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ESO: Viewing Mined Skills

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id displayId version texture name description descHeader duration startTime tickTime cooldown cost target minRange maxRange radius isPassive isChanneled isPermanent isPlayer rank morph learnedLevel castTime channelTime angleDistance mechanic buffType isToggle chargeFreq skillIndex skillType skillLine raceType classType setName baseAbilityId prevSkill nextSkill nextSkill2 upgradeLines effectLines numCoefVars coefDescription type1 a1 b1 c1 R1 avg1 type2 a2 b2 c2 R2 avg2 type3 a3 b3 c3 R3 avg3 type4 a4 b4 c4 R4 avg4 type5 a5 b5 c5 R5 avg5 type6 a6 b6 c6 R6 avg6 rawDescription rawTooltip rawCoef coefTypes
View 52761 52761 Degeneration · Deals 0 Generic Damage over 0 seconds · Recover AB_DERIVED_VALUE health every few seconds · 15% chance on hit with weapon attack to heal for AB_DERIVED_VALUE_IGNORE_VALUE_REQ% of damage caused 12000 0 2000 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Your weapon attacks against target restore health. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> over <<2>> · Recover <<3>> health every few seconds · 15% chance on hit with weapon attack to heal for <<4>>% of damage caused PrevNextNext2Base
View 83310 83310 Shield Discipline Reinforce your shield, allowing you to automatically block all attacks at no cost for 6 seconds. Your One Hand and Shield abilities cost nothing while this effect persists. 6000 0 0 0 135 Self 0 0 0 0 0 0 1 1 2 50 0 0 0 Adrenaline 0 0 1 Weapon One Hand and Shield 83272 83272 86337 0 Your One Hand and Shield abilities cost nothing while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reinforce your shield, allowing you to automatically block all attacks at no cost for <<1>>. Your One Hand and Shield abilities cost nothing while this effect persists. PrevNextBase
View 86337 83310 Shield Discipline Reinforce your shield, allowing you to automatically block all attacks at no cost for 6.7 seconds. Your One Hand and Shield abilities cost nothing while this effect persists. 6667 0 0 0 135 Self 0 0 0 0 0 0 1 2 2 50 0 0 0 Adrenaline 0 0 1 Weapon One Hand and Shield 83272 83310 86341 0 Your One Hand and Shield abilities cost nothing while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reinforce your shield, allowing you to automatically block all attacks at no cost for <<1>>. Your One Hand and Shield abilities cost nothing while this effect persists. PrevNextBase
View 86341 83310 Shield Discipline Reinforce your shield, allowing you to automatically block all attacks at no cost for 7.3 seconds. Your One Hand and Shield abilities cost nothing while this effect persists. 7334 0 0 0 135 Self 0 0 0 0 0 0 1 3 2 50 0 0 0 Adrenaline 0 0 1 Weapon One Hand and Shield 83272 86337 86345 0 Your One Hand and Shield abilities cost nothing while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reinforce your shield, allowing you to automatically block all attacks at no cost for <<1>>. Your One Hand and Shield abilities cost nothing while this effect persists. PrevNextBase
View 86345 83310 Shield Discipline Reinforce your shield, allowing you to automatically block all attacks at no cost for 8 seconds. Your One Hand and Shield abilities cost nothing while this effect persists. 8000 0 0 0 135 Self 0 0 0 0 0 0 1 4 2 50 0 0 0 Adrenaline 0 0 1 Weapon One Hand and Shield 83272 86341 0 0 Your One Hand and Shield abilities cost nothing while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reinforce your shield, allowing you to automatically block all attacks at no cost for <<1>>. Your One Hand and Shield abilities cost nothing while this effect persists. PrevBase
View 118008 118008 Mystic Siphon Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 120 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Grave Lord Necromancer 115924 115924 20118008 0 Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. 1 Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 120 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by <<4>>. PrevNextBase
View 20118008 118008 Mystic Siphon Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 130 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Grave Lord Necromancer 115924 118008 30118008 0 Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. 1 Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 130 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by <<4>>. PrevNextBase
View 30118008 118008 Mystic Siphon Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 140 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Grave Lord Necromancer 115924 20118008 40118008 0 Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. 1 Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 140 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by <<4>>. PrevNextBase
View 40118008 118008 Mystic Siphon Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 150 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Grave Lord Necromancer 115924 30118008 0 0 Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. 1 Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 150 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by <<4>>. PrevBase
View 40229 40229 Siege Weapon Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 60%. 20000 1000 0 0 8100 Area 0 0 1000 0 0 0 1 1 1 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 38570 46655 0 Your and allied siege weapons in the bubble take reduced damage from other siege weapons. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by <<2>>. PrevNextBase
View 46655 40229 Siege Weapon Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 65%. 20000 1000 0 0 8100 Area 0 0 1000 0 0 0 1 2 1 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 40229 46658 0 Your and allied siege weapons in the bubble take reduced damage from other siege weapons. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by <<2>>. PrevNextBase
View 46658 40229 Siege Weapon Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 70%. 20000 1000 0 0 8100 Area 0 0 1000 0 0 0 1 3 1 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 46655 46661 0 Your and allied siege weapons in the bubble take reduced damage from other siege weapons. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by <<2>>. PrevNextBase
View 46661 40229 Siege Weapon Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 75%. 20000 1000 0 0 8100 Area 0 0 1000 0 0 0 1 4 1 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 46658 0 0 Your and allied siege weapons in the bubble take reduced damage from other siege weapons. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by <<2>>. PrevBase
View 23316 23316 Summon Volatile Familiar Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 347 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 422 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 1 2 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 23304 30664 0 You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies. 2 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>. Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The second hit stuns enemies hit for <<6>>. The familiar remains until killed or unsummoned. PrevNextBase
View 30664 23316 Summon Volatile Familiar Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 350 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 426 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 2 2 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 23316 30669 0 You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies. 2 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. Ultimate 0.015742 0.164772 -3.73363 0.999993 454.476 Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>. Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The second hit stuns enemies hit for <<6>>. The familiar remains until killed or unsummoned. PrevNextBase
View 30669 23316 Summon Volatile Familiar Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 354 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 431 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 3 2 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 30664 30674 0 You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies. 2 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. Ultimate 0.0159102 0.166477 -3.49152 0.999993 459.571 Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>. Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The second hit stuns enemies hit for <<6>>. The familiar remains until killed or unsummoned. PrevNextBase
View 30674 23316 Summon Volatile Familiar Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 358 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 435 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 4 2 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 30669 0 0 You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies. 2 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. Ultimate 0.0161227 0.168037 -3.61859 0.999996 464.619 Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>. Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The second hit stuns enemies hit for <<6>>. The familiar remains until killed or unsummoned. PrevBase
View 24636 24636 Summon Twilight Tormentor Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 463 Shock Damage and its kick deals 463 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 1 1 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 24613 30592 0 You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies. 2 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight tormentor's special ability for <<3>> Magicka, causing it to deal <<4>> more damage to enemies above <<5>> Health for <<6>>. The twilight tormentor remains until killed or unsummoned. PrevNextBase
View 30592 24636 Summon Twilight Tormentor Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 468 Shock Damage and its kick deals 468 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 2 1 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 24636 30595 0 You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies. 2 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. Ultimate 0.0208126 0.219474 -1.02227 0.999991 607 Ultimate 0.0208126 0.219474 -1.02227 0.999991 607 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight tormentor's special ability for <<3>> Magicka, causing it to deal <<4>> more damage to enemies above <<5>> Health for <<6>>. The twilight tormentor remains until killed or unsummoned. PrevNextBase
View 30595 24636 Summon Twilight Tormentor Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 473 Shock Damage and its kick deals 473 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 3 1 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 30592 30598 0 You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies. 2 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. Ultimate 0.0210615 0.221951 -1.51218 0.999993 613.571 Ultimate 0.0210615 0.221951 -1.51218 0.999993 613.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight tormentor's special ability for <<3>> Magicka, causing it to deal <<4>> more damage to enemies above <<5>> Health for <<6>>. The twilight tormentor remains until killed or unsummoned. PrevNextBase
View 30598 24636 Summon Twilight Tormentor Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 478 Shock Damage and its kick deals 478 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 4 1 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 30595 0 0 You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies. 2 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. Ultimate 0.0212719 0.224586 -1.74485 0.999991 620.19 Ultimate 0.0212719 0.224586 -1.74485 0.999991 620.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight tormentor's special ability for <<3>> Magicka, causing it to deal <<4>> more damage to enemies above <<5>> Health for <<6>>. The twilight tormentor remains until killed or unsummoned. PrevBase
View 24639 24639 Summon Twilight Matriarch Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3485 and itself for 1742. The twilight matriarch remains until killed or unsummoned. 0 0 0 1500 3510 Area 0 0 2800 0 0 1 1 1 2 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 24613 30618 0 You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets. 4 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for $3 and itself for $4. The twilight matriarch remains until killed or unsummoned. Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight matriarch's special ability for <<3>> Magicka, causing it to heal |cffffff2|r friendly targets for <<4>> and itself for <<5>>. The twilight matriarch remains until killed or unsummoned. PrevNextBase
View 30618 24639 Summon Twilight Matriarch Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3523 and itself for 1761. The twilight matriarch remains until killed or unsummoned. 0 0 0 1500 3510 Area 0 0 2800 0 0 1 1 2 2 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 24639 30622 0 You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets. 4 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for $3 and itself for $4. The twilight matriarch remains until killed or unsummoned. Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight matriarch's special ability for <<3>> Magicka, causing it to heal |cffffff2|r friendly targets for <<4>> and itself for <<5>>. The twilight matriarch remains until killed or unsummoned. PrevNextBase
View 30622 24639 Summon Twilight Matriarch Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3561 and itself for 1780. The twilight matriarch remains until killed or unsummoned. 0 0 0 1500 3510 Area 0 0 2800 0 0 1 1 3 2 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 30618 30626 0 You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets. 4 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for $3 and itself for $4. The twilight matriarch remains until killed or unsummoned. Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight matriarch's special ability for <<3>> Magicka, causing it to heal |cffffff2|r friendly targets for <<4>> and itself for <<5>>. The twilight matriarch remains until killed or unsummoned. PrevNextBase
View 30626 24639 Summon Twilight Matriarch Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3600 and itself for 1799. The twilight matriarch remains until killed or unsummoned. 0 0 0 1500 3510 Area 0 0 2800 0 0 1 1 4 2 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 30622 0 0 You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets. 4 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for $3 and itself for $4. The twilight matriarch remains until killed or unsummoned. Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight matriarch's special ability for <<3>> Magicka, causing it to heal |cffffff2|r friendly targets for <<4>> and itself for <<5>>. The twilight matriarch remains until killed or unsummoned. PrevBase
View 39104 39104 Feral Pounce Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 85 Stamina and extends your Werewolf Transformation by. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 0 0 0 0 1 1 2 2 0 0 0 Power 0 0 2 World Werewolf 32632 32632 42126 0 You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability. 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 85 Stamina and extends your Werewolf Transformation by. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0578432 0.611188 -3.59188 0.999989 1688.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect. Activating the ability again within the next <<3>> causes you to cast <<4>>. <<4>> causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health. Dealing damage with either attack restores <<9>> Stamina and extends your <<10>> by <<11>>. PrevNextBase
View 42126 39104 Feral Pounce Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 90 Stamina and extends your Werewolf Transformation by. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 0 0 0 0 1 2 2 2 0 0 0 Power 0 0 2 World Werewolf 32632 39104 42127 0 You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability. 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 90 Stamina and extends your Werewolf Transformation by. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0578432 0.611188 -3.59188 0.999989 1688.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect. Activating the ability again within the next <<3>> causes you to cast <<4>>. <<4>> causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health. Dealing damage with either attack restores <<9>> Stamina and extends your <<10>> by <<11>>. PrevNextBase
View 42127 39104 Feral Pounce Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 95 Stamina and extends your Werewolf Transformation by. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 0 0 0 0 1 3 2 2 0 0 0 Power 0 0 2 World Werewolf 32632 42126 42128 0 You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability. 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 95 Stamina and extends your Werewolf Transformation by. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0578432 0.611188 -3.59188 0.999989 1688.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect. Activating the ability again within the next <<3>> causes you to cast <<4>>. <<4>> causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health. Dealing damage with either attack restores <<9>> Stamina and extends your <<10>> by <<11>>. PrevNextBase
View 42128 39104 Feral Pounce Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 100 Stamina and extends your Werewolf Transformation by. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 0 0 0 0 1 4 2 2 0 0 0 Power 0 0 2 World Werewolf 32632 42127 0 0 You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability. 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 100 Stamina and extends your Werewolf Transformation by. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0578432 0.611188 -3.59188 0.999989 1688.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect. Activating the ability again within the next <<3>> causes you to cast <<4>>. <<4>> causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health. Dealing damage with either attack restores <<9>> Stamina and extends your <<10>> by <<11>>. PrevBase
View 117940 117940 Expunge and Modify Embrace the power of death, removing up to 2 negative effects from yourself and restoring 500 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%. 0 0 0 0 1940 Self 0 0 0 0 0 0 1 1 1 4 0 0 0 Unknown (32) 0 0 3 Class Living Death Necromancer 115307 115307 20117940 0 You restore Magicka and Stamina for each negative effect removed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the power of death, removing up to <<1>> negative effects from yourself and restoring <<2>> Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by <<3>>. PrevNextBase
View 20117940 117940 Expunge and Modify Embrace the power of death, removing up to 2 negative effects from yourself and restoring 505 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%. 0 0 0 0 1940 Self 0 0 0 0 0 0 1 2 1 4 0 0 0 Unknown (32) 0 0 3 Class Living Death Necromancer 115307 117940 30117940 0 You restore Magicka and Stamina for each negative effect removed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the power of death, removing up to <<1>> negative effects from yourself and restoring <<2>> Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by <<3>>. PrevNextBase
View 30117940 117940 Expunge and Modify Embrace the power of death, removing up to 2 negative effects from yourself and restoring 510 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%. 0 0 0 0 1940 Self 0 0 0 0 0 0 1 3 1 4 0 0 0 Unknown (32) 0 0 3 Class Living Death Necromancer 115307 20117940 40117940 0 You restore Magicka and Stamina for each negative effect removed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the power of death, removing up to <<1>> negative effects from yourself and restoring <<2>> Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by <<3>>. PrevNextBase
View 40117940 117940 Expunge and Modify Embrace the power of death, removing up to 2 negative effects from yourself and restoring 515 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%. 0 0 0 0 1940 Self 0 0 0 0 0 0 1 4 1 4 0 0 0 Unknown (32) 0 0 3 Class Living Death Necromancer 115307 30117940 0 0 You restore Magicka and Stamina for each negative effect removed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the power of death, removing up to <<1>> negative effects from yourself and restoring <<2>> Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by <<3>>. PrevBase
View 118367 118367 Renewing Animation Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5000 Magicka and Stamina for each ally you attempt to resurrect. 0 0 0 0 335 Ground 0 2800 1200 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Living Death Necromancer 115410 115410 20118367 0 You restore Magicka and Stamina for each ally you attempt to resurrect. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location. You restore <<1>> Magicka and Stamina for each ally you attempt to resurrect. PrevNextBase
View 20118367 118367 Renewing Animation Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5100 Magicka and Stamina for each ally you attempt to resurrect. 0 0 0 0 335 Ground 0 2800 1200 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Living Death Necromancer 115410 118367 30118367 0 You restore Magicka and Stamina for each ally you attempt to resurrect. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location. You restore <<1>> Magicka and Stamina for each ally you attempt to resurrect. PrevNextBase
View 30118367 118367 Renewing Animation Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5200 Magicka and Stamina for each ally you attempt to resurrect. 0 0 0 0 335 Ground 0 2800 1200 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Living Death Necromancer 115410 20118367 40118367 0 You restore Magicka and Stamina for each ally you attempt to resurrect. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location. You restore <<1>> Magicka and Stamina for each ally you attempt to resurrect. PrevNextBase
View 40118367 118367 Renewing Animation Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5300 Magicka and Stamina for each ally you attempt to resurrect. 0 0 0 0 335 Ground 0 2800 1200 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Living Death Necromancer 115410 30118367 0 0 You restore Magicka and Stamina for each ally you attempt to resurrect. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location. You restore <<1>> Magicka and Stamina for each ally you attempt to resurrect. PrevBase
View 24842 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2614 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24828 29919 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 29919 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2642 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24842 29929 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 29929 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2671 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29919 29939 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 29939 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29929 0 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevBase
View 22006 22006 Living Dark Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2000 Health. These effects can occur once every half second. 10000 0 0 0 4050 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 21776 27313 0 You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a lightless sphere for <<1>> to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by <<2>> for <<3>> and healing you for <<4>> Health. These effects can occur once every half second. PrevNextBase
View 27313 22006 Living Dark Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2022 Health. These effects can occur once every half second. 10000 0 0 0 4050 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 22006 27316 0 You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a lightless sphere for <<1>> to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by <<2>> for <<3>> and healing you for <<4>> Health. These effects can occur once every half second. PrevNextBase
View 27316 22006 Living Dark Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2043 Health. These effects can occur once every half second. 10000 0 0 0 4050 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 27313 27324 0 You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a lightless sphere for <<1>> to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by <<2>> for <<3>> and healing you for <<4>> Health. These effects can occur once every half second. PrevNextBase
View 27324 22006 Living Dark Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2066 Health. These effects can occur once every half second. 10000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 27316 0 0 You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a lightless sphere for <<1>> to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by <<2>> for <<3>> and healing you for <<4>> Health. These effects can occur once every half second. PrevBase
View 86258 86258 Frozen Gate · Summons a shade to attack your enemies for 0.8 seconds · Attacked enemies deal 5% less damage for 4 seconds · Activate again to teleport to shade 0 0 0 0 Area 0 0 500 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 You may teleport to Shade. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Summons a shade to attack your enemies for <<1>> · Attacked enemies deal <<2>> less damage for <<3>> · Activate again to teleport to shade PrevNextNext2Base
View 92034 92034 Frozen Gate Targeter · Summons a shade to attack your enemies for 0.8 seconds · Attacked enemies deal 5% less damage for 4 seconds · Activate again to teleport to shade 0 0 0 0 Area 0 0 500 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 You may teleport to Shade. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Summons a shade to attack your enemies for <<1>> · Attacked enemies deal <<2>> less damage for <<3>> · Activate again to teleport to shade PrevNextNext2Base
View 92055 92055 Frozen Retreat · Summons a shade to attack your enemies for 0.8 seconds · Attacked enemies deal 5% less damage for 4 seconds · Activate again to teleport to shade 0 0 0 0 Area 0 0 500 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 You may teleport to Shade. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Summons a shade to attack your enemies for <<1>> · Attacked enemies deal <<2>> less damage for <<3>> · Activate again to teleport to shade PrevNextNext2Base
View 103755 103755 Symbiosis Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for 941. Your Heavy Attacks heal for 836 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. 0 0 0 0 0 Self 0 0 0 0 0 1 1 1 2 6 0 0 0 Werewolf 0 0 5 Guild Psijic Order 103543 103543 20103755 0 You heal yourself for a percentage of the healing done to the ally. 2 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. Ultimate 0.0418039 0.439002 0.263015 0.999998 1219.05 Ultimate 0.0371758 0.390355 -0.456957 0.999998 1083.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for <<1>>. Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing. You heal yourself for <<5>> of the amount of healing done to the ally. PrevNextBase
View 20103755 103755 Symbiosis Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for 951. Your Heavy Attacks heal for 845 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. 0 0 0 0 0 Self 0 0 0 0 0 1 1 2 2 6 0 0 0 Werewolf 0 0 5 Guild Psijic Order 103543 103755 30103755 0 You heal yourself for a percentage of the healing done to the ally. 2 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. Ultimate 0.042233 0.443727 0.4084 0.999997 1232 Ultimate 0.0376038 0.394506 -0.83987 0.999998 1095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for <<1>>. Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing. You heal yourself for <<5>> of the amount of healing done to the ally. PrevNextBase
View 30103755 103755 Symbiosis Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for 961. Your Heavy Attacks heal for 854 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. 0 0 0 0 0 Self 0 0 0 0 0 1 1 3 2 6 0 0 0 Werewolf 0 0 5 Guild Psijic Order 103543 20103755 40103755 0 You heal yourself for a percentage of the healing done to the ally. 2 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. Ultimate 0.042668 0.448983 -0.0856286 0.999996 1245.24 Ultimate 0.038029 0.398901 -1.36901 0.999998 1106.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for <<1>>. Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing. You heal yourself for <<5>> of the amount of healing done to the ally. PrevNextBase
View 40103755 103755 Symbiosis Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for 972. Your Heavy Attacks heal for 863 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. 0 0 0 0 0 Self 0 0 0 0 0 1 1 4 2 6 0 0 0 Werewolf 0 0 5 Guild Psijic Order 103543 30103755 0 0 You heal yourself for a percentage of the healing done to the ally. 2 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally. Ultimate 0.0431531 0.453328 0.597351 0.999996 1259.05 Ultimate 0.0384446 0.403294 -1.75783 0.999998 1118.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for <<1>>. Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing. You heal yourself for <<5>> of the amount of healing done to the ally. PrevBase
View 35460 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3485 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 607 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 1 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36193 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0270649 0.283154 -1.31431 0.999997 786.476 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36193 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3523 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 613 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 2 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 35460 36200 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.0273501 0.286403 -2.00221 0.999996 794.476 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36200 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3561 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 620 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 3 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36193 36207 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.0276889 0.289192 -1.90179 0.999996 803.333 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36207 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3600 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 627 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 4 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36200 0 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.0279558 0.292298 -1.26599 0.999995 812.286 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevBase
View 63044 63044 Radiant Glory Burn an enemy with a ray of holy fire, dealing 3117 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 1 1 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63029 63060 0 You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. Ultimate 0.138995 1.45746 -8.30507 0.999999 4040.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. PrevNextBase
View 63060 63044 Radiant Glory Burn an enemy with a ray of holy fire, dealing 3150 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 2 1 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63044 63063 0 You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. Ultimate 0.140707 1.4731 -11.7007 0.999999 4083.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. PrevNextBase
View 63063 63044 Radiant Glory Burn an enemy with a ray of holy fire, dealing 3183 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 3 1 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63060 63066 0 You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. Ultimate 0.142047 1.48989 -10.7065 0.999999 4127.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. PrevNextBase
View 63066 63044 Radiant Glory Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 4 1 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63063 0 0 You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. Ultimate 0.143395 1.50572 -7.7796 0.999999 4172.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. PrevBase
View 26797 26797 Puncturing Sweep Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 890 Magic Damage to the closest enemy and 463 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 1 2 1 0 800 300 Werewolf 0 0 2 Class Aedric Spear Templar 26114 26114 27201 0 You heal for a percentage of the damage done. 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. Ultimate 0.0396213 0.41567 -1.03729 0.999999 1153.43 Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. You heal for <<5>> of the damage done with this ability. PrevNextBase
View 27201 26797 Puncturing Sweep Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 899 Magic Damage to the closest enemy and 468 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 2 2 1 0 800 300 Werewolf 0 0 2 Class Aedric Spear Templar 26114 26797 27204 0 You heal for a percentage of the damage done. 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. Ultimate 0.0399845 0.420635 -1.37291 0.999998 1165.43 Ultimate 0.0208126 0.219474 -1.02227 0.999991 607 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. You heal for <<5>> of the damage done with this ability. PrevNextBase
