevNextBase |
View |
40818 |
38645 |
|
|
Venom Arrow |
Shoot an arrow coated in Shadowscale poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2520 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
Bow |
|
|
|
28869 |
40813 |
40823 |
0 |
|
Interrupts enemies hit if they are casting. Grants Major Brutality and Sorcery after casting. Reduces cost as ability ranks up. |
2 |
Shoot an arrow coated in Shadowscale poison at an enemy, dealing $1 Poison Damage and an additional $2 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shoot an arrow coated in Shadowscale poison at an enemy, dealing <<1>> and an additional <<2>> over <<3>>.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for <<4>>.
After casting you gain <<5>> and Sorcery, increasing your Weapon and Spell Damage for <<6>>. |
|
|
|
PrevNextBase |
View |
40823 |
38645 |
|
|
Venom Arrow |
Shoot an arrow coated in Shadowscale poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
Bow |
|
|
|
28869 |
40818 |
0 |
0 |
|
Interrupts enemies hit if they are casting. Grants Major Brutality and Sorcery after casting. Reduces cost as ability ranks up. |
2 |
Shoot an arrow coated in Shadowscale poison at an enemy, dealing $1 Poison Damage and an additional $2 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shoot an arrow coated in Shadowscale poison at an enemy, dealing <<1>> and an additional <<2>> over <<3>>.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for <<4>>.
After casting you gain <<5>> and Sorcery, increasing your Weapon and Spell Damage for <<6>>. |
|
|
|
PrevBase |
View |
32792 |
32792 |
|
|
Deep Breath |
Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing 2178 Flame Damage to nearby enemies. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Draconic Power |
|
Dragonknight |
|
31837 |
31837 |
33702 |
0 |
|
Initial hit interrupts enemies that are casting. Final explosion damage increased. |
2 |
Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.0966782 |
1.01732 |
0.346478 |
1 |
2822.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused.
Any enemy hit that is casting is interrupted, set Off Balance, and stunned for <<3>>.
After <<4>>, you exhale fire, dealing <<5>> to nearby enemies. |
|
|
|
PrevNextBase |
View |
33702 |
32792 |
|
|
Deep Breath |
Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing 2201 Flame Damage to nearby enemies. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Draconic Power |
|
Dragonknight |
|
31837 |
32792 |
33708 |
0 |
|
Initial hit interrupts enemies that are casting. Final explosion damage increased. |
2 |
Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.0977202 |
1.02877 |
-0.393018 |
1 |
2852.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused.
Any enemy hit that is casting is interrupted, set Off Balance, and stunned for <<3>>.
After <<4>>, you exhale fire, dealing <<5>> to nearby enemies. |
|
|
|
PrevNextBase |
View |
33708 |
32792 |
|
|
Deep Breath |
Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing 2225 Flame Damage to nearby enemies. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Draconic Power |
|
Dragonknight |
|
31837 |
33702 |
33715 |
0 |
|
Initial hit interrupts enemies that are casting. Final explosion damage increased. |
2 |
Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.0988012 |
1.03993 |
-0.643647 |
1 |
2883.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused.
Any enemy hit that is casting is interrupted, set Off Balance, and stunned for <<3>>.
After <<4>>, you exhale fire, dealing <<5>> to nearby enemies. |
|
|
|
PrevNextBase |
View |
33715 |
32792 |
|
|
Deep Breath |
Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing 2249 Flame Damage to nearby enemies. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Draconic Power |
|
Dragonknight |
|
31837 |
33708 |
0 |
0 |
|
Initial hit interrupts enemies that are casting. Final explosion damage increased. |
2 |
Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.0998603 |
1.05122 |
-0.725156 |
1 |
2914.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused.
Any enemy hit that is casting is interrupted, set Off Balance, and stunned for <<3>>.
After <<4>>, you exhale fire, dealing <<5>> to nearby enemies. |
|
|
|
PrevBase |
View |
32785 |
32785 |
|
|
Draw Essence |
Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 147% of the damage caused. After 2.5 seconds, you exhale fire, dealing 1742 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Draconic Power |
|
Dragonknight |
|
31837 |
31837 |
33721 |
0 |
|
Initial hit heals for more. Final explosion refunds Magicka for each enemy struck. |
2 |
Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 147% of the damage caused. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused.
After <<3>>, you exhale fire, dealing <<4>> to nearby enemies and restoring <<5>>% of the ability's cost for each enemy hit as Magicka. |
|
|
|
PrevNextBase |
View |
33721 |
32785 |
|
|
Draw Essence |
Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 148% of the damage caused. After 2.5 seconds, you exhale fire, dealing 1742 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Draconic Power |
|
Dragonknight |
|
31837 |
32785 |
33726 |
0 |
|
Initial hit heals for more. Final explosion refunds Magicka for each enemy struck. |
2 |
Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 148% of the damage caused. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused.
After <<3>>, you exhale fire, dealing <<4>> to nearby enemies and restoring <<5>>% of the ability's cost for each enemy hit as Magicka. |
|
|
|
PrevNextBase |
View |
33726 |
32785 |
|
|
Draw Essence |
Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 149% of the damage caused. After 2.5 seconds, you exhale fire, dealing 1742 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Draconic Power |
|
Dragonknight |
|
31837 |
33721 |
33732 |
0 |
|
Initial hit heals for more. Final explosion refunds Magicka for each enemy struck. |
2 |
Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 149% of the damage caused. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused.
After <<3>>, you exhale fire, dealing <<4>> to nearby enemies and restoring <<5>>% of the ability's cost for each enemy hit as Magicka. |
|
|
|
PrevNextBase |
View |
33732 |
32785 |
|
|
Draw Essence |
Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 150% of the damage caused. After 2.5 seconds, you exhale fire, dealing 1742 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Draconic Power |
|
Dragonknight |
|
31837 |
33726 |
0 |
0 |
|
Initial hit heals for more. Final explosion refunds Magicka for each enemy struck. |
2 |
Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 150% of the damage caused. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused.
After <<3>>, you exhale fire, dealing <<4>> to nearby enemies and restoring <<5>>% of the ability's cost for each enemy hit as Magicka. |
|
|
|
PrevBase |
View |
38455 |
38455 |
|
|
Reverberating Bash |
Strike an enemy full-force with your shield, dealing 1161 Physical Damage and stunning them for 2 seconds. After the stun ends, the enemy takes an additional 1161 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
One Hand and Shield |
|
|
|
28365 |
28365 |
41438 |
0 |
|
Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again. |
2 |
Strike an enemy full-force with your shield, dealing $1 Physical Damage and stunning them for 2 seconds. After the stun ends, the enemy takes an additional $2 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike an enemy full-force with your shield, dealing <<1>> and stunning them for <<2>>.
After the stun ends, the enemy takes an additional <<1>>.
This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
|
|
|
PrevNextBase |
View |
41438 |
38455 |
|
|
Reverberating Bash |
Strike an enemy full-force with your shield, dealing 1161 Physical Damage and stunning them for 2.3 seconds. After the stun ends, the enemy takes an additional 1161 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
One Hand and Shield |
|
|
|
28365 |
38455 |
41443 |
0 |
|
Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again. |
2 |
Strike an enemy full-force with your shield, dealing $1 Physical Damage and stunning them for 2.3 seconds. After the stun ends, the enemy takes an additional $2 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike an enemy full-force with your shield, dealing <<1>> and stunning them for <<2>>.
After the stun ends, the enemy takes an additional <<1>>.
This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
|
|
|
PrevNextBase |
View |
41443 |
38455 |
|
|
Reverberating Bash |
Strike an enemy full-force with your shield, dealing 1161 Physical Damage and stunning them for 2.7 seconds. After the stun ends, the enemy takes an additional 1161 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
One Hand and Shield |
|
|
|
28365 |
41438 |
41448 |
0 |
|
Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again. |
2 |
Strike an enemy full-force with your shield, dealing $1 Physical Damage and stunning them for 2.7 seconds. After the stun ends, the enemy takes an additional $2 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike an enemy full-force with your shield, dealing <<1>> and stunning them for <<2>>.
After the stun ends, the enemy takes an additional <<1>>.
This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
|
|
|
PrevNextBase |
View |
41448 |
38455 |
|
|
Reverberating Bash |
Strike an enemy full-force with your shield, dealing 1161 Physical Damage and stunning them for 3 seconds. After the stun ends, the enemy takes an additional 1161 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
One Hand and Shield |
|
|
|
28365 |
41443 |
0 |
0 |
|
Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again. |
2 |
Strike an enemy full-force with your shield, dealing $1 Physical Damage and stunning them for 3 seconds. After the stun ends, the enemy takes an additional $2 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike an enemy full-force with your shield, dealing <<1>> and stunning them for <<2>>.
After the stun ends, the enemy takes an additional <<1>>.
This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
|
|
|
PrevBase |
View |
86003 |
86003 |
|
|
Screaming Cliff Racer |
Command a cliff racer to dive bomb an enemy, dealing 2091 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Animal Companions |
|
Warden |
|
85995 |
85995 |
86004 |
0 |
|
Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets. |
1 |
Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. |
Ultimate |
0.092964 |
0.976072 |
-0.807208 |
1 |
2709.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Command a cliff racer to dive bomb an enemy, dealing <<1>>.
If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>.
After dealing damage you increase your Weapon and Spell Damage by <<3>> for <<4>>, which quadruples after damaging Off Balance enemies. |
|
|
|
PrevNextBase |
View |
86004 |
86003 |
|
|
Screaming Cliff Racer |
Command a cliff racer to dive bomb an enemy, dealing 2114 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Animal Companions |
|
Warden |
|
85995 |
86003 |
86005 |
0 |
|
Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets. |
1 |
Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. |
Ultimate |
0.0940087 |
0.98646 |
-0.859849 |
0.999999 |
2739.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Command a cliff racer to dive bomb an enemy, dealing <<1>>.
If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>.
After dealing damage you increase your Weapon and Spell Damage by <<3>> for <<4>>, which quadruples after damaging Off Balance enemies. |
|
|
|
PrevNextBase |
View |
86005 |
86003 |
|
|
Screaming Cliff Racer |
Command a cliff racer to dive bomb an enemy, dealing 2137 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Animal Companions |
|
Warden |
|
85995 |
86004 |
86006 |
0 |
|
Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets. |
1 |
Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. |
Ultimate |
0.0950162 |
0.997328 |
-0.928563 |
1 |
2768.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Command a cliff racer to dive bomb an enemy, dealing <<1>>.
If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>.
After dealing damage you increase your Weapon and Spell Damage by <<3>> for <<4>>, which quadruples after damaging Off Balance enemies. |
|
|
|
PrevNextBase |
View |
86006 |
86003 |
|
|
Screaming Cliff Racer |
Command a cliff racer to dive bomb an enemy, dealing 2160 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Animal Companions |
|
Warden |
|
85995 |
86005 |
0 |
0 |
|
Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets. |
1 |
Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. |
Ultimate |
0.0960092 |
1.00821 |
-0.819726 |
1 |
2798.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Command a cliff racer to dive bomb an enemy, dealing <<1>>.
If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>.
After dealing damage you increase your Weapon and Spell Damage by <<3>> for <<4>>, which quadruples after damaging Off Balance enemies. |
|
|
|
PrevBase |
View |
186211 |
186211 |
|
|
Fleet-Footed Gate |
Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open. After teleporting, you gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. Fleet-Footed Gate generates Crux each time you teleport. |
|
7000 |
0 |
0 |
0 |
3780 |
Ground |
1200 |
2200 |
300 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Curative Runeforms |
|
Arcanist |
|
183542 |
183542 |
20186211 |
0 |
|
Increases your Movement Speed after teleporting. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open.
After teleporting, you gain <<1>> for <<2>>, increasing your Movement Speed by <<3>>.
Fleet-Footed Gate generates Crux each time you teleport. |
|
|
|
PrevNextBase |
View |
20186211 |
186211 |
|
|
Fleet-Footed Gate |
Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open. After teleporting, you gain Major Expedition for 4.3 seconds, increasing your Movement Speed by 30%. Fleet-Footed Gate generates Crux each time you teleport. |
|
7000 |
0 |
0 |
0 |
3780 |
Ground |
1200 |
2200 |
300 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Curative Runeforms |
|
Arcanist |
|
183542 |
186211 |
30186211 |
0 |
|
Increases your Movement Speed after teleporting. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open.
After teleporting, you gain <<1>> for <<2>>, increasing your Movement Speed by <<3>>.
Fleet-Footed Gate generates Crux each time you teleport. |
|
|
|
PrevNextBase |
View |
30186211 |
186211 |
|
|
Fleet-Footed Gate |
Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open. After teleporting, you gain Major Expedition for 4.7 seconds, increasing your Movement Speed by 30%. Fleet-Footed Gate generates Crux each time you teleport. |
|
7000 |
0 |
0 |
0 |
3780 |
Ground |
1200 |
2200 |
300 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Curative Runeforms |
|
Arcanist |
|
183542 |
20186211 |
40186211 |
0 |
|
Increases your Movement Speed after teleporting. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open.
After teleporting, you gain <<1>> for <<2>>, increasing your Movement Speed by <<3>>.
Fleet-Footed Gate generates Crux each time you teleport. |
|
|
|
PrevNextBase |
View |
40186211 |
186211 |
|
|
Fleet-Footed Gate |
Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open. After teleporting, you gain Major Expedition for 5 seconds, increasing your Movement Speed by 30%. Fleet-Footed Gate generates Crux each time you teleport. |
|
7000 |
0 |
0 |
0 |
3780 |
Ground |
1200 |
2200 |
300 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Curative Runeforms |
|
Arcanist |
|
183542 |
30186211 |
0 |
0 |
|
Increases your Movement Speed after teleporting. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open.
After teleporting, you gain <<1>> for <<2>>, increasing your Movement Speed by <<3>>.
Fleet-Footed Gate generates Crux each time you teleport. |
|
|
|
PrevBase |
View |
42028 |
42028 |
|
|
Mystic Orb |
Project a globe of annihilation that slowly floats forward, dealing 316 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 70 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. |
|
10000 |
0 |
1000 |
0 |
2970 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
5 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Undaunted |
|
|
|
39298 |
39298 |
43409 |
0 |
|
Increases your Health, Magicka, and Stamina Recovery while active. |
2 |
Project a globe of annihilation that slowly floats forward, dealing $1 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 70 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. |
Ultimate |
0.0141333 |
0.148011 |
-1.99495 |
0.999982 |
409.81 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Project a globe of annihilation that slowly floats forward, dealing <<1>> every <<2>> to nearby enemies.
While the orb is active you gain <<3>> Health, Magicka, and Stamina Recovery.
An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. |
|
|
|
PrevNextBase |
View |
43409 |
42028 |
|
|
Mystic Orb |
Project a globe of annihilation that slowly floats forward, dealing 319 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 80 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. |
|
10000 |
0 |
1000 |
0 |
2970 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
5 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Undaunted |
|
|
|
39298 |
42028 |
43412 |
0 |
|
Increases your Health, Magicka, and Stamina Recovery while active. |
2 |
Project a globe of annihilation that slowly floats forward, dealing $1 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 80 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. |
Ultimate |
0.0143184 |
0.149625 |
-2.84562 |
0.99998 |
413.857 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Project a globe of annihilation that slowly floats forward, dealing <<1>> every <<2>> to nearby enemies.
While the orb is active you gain <<3>> Health, Magicka, and Stamina Recovery.
An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. |
|
|
|
PrevNextBase |
View |
43412 |
42028 |
|
|
Mystic Orb |
Project a globe of annihilation that slowly floats forward, dealing 322 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 90 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. |
|
10000 |
0 |
1000 |
0 |
2970 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
5 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Undaunted |
|
|
|
39298 |
43409 |
43415 |
0 |
|
Increases your Health, Magicka, and Stamina Recovery while active. |
2 |
Project a globe of annihilation that slowly floats forward, dealing $1 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 90 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. |
Ultimate |
0.014472 |
0.151381 |
-3.17276 |
0.999972 |
418.095 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Project a globe of annihilation that slowly floats forward, dealing <<1>> every <<2>> to nearby enemies.
While the orb is active you gain <<3>> Health, Magicka, and Stamina Recovery.
An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. |
|
|
|
PrevNextBase |
View |
43415 |
42028 |
|
|
Mystic Orb |
Project a globe of annihilation that slowly floats forward, dealing 326 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 100 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. |
|
10000 |
0 |
1000 |
0 |
2970 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
5 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Undaunted |
|
|
|
39298 |
43412 |
0 |
0 |
|
Increases your Health, Magicka, and Stamina Recovery while active. |
2 |
Project a globe of annihilation that slowly floats forward, dealing $1 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 100 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. |
Ultimate |
0.0146557 |
0.152823 |
-3.16397 |
0.99998 |
422.905 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Project a globe of annihilation that slowly floats forward, dealing <<1>> every <<2>> to nearby enemies.
While the orb is active you gain <<3>> Health, Magicka, and Stamina Recovery.
An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. |
|
|
|
PrevBase |
View |
103747 |
103747 |
|
|
Mend Spirit |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for 941. Your Heavy Attacks heal for 836 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. |
|
0 |
0 |
0 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Psijic Order |
|
|
|
103543 |
103543 |
20103747 |
0 |
|
Increases your ally's Physical and Spell Resistance while you heal them. |
2 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. |
Ultimate |
0.0418039 |
0.439002 |
0.263015 |
0.999998 |
1219.05 |
Ultimate |
0.0371758 |
0.390355 |
-0.456957 |
0.999998 |
1083.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies.
Your Light Attacks heal for <<1>>.
Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing.
After you heal an ally you grant them <<5>>, increasing their Physical and Spell Resistance by <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
20103747 |
103747 |
|
|
Mend Spirit |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for 951. Your Heavy Attacks heal for 845 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. |
|
0 |
0 |
0 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Psijic Order |
|
|
|
103543 |
103747 |
30103747 |
0 |
|
Increases your ally's Physical and Spell Resistance while you heal them. |
2 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. |
Ultimate |
0.042233 |
0.443727 |
0.4084 |
0.999997 |
1232 |
Ultimate |
0.0376038 |
0.394506 |
-0.83987 |
0.999998 |
1095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies.
Your Light Attacks heal for <<1>>.
Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing.
After you heal an ally you grant them <<5>>, increasing their Physical and Spell Resistance by <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
30103747 |
103747 |
|
|
Mend Spirit |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for 961. Your Heavy Attacks heal for 854 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. |
|
0 |
0 |
0 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
1 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Psijic Order |
|
|
|
103543 |
20103747 |
40103747 |
0 |
|
Increases your ally's Physical and Spell Resistance while you heal them. |
2 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. |
Ultimate |
0.042668 |
0.448983 |
-0.0856286 |
0.999996 |
1245.24 |
Ultimate |
0.038029 |
0.398901 |
-1.36901 |
0.999998 |
1106.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies.
Your Light Attacks heal for <<1>>.
Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing.
After you heal an ally you grant them <<5>>, increasing their Physical and Spell Resistance by <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
40103747 |
103747 |
|
|
Mend Spirit |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for 972. Your Heavy Attacks heal for 863 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. |
|
0 |
0 |
0 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
1 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Guild |
Psijic Order |
|
|
|
103543 |
30103747 |
0 |
0 |
|
Increases your ally's Physical and Spell Resistance while you heal them. |
2 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. |
Ultimate |
0.0431531 |
0.453328 |
0.597351 |
0.999996 |
1259.05 |
Ultimate |
0.0384446 |
0.403294 |
-1.75783 |
0.999998 |
1118.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies.
Your Light Attacks heal for <<1>>.
Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing.
After you heal an ally you grant them <<5>>, increasing their Physical and Spell Resistance by <<6>> for <<7>>. |
|
|
|
PrevBase |
View |
134160 |
134160 |
|
|
Simmering Frenzy |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 77 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. |
CRIMINAL ACT |
0 |
0 |
2000 |
0 |
700 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
2 |
0 |
0 |
0 |
Unknown (32) |
|
1 |
2 |
3 |
World |
Vampire |
|
|
|
132141 |
132141 |
20134160 |
0 |
|
Increases the Weapon and Spell Damage granted per stack. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times.
While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. |
|
|
|
PrevNextBase |
View |
20134160 |
134160 |
|
|
Simmering Frenzy |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 78 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. |
CRIMINAL ACT |
0 |
0 |
2000 |
0 |
700 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
2 |
0 |
0 |
0 |
Unknown (32) |
|
1 |
2 |
3 |
World |
Vampire |
|
|
|
132141 |
134160 |
30134160 |
0 |
|
Increases the Weapon and Spell Damage granted per stack. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times.
While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. |
|
|
|
PrevNextBase |
View |
30134160 |
134160 |
|
|
Simmering Frenzy |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 79 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. |
CRIMINAL ACT |
0 |
0 |
2000 |
0 |
700 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
1 |
2 |
0 |
0 |
0 |
Unknown (32) |
|
1 |
2 |
3 |
World |
Vampire |
|
|
|
132141 |
20134160 |
40134160 |
0 |
|
Increases the Weapon and Spell Damage granted per stack. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times.
While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. |
|
|
|
PrevNextBase |
View |
40134160 |
134160 |
|
|
Simmering Frenzy |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 80 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. |
CRIMINAL ACT |
0 |
0 |
2000 |
0 |
700 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
1 |
2 |
0 |
0 |
0 |
Unknown (32) |
|
1 |
2 |
3 |
World |
Vampire |
|
|
|
132141 |
30134160 |
0 |
0 |
|
Increases the Weapon and Spell Damage granted per stack. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times.
While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. |
|
|
|
PrevBase |
View |
39113 |
39113 |
|
|
Ferocious Roar |
Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 7 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. |
CRIMINAL ACT |
4000 |
0 |
0 |
0 |
4303 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
1 |
1 |
5 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
World |
Werewolf |
|
|
|
32633 |
32633 |
42155 |
0 |
|
Increases the speed of your Heavy Attacks after casting. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>.
Your Heavy Attacks also are <<3>> faster for <<4>> after casting.
While slotted you gain <<5>> and Prophecy, increasing your Weapon and Spell Critical rating by <<6>>. |
|
|
|
PrevNextBase |
View |
42155 |
39113 |
|
|
Ferocious Roar |
Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 8 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. |
CRIMINAL ACT |
4000 |
0 |
0 |
0 |
4303 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
2 |
1 |
5 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
World |
Werewolf |
|
|
|
32633 |
39113 |
42156 |
0 |
|
Increases the speed of your Heavy Attacks after casting. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>.
Your Heavy Attacks also are <<3>> faster for <<4>> after casting.
While slotted you gain <<5>> and Prophecy, increasing your Weapon and Spell Critical rating by <<6>>. |
|
|
|
PrevNextBase |
View |
42156 |
39113 |
|
|
Ferocious Roar |
Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 9 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. |
CRIMINAL ACT |
4000 |
0 |
0 |
0 |
4303 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
3 |
1 |
5 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
World |
Werewolf |
|
|
|
32633 |
42155 |
42157 |
0 |
|
Increases the speed of your Heavy Attacks after casting. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>.
Your Heavy Attacks also are <<3>> faster for <<4>> after casting.
While slotted you gain <<5>> and Prophecy, increasing your Weapon and Spell Critical rating by <<6>>. |
|
|
|
PrevNextBase |
View |
42157 |
39113 |
|
|
Ferocious Roar |
Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 10 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. |
CRIMINAL ACT |
4000 |
0 |
0 |
0 |
4303 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
4 |
1 |
5 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
World |
Werewolf |
|
|
|
32633 |
42156 |
0 |
0 |
|
Increases the speed of your Heavy Attacks after casting. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>.
Your Heavy Attacks also are <<3>> faster for <<4>> after casting.
While slotted you gain <<5>> and Prophecy, increasing your Weapon and Spell Critical rating by <<6>>. |
|
|
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PrevBase |
View |
36943 |
36943 |
|
|
Debilitate |
Sap an enemy's agility and wrack them with pain, dealing 4642 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Siphoning |
|
Nightblade |
|
33326 |
33326 |
37871 |
0 |
|
Increases the snare potency and quintuples the chance to apply the Overcharged status effect. |
1 |
Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>.
This ability has a higher chance of applying the Overcharged status effect. |
|
|
|
PrevNextBase |
View |
37871 |
36943 |
|
|
Debilitate |
Sap an enemy's agility and wrack them with pain, dealing 4686 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Siphoning |
|
Nightblade |
|
33326 |
36943 |
37879 |
0 |
|
Increases the snare potency and quintuples the chance to apply the Overcharged status effect. |
1 |
Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
Ultimate |
0.207787 |
2.19299 |
-0.195549 |
0.999997 |
6074.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>.
This ability has a higher chance of applying the Overcharged status effect. |
|
|
|
PrevNextBase |
View |
37879 |
36943 |
|
|
Debilitate |
Sap an enemy's agility and wrack them with pain, dealing 4741 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Siphoning |
|
Nightblade |
|
33326 |
37871 |
37887 |
0 |
|
Increases the snare potency and quintuples the chance to apply the Overcharged status effect. |
1 |
Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
Ultimate |
0.21034 |
2.21491 |
-0.0488357 |
0.999996 |
6143.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>.
This ability has a higher chance of applying the Overcharged status effect. |
|
|
|
PrevNextBase |
View |
37887 |
36943 |
|
|
Debilitate |
Sap an enemy's agility and wrack them with pain, dealing 4785 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Siphoning |
|
Nightblade |
|
33326 |
37879 |
0 |
0 |
|
Increases the snare potency and quintuples the chance to apply the Overcharged status effect. |
1 |
Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
Ultimate |
0.213327 |
2.23909 |
-11.8812 |
0.999997 |
6205.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>.
This ability has a higher chance of applying the Overcharged status effect. |
|
|
|
PrevBase |
View |
86117 |
86117 |
|
|
Permafrost |
Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 10 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
|
10000 |
500 |
1000 |
0 |
200 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Winter's Embrace |
|
Warden |
|
86109 |
86109 |
86118 |
0 |
|
Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. |
1 |
Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 10 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
Ultimate |
0.0069915 |
0.0741807 |
-0.114701 |
0.999964 |
204.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect.
You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
86118 |
86117 |
|
|
Permafrost |
Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 11 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
|
11000 |
500 |
1000 |
0 |
200 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Winter's Embrace |
|
Warden |
|
86109 |
86117 |
86119 |
0 |
|
Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. |
1 |
Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 11 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
Ultimate |
0.0069915 |
0.0741807 |
-0.114701 |
0.999964 |
204.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect.
You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
86119 |
86117 |
|
|
Permafrost |
Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 12 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
|
12000 |
500 |
1000 |
0 |
200 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Winter's Embrace |
|
Warden |
|
86109 |
86118 |
86120 |
0 |
|
Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. |
1 |
Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 12 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
Ultimate |
0.0069915 |
0.0741807 |
-0.114701 |
0.999964 |
204.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect.
You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
86120 |
86117 |
|
|
Permafrost |
Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 13 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
|
13000 |
500 |
1000 |
0 |
200 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Winter's Embrace |
|
Warden |
|
86109 |
86119 |
0 |
0 |
|
Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. |
1 |
Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 13 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
Ultimate |
0.0069915 |
0.0741807 |
-0.114701 |
0.999964 |
204.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect.
You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. |
|
|
|
PrevBase |
View |
40103 |
40103 |
|
|
Blessing Of Restoration |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2876 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
|
20000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
1 |
14 |
0 |
0 |
500 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
37243 |
41157 |
0 |
|
Increases the size, healing done, and duration. |
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
Ultimate |
0.127781 |
1.34209 |
0.352616 |
1 |
3726.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
41157 |
40103 |
|
|
Blessing Of Restoration |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2907 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
|
20000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
1 |
14 |
0 |
0 |
500 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
40103 |
41163 |
0 |
|
Increases the size, healing done, and duration. |
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
Ultimate |
0.129184 |
1.35676 |
0.0996262 |
1 |
3766.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
41163 |
40103 |
|
|
Blessing Of Restoration |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2939 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
|
20000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
1 |
14 |
0 |
0 |
500 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
41157 |
41169 |
0 |
|
Increases the size, healing done, and duration. |
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
Ultimate |
0.130646 |
1.37129 |
-0.170937 |
1 |
3807.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
41169 |
40103 |
|
|
Blessing Of Restoration |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2970 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
|
20000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
1 |
14 |
0 |
0 |
500 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
41163 |
0 |
0 |
|
Increases the size, healing done, and duration. |
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
Ultimate |
0.132 |
1.38661 |
-0.624012 |
1 |
3848.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevBase |
View |
39011 |
39011 |
|
|
Elemental Blockade |
Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. |
|
12000 |
0 |
1000 |
0 |
2970 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Destruction Staff |
|
|
|
28858 |
28858 |
41738 |
0 |
|
Increases the size and duration of the wall. |
1 |
Slam your staff down to create an elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to create an elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>>.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.
Blockade of Storms sets Concussed enemies Off Balance. |
|
|
|
PrevNextBase |
View |
41738 |
39011 |
|
|
Elemental Blockade |
Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. |
|
13000 |
0 |
1000 |
0 |
2970 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Destruction Staff |
|
|
|
28858 |
39011 |
41754 |
0 |
|
Increases the size and duration of the wall. |
1 |
Slam your staff down to create an elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to create an elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>>.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.
Blockade of Storms sets Concussed enemies Off Balance. |
|
|
|
PrevNextBase |
View |
41754 |
39011 |
|
|
Elemental Blockade |
Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. |
|
14000 |
0 |
1000 |
0 |
2970 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Destruction Staff |
|
|
|
28858 |
41738 |
41769 |
0 |
|
Increases the size and duration of the wall. |
1 |
Slam your staff down to create an elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to create an elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>>.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.
Blockade of Storms sets Concussed enemies Off Balance. |
|
|
|
PrevNextBase |
View |
41769 |
39011 |
|
|
Elemental Blockade |
Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. |
|
15000 |
0 |
1000 |
0 |
2970 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Destruction Staff |
|
|
|
28858 |
41754 |
0 |
0 |
|
Increases the size and duration of the wall. |
1 |
Slam your staff down to create an elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to create an elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>>.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.
Blockade of Storms sets Concussed enemies Off Balance. |
|
|
|
PrevBase |
View |
38937 |
38937 |
|
|
Destructive Reach |
Devastate an enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and an additional 3470 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
14 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Destruction Staff |
|
|
|
29091 |
29091 |
41029 |
0 |
|
Increases the range. Reduces the cost as the ability ranks up. |
2 |
Devastate an enemy with an enhanced charge from your staff, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Devastate an enemy with an enhanced charge from your staff, dealing <<1>> and an additional <<2>> Magic Damage over <<3>>.
The initial hit always applies the element's status effect. |
|
|
|
PrevNextBase |
View |
41029 |
38937 |
|
|
Destructive Reach |
Devastate an enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and an additional 3470 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. |
|
20000 |
0 |
0 |
0 |
2880 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
14 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Destruction Staff |
|
|
|
29091 |
38937 |
41038 |
0 |
|
Increases the range. Reduces the cost as the ability ranks up. |
2 |
Devastate an enemy with an enhanced charge from your staff, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Devastate an enemy with an enhanced charge from your staff, dealing <<1>> and an additional <<2>> Magic Damage over <<3>>.
The initial hit always applies the element's status effect. |
|
|
|
PrevNextBase |
View |
41038 |
38937 |
|
|
Destructive Reach |
Devastate an enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and an additional 3470 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. |
|
20000 |
0 |
0 |
0 |
2790 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
14 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Destruction Staff |
|
|
|
29091 |
41029 |
41047 |
0 |
|
Increases the range. Reduces the cost as the ability ranks up. |
2 |
Devastate an enemy with an enhanced charge from your staff, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Devastate an enemy with an enhanced charge from your staff, dealing <<1>> and an additional <<2>> Magic Damage over <<3>>.
The initial hit always applies the element's status effect. |
|
|
|
PrevNextBase |
View |
41047 |
38937 |
|
|
Destructive Reach |
Devastate an enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and an additional 3470 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
14 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Destruction Staff |
|
|
|
29091 |
41038 |
0 |
0 |
|
Increases the range. Reduces the cost as the ability ranks up. |
2 |
Devastate an enemy with an enhanced charge from your staff, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Devastate an enemy with an enhanced charge from your staff, dealing <<1>> and an additional <<2>> Magic Damage over <<3>>.