View 27204 26797 Puncturing Sweep Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 909 Magic Damage to the closest enemy and 473 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 3 2 1 0 800 300 Werewolf 0 0 2 Class Aedric Spear Templar 26114 27201 27207 0 You heal for a percentage of the damage done. 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. Ultimate 0.0404843 0.425077 -1.91423 0.999998 1178.33 Ultimate 0.0210615 0.221951 -1.51218 0.999993 613.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. You heal for <<5>> of the damage done with this ability. PrevNextBase
View 27207 26797 Puncturing Sweep Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 919 Magic Damage to the closest enemy and 478 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 4 2 1 0 800 300 Werewolf 0 0 2 Class Aedric Spear Templar 26114 27204 0 0 You heal for a percentage of the damage done. 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. Ultimate 0.0409264 0.429382 -1.53615 0.999998 1191.05 Ultimate 0.0212719 0.224586 -1.74485 0.999991 620.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. You heal for <<5>> of the damage done with this ability. PrevBase
View 22327 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2614 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27346 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27346 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2642 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22327 27349 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27349 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2671 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27346 27352 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27352 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2700 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27349 0 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevBase
View 40493 40493 Shooting Star Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 9 Ultimate for each enemy hit by the initial blast. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 1 2 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 16536 42482 0 You generate Ultimate for each enemy hit by the initial blast. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 9 Ultimate for each enemy hit by the initial blast. Ultimate 0.180702 1.89814 0.253239 1 5269.62 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. You generate <<6>> Ultimate for each enemy hit by the initial blast. PrevNextBase
View 42482 40493 Shooting Star Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 10 Ultimate for each enemy hit by the initial blast. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 2 2 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 40493 42487 0 You generate Ultimate for each enemy hit by the initial blast. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 10 Ultimate for each enemy hit by the initial blast. Ultimate 0.180702 1.89814 0.253239 1 5269.62 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. You generate <<6>> Ultimate for each enemy hit by the initial blast. PrevNextBase
View 42487 40493 Shooting Star Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 11 Ultimate for each enemy hit by the initial blast. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 3 2 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42482 42492 0 You generate Ultimate for each enemy hit by the initial blast. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 11 Ultimate for each enemy hit by the initial blast. Ultimate 0.180702 1.89814 0.253239 1 5269.62 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. You generate <<6>> Ultimate for each enemy hit by the initial blast. PrevNextBase
View 42492 40493 Shooting Star Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 12 Ultimate for each enemy hit by the initial blast. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 4 2 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42487 0 0 You generate Ultimate for each enemy hit by the initial blast. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 12 Ultimate for each enemy hit by the initial blast. Ultimate 0.180702 1.89814 0.253239 1 5269.62 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. You generate <<6>> Ultimate for each enemy hit by the initial blast. PrevBase
View 38264 38264 Heroic Slash Surprise an enemy with a deep lunge, dealing 1393 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. 0 0 0 0 2970 Enemy 0 700 0 0 0 0 1 1 2 4 0 0 0 Power 0 0 3 Weapon One Hand and Shield 28304 28304 41406 0 You gain Minor Heroism, increasing your Ultimate generation. 1 Surprise an enemy with a deep lunge, dealing $1 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise an enemy with a deep lunge, dealing <<1>> and afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>. You gain <<5>>, granting you <<6>> Ultimate every |cffffff1.5|r seconds for <<7>>. PrevNextBase
View 41406 38264 Heroic Slash Surprise an enemy with a deep lunge, dealing 1408 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. 0 0 0 0 2970 Enemy 0 700 0 0 0 0 1 2 2 4 0 0 0 Power 0 0 3 Weapon One Hand and Shield 28304 38264 41410 0 You gain Minor Heroism, increasing your Ultimate generation. 1 Surprise an enemy with a deep lunge, dealing $1 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise an enemy with a deep lunge, dealing <<1>> and afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>. You gain <<5>>, granting you <<6>> Ultimate every |cffffff1.5|r seconds for <<7>>. PrevNextBase
View 41410 38264 Heroic Slash Surprise an enemy with a deep lunge, dealing 1423 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. 0 0 0 0 2970 Enemy 0 700 0 0 0 0 1 3 2 4 0 0 0 Power 0 0 3 Weapon One Hand and Shield 28304 41406 41414 0 You gain Minor Heroism, increasing your Ultimate generation. 1 Surprise an enemy with a deep lunge, dealing $1 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise an enemy with a deep lunge, dealing <<1>> and afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>. You gain <<5>>, granting you <<6>> Ultimate every |cffffff1.5|r seconds for <<7>>. PrevNextBase
View 41414 38264 Heroic Slash Surprise an enemy with a deep lunge, dealing 1438 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. 0 0 0 0 2970 Enemy 0 700 0 0 0 0 1 4 2 4 0 0 0 Power 0 0 3 Weapon One Hand and Shield 28304 41410 0 0 You gain Minor Heroism, increasing your Ultimate generation. 1 Surprise an enemy with a deep lunge, dealing $1 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds. Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise an enemy with a deep lunge, dealing <<1>> and afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>. You gain <<5>>, granting you <<6>> Ultimate every |cffffff1.5|r seconds for <<7>>. PrevBase
View 40457 40457 Degeneration Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 28567 42212 0 You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. 1 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 42212 40457 Degeneration Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. 20000 0 0 0 2610 Enemy 0 2800 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 40457 42218 0 You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. 1 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 42218 40457 Degeneration Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. 20000 0 0 0 2520 Enemy 0 2800 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 42212 42224 0 You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. 1 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 42224 40457 Degeneration Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. 20000 0 0 0 2430 Enemy 0 2800 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 42218 0 0 You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. 1 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevBase
View 40060 40060 Healing Springs Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 12 for each target affected, stacking up to 20 times. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 1 2 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 28385 41257 0 You gain Magicka Recovery for each target healed. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 12 for each target affected, stacking up to 20 times. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. PrevNextBase
View 41257 40060 Healing Springs Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 13 for each target affected, stacking up to 20 times. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 2 2 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 40060 41261 0 You gain Magicka Recovery for each target healed. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 13 for each target affected, stacking up to 20 times. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. PrevNextBase
View 41261 40060 Healing Springs Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 14 for each target affected, stacking up to 20 times. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 3 2 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41257 41265 0 You gain Magicka Recovery for each target healed. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 14 for each target affected, stacking up to 20 times. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. PrevNextBase
View 41265 40060 Healing Springs Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 15 for each target affected, stacking up to 20 times. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 4 2 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41261 0 0 You gain Magicka Recovery for each target healed. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 15 for each target affected, stacking up to 20 times. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. PrevBase
View 20328 20328 Hardened Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 4958 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 20319 23846 0 You gain a damage shield after casting. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. Health 0.309889 0 -0.182353 1 5043.95 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. PrevNextBase
View 23846 20328 Hardened Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5012 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 20328 23851 0 You gain a damage shield after casting. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. Health 0.313297 0 -0.696683 1 5098.9 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. PrevNextBase
View 23851 20328 Hardened Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5067 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 23846 23856 0 You gain a damage shield after casting. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. Health 0.316659 0 0.510208 1 5154.86 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. PrevNextBase
View 23856 20328 Hardened Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5121 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 23851 0 0 You gain a damage shield after casting. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. Health 0.320132 0 -1.03466 1 5209.81 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. PrevBase
View 118379 118379 Animate Blastbones Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed. 0 0 0 0 335 Ground 0 2800 1200 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Living Death Necromancer 115410 115410 20118379 0 You consume other corpses in the area and summon Blastbones. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location. You consume up to |cffffff3|r other corpses in the area and summon a Blighted Blastbones for each corpse consumed. PrevNextBase
View 20118379 118379 Animate Blastbones Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed. 0 0 0 0 330 Ground 0 2800 1200 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Living Death Necromancer 115410 118379 30118379 0 You consume other corpses in the area and summon Blastbones. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location. You consume up to |cffffff3|r other corpses in the area and summon a Blighted Blastbones for each corpse consumed. PrevNextBase
View 30118379 118379 Animate Blastbones Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed. 0 0 0 0 325 Ground 0 2800 1200 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Living Death Necromancer 115410 20118379 40118379 0 You consume other corpses in the area and summon Blastbones. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location. You consume up to |cffffff3|r other corpses in the area and summon a Blighted Blastbones for each corpse consumed. PrevNextBase
View 40118379 118379 Animate Blastbones Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed. 0 0 0 0 320 Ground 0 2800 1200 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Living Death Necromancer 115410 30118379 0 0 You consume other corpses in the area and summon Blastbones. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bring your allies back from the brink of death, resurrecting up to |cffffff3|r allies at the target location. You consume up to |cffffff3|r other corpses in the area and summon a Blighted Blastbones for each corpse consumed. PrevBase
View 117850 117850 Avid Boneyard Desecrate the ground at the target location, dealing 3091 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 115252 20117850 0 You can use your own synergy. 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.137862 1.44252 -4.63285 0.999979 4004.52 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>>. Consumes a corpse on cast to deal <<3>> more damage. You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. PrevNextBase
View 20117850 117850 Avid Boneyard Desecrate the ground at the target location, dealing 3124 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 117850 30117850 0 You can use your own synergy. 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.139527 1.45595 -7.43385 0.999983 4046.95 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>>. Consumes a corpse on cast to deal <<3>> more damage. You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. PrevNextBase
View 30117850 117850 Avid Boneyard Desecrate the ground at the target location, dealing 3157 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 20117850 40117850 0 You can use your own synergy. 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.141046 1.4726 -8.71693 0.999974 4089.9 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>>. Consumes a corpse on cast to deal <<3>> more damage. You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. PrevNextBase
View 40117850 117850 Avid Boneyard Desecrate the ground at the target location, dealing 3190 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 30117850 0 0 You can use your own synergy. 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.141737 1.49115 -2.32323 0.999977 4133.38 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>>. Consumes a corpse on cast to deal <<3>> more damage. You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. PrevBase
View 103557 103557 Precognition Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. 0 0 0 0 165 Self 0 0 0 0 0 0 1 1 1 10 0 0 0 Adrenaline 0 0 1 Guild Psijic Order 103478 103478 20103557 0 You can cast the ability while crowd controlled and will automatically gain Crowd Control Immunity. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. PrevNextBase
View 20103557 103557 Precognition Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. 0 0 0 0 160 Self 0 0 0 0 0 0 1 2 1 10 0 0 0 Adrenaline 0 0 1 Guild Psijic Order 103478 103557 30103557 0 You can cast the ability while crowd controlled and will automatically gain Crowd Control Immunity. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. PrevNextBase
View 30103557 103557 Precognition Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. 0 0 0 0 155 Self 0 0 0 0 0 0 1 3 1 10 0 0 0 Adrenaline 0 0 1 Guild Psijic Order 103478 20103557 40103557 0 You can cast the ability while crowd controlled and will automatically gain Crowd Control Immunity. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. PrevNextBase
View 40103557 103557 Precognition Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. 0 0 0 0 150 Self 0 0 0 0 0 0 1 4 1 10 0 0 0 Adrenaline 0 0 1 Guild Psijic Order 103478 30103557 0 0 You can cast the ability while crowd controlled and will automatically gain Crowd Control Immunity. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity. PrevBase
View 95826 95826 Worm Cult Curse Activate a magical bomb on yourself that explodes after 8 seconds, dealing 435 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, up to a maximum of 250% increased damage. 8000 0 0 0 Self 0 30000 800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 You become the center of the detonation. The cast becomes instant. 1 Activate a magical bomb on yourself that explodes after 8 seconds, dealing $1 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, up to a maximum of 250% increased damage. Ultimate 0.0194544 0.20299 -1.60639 0.999997 563.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Activate a magical bomb on yourself that explodes after <<1>>, dealing <<2>> to all enemies in the area. Each enemy within the bomb's radius increases the damage by <<3>>, up to a maximum of |cffffff250|r% increased damage. PrevNextNext2Base
View 61500 61500 Proximity Detonation Activate a magical bomb on yourself that explodes after 8 seconds, dealing 435 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. 8000 0 0 0 3510 Area 0 0 800 0 0 0 1 1 2 7 0 0 0 Werewolf 0 0 5 Alliance War Assault 61487 61487 63296 0 You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate. 1 Activate a magical bomb on yourself that explodes after 8 seconds, dealing $1 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. Ultimate 0.0194544 0.20299 -1.60639 0.999997 563.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Activate a magical bomb on yourself that explodes after <<1>>, dealing <<2>> to all enemies in the area. Each enemy within the bomb's radius increases the damage by <<3>>, including the original target. PrevNextBase
View 63296 61500 Proximity Detonation Activate a magical bomb on yourself that explodes after 8 seconds, dealing 439 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. 8000 0 0 0 3510 Area 0 0 800 0 0 0 1 2 2 7 0 0 0 Werewolf 0 0 5 Alliance War Assault 61487 61500 63299 0 You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate. 1 Activate a magical bomb on yourself that explodes after 8 seconds, dealing $1 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. Ultimate 0.0197033 0.205467 -3.0963 0.999997 569.333 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Activate a magical bomb on yourself that explodes after <<1>>, dealing <<2>> to all enemies in the area. Each enemy within the bomb's radius increases the damage by <<3>>, including the original target. PrevNextBase
View 63299 61500 Proximity Detonation Activate a magical bomb on yourself that explodes after 8 seconds, dealing 444 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. 8000 0 0 0 3510 Area 0 0 800 0 0 0 1 3 2 7 0 0 0 Werewolf 0 0 5 Alliance War Assault 61487 63296 63302 0 You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate. 1 Activate a magical bomb on yourself that explodes after 8 seconds, dealing $1 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. Ultimate 0.0199542 0.207432 -3.14772 0.999994 575.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Activate a magical bomb on yourself that explodes after <<1>>, dealing <<2>> to all enemies in the area. Each enemy within the bomb's radius increases the damage by <<3>>, including the original target. PrevNextBase
View 63302 61500 Proximity Detonation Activate a magical bomb on yourself that explodes after 8 seconds, dealing 449 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. 8000 0 0 0 3510 Area 0 0 800 0 0 0 1 4 2 7 0 0 0 Werewolf 0 0 5 Alliance War Assault 61487 63299 0 0 You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate. 1 Activate a magical bomb on yourself that explodes after 8 seconds, dealing $1 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. Ultimate 0.0201133 0.20971 -2.32579 0.999994 582.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Activate a magical bomb on yourself that explodes after <<1>>, dealing <<2>> to all enemies in the area. Each enemy within the bomb's radius increases the damage by <<3>>, including the original target. PrevBase
View 38931 38931 Perfect Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. CRIMINAL ACT 20000 0 1000 0 335 Self 0 0 0 0 0 0 1 1 2 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 32624 41933 0 You ascend to Vampire Stage 5. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. PrevNextBase
View 41933 38931 Perfect Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. CRIMINAL ACT 20000 0 1000 0 330 Self 0 0 0 0 0 0 1 2 2 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 38931 41936 0 You ascend to Vampire Stage 5. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. PrevNextBase
View 41936 38931 Perfect Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. CRIMINAL ACT 20000 0 1000 0 325 Self 0 0 0 0 0 0 1 3 2 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 41933 41937 0 You ascend to Vampire Stage 5. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. PrevNextBase
View 41937 38931 Perfect Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. CRIMINAL ACT 20000 0 1000 0 320 Self 0 0 0 0 0 0 1 4 2 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 41936 0 0 You ascend to Vampire Stage 5. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. PrevBase
View 83238 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 1 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83216 86287 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevNextBase
View 86287 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3523 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 2 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83238 86291 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevNextBase
View 86291 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3561 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 3 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86287 86295 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevNextBase
View 86295 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3600 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 4 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86291 0 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevBase
View 61536 61536 Mystic Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3402 0 1500 0 0 0 0 1 1 1 5 0 0 0 Power 0 0 4 Alliance War Support 61511 61511 63323 0 You and your bonded ally also gain Minor Vitality, increasing your healing received. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63323 61536 Mystic Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3312 0 1500 0 0 0 0 1 2 1 5 0 0 0 Power 0 0 4 Alliance War Support 61511 61536 63329 0 You and your bonded ally also gain Minor Vitality, increasing your healing received. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63329 61536 Mystic Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3222 0 1500 0 0 0 0 1 3 1 5 0 0 0 Power 0 0 4 Alliance War Support 61511 63323 63335 0 You and your bonded ally also gain Minor Vitality, increasing your healing received. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63335 61536 Mystic Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3132 0 1500 0 0 0 0 1 4 1 5 0 0 0 Power 0 0 4 Alliance War Support 61511 63329 0 0 You and your bonded ally also gain Minor Vitality, increasing your healing received. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevBase
View 61529 61529 Stalwart Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3402 0 1500 0 0 0 0 1 1 2 5 0 0 0 Power 0 0 4 Alliance War Support 61511 61511 63341 0 You and your bonded ally also gain Minor Force, increasing your Critical Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63341 61529 Stalwart Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3312 0 1500 0 0 0 0 1 2 2 5 0 0 0 Power 0 0 4 Alliance War Support 61511 61529 63346 0 You and your bonded ally also gain Minor Force, increasing your Critical Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63346 61529 Stalwart Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3222 0 1500 0 0 0 0 1 3 2 5 0 0 0 Power 0 0 4 Alliance War Support 61511 63341 63351 0 You and your bonded ally also gain Minor Force, increasing your Critical Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63351 61529 Stalwart Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3132 0 1500 0 0 0 0 1 4 2 5 0 0 0 Power 0 0 4 Alliance War Support 61511 63346 0 0 You and your bonded ally also gain Minor Force, increasing your Critical Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevBase
View 40220 40220 Sturdy Horn Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain 1320 Critical Resistance for 7 seconds, reducing incoming Critical Damage by 20%. 30000 0 0 0 250 Area 0 0 2000 0 0 0 1 1 2 4 0 0 0 Adrenaline 0 0 1 Alliance War Assault 38563 38563 46540 0 You and your allies take less damage from critical attacks for a brief period after activation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>. You and your allies gain <<3>> Critical Resistance for <<4>>, reducing incoming Critical Damage by |cffffff20|r%. PrevNextBase
View 46540 40220 Sturdy Horn Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain 1320 Critical Resistance for 8 seconds, reducing incoming Critical Damage by 20%. 30000 0 0 0 250 Area 0 0 2000 0 0 0 1 2 2 4 0 0 0 Adrenaline 0 0 1 Alliance War Assault 38563 40220 46543 0 You and your allies take less damage from critical attacks for a brief period after activation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>. You and your allies gain <<3>> Critical Resistance for <<4>>, reducing incoming Critical Damage by |cffffff20|r%. PrevNextBase
View 46543 40220 Sturdy Horn Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain 1320 Critical Resistance for 9 seconds, reducing incoming Critical Damage by 20%. 30000 0 0 0 250 Area 0 0 2000 0 0 0 1 3 2 4 0 0 0 Adrenaline 0 0 1 Alliance War Assault 38563 46540 46546 0 You and your allies take less damage from critical attacks for a brief period after activation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>. You and your allies gain <<3>> Critical Resistance for <<4>>, reducing incoming Critical Damage by |cffffff20|r%. PrevNextBase
View 46546 40220 Sturdy Horn Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain 1320 Critical Resistance for 10 seconds, reducing incoming Critical Damage by 20%. 30000 0 0 0 250 Area 0 0 2000 0 0 0 1 4 2 4 0 0 0 Adrenaline 0 0 1 Alliance War Assault 38563 46543 0 0 You and your allies take less damage from critical attacks for a brief period after activation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>. You and your allies gain <<3>> Critical Resistance for <<4>>, reducing incoming Critical Damage by |cffffff20|r%. PrevBase
View 40223 40223 Aggressive Horn Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain Major Force, increasing your Critical Damage by 20% for 7 seconds. 30000 0 0 0 250 Area 0 0 2000 0 0 0 1 1 1 4 0 0 0 Adrenaline 0 0 1 Alliance War Assault 38563 38563 46531 0 You and your allies gain Major Force for a brief period after activation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>. You and your allies gain <<3>>, increasing your Critical Damage by <<4>> for <<5>>. PrevNextBase
View 46531 40223 Aggressive Horn Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain Major Force, increasing your Critical Damage by 20% for 8 seconds. 30000 0 0 0 250 Area 0 0 2000 0 0 0 1 2 1 4 0 0 0 Adrenaline 0 0 1 Alliance War Assault 38563 40223 46534 0 You and your allies gain Major Force for a brief period after activation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>. You and your allies gain <<3>>, increasing your Critical Damage by <<4>> for <<5>>. PrevNextBase
View 46534 40223 Aggressive Horn Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain Major Force, increasing your Critical Damage by 20% for 9 seconds. 30000 0 0 0 250 Area 0 0 2000 0 0 0 1 3 1 4 0 0 0 Adrenaline 0 0 1 Alliance War Assault 38563 46531 46537 0 You and your allies gain Major Force for a brief period after activation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>. You and your allies gain <<3>>, increasing your Critical Damage by <<4>> for <<5>>. PrevNextBase
View 46537 40223 Aggressive Horn Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain Major Force, increasing your Critical Damage by 20% for 10 seconds. 30000 0 0 0 250 Area 0 0 2000 0 0 0 1 4 1 4 0 0 0 Adrenaline 0 0 1 Alliance War Assault 38563 46534 0 0 You and your allies gain Major Force for a brief period after activation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by <<1>> for <<2>>. You and your allies gain <<3>>, increasing your Critical Damage by <<4>> for <<5>>. PrevBase
View 87929 87929 Major Sorcery Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 0 seconds. 19000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf Major Sorcery 0 0 -1 -1 -1 -1 -1 You and your allies also gain Major Brutality, increasing your Weapon Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by <<1>> for <<2>>. PrevNextNext2Base
View 89107 89107 Major Sorcery Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 0 seconds. 22000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf Major Sorcery 0 0 -1 -1 -1 -1 -1 You and your allies also gain Major Brutality, increasing your Weapon Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by <<1>> for <<2>>. PrevNextNext2Base
View 89110 89110 Major Brutality Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 0 seconds. 22000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf Major Brutality 0 0 -1 -1 -1 -1 -1 You and your allies also gain Major Brutality, increasing your Weapon Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by <<1>> for <<2>>. PrevNextNext2Base
View 95125 95125 Major Sorcery Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 0 seconds. 22000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf Major Sorcery 0 0 -1 -1 -1 -1 -1 You and your allies also gain Major Brutality, increasing your Weapon Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by <<1>> for <<2>>. PrevNextNext2Base
View 131346 131346 Major Brutality Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 0 seconds. 19000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf Major Brutality 0 0 -1 -1 -1 -1 -1 You and your allies also gain Major Brutality, increasing your Weapon Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by <<1>> for <<2>>. PrevNextNext2Base
View 131350 131350 Major Brutality Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 0 seconds. 22000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf Major Brutality 0 0 -1 -1 -1 -1 -1 You and your allies also gain Major Brutality, increasing your Weapon Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by <<1>> for <<2>>. PrevNextNext2Base
View 91229 91229 Nature's Embrace Pull yourself to a targeted ally. You and ally heal 580 every 1 second for 10 seconds 0 100 0 0 0 3000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 You and ally heal 0 every 1 second for 10 seconds 1 Pull yourself to a targeted ally. You and ally heal $1 every 1 second for 10 seconds Ultimate 0.0259114 0.270959 -1.69811 0.999996 751.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pull yourself to a targeted ally. You and ally heal <<1>> every |cFFFFFF1|r second for <<2>> PrevNextNext2Base
View 83292 83292 Spell Wall Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for 6 seconds. 6000 0 0 0 135 Self 0 0 0 0 0 0 1 1 1 50 0 0 0 Adrenaline 0 0 1 Weapon One Hand and Shield 83272 83272 86325 0 You also reflect all projectiles cast at you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for <<1>>. PrevNextBase
View 86325 83292 Spell Wall Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for 6.3 seconds. 6334 0 0 0 135 Self 0 0 0 0 0 0 1 2 1 50 0 0 0 Adrenaline 0 0 1 Weapon One Hand and Shield 83272 83292 86329 0 You also reflect all projectiles cast at you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for <<1>>. PrevNextBase
View 86329 83292 Spell Wall Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for 6.7 seconds. 6667 0 0 0 135 Self 0 0 0 0 0 0 1 3 1 50 0 0 0 Adrenaline 0 0 1 Weapon One Hand and Shield 83272 86325 86333 0 You also reflect all projectiles cast at you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for <<1>>. PrevNextBase
View 86333 83292 Spell Wall Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for 7 seconds. 7000 0 0 0 135 Self 0 0 0 0 0 0 1 4 1 50 0 0 0 Adrenaline 0 0 1 Weapon One Hand and Shield 83272 86329 0 0 You also reflect all projectiles cast at you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for <<1>>. PrevBase
View 38256 38256 Ransack Thrust your weapon with disciplined precision at an enemy, dealing 1161 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. 0 0 0 0 1350 Enemy 0 700 0 0 0 0 1 1 1 2 0 0 0 Power 0 0 2 Weapon One Hand and Shield 28306 28306 41479 0 You also gain Minor Protection, reducing your damage taken. 1 Thrust your weapon with disciplined precision at an enemy, dealing $1 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Thrust your weapon with disciplined precision at an enemy, dealing <<1>> and taunting them to attack you for <<2>>. Also inflicts <<3>> on the enemy, reducing their Physical and Spell Resistance by <<4>> for <<5>>. You also gain <<6>>, reducing your damage taken by <<7>> for <<8>>. PrevNextBase
View 41479 38256 Ransack Thrust your weapon with disciplined precision at an enemy, dealing 1173 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. 0 0 0 0 1350 Enemy 0 700 0 0 0 0 1 2 1 2 0 0 0 Power 0 0 2 Weapon One Hand and Shield 28306 38256 41483 0 You also gain Minor Protection, reducing your damage taken. 1 Thrust your weapon with disciplined precision at an enemy, dealing $1 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Thrust your weapon with disciplined precision at an enemy, dealing <<1>> and taunting them to attack you for <<2>>. Also inflicts <<3>> on the enemy, reducing their Physical and Spell Resistance by <<4>> for <<5>>. You also gain <<6>>, reducing your damage taken by <<7>> for <<8>>. PrevNextBase