The initial hit always applies the element's status effect. |
|
|
|
PrevBase |
View |
38687 |
38687 |
|
|
Focused Aim |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
4000 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
28882 |
40899 |
0 |
|
Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. |
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. |
|
|
|
PrevNextBase |
View |
40899 |
38687 |
|
|
Focused Aim |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. |
|
0 |
0 |
0 |
800 |
2610 |
Enemy |
0 |
4000 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
38687 |
40903 |
0 |
|
Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. |
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. |
|
|
|
PrevNextBase |
View |
40903 |
38687 |
|
|
Focused Aim |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. |
|
0 |
0 |
0 |
800 |
2520 |
Enemy |
0 |
4000 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
40899 |
40907 |
0 |
|
Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. |
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. |
|
|
|
PrevNextBase |
View |
40907 |
38687 |
|
|
Focused Aim |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. |
|
0 |
0 |
0 |
800 |
2430 |
Enemy |
0 |
4000 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
40903 |
0 |
0 |
|
Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. |
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. |
|
|
|
PrevBase |
View |
38861 |
38861 |
|
|
Steel Tornado |
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals 1742 Physical Damage to nearby enemies. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
900 |
0 |
0 |
0 |
1 |
1 |
2 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
Dual Wield |
|
|
|
28591 |
28591 |
40738 |
0 |
|
Increases the radius. Reduces cost as ability ranks up. |
1 |
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals $1 Physical Damage to nearby enemies. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals <<1>> to nearby enemies. |
|
|
|
PrevNextBase |
View |
40738 |
38861 |
|
|
Steel Tornado |
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals 1742 Physical Damage to nearby enemies. |
|
0 |
0 |
0 |
0 |
3420 |
Area |
0 |
0 |
900 |
0 |
0 |
0 |
1 |
2 |
2 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
Dual Wield |
|
|
|
28591 |
38861 |
40741 |
0 |
|
Increases the radius. Reduces cost as ability ranks up. |
1 |
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals $1 Physical Damage to nearby enemies. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals <<1>> to nearby enemies. |
|
|
|
PrevNextBase |
View |
40741 |
38861 |
|
|
Steel Tornado |
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals 1742 Physical Damage to nearby enemies. |
|
0 |
0 |
0 |
0 |
3330 |
Area |
0 |
0 |
900 |
0 |
0 |
0 |
1 |
3 |
2 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
Dual Wield |
|
|
|
28591 |
40738 |
40744 |
0 |
|
Increases the radius. Reduces cost as ability ranks up. |
1 |
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals $1 Physical Damage to nearby enemies. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals <<1>> to nearby enemies. |
|
|
|
PrevNextBase |
View |
40744 |
38861 |
|
|
Steel Tornado |
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals 1742 Physical Damage to nearby enemies. |
|
0 |
0 |
0 |
0 |
3240 |
Area |
0 |
0 |
900 |
0 |
0 |
0 |
1 |
4 |
2 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
Dual Wield |
|
|
|
28591 |
40741 |
0 |
0 |
|
Increases the radius. Reduces cost as ability ranks up. |
1 |
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals $1 Physical Damage to nearby enemies. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals <<1>> to nearby enemies. |
|
|
|
PrevBase |
View |
61505 |
61505 |
|
|
Echoing Vigor |
Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 10 seconds. |
|
10000 |
0 |
0 |
0 |
2984 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
61503 |
63243 |
0 |
|
Increases the radius. Increases the duration as the ability ranks up. |
1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 10 seconds. |
Ultimate |
0.155468 |
1.62575 |
-10.1887 |
0.999996 |
4511.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
63243 |
61505 |
|
|
Echoing Vigor |
Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 12 seconds. |
|
12000 |
0 |
0 |
0 |
2984 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
2 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
61505 |
63245 |
0 |
|
Increases the radius. Increases the duration as the ability ranks up. |
1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 12 seconds. |
Ultimate |
0.155468 |
1.62575 |
-10.1887 |
0.999996 |
4511.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
63245 |
61505 |
|
|
Echoing Vigor |
Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 14 seconds. |
|
14000 |
0 |
0 |
0 |
2984 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
3 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
63243 |
63247 |
0 |
|
Increases the radius. Increases the duration as the ability ranks up. |
1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 14 seconds. |
Ultimate |
0.155468 |
1.62575 |
-10.1887 |
0.999996 |
4511.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
63247 |
61505 |
|
|
Echoing Vigor |
Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 16 seconds. |
|
16000 |
0 |
0 |
0 |
2984 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
4 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
63245 |
0 |
0 |
|
Increases the radius. Increases the duration as the ability ranks up. |
1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 16 seconds. |
Ultimate |
0.155468 |
1.62575 |
-10.1887 |
0.999996 |
4511.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. |
|
|
|
PrevBase |
View |
40483 |
40483 |
|
|
Radiant Magelight |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also prevent the stun from stealth attacks for you and nearby allies. |
|
5000 |
0 |
500 |
0 |
5130 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Guild |
Mages Guild |
|
|
|
30920 |
30920 |
42443 |
0 |
|
Increases the radius of the reveal. You and nearby allies cannot be stunned from sneak attacks while slotted. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also prevent the stun from stealth attacks for you and nearby allies. |
|
|
|
PrevNextBase |
View |
42443 |
40483 |
|
|
Radiant Magelight |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also prevent the stun from stealth attacks for you and nearby allies. |
|
5000 |
0 |
500 |
0 |
5040 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Guild |
Mages Guild |
|
|
|
30920 |
40483 |
42449 |
0 |
|
Increases the radius of the reveal. You and nearby allies cannot be stunned from sneak attacks while slotted. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also prevent the stun from stealth attacks for you and nearby allies. |
|
|
|
PrevNextBase |
View |
42449 |
40483 |
|
|
Radiant Magelight |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also prevent the stun from stealth attacks for you and nearby allies. |
|
5000 |
0 |
500 |
0 |
4950 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Guild |
Mages Guild |
|
|
|
30920 |
42443 |
42455 |
0 |
|
Increases the radius of the reveal. You and nearby allies cannot be stunned from sneak attacks while slotted. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also prevent the stun from stealth attacks for you and nearby allies. |
|
|
|
PrevNextBase |
View |
42455 |
40483 |
|
|
Radiant Magelight |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also prevent the stun from stealth attacks for you and nearby allies. |
|
5000 |
0 |
500 |
0 |
4860 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Guild |
Mages Guild |
|
|
|
30920 |
42449 |
0 |
0 |
|
Increases the radius of the reveal. You and nearby allies cannot be stunned from sneak attacks while slotted. Reduces the cost as the ability ranks up. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>.
While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also prevent the stun from stealth attacks for you and nearby allies. |
|
|
|
PrevBase |
View |
86126 |
86126 |
|
|
Expansive Frost Cloak |
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Area |
0 |
0 |
3600 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Winter's Embrace |
|
Warden |
|
86122 |
86122 |
86127 |
0 |
|
Increases the radius and reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. |
|
|
|
PrevNextBase |
View |
86127 |
86126 |
|
|
Expansive Frost Cloak |
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2610 |
Area |
0 |
0 |
3600 |
0 |
0 |
0 |
1 |
2 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Winter's Embrace |
|
Warden |
|
86122 |
86126 |
86128 |
0 |
|
Increases the radius and reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. |
|
|
|
PrevNextBase |
View |
86128 |
86126 |
|
|
Expansive Frost Cloak |
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2520 |
Area |
0 |
0 |
3600 |
0 |
0 |
0 |
1 |
3 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Winter's Embrace |
|
Warden |
|
86122 |
86127 |
86129 |
0 |
|
Increases the radius and reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. |
|
|
|
PrevNextBase |
View |
86129 |
86126 |
|
|
Expansive Frost Cloak |
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2430 |
Area |
0 |
0 |
3600 |
0 |
0 |
0 |
1 |
4 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Winter's Embrace |
|
Warden |
|
86122 |
86128 |
0 |
0 |
|
Increases the radius and reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. |
|
|
|
PrevBase |
View |
26807 |
26807 |
|
|
Radiant Aura |
Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. |
|
60000 |
0 |
0 |
0 |
0 |
Area |
0 |
0 |
2500 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Restoring Light |
|
Templar |
|
26209 |
26209 |
27013 |
0 |
|
Increases the radius and duration. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>.
While slotted on either bar you gain these effects. |
|
|
|
PrevNextBase |
View |
27013 |
26807 |
|
|
Radiant Aura |
Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. |
|
60000 |
0 |
0 |
0 |
0 |
Area |
0 |
0 |
2600 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Restoring Light |
|
Templar |
|
26209 |
26807 |
27024 |
0 |
|
Increases the radius and duration. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>.
While slotted on either bar you gain these effects. |
|
|
|
PrevNextBase |
View |
27024 |
26807 |
|
|
Radiant Aura |
Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. |
|
60000 |
0 |
0 |
0 |
0 |
Area |
0 |
0 |
2700 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Restoring Light |
|
Templar |
|
26209 |
27013 |
27030 |
0 |
|
Increases the radius and duration. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>.
While slotted on either bar you gain these effects. |
|
|
|
PrevNextBase |
View |
27030 |
26807 |
|
|
Radiant Aura |
Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. |
|
60000 |
0 |
0 |
0 |
0 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Restoring Light |
|
Templar |
|
26209 |
27024 |
0 |
0 |
|
Increases the radius and duration. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>.
While slotted on either bar you gain these effects. |
|
|
|
PrevBase |
View |
23205 |
23205 |
|
|
Lightning Flood |
Create a nexus of storm energy at the target location, dealing 365 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. |
|
10000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Storm Calling |
|
Sorcerer |
|
23182 |
23182 |
30292 |
0 |
|
Increases the radius and damage. |
2 |
Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. |
Ultimate |
0.0161716 |
0.171582 |
-0.685113 |
0.999995 |
473.476 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>.
An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. |
|
|
|
PrevNextBase |
View |
30292 |
23205 |
|
|
Lightning Flood |
Create a nexus of storm energy at the target location, dealing 369 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. |
|
10000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Storm Calling |
|
Sorcerer |
|
23182 |
23205 |
30297 |
0 |
|
Increases the radius and damage. |
2 |
Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. |
Ultimate |
0.0163567 |
0.173196 |
-0.535779 |
0.999993 |
478.524 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>.
An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. |
|
|
|
PrevNextBase |
View |
30297 |
23205 |
|
|
Lightning Flood |
Create a nexus of storm energy at the target location, dealing 373 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. |
|
10000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Storm Calling |
|
Sorcerer |
|
23182 |
30292 |
30302 |
0 |
|
Increases the radius and damage. |
2 |
Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. |
Ultimate |
0.016549 |
0.17514 |
-0.904562 |
0.999991 |
483.762 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>.
An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. |
|
|
|
PrevNextBase |
View |
30302 |
23205 |
|
|
Lightning Flood |
Create a nexus of storm energy at the target location, dealing 377 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. |
|
10000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Storm Calling |
|
Sorcerer |
|
23182 |
30297 |
0 |
0 |
|
Increases the radius and damage. |
2 |
Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. |
Ultimate |
0.0167456 |
0.176819 |
-0.866928 |
0.999992 |
488.857 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>.
An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. |
|
|
|
PrevBase |
View |
38695 |
38695 |
|
|
Arrow Barrage |
Launch a multitude of arrows into the sky to rain down, dealing 446 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. |
|
10000 |
2000 |
1000 |
0 |
2700 |
Ground |
0 |
2800 |
700 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Bow |
|
|
|
28876 |
28876 |
40938 |
0 |
|
Increases the radius and damage done. |
1 |
Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. |
Ultimate |
0.0199592 |
0.209006 |
-2.17437 |
0.999993 |
578.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. |
|
|
|
PrevNextBase |
View |
40938 |
38695 |
|
|
Arrow Barrage |
Launch a multitude of arrows into the sky to rain down, dealing 450 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. |
|
10000 |
2000 |
1000 |
0 |
2700 |
Ground |
0 |
2800 |
700 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Bow |
|
|
|
28876 |
38695 |
40941 |
0 |
|
Increases the radius and damage done. |
1 |
Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. |
Ultimate |
0.0201696 |
0.211641 |
-3.40704 |
0.999993 |
584.143 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. |
|
|
|
PrevNextBase |
View |
40941 |
38695 |
|
|
Arrow Barrage |
Launch a multitude of arrows into the sky to rain down, dealing 455 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. |
|
10000 |
2000 |
1000 |
0 |
2700 |
Ground |
0 |
2800 |
700 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Bow |
|
|
|
28876 |
40938 |
40944 |
0 |
|
Increases the radius and damage done. |
1 |
Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. |
Ultimate |
0.0203223 |
0.213971 |
-2.50999 |
0.999987 |
590.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. |
|
|
|
PrevNextBase |
View |
40944 |
38695 |
|
|
Arrow Barrage |
Launch a multitude of arrows into the sky to rain down, dealing 460 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. |
|
10000 |
2000 |
1000 |
0 |
2700 |
Ground |
0 |
2800 |
700 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Bow |
|
|
|
28876 |
40941 |
0 |
0 |
|
Increases the radius and damage done. |
1 |
Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. |
Ultimate |
0.0206159 |
0.216006 |
-3.12281 |
0.999994 |
596.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. |
|
|
|
PrevBase |
View |
148581 |
148581 |
|
|
Arrow Barrage |
Launch a multitude of arrows into the sky to rain down, dealing 446 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. |
|
10000 |
2000 |
1000 |
500 |
|
Area |
0 |
0 |
700 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
500 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increases the radius and damage done. |
1 |
Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. |
Ultimate |
0.0199592 |
0.209006 |
-2.17437 |
0.999993 |
578.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. |
|
|
|
PrevNextNext2Base |
View |
36935 |
36935 |
|
|
Siphoning Attacks |
Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 170 Magicka and Stamina, up to once every 1 second. |
|
0 |
0 |
0 |
0 |
4000 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
5 |
Class |
Siphoning |
|
Nightblade |
|
33319 |
33319 |
38028 |
0 |
|
Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina.
While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. |
|
|
|
PrevNextBase |
View |
38028 |
36935 |
|
|
Siphoning Attacks |
Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 180 Magicka and Stamina, up to once every 1 second. |
|
0 |
0 |
0 |
0 |
4000 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
5 |
Class |
Siphoning |
|
Nightblade |
|
33319 |
36935 |
38039 |
0 |
|
Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina.
While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. |
|
|
|
PrevNextBase |
View |
38039 |
36935 |
|
|
Siphoning Attacks |
Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 190 Magicka and Stamina, up to once every 1 second. |
|
0 |
0 |
0 |
0 |
4000 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
5 |
Class |
Siphoning |
|
Nightblade |
|
33319 |
38028 |
38050 |
0 |
|
Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina.
While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. |
|
|
|
PrevNextBase |
View |
38050 |
36935 |
|
|
Siphoning Attacks |
Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 200 Magicka and Stamina, up to once every 1 second. |
|
0 |
0 |
0 |
0 |
4000 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
5 |
Class |
Siphoning |
|
Nightblade |
|
33319 |
38039 |
0 |
0 |
|
Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina.
While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. |
|
|
|
PrevBase |
View |
38839 |
38839 |
|
|
Rending Slashes |
Slice an enemy with both weapons to cause deep lacerations, dealing 696 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Dual Wield |
|
|
|
28379 |
28379 |
40667 |
0 |
|
Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed. |
2 |
Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. |
Ultimate |
0.0310304 |
0.325376 |
-1.78269 |
0.999998 |
902.238 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>.
Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect.
You also reduce their Movement Speed by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
40667 |
38839 |
|
|
Rending Slashes |
Slice an enemy with both weapons to cause deep lacerations, dealing 703 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Dual Wield |
|
|
|
28379 |
38839 |
40671 |
0 |
|
Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed. |
2 |
Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. |
Ultimate |
0.0313887 |
0.329028 |
-2.78748 |
0.999997 |
911.571 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>.
Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect.
You also reduce their Movement Speed by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
40671 |
38839 |
|
|
Rending Slashes |
Slice an enemy with both weapons to cause deep lacerations, dealing 711 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Dual Wield |
|
|
|
28379 |
40667 |
40675 |
0 |
|
Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed. |
2 |
Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. |
Ultimate |
0.0317407 |
0.332453 |
-2.55669 |
0.999996 |
921.762 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>.
Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect.
You also reduce their Movement Speed by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
40675 |
38839 |
|
|
Rending Slashes |
Slice an enemy with both weapons to cause deep lacerations, dealing 718 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Dual Wield |
|
|
|
28379 |
40671 |
0 |
0 |
|
Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed. |
2 |
Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. |
Ultimate |
0.0320353 |
0.336296 |
-2.49568 |
0.999996 |
931.19 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>.
Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect.
You also reduce their Movement Speed by <<4>> for <<5>>. |
|
|
|
PrevBase |
View |
23492 |
23492 |
|
|
Greater Storm Atronach |
Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1461 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
|
15000 |
0 |
0 |
0 |
200 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23634 |
23634 |
30564 |
0 |
|
Increases the health and damage of the atronach. |
2 |
Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.0649763 |
0.682597 |
-1.02401 |
0.999999 |
1893.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>.
An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. |
|
|
|
PrevNextBase |
View |
30564 |
23492 |
|
|
Greater Storm Atronach |
Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1477 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
|
15000 |
0 |
0 |
0 |
200 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23634 |
23492 |
30569 |
0 |
|
Increases the health and damage of the atronach. |
2 |
Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.065634 |
0.690039 |
-0.445396 |
0.999999 |
1914.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>.
An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. |
|
|
|
PrevNextBase |
View |
30569 |
23492 |
|
|
Greater Storm Atronach |
Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1493 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
|
15000 |
0 |
0 |
0 |
200 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23634 |
30564 |
30575 |
0 |
|
Increases the health and damage of the atronach. |
2 |
Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.0663535 |
0.697554 |
-0.614015 |
0.999999 |
1934.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>.
An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. |
|
|
|
PrevNextBase |
View |
30575 |
23492 |
|
|
Greater Storm Atronach |
Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1509 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
|
15000 |
0 |
0 |
0 |
200 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Daedric Summoning |
|
Sorcerer |
|
23634 |
30569 |
0 |
0 |
|
Increases the health and damage of the atronach. |
2 |
Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Ultimate |
0.0670818 |
0.705114 |
-0.952493 |
0.999999 |
1955.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>.
An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. |
|
|
|
PrevBase |
View |
23678 |
23678 |
|
|
Critical Surge |
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3000 Health. This effect can occur once every 1 second. |
|
33000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Storm Calling |
|
Sorcerer |
|
23670 |
23670 |
30398 |
0 |
|
Increases the healing. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>.
While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. |
|
|
|
PrevNextBase |
View |
30398 |
23678 |
|
|
Critical Surge |
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3100 Health. This effect can occur once every 1 second. |
|
33000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Storm Calling |
|
Sorcerer |
|
23670 |
23678 |
30402 |
0 |
|
Increases the healing. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>.
While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. |
|
|
|
PrevNextBase |
View |
30402 |
23678 |
|
|
Critical Surge |
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3200 Health. This effect can occur once every 1 second. |
|
33000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Storm Calling |
|
Sorcerer |
|
23670 |
30398 |
30406 |
0 |
|
Increases the healing. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>.