View 41483 38256 Ransack Thrust your weapon with disciplined precision at an enemy, dealing 1186 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. 0 0 0 0 1350 Enemy 0 700 0 0 0 0 1 3 1 2 0 0 0 Power 0 0 2 Weapon One Hand and Shield 28306 41479 41487 0 You also gain Minor Protection, reducing your damage taken. 1 Thrust your weapon with disciplined precision at an enemy, dealing $1 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Thrust your weapon with disciplined precision at an enemy, dealing <<1>> and taunting them to attack you for <<2>>. Also inflicts <<3>> on the enemy, reducing their Physical and Spell Resistance by <<4>> for <<5>>. You also gain <<6>>, reducing your damage taken by <<7>> for <<8>>. PrevNextBase
View 41487 38256 Ransack Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. 0 0 0 0 1350 Enemy 0 700 0 0 0 0 1 4 1 2 0 0 0 Power 0 0 2 Weapon One Hand and Shield 28306 41483 0 0 You also gain Minor Protection, reducing your damage taken. 1 Thrust your weapon with disciplined precision at an enemy, dealing $1 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds. Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Thrust your weapon with disciplined precision at an enemy, dealing <<1>> and taunting them to attack you for <<2>>. Also inflicts <<3>> on the enemy, reducing their Physical and Spell Resistance by <<4>> for <<5>>. You also gain <<6>>, reducing your damage taken by <<7>> for <<8>>. PrevBase
View 32744 32744 Green Dragon Blood Draw on your draconic blood to heal for 33% of your missing Health and an additional 495 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 29004 33622 0 You also gain Major Endurance, Minor Vitality, and additional healing over time. 1 Draw on your draconic blood to heal for 33% of your missing Health and an additional $1 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. Health 0.0310407 0 -1.57637 0.99999 503.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>% of your missing Health and an additional <<2>> Health every <<3>> over <<4>>. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by <<5>> and healing received and damage shield strength by <<6>> for <<7>>. PrevNextBase
View 33622 32744 Green Dragon Blood Draw on your draconic blood to heal for 33% of your missing Health and an additional 500 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 32744 33627 0 You also gain Major Endurance, Minor Vitality, and additional healing over time. 1 Draw on your draconic blood to heal for 33% of your missing Health and an additional $1 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. Health 0.0313909 0 -2.26681 0.99998 508.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>% of your missing Health and an additional <<2>> Health every <<3>> over <<4>>. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by <<5>> and healing received and damage shield strength by <<6>> for <<7>>. PrevNextBase
View 33627 32744 Green Dragon Blood Draw on your draconic blood to heal for 33% of your missing Health and an additional 505 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 33622 33632 0 You also gain Major Endurance, Minor Vitality, and additional healing over time. 1 Draw on your draconic blood to heal for 33% of your missing Health and an additional $1 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. Health 0.0317826 0 -3.35055 0.999978 513.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>% of your missing Health and an additional <<2>> Health every <<3>> over <<4>>. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by <<5>> and healing received and damage shield strength by <<6>> for <<7>>. PrevNextBase
View 33632 32744 Green Dragon Blood Draw on your draconic blood to heal for 33% of your missing Health and an additional 511 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 33627 0 0 You also gain Major Endurance, Minor Vitality, and additional healing over time. 1 Draw on your draconic blood to heal for 33% of your missing Health and an additional $1 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by 30% and healing received and damage shield strength by 6% for 20 seconds. Health 0.0320634 0 -1.97141 0.999987 519.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>% of your missing Health and an additional <<2>> Health every <<3>> over <<4>>. The heal over time scales off of your Max Health. You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by <<5>> and healing received and damage shield strength by <<6>> for <<7>>. PrevBase
View 31888 31888 Molten Armaments Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%. 30000 0 0 0 4320 Area 0 0 2800 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Earthen Heart Dragonknight 29043 29043 32171 0 You also gain Empower, and reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. You also gain <<3>> for the duration, increasing the damage of your Heavy Attacks against monsters by <<4>>. PrevNextBase
View 32171 31888 Molten Armaments Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%. 30000 0 0 0 4230 Area 0 0 2800 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Earthen Heart Dragonknight 29043 31888 32172 0 You also gain Empower, and reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. You also gain <<3>> for the duration, increasing the damage of your Heavy Attacks against monsters by <<4>>. PrevNextBase
View 32172 31888 Molten Armaments Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%. 30000 0 0 0 4140 Area 0 0 2800 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Earthen Heart Dragonknight 29043 32171 32173 0 You also gain Empower, and reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. You also gain <<3>> for the duration, increasing the damage of your Heavy Attacks against monsters by <<4>>. PrevNextBase
View 32173 31888 Molten Armaments Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%. 30000 0 0 0 4050 Area 0 0 2800 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Earthen Heart Dragonknight 29043 32172 0 0 You also gain Empower, and reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. You also gain <<3>> for the duration, increasing the damage of your Heavy Attacks against monsters by <<4>>. PrevBase
View 38956 38956 Arterial Burst Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 32893 41879 0 Will always be a Critical Strike if you cast it while under half Health. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. PrevNextBase
View 41879 38956 Arterial Burst Rend an enemy, dealing 2348 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 38956 41880 0 Will always be a Critical Strike if you cast it while under half Health. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. PrevNextBase
View 41880 38956 Arterial Burst Rend an enemy, dealing 2374 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 41879 41881 0 Will always be a Critical Strike if you cast it while under half Health. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. PrevNextBase
View 41881 38956 Arterial Burst Rend an enemy, dealing 2399 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 41880 0 0 Will always be a Critical Strike if you cast it while under half Health. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. PrevBase
View 118664 118664 Pummeling Goliath Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal 1742 Physical Damage. CRIMINAL ACT 20000 0 0 0 250 Self 0 0 0 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Bone Tyrant Necromancer 115001 115001 20118664 0 While transformed your Bash attack now scales off your offensive stats and deals damage in a cone in front of you. 3 CRIMINAL ACT Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore $1 Health and your fully-charged Heavy Attacks restore $2 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal $3 Physical Damage. Health 0.0200309 0 -1.32357 0.999974 324.714 Health 0.0499797 0 0.27581 1 813.81 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Become a destructive Pummeling Goliath, increasing your Max Health by <<1>> for <<2>> and immediately restoring <<1>> Health. While transformed, your damaging Light Attacks restore <<3>> Health and your fully-charged Heavy Attacks restore <<4>> Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal <<5>>. PrevNextBase
View 20118664 118664 Pummeling Goliath Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal 1761 Physical Damage. CRIMINAL ACT 20000 0 0 0 250 Self 0 0 0 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Bone Tyrant Necromancer 115001 118664 30118664 0 While transformed your Bash attack now scales off your offensive stats and deals damage in a cone in front of you. 3 CRIMINAL ACT Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore $1 Health and your fully-charged Heavy Attacks restore $2 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal $3 Physical Damage. Health 0.0200309 0 -1.32357 0.999974 324.714 Health 0.0499797 0 0.27581 1 813.81 Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Become a destructive Pummeling Goliath, increasing your Max Health by <<1>> for <<2>> and immediately restoring <<1>> Health. While transformed, your damaging Light Attacks restore <<3>> Health and your fully-charged Heavy Attacks restore <<4>> Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal <<5>>. PrevNextBase
View 30118664 118664 Pummeling Goliath Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal 1780 Physical Damage. CRIMINAL ACT 20000 0 0 0 250 Self 0 0 0 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Bone Tyrant Necromancer 115001 20118664 40118664 0 While transformed your Bash attack now scales off your offensive stats and deals damage in a cone in front of you. 3 CRIMINAL ACT Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore $1 Health and your fully-charged Heavy Attacks restore $2 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal $3 Physical Damage. Health 0.0200309 0 -1.32357 0.999974 324.714 Health 0.0499797 0 0.27581 1 813.81 Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Become a destructive Pummeling Goliath, increasing your Max Health by <<1>> for <<2>> and immediately restoring <<1>> Health. While transformed, your damaging Light Attacks restore <<3>> Health and your fully-charged Heavy Attacks restore <<4>> Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal <<5>>. PrevNextBase
View 40118664 118664 Pummeling Goliath Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal 1799 Physical Damage. CRIMINAL ACT 20000 0 0 0 250 Self 0 0 0 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Bone Tyrant Necromancer 115001 30118664 0 0 While transformed your Bash attack now scales off your offensive stats and deals damage in a cone in front of you. 3 CRIMINAL ACT Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore $1 Health and your fully-charged Heavy Attacks restore $2 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal $3 Physical Damage. Health 0.0200309 0 -1.32357 0.999974 324.714 Health 0.0499797 0 0.27581 1 813.81 Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Become a destructive Pummeling Goliath, increasing your Max Health by <<1>> for <<2>> and immediately restoring <<1>> Health. While transformed, your damaging Light Attacks restore <<3>> Health and your fully-charged Heavy Attacks restore <<4>> Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal <<5>>. PrevBase
View 38312 38312 Defensive Stance Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 28727 41352 0 While slotted, you reduce the cost of block and increase the amount of damage you can block. 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. PrevNextBase
View 41352 38312 Defensive Stance Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 38312 41355 0 While slotted, you reduce the cost of block and increase the amount of damage you can block. 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. PrevNextBase
View 41355 38312 Defensive Stance Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41352 41358 0 While slotted, you reduce the cost of block and increase the amount of damage you can block. 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. PrevNextBase
View 41358 38312 Defensive Stance Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41355 0 0 While slotted, you reduce the cost of block and increase the amount of damage you can block. 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. PrevBase
View 40195 40195 Camouflaged Hunter Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also gain Minor Berserk for 2 seconds after dealing Critical Damage from an enemy's flank. 5000 0 500 0 5130 Area 0 0 800 0 0 0 1 1 2 6 0 0 0 Power 0 0 4 Guild Fighters Guild 35762 35762 42629 0 While slotted, dealing Critical Damage from the flank of an enemy grants Minor Berserk. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also gain <<5>> for <<6>> after dealing Critical Damage from an enemy's flank. PrevNextBase
View 42629 40195 Camouflaged Hunter Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also gain Minor Berserk for 3 seconds after dealing Critical Damage from an enemy's flank. 5000 0 500 0 5130 Area 0 0 800 0 0 0 1 2 2 6 0 0 0 Power 0 0 4 Guild Fighters Guild 35762 40195 42635 0 While slotted, dealing Critical Damage from the flank of an enemy grants Minor Berserk. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also gain <<5>> for <<6>> after dealing Critical Damage from an enemy's flank. PrevNextBase
View 42635 40195 Camouflaged Hunter Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also gain Minor Berserk for 4 seconds after dealing Critical Damage from an enemy's flank. 5000 0 500 0 5130 Area 0 0 800 0 0 0 1 3 2 6 0 0 0 Power 0 0 4 Guild Fighters Guild 35762 42629 42641 0 While slotted, dealing Critical Damage from the flank of an enemy grants Minor Berserk. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also gain <<5>> for <<6>> after dealing Critical Damage from an enemy's flank. PrevNextBase
View 42641 40195 Camouflaged Hunter Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also gain Minor Berserk for 5 seconds after dealing Critical Damage from an enemy's flank. 5000 0 500 0 5130 Area 0 0 800 0 0 0 1 4 2 6 0 0 0 Power 0 0 4 Guild Fighters Guild 35762 42635 0 0 While slotted, dealing Critical Damage from the flank of an enemy grants Minor Berserk. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also gain <<5>> for <<6>> after dealing Critical Damage from an enemy's flank. PrevBase
View 103564 103564 Temporal Guard Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. While slotted you gain Minor Protection, reducing your damage taken by 5%. 0 0 0 0 165 Self 0 0 0 0 0 0 1 1 2 10 0 0 0 Adrenaline 0 0 1 Guild Psijic Order 103478 103478 20103564 0 While slotted your damage taken is reduced. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago. While slotted you gain Minor Protection, reducing your damage taken by <<1>>. PrevNextBase
View 20103564 103564 Temporal Guard Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. While slotted you gain Minor Protection, reducing your damage taken by 5%. 0 0 0 0 160 Self 0 0 0 0 0 0 1 2 2 10 0 0 0 Adrenaline 0 0 1 Guild Psijic Order 103478 103564 30103564 0 While slotted your damage taken is reduced. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago. While slotted you gain Minor Protection, reducing your damage taken by <<1>>. PrevNextBase
View 30103564 103564 Temporal Guard Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. While slotted you gain Minor Protection, reducing your damage taken by 5%. 0 0 0 0 155 Self 0 0 0 0 0 0 1 3 2 10 0 0 0 Adrenaline 0 0 1 Guild Psijic Order 103478 20103564 40103564 0 While slotted your damage taken is reduced. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago. While slotted you gain Minor Protection, reducing your damage taken by <<1>>. PrevNextBase
View 40103564 103564 Temporal Guard Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. While slotted you gain Minor Protection, reducing your damage taken by 5%. 0 0 0 0 150 Self 0 0 0 0 0 0 1 4 2 10 0 0 0 Adrenaline 0 0 1 Guild Psijic Order 103478 30103564 0 0 While slotted your damage taken is reduced. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were |cffffff4|r seconds ago. While slotted you gain Minor Protection, reducing your damage taken by <<1>>. PrevBase
View 40194 40194 Evil Hunter Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While active, increases the damage of your Stamina costing Fighters Guild abilities by 22%. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. 5000 0 500 0 5130 Area 0 0 1200 0 0 0 1 1 1 6 0 0 0 Power 0 0 4 Guild Fighters Guild 35762 35762 42614 0 While active, your non Ultimate Fighters Guild abilities have increased damage. Increases the radius of the reveal. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While active, increases the damage of your Stamina costing Fighters Guild abilities by <<3>>. While slotted you gain <<4>> and Prophecy, increasing your Weapon and Spell Critical rating by <<5>>. PrevNextBase
View 42614 40194 Evil Hunter Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While active, increases the damage of your Stamina costing Fighters Guild abilities by 23%. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. 5000 0 500 0 5130 Area 0 0 1200 0 0 0 1 2 1 6 0 0 0 Power 0 0 4 Guild Fighters Guild 35762 40194 42619 0 While active, your non Ultimate Fighters Guild abilities have increased damage. Increases the radius of the reveal. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While active, increases the damage of your Stamina costing Fighters Guild abilities by <<3>>. While slotted you gain <<4>> and Prophecy, increasing your Weapon and Spell Critical rating by <<5>>. PrevNextBase
View 42619 40194 Evil Hunter Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While active, increases the damage of your Stamina costing Fighters Guild abilities by 24%. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. 5000 0 500 0 5130 Area 0 0 1200 0 0 0 1 3 1 6 0 0 0 Power 0 0 4 Guild Fighters Guild 35762 42614 42624 0 While active, your non Ultimate Fighters Guild abilities have increased damage. Increases the radius of the reveal. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While active, increases the damage of your Stamina costing Fighters Guild abilities by <<3>>. While slotted you gain <<4>> and Prophecy, increasing your Weapon and Spell Critical rating by <<5>>. PrevNextBase
View 42624 40194 Evil Hunter Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While active, increases the damage of your Stamina costing Fighters Guild abilities by 25%. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. 5000 0 500 0 5130 Area 0 0 1200 0 0 0 1 4 1 6 0 0 0 Power 0 0 4 Guild Fighters Guild 35762 42619 0 0 While active, your non Ultimate Fighters Guild abilities have increased damage. Increases the radius of the reveal. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While active, increases the damage of your Stamina costing Fighters Guild abilities by <<3>>. While slotted you gain <<4>> and Prophecy, increasing your Weapon and Spell Critical rating by <<5>>. PrevBase
View 24804 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2323 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2091 Shock Damage. The attacks restore 1110 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24785 30371 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1110 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30371 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2348 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2114 Shock Damage. The attacks restore 1140 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24804 30376 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1140 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Ultimate 0.0940087 0.98646 -0.859849 0.999999 2739.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30376 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2374 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2137 Shock Damage. The attacks restore 1170 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30371 30381 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1170 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Ultimate 0.0950162 0.997328 -0.928563 1 2768.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30381 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2399 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2160 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30376 0 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0960092 1.00821 -0.819726 1 2798.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevBase
View 38845 38845 Blood Craze Slice an enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. You heal for 347 Health anytime this ability deals damage. 20000 0 0 0 2700 Enemy 0 700 0 0 0 0 1 1 2 4 0 0 0 Power 0 0 3 Weapon Dual Wield 28379 28379 40679 0 Whenever an enemy is damaged from the attack you are healed. 3 Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. You heal for $3 Health anytime this ability deals damage. Ultimate 0.0259114 0.270959 -1.69811 0.999996 751.905 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>. You heal for <<4>> Health anytime this ability deals damage. PrevNextBase
View 40679 38845 Blood Craze Slice an enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. You heal for 350 Health anytime this ability deals damage. 20000 0 0 0 2700 Enemy 0 700 0 0 0 0 1 2 2 4 0 0 0 Power 0 0 3 Weapon Dual Wield 28379 38845 40683 0 Whenever an enemy is damaged from the attack you are healed. 3 Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. You heal for $3 Health anytime this ability deals damage. Ultimate 0.0259114 0.270959 -1.69811 0.999996 751.905 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Ultimate 0.015742 0.164772 -3.73363 0.999993 454.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>. You heal for <<4>> Health anytime this ability deals damage. PrevNextBase
View 40683 38845 Blood Craze Slice an enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. You heal for 354 Health anytime this ability deals damage. 20000 0 0 0 2700 Enemy 0 700 0 0 0 0 1 3 2 4 0 0 0 Power 0 0 3 Weapon Dual Wield 28379 40679 40687 0 Whenever an enemy is damaged from the attack you are healed. 3 Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. You heal for $3 Health anytime this ability deals damage. Ultimate 0.0259114 0.270959 -1.69811 0.999996 751.905 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Ultimate 0.0159102 0.166477 -3.49152 0.999993 459.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>. You heal for <<4>> Health anytime this ability deals damage. PrevNextBase
View 40687 38845 Blood Craze Slice an enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. You heal for 358 Health anytime this ability deals damage. 20000 0 0 0 2700 Enemy 0 700 0 0 0 0 1 4 2 4 0 0 0 Power 0 0 3 Weapon Dual Wield 28379 40683 0 0 Whenever an enemy is damaged from the attack you are healed. 3 Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. You heal for $3 Health anytime this ability deals damage. Ultimate 0.0259114 0.270959 -1.69811 0.999996 751.905 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Ultimate 0.0161227 0.168037 -3.61859 0.999996 464.619 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>. You heal for <<4>> Health anytime this ability deals damage. PrevBase
View 39192 39192 Elude Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Requires 5 pieces of medium armor equipped 16000 0 0 0 3213 Self 0 0 0 0 0 0 1 1 2 22 0 0 0 Power 0 0 1 Armor Medium Armor 29556 29556 41133 0 When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. 2 Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Medium Armor 2 0 16 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>. While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>. Each piece of Medium Armor worn increases the duration of this ability. PrevNextBase
View 41133 39192 Elude Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Requires 5 pieces of medium armor equipped 16000 0 0 0 3213 Self 0 0 0 0 0 0 1 2 2 22 0 0 0 Power 0 0 1 Armor Medium Armor 29556 39192 41135 0 When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. 2 Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Medium Armor 2 0 16 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>. While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>. Each piece of Medium Armor worn increases the duration of this ability. PrevNextBase
View 41135 39192 Elude Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Requires 5 pieces of medium armor equipped 16000 0 0 0 3213 Self 0 0 0 0 0 0 1 3 2 22 0 0 0 Power 0 0 1 Armor Medium Armor 29556 41133 41137 0 When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. 2 Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Medium Armor 2 0 16 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>. While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>. Each piece of Medium Armor worn increases the duration of this ability. PrevNextBase
View 41137 39192 Elude Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Requires 5 pieces of medium armor equipped 16000 0 0 0 3213 Self 0 0 0 0 0 0 1 4 2 22 0 0 0 Power 0 0 1 Armor Medium Armor 29556 41135 0 0 When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. 2 Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Medium Armor 2 0 16 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>. While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>. Each piece of Medium Armor worn increases the duration of this ability. PrevBase
View 32678 32678 Shattering Rocks Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take 1161 Flame Damage and you are healed for 2323 Health. This stun cannot be blocked or dodged. 2500 0 0 0 4050 Enemy 0 700 0 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Earthen Heart Dragonknight 29037 29037 33930 0 When the stun ends, you are also healed. 2 Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take $1 Flame Damage and you are healed for $2 Health. This stun cannot be blocked or dodged. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Encase an enemy in molten rock, stunning them for <<1>>. When the stun ends, they take <<2>> and you are healed for <<3>> Health. This stun cannot be blocked or dodged. PrevNextBase
View 33930 32678 Shattering Rocks Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take 1173 Flame Damage and you are healed for 2323 Health. This stun cannot be blocked or dodged. 2500 0 0 0 4050 Enemy 0 700 0 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Earthen Heart Dragonknight 29037 32678 33937 0 When the stun ends, you are also healed. 2 Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take $1 Flame Damage and you are healed for $2 Health. This stun cannot be blocked or dodged. Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Encase an enemy in molten rock, stunning them for <<1>>. When the stun ends, they take <<2>> and you are healed for <<3>> Health. This stun cannot be blocked or dodged. PrevNextBase
View 33937 32678 Shattering Rocks Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take 1186 Flame Damage and you are healed for 2323 Health. This stun cannot be blocked or dodged. 2500 0 0 0 4050 Enemy 0 700 0 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Earthen Heart Dragonknight 29037 33930 33944 0 When the stun ends, you are also healed. 2 Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take $1 Flame Damage and you are healed for $2 Health. This stun cannot be blocked or dodged. Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Encase an enemy in molten rock, stunning them for <<1>>. When the stun ends, they take <<2>> and you are healed for <<3>> Health. This stun cannot be blocked or dodged. PrevNextBase
View 33944 32678 Shattering Rocks Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take 1199 Flame Damage and you are healed for 2323 Health. This stun cannot be blocked or dodged. 2500 0 0 0 4050 Enemy 0 700 0 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Earthen Heart Dragonknight 29037 33937 0 0 When the stun ends, you are also healed. 2 Encase an enemy in molten rock, stunning them for 2.5 seconds. When the stun ends, they take $1 Flame Damage and you are healed for $2 Health. This stun cannot be blocked or dodged. Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Encase an enemy in molten rock, stunning them for <<1>>. When the stun ends, they take <<2>> and you are healed for <<3>> Health. This stun cannot be blocked or dodged. PrevBase
View 21765 21765 Purifying Light Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 580 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar 21761 21761 27534 0 When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. 3 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0571337 0.600233 -0.653793 0.999999 1665.33 Ultimate 0.0259114 0.270959 -1.69811 0.999996 751.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>. You can have only one <<8>> at a time. PrevNextBase
View 27534 21765 Purifying Light Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 586 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar 21761 21765 27549 0 When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. 3 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0571337 0.600233 -0.653793 0.999999 1665.33 Ultimate 0.0262502 0.273748 -2.59769 0.999992 759.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>. You can have only one <<8>> at a time. PrevNextBase
View 27549 21765 Purifying Light Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 592 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar 21761 27534 27558 0 When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. 3 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0571337 0.600233 -0.653793 0.999999 1665.33 Ultimate 0.0265354 0.276997 -3.28559 0.999996 767.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>. You can have only one <<8>> at a time. PrevNextBase
View 27558 21765 Purifying Light Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 599 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar 21761 27549 0 0 When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. 3 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0571337 0.600233 -0.653793 0.999999 1665.33 Ultimate 0.0267635 0.279822 -2.02947 0.999994 776.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>. You can have only one <<8>> at a time. PrevBase
View 183047 183047 Recuperative Treatise Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 1161 Magic Damage, restores 510 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. 30000 0 0 0 4455 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Herald of the Tome Arcanist 186452 186452 20183047 0 When dealing damage, restore Magicka and Stamina. 1 Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage, restores 510 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. Ultimate 0.0517066 0.542354 -1.67721 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>>, restores <<3>> Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<4>>. PrevNextBase
View 20183047 183047 Recuperative Treatise Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 1161 Magic Damage, restores 540 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. 30000 0 0 0 4455 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Herald of the Tome Arcanist 186452 183047 30183047 0 When dealing damage, restore Magicka and Stamina. 1 Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage, restores 540 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. Ultimate 0.0517066 0.542354 -1.67721 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>>, restores <<3>> Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<4>>. PrevNextBase
View 30183047 183047 Recuperative Treatise Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 1161 Magic Damage, restores 570 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. 30000 0 0 0 4455 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Herald of the Tome Arcanist 186452 20183047 40183047 0 When dealing damage, restore Magicka and Stamina. 1 Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage, restores 570 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. Ultimate 0.0517066 0.542354 -1.67721 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>>, restores <<3>> Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<4>>. PrevNextBase
View 40183047 183047 Recuperative Treatise Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 1161 Magic Damage, restores 600 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. 30000 0 0 0 4455 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Herald of the Tome Arcanist 186452 30183047 0 0 When dealing damage, restore Magicka and Stamina. 1 Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage, restores 600 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. Ultimate 0.0517066 0.542354 -1.67721 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>>, restores <<3>> Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<4>>. PrevBase
View 17874 17874 Magma Shell Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing 336 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Earthen Heart Dragonknight 15957 15957 33835 0 When activated nearby allies gain a powerful damage shield. 1 Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing $1 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. Ultimate 0.0150456 0.157675 -2.01797 0.999989 435.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the molten lava in your veins, limiting incoming damage to <<1>>% of your Max Health and dealing <<2>> to nearby enemies each second for <<3>>. When activated, nearby allies gain a damage shield for <<4>>% of their Max Health for <<5>>. PrevNextBase
View 33835 17874 Magma Shell Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing 339 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Earthen Heart Dragonknight 15957 17874 33838 0 When activated nearby allies gain a powerful damage shield. 1 Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing $1 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. Ultimate 0.0151765 0.15971 -2.75935 0.999991 440.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the molten lava in your veins, limiting incoming damage to <<1>>% of your Max Health and dealing <<2>> to nearby enemies each second for <<3>>. When activated, nearby allies gain a damage shield for <<4>>% of their Max Health for <<5>>. PrevNextBase
View 33838 17874 Magma Shell Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing 343 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Earthen Heart Dragonknight 15957 33835 33841 0 When activated nearby allies gain a powerful damage shield. 1 Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing $1 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. Ultimate 0.0153584 0.161299 -2.56007 0.999991 445.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the molten lava in your veins, limiting incoming damage to <<1>>% of your Max Health and dealing <<2>> to nearby enemies each second for <<3>>. When activated, nearby allies gain a damage shield for <<4>>% of their Max Health for <<5>>. PrevNextBase
View 33841 17874 Magma Shell Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing 347 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Earthen Heart Dragonknight 15957 33838 0 0 When activated nearby allies gain a powerful damage shield. 1 Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing $1 Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds. Ultimate 0.015511 0.16277 -1.83961 0.999983 450.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the molten lava in your veins, limiting incoming damage to <<1>>% of your Max Health and dealing <<2>> to nearby enemies each second for <<3>>. When activated, nearby allies gain a damage shield for <<4>>% of their Max Health for <<5>>. PrevBase
View 37001 37001 Incapacitate Increases attack speed with light and Heavy Attacks by 30% for 20 seconds. Every 10th weapon attack immobilizes enemy for 2 seconds. Increases damage with heavy attacks by 12%. 20000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Weapon attacks immobilize enemies, heavy attacks deal more damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases attack speed with light and Heavy Attacks by <<1>> for <<2>>. Every 10th weapon attack immobilizes enemy for <<3>>. Increases damage with heavy attacks by <<4>>. PrevNextNext2Base
View 86113 86113 Northern Storm Twist a violent storm around you, dealing 1742 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86109 86114 0 Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max. You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. PrevNextBase
View 86114 86113 Northern Storm Twist a violent storm around you, dealing 1761 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86113 86115 0 Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max. You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. PrevNextBase
View 86115 86113 Northern Storm Twist a violent storm around you, dealing 1780 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86114 86116 0 Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max. You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. PrevNextBase
View 86116 86113 Northern Storm Twist a violent storm around you, dealing 1799 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86115 0 0 Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max. You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. PrevBase
View 40414 40414 Shatter Soul Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2323 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 600 0 1 0 1 1 2 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 39270 43101 0 Upon completion, deals damage to all enemies near your target. 2 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.658569 6.91293 -2.22309 1 19194 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. PrevNextBase
View 43101 40414 Shatter Soul Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2348 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 600 0 1 0 1 2 2 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 40414 43105 0 Upon completion, deals damage to all enemies near your target. 2 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.658569 6.91293 -2.22309 1 19194 Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. PrevNextBase
View 43105 40414 Shatter Soul Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2374 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 600 0 1 0 1 3 2 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 43101 43109 0 Upon completion, deals damage to all enemies near your target. 2 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.658569 6.91293 -2.22309 1 19194 Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. PrevNextBase
View 43109 40414 Shatter Soul Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2399 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 600 0 1 0 1 4 2 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 43105 0 0 Upon completion, deals damage to all enemies near your target. 2 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.658569 6.91293 -2.22309 1 19194 Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. PrevBase
View 42176 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 39369 43328 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevNextBase
View 43328 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5012 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 42176 43331 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.313297 0 -0.696683 1 5098.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevNextBase
View 43331 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5067 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43328 43334 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.316659 0 0.510208 1 5154.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevNextBase
View 43334 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5121 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43331 0 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.320132 0 -1.03466 1 5209.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevBase
View 103706 103706 Channeled Acceleration Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage by 10%. 0 0 0 1300 3780 Self 0 0 0 0 0 0 1 1 1 5 1300 0 0 Werewolf 0 0 4 Guild Psijic Order 103503 103503 20103706 0 Triples the duration, but adds a cast time. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bend time and space around you to gain Major Expedition for <<1>> and Minor Force for <<2>>, increasing your Movement Speed by <<3>> and Critical Damage by <<4>>. PrevNextBase
View 20103706 103706 Channeled Acceleration Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage by 10%. 0 0 0 1300 3690 Self 0 0 0 0 0 0 1 2 1 5 1300 0 0 Werewolf 0 0 4 Guild Psijic Order 103503 103706 30103706 0 Triples the duration, but adds a cast time. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bend time and space around you to gain Major Expedition for <<1>> and Minor Force for <<2>>, increasing your Movement Speed by <<3>> and Critical Damage by <<4>>. PrevNextBase
View 30103706 103706 Channeled Acceleration Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage by 10%. 0 0 0 1300 3600 Self 0 0 0 0 0 0 1 3 1 5 1300 0 0 Werewolf 0 0 4 Guild Psijic Order 103503 20103706 40103706 0 Triples the duration, but adds a cast time. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bend time and space around you to gain Major Expedition for <<1>> and Minor Force for <<2>>, increasing your Movement Speed by <<3>> and Critical Damage by <<4>>. PrevNextBase
View 40103706 103706 Channeled Acceleration Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage by 10%. 0 0 0 1300 3510 Self 0 0 0 0 0 0 1 4 1 5 1300 0 0 Werewolf 0 0 4 Guild Psijic Order 103503 30103706 0 0 Triples the duration, but adds a cast time. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bend time and space around you to gain Major Expedition for <<1>> and Minor Force for <<2>>, increasing your Movement Speed by <<3>> and Critical Damage by <<4>>. PrevBase
View 143683 143683 Shadow Swiftness Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage done by 10%. 8000 0 500 0 Self 0 0 0 0 1 0 0 -1 -1 -1 0 8000 0 Werewolf 0 0 -1 -1 -1 -1 -1 Triples the duration, but adds a cast time. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bend time and space around you to gain Major Expedition for <<1>> and Minor Force for <<2>>, increasing your Movement Speed by <<3>> and Critical Damage done by <<4>>. PrevNextNext2Base
View 85859 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2614 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85564 93935 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevNextBase
View 93935 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2642 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85859 93936 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevNextBase
View 93936 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2671 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93935 93937 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevNextBase
View 93937 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2700 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93936 0 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevBase
View 39052 39052 Unstable Wall of Elements Create an unstable elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second before exploding for an additional 1161 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. 10000 0 1000 0 2970 Area 0 0 1800 0 0 0 1 1 1 4 0 0 400 Werewolf 0 0 3 Weapon Destruction Staff 28858 28858 41673 0 The wall explodes when it expires, dealing additional damage. 2 Create an unstable elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second before exploding for an additional $2 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create an unstable elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>> before exploding for an additional <<3>>. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. PrevNextBase
View 41673 39052 Unstable Wall of Elements Create an unstable elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second before exploding for an additional 1173 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. 10000 0 1000 0 2970 Area 0 0 1800 0 0 0 1 2 1 4 0 0 400 Werewolf 0 0 3 Weapon Destruction Staff 28858 39052 41691 0 The wall explodes when it expires, dealing additional damage. 2 Create an unstable elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second before exploding for an additional $2 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create an unstable elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>> before exploding for an additional <<3>>. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. PrevNextBase
View 41691 39052 Unstable Wall of Elements Create an unstable elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second before exploding for an additional 1186 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. 10000 0 1000 0 2970 Area 0 0 1800 0 0 0 1 3 1 4 0 0 400 Werewolf 0 0 3 Weapon Destruction Staff 28858 41673 41711 0 The wall explodes when it expires, dealing additional damage. 2 Create an unstable elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second before exploding for an additional $2 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create an unstable elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>> before exploding for an additional <<3>>. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. PrevNextBase
View 41711 39052 Unstable Wall of Elements Create an unstable elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second before exploding for an additional 1199 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. 10000 0 1000 0 2970 Area 0 0 1800 0 0 0 1 4 1 4 0 0 400 Werewolf 0 0 3 Weapon Destruction Staff 28858 41691 0 0 The wall explodes when it expires, dealing additional damage. 2 Create an unstable elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second before exploding for an additional $2 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create an unstable elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>> before exploding for an additional <<3>>. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. PrevBase
View 40372 40372 Lightweight Beast Trap Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. 20000 1500 0 0 3240 Ground 0 2800 250 0 0 0 1 1 2 8 0 0 0 Power 0 0 5 Guild Fighters Guild 35750 35750 42757 0 The trap can be thrown up to 28 meters away. Reduces the cost as the ability ranks up. 2 Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a sharpened blade trap at a target location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>. When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration. Enemies who activate the trap are immobilized for <<6>>. PrevNextBase
View 42757 40372 Lightweight Beast Trap Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. 20000 1500 0 0 3150 Ground 0 2800 250 0 0 0 1 2 2 8 0 0 0 Power 0 0 5 Guild Fighters Guild 35750 40372 42764 0 The trap can be thrown up to 28 meters away. Reduces the cost as the ability ranks up. 2 Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a sharpened blade trap at a target location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>. When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration. Enemies who activate the trap are immobilized for <<6>>. PrevNextBase
View 42764 40372 Lightweight Beast Trap Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. 20000 1500 0 0 3060 Ground 0 2800 250 0 0 0 1 3 2 8 0 0 0 Power 0 0 5 Guild Fighters Guild 35750 42757 42771 0 The trap can be thrown up to 28 meters away. Reduces the cost as the ability ranks up. 2 Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a sharpened blade trap at a target location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>. When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration. Enemies who activate the trap are immobilized for <<6>>. PrevNextBase
View 42771 40372 Lightweight Beast Trap Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. 20000 1500 0 0 2970 Ground 0 2800 250 0 0 0 1 4 2 8 0 0 0 Power 0 0 5 Guild Fighters Guild 35750 42764 0 0 The trap can be thrown up to 28 meters away. Reduces the cost as the ability ranks up. 2 Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a sharpened blade trap at a target location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>. When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration. Enemies who activate the trap are immobilized for <<6>>. PrevBase
View 195893 195893 Lightweight Beast Trap Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. 20000 1500 0 0 Ground 0 2800 250 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 The trap can be thrown up to 28 meters away. Reduces the cost as the ability ranks up. 2 Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a sharpened blade trap at a target location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>. When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration. Enemies who activate the trap are immobilized for <<6>>. PrevNextNext2Base
View 118380 118380 Remote Totem Summon an effigy of bone for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. 11000 2000 2000 0 3510 Ground 0 2800 600 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Bone Tyrant Necromancer 115093 115093 20118380 0 The totem can be summoned up to 28 meters away, and costs less. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an effigy of bone for <<1>> that grants Minor Protection to you and your allies, reducing your damage taken by <<2>>. After <<3>>, the totem begins fearing nearby enemies every <<4>>, causing them to cower in place for <<5>>. PrevNextBase
View 20118380 118380 Remote Totem Summon an effigy of bone for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. 11000 2000 2000 0 3420 Ground 0 2800 600 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Bone Tyrant Necromancer 115093 118380 30118380 0 The totem can be summoned up to 28 meters away, and costs less. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an effigy of bone for <<1>> that grants Minor Protection to you and your allies, reducing your damage taken by <<2>>. After <<3>>, the totem begins fearing nearby enemies every <<4>>, causing them to cower in place for <<5>>. PrevNextBase
View 30118380 118380 Remote Totem Summon an effigy of bone for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. 11000 2000 2000 0 3330 Ground 0 2800 600 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Bone Tyrant Necromancer 115093 20118380 40118380 0 The totem can be summoned up to 28 meters away, and costs less. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an effigy of bone for <<1>> that grants Minor Protection to you and your allies, reducing your damage taken by <<2>>. After <<3>>, the totem begins fearing nearby enemies every <<4>>, causing them to cower in place for <<5>>. PrevNextBase
View 40118380 118380 Remote Totem Summon an effigy of bone for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. 11000 2000 2000 0 3240 Ground 0 2800 600 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Bone Tyrant Necromancer 115093 30118380 0 0 The totem can be summoned up to 28 meters away, and costs less. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an effigy of bone for <<1>> that grants Minor Protection to you and your allies, reducing your damage taken by <<2>>. After <<3>>, the totem begins fearing nearby enemies every <<4>>, causing them to cower in place for <<5>>. PrevBase
View 117637 117637 Ricochet Skull Lob an explosive skull at an enemy, dealing 2091 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. 0 0 0 0 2700 Enemy 0 2800 800 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Grave Lord Necromancer 114108 114108 20117637 0 The third cast of the skull will bounce to other nearby enemies. 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. Every third cast of this ability deals |cffffff50|r% increased damage and will bounce up to |cffffff2|r times to other nearby enemies. PrevNextBase
View 20117637 117637 Ricochet Skull Lob an explosive skull at an enemy, dealing 2114 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. 0 0 0 0 2700 Enemy 0 2800 800 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Grave Lord Necromancer 114108 117637 30117637 0 The third cast of the skull will bounce to other nearby enemies. 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. Ultimate 0.0940087 0.98646 -0.859849 0.999999 2739.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. Every third cast of this ability deals |cffffff50|r% increased damage and will bounce up to |cffffff2|r times to other nearby enemies. PrevNextBase
View 30117637 117637 Ricochet Skull Lob an explosive skull at an enemy, dealing 2137 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. 0 0 0 0 2700 Enemy 0 2800 800 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Grave Lord Necromancer 114108 20117637 40117637 0 The third cast of the skull will bounce to other nearby enemies. 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. Ultimate 0.0950162 0.997328 -0.928563 1 2768.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. Every third cast of this ability deals |cffffff50|r% increased damage and will bounce up to |cffffff2|r times to other nearby enemies. PrevNextBase
View 40117637 117637 Ricochet Skull Lob an explosive skull at an enemy, dealing 2160 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. 0 0 0 0 2700 Enemy 0 2800 800 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Grave Lord Necromancer 114108 30117637 0 0 The third cast of the skull will bounce to other nearby enemies. 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. Ultimate 0.0960092 1.00821 -0.819726 1 2798.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. Every third cast of this ability deals |cffffff50|r% increased damage and will bounce up to |cffffff2|r times to other nearby enemies. PrevBase
View 123718 123718 Ricochet Skull Lob an explosive skull at an enemy, dealing 2091 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. 0 0 0 0 Enemy 0 2800 800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 The third cast of the skull will bounce to other nearby enemies. 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. Every third cast of this ability deals |cffffff50|r% increased damage and will bounce up to |cffffff2|r times to other nearby enemies. PrevNextNext2Base
View 123719 123719 Ricochet Skull Lob an explosive skull at an enemy, dealing 3137 Flame Damage. The damage bounces up to 2 times to other nearby enemies. 0 0 0 0 Enemy 0 2800 800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 The third cast of the skull will bounce to other nearby enemies. 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. The damage bounces up to 2 times to other nearby enemies. Ultimate 0.139401 1.46428 -0.222947 1 4064.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. The damage bounces up to |cffffff2|r times to other nearby enemies. PrevNextNext2Base
View 41990 41990 Shadow Silk Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 1 1 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 39425 43481 0 The synergy summons a more powerful spider, which deals additional damage over time. 5 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage and can poison them for $5 Poison Damage over 10 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Ultimate 0.199793 2.10432 -13.2223 0.999998 5820.86 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>> and can poison them for <<9>> over <<10>>. PrevNextBase
View 43481 41990 Shadow Silk Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1761 Physical Damage. After 10 seconds the webs explode, dealing 2348 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 2 1 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 41990 43485 0 The synergy summons a more powerful spider, which deals additional damage over time. 5 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage and can poison them for $5 Poison Damage over 10 seconds. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Ultimate 0.199793 2.10432 -13.2223 0.999998 5820.86 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>> and can poison them for <<9>> over <<10>>. PrevNextBase
View 43485 41990 Shadow Silk Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1780 Physical Damage. After 10 seconds the webs explode, dealing 2374 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 3 1 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 43481 43489 0 The synergy summons a more powerful spider, which deals additional damage over time. 5 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage and can poison them for $5 Poison Damage over 10 seconds. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Ultimate 0.199793 2.10432 -13.2223 0.999998 5820.86 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>> and can poison them for <<9>> over <<10>>. PrevNextBase
View 43489 41990 Shadow Silk Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1799 Physical Damage. After 10 seconds the webs explode, dealing 2399 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 4 1 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 43485 0 0 The synergy summons a more powerful spider, which deals additional damage over time. 5 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage and can poison them for $5 Poison Damage over 10 seconds. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Ultimate 0.199793 2.10432 -13.2223 0.999998 5820.86 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>> and can poison them for <<9>> over <<10>>. PrevBase
View 41958 41958 Overflowing Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health. 30000 0 1000 0 4320 Area 0 0 2800 0 0 0 1 1 2 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 39489 43271 0 The synergy heals allies for more. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43271 41958 Overflowing Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health. 30000 0 1000 0 4230 Area 0 0 2800 0 0 0 1 2 2 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 41958 43277 0 The synergy heals allies for more. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43277 41958 Overflowing Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health. 30000 0 1000 0 4140 Area 0 0 2800 0 0 0 1 3 2 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 43271 43287 0 The synergy heals allies for more. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43287 41958 Overflowing Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health. 30000 0 1000 0 4050 Area 0 0 2800 0 0 0 1 4 2 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 43277 0 0 The synergy heals allies for more. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevBase
View 26858 26858 Luminous Shards Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 26188 27102 0 The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0060997 0.0629008 -1.04897 0.999924 174.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, which restores <<6>> Magicka and Stamina. PrevNextBase
View 27102 26858 Luminous Shards Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. 10000 0 0 0 2880 Ground 0 2800 600 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 26858 27112 0 The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0060997 0.0629008 -1.04897 0.999924 174.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, which restores <<6>> Magicka and Stamina. PrevNextBase
View 27112 26858 Luminous Shards Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. 10000 0 0 0 2790 Ground 0 2800 600 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 27102 27122 0 The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0060997 0.0629008 -1.04897 0.999924 174.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, which restores <<6>> Magicka and Stamina. PrevNextBase
View 27122 26858 Luminous Shards Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. 10000 0 0 0 2700 Ground 0 2800 600 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 27112 0 0 The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0060997 0.0629008 -1.04897 0.999924 174.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, which restores <<6>> Magicka and Stamina. PrevBase
View 21755 21755 Solar Prison Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. 8000 0 0 0 250 Ground 0 2800 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 21752 24288 0 The synergy deals more damage and stuns for longer. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 5 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.231883 2.43364 -1.32274 1 6757.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>. An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. PrevNextBase
View 24288 21755 Solar Prison Call down a fragment of the sun, dealing 1173 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. 8000 0 0 0 250 Ground 0 2800 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 21755 24295 0 The synergy deals more damage and stuns for longer. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 5 seconds. Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Ultimate 0.231883 2.43364 -1.32274 1 6757.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>. An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. PrevNextBase
View 24295 21755 Solar Prison Call down a fragment of the sun, dealing 1186 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. 8000 0 0 0 250 Ground 0 2800 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 24288 24301 0 The synergy deals more damage and stuns for longer. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 5 seconds. Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Ultimate 0.231883 2.43364 -1.32274 1 6757.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>. An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. PrevNextBase
View 24301 21755 Solar Prison Call down a fragment of the sun, dealing 1199 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. 8000 0 0 0 250 Ground 0 2800 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 24295 0 0 The synergy deals more damage and stuns for longer. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 5 seconds. Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Ultimate 0.231883 2.43364 -1.32274 1 6757.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>. An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. PrevBase
View 42056 42056 Inner Rage Ignite the fires of hate in an enemy's heart, dealing 1045 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 1620 Enemy 0 2800 0 0 0 0 1 1 1 3 0 0 0 Werewolf 0 0 3 Guild Undaunted 39475 39475 43368 0 The synergy can now be activated by up to 3 allies. 3 Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0464847 0.48782 -0.651708 0.999999 1354.14 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>. Up to 3 allies targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. PrevNextBase
View 43368 42056 Inner Rage Ignite the fires of hate in an enemy's heart, dealing 1056 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 1620 Enemy 0 2800 0 0 0 0 1 2 1 3 0 0 0 Werewolf 0 0 3 Guild Undaunted 39475 42056 43373 0 The synergy can now be activated by up to 3 allies. 3 Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0470587 0.493057 -1.83352 0.999999 1368.52 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>. Up to 3 allies targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. PrevNextBase
View 43373 42056 Inner Rage Ignite the fires of hate in an enemy's heart, dealing 1067 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 1620 Enemy 0 2800 0 0 0 0 1 3 1 3 0 0 0 Werewolf 0 0 3 Guild Undaunted 39475 43368 43378 0 The synergy can now be activated by up to 3 allies. 3 Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0474896 0.498741 -1.3647 0.999998 1383.1 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>. Up to 3 allies targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. PrevNextBase
View 43378 42056 Inner Rage Ignite the fires of hate in an enemy's heart, dealing 1079 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 1620 Enemy 0 2800 0 0 0 0 1 4 1 3 0 0 0 Werewolf 0 0 3 Guild Undaunted 39475 43373 0 0 The synergy can now be activated by up to 3 allies. 3 Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0480662 0.503926 -1.90224 0.999998 1398.33 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>. Up to 3 allies targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. PrevBase
View 42012 42012 Tangling Webs Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 3 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 1 2 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 39425 43469 0 The synergy also fears the enemy. 4 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing $3 Poison Damage to them, fearing them for 3 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them, fearing them for <<7>>, and summoning a spider to attack for <<8>>. The spider bites enemies for <<9>>. PrevNextBase
View 43469 42012 Tangling Webs Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 3.3 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 2 2 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 42012 43473 0 The synergy also fears the enemy. 4 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing $3 Poison Damage to them, fearing them for 3.3 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them, fearing them for <<7>>, and summoning a spider to attack for <<8>>. The spider bites enemies for <<9>>. PrevNextBase
View 43473 42012 Tangling Webs Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 3.7 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 3 2 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 43469 43477 0 The synergy also fears the enemy. 4 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing $3 Poison Damage to them, fearing them for 3.7 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them, fearing them for <<7>>, and summoning a spider to attack for <<8>>. The spider bites enemies for <<9>>. PrevNextBase
View 43477 42012 Tangling Webs Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 4 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 4 2 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 43473 0 0 The synergy also fears the enemy. 4 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing $3 Poison Damage to them, fearing them for 4 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them, fearing them for <<7>>, and summoning a spider to attack for <<8>>. The spider bites enemies for <<9>>. PrevBase
View 35441 35441 Shadow Image Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 463 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. 20000 0 0 0 3780 Self 0 2800 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 33211 36288 0 The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. 1 Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>. The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. PrevNextBase
View 36288 35441 Shadow Image Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 468 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. 20000 0 0 0 3780 Self 0 2800 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 35441 36293 0 The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. 1 Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. Ultimate 0.0208126 0.219474 -1.02227 0.999991 607 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>. The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. PrevNextBase