While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. |
|
|
|
PrevNextBase |
View |
30406 |
23678 |
|
|
Critical Surge |
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3300 Health. This effect can occur once every 1 second. |
|
33000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Storm Calling |
|
Sorcerer |
|
23670 |
30402 |
0 |
0 |
|
Increases the healing. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>.
While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. |
|
|
|
PrevBase |
View |
86152 |
86152 |
|
|
Polar Wind |
Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1190 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
|
10000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86148 |
86153 |
0 |
|
Increases the healing over time, and causes the healing to also target a nearby ally. |
2 |
Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.0743116 |
0 |
0.839577 |
0.999998 |
1210.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
86153 |
86152 |
|
|
Polar Wind |
Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1203 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
|
10000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86152 |
86154 |
0 |
|
Increases the healing over time, and causes the healing to also target a nearby ally. |
2 |
Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.0751149 |
0 |
0.898093 |
0.999995 |
1223.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
86154 |
86152 |
|
|
Polar Wind |
Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1216 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
|
10000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86153 |
86155 |
0 |
|
Increases the healing over time, and causes the healing to also target a nearby ally. |
2 |
Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.075915 |
0 |
1.15453 |
0.999996 |
1236.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
86155 |
86152 |
|
|
Polar Wind |
Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1229 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
|
10000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86154 |
0 |
0 |
|
Increases the healing over time, and causes the healing to also target a nearby ally. |
2 |
Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.0767151 |
0 |
1.41097 |
0.999997 |
1250.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. |
|
|
|
PrevBase |
View |
58325 |
58325 |
|
|
Hircine's Fortitude |
Invoke the Huntsman's blessing, healing you for 7747 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5737 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58310 |
58329 |
0 |
|
Increases the healing done and grants you Minor Endurance and Fortitude after casting. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.484185 |
0 |
0.102744 |
1 |
7881.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina.
You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
58329 |
58325 |
|
|
Hircine's Fortitude |
Invoke the Huntsman's blessing, healing you for 7832 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5737 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58325 |
58332 |
0 |
|
Increases the healing done and grants you Minor Endurance and Fortitude after casting. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.489478 |
0 |
0.282512 |
1 |
7967.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina.
You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
58332 |
58325 |
|
|
Hircine's Fortitude |
Invoke the Huntsman's blessing, healing you for 7917 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5737 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58329 |
58334 |
0 |
|
Increases the healing done and grants you Minor Endurance and Fortitude after casting. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.494831 |
0 |
-0.370336 |
1 |
8054.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina.
You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
58334 |
58325 |
|
|
Hircine's Fortitude |
Invoke the Huntsman's blessing, healing you for 8002 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5737 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58332 |
0 |
0 |
|
Increases the healing done and grants you Minor Endurance and Fortitude after casting. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.500193 |
0 |
-0.971275 |
1 |
8140.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina.
You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevBase |
View |
36908 |
36908 |
|
|
Leeching Strikes |
Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1500 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. |
|
0 |
0 |
0 |
0 |
4000 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
5 |
Class |
Siphoning |
|
Nightblade |
|
33319 |
33319 |
37989 |
0 |
|
Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina.
While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. |
|
|
|
PrevNextBase |
View |
37989 |
36908 |
|
|
Leeching Strikes |
Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1600 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. |
|
0 |
0 |
0 |
0 |
4000 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
5 |
Class |
Siphoning |
|
Nightblade |
|
33319 |
36908 |
38002 |
0 |
|
Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina.
While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. |
|
|
|
PrevNextBase |
View |
38002 |
36908 |
|
|
Leeching Strikes |
Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1700 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. |
|
0 |
0 |
0 |
0 |
4000 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
5 |
Class |
Siphoning |
|
Nightblade |
|
33319 |
37989 |
38015 |
0 |
|
Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina.
While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. |
|
|
|
PrevNextBase |
View |
38015 |
36908 |
|
|
Leeching Strikes |
Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1800 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. |
|
0 |
0 |
0 |
0 |
4000 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
5 |
Class |
Siphoning |
|
Nightblade |
|
33319 |
38002 |
0 |
0 |
|
Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina.
While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. |
|
|
|
PrevBase |
View |
22237 |
22237 |
|
|
Restoring Focus |
Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 400 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
|
20000 |
0 |
500 |
0 |
918 |
Area |
0 |
0 |
300 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Class |
Restoring Light |
|
Templar |
|
22234 |
22234 |
23983 |
0 |
|
Increases the healing done and causes you to restore Stamina over the duration. |
1 |
Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
Health |
0.0249286 |
0 |
1.13786 |
0.999998 |
406.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration.
While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. |
|
|
|
PrevNextBase |
View |
23983 |
22237 |
|
|
Restoring Focus |
Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 404 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
|
20000 |
0 |
500 |
0 |
918 |
Area |
0 |
0 |
300 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Class |
Restoring Light |
|
Templar |
|
22234 |
22237 |
23984 |
0 |
|
Increases the healing done and causes you to restore Stamina over the duration. |
1 |
Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
Health |
0.0252143 |
0 |
0.477962 |
0.999986 |
410.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration.
While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. |
|
|
|
PrevNextBase |
View |
23984 |
22237 |
|
|
Restoring Focus |
Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 408 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
|
20000 |
0 |
500 |
0 |
918 |
Area |
0 |
0 |
300 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Class |
Restoring Light |
|
Templar |
|
22234 |
23983 |
23985 |
0 |
|
Increases the healing done and causes you to restore Stamina over the duration. |
1 |
Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
Health |
0.0255061 |
0 |
0.0457786 |
0.999984 |
415.143 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration.
While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. |
|
|
|
PrevNextBase |
View |
23985 |
22237 |
|
|
Restoring Focus |
Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 413 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
|
20000 |
0 |
500 |
0 |
918 |
Area |
0 |
0 |
300 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Class |
Restoring Light |
|
Templar |
|
22234 |
23984 |
0 |
0 |
|
Increases the healing done and causes you to restore Stamina over the duration. |
1 |
Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
Health |
0.0257368 |
0 |
1.15734 |
0.999988 |
420.143 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration.
While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. |
|
|
|
PrevBase |
View |
185842 |
185842 |
|
|
Inspired Scholarship |
Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 906 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
|
30000 |
0 |
0 |
0 |
4455 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Herald of the Tome |
|
Arcanist |
|
186452 |
186452 |
20185842 |
0 |
|
Increases the frequency of damage. |
1 |
Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
Ultimate |
0.0403813 |
0.422348 |
-1.00197 |
1 |
1173.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>> and generates Crux if you have none.
While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<3>>. |
|
|
|
PrevNextBase |
View |
20185842 |
185842 |
|
|
Inspired Scholarship |
Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 915 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
|
30000 |
0 |
0 |
0 |
4455 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Herald of the Tome |
|
Arcanist |
|
186452 |
185842 |
30185842 |
0 |
|
Increases the frequency of damage. |
1 |
Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
Ultimate |
0.0407868 |
0.427177 |
-1.36146 |
0.999999 |
1185.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>> and generates Crux if you have none.
While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<3>>. |
|
|
|
PrevNextBase |
View |
30185842 |
185842 |
|
|
Inspired Scholarship |
Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 925 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
|
30000 |
0 |
0 |
0 |
4455 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Herald of the Tome |
|
Arcanist |
|
186452 |
20185842 |
40185842 |
0 |
|
Increases the frequency of damage. |
1 |
Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
Ultimate |
0.0412906 |
0.431646 |
-1.96897 |
0.999999 |
1198.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>> and generates Crux if you have none.
While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<3>>. |
|
|
|
PrevNextBase |
View |
40185842 |
185842 |
|
|
Inspired Scholarship |
Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 935 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
|
30000 |
0 |
0 |
0 |
4455 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Herald of the Tome |
|
Arcanist |
|
186452 |
30185842 |
0 |
0 |
|
Increases the frequency of damage. |
1 |
Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. |
Ultimate |
0.0417157 |
0.436344 |
-1.7574 |
0.999999 |
1211.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>> and generates Crux if you have none.
While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<3>>. |
|
|
|
PrevBase |
View |
117749 |
117749 |
|
|
Grave Lord's Sacrifice |
While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for 17 seconds, increasing your damage done with class abilities and damage over time effects by 15%. While active, your third cast of Flame Skull deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death. |
CRIMINAL ACT |
17000 |
0 |
0 |
0 |
2700 |
Self |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Grave Lord |
|
Necromancer |
|
114860 |
114860 |
20117749 |
0 |
|
Increases the duration. While active, your third Flame Skull deals damage in an area and creates a corpse. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
While in combat, summon a skeleton from the ground after <<1>>. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for <<2>>, increasing your damage done with class abilities and damage over time effects by <<3>>. While active, your third cast of <<4>> deals its damage in an area and creates a corpse near the enemy.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
20117749 |
117749 |
|
|
Grave Lord's Sacrifice |
While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for 18 seconds, increasing your damage done with class abilities and damage over time effects by 15%. While active, your third cast of Flame Skull deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death. |
CRIMINAL ACT |
18000 |
0 |
0 |
0 |
2700 |
Self |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Grave Lord |
|
Necromancer |
|
114860 |
117749 |
30117749 |
0 |
|
Increases the duration. While active, your third Flame Skull deals damage in an area and creates a corpse. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
While in combat, summon a skeleton from the ground after <<1>>. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for <<2>>, increasing your damage done with class abilities and damage over time effects by <<3>>. While active, your third cast of <<4>> deals its damage in an area and creates a corpse near the enemy.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
30117749 |
117749 |
|
|
Grave Lord's Sacrifice |
While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for 19 seconds, increasing your damage done with class abilities and damage over time effects by 15%. While active, your third cast of Flame Skull deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death. |
CRIMINAL ACT |
19000 |
0 |
0 |
0 |
2700 |
Self |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Grave Lord |
|
Necromancer |
|
114860 |
20117749 |
40117749 |
0 |
|
Increases the duration. While active, your third Flame Skull deals damage in an area and creates a corpse. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
While in combat, summon a skeleton from the ground after <<1>>. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for <<2>>, increasing your damage done with class abilities and damage over time effects by <<3>>. While active, your third cast of <<4>> deals its damage in an area and creates a corpse near the enemy.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
40117749 |
117749 |
|
|
Grave Lord's Sacrifice |
While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for 20 seconds, increasing your damage done with class abilities and damage over time effects by 15%. While active, your third cast of Flame Skull deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death. |
CRIMINAL ACT |
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Grave Lord |
|
Necromancer |
|
114860 |
30117749 |
0 |
0 |
|
Increases the duration. While active, your third Flame Skull deals damage in an area and creates a corpse. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
While in combat, summon a skeleton from the ground after <<1>>. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for <<2>>, increasing your damage done with class abilities and damage over time effects by <<3>>. While active, your third cast of <<4>> deals its damage in an area and creates a corpse near the enemy.
Creates a corpse on death. |
|
|
|
PrevBase |
View |
21729 |
21729 |
|
|
Vampire's Bane |
Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5205 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. |
|
30000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dawn's Wrath |
|
Templar |
|
21726 |
21726 |
24174 |
0 |
|
Increases the duration. |
2 |
Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.233279 |
2.44237 |
-37.3009 |
0.999992 |
6753.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>.
Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. |
|
|
|
PrevNextBase |
View |
24174 |
21729 |
|
|
Vampire's Bane |
Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5250 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. |
|
30000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dawn's Wrath |
|
Templar |
|
21726 |
21729 |
24177 |
0 |
|
Increases the duration. |
2 |
Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.236129 |
2.47158 |
-56.0045 |
0.999993 |
6817.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>.
Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. |
|
|
|
PrevNextBase |
View |
24177 |
21729 |
|
|
Vampire's Bane |
Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5310 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. |
|
30000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dawn's Wrath |
|
Templar |
|
21726 |
24174 |
24180 |
0 |
|
Increases the duration. |
2 |
Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.238653 |
2.49715 |
-52.3727 |
0.999993 |
6893.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>.
Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. |
|
|
|
PrevNextBase |
View |
24180 |
21729 |
|
|
Vampire's Bane |
Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5370 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. |
|
30000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dawn's Wrath |
|
Templar |
|
21726 |
24177 |
0 |
0 |
|
Increases the duration. |
2 |
Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Ultimate |
0.241841 |
2.52056 |
-54.2789 |
0.999996 |
6969.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>.
Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. |
|
|
|
PrevBase |
View |
23200 |
23200 |
|
|
Liquid Lightning |
Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 12 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. |
|
12000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Storm Calling |
|
Sorcerer |
|
23182 |
23182 |
30274 |
0 |
|
Increases the duration. |
2 |
Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 12 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>.
An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. |
|
|
|
PrevNextBase |
View |
30274 |
23200 |
|
|
Liquid Lightning |
Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 13 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. |
|
13000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Storm Calling |
|
Sorcerer |
|
23182 |
23200 |
30280 |
0 |
|
Increases the duration. |
2 |
Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 13 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>.
An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. |
|
|
|
PrevNextBase |
View |
30280 |
23200 |
|
|
Liquid Lightning |
Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 14 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. |
|
14000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Storm Calling |
|
Sorcerer |
|
23182 |
30274 |
30286 |
0 |
|
Increases the duration. |
2 |
Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 14 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>.
An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. |
|
|
|
PrevNextBase |
View |
30286 |
23200 |
|
|
Liquid Lightning |
Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 15 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. |
|
15000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Storm Calling |
|
Sorcerer |
|
23182 |
30280 |
0 |
0 |
|
Increases the duration. |
2 |
Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 15 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>.
An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. |
|
|
|
PrevBase |
View |
38689 |
38689 |
|
|
Endless Hail |
Launch a multitude of arrows into the sky to rain down, dealing 343 Physical Damage to enemies in the target area every 1 second for 10 seconds, after a 2 second delay. |
|
12000 |
2000 |
1000 |
0 |
2700 |
Ground |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Bow |
|
|
|
28876 |
28876 |
40920 |
0 |
|
Increases the duration. |
1 |
Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 10 seconds, after a 2 second delay. |
Ultimate |
0.0153194 |
0.160923 |
-1.8296 |
0.999995 |
445 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. |
|
|
|
PrevNextBase |
View |
40920 |
38689 |
|
|
Endless Hail |
Launch a multitude of arrows into the sky to rain down, dealing 343 Physical Damage to enemies in the target area every 1 second for 11 seconds, after a 2 second delay. |
|
13000 |
2000 |
1000 |
0 |
2700 |
Ground |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Bow |
|
|
|
28876 |
38689 |
40926 |
0 |
|
Increases the duration. |
1 |
Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 11 seconds, after a 2 second delay. |
Ultimate |
0.0153194 |
0.160923 |
-1.8296 |
0.999995 |
445 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. |
|
|
|
PrevNextBase |
View |
40926 |
38689 |
|
|
Endless Hail |
Launch a multitude of arrows into the sky to rain down, dealing 343 Physical Damage to enemies in the target area every 1 second for 12 seconds, after a 2 second delay. |
|
14000 |
2000 |
1000 |
0 |
2700 |
Ground |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Bow |
|
|
|
28876 |
40920 |
40932 |
0 |
|
Increases the duration. |
1 |
Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 12 seconds, after a 2 second delay. |
Ultimate |
0.0153194 |
0.160923 |
-1.8296 |
0.999995 |
445 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. |
|
|
|
PrevNextBase |
View |
40932 |
38689 |
|
|
Endless Hail |
Launch a multitude of arrows into the sky to rain down, dealing 343 Physical Damage to enemies in the target area every 1 second for 13 seconds, after a 2 second delay. |
|
15000 |
2000 |
1000 |
0 |
2700 |
Ground |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Bow |
|
|
|
28876 |
40926 |
0 |
0 |
|
Increases the duration. |
1 |
Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 13 seconds, after a 2 second delay. |
Ultimate |
0.0153194 |
0.160923 |
-1.8296 |
0.999995 |
445 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. |
|
|
|
PrevBase |
View |
40058 |
40058 |
|
|
Illustrious Healing |
Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 12 seconds. |
|
12000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
28385 |
41251 |
0 |
|
Increases the duration. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 12 seconds. |
Ultimate |
0.244003 |
2.56015 |
-2.78727 |
0.999999 |
7108.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
41251 |
40058 |
|
|
Illustrious Healing |
Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 13 seconds. |
|
13000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
40058 |
41253 |
0 |
|
Increases the duration. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 13 seconds. |
Ultimate |
0.244003 |
2.56015 |
-2.78727 |
0.999999 |
7108.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
41253 |
40058 |
|
|
Illustrious Healing |
Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 14 seconds. |
|
14000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
41251 |
41255 |
0 |
|
Increases the duration. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 14 seconds. |
Ultimate |
0.244003 |
2.56015 |
-2.78727 |
0.999999 |
7108.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
41255 |
40058 |
|
|
Illustrious Healing |
Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 15 seconds. |
|
15000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
41253 |
0 |
0 |
|
Increases the duration. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 15 seconds. |
Ultimate |
0.244003 |
2.56015 |
-2.78727 |
0.999999 |
7108.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
PrevBase |
View |
85187 |
85187 |
|
|
Rend |
Slash enemies in front of you, causing them to bleed for 12537 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
|
16000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
50 |
500 |
0 |
400 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
83600 |
86383 |
0 |
|
Increases the duration. |
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.557932 |
5.8592 |
-17.8172 |
1 |
16249.7 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each tick applies the <<4>> status effect. |
|
|
|
PrevNextBase |
View |
86383 |
85187 |
|
|
Rend |
Slash enemies in front of you, causing them to bleed for 12672 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
|
16000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
50 |
500 |
0 |
400 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
85187 |
86388 |
0 |
|
Increases the duration. |
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.564324 |
5.92289 |
-24.7832 |
0.999999 |
16425.4 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each tick applies the <<4>> status effect. |
|
|
|
PrevNextBase |
View |
86388 |
85187 |
|
|
Rend |
Slash enemies in front of you, causing them to bleed for 12807 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
|
16000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
50 |
500 |
0 |
400 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
86383 |
86393 |
0 |
|
Increases the duration. |
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.570914 |
5.98682 |
-29.4644 |
1 |
16602 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each tick applies the <<4>> status effect. |
|
|
|
PrevNextBase |
View |
86393 |
85187 |
|
|
Rend |
Slash enemies in front of you, causing them to bleed for 12942 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
|
16000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
50 |
500 |
0 |
400 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
86388 |
0 |
0 |
|
Increases the duration. |
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.576043 |
6.05531 |
-24.8526 |
0.999999 |
16778.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each tick applies the <<4>> status effect. |
|
|
|
PrevBase |
View |
23213 |
23213 |
|
|
Boundless Storm |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 27 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. |
|
27000 |
2000 |
2000 |
0 |
2700 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Storm Calling |
|
Sorcerer |
|
23210 |
23210 |
30247 |
0 |
|
Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. |
1 |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 27 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. |
Ultimate |
0.0205617 |
0.217509 |
-0.970856 |
0.999992 |
600.667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>.