View 36293 35441 Shadow Image Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 473 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. 20000 0 0 0 3780 Self 0 2800 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36288 36298 0 The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. 1 Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. Ultimate 0.0210615 0.221951 -1.51218 0.999993 613.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>. The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. PrevNextBase
View 36298 35441 Shadow Image Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 478 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. 20000 0 0 0 3780 Self 0 2800 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36293 0 0 The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. 1 Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. Ultimate 0.0212719 0.224586 -1.74485 0.999991 620.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>. The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. PrevBase
View 83642 83642 Eye of the Storm Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 1742 Magic Damage every 1 second for 7 seconds. 7000 2000 1000 0 250 Area 0 0 800 0 0 0 1 1 2 50 0 0 0 Adrenaline 0 0 1 Weapon Destruction Staff 83619 83619 86530 0 The storm is cast above you instead, and follows you wherever you move. 1 Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing $1 Magic Damage every 1 second for 7 seconds. Ultimate 0.0775984 0.813482 -2.78883 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm above you that builds for |cffffff2|r seconds then lays waste to all enemies nearby, dealing <<1>> every <<2>> for <<3>>. PrevNextBase
View 86530 83642 Eye of the Storm Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 1761 Magic Damage every 1 second for 7 seconds. 7000 2000 1000 0 250 Area 0 0 800 0 0 0 1 2 2 50 0 0 0 Adrenaline 0 0 1 Weapon Destruction Staff 83619 83642 86532 0 The storm is cast above you instead, and follows you wherever you move. 1 Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing $1 Magic Damage every 1 second for 7 seconds. Ultimate 0.0784505 0.822344 -3.12018 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm above you that builds for |cffffff2|r seconds then lays waste to all enemies nearby, dealing <<1>> every <<2>> for <<3>>. PrevNextBase
View 86532 83642 Eye of the Storm Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 1780 Magic Damage every 1 second for 7 seconds. 7000 2000 1000 0 250 Area 0 0 800 0 0 0 1 3 2 50 0 0 0 Adrenaline 0 0 1 Weapon Destruction Staff 83619 86530 86534 0 The storm is cast above you instead, and follows you wherever you move. 1 Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing $1 Magic Damage every 1 second for 7 seconds. Ultimate 0.0793017 0.83144 -3.45399 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm above you that builds for |cffffff2|r seconds then lays waste to all enemies nearby, dealing <<1>> every <<2>> for <<3>>. PrevNextBase
View 86534 83642 Eye of the Storm Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 1799 Magic Damage every 1 second for 7 seconds. 7000 2000 1000 0 250 Area 0 0 800 0 0 0 1 4 2 50 0 0 0 Adrenaline 0 0 1 Weapon Destruction Staff 83619 86532 0 0 The storm is cast above you instead, and follows you wherever you move. 1 Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing $1 Magic Damage every 1 second for 7 seconds. Ultimate 0.0800916 0.840488 -2.67839 1 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm above you that builds for |cffffff2|r seconds then lays waste to all enemies nearby, dealing <<1>> every <<2>> for <<3>>. PrevBase
View 118840 118840 Intensive Mender Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 1393 Health. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 2160 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Living Death Necromancer 115710 115710 20118840 0 The spirit heals for twice the amount, lasts half as long, and costs half as much. 1 CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. Creates a corpse on death. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health. Creates a corpse on death. PrevNextBase
View 20118840 118840 Intensive Mender Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 1408 Health. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 2160 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Living Death Necromancer 115710 118840 30118840 0 The spirit heals for twice the amount, lasts half as long, and costs half as much. 1 CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. Creates a corpse on death. Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health. Creates a corpse on death. PrevNextBase
View 30118840 118840 Intensive Mender Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 1423 Health. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 2160 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Living Death Necromancer 115710 20118840 40118840 0 The spirit heals for twice the amount, lasts half as long, and costs half as much. 1 CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. Creates a corpse on death. Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health. Creates a corpse on death. PrevNextBase
View 40118840 118840 Intensive Mender Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 1438 Health. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 2160 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Living Death Necromancer 115710 30118840 0 0 The spirit heals for twice the amount, lasts half as long, and costs half as much. 1 CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. Creates a corpse on death. Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health. Creates a corpse on death. PrevBase
View 40169 40169 Ring of Preservation Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for 422 Health every 1 second. 10000 250 1000 0 3780 Area 0 0 500 0 0 0 1 1 2 4 0 0 0 Power 0 0 3 Guild Fighters Guild 35737 35737 42536 0 The rune now heals allies inside for the duration, but the rune lasts half as long. 1 Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for $1 Health every 1 second. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Brand the earth at your location with a rune of protection for <<1>>. You and your allies in the area gain <<2>> and <<3>>, reducing damage taken by <<4>> and increasing Stamina Recovery by <<5>>, and are healed for <<6>> Health every <<7>>. PrevNextBase
View 42536 40169 Ring of Preservation Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for 426 Health every 1 second. 10000 250 1000 0 3780 Area 0 0 500 0 0 0 1 2 2 4 0 0 0 Power 0 0 3 Guild Fighters Guild 35737 40169 42542 0 The rune now heals allies inside for the duration, but the rune lasts half as long. 1 Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for $1 Health every 1 second. Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Brand the earth at your location with a rune of protection for <<1>>. You and your allies in the area gain <<2>> and <<3>>, reducing damage taken by <<4>> and increasing Stamina Recovery by <<5>>, and are healed for <<6>> Health every <<7>>. PrevNextBase
View 42542 40169 Ring of Preservation Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for 431 Health every 1 second. 10000 250 1000 0 3780 Area 0 0 500 0 0 0 1 3 2 4 0 0 0 Power 0 0 3 Guild Fighters Guild 35737 42536 42548 0 The rune now heals allies inside for the duration, but the rune lasts half as long. 1 Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for $1 Health every 1 second. Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Brand the earth at your location with a rune of protection for <<1>>. You and your allies in the area gain <<2>> and <<3>>, reducing damage taken by <<4>> and increasing Stamina Recovery by <<5>>, and are healed for <<6>> Health every <<7>>. PrevNextBase
View 42548 40169 Ring of Preservation Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for 435 Health every 1 second. 10000 250 1000 0 3780 Area 0 0 500 0 0 0 1 4 2 4 0 0 0 Power 0 0 3 Guild Fighters Guild 35737 42542 0 0 The rune now heals allies inside for the duration, but the rune lasts half as long. 1 Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for $1 Health every 1 second. Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Brand the earth at your location with a rune of protection for <<1>>. You and your allies in the area gain <<2>> and <<3>>, reducing damage taken by <<4>> and increasing Stamina Recovery by <<5>>, and are healed for <<6>> Health every <<7>>. PrevBase
View 40470 40470 Volcanic Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knocks them into the air, and stuns them for 3 seconds. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 1 1 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 31632 42311 0 The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up. 1 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage, knocks them into the air, and stuns them for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>>, knocks them into the air, and stuns them for <<3>>. PrevNextBase
View 42311 40470 Volcanic Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knocks them into the air, and stuns them for 3 seconds. 20000 2000 0 0 3150 Ground 0 2800 300 0 0 0 1 2 1 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 40470 42319 0 The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up. 1 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage, knocks them into the air, and stuns them for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>>, knocks them into the air, and stuns them for <<3>>. PrevNextBase
View 42319 40470 Volcanic Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knocks them into the air, and stuns them for 3 seconds. 20000 2000 0 0 3060 Ground 0 2800 300 0 0 0 1 3 1 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 42311 42327 0 The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up. 1 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage, knocks them into the air, and stuns them for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>>, knocks them into the air, and stuns them for <<3>>. PrevNextBase
View 42327 40470 Volcanic Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knocks them into the air, and stuns them for 3 seconds. 20000 2000 0 0 2970 Ground 0 2800 300 0 0 0 1 4 1 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 42319 0 0 The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up. 1 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage, knocks them into the air, and stuns them for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>>, knocks them into the air, and stuns them for <<3>>. PrevBase
View 40465 40465 Scalding Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage and an additional 2783 Flame Damage over 22 seconds. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 1 2 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 31632 42335 0 The rune also deals additional damage over time. 2 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage and an additional $2 Flame Damage over 22 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.124161 1.30004 -10.3945 0.999988 3606.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>> and an additional <<3>> over <<4>>. PrevNextBase
View 42335 40465 Scalding Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage and an additional 2805 Flame Damage over 22 seconds. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 2 2 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 40465 42342 0 The rune also deals additional damage over time. 2 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage and an additional $2 Flame Damage over 22 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.124773 1.31803 -13.7232 0.999989 3638.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>> and an additional <<3>> over <<4>>. PrevNextBase
View 42342 40465 Scalding Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage and an additional 2838 Flame Damage over 22 seconds. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 3 2 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 42335 42349 0 The rune also deals additional damage over time. 2 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage and an additional $2 Flame Damage over 22 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.126 1.33093 -9.72752 0.999976 3679.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>> and an additional <<3>> over <<4>>. PrevNextBase
View 42349 40465 Scalding Rune Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage and an additional 2871 Flame Damage over 22 seconds. 20000 2000 0 0 3240 Ground 0 2800 300 0 0 0 1 4 2 6 0 0 0 Werewolf 0 0 4 Guild Mages Guild 31632 42342 0 0 The rune also deals additional damage over time. 2 Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. When triggered, the rune blasts all enemies in the target area for $1 Flame Damage and an additional $2 Flame Damage over 22 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.128876 1.34043 -20.8338 0.999976 3721.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Inscribe a rune of cosmic fire on the earth, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When triggered, the rune blasts all enemies in the target area for <<2>> and an additional <<3>> over <<4>>. PrevBase
View 42038 42038 Energy Orb Project a globe of regeneration that slowly floats forward, healing for 474 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. 10000 0 1000 0 3780 Area 0 0 800 0 0 0 1 1 2 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 39298 43439 0 The orb heals allies instead of damaging enemies and moves faster. 2 Project a globe of regeneration that slowly floats forward, healing for $1 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for $2 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. Ultimate 0.0210502 0.222348 -1.00417 0.999996 614.81 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of regeneration that slowly floats forward, healing for <<1>> Health every <<2>> to you and nearby allies. An ally near the globe can activate the <<3>> synergy, causing the orb to explode and heal for <<4>> Health to nearby allies and restoring <<5>> Magicka or Stamina to the activator, whichever maximum is higher. PrevNextBase
View 43439 42038 Energy Orb Project a globe of regeneration that slowly floats forward, healing for 479 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. 10000 0 1000 0 3780 Area 0 0 800 0 0 0 1 2 2 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 42038 43443 0 The orb heals allies instead of damaging enemies and moves faster. 2 Project a globe of regeneration that slowly floats forward, healing for $1 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for $2 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. Ultimate 0.0213622 0.224525 -1.94051 0.999993 621.286 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of regeneration that slowly floats forward, healing for <<1>> Health every <<2>> to you and nearby allies. An ally near the globe can activate the <<3>> synergy, causing the orb to explode and heal for <<4>> Health to nearby allies and restoring <<5>> Magicka or Stamina to the activator, whichever maximum is higher. PrevNextBase
View 43443 42038 Energy Orb Project a globe of regeneration that slowly floats forward, healing for 484 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. 10000 0 1000 0 3780 Area 0 0 800 0 0 0 1 3 2 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 43439 43447 0 The orb heals allies instead of damaging enemies and moves faster. 2 Project a globe of regeneration that slowly floats forward, healing for $1 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for $2 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. Ultimate 0.0215726 0.22716 -2.17319 0.999992 627.905 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of regeneration that slowly floats forward, healing for <<1>> Health every <<2>> to you and nearby allies. An ally near the globe can activate the <<3>> synergy, causing the orb to explode and heal for <<4>> Health to nearby allies and restoring <<5>> Magicka or Stamina to the activator, whichever maximum is higher. PrevNextBase
View 43447 42038 Energy Orb Project a globe of regeneration that slowly floats forward, healing for 489 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. 10000 0 1000 0 3780 Area 0 0 800 0 0 0 1 4 2 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 43443 0 0 The orb heals allies instead of damaging enemies and moves faster. 2 Project a globe of regeneration that slowly floats forward, healing for $1 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for $2 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. Ultimate 0.0217972 0.229781 -2.43454 0.999996 634.524 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of regeneration that slowly floats forward, healing for <<1>> Health every <<2>> to you and nearby allies. An ally near the globe can activate the <<3>> synergy, causing the orb to explode and heal for <<4>> Health to nearby allies and restoring <<5>> Magicka or Stamina to the activator, whichever maximum is higher. PrevBase
View 118726 118726 Skeletal Arcanist Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 463 Shock Damage to them and all other enemies nearby. Creates a corpse on death. CRIMINAL ACT 20000 0 0 0 2970 Area 0 0 500 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Grave Lord Necromancer 114317 114317 20118726 0 The mage deals damage to all enemies around the initial target. 1 CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing $1 Shock Damage to them and all other enemies nearby. Creates a corpse on death. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unearth a skeletal mage from the dirt to fight by your side for <<1>>. The mage attacks the closest enemy every |cffffff2|r seconds, dealing <<2>> to them and all other enemies nearby. Creates a corpse on death. PrevNextBase
View 20118726 118726 Skeletal Arcanist Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 468 Shock Damage to them and all other enemies nearby. Creates a corpse on death. CRIMINAL ACT 20000 0 0 0 2970 Area 0 0 500 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Grave Lord Necromancer 114317 118726 30118726 0 The mage deals damage to all enemies around the initial target. 1 CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing $1 Shock Damage to them and all other enemies nearby. Creates a corpse on death. Ultimate 0.0208126 0.219474 -1.02227 0.999991 607 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unearth a skeletal mage from the dirt to fight by your side for <<1>>. The mage attacks the closest enemy every |cffffff2|r seconds, dealing <<2>> to them and all other enemies nearby. Creates a corpse on death. PrevNextBase
View 30118726 118726 Skeletal Arcanist Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 473 Shock Damage to them and all other enemies nearby. Creates a corpse on death. CRIMINAL ACT 20000 0 0 0 2970 Area 0 0 500 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Grave Lord Necromancer 114317 20118726 40118726 0 The mage deals damage to all enemies around the initial target. 1 CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing $1 Shock Damage to them and all other enemies nearby. Creates a corpse on death. Ultimate 0.0210615 0.221951 -1.51218 0.999993 613.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unearth a skeletal mage from the dirt to fight by your side for <<1>>. The mage attacks the closest enemy every |cffffff2|r seconds, dealing <<2>> to them and all other enemies nearby. Creates a corpse on death. PrevNextBase
View 40118726 118726 Skeletal Arcanist Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 478 Shock Damage to them and all other enemies nearby. Creates a corpse on death. CRIMINAL ACT 20000 0 0 0 2970 Area 0 0 500 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Grave Lord Necromancer 114317 30118726 0 0 The mage deals damage to all enemies around the initial target. 1 CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing $1 Shock Damage to them and all other enemies nearby. Creates a corpse on death. Ultimate 0.0212719 0.224586 -1.74485 0.999991 620.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unearth a skeletal mage from the dirt to fight by your side for <<1>>. The mage attacks the closest enemy every |cffffff2|r seconds, dealing <<2>> to them and all other enemies nearby. Creates a corpse on death. PrevBase
View 86156 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 422 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86157 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86157 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 426 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86156 86158 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86158 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 431 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86157 86159 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86159 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 435 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86158 0 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevBase
View 85807 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2788 Health. The forest continues to heal you and your allies in the area for 928 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85532 93972 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Ultimate 0.0412626 0.434274 -1.24004 0.999999 1203.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevNextBase
View 93972 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2818 Health. The forest continues to heal you and your allies in the area for 938 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85807 93973 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.125403 1.3159 -2.6909 1 3652 Ultimate 0.0417624 0.438716 -1.78136 0.999998 1216.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevNextBase
View 93973 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2849 Health. The forest continues to heal you and your allies in the area for 948 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93972 93974 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.126749 1.3302 -2.30661 1 3692 Ultimate 0.0421744 0.443734 -1.77744 0.999998 1229.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevNextBase
View 93974 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880 Health. The forest continues to heal you and your allies in the area for 958 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93973 0 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.12809 1.34438 -1.69863 1 3731.9 Ultimate 0.0426838 0.448485 -2.34755 0.999997 1242.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevBase
View 40076 40076 Rapid Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3480 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. 5000 0 1000 0 2700 Area 0 0 2800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 28536 41272 0 The healing happens faster over a shorter duration and increases in healing on low Health targets. 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. PrevNextBase
View 41272 40076 Rapid Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3516 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. 5000 0 1000 0 2700 Area 0 0 2800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 40076 41274 0 The healing happens faster over a shorter duration and increases in healing on low Health targets. 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. Ultimate 0.157501 1.64248 -15.5861 0.999992 4558.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. PrevNextBase
View 41274 40076 Rapid Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3552 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. 5000 0 1000 0 2700 Area 0 0 2800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 41272 41276 0 The healing happens faster over a shorter duration and increases in healing on low Health targets. 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. Ultimate 0.159212 1.66198 -19.7135 0.999996 4606.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. PrevNextBase
View 41276 40076 Rapid Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3594 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. 5000 0 1000 0 2700 Area 0 0 2800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 41274 0 0 The healing happens faster over a shorter duration and increases in healing on low Health targets. 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. Ultimate 0.160581 1.67893 -12.1768 0.999994 4659.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. PrevBase
View 61507 61507 Resolving Vigor Let loose a battle cry, instilling yourself with resolve and healing for 5220 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. 5000 0 0 0 2984 Self 0 0 0 0 0 0 1 1 2 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 61503 63249 0 The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. 1 Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. Ultimate 0.232689 2.44145 -12.2844 0.999999 6767.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>. After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. PrevNextBase
View 63249 61507 Resolving Vigor Let loose a battle cry, instilling yourself with resolve and healing for 5274 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. 5000 0 0 0 2984 Self 0 0 0 0 0 0 1 2 2 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 61507 63252 0 The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. 1 Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. Ultimate 0.235688 2.4681 -21.5323 0.999999 6838.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>. After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. PrevNextBase
View 63252 61507 Resolving Vigor Let loose a battle cry, instilling yourself with resolve and healing for 5334 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. 5000 0 0 0 2984 Self 0 0 0 0 0 0 1 3 2 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 63249 63255 0 The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. 1 Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. Ultimate 0.237802 2.49463 -14.2726 0.999998 6915.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>. After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. PrevNextBase
View 63255 61507 Resolving Vigor Let loose a battle cry, instilling yourself with resolve and healing for 5388 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. 5000 0 0 0 2984 Self 0 0 0 0 0 0 1 4 2 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 63252 0 0 The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. 1 Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. Ultimate 0.240301 2.52258 -15.759 0.999997 6987.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>. After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. PrevBase
View 23674 23674 Power Surge Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. 33000 0 0 0 4050 Area 0 0 1500 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23670 30392 0 The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>. While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30392 23674 Power Surge Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. 33000 0 0 0 4050 Area 0 0 1600 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23674 30394 0 The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>. While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30394 23674 Power Surge Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. 33000 0 0 0 4050 Area 0 0 1700 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30392 30396 0 The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>. While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30396 23674 Power Surge Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. 33000 0 0 0 4050 Area 0 0 1800 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30394 0 0 The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>. While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. PrevBase
View 85986 85986 Eternal Guardian Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing 580 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2323 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3253 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 1 1 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85982 85987 0 The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets. 3 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. Ultimate 0.0259114 0.270959 -1.69811 0.999996 751.905 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.144595 1.51844 -0.443109 1 4215.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The grizzly respawns when killed, once per minute. PrevNextBase
View 85987 85986 Eternal Guardian Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing 586 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2348 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3288 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 2 1 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85986 85988 0 The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets. 3 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. Ultimate 0.0262502 0.273748 -2.59769 0.999992 759.762 Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Ultimate 0.146154 1.53527 -0.865191 1 4260.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The grizzly respawns when killed, once per minute. PrevNextBase
View 85988 85986 Eternal Guardian Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing 592 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2374 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3324 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 3 1 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85987 85989 0 The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets. 3 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. Ultimate 0.0265354 0.276997 -3.28559 0.999996 767.762 Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Ultimate 0.147703 1.55206 -0.395273 1 4307.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The grizzly respawns when killed, once per minute. PrevNextBase
View 85989 85986 Eternal Guardian Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing 599 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2399 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3360 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 4 1 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85988 0 0 The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets. 3 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. Ultimate 0.0267635 0.279822 -2.02947 0.999994 776.524 Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.149372 1.56848 -1.03539 1 4353.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The grizzly respawns when killed, once per minute. PrevBase
View 193794 193794 Glyphic of the Tides Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 50% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to 928 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. 15000 0 0 0 200 Ground 0 2800 1500 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Curative Runeforms Arcanist 183709 183709 20193794 0 The glyphic spawns at a higher Health percentage and grants additional damage reduction when it is fully powered. 1 Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 50% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to $1 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. Ultimate 0.0412626 0.434274 -1.24004 0.999999 1203.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at <<1>> Health and grows stronger the more you heal it. The power within the glyphic grants up to |cffffff200|r Weapon and Spell Damage and heals you and your allies around it for up to <<2>> Health every <<3>> in proportion to its Health. At full Health the glyphic grants <<4>>, reducing damage taken by <<5>>. PrevNextBase
View 20193794 193794 Glyphic of the Tides Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 51% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to 928 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. 15000 0 0 0 200 Ground 0 2800 1500 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Curative Runeforms Arcanist 183709 193794 30193794 0 The glyphic spawns at a higher Health percentage and grants additional damage reduction when it is fully powered. 1 Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 51% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to $1 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. Ultimate 0.0412626 0.434274 -1.24004 0.999999 1203.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at <<1>> Health and grows stronger the more you heal it. The power within the glyphic grants up to |cffffff200|r Weapon and Spell Damage and heals you and your allies around it for up to <<2>> Health every <<3>> in proportion to its Health. At full Health the glyphic grants <<4>>, reducing damage taken by <<5>>. PrevNextBase
View 30193794 193794 Glyphic of the Tides Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 52% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to 928 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. 15000 0 0 0 200 Ground 0 2800 1500 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Curative Runeforms Arcanist 183709 20193794 40193794 0 The glyphic spawns at a higher Health percentage and grants additional damage reduction when it is fully powered. 1 Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 52% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to $1 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. Ultimate 0.0412626 0.434274 -1.24004 0.999999 1203.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at <<1>> Health and grows stronger the more you heal it. The power within the glyphic grants up to |cffffff200|r Weapon and Spell Damage and heals you and your allies around it for up to <<2>> Health every <<3>> in proportion to its Health. At full Health the glyphic grants <<4>>, reducing damage taken by <<5>>. PrevNextBase