While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>.
Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. |
|
|
|
PrevNextBase |
View |
30247 |
23213 |
|
|
Boundless Storm |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 28 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. |
|
28000 |
2000 |
2000 |
0 |
2700 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Storm Calling |
|
Sorcerer |
|
23210 |
23213 |
30251 |
0 |
|
Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. |
1 |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 28 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. |
Ultimate |
0.0205617 |
0.217509 |
-0.970856 |
0.999992 |
600.667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>.
While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>.
Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. |
|
|
|
PrevNextBase |
View |
30251 |
23213 |
|
|
Boundless Storm |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 29 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. |
|
29000 |
2000 |
2000 |
0 |
2700 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Storm Calling |
|
Sorcerer |
|
23210 |
30247 |
30255 |
0 |
|
Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. |
1 |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 29 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. |
Ultimate |
0.0205617 |
0.217509 |
-0.970856 |
0.999992 |
600.667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>.
While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>.
Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. |
|
|
|
PrevNextBase |
View |
30255 |
23213 |
|
|
Boundless Storm |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 30 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. |
|
30000 |
2000 |
2000 |
0 |
2700 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Storm Calling |
|
Sorcerer |
|
23210 |
30251 |
0 |
0 |
|
Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. |
1 |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 30 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. |
Ultimate |
0.0205617 |
0.217509 |
-0.970856 |
0.999992 |
600.667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>.
While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>.
Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. |
|
|
|
PrevBase |
View |
32958 |
32958 |
|
|
Shifting Standard |
Call down a battle standard, dealing 870 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
|
25000 |
0 |
1000 |
0 |
225 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Ardent Flame |
|
Dragonknight |
|
28988 |
28988 |
33967 |
0 |
|
Increases the duration, and recasting the ability allows you to move the standard. |
2 |
Call down a battle standard, dealing $1 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
Ultimate |
0.0387815 |
0.406909 |
-2.0474 |
0.999999 |
1127.9 |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>.
Activating this ability again allows you to move the standard to your location.
An ally near the standard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and immobilizing them for <<7>>. |
|
|
|
PrevNextBase |
View |
33967 |
32958 |
|
|
Shifting Standard |
Call down a battle standard, dealing 879 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
|
25000 |
0 |
1000 |
0 |
225 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Ardent Flame |
|
Dragonknight |
|
28988 |
32958 |
33977 |
0 |
|
Increases the duration, and recasting the ability allows you to move the standard. |
2 |
Call down a battle standard, dealing $1 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
Ultimate |
0.0392813 |
0.41135 |
-3.58872 |
0.999999 |
1139.81 |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>.
Activating this ability again allows you to move the standard to your location.
An ally near the standard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and immobilizing them for <<7>>. |
|
|
|
PrevNextBase |
View |
33977 |
32958 |
|
|
Shifting Standard |
Call down a battle standard, dealing 889 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
|
25000 |
0 |
1000 |
0 |
225 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Ardent Flame |
|
Dragonknight |
|
28988 |
33967 |
33987 |
0 |
|
Increases the duration, and recasting the ability allows you to move the standard. |
2 |
Call down a battle standard, dealing $1 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
Ultimate |
0.0396336 |
0.415772 |
-2.37876 |
0.999998 |
1152.52 |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>.
Activating this ability again allows you to move the standard to your location.
An ally near the standard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and immobilizing them for <<7>>. |
|
|
|
PrevNextBase |
View |
33987 |
32958 |
|
|
Shifting Standard |
Call down a battle standard, dealing 898 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
|
25000 |
0 |
1000 |
0 |
225 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Ardent Flame |
|
Dragonknight |
|
28988 |
33977 |
0 |
0 |
|
Increases the duration, and recasting the ability allows you to move the standard. |
2 |
Call down a battle standard, dealing $1 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. |
Ultimate |
0.0400501 |
0.420429 |
-2.6265 |
0.999997 |
1164.52 |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>.
Activating this ability again allows you to move the standard to your location.
An ally near the standard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and immobilizing them for <<7>>. |
|
|
|
PrevBase |
View |
40420 |
40420 |
|
|
Soul Assault |
Burn an enemy from the inside with soulfire, dealing 19752 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
6000 |
300 |
810 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
6 |
0 |
6000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
39270 |
43095 |
0 |
|
Increases the duration of the channel and number of ticks. |
1 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.878092 |
9.21724 |
-2.96412 |
1 |
25592 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
43095 |
40420 |
|
|
Soul Assault |
Burn an enemy from the inside with soulfire, dealing 19968 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
6000 |
300 |
810 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
2 |
1 |
6 |
0 |
6000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
40420 |
43097 |
0 |
|
Increases the duration of the channel and number of ticks. |
1 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.887397 |
9.31898 |
-1.84138 |
1 |
25871.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
43097 |
40420 |
|
|
Soul Assault |
Burn an enemy from the inside with soulfire, dealing 20184 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
6000 |
300 |
810 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
3 |
1 |
6 |
0 |
6000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
43095 |
43099 |
0 |
|
Increases the duration of the channel and number of ticks. |
1 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.897355 |
9.41839 |
-2.35246 |
1 |
26151.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
43099 |
40420 |
|
|
Soul Assault |
Burn an enemy from the inside with soulfire, dealing 20400 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
6000 |
300 |
810 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
4 |
1 |
6 |
0 |
6000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
43097 |
0 |
0 |
|
Increases the duration of the channel and number of ticks. |
1 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.90699 |
9.52194 |
-7.44155 |
1 |
26433.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. |
|
|
|
PrevBase |
View |
22226 |
22226 |
|
|
Practiced Incantation |
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
1 |
2 |
12 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
22223 |
27419 |
0 |
|
Increases the duration of the channel and allows you move at a reduced rate while channeling. |
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
While channeling this ability, you gain immunity to all disabling effects. |
|
|
|
PrevNextBase |
View |
27419 |
22226 |
|
|
Practiced Incantation |
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. |
|
6000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
2 |
2 |
12 |
0 |
6000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
22226 |
27423 |
0 |
|
Increases the duration of the channel and allows you move at a reduced rate while channeling. |
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
While channeling this ability, you gain immunity to all disabling effects. |
|
|
|
PrevNextBase |
View |
27423 |
22226 |
|
|
Practiced Incantation |
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. |
|
7000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
3 |
2 |
12 |
0 |
7000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
27419 |
27427 |
0 |
|
Increases the duration of the channel and allows you move at a reduced rate while channeling. |
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
While channeling this ability, you gain immunity to all disabling effects. |
|
|
|
PrevNextBase |
View |
27427 |
22226 |
|
|
Practiced Incantation |
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. |
|
8000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
4 |
2 |
12 |
0 |
8000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
27423 |
0 |
0 |
|
Increases the duration of the channel and allows you move at a reduced rate while channeling. |
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
While channeling this ability, you gain immunity to all disabling effects. |
|
|
|
PrevBase |
View |
122388 |
122388 |
|
|
Glacial Colossus |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
122174 |
20122388 |
0 |
|
Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. |
1 |
CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
Ultimate |
0.137771 |
1.44591 |
-1.00919 |
1 |
4014.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>.
Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
20122388 |
122388 |
|
|
Glacial Colossus |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3.3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
122388 |
30122388 |
0 |
|
Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. |
1 |
CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3.3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
Ultimate |
0.137771 |
1.44591 |
-1.00919 |
1 |
4014.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>.
Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
30122388 |
122388 |
|
|
Glacial Colossus |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3.7 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
20122388 |
40122388 |
0 |
|
Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. |
1 |
CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3.7 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
Ultimate |
0.137771 |
1.44591 |
-1.00919 |
1 |
4014.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>.
Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
40122388 |
122388 |
|
|
Glacial Colossus |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
30122388 |
0 |
0 |
|
Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. |
1 |
CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
Ultimate |
0.137771 |
1.44591 |
-1.00919 |
1 |
4014.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>.
Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. |
|
|
|
PrevBase |
View |
118308 |
118308 |
|
|
Ghostly Embrace |
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 6 seconds, immobilized in the second area for 5 seconds, and stunned in the final area for 4 seconds. Each patch applies Minor Maim to enemies hit for 12 seconds, reducing their damage done by 5%. |
|
0 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
250 |
Werewolf |
|
0 |
0 |
6 |
Class |
Bone Tyrant |
|
Necromancer |
|
115177 |
115177 |
20118308 |
0 |
|
Increases the duration of all negative effects applied. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by <<1>> for <<2>>, immobilized in the second area for <<3>>, and stunned in the final area for <<4>>.
Each patch applies Minor Maim to enemies hit for <<5>>, reducing their damage done by <<6>>. |
|
|
|
PrevNextBase |
View |
20118308 |
118308 |
|
|
Ghostly Embrace |
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 6.3 seconds, immobilized in the second area for 5.3 seconds, and stunned in the final area for 4.3 seconds. Each patch applies Minor Maim to enemies hit for 13 seconds, reducing their damage done by 5%. |
|
0 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
250 |
Werewolf |
|
0 |
0 |
6 |
Class |
Bone Tyrant |
|
Necromancer |
|
115177 |
118308 |
30118308 |
0 |
|
Increases the duration of all negative effects applied. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by <<1>> for <<2>>, immobilized in the second area for <<3>>, and stunned in the final area for <<4>>.
Each patch applies Minor Maim to enemies hit for <<5>>, reducing their damage done by <<6>>. |
|
|
|
PrevNextBase |
View |
30118308 |
118308 |
|
|
Ghostly Embrace |
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 6.7 seconds, immobilized in the second area for 5.7 seconds, and stunned in the final area for 4.7 seconds. Each patch applies Minor Maim to enemies hit for 14 seconds, reducing their damage done by 5%. |
|
0 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
250 |
Werewolf |
|
0 |
0 |
6 |
Class |
Bone Tyrant |
|
Necromancer |
|
115177 |
20118308 |
40118308 |
0 |
|
Increases the duration of all negative effects applied. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by <<1>> for <<2>>, immobilized in the second area for <<3>>, and stunned in the final area for <<4>>.
Each patch applies Minor Maim to enemies hit for <<5>>, reducing their damage done by <<6>>. |
|
|
|
PrevNextBase |
View |
40118308 |
118308 |
|
|
Ghostly Embrace |
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 7 seconds, immobilized in the second area for 6 seconds, and stunned in the final area for 5 seconds. Each patch applies Minor Maim to enemies hit for 15 seconds, reducing their damage done by 5%. |
|
0 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
250 |
Werewolf |
|
0 |
0 |
6 |
Class |
Bone Tyrant |
|
Necromancer |
|
115177 |
30118308 |
0 |
0 |
|
Increases the duration of all negative effects applied. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by <<1>> for <<2>>, immobilized in the second area for <<3>>, and stunned in the final area for <<4>>.
Each patch applies Minor Maim to enemies hit for <<5>>, reducing their damage done by <<6>>. |
|
|
|
PrevBase |
View |
185908 |
185908 |
|
|
Cruxweaver Armor |
Forge defiant runic armor around you, granting Major Resolve for 27 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. |
|
27000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183648 |
183648 |
20185908 |
0 |
|
Increases the duration and when damaged, creates a Crux. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Forge defiant runic armor around you, granting <<1>> for <<2>>, increasing your Armor by <<3>>.
While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<4>> for <<5>>. Blows against your armor also generate Crux, up to once every <<6>>. |
|
|
|
PrevNextBase |
View |
20185908 |
185908 |
|
|
Cruxweaver Armor |
Forge defiant runic armor around you, granting Major Resolve for 28 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. |
|
28000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183648 |
185908 |
30185908 |
0 |
|
Increases the duration and when damaged, creates a Crux. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Forge defiant runic armor around you, granting <<1>> for <<2>>, increasing your Armor by <<3>>.
While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<4>> for <<5>>. Blows against your armor also generate Crux, up to once every <<6>>. |
|
|
|
PrevNextBase |
View |
30185908 |
185908 |
|
|
Cruxweaver Armor |
Forge defiant runic armor around you, granting Major Resolve for 29 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. |
|
29000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183648 |
20185908 |
40185908 |
0 |
|
Increases the duration and when damaged, creates a Crux. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Forge defiant runic armor around you, granting <<1>> for <<2>>, increasing your Armor by <<3>>.
While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<4>> for <<5>>. Blows against your armor also generate Crux, up to once every <<6>>. |
|
|
|
PrevNextBase |
View |
40185908 |
185908 |
|
|
Cruxweaver Armor |
Forge defiant runic armor around you, granting Major Resolve for 30 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. |
|
30000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183648 |
30185908 |
0 |
0 |
|
Increases the duration and when damaged, creates a Crux. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Forge defiant runic armor around you, granting <<1>> for <<2>>, increasing your Armor by <<3>>.
While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<4>> for <<5>>. Blows against your armor also generate Crux, up to once every <<6>>. |
|
|
|
PrevBase |
View |
22262 |
22262 |
|
|
Extended Ritual |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. |
|
24000 |
250 |
2000 |
0 |
4860 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Restoring Light |
|
Templar |
|
22265 |
22265 |
27281 |
0 |
|
Increases the duration and the amount of harmful effects cleansed from yourself. |
2 |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. |
Ultimate |
0.0375915 |
0.394375 |
-1.48375 |
1 |
1093.9 |
Ultimate |
0.0851178 |
0.892106 |
-1.79837 |
1 |
2477.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>.
Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. |
|
|
|
PrevNextBase |
View |
27281 |
22262 |
|
|
Extended Ritual |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 26 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. |
|
26000 |
250 |
2000 |
0 |
4860 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Restoring Light |
|
Templar |
|
22265 |
22262 |
27288 |
0 |
|
Increases the duration and the amount of harmful effects cleansed from yourself. |
2 |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 26 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. |
Ultimate |
0.0375915 |
0.394375 |
-1.48375 |
1 |
1093.9 |
Ultimate |
0.0851178 |
0.892106 |
-1.79837 |
1 |
2477.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>.
Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. |
|
|
|
PrevNextBase |
View |
27288 |
22262 |
|
|
Extended Ritual |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 28 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. |
|
28000 |
250 |
2000 |
0 |
4860 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Restoring Light |
|
Templar |
|
22265 |
27281 |
27295 |
0 |
|
Increases the duration and the amount of harmful effects cleansed from yourself. |
2 |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 28 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. |
Ultimate |
0.0375915 |
0.394375 |
-1.48375 |
1 |
1093.9 |
Ultimate |
0.0851178 |
0.892106 |
-1.79837 |
1 |
2477.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>.
Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. |
|
|
|
PrevNextBase |
View |
27295 |
22262 |
|
|
Extended Ritual |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 30 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. |
|
30000 |
250 |
2000 |
0 |
4860 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Restoring Light |
|
Templar |
|
22265 |
27288 |
0 |
0 |
|
Increases the duration and the amount of harmful effects cleansed from yourself. |
2 |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 30 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. |
Ultimate |
0.0375915 |
0.394375 |
-1.48375 |
1 |
1093.9 |
Ultimate |
0.0851178 |
0.892106 |
-1.79837 |
1 |
2477.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>.
Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. |
|
|
|
PrevBase |
View |
179525 |
179525 |
|
|
Extended Ritual |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. |
|
30000 |
0 |
1000 |
0 |
|
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increases the duration and the amount of harmful effects cleansed from yourself. |
2 |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. |
Ultimate |
0.0375915 |
0.394375 |
-1.48375 |
1 |
1093.9 |
Ultimate |
0.0851178 |
0.892106 |
-1.79837 |
1 |
2477.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>.
Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. |
|
|
|
PrevNextNext2Base |
View |
179531 |
179531 |
|
|
Healing Seed |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. |
|
30000 |
0 |
1000 |
0 |
|
Area |
0 |
0 |
800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increases the duration and the amount of harmful effects cleansed from yourself. |
2 |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. |
Ultimate |
0.0375915 |
0.394375 |
-1.48375 |
1 |
1093.9 |
Ultimate |
0.0851178 |
0.892106 |
-1.79837 |
1 |
2477.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>.
Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. |
|
|
|
PrevNextNext2Base |
View |
179534 |
179534 |
|
|
Extended Ritual |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. |
|
30000 |
0 |
1000 |
0 |
|
Area |
0 |
0 |
500 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increases the duration and the amount of harmful effects cleansed from yourself. |
2 |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. |
Ultimate |
0.0375915 |
0.394375 |
-1.48375 |
1 |
1093.9 |
Ultimate |
0.0851178 |
0.892106 |
-1.79837 |
1 |
2477.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>.
Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. |
|
|
|
PrevNextNext2Base |
View |
41967 |
41967 |
|
|
Sanguine Altar |
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. |
|
34000 |
0 |
1000 |
0 |
2160 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
1 |
Guild |
Undaunted |
|
|
|
39489 |
39489 |
43256 |
0 |
|
Increases the duration and reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them.
Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. |
|
|
|
PrevNextBase |
View |
43256 |
41967 |
|
|
Sanguine Altar |
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. |
|
36000 |
0 |
1000 |
0 |
2160 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
1 |
1 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
1 |
Guild |
Undaunted |
|
|
|
39489 |
41967 |
43261 |
0 |
|
Increases the duration and reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them.
Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. |
|
|
|
PrevNextBase |
View |
43261 |
41967 |
|
|
Sanguine Altar |
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. |
|
38000 |
0 |
1000 |
0 |
2160 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
1 |
1 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
1 |
Guild |
Undaunted |
|
|
|
39489 |
43256 |
43266 |
0 |
|
Increases the duration and reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them.
Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. |
|
|
|
PrevNextBase |
View |
43266 |
41967 |
|
|
Sanguine Altar |
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. |
|
40000 |
0 |
1000 |
0 |
2160 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
1 |
0 |
0 |
0 |
Unknown (32) |
|
0 |
0 |
1 |
Guild |
Undaunted |
|
|
|
39489 |
43261 |
0 |
0 |
|
Increases the duration and reduces the cost. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them.
Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. |
|
|
|
PrevBase |
View |
31874 |
31874 |
|
|
Igneous Weapons |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 57 seconds. |
|
57000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
3600 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Earthen Heart |
|
Dragonknight |
|
29043 |
29043 |
32158 |
0 |
|
Increases the duration and increases the radius. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. |
|
|
|
PrevNextBase |
View |
32158 |
31874 |
|
|
Igneous Weapons |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 58 seconds. |
|
58000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
3600 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Earthen Heart |
|
Dragonknight |
|
29043 |
31874 |
32162 |
0 |
|
Increases the duration and increases the radius. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. |
|
|
|
PrevNextBase |
View |
32162 |
31874 |
|
|
Igneous Weapons |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 59 seconds. |
|
59000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
3600 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Earthen Heart |
|
Dragonknight |
|
29043 |
32158 |
32166 |
0 |
|
Increases the duration and increases the radius. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. |
|
|
|
PrevNextBase |
View |
32166 |
31874 |
|
|
Igneous Weapons |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 1 minute. |
|
60000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
3600 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Earthen Heart |
|
Dragonknight |
|
29043 |
32162 |
0 |
0 |
|
Increases the duration and increases the radius. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. |
|
|
|
PrevBase |
View |
40255 |
40255 |
|
|
Anti-Cavalry Caltrops |
Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. |
|
12000 |
0 |
0 |
0 |
2295 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Alliance War |
Assault |
|
|
|
33376 |
33376 |
46396 |
0 |
|
Increases the duration and drains the Mount Stamina of any enemy in the area. |
1 |
Hurl a ball of caltrops that scatter over the target area, dealing $1 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hurl a ball of caltrops that scatter over the target area, dealing <<1>> every <<2>> to enemies inside, and reducing their Movement Speed by <<3>>.
The caltrops also drain the Mount Stamina of any enemy in the area. |
|
|
|
PrevNextBase |
View |
46396 |
40255 |
|
|
Anti-Cavalry Caltrops |
Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. |
|
13000 |
0 |
0 |
0 |
2295 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Alliance War |
Assault |
|
|
|
33376 |
40255 |
46408 |
0 |
|
Increases the duration and drains the Mount Stamina of any enemy in the area. |
1 |
Hurl a ball of caltrops that scatter over the target area, dealing $1 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hurl a ball of caltrops that scatter over the target area, dealing <<1>> every <<2>> to enemies inside, and reducing their Movement Speed by <<3>>.
The caltrops also drain the Mount Stamina of any enemy in the area. |
|
|
|
PrevNextBase |
View |
46408 |
40255 |
|
|
Anti-Cavalry Caltrops |
Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. |
|
14000 |
0 |
0 |
0 |
2295 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Alliance War |
Assault |
|
|
|
33376 |
46396 |
46420 |
0 |
|
Increases the duration and drains the Mount Stamina of any enemy in the area. |
1 |
Hurl a ball of caltrops that scatter over the target area, dealing $1 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hurl a ball of caltrops that scatter over the target area, dealing <<1>> every <<2>> to enemies inside, and reducing their Movement Speed by <<3>>.
The caltrops also drain the Mount Stamina of any enemy in the area. |
|
|
|
PrevNextBase |
View |
46420 |
40255 |
|
|
Anti-Cavalry Caltrops |
Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. |
|
15000 |
0 |
0 |
0 |
2295 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Alliance War |
Assault |
|
|
|
33376 |
46408 |
0 |
0 |
|
Increases the duration and drains the Mount Stamina of any enemy in the area. |
1 |
Hurl a ball of caltrops that scatter over the target area, dealing $1 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. |
Ultimate |
0.0125329 |
0.131138 |
-0.421169 |
0.999979 |
364.048 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hurl a ball of caltrops that scatter over the target area, dealing <<1>> every <<2>> to enemies inside, and reducing their Movement Speed by <<3>>.
The caltrops also drain the Mount Stamina of any enemy in the area. |
|
|
|
PrevBase |
View |
22240 |
22240 |
|
|
Channeled Focus |
Create a rune of celestial protection and gain Major Resolve for 22 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
|
22000 |
0 |
1000 |
0 |
1080 |
Area |
0 |
0 |
300 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Restoring Light |
|
Templar |
|
22234 |
22234 |
23996 |
0 |
|
Increases the duration and causes you to restore Magicka over the duration. |
1 |
Create a rune of celestial protection and gain Major Resolve for 22 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
Health |
0.0200309 |
0 |
-1.32357 |
0.999974 |
324.714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration.
While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. |
|
|
|
PrevNextBase |
View |
23996 |
22240 |
|
|
Channeled Focus |
Create a rune of celestial protection and gain Major Resolve for 23 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
|
23000 |
0 |
1000 |
0 |
1080 |
Area |
0 |
0 |
300 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Restoring Light |
|
Templar |
|
22234 |
22240 |
23997 |
0 |
|
Increases the duration and causes you to restore Magicka over the duration. |
1 |
Create a rune of celestial protection and gain Major Resolve for 23 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
Health |
0.0200309 |
0 |
-1.32357 |
0.999974 |
324.714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration.
While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. |
|
|
|
PrevNextBase |
View |
23997 |
22240 |
|
|
Channeled Focus |
Create a rune of celestial protection and gain Major Resolve for 24 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
|
24000 |
0 |
1000 |
0 |
1080 |
Area |
0 |
0 |
300 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Restoring Light |
|
Templar |
|
22234 |
23996 |
23998 |
0 |
|
Increases the duration and causes you to restore Magicka over the duration. |
1 |
Create a rune of celestial protection and gain Major Resolve for 24 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
Health |
0.0200309 |
0 |
-1.32357 |
0.999974 |
324.714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration.
While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. |
|
|
|
PrevNextBase |
View |
23998 |
22240 |
|
|
Channeled Focus |
Create a rune of celestial protection and gain Major Resolve for 25 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
|
25000 |
0 |
1000 |
0 |
1080 |
Area |
0 |
0 |
300 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Restoring Light |
|
Templar |
|
22234 |
23997 |
0 |
0 |
|
Increases the duration and causes you to restore Magicka over the duration. |
1 |
Create a rune of celestial protection and gain Major Resolve for 25 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. |
Health |
0.0200309 |
0 |
-1.32357 |
0.999974 |
324.714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration.
While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. |
|
|
|
PrevBase |
View |
123653 |
123653 |
|
|
Major Evasion |
Create a ring of floating razors around you, dealing 548 Physical Damage to all nearby enemies every 2 seconds for 20 seconds. Gain Major Evasion, reducing damage from area attacks by 0%. |
|
20000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
Major Evasion |
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increases the damage. |
1 |
Create a ring of floating razors around you, dealing $1 Physical Damage to all nearby enemies every 2 seconds for 20 seconds. Gain Major Evasion, reducing damage from area attacks by 0%. |
Ultimate |
0.0244545 |
0.256367 |
-1.75486 |
0.999998 |
710.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a ring of floating razors around you, dealing <<1>> to all nearby enemies every <<2>> for <<3>>.
Gain Major Evasion, reducing damage from area attacks by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
40489 |
40489 |
|
|
Ice Comet |
Call a comet down from the constellations to blast an enemy, dealing 4473 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1277 Frost Damage every 1 second for 11 seconds. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
16536 |
42470 |
0 |
|
Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. |
Ultimate |
0.198776 |
2.08829 |
-0.638408 |
1 |
5796.05 |
Ultimate |
0.0569284 |
0.59632 |
-2.25966 |
0.999999 |
1655.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>.
After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
42470 |
40489 |
|
|
Ice Comet |
Call a comet down from the constellations to blast an enemy, dealing 4522 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1291 Frost Damage every 1 second for 11 seconds. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
40489 |
42474 |
0 |
|
Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. |
Ultimate |
0.20101 |
2.11113 |
-1.56048 |
1 |
5859.52 |
Ultimate |
0.0576055 |
0.602505 |
-2.72077 |
0.999999 |
1673.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>.
After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
42474 |
40489 |
|
|
Ice Comet |
Call a comet down from the constellations to blast an enemy, dealing 4571 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1305 Frost Damage every 1 second for 11 seconds. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
42470 |
42478 |
0 |
|
Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. |
Ultimate |
0.203095 |
2.13448 |
-0.809725 |
1 |
5923.19 |
Ultimate |
0.058194 |
0.609235 |
-2.51058 |
0.999999 |
1691.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>.
After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
42478 |
40489 |
|
|
Ice Comet |
Call a comet down from the constellations to blast an enemy, dealing 4620 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1319 Frost Damage every 1 second for 11 seconds. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
42474 |
0 |
0 |
|
Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. |
Ultimate |
0.205376 |
2.15721 |
-1.76621 |
1 |
5986.71 |
Ultimate |
0.0588027 |
0.61587 |
-2.48165 |
0.999999 |
1709.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>.
After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. |
|
|
|
PrevBase |
View |
38914 |
38914 |
|
|
Shrouded Daggers |
Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 1742 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
|
0 |
0 |
0 |
0 |
3780 |
Enemy |
0 |
2200 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
Dual Wield |
|
|
|
21157 |
21157 |
40613 |
0 |
|
Increases the damage, and the dagger now bounces up to a total of three times. |
1 |
Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing $1 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Fire a secret dagger from your sleeve that bounces up to |cffffff3|r times to nearby enemies, dealing <<1>> per hit.
If enemies hit are casting they are interrupted, set Off Balance, and stunned for <<2>>.
You also gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
40613 |
38914 |
|
|
Shrouded Daggers |
Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 1761 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
|
0 |
0 |
0 |
0 |
3780 |
Enemy |
0 |
2200 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
Dual Wield |
|
|
|
21157 |
38914 |
40616 |
0 |
|
Increases the damage, and the dagger now bounces up to a total of three times. |
1 |
Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing $1 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
Ultimate |
0.0783892 |
0.822436 |
-2.49278 |
0.999999 |
2282.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Fire a secret dagger from your sleeve that bounces up to |cffffff3|r times to nearby enemies, dealing <<1>> per hit.
If enemies hit are casting they are interrupted, set Off Balance, and stunned for <<2>>.
You also gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
40616 |
38914 |
|
|
Shrouded Daggers |
Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 1780 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
|
0 |
0 |
0 |
0 |
3780 |
Enemy |
0 |
2200 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
Dual Wield |
|
|
|
21157 |
40613 |
40619 |
0 |
|
Increases the damage, and the dagger now bounces up to a total of three times. |
1 |
Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing $1 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
Ultimate |
0.0792403 |
0.831531 |
-2.82658 |
0.999999 |
2306.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Fire a secret dagger from your sleeve that bounces up to |cffffff3|r times to nearby enemies, dealing <<1>> per hit.
If enemies hit are casting they are interrupted, set Off Balance, and stunned for <<2>>.
You also gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
40619 |
38914 |
|
|
Shrouded Daggers |
Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 1799 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
|
0 |
0 |
0 |
0 |
3780 |
Enemy |
0 |
2200 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
Dual Wield |
|
|
|
21157 |
40616 |
0 |
0 |
|
Increases the damage, and the dagger now bounces up to a total of three times. |
1 |
Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing $1 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
Ultimate |
0.0800303 |
0.840579 |
-2.05099 |
0.999999 |
2331.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Fire a secret dagger from your sleeve that bounces up to |cffffff3|r times to nearby enemies, dealing <<1>> per hit.
If enemies hit are casting they are interrupted, set Off Balance, and stunned for <<2>>.
You also gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. |
|
|
|
PrevBase |
View |
76537 |
76537 |
|
|
Empower |
Charge your weapons with volcanic power to gain Major Sorcery, increasing your Spell Damage by 20%. You also increase the damage of your fully charged Heavy Attacks by 0%. |
|
30000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
Empower |
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increases the damage of your fully-charged Heavy Attacks while active. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your weapons with volcanic power to gain Major Sorcery, increasing your Spell Damage by <<1>>. You also increase the damage of your fully charged Heavy Attacks by <<2>>. |
|
|
|
PrevNextNext2Base |
View |
38906 |
38906 |
|
|
Deadly Cloak |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 548 Physical Damage to all enemies within 5 meters. |
|
20000 |
0 |
2000 |
0 |
3780 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
Dual Wield |
|
|
|
28613 |
28613 |
40646 |
0 |
|
Increases the damage done. |
1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. |
Ultimate |
0.0244545 |
0.256367 |
-1.75486 |
0.999998 |
710.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>.
Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters. |
|
|
|
PrevNextBase |
View |
40646 |
38906 |
|
|
Deadly Cloak |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 554 Physical Damage to all enemies within 5 meters. |
|
20000 |
0 |
2000 |
0 |
3780 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
Dual Wield |
|
|
|
28613 |
38906 |
40649 |
0 |
|
Increases the damage done. |
1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. |
Ultimate |
0.0247034 |
0.258844 |
-1.24477 |
0.999997 |
718.095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>.
Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters. |
|
|
|
PrevNextBase |
View |
40649 |
38906 |
|
|
Deadly Cloak |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 560 Physical Damage to all enemies within 5 meters. |
|
20000 |
0 |
2000 |
0 |
3780 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
Dual Wield |
|
|
|
28613 |
40646 |
40651 |
0 |
|
Increases the damage done. |
1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. |
Ultimate |
0.0250285 |
0.261604 |
-1.93667 |
0.999998 |
725.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>.
Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters. |
|
|
|
PrevNextBase |
View |
40651 |
38906 |
|
|
Deadly Cloak |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 566 Physical Damage to all enemies within 5 meters. |
|
20000 |
0 |
2000 |
0 |
3780 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
Dual Wield |
|
|
|
28613 |
40649 |
0 |
0 |
|
Increases the damage done. |
1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. |
Ultimate |
0.0252515 |
0.264601 |
-1.5909 |
0.999995 |
733.714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>.
Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters. |
|
|
|
PrevBase |
View |
40382 |
40382 |
|
|
Barbed Trap |
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1393 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. |
|
20000 |
1500 |
0 |
0 |
3240 |
Area |
0 |
0 |
250 |
0 |
0 |
0 |
1 |
1 |
1 |
8 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Guild |
Fighters Guild |
|
|
|
35750 |
35750 |
42727 |
0 |
|
Increases the damage done by the initial hit, and it always applies the Hemorrhaging status effect. |
2 |
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Ultimate |
0.155519 |
1.62825 |
-24.8673 |
0.999992 |
4502.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Set a sharpened blade trap at your location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>.
When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration.
Enemies hit by the initial hit are afflicted with the <<6>> status effect.
Enemies who activate the trap are immobilized for <<7>>. |
|
|
|
PrevNextBase |
View |
42727 |
40382 |
|
|
Barbed Trap |
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1408 Bleed Damage, an additional 3500 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. |
|
20000 |
1500 |
0 |
0 |
3240 |
Area |
0 |
0 |
250 |
0 |
0 |
0 |
1 |
2 |
1 |
8 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Guild |
Fighters Guild |
|
|
|
35750 |
40382 |
42737 |
0 |
|
Increases the damage done by the initial hit, and it always applies the Hemorrhaging status effect. |
2 |
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. |
Ultimate |
0.0627027 |
0.658099 |
-2.75369 |
0.999999 |
1825.05 |
Ultimate |
0.15742 |
1.64772 |
-37.3363 |
0.999993 |
4544.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Set a sharpened blade trap at your location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>.
When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration.
Enemies hit by the initial hit are afflicted with the <<6>> status effect.
Enemies who activate the trap are immobilized for <<7>>. |
|
|
|
PrevNextBase |
View |
42737 |
40382 |
|
|
Barbed Trap |
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1423 Bleed Damage, an additional 3540 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. |
|
20000 |
1500 |
0 |
0 |
3240 |
Area |
0 |
0 |
250 |
0 |
0 |
0 |
1 |
3 |
1 |
8 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Guild |
Fighters Guild |
|
|
|
35750 |
42727 |
42747 |
0 |
|
Increases the damage done by the initial hit, and it always applies the Hemorrhaging status effect. |
2 |
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. |
Ultimate |
0.0634349 |
0.665202 |
-3.27383 |
1 |
1844.67 |
Ultimate |
0.159102 |
1.66477 |
-34.9152 |
0.999993 |
4595.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Set a sharpened blade trap at your location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>.
When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration.
Enemies hit by the initial hit are afflicted with the <<6>> status effect.
Enemies who activate the trap are immobilized for <<7>>. |
|
|
|
PrevNextBase |
View |
42747 |
40382 |
|
|
Barbed Trap |
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1438 Bleed Damage, an additional 3580 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. |
|
20000 |
1500 |
0 |
0 |
3240 |
Area |
0 |
0 |
250 |
0 |
0 |
0 |
1 |
4 |
1 |
8 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Guild |
Fighters Guild |
|
|
|
35750 |
42737 |
0 |
0 |
|
Increases the damage done by the initial hit, and it always applies the Hemorrhaging status effect. |
2 |
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. |
Ultimate |
0.0640048 |
0.672812 |
-2.76139 |
0.999999 |
1864.29 |
Ultimate |
0.161227 |
1.68037 |
-36.1859 |
0.999996 |
4646.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Set a sharpened blade trap at your location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>.
When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration.
Enemies hit by the initial hit are afflicted with the <<6>> status effect.
Enemies who activate the trap are immobilized for <<7>>. |
|
|
|
PrevBase |
View |
34835 |
34835 |
|
|
Swallow Soul |
Steal an enemy's life force, dealing 2091 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. |
|
10000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Siphoning |
|
Nightblade |
|
33291 |
33291 |
35945 |
0 |
|
Increases the damage done but reduces the healing caused. Heal only targets yourself. |
1 |
Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. |
Ultimate |
0.092964 |
0.976072 |
-0.807208 |
1 |
2709.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
35945 |
34835 |
|
|
Swallow Soul |
Steal an enemy's life force, dealing 2114 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. |
|
10000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Siphoning |
|
Nightblade |
|
33291 |
34835 |
35947 |
0 |
|
Increases the damage done but reduces the healing caused. Heal only targets yourself. |
1 |
Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. |
Ultimate |
0.0940087 |
0.98646 |
-0.859849 |
0.999999 |
2739.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
35947 |
34835 |
|
|
Swallow Soul |
Steal an enemy's life force, dealing 2137 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. |
|
10000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Siphoning |
|
Nightblade |
|
33291 |
35945 |
35949 |
0 |
|
Increases the damage done but reduces the healing caused. Heal only targets yourself. |
1 |
Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. |
Ultimate |
0.0950162 |
0.997328 |
-0.928563 |
1 |
2768.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
35949 |
34835 |
|
|
Swallow Soul |
Steal an enemy's life force, dealing 2160 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. |
|
10000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Siphoning |
|
Nightblade |
|
33291 |
35947 |
0 |
0 |
|
Increases the damage done but reduces the healing caused. Heal only targets yourself. |
1 |
Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. |
Ultimate |
0.0960092 |
1.00821 |
-0.819726 |
1 |
2798.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. |
|
|
|
PrevBase |
View |
38268 |
38268 |
|
|
Deep Slash |
Surprise an enemy with a sweeping lunge, dealing 1742 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. |
|
0 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
700 |
600 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
One Hand and Shield |
|
|
|
28304 |
28304 |
41397 |
0 |
|
Increases the damage dealt. Now hits all targets near the initial enemy hit, and snares them. |
1 |
Surprise an enemy with a sweeping lunge, dealing $1 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise an enemy with a sweeping lunge, dealing <<1>> to them and other nearby enemies, afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>.
Enemies hit also have their Movement Speed reduced by <<5>> for <<6>>. |
|
|
|
PrevNextBase |
View |
41397 |
38268 |
|
|
Deep Slash |
Surprise an enemy with a sweeping lunge, dealing 1761 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. |
|
0 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
700 |
600 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
One Hand and Shield |
|
|
|
28304 |
38268 |
41398 |
0 |
|
Increases the damage dealt. Now hits all targets near the initial enemy hit, and snares them. |
1 |
Surprise an enemy with a sweeping lunge, dealing $1 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. |
Ultimate |
0.0783892 |
0.822436 |
-2.49278 |
0.999999 |
2282.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise an enemy with a sweeping lunge, dealing <<1>> to them and other nearby enemies, afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>.
Enemies hit also have their Movement Speed reduced by <<5>> for <<6>>. |
|
|
|
PrevNextBase |
View |
41398 |
38268 |
|
|
Deep Slash |
Surprise an enemy with a sweeping lunge, dealing 1780 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. |
|
0 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
700 |
600 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
One Hand and Shield |
|
|
|
28304 |
41397 |
41403 |
0 |
|
Increases the damage dealt. Now hits all targets near the initial enemy hit, and snares them. |
1 |
Surprise an enemy with a sweeping lunge, dealing $1 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. |
Ultimate |
0.0792403 |
0.831531 |
-2.82658 |
0.999999 |
2306.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise an enemy with a sweeping lunge, dealing <<1>> to them and other nearby enemies, afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>.
Enemies hit also have their Movement Speed reduced by <<5>> for <<6>>. |
|
|
|
PrevNextBase |
View |
41403 |
38268 |
|
|
Deep Slash |
Surprise an enemy with a sweeping lunge, dealing 1799 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. |
|
0 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
700 |
600 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
One Hand and Shield |
|
|
|
28304 |
41398 |
0 |
0 |
|
Increases the damage dealt. Now hits all targets near the initial enemy hit, and snares them. |
1 |
Surprise an enemy with a sweeping lunge, dealing $1 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. |
Ultimate |
0.0800303 |
0.840579 |
-2.05099 |
0.999999 |
2331.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise an enemy with a sweeping lunge, dealing <<1>> to them and other nearby enemies, afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>.
Enemies hit also have their Movement Speed reduced by <<5>> for <<6>>. |
|
|
|
PrevBase |
View |
26869 |
26869 |
|
|
Blazing Spear |
Send your spear into the heavens to bring down a shower of divine wrath, dealing 2265 Magic Damage to enemies in the area and an additional 176 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. |
|
10000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Aedric Spear |
|
Templar |
|
26188 |
26188 |
27145 |
0 |
|
Increases the damage dealt. |
2 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. |
Ultimate |
0.100651 |
1.05756 |
-0.21746 |
1 |
2935.1 |
Ultimate |
0.0078078 |
0.0821305 |
-0.0982368 |
0.999963 |
228 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>.
An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. |
|
|
|
PrevNextBase |
View |
27145 |
26869 |
|
|
Blazing Spear |
Send your spear into the heavens to bring down a shower of divine wrath, dealing 2289 Magic Damage to enemies in the area and an additional 177 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. |
|
10000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Aedric Spear |
|
Templar |
|
26188 |
26869 |
27156 |
0 |
|
Increases the damage dealt. |
2 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. |
Ultimate |
0.101776 |
1.0693 |
-1.28036 |
1 |
2966.62 |
Ultimate |
0.0078393 |
0.0835365 |
-0.810262 |
0.999954 |
229.762 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>.
An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. |
|
|
|
PrevNextBase |
View |
27156 |
26869 |
|
|
Blazing Spear |
Send your spear into the heavens to bring down a shower of divine wrath, dealing 2314 Magic Damage to enemies in the area and an additional 179 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. |
|
10000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Aedric Spear |
|
Templar |
|
26188 |
27145 |
27167 |
0 |
|
Increases the damage dealt. |
2 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. |
Ultimate |
0.102876 |
1.08091 |
-1.12624 |
1 |
2998.9 |
Ultimate |
0.00792 |
0.0843089 |
-0.542289 |
0.999947 |
232.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>.
An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. |
|
|
|
PrevNextBase |
View |
27167 |
26869 |
|
|
Blazing Spear |
Send your spear into the heavens to bring down a shower of divine wrath, dealing 2339 Magic Damage to enemies in the area and an additional 181 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. |
|
10000 |
0 |
0 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Aedric Spear |
|
Templar |
|
26188 |
27156 |
0 |
0 |
|
Increases the damage dealt. |
2 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. |
Ultimate |
0.103918 |
1.09281 |
-0.635993 |
1 |
3031.29 |
Ultimate |
0.008055 |
0.0851218 |
-0.98729 |
0.99996 |
234.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>.
An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. |
|
|
|
PrevBase |
View |
40158 |
40158 |
|
|
Dawnbreaker of Smiting |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3485 Physical Damage to enemies in front of you, an additional 4179 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
2 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
35713 |
42592 |
0 |
|
Increases the damage and stuns enemies hit. |
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.185977 |
1.95307 |
-5.93907 |
1 |
5416.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. |
|
|
|
PrevNextBase |
View |
42592 |
40158 |
|
|
Dawnbreaker of Smiting |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3523 Physical Damage to enemies in front of you, an additional 4224 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
2 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
40158 |
42595 |
0 |
|
Increases the damage and stuns enemies hit. |
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Ultimate |
0.188108 |
1.9743 |
-8.26106 |
0.999999 |
5475.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. |
|
|
|
PrevNextBase |
View |
42595 |
40158 |
|
|
Dawnbreaker of Smiting |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3561 Physical Damage to enemies in front of you, an additional 4269 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
2 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
42592 |
42598 |
0 |
|
Increases the damage and stuns enemies hit. |
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Ultimate |
0.190305 |
1.99561 |
-9.82148 |
1 |
5534 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. |
|
|
|
PrevNextBase |
View |
42598 |
40158 |
|
|
Dawnbreaker of Smiting |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3600 Physical Damage to enemies in front of you, an additional 4314 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
2 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
42595 |
0 |
0 |
|
Increases the damage and stuns enemies hit. |
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Ultimate |
0.192014 |
2.01844 |
-8.28418 |
0.999999 |
5592.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. |
|
|
|
PrevBase |
View |
61919 |
61919 |
|
|
Merciless Resolve |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4601 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1890 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
61902 |
62111 |
0 |
|
Increases the damage and healing of the spectral arrow. |
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
Ultimate |
0.204572 |
2.14768 |
-1.56387 |
1 |
5961.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevNextBase |
View |
62111 |
61919 |
|
|
Merciless Resolve |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4651 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1890 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
61919 |
62114 |
0 |
|
Increases the damage and healing of the spectral arrow. |
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
Ultimate |
0.206842 |
2.17131 |
-2.37077 |
1 |
6026.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevNextBase |
View |
62114 |
61919 |
|
|
Merciless Resolve |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4702 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1890 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
62111 |
62117 |
0 |
|
Increases the damage and healing of the spectral arrow. |
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
Ultimate |
0.209042 |
2.19494 |
-1.57191 |
1 |
6092.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevNextBase |
View |
62117 |
61919 |
|
|
Merciless Resolve |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4752 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1890 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
62114 |
0 |
0 |
|
Increases the damage and healing of the spectral arrow. |
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
Ultimate |
0.211324 |
2.21873 |
-2.32172 |
1 |
6157.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevBase |
View |
84434 |
84434 |
|
|
Elemental Rage |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2178 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. |
|
7000 |
2000 |
1000 |
0 |
250 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Destruction Staff |
|
|
|
83619 |
83619 |
86506 |
0 |
|
Increases the damage and gains a new effect depending on your staff type. |
1 |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. |
Ultimate |
0.0967237 |
1.01728 |
-0.0767296 |
1 |
2822.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>.
Fiery Rage increases the damage by <<4>>.
Icy Rage immobilizes enemies hit for <<5>>.
Thunderous Rage increases the duration by |cffffff2|r seconds. |
|
|
|
PrevNextBase |
View |
86506 |
84434 |
|
|
Elemental Rage |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2201 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. |
|
7000 |
2000 |
1000 |
0 |
250 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Destruction Staff |
|
|
|
83619 |
84434 |
86508 |
0 |
|
Increases the damage and gains a new effect depending on your staff type. |
1 |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. |
Ultimate |
0.0977657 |
1.02873 |
-0.816226 |
1 |
2852.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>.
Fiery Rage increases the damage by <<4>>.
Icy Rage immobilizes enemies hit for <<5>>.
Thunderous Rage increases the duration by |cffffff2|r seconds. |
|
|
|
PrevNextBase |
View |
86508 |
84434 |
|
|
Elemental Rage |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2225 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. |
|
7000 |
2000 |
1000 |
0 |
250 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Destruction Staff |
|
|
|
83619 |
86506 |
86510 |
0 |
|
Increases the damage and gains a new effect depending on your staff type. |
1 |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. |
Ultimate |
0.0988467 |
1.03989 |
-1.06686 |
1 |
2883.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>.
Fiery Rage increases the damage by <<4>>.
Icy Rage immobilizes enemies hit for <<5>>.
Thunderous Rage increases the duration by |cffffff2|r seconds. |
|
|
|
PrevNextBase |
View |
86510 |
84434 |
|
|
Elemental Rage |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2249 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. |
|
7000 |
2000 |
1000 |
0 |
250 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Destruction Staff |
|
|
|
83619 |
86508 |
0 |
0 |
|
Increases the damage and gains a new effect depending on your staff type. |
1 |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. |
Ultimate |
0.0999058 |
1.05119 |
-1.14836 |
1 |
2914.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>.
Fiery Rage increases the damage by <<4>>.
Icy Rage immobilizes enemies hit for <<5>>.
Thunderous Rage increases the duration by |cffffff2|r seconds. |
|
|
|
PrevBase |
View |
38788 |
38788 |
|
|
Stampede |
Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 309 Physical Damage to all enemies in the area every 1 second for 15 seconds. |
|
15000 |
0 |
0 |
0 |
4590 |
Enemy |
0 |
2200 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Two Handed |
|
|
|
28448 |
28448 |
39797 |
0 |
|
Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. |
2 |
Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Ultimate |
0.0138129 |
0.144302 |
-1.30906 |
0.99999 |
400.476 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike.
After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
39797 |
38788 |
|
|
Stampede |
Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 312 Physical Damage to all enemies in the area every 1 second for 15 seconds. |
|
15000 |
0 |
0 |
0 |
4590 |
Enemy |
0 |
2200 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Two Handed |
|
|
|
28448 |
38788 |
39802 |
0 |
|
Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. |
2 |
Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Ultimate |
0.0139511 |
0.145815 |
-1.4257 |
0.999987 |
404.381 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike.
After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
39802 |
38788 |
|
|
Stampede |
Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 315 Physical Damage to all enemies in the area every 1 second for 15 seconds. |
|
15000 |
0 |
0 |
0 |
4590 |
Enemy |
0 |
2200 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Two Handed |
|
|
|
28448 |
39797 |
39807 |
0 |
|
Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. |
2 |
Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Ultimate |
0.0140683 |
0.147822 |
-1.9594 |
0.999979 |
408.571 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike.
After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
39807 |
38788 |
|
|
Stampede |
Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 319 Physical Damage to all enemies in the area every 1 second for 15 seconds. |
|
15000 |
0 |
0 |
0 |
4590 |
Enemy |
0 |
2200 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Weapon |
Two Handed |
|
|
|
28448 |
39802 |
0 |
0 |
|
Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. |
2 |
Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Ultimate |
0.0143128 |
0.148743 |
-1.85038 |
0.999984 |
413.381 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike.
After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. |
|
|
|
PrevBase |
View |
177250 |
177250 |
|
|
Mass Hysteria |
Summon a dark spirit to terrify up to 6 enemies, causing them to cower in fear for 0 seconds. |
|
0 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increases the amount of targets who can be feared. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a dark spirit to terrify up to |cffffff6|r enemies, causing them to cower in fear for <<1>>. |
|
|
|
PrevNextNext2Base |
View |
103652 |
103652 |
|
|
Deep Thoughts |
Focus your body and mind into a meditative state, healing for 1500 Health and restoring 1600 Magicka and Stamina every 1 second. You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
0 |
1000 |
1000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
8 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Guild |
Psijic Order |
|
|
|
103492 |
103492 |
20103652 |
0 |
|
Increases the amount of Magicka and Stamina restored. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>.
You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
|
|
PrevNextBase |
View |
20103652 |
103652 |
|
|
Deep Thoughts |
Focus your body and mind into a meditative state, healing for 1500 Health and restoring 1700 Magicka and Stamina every 1 second. You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
0 |
1000 |
1000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
2 |
1 |
8 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Guild |
Psijic Order |
|
|
|
103492 |
103652 |
30103652 |
0 |
|
Increases the amount of Magicka and Stamina restored. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>.