View 40193794 193794 Glyphic of the Tides Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 53% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to 928 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. 15000 0 0 0 200 Ground 0 2800 1500 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Curative Runeforms Arcanist 183709 30193794 0 0 The glyphic spawns at a higher Health percentage and grants additional damage reduction when it is fully powered. 1 Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at 53% Health and grows stronger the more you heal it. The power within the glyphic grants up to 200 Weapon and Spell Damage and heals you and your allies around it for up to $1 Health every 1 second in proportion to its Health. At full Health the glyphic grants Major Protection, reducing damage taken by 10%. Ultimate 0.0412626 0.434274 -1.24004 0.999999 1203.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at <<1>> Health and grows stronger the more you heal it. The power within the glyphic grants up to |cffffff200|r Weapon and Spell Damage and heals you and your allies around it for up to <<2>> Health every <<3>> in proportion to its Health. At full Health the glyphic grants <<4>>, reducing damage taken by <<5>>. PrevBase
View 28348 28348 Absorption Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1005 Health every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 27706 29867 0 The globe also heals you and your allies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for $1 Health every 1 second. Ultimate 0.044666 0.469325 -0.452356 0.999999 1302.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for <<2>> Health every <<3>>. PrevNextBase
View 29867 28348 Absorption Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1016 Health every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 28348 29874 0 The globe also heals you and your allies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for $1 Health every 1 second. Ultimate 0.0451884 0.474137 -0.621377 0.999998 1316.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for <<2>> Health every <<3>>. PrevNextBase
View 29874 28348 Absorption Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1027 Health every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 29867 29881 0 The globe also heals you and your allies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for $1 Health every 1 second. Ultimate 0.0456234 0.479394 -0.115406 0.999998 1330.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for <<2>> Health every <<3>>. PrevNextBase
View 29881 28348 Absorption Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1038 Health every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 29874 0 0 The globe also heals you and your allies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for $1 Health every 1 second. Ultimate 0.0461635 0.484634 -0.920909 0.999999 1345 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for <<2>> Health every <<3>>. PrevBase
View 28341 28341 Suppression Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1005 Magic Damage every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 27706 29849 0 The globe also damages enemies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. Ultimate 0.044666 0.469325 -0.452356 0.999999 1302.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for <<2>> every <<3>>. PrevNextBase
View 29849 28341 Suppression Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1016 Magic Damage every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 28341 29855 0 The globe also damages enemies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. Ultimate 0.0451884 0.474137 -0.621377 0.999998 1316.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for <<2>> every <<3>>. PrevNextBase
View 29855 28341 Suppression Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1027 Magic Damage every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 29849 29861 0 The globe also damages enemies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. Ultimate 0.0456234 0.479394 -0.115406 0.999998 1330.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for <<2>> every <<3>>. PrevNextBase
View 29861 28341 Suppression Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1038 Magic Damage every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 29855 0 0 The globe also damages enemies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. Ultimate 0.0461635 0.484634 -0.920909 0.999999 1345 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for <<2>> every <<3>>. PrevBase
View 61519 61519 Lingering Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 7 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 7000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 1 1 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 61489 63377 0 The flare lasts longer. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>>, reducing your damage taken by <<4>>. PrevNextBase
View 63377 61519 Lingering Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 8 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 8000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 2 1 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 61519 63384 0 The flare lasts longer. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>>, reducing your damage taken by <<4>>. PrevNextBase
View 63384 61519 Lingering Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 9 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 9000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 3 1 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 63377 63391 0 The flare lasts longer. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>>, reducing your damage taken by <<4>>. PrevNextBase
View 63391 61519 Lingering Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 10 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 10000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 4 1 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 63384 0 0 The flare lasts longer. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>>, reducing your damage taken by <<4>>. PrevBase
View 186229 186229 Zenas' Empowering Disc Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. These effects cling to you and your allies for up to 7 seconds after leaving the vortex. 20000 0 0 0 3780 Area 0 0 800 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Curative Runeforms Arcanist 183555 183555 20186229 0 The effects remain on you and your allies for a short duration after leaving the area. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>. These effects cling to you and your allies for up to <<7>> after leaving the vortex. PrevNextBase
View 20186229 186229 Zenas' Empowering Disc Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. These effects cling to you and your allies for up to 8 seconds after leaving the vortex. 20000 0 0 0 3780 Area 0 0 800 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Curative Runeforms Arcanist 183555 186229 30186229 0 The effects remain on you and your allies for a short duration after leaving the area. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>. These effects cling to you and your allies for up to <<7>> after leaving the vortex. PrevNextBase
View 30186229 186229 Zenas' Empowering Disc Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. These effects cling to you and your allies for up to 9 seconds after leaving the vortex. 20000 0 0 0 3780 Area 0 0 800 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Curative Runeforms Arcanist 183555 20186229 40186229 0 The effects remain on you and your allies for a short duration after leaving the area. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>. These effects cling to you and your allies for up to <<7>> after leaving the vortex. PrevNextBase
View 40186229 186229 Zenas' Empowering Disc Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. These effects cling to you and your allies for up to 10 seconds after leaving the vortex. 20000 0 0 0 3780 Area 0 0 800 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Curative Runeforms Arcanist 183555 30186229 0 0 The effects remain on you and your allies for a short duration after leaving the area. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>. These effects cling to you and your allies for up to <<7>> after leaving the vortex. PrevBase
View 58879 58879 Claws of Life Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 63% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 1 2 9 0 0 0 Power 0 0 6 World Werewolf 58855 58855 58901 0 The damage over time heals you for a portion of the damage caused. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 63% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0966782 1.01732 0.346478 1 2822.38 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevNextBase
View 58901 58879 Claws of Life Shred enemies in front of you with your tainted claws, dealing 2201 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 64% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 2 2 9 0 0 0 Power 0 0 6 World Werewolf 58855 58879 58904 0 The damage over time heals you for a portion of the damage caused. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 64% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0977202 1.02877 -0.393018 1 2852.67 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevNextBase
View 58904 58879 Claws of Life Shred enemies in front of you with your tainted claws, dealing 2225 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 65% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 3 2 9 0 0 0 Power 0 0 6 World Werewolf 58855 58901 58907 0 The damage over time heals you for a portion of the damage caused. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 65% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0988012 1.03993 -0.643647 1 2883.71 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevNextBase
View 58907 58879 Claws of Life Shred enemies in front of you with your tainted claws, dealing 2249 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 66% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 4 2 9 0 0 0 Power 0 0 6 World Werewolf 58855 58904 0 0 The damage over time heals you for a portion of the damage caused. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 66% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0998603 1.05122 -0.725156 1 2914.81 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevBase
View 24330 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24326 30515 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 30515 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2935 Magic Damage to the target and 1349 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2935 Magic Damage to the target and 1349 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24330 30519 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Ultimate 0.060054 0.630781 -2.1911 0.999999 1748.67 Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Ultimate 0.060054 0.630781 -2.1911 0.999999 1748.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 30519 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2967 Magic Damage to the target and 1364 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2967 Magic Damage to the target and 1364 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30515 30523 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Ultimate 0.0606854 0.637583 -1.64874 0.999999 1767.95 Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Ultimate 0.0606854 0.637583 -1.64874 0.999999 1767.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 30523 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30519 0 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Ultimate 0.0613655 0.64424 -1.58204 0.999999 1787.24 Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Ultimate 0.0613655 0.64424 -1.58204 0.999999 1787.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevBase
View 85990 85990 Wild Guardian Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 638 Bleed Damage, and sometimes swipes all enemies in front of it, dealing 2556 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for 3579 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 1 2 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85982 85991 0 The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect. 3 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Bleed Damage, and sometimes swipes all enemies in front of it, dealing $2 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for $3 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. Ultimate 0.0284553 0.297909 -1.18618 0.999997 827 Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Ultimate 0.159006 1.67034 0.420983 1 4637.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The damage has a higher chance to apply the <<9>> status effect. PrevNextBase
View 85991 85990 Wild Guardian Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 645 Bleed Damage, and sometimes swipes all enemies in front of it, dealing 2584 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for 3618 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 2 2 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85990 85992 0 The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect. 3 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Bleed Damage, and sometimes swipes all enemies in front of it, dealing $2 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for $3 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. Ultimate 0.0288339 0.300746 -1.70364 0.999994 835.952 Ultimate 0.11498 1.20555 -1.35939 1 3348.05 Ultimate 0.160737 1.68876 0.117458 1 4687.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The damage has a higher chance to apply the <<9>> status effect. PrevNextBase
View 85992 85990 Wild Guardian Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 652 Bleed Damage, and sometimes swipes all enemies in front of it, dealing 2612 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for 3657 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 3 2 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85991 85993 0 The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect. 3 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Bleed Damage, and sometimes swipes all enemies in front of it, dealing $2 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for $3 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. Ultimate 0.0291709 0.303936 -1.90453 0.999996 844.952 Ultimate 0.116204 1.21876 -1.12468 1 3384.43 Ultimate 0.16247 1.70724 0.0659905 1 4738.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The damage has a higher chance to apply the <<9>> status effect. PrevNextBase
View 85993 85990 Wild Guardian Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 659 Bleed Damage, and sometimes swipes all enemies in front of it, dealing 2640 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for 3697 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 4 2 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85992 0 0 The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect. 3 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Bleed Damage, and sometimes swipes all enemies in front of it, dealing $2 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for $3 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. Ultimate 0.0294109 0.307445 -1.40765 0.999994 854.095 Ultimate 0.117404 1.23201 -0.73808 1 3420.71 Ultimate 0.164267 1.72528 0.0864254 1 4790.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The damage has a higher chance to apply the <<9>> status effect. PrevBase
View 186200 186200 Curative Surge Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11310 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 1 2 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 183537 20186200 0 The beam gradually heals for more the longer you channel it. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.504159 5.28981 -26.6162 0.999999 14662.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextBase
View 20186200 186200 Curative Surge Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11427 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 2 2 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 186200 30186200 0 The beam gradually heals for more the longer you channel it. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.510657 5.34756 -46.6534 0.999999 14817.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextBase
View 30186200 186200 Curative Surge Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11557 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 3 2 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 20186200 40186200 0 The beam gradually heals for more the longer you channel it. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.515237 5.40503 -30.9239 0.999998 14982.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextBase
View 40186200 186200 Curative Surge Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11674 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 4 2 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 30186200 0 0 The beam gradually heals for more the longer you channel it. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.520652 5.46558 -34.1445 0.999997 15138.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevBase
View 198537 198537 Curative Surge Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11310 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 612 Area 0 0 2200 0 1 0 0 -1 -1 -1 0 4500 200 Power 0 0.333 -1 -1 -1 -1 -1 The beam gradually heals for more the longer you channel it. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.504159 5.28981 -26.6162 0.999999 14662.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextNext2Base
View 23495 23495 Summon Charged Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2249 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23634 30543 0 The atronach now uses a powerful area of effect attack, which always applies Concussion. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it. Enemies hit are afflicted with the <<5>> status effect. An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. PrevNextBase
View 30543 23495 Summon Charged Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2273 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2273 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23495 30548 0 The atronach now uses a powerful area of effect attack, which always applies Concussion. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it. Enemies hit are afflicted with the <<5>> status effect. An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. PrevNextBase
View 30548 23495 Summon Charged Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2298 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2298 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30543 30553 0 The atronach now uses a powerful area of effect attack, which always applies Concussion. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it. Enemies hit are afflicted with the <<5>> status effect. An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. PrevNextBase
View 30553 23495 Summon Charged Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2323 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2323 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30548 0 0 The atronach now uses a powerful area of effect attack, which always applies Concussion. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it. Enemies hit are afflicted with the <<5>> status effect. An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. PrevBase
View 28311 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2614 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 1 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28025 30098 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevNextBase
View 30098 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2642 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 2 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28311 30103 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevNextBase
View 30103 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2671 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 3 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30098 30107 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevNextBase
View 30107 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2700 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 4 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30103 0 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevBase
View 85840 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 397 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85578 93805 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0177314 0.186094 -1.81933 0.999994 515 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevNextBase
View 93805 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 401 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85840 93806 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0179611 0.188089 -2.68411 0.999989 520.333 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevNextBase
View 93806 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 405 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93805 93807 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0180814 0.190518 -2.48748 0.999989 525.714 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevNextBase
View 93807 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 410 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93806 0 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0183096 0.192071 -1.82135 0.999989 531.81 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevBase
View 22259 22259 Ritual of Retribution Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 422 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4050 Area 0 0 1200 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22265 27261 0 The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick. Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. PrevNextBase
View 27261 22259 Ritual of Retribution Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 426 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4050 Area 0 0 1200 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22259 27269 0 The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick. Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. PrevNextBase
View 27269 22259 Ritual of Retribution Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 431 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4050 Area 0 0 1200 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27261 27275 0 The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick. Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. PrevNextBase
View 27275 22259 Ritual of Retribution Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 435 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4050 Area 0 0 1200 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27269 0 0 The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick. Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. PrevBase
View 28308 28308 Shattering Spines Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1916 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3780 Area 0 0 1800 0 0 0 1 1 1 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28025 30089 0 The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. 1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.0851761 0.895253 -1.20061 1 2483.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased. Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. PrevNextBase
View 30089 28308 Shattering Spines Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1937 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3780 Area 0 0 1800 0 0 0 1 2 1 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28308 30092 0 The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. 1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.0861326 0.904783 -1.37743 1 2510.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased. Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. PrevNextBase
View 30092 28308 Shattering Spines Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1958 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3780 Area 0 0 1800 0 0 0 1 3 1 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30089 30095 0 The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. 1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.0870503 0.914803 -1.4226 1 2537.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased. Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. PrevNextBase
View 30095 28308 Shattering Spines Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1979 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3780 Area 0 0 1800 0 0 0 1 4 1 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30092 0 0 The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. 1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.0880405 0.92446 -1.72416 1 2564.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased. Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. PrevBase
View 37470 37470 Mass Hysteria Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2000 0 0 0 3780 Area 0 0 600 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 25352 38067 0 The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38067 37470 Mass Hysteria Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 2.3 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2334 0 0 0 3780 Area 0 0 600 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 37470 38071 0 The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38071 37470 Mass Hysteria Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 2.7 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2667 0 0 0 3780 Area 0 0 600 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38067 38075 0 The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38075 37470 Mass Hysteria Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 3 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 3000 0 0 0 3780 Area 0 0 600 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38071 0 0 The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevBase
View 86179 86179 Frozen Device Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1742 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86175 86180 0 Teleported enemies have their damage done reduced. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>. You can have up to |cffffff3|r Frozen Devices active at a time. PrevNextBase
View 86180 86179 Frozen Device Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1761 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86179 86181 0 Teleported enemies have their damage done reduced. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>. You can have up to |cffffff3|r Frozen Devices active at a time. PrevNextBase
View 86181 86179 Frozen Device Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1780 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86180 86182 0 Teleported enemies have their damage done reduced. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>. You can have up to |cffffff3|r Frozen Devices active at a time. PrevNextBase
View 86182 86179 Frozen Device Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1799 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86181 0 0 Teleported enemies have their damage done reduced. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>. You can have up to |cffffff3|r Frozen Devices active at a time. PrevBase
View 25493 25493 Lotus Fan Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3240 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 600 0 0 0 1 1 1 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 18342 35874 0 Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. 2 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.14404 1.52248 -8.59685 0.999993 4203.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>>. After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies. All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 35874 25493 Lotus Fan Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3270 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 600 0 0 0 1 2 1 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 25493 35878 0 Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. 2 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.145723 1.53953 -16.1757 0.999991 4244.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>>. After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies. All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 35878 25493 Lotus Fan Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3310 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 600 0 0 0 1 3 1 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 35874 35882 0 Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. 2 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.147492 1.55317 -11.0892 0.999993 4293.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>>. After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies. All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 35882 25493 Lotus Fan Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3340 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 600 0 0 0 1 4 1 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 35878 0 0 Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. 2 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.148391 1.57505 -13.5371 0.999987 4336.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>>. After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies. All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. PrevBase
View 91245 91245 Deep Fissure Summon a Haj Mota to charge ahead and deal AB_MAGIC_DAMAGE to all enemies in its wake. Affected targets are snared by AB_DERIVED_VALUE_PERCENT for AB_DURATION. 3000 -1 -1 -1 Self 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Targets hit are snared. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 91224 91224 Gripping Shards Deal 406 Frost Damage Cold Damage to a target 1 second over 12 seconds. Target in area become rooted for 3 seconds. 10000 500 1000 0 Area 0 0 600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Targets affected are now rooted. 1 Deal $1 Frost Damage Cold Damage to a target 1 second over 12 seconds. Target in area become rooted for 3 seconds. Health 0.0254429 0 -0.945796 0.999991 413.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deal <<1>> Cold Damage to a target <<2>> over <<3>>. Target in area become rooted for <<4>>. PrevNextNext2Base
View 97002 97002 Tusks of Ice Deal 406 Frost Damage Cold Damage to a target 1 second over 12 seconds. Target in area become rooted for 3 seconds. 6000 500 1000 1000 Enemy 0 3000 600 0 0 0 0 -1 -1 -1 1000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Targets affected are now rooted. 1 Deal $1 Frost Damage Cold Damage to a target 1 second over 12 seconds. Target in area become rooted for 3 seconds. Health 0.0254429 0 -0.945796 0.999991 413.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deal <<1>> Cold Damage to a target <<2>> over <<3>>. Target in area become rooted for <<4>>. PrevNextNext2Base
View 209479 209479 Tusks of Ice Deal 406 Frost Damage Cold Damage to a target 1 second over 12 seconds. Target in area become rooted for 3 seconds. 6000 500 1000 1000 Enemy 0 3000 600 0 0 0 0 -1 -1 -1 1000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Targets affected are now rooted. 1 Deal $1 Frost Damage Cold Damage to a target 1 second over 12 seconds. Target in area become rooted for 3 seconds. Health 0.0254429 0 -0.945796 0.999991 413.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deal <<1>> Cold Damage to a target <<2>> over <<3>>. Target in area become rooted for <<4>>. PrevNextNext2Base
View 20816 20816 Flame Lash Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2672 Flame Damage and healing you for 2672 Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23806 23831 0 Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you. 3 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal $2 Flame Damage and healing you for $3 Health. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into <<2>>, allowing you to lash an enemy at half cost to deal <<3>> and healing you for <<4>> Health. PrevNextBase
View 23831 20816 Flame Lash Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2701 Flame Damage and healing you for 2701 Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 20816 23916 0 Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you. 3 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal $2 Flame Damage and healing you for $3 Health. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.120087 1.2609 -0.832086 1 3499.9 Ultimate 0.120087 1.2609 -0.832086 1 3499.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into <<2>>, allowing you to lash an enemy at half cost to deal <<3>> and healing you for <<4>> Health. PrevNextBase
View 23916 20816 Flame Lash Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2730 Flame Damage and healing you for 2730 Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23831 23924 0 Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you. 3 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal $2 Flame Damage and healing you for $3 Health. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.121356 1.27497 -0.954819 1 3537.81 Ultimate 0.121356 1.27497 -0.954819 1 3537.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into <<2>>, allowing you to lash an enemy at half cost to deal <<3>> and healing you for <<4>> Health. PrevNextBase