You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
|
|
PrevNextBase |
View |
30103652 |
103652 |
|
|
Deep Thoughts |
Focus your body and mind into a meditative state, healing for 1500 Health and restoring 1800 Magicka and Stamina every 1 second. You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
0 |
1000 |
1000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
3 |
1 |
8 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Guild |
Psijic Order |
|
|
|
103492 |
20103652 |
40103652 |
0 |
|
Increases the amount of Magicka and Stamina restored. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>.
You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
|
|
PrevNextBase |
View |
40103652 |
103652 |
|
|
Deep Thoughts |
Focus your body and mind into a meditative state, healing for 1500 Health and restoring 1900 Magicka and Stamina every 1 second. You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
0 |
1000 |
1000 |
0 |
0 |
Self |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
4 |
1 |
8 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Guild |
Psijic Order |
|
|
|
103492 |
30103652 |
0 |
0 |
|
Increases the amount of Magicka and Stamina restored. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>.
You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
|
|
PrevBase |
View |
24589 |
24589 |
|
|
Dark Conversion |
Bargain with darkness to restore 9700 Health and 4200 Magicka instantly, and an additional 2850 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. |
|
20000 |
0 |
0 |
1000 |
3240 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
1000 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Class |
Dark Magic |
|
Sorcerer |
|
24584 |
24584 |
30056 |
0 |
|
Increases the amount of Health and Magicka restored. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>.
The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. |
|
|
|
PrevNextBase |
View |
30056 |
24589 |
|
|
Dark Conversion |
Bargain with darkness to restore 9800 Health and 4300 Magicka instantly, and an additional 2900 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. |
|
20000 |
0 |
0 |
1000 |
3240 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
1000 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Class |
Dark Magic |
|
Sorcerer |
|
24584 |
24589 |
30064 |
0 |
|
Increases the amount of Health and Magicka restored. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>.
The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. |
|
|
|
PrevNextBase |
View |
30064 |
24589 |
|
|
Dark Conversion |
Bargain with darkness to restore 9900 Health and 4400 Magicka instantly, and an additional 2950 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. |
|
20000 |
0 |
0 |
1000 |
3240 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
1000 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Class |
Dark Magic |
|
Sorcerer |
|
24584 |
30056 |
30072 |
0 |
|
Increases the amount of Health and Magicka restored. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>.
The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. |
|
|
|
PrevNextBase |
View |
30072 |
24589 |
|
|
Dark Conversion |
Bargain with darkness to restore 10000 Health and 4500 Magicka instantly, and an additional 3000 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. |
|
20000 |
0 |
0 |
1000 |
3240 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
1000 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Class |
Dark Magic |
|
Sorcerer |
|
24584 |
30064 |
0 |
0 |
|
Increases the amount of Health and Magicka restored. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>.
The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. |
|
|
|
PrevBase |
View |
63046 |
63046 |
|
|
Radiant Oppression |
Burn an enemy with a ray of holy fire, dealing 3117 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63029 |
63069 |
0 |
|
Increases the amount of bonus damage dealt to low health targets. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
Ultimate |
0.138995 |
1.45746 |
-8.30507 |
0.999999 |
4040.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. |
|
|
|
PrevNextBase |
View |
63069 |
63046 |
|
|
Radiant Oppression |
Burn an enemy with a ray of holy fire, dealing 3150 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
2 |
2 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63046 |
63072 |
0 |
|
Increases the amount of bonus damage dealt to low health targets. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
Ultimate |
0.140707 |
1.4731 |
-11.7007 |
0.999999 |
4083.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. |
|
|
|
PrevNextBase |
View |
63072 |
63046 |
|
|
Radiant Oppression |
Burn an enemy with a ray of holy fire, dealing 3183 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
3 |
2 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63069 |
63075 |
0 |
|
Increases the amount of bonus damage dealt to low health targets. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
Ultimate |
0.142047 |
1.48989 |
-10.7065 |
0.999999 |
4127.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. |
|
|
|
PrevNextBase |
View |
63075 |
63046 |
|
|
Radiant Oppression |
Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
4 |
2 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63072 |
0 |
0 |
|
Increases the amount of bonus damage dealt to low health targets. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
Ultimate |
0.143395 |
1.50572 |
-7.7796 |
0.999999 |
4172.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. |
|
|
|
PrevBase |
View |
32673 |
32673 |
|
|
Fragmented Shield |
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs 1322 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. |
|
6667 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Earthen Heart |
|
Dragonknight |
|
29071 |
29071 |
33875 |
0 |
|
Increases duration of Major Mending. |
1 |
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs $1 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. |
Health |
0.0826011 |
0 |
0.362756 |
0.999999 |
1344.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs <<1>> damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
33875 |
32673 |
|
|
Fragmented Shield |
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs 1336 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. |
|
6667 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Earthen Heart |
|
Dragonknight |
|
29071 |
32673 |
33878 |
0 |
|
Increases duration of Major Mending. |
1 |
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs $1 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. |
Health |
0.0835012 |
0 |
-0.0323642 |
0.999999 |
1359.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs <<1>> damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
33878 |
32673 |
|
|
Fragmented Shield |
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs 1351 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. |
|
6667 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Earthen Heart |
|
Dragonknight |
|
29071 |
33875 |
33881 |
0 |
|
Increases duration of Major Mending. |
1 |
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs $1 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. |
Health |
0.0843676 |
0 |
1.01773 |
0.999998 |
1374.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs <<1>> damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
33881 |
32673 |
|
|
Fragmented Shield |
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs 1365 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. |
|
6667 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Earthen Heart |
|
Dragonknight |
|
29071 |
33878 |
0 |
0 |
|
Increases duration of Major Mending. |
1 |
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs $1 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. |
Health |
0.085324 |
0 |
-0.170964 |
0.999998 |
1388.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs <<1>> damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by <<2>> for <<3>>. |
|
|
|
PrevBase |
View |
38901 |
38901 |
|
|
Quick Cloak |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 24 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 422 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. |
|
24000 |
0 |
2000 |
0 |
3780 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
Dual Wield |
|
|
|
28613 |
28613 |
40634 |
0 |
|
Increases duration and grants Major Expedition for a short duration after casting. |
1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 24 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. |
Ultimate |
0.0187695 |
0.196935 |
-0.214405 |
0.999999 |
546.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>.
Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters.
You also gain Major Expedition for <<5>>, increasing your Movement Speed by <<6>>. |
|
|
|
PrevNextBase |
View |
40634 |
38901 |
|
|
Quick Cloak |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 26 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 422 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. |
|
26000 |
0 |
2000 |
0 |
3780 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
Dual Wield |
|
|
|
28613 |
38901 |
40638 |
0 |
|
Increases duration and grants Major Expedition for a short duration after casting. |
1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 26 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. |
Ultimate |
0.0187695 |
0.196935 |
-0.214405 |
0.999999 |
546.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>.
Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters.
You also gain Major Expedition for <<5>>, increasing your Movement Speed by <<6>>. |
|
|
|
PrevNextBase |
View |
40638 |
38901 |
|
|
Quick Cloak |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 28 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 422 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. |
|
28000 |
0 |
2000 |
0 |
3780 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
Dual Wield |
|
|
|
28613 |
40634 |
40642 |
0 |
|
Increases duration and grants Major Expedition for a short duration after casting. |
1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 28 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. |
Ultimate |
0.0187695 |
0.196935 |
-0.214405 |
0.999999 |
546.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>.
Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters.
You also gain Major Expedition for <<5>>, increasing your Movement Speed by <<6>>. |
|
|
|
PrevNextBase |
View |
40642 |
38901 |
|
|
Quick Cloak |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 30 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 422 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. |
|
30000 |
0 |
2000 |
0 |
3780 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
Weapon |
Dual Wield |
|
|
|
28613 |
40638 |
0 |
0 |
|
Increases duration and grants Major Expedition for a short duration after casting. |
1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 30 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. |
Ultimate |
0.0187695 |
0.196935 |
-0.214405 |
0.999999 |
546.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>.
Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters.
You also gain Major Expedition for <<5>>, increasing your Movement Speed by <<6>>. |
|
|
|
PrevBase |
View |
9618 |
9618 |
|
|
Wind Bolt |
· 1019 Magic Damage to enemy · Increases cast speed 10% for 5 seconds (Stacks 3 times) · Slow enemy by 60% for 1.2 seconds |
|
0 |
0 |
0 |
2000 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
2000 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increased stack count for cast speed bonus. |
1 |
· $1 Magic Damage to enemy · Increases cast speed 10% for 5 seconds (Stacks 3 times) · Slow enemy by 60% for 1.2 seconds |
Magicka |
0 |
1 |
19 |
1 |
1540.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· <<1>> to enemy
· Increases cast speed <<2>> for <<3>> (Stacks 3 times)
· Slow enemy by <<4>> for <<5>> |
|
|
|
PrevNextNext2Base |
View |
29224 |
29224 |
|
|
Igneous Shield |
Call the earth to your defense, granting a damage shield for nearby allies that absorbs 1322 damage. Your own damage shield absorbs 3305 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. |
|
6667 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Earthen Heart |
|
Dragonknight |
|
29071 |
29071 |
33868 |
0 |
|
Increased shield strength on self. |
2 |
Call the earth to your defense, granting a damage shield for nearby allies that absorbs $1 damage. Your own damage shield absorbs $2 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. |
Health |
0.0826011 |
0 |
0.362756 |
0.999999 |
1344.86 |
Health |
0.206603 |
0 |
-0.561887 |
1 |
3362.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call the earth to your defense, granting a damage shield for nearby allies that absorbs <<1>> damage. Your own damage shield absorbs <<2>> damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
33868 |
29224 |
|
|
Igneous Shield |
Call the earth to your defense, granting a damage shield for nearby allies that absorbs 1336 damage. Your own damage shield absorbs 3341 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. |
|
6667 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Earthen Heart |
|
Dragonknight |
|
29071 |
29224 |
33870 |
0 |
|
Increased shield strength on self. |
2 |
Call the earth to your defense, granting a damage shield for nearby allies that absorbs $1 damage. Your own damage shield absorbs $2 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. |
Health |
0.0835012 |
0 |
-0.0323642 |
0.999999 |
1359.1 |
Health |
0.208884 |
0 |
-0.990576 |
1 |
3399.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call the earth to your defense, granting a damage shield for nearby allies that absorbs <<1>> damage. Your own damage shield absorbs <<2>> damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
33870 |
29224 |
|
|
Igneous Shield |
Call the earth to your defense, granting a damage shield for nearby allies that absorbs 1351 damage. Your own damage shield absorbs 3377 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. |
|
6667 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Earthen Heart |
|
Dragonknight |
|
29071 |
33868 |
33872 |
0 |
|
Increased shield strength on self. |
2 |
Call the earth to your defense, granting a damage shield for nearby allies that absorbs $1 damage. Your own damage shield absorbs $2 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. |
Health |
0.0843676 |
0 |
1.01773 |
0.999998 |
1374.33 |
Health |
0.211207 |
0 |
-2.10144 |
0.999999 |
3435.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call the earth to your defense, granting a damage shield for nearby allies that absorbs <<1>> damage. Your own damage shield absorbs <<2>> damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
33872 |
29224 |
|
|
Igneous Shield |
Call the earth to your defense, granting a damage shield for nearby allies that absorbs 1365 damage. Your own damage shield absorbs 3414 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. |
|
6667 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Earthen Heart |
|
Dragonknight |
|
29071 |
33870 |
0 |
0 |
|
Increased shield strength on self. |
2 |
Call the earth to your defense, granting a damage shield for nearby allies that absorbs $1 damage. Your own damage shield absorbs $2 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. |
Health |
0.085324 |
0 |
-0.170964 |
0.999998 |
1388.57 |
Health |
0.213373 |
0 |
0.130675 |
1 |
3473.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call the earth to your defense, granting a damage shield for nearby allies that absorbs <<1>> damage. Your own damage shield absorbs <<2>> damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by <<3>> for <<4>>. |
|
|
|
PrevBase |
View |
11768 |
11768 |
|
|
Enhanced Poisons |
· Increase chance of poisons applying to target by 10% |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increased poison application chance. |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Increase chance of poisons applying to target by 10% |
|
|
|
PrevNextNext2Base |
View |
1617 |
1617 |
|
|
Batter |
· 419 Physical Damage to enemy · Stun 1.5 seconds · Deals 250% bonus damage after blocking · Disorient monsters 8 seconds This attack does not remove brace. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
500 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increased bonus damage when blocking. |
1 |
· $1 Physical Damage to enemy · Stun 1.5 seconds · Deals 250% bonus damage after blocking · Disorient monsters 8 seconds This attack does not remove brace. |
Ultimate |
-0.0000659 |
0.399963 |
19.7837 |
0.999999 |
627.714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· <<1>> to enemy
· Stun <<2>>
· Deals <<3>> bonus damage after blocking
· Disorient monsters <<4>>
This attack does not remove brace. |
|
|
|
PrevNextNext2Base |
View |
24806 |
24806 |
|
|
Power Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2556 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2300 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
24785 |
30358 |
0 |
|
Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.113714 |
1.19263 |
-1.10847 |
1 |
3311.86 |
Ultimate |
0.102346 |
1.07377 |
-1.99915 |
1 |
2980.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away.
Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>.
Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevNextBase |
View |
30358 |
24806 |
|
|
Power Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2584 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2325 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
24806 |
30362 |
0 |
|
Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.11498 |
1.20555 |
-1.35939 |
1 |
3348.05 |
Ultimate |
0.103445 |
1.08562 |
-2.21956 |
1 |
3012.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away.
Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>.
Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevNextBase |
View |
30362 |
24806 |
|
|
Power Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2612 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2350 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
30358 |
30366 |
0 |
|
Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.116204 |
1.21876 |
-1.12468 |
1 |
3384.43 |
Ultimate |
0.104633 |
1.09731 |
-2.89883 |
1 |
3045.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away.
Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>.
Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevNextBase |
View |
30366 |
24806 |
|
|
Power Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2640 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2375 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
30362 |
0 |
0 |
|
Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.117404 |
1.23201 |
-0.73808 |
1 |
3420.71 |
Ultimate |
0.105667 |
1.10969 |
-2.70845 |
1 |
3078.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away.
Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>.
Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevBase |
View |
10629 |
10629 |
|
|
Wheeler Salvo |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
8000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
16510 |
16510 |
|
|
Fire Salvo |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
0 |
|
Enemy |
500 |
4900 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
35269 |
35269 |
|
|
Flame Ball |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
333 |
|
|
0 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
333 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
35273 |
35273 |
|
|
Flame Ball Light |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
0 |
|
|
0 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
35519 |
35519 |
|
|
Ethereal Breath |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
500 |
|
Enemy |
501 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
500 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
37126 |
37126 |
|
|
Entropic Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
37150 |
37150 |
|
|
Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
500 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
100 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
43226 |
43226 |
|
|
Flare |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
46990 |
46990 |
|
|
Improved Fire Torrent |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
4900 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
48296 |
48296 |
|
|
Flare |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
49702 |
49702 |
|
|
Entropic Flare |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
300 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
300 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
50456 |
50456 |
|
|
Entropic Flare |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
500 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
500 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
52203 |
52203 |
|
|
Flare |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
54267 |
54267 |
|
|
Lava Bolt |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
3000 |
3000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
54482 |
54482 |
|
|
Fire Fling |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
54483 |
54483 |
|
|
Fire Fling |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
55954 |
55954 |
|
|
Flare |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
56419 |
56419 |
|
|
Flare |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
58344 |
58344 |
|
|
Entropic Flurry |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
6000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
58348 |
58348 |
|
|
Entropic Flurry |
· Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
6000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deals <<1>>
· 20% off balance chance, occurs more frequently vs enemies under 30% health |
|
|
|
PrevNextNext2Base |
View |
66059 |
66059 |
|
|
Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
67454 |
67454 |
|
|
Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
70442 |
70442 |
|
|
Flare |
|
|
1000 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
4000 |
4000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
250 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
76615 |
76615 |
|
|
Stone Strike |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
80842 |
80842 |
|
|
Ethereal Breath |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
501 |
4000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
500 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
82449 |
82449 |
|
|
Ethereal Breath |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
501 |
4000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
500 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
83174 |
83174 |
|
|
Burning Bolt |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
300 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
83924 |
83924 |
|
|
Shadow Bolt |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
89201 |
89201 |
|
|
Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
|
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
89330 |
89330 |
|
|
Defensive Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
167 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
99754 |
99754 |
|
|
Entropic Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
113392 |
113392 |
|
|
Entropic Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
129304 |
129304 |
|
|
Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
500 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
100 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
135773 |
135773 |
|
|
Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
500 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
100 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
139553 |
139553 |
|
|
Lava Bolt |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
3000 |
3000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
147479 |
147479 |
|
|
Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
150839 |
150839 |
|
|
Fire Fling |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
150847 |
150847 |
|
|
Fire Fling |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
152984 |
152984 |
|
|
Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
500 |
3300 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
100 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
155061 |
155061 |
|
|
Flare |
|
|
0 |
-1 |
-1 |
-1 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Increase off balance chance vs low health targets |
-1 |
|
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
Prev