View 23924 20816 Flame Lash Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2760 Flame Damage and healing you for 2760 Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23916 0 0 Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you. 3 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal $2 Flame Damage and healing you for $3 Health. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.122676 1.28826 -0.147603 1 3576.24 Ultimate 0.122676 1.28826 -0.147603 1 3576.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobilized or stunned, you set them Off Balance. Targeting an Off Balance or immobilized enemy changes this ability into <<2>>, allowing you to lash an enemy at half cost to deal <<3>> and healing you for <<4>> Health. PrevBase
View 44339 44339 Bone Surge · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 98572 98572 Bone Surge · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 121405 121405 Bone Surge II · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 133159 133159 Bone Armor · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 148111 148111 Bone Armor I · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 148215 148215 Bone Armor II · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 86169 86169 Winter's Revenge Conjure icy shards at the target location to skewer enemies in the area, dealing 285 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Ground 0 2800 600 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86161 86170 0 Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. 1 Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Ultimate 0.0126382 0.13356 -0.142911 0.99999 369.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. This ability has a higher chance to apply the Chilled status effect. PrevNextBase
View 86170 86169 Winter's Revenge Conjure icy shards at the target location to skewer enemies in the area, dealing 288 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Ground 0 2800 600 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86169 86171 0 Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. 1 Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Ultimate 0.012818 0.134755 -0.602028 0.999983 373.333 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. This ability has a higher chance to apply the Chilled status effect. PrevNextBase
View 86171 86169 Winter's Revenge Conjure icy shards at the target location to skewer enemies in the area, dealing 291 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Ground 0 2800 600 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86170 86172 0 Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. 1 Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Ultimate 0.0129601 0.136295 -0.784864 0.99999 377.286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. This ability has a higher chance to apply the Chilled status effect. PrevNextBase
View 86172 86169 Winter's Revenge Conjure icy shards at the target location to skewer enemies in the area, dealing 294 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Ground 0 2800 600 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86171 0 0 Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. 1 Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Ultimate 0.0130021 0.138047 -0.0446469 0.999984 381.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. This ability has a higher chance to apply the Chilled status effect. PrevBase
View 23319 23319 Summon Unstable Clannfear Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 347 Physical Damage, while its tail spike hits nearby enemies for 347 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 4958 and the clannfear for 2479. The clannfear remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 1 1 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 23304 30647 0 Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage. 4 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals $1 Physical Damage, while its tail spike hits nearby enemies for $2 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for $3 and the clannfear for $4. The clannfear remains until killed or unsummoned. Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Health 0.309889 0 -0.182353 1 5043.95 Health 0.154932 0 -0.0381272 1 2521.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals <<1>>, while its tail spike hits nearby enemies for <<2>> after |cffffff1|r second. Once summoned, you can activate the clannfear's special ability for <<3>> Magicka, healing you for <<4>> and the clannfear for <<5>>. The clannfear remains until killed or unsummoned. PrevNextBase
View 30647 23319 Summon Unstable Clannfear Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 350 Physical Damage, while its tail spike hits nearby enemies for 350 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 5012 and the clannfear for 2506. The clannfear remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 2 1 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 23319 30652 0 Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage. 4 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals $1 Physical Damage, while its tail spike hits nearby enemies for $2 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for $3 and the clannfear for $4. The clannfear remains until killed or unsummoned. Ultimate 0.015742 0.164772 -3.73363 0.999993 454.476 Ultimate 0.015742 0.164772 -3.73363 0.999993 454.476 Health 0.313297 0 -0.696683 1 5098.9 Health 0.15664 0 -0.413774 0.999999 2549.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals <<1>>, while its tail spike hits nearby enemies for <<2>> after |cffffff1|r second. Once summoned, you can activate the clannfear's special ability for <<3>> Magicka, healing you for <<4>> and the clannfear for <<5>>. The clannfear remains until killed or unsummoned. PrevNextBase
View 30652 23319 Summon Unstable Clannfear Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 354 Physical Damage, while its tail spike hits nearby enemies for 354 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 5067 and the clannfear for 2533. The clannfear remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 3 1 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 30647 30657 0 Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage. 4 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals $1 Physical Damage, while its tail spike hits nearby enemies for $2 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for $3 and the clannfear for $4. The clannfear remains until killed or unsummoned. Ultimate 0.0159102 0.166477 -3.49152 0.999993 459.571 Ultimate 0.0159102 0.166477 -3.49152 0.999993 459.571 Health 0.316659 0 0.510208 1 5154.86 Health 0.15834 0 -0.552456 1 2576.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals <<1>>, while its tail spike hits nearby enemies for <<2>> after |cffffff1|r second. Once summoned, you can activate the clannfear's special ability for <<3>> Magicka, healing you for <<4>> and the clannfear for <<5>>. The clannfear remains until killed or unsummoned. PrevNextBase
View 30657 23319 Summon Unstable Clannfear Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 358 Physical Damage, while its tail spike hits nearby enemies for 358 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 5121 and the clannfear for 2560. The clannfear remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 4 1 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 30652 0 0 Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage. 4 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals $1 Physical Damage, while its tail spike hits nearby enemies for $2 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for $3 and the clannfear for $4. The clannfear remains until killed or unsummoned. Ultimate 0.0161227 0.168037 -3.61859 0.999996 464.619 Ultimate 0.0161227 0.168037 -3.61859 0.999996 464.619 Health 0.320132 0 -1.03466 1 5209.81 Health 0.160063 0 -1.0395 1 2604.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals <<1>>, while its tail spike hits nearby enemies for <<2>> after |cffffff1|r second. Once summoned, you can activate the clannfear's special ability for <<3>> Magicka, healing you for <<4>> and the clannfear for <<5>>. The clannfear remains until killed or unsummoned. PrevBase
View 85451 85451 Ballista Summon a turret to unleash a barrage of arrows at an enemy, dealing 15093 Physical Damage over 5 seconds. 5000 830 0 0 175 Enemy 0 2500 0 0 0 0 1 1 2 50 0 0 0 Adrenaline 0 0 1 Weapon Bow 83465 83465 86614 0 Summon a turret to channel the attack for you, but for less damage. 1 Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. Ultimate 0.671389 7.05179 -13.6474 1 19561.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. PrevNextBase
View 86614 85451 Ballista Summon a turret to unleash a barrage of arrows at an enemy, dealing 15249 Physical Damage over 5 seconds. 5000 830 0 0 175 Enemy 0 2500 0 0 0 0 1 2 2 50 0 0 0 Adrenaline 0 0 1 Weapon Bow 83465 85451 86617 0 Summon a turret to channel the attack for you, but for less damage. 1 Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. Ultimate 0.679501 7.13028 -34.2847 0.999999 19767.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. PrevNextBase
View 86617 85451 Ballista Summon a turret to unleash a barrage of arrows at an enemy, dealing 15418 Physical Damage over 5 seconds. 5000 830 0 0 175 Enemy 0 2500 0 0 0 0 1 3 2 50 0 0 0 Adrenaline 0 0 1 Weapon Bow 83465 86614 86620 0 Summon a turret to channel the attack for you, but for less damage. 1 Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. Ultimate 0.686491 7.2069 -26.422 0.999999 19984.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. PrevNextBase
View 86620 85451 Ballista Summon a turret to unleash a barrage of arrows at an enemy, dealing 15587 Physical Damage over 5 seconds. 5000 830 0 0 175 Enemy 0 2500 0 0 0 0 1 4 2 50 0 0 0 Adrenaline 0 0 1 Weapon Bow 83465 86617 0 0 Summon a turret to channel the attack for you, but for less damage. 1 Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. Ultimate 0.693531 7.28525 -22.2945 0.999999 20202.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. PrevBase
View 38405 38405 Invasion Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3 seconds. Stuns up to 50% longer based on the distance traveled. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 1 2 20 0 0 0 Power 0 0 5 Weapon One Hand and Shield 28719 28719 41530 0 Stuns longer based on the distance traveled. Reduces the cost. 1 Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3 seconds. Stuns up to 50% longer based on the distance traveled. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>. Stuns up to |cffffff50|r% longer based on the distance traveled. PrevNextBase
View 41530 38405 Invasion Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3.3 seconds. Stuns up to 50% longer based on the distance traveled. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 2 2 20 0 0 0 Power 0 0 5 Weapon One Hand and Shield 28719 38405 41534 0 Stuns longer based on the distance traveled. Reduces the cost. 1 Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3.3 seconds. Stuns up to 50% longer based on the distance traveled. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>. Stuns up to |cffffff50|r% longer based on the distance traveled. PrevNextBase
View 41534 38405 Invasion Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3.7 seconds. Stuns up to 50% longer based on the distance traveled. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 3 2 20 0 0 0 Power 0 0 5 Weapon One Hand and Shield 28719 41530 41538 0 Stuns longer based on the distance traveled. Reduces the cost. 1 Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 3.7 seconds. Stuns up to 50% longer based on the distance traveled. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>. Stuns up to |cffffff50|r% longer based on the distance traveled. PrevNextBase
View 41538 38405 Invasion Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 4 seconds. Stuns up to 50% longer based on the distance traveled. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 4 2 20 0 0 0 Power 0 0 5 Weapon One Hand and Shield 28719 41534 0 0 Stuns longer based on the distance traveled. Reduces the cost. 1 Rush an enemy and ram them, dealing $1 Physical Damage and stunning them for 4 seconds. Stuns up to 50% longer based on the distance traveled. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rush an enemy and ram them, dealing <<1>> and stunning them for <<2>>. Stuns up to |cffffff50|r% longer based on the distance traveled. PrevBase
View 32947 32947 Standard of Might Call down a battle standard, dealing 870 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 12%. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. 16000 0 1000 0 250 Area 0 0 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Ardent Flame Dragonknight 28988 28988 34009 0 Standing in the standard increases your damage done and reduces damage taken. 2 Call down a battle standard, dealing $1 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 12%. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>. Standing in the area increases your damage done and reduces damage taken by <<5>>. An ally near the standard can activate the <<6>> synergy, dealing <<7>> to enemies in the area and immobilizing them for <<8>>. PrevNextBase
View 34009 32947 Standard of Might Call down a battle standard, dealing 870 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 13%. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. 16000 0 1000 0 250 Area 0 0 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Ardent Flame Dragonknight 28988 32947 34015 0 Standing in the standard increases your damage done and reduces damage taken. 2 Call down a battle standard, dealing $1 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 13%. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>. Standing in the area increases your damage done and reduces damage taken by <<5>>. An ally near the standard can activate the <<6>> synergy, dealing <<7>> to enemies in the area and immobilizing them for <<8>>. PrevNextBase
View 34015 32947 Standard of Might Call down a battle standard, dealing 870 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 14%. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. 16000 0 1000 0 250 Area 0 0 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Ardent Flame Dragonknight 28988 34009 34021 0 Standing in the standard increases your damage done and reduces damage taken. 2 Call down a battle standard, dealing $1 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 14%. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>. Standing in the area increases your damage done and reduces damage taken by <<5>>. An ally near the standard can activate the <<6>> synergy, dealing <<7>> to enemies in the area and immobilizing them for <<8>>. PrevNextBase
View 34021 32947 Standard of Might Call down a battle standard, dealing 870 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 15%. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. 16000 0 1000 0 250 Area 0 0 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Ardent Flame Dragonknight 28988 34015 0 0 Standing in the standard increases your damage done and reduces damage taken. 2 Call down a battle standard, dealing $1 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Standing in the area increases your damage done and reduces damage taken by 15%. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>. Standing in the area increases your damage done and reduces damage taken by <<5>>. An ally near the standard can activate the <<6>> synergy, dealing <<7>> to enemies in the area and immobilizing them for <<8>>. PrevBase
View 21732 21732 Reflective Light Blast up to three enemies with a charge of radiant heat, dealing 1161 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. 20000 0 0 0 2970 Enemy 0 2800 500 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 21726 24184 0 Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit. 2 Blast up to three enemies with a charge of radiant heat, dealing $1 Flame Damage, an additional $2 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast up to three enemies with a charge of radiant heat, dealing <<1>>, an additional <<2>> over <<3>>, and reducing their Movement Speed by <<4>> for <<5>>. Upon activation you gain <<6>> and <<7>> for <<8>>, increasing your Weapon and Spell Critical rating by <<9>>. PrevNextBase
View 24184 21732 Reflective Light Blast up to three enemies with a charge of radiant heat, dealing 1173 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. 20000 0 0 0 2970 Enemy 0 2800 500 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 21732 24187 0 Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit. 2 Blast up to three enemies with a charge of radiant heat, dealing $1 Flame Damage, an additional $2 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast up to three enemies with a charge of radiant heat, dealing <<1>>, an additional <<2>> over <<3>>, and reducing their Movement Speed by <<4>> for <<5>>. Upon activation you gain <<6>> and <<7>> for <<8>>, increasing your Weapon and Spell Critical rating by <<9>>. PrevNextBase
View 24187 21732 Reflective Light Blast up to three enemies with a charge of radiant heat, dealing 1186 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. 20000 0 0 0 2970 Enemy 0 2800 500 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 24184 24195 0 Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit. 2 Blast up to three enemies with a charge of radiant heat, dealing $1 Flame Damage, an additional $2 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast up to three enemies with a charge of radiant heat, dealing <<1>>, an additional <<2>> over <<3>>, and reducing their Movement Speed by <<4>> for <<5>>. Upon activation you gain <<6>> and <<7>> for <<8>>, increasing your Weapon and Spell Critical rating by <<9>>. PrevNextBase
View 24195 21732 Reflective Light Blast up to three enemies with a charge of radiant heat, dealing 1199 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. 20000 0 0 0 2970 Enemy 0 2800 500 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 24187 0 0 Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit. 2 Blast up to three enemies with a charge of radiant heat, dealing $1 Flame Damage, an additional $2 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast up to three enemies with a charge of radiant heat, dealing <<1>>, an additional <<2>> over <<3>>, and reducing their Movement Speed by <<4>> for <<5>>. Upon activation you gain <<6>> and <<7>> for <<8>>, increasing your Weapon and Spell Critical rating by <<9>>. PrevBase
View 20805 20805 Molten Whip Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 85 for 15 seconds. This effect stacks up to 3 times. 0 0 0 0 1148,1148 Enemy 0 700 0 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23806 23813 0 Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage. 1 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 85 for 15 seconds. This effect stacks up to 3 times. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of <<2>>, increasing the damage of your next <<3>> by <<4>> and your Weapon and Spell Damage by <<5>> for <<6>>. This effect stacks up to 3 times. PrevNextBase
View 23813 20805 Molten Whip Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 90 for 15 seconds. This effect stacks up to 3 times. 0 0 0 0 1148,1148 Enemy 0 700 0 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 20805 23816 0 Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage. 1 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 90 for 15 seconds. This effect stacks up to 3 times. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of <<2>>, increasing the damage of your next <<3>> by <<4>> and your Weapon and Spell Damage by <<5>> for <<6>>. This effect stacks up to 3 times. PrevNextBase
View 23816 20805 Molten Whip Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 95 for 15 seconds. This effect stacks up to 3 times. 0 0 0 0 1148,1148 Enemy 0 700 0 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23813 23819 0 Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage. 1 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 95 for 15 seconds. This effect stacks up to 3 times. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of <<2>>, increasing the damage of your next <<3>> by <<4>> and your Weapon and Spell Damage by <<5>> for <<6>>. This effect stacks up to 3 times. PrevNextBase
View 23819 20805 Molten Whip Lash an enemy with flame, dealing 2323 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 100 for 15 seconds. This effect stacks up to 3 times. 0 0 0 0 1148,1148 Enemy 0 700 0 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Ardent Flame Dragonknight 23806 23816 0 0 Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage. 1 Lash an enemy with flame, dealing $1 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 100 for 15 seconds. This effect stacks up to 3 times. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with flame, dealing <<1>>. If you strike an enemy that is immobile or stunned, you set them Off Balance. Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of <<2>>, increasing the damage of your next <<3>> by <<4>> and your Weapon and Spell Damage by <<5>> for <<6>>. This effect stacks up to 3 times. PrevBase
View 12104 12104 Oak Flesh For 2 minutes: · Increase ally's Weapon Resistance by 100 · Increase ally's Spell Resistance by 100 · Occasionally heals for 102 when hit You may only have Oak Flesh on 1 target at a time. 120000 0 0 0 Ally 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Sometimes heals target when hit. 1 For 2 minutes: · Increase ally's Weapon Resistance by 100 · Increase ally's Spell Resistance by 100 · Occasionally heals for $1 when hit You may only have Oak Flesh on 1 target at a time. Magicka 0.0000566 0.0995157 1.69094 0.999985 154 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 For <<1>>: · Increase ally's Weapon Resistance by <<2>> · Increase ally's Spell Resistance by <<3>> · Occasionally heals for <<4>> when hit You may only have Oak Flesh on 1 target at a time. PrevNextNext2Base
View 118912 118912 Spirit Guardian Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 696 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. CRIMINAL ACT 16000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Living Death Necromancer 115710 115710 20118912 0 Some of the damage you take is transferred to the spirit instead. 1 CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health. While active, |cffffff10|r% of the damage you take is transferred to the spirit instead. Creates a corpse on death. PrevNextBase
View 20118912 118912 Spirit Guardian Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 703 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. CRIMINAL ACT 16000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Living Death Necromancer 115710 118912 30118912 0 Some of the damage you take is transferred to the spirit instead. 1 CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. Ultimate 0.0313887 0.329028 -2.78748 0.999997 911.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health. While active, |cffffff10|r% of the damage you take is transferred to the spirit instead. Creates a corpse on death. PrevNextBase
View 30118912 118912 Spirit Guardian Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 711 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. CRIMINAL ACT 16000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Living Death Necromancer 115710 20118912 40118912 0 Some of the damage you take is transferred to the spirit instead. 1 CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. Ultimate 0.0317407 0.332453 -2.55669 0.999996 921.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health. While active, |cffffff10|r% of the damage you take is transferred to the spirit instead. Creates a corpse on death. PrevNextBase
View 40118912 118912 Spirit Guardian Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 718 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. CRIMINAL ACT 16000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Living Death Necromancer 115710 30118912 0 0 Some of the damage you take is transferred to the spirit instead. 1 CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring $1 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death. Ultimate 0.0320353 0.336296 -2.49568 0.999996 931.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ghostly spirit to do your bidding and stay by your side for <<1>>. The spirit heals you or the lowest Health ally around you every |cffffff2|r seconds, restoring <<2>> Health. While active, |cffffff10|r% of the damage you take is transferred to the spirit instead. Creates a corpse on death. PrevBase
View 85855 85855 Lotus Blossom Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 57 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 57000 0 0 0 1350 Area 0 0 2800 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 85539 93912 0 Significantly increases the duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevNextBase
View 93912 85855 Lotus Blossom Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 58 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 58000 0 0 0 1350 Area 0 0 2800 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 85855 93913 0 Significantly increases the duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevNextBase
View 93913 85855 Lotus Blossom Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 59 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 59000 0 0 0 1350 Area 0 0 2800 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 93912 93914 0 Significantly increases the duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevNextBase
View 93914 85855 Lotus Blossom Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 1 minute. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 60000 0 0 0 1350 Area 0 0 2800 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 93913 0 0 Significantly increases the duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevBase
View 19123 19123 Mages' Wrath Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 18718 30323 0 Significantly increases the damage dealt to other enemies nearby. 2 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. PrevNextBase
View 30323 19123 Mages' Wrath Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 19123 30327 0 Significantly increases the damage dealt to other enemies nearby. 2 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. PrevNextBase
View 30327 19123 Mages' Wrath Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30323 30331 0 Significantly increases the damage dealt to other enemies nearby. 2 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. PrevNextBase
View 30331 19123 Mages' Wrath Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30327 0 0 Significantly increases the damage dealt to other enemies nearby. 2 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. PrevBase
View 40237 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5205 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 1 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 38573 46610 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.233279 2.44237 -37.3009 0.999992 6753.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevNextBase
View 46610 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5250 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 2 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 40237 46612 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.236129 2.47158 -56.0045 0.999993 6817.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevNextBase
View 46612 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5310 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 3 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46610 46614 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.238653 2.49715 -52.3727 0.999993 6893.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevNextBase
View 46614 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5370 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 4 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46612 0 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.241841 2.52056 -54.2789 0.999996 6969.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevBase
View 35434 35434 Dark Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 604 Magic Damage and occasionally whirlwinds all enemies around it, dealing 604 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 33211 36273 0 Shade deals increased damage, and occasionally casts an area of effect attack. 2 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. Ultimate 0.0268705 0.281732 -0.404342 0.999997 782.476 Ultimate 0.0268705 0.281732 -0.404342 0.999997 782.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. PrevNextBase
View 36273 35434 Dark Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 610 Magic Damage and occasionally whirlwinds all enemies around it, dealing 610 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 35434 36278 0 Shade deals increased damage, and occasionally casts an area of effect attack. 2 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. Ultimate 0.0271557 0.284982 -1.09224 0.999994 790.476 Ultimate 0.0271557 0.284982 -1.09224 0.999994 790.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. PrevNextBase
View 36278 35434 Dark Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 617 Magic Damage and occasionally whirlwinds all enemies around it, dealing 617 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36273 36283 0 Shade deals increased damage, and occasionally casts an area of effect attack. 2 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. Ultimate 0.0274945 0.28777 -0.991822 0.999996 799.333 Ultimate 0.0274945 0.28777 -0.991822 0.999996 799.333 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. PrevNextBase
View 36283 35434 Dark Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 623 Magic Damage and occasionally whirlwinds all enemies around it, dealing 623 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36278 0 0 Shade deals increased damage, and occasionally casts an area of effect attack. 2 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. Ultimate 0.0277797 0.29103 -1.37135 0.999997 807.476 Ultimate 0.0277797 0.29103 -1.37135 0.999997 807.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. PrevBase
View 5826 5826 Revive · Instantly restore 9000% max stamina · Restore 2400% stamina over 10 seconds With Edge: - Heal Self 1929 points 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Restores stamina over time. 3 · Instantly restore $1% max stamina · Restore $2% stamina over 10 seconds With Edge: - Heal Self $3 points Medium Armor 850.729 0 9216.86 0.889607 9000 Medium Armor 226.341 0 2455.22 0.890218 2400 Health 0.120071 0 7.91031 1 1962.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Instantly restore <<1>> max stamina · Restore <<2>>% stamina over <<3>> With |c2adc22Edge|r: - Heal Self <<4>> points PrevNextNext2Base
View 86058 86058 Bull Netch Call a bull netch to your side, which restores 4416 Stamina to you over 22 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 22000 0 5000 0 0 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Power 0 0 5 Class Animal Companions Warden 86050 86050 86059 0 Restores Stamina every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a bull netch to your side, which restores <<1>> Stamina to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86059 86058 Bull Netch Call a bull netch to your side, which restores 4416 Stamina to you over 23 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 23000 0 5000 0 0 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Power 0 0 5 Class Animal Companions Warden 86050 86058 86060 0 Restores Stamina every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a bull netch to your side, which restores <<1>> Stamina to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86060 86058 Bull Netch Call a bull netch to your side, which restores 4416 Stamina to you over 24 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 24000 0 5000 0 0 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Power 0 0 5 Class Animal Companions Warden 86050 86059 86061 0 Restores Stamina every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a bull netch to your side, which restores <<1>> Stamina to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86061 86058 Bull Netch Call a bull netch to your side, which restores 4416 Stamina to you over 25 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 25000 0 5000 0 0 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Power 0 0 5 Class Animal Companions Warden 86050 86060 0 0 Restores Stamina every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a bull netch to your side, which restores <<1>> Stamina to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevBase
View 39182 39182 Harness Magicka Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 30%. This effect can occur up to 3 times. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 1 2 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 29338 41115 0 Restores Magicka whenever you absorb damage. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 30%. This effect can occur up to 3 times. Magicka with Health Cap 0.30997 0.5 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. PrevNextBase
View 41115 39182 Harness Magicka Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 31%. This effect can occur up to 3 times. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 2 2 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 39182 41118 0 Restores Magicka whenever you absorb damage. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 31%. This effect can occur up to 3 times. Magicka with Health Cap 0.30997 0.5 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. PrevNextBase
View 41118 39182 Harness Magicka Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 32%. This effect can occur up to 3 times. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 3 2 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41115 41121 0 Restores Magicka whenever you absorb damage. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 32%. This effect can occur up to 3 times. Magicka with Health Cap 0.30997 0.5 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. PrevNextBase
View 41121 39182 Harness Magicka Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 33%. This effect can occur up to 3 times. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 4 2 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41118 0 0 Restores Magicka whenever you absorb damage. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 33%. This effect can occur up to 3 times. Magicka with Health Cap 0.30997 0.5 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. PrevBase
View 86054 86054 Blue Betty Call a betty netch to your side, which restores 4416 Magicka to you over 22 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 22000 0 5000 0 0 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Animal Companions Warden 86050 86050 86055 0 Restores Magicka every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a betty netch to your side, which restores <<1>> Magicka to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86055 86054 Blue Betty Call a betty netch to your side, which restores 4416 Magicka to you over 23 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 23000 0 5000 0 0 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Animal Companions Warden 86050 86054 86056 0 Restores Magicka every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a betty netch to your side, which restores <<1>> Magicka to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86056 86054 Blue Betty Call a betty netch to your side, which restores 4416 Magicka to you over 24 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 24000 0 5000 0 0 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Animal Companions Warden 86050 86055 86057 0 Restores Magicka every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a betty netch to your side, which restores <<1>> Magicka to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86057 86054 Blue Betty Call a betty netch to your side, which restores 4416 Magicka to you over 25 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 25000 0 5000 0 0 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Animal Companions Warden 86050 86056 0 0 Restores Magicka every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a betty netch to your side, which restores <<1>> Magicka to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevBase
View 118122 118122 Mortal Coil Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 140 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 115926 20118122 0 Restores Magicka and Stamina while siphoning the corpse. 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 140 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.218091 2.2758 -32.9824 0.999981 6303.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse. You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse. While slotted, your healing done is increased by <<5>>. PrevNextBase
View 20118122 118122 Mortal Coil Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 150 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 118122 30118122 0 Restores Magicka and Stamina while siphoning the corpse. 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 150 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.218091 2.2758 -32.9824 0.999981 6303.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse. You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse. While slotted, your healing done is increased by <<5>>. PrevNextBase
View 30118122 118122 Mortal Coil Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 160 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 20118122 40118122 0 Restores Magicka and Stamina while siphoning the corpse. 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 160 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.218091 2.2758 -32.9824 0.999981 6303.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse. You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse. While slotted, your healing done is increased by <<5>>. PrevNextBase
View 40118122 118122 Mortal Coil Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 30118122 0 0 Restores Magicka and Stamina while siphoning the corpse. 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.218091 2.2758 -32.9824 0.999981 6303.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse. You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse. While slotted, your healing done is increased by <<5>>. PrevBase
View 135905 135905 Drain Vigor Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 7% of your missing Stamina every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 1 1 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 134583 20135905 0 Restores a portion of your missing Stamina. 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and restoring 7% of your missing Stamina every 1 second for 3 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>>, healing you for <<2>> of your missing Health, and restoring <<3>> of your missing Stamina every <<4>> for <<5>>. PrevNextBase
View 20135905 135905 Drain Vigor Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 8% of your missing Stamina every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 2 1 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 135905 30135905 0 Restores a portion of your missing Stamina. 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and restoring 8% of your missing Stamina every 1 second for 3 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>>, healing you for <<2>> of your missing Health, and restoring <<3>> of your missing Stamina every <<4>> for <<5>>. PrevNextBase
View 30135905 135905 Drain Vigor Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 9% of your missing Stamina every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 3 1 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 20135905 40135905 0 Restores a portion of your missing Stamina. 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and restoring 9% of your missing Stamina every 1 second for 3 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>>, healing you for <<2>> of your missing Health, and restoring <<3>> of your missing Stamina every <<4>> for <<5>>. PrevNextBase
View 40135905 135905 Drain Vigor Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 10% of your missing Stamina every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 4 1 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 30135905 0 0 Restores a portion of your missing Stamina. 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and restoring 10% of your missing Stamina every 1 second for 3 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>>, healing you for <<2>> of your missing Health, and restoring <<3>> of your missing Stamina every <<4>> for <<5>>. PrevBase
View 38996 38996 Absorbing Shock Deals 1740 Magic Damage and interrupts casting enemies, stunning them for AB_DURATION and setting them off-balance. Restores 25% Magicka to player on successful interrupt. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Restore magicka on interrupt. 1 Deals $1 Magic Damage and interrupts casting enemies, stunning them for AB_DURATION and setting them off-balance. Restores 25% Magicka to player on successful interrupt. Magicka 0.0772665 0.810917 1.94437 0.999998 2253.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> and interrupts casting enemies, stunning them for <<2>> and setting them off-balance. Restores <<3>>% Magicka to player on successful interrupt. PrevNextNext2Base
View 40235 40235 Cleanse · Remove up to 0 negative effects from nearby allies · Reduce the duration of negative effects on nearby allies by 3% for 0 seconds · Restore 2% max health to target if at least one debuff is removed 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Restore health to target if at least one debuff is removed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Remove up to <<1>> negative effects from nearby allies · Reduce the duration of negative effects on nearby allies by <<2>> for <<3>> · Restore <<4>>% max health to target if at least one debuff is removed PrevNextNext2Base
View 104079 104079 Time Freeze Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over 4 seconds before finally stunning them in place for 3 seconds when the duration completes. 4000 0 1000 0 7830 Ground 0 2800 800 0 0 0 1 1 2 2 0 0 0 Werewolf 0 0 2 Guild Psijic Order 103488 103488 20104079 0 Removes the cast time, but it takes longer to stun enemies. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over <<1>> before finally stunning them in place for <<2>> when the duration completes. PrevNextBase
View 20104079 104079 Time Freeze Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over 4 seconds before finally stunning them in place for 3 seconds when the duration completes. 4000 0 1000 0 7740 Ground 0 2800 800 0 0 0 1 2 2 2 0 0 0 Werewolf 0 0 2 Guild Psijic Order 103488 104079 30104079 0 Removes the cast time, but it takes longer to stun enemies. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over <<1>> before finally stunning them in place for <<2>> when the duration completes. PrevNextBase
View 30104079 104079 Time Freeze Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over 4 seconds before finally stunning them in place for 3 seconds when the duration completes. 4000 0 1000 0 7650 Ground 0 2800 800 0 0 0 1 3 2 2 0 0 0 Werewolf 0 0 2 Guild Psijic Order 103488 20104079 40104079 0 Removes the cast time, but it takes longer to stun enemies. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over <<1>> before finally stunning them in place for <<2>> when the duration completes. PrevNextBase
View 40104079 104079 Time Freeze Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over 4 seconds before finally stunning them in place for 3 seconds when the duration completes. 4000 0 1000 0 7560 Ground 0 2800 800 0 0 0 1 4 2 2 0 0 0 Werewolf 0 0 2 Guild Psijic Order 103488 30104079 0 0 Removes the cast time, but it takes longer to stun enemies. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over <<1>> before finally stunning them in place for <<2>> when the duration completes. PrevBase
View 8492 8492 Greater Dispel · Remove all negative magic effects from target ally 0 -1 -1 -1 Ally 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Removes all effects. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 22253 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24207 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24207 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22253 24210 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24210 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24207 24213 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24213 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24210 0 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevBase
View 39075 39075 Pack Leader Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 1 1 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 32455 42365 0 Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed your Max Stamina is increased by <<2>>, you take <<3>> less damage, and you summon two direwolves. You also grant yourself and nearby group members <<4>>, increasing their Weapon and Spell Damage by <<5>>. While slotted, your Stamina Recovery is increased by <<6>>. PrevNextBase
View 42365 39075 Pack Leader Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 2 1 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 39075 42366 0 Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed your Max Stamina is increased by <<2>>, you take <<3>> less damage, and you summon two direwolves. You also grant yourself and nearby group members <<4>>, increasing their Weapon and Spell Damage by <<5>>. While slotted, your Stamina Recovery is increased by <<6>>. PrevNextBase
View 42366 39075 Pack Leader Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 3 1 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 42365 42367 0 Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed your Max Stamina is increased by <<2>>, you take <<3>> less damage, and you summon two direwolves. You also grant yourself and nearby group members <<4>>, increasing their Weapon and Spell Damage by <<5>>. While slotted, your Stamina Recovery is increased by <<6>>. PrevNextBase
View 42367 39075 Pack Leader Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 4 1 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 42366 0 0 Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed your Max Stamina is increased by <<2>>, you take <<3>> less damage, and you summon two direwolves. You also grant yourself and nearby group members <<4>>, increasing their Weapon and Spell Damage by <<5>>. While slotted, your Stamina Recovery is increased by <<6>>. PrevBase
View 135841 135841 Sated Fury Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for 30% of the total Health cost you spent while active. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 1 2 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 132141 20135841 0 Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for <<4>> of the total Health cost you spent while active. PrevNextBase
View 20135841 135841 Sated Fury Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for 31% of the total Health cost you spent while active. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 2 2 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 135841 30135841 0 Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for <<4>> of the total Health cost you spent while active. PrevNextBase
View 30135841 135841 Sated Fury Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for 32% of the total Health cost you spent while active. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 3 2 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 20135841 40135841 0 Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for <<4>> of the total Health cost you spent while active. PrevNextBase
View 40135841 135841 Sated Fury Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for 33% of the total Health cost you spent while active. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 4 2 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 30135841 0 0 Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for <<4>> of the total Health cost you spent while active. PrevBase
View 34721 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3240 Cone 0 0 2800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36118 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36118 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3150 Cone 0 0 2800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 34721 36124 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36124 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3060 Cone 0 0 2800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36118 36129 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36129 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 2970 Cone 0 0 2800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36124 0 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevBase
View 58317 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 8% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58310 58319 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 8% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58319 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 7% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58317 58321 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 7% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58321 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 6% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58319 58323 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 6% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58323 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58321 0 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevBase
View 40232 40232 Efficient Purge Cleanse yourself and your group, removing up to 3 negative effects immediately. 0 0 0 0 5670 Area 0 0 1800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 38571 46632 0 Reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing up to <<1>> negative effects immediately. PrevNextBase
View 46632 40232 Efficient Purge Cleanse yourself and your group, removing up to 3 negative effects immediately. 0 0 0 0 5580 Area 0 0 1800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 40232 46634 0 Reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing up to <<1>> negative effects immediately. PrevNextBase
View 46634 40232 Efficient Purge Cleanse yourself and your group, removing up to 3 negative effects immediately. 0 0 0 0 5490 Area 0 0 1800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 46632 46636 0 Reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing up to <<1>> negative effects immediately. PrevNextBase
View 46636 40232 Efficient Purge Cleanse yourself and your group, removing up to 3 negative effects immediately. 0 0 0 0 5400 Area 0 0 1800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 46634 0 0 Reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing up to <<1>> negative effects immediately. PrevBase
View 40233 40233 Efficient Purge Cleanse yourself and your group, removing 0 negative effects and reducing the duration of any further negative effects by 3% for 0 seconds. 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing <<1>> negative effects and reducing the duration of any further negative effects by <<2>> for <<3>>. PrevNextNext2Base
View 38794 38794 Forward Momentum Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. 40000 0 0 0 3510 Self 0 0 0 0 0 0 1 1 1 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 28297 39884 0 Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<5>>. PrevNextBase
View 39884 38794 Forward Momentum Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. 40000 0 0 0 3420 Self 0 0 0 0 0 0 1 2 1 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 38794 39888 0 Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<5>>. PrevNextBase
View 39888 38794 Forward Momentum Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. 40000 0 0 0 3330 Self 0 0 0 0 0 0 1 3 1 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 39884 39892 0 Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<5>>. PrevNextBase
View 39892 38794 Forward Momentum Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. 40000 0 0 0 3240 Self 0 0 0 0 0 0 1 4 1 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 39888 0 0 Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<5>>. PrevBase
View 29482 29482 Regenerative Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 10000 0 0 0 4050 Area 0 0 2000 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 28418 30478 0 Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.339061 0 71.7443 0.961383 5628.71 Health 0.0994342 0 21.4918 0.961466 1651.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 30478 29482 Regenerative Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 10000 0 0 0 3960 Area 0 0 2000 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 29482 30482 0 Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.339061 0 71.7443 0.961383 5628.71 Health 0.0994342 0 21.4918 0.961466 1651.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 30482 29482 Regenerative Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 10000 0 0 0 3870 Area 0 0 2000 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30478 30486 0 Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.339061 0 71.7443 0.961383 5628.71 Health 0.0994342 0 21.4918 0.961466 1651.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 30486 29482 Regenerative Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 10000 0 0 0 3780 Area 0 0 2000 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30482 0 0 Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.339061 0 71.7443 0.961383 5628.71 Health 0.0994342 0 21.4918 0.961466 1651.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevBase
View 118244 118244 Summoner's Armor Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 12%. Creates a corpse when the effect completes. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Bone Tyrant Necromancer 115206 115206 20118244 0 Reduces the cost of your Necromancer summon abilities. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by <<3>>. Creates a corpse when the effect completes. PrevNextBase
View 20118244 118244 Summoner's Armor Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 13%. Creates a corpse when the effect completes. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Bone Tyrant Necromancer 115206 118244 30118244 0 Reduces the cost of your Necromancer summon abilities. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by <<3>>. Creates a corpse when the effect completes. PrevNextBase
View 30118244 118244 Summoner's Armor Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 14%. Creates a corpse when the effect completes. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Bone Tyrant Necromancer 115206 20118244 40118244 0 Reduces the cost of your Necromancer summon abilities. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by <<3>>. Creates a corpse when the effect completes. PrevNextBase
View 40118244 118244 Summoner's Armor Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 15%. Creates a corpse when the effect completes. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Bone Tyrant Necromancer 115206 30118244 0 0 Reduces the cost of your Necromancer summon abilities. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by <<3>>. Creates a corpse when the effect completes. PrevBase
View 24328 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2430 Enemy 0 2800 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24326 30503 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevNextBase
View 30503 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2340 Enemy 0 2800 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24328 30507 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevNextBase
View 30507 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2250 Enemy 0 2800 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30503 30511 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevNextBase
View 30511 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30507 0 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevBase
View 36049 36049 Twisting Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 365 Magic Damage to enemies in the target area every 1 second. 10000 150 1000 0 2700 Cone 0 0 1500 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Shadow Nightblade 33195 33195 37788 0 Reduces the cost and the path affects a larger conal area and deals damage. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. Ultimate 0.0161716 0.171582 -0.685113 0.999995 473.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path. Deals <<4>> to enemies in the target area every <<5>>. PrevNextBase
View 37788 36049 Twisting Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 369 Magic Damage to enemies in the target area every 1 second. 10000 150 1000 0 2700 Cone 0 0 1500 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Shadow Nightblade 33195 36049 37792 0 Reduces the cost and the path affects a larger conal area and deals damage. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. Ultimate 0.0163567 0.173196 -0.535779 0.999993 478.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path. Deals <<4>> to enemies in the target area every <<5>>. PrevNextBase
View 37792 36049 Twisting Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 373 Magic Damage to enemies in the target area every 1 second. 10000 150 1000 0 2700 Cone 0 0 1500 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Shadow Nightblade 33195 37788 37796 0 Reduces the cost and the path affects a larger conal area and deals damage. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. Ultimate 0.016549 0.17514 -0.904562 0.999991 483.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path. Deals <<4>> to enemies in the target area every <<5>>. PrevNextBase
View 37796 36049 Twisting Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 377 Magic Damage to enemies in the target area every 1 second. 10000 150 1000 0 2700 Cone 0 0 1500 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Shadow Nightblade 33195 37792 0 0 Reduces the cost and the path affects a larger conal area and deals damage. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. Ultimate 0.0167456 0.176819 -0.866928 0.999992 488.857 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path. Deals <<4>> to enemies in the target area every <<5>>. PrevBase
View 19109 19109 Endless Fury Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 2430 Magicka. 0 0 0 0 2160 Enemy 0 2800 500 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 18718 30335 0 Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 2430 Magicka. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. PrevNextBase
View 30335 19109 Endless Fury Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 3240 Magicka. 0 0 0 0 2160 Enemy 0 2800 500 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 19109 30339 0 Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 3240 Magicka. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. PrevNextBase
View 30339 19109 Endless Fury Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4050 Magicka. 0 0 0 0 2160 Enemy 0 2800 500 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30335 30343 0 Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4050 Magicka. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. PrevNextBase
View 30343 19109 Endless Fury Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4860 Magicka. 0 0 0 0 2160 Enemy 0 2800 500 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30339 0 0 Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4860 Magicka. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. PrevBase
View 21758 21758 Solar Disturbance Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 7 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. 8000 0 0 0 225 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 21752 24308 0 Reduces the cost and Major Maim stays on enemies after leaving the area. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 7 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.116039 1.21638 -1.6926 1 3378 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and applying Major Maim to them for <<4>>, reducing their damage done by <<5>>. An ally near the fragment can activate the <<6>> synergy, dealing <<7>> to all enemies in the area and stunning them for <<8>>. PrevNextBase
View 24308 21758 Solar Disturbance Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 8 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. 8000 0 0 0 225 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 21758 24314 0 Reduces the cost and Major Maim stays on enemies after leaving the area. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 8 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.116039 1.21638 -1.6926 1 3378 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and applying Major Maim to them for <<4>>, reducing their damage done by <<5>>. An ally near the fragment can activate the <<6>> synergy, dealing <<7>> to all enemies in the area and stunning them for <<8>>. PrevNextBase
View 24314 21758 Solar Disturbance Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 9 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. 8000 0 0 0 225 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 24308 24320 0 Reduces the cost and Major Maim stays on enemies after leaving the area. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 9 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.116039 1.21638 -1.6926 1 3378 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and applying Major Maim to them for <<4>>, reducing their damage done by <<5>>. An ally near the fragment can activate the <<6>> synergy, dealing <<7>> to all enemies in the area and stunning them for <<8>>. PrevNextBase
View 24320 21758 Solar Disturbance Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 10 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. 8000 0 0 0 225 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 24314 0 0 Reduces the cost and Major Maim stays on enemies after leaving the area. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 10 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.116039 1.21638 -1.6926 1 3378 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and applying Major Maim to them for <<4>>, reducing their damage done by <<5>>. An ally near the fragment can activate the <<6>> synergy, dealing <<7>> to all enemies in the area and stunning them for <<8>>. PrevBase
View 32719 32719 Take Flight Launch yourself at an enemy, dealing 4877 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. 0 0 0 0 110 Enemy 0 2800 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 29012 33662 0 Reduces the cost and increases the damage and range. 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. Ultimate 0.216865 2.27645 -1.9031 1 6319.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. PrevNextBase
View 33662 32719 Take Flight Launch yourself at an enemy, dealing 4930 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. 0 0 0 0 110 Enemy 0 2800 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 32719 33665 0 Reduces the cost and increases the damage and range. 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. Ultimate 0.219215 2.30168 -2.27646 1 6388.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. PrevNextBase
View 33665 32719 Take Flight Launch yourself at an enemy, dealing 4984 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. 0 0 0 0 110 Enemy 0 2800 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33662 33668 0 Reduces the cost and increases the damage and range. 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. Ultimate 0.221639 2.32647 -2.44543 1 6458.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. PrevNextBase
View 33668 32719 Take Flight Launch yourself at an enemy, dealing 5037 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. 0 0 0 0 110 Enemy 0 2800 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33665 0 0 Reduces the cost and increases the damage and range. 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. Ultimate 0.224001 2.35189 -2.77734 1 6527.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. PrevBase
View 38857 38857 Rapid Strikes Flood an enemy with steel, battering them with four consecutive attacks that each deal 667 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. 0 0 266 0 2430 Enemy 0 700 0 0 1 0 1 1 1 2 0 800 0 Power 0 0 2 Weapon Dual Wield 28607 28607 40584 0 Reduces the cost and each hit increases the damage of the subsequent hit. 1 Flood an enemy with steel, battering them with four consecutive attacks that each deal $1 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. Ultimate 0.029646 0.312141 -0.742085 0.999999 864.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flood an enemy with steel, battering them with four consecutive attacks that each deal <<1>>. Each hit increases the damage of the subsequent hit by <<2>>. PrevNextBase
View 40584 38857 Rapid Strikes Flood an enemy with steel, battering them with four consecutive attacks that each deal 674 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. 0 0 266 0 2430 Enemy 0 700 0 0 1 0 1 2 1 2 0 800 0 Power 0 0 2 Weapon Dual Wield 28607 38857 40587 0 Reduces the cost and each hit increases the damage of the subsequent hit. 1 Flood an enemy with steel, battering them with four consecutive attacks that each deal $1 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. Ultimate 0.0299445 0.315489 -0.685738 0.999996 873.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flood an enemy with steel, battering them with four consecutive attacks that each deal <<1>>. Each hit increases the damage of the subsequent hit by <<2>>. PrevNextBase
View 40587 38857 Rapid Strikes Flood an enemy with steel, battering them with four consecutive attacks that each deal 681 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. 0 0 266 0 2430 Enemy 0 700 0 0 1 0 1 3 1 2 0 800 0 Power 0 0 2 Weapon Dual Wield 28607 40584 40590 0 Reduces the cost and each hit increases the damage of the subsequent hit. 1 Flood an enemy with steel, battering them with four consecutive attacks that each deal $1 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. Ultimate 0.0303196 0.31905 -1.78331 0.999997 883.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flood an enemy with steel, battering them with four consecutive attacks that each deal <<1>>. Each hit increases the damage of the subsequent hit by <<2>>. PrevNextBase
View 40590 38857 Rapid Strikes Flood an enemy with steel, battering them with four consecutive attacks that each deal 689 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. 0 0 266 0 2430 Enemy 0 700 0 0 1 0 1 4 1 2 0 800 0 Power 0 0 2 Weapon Dual Wield 28607 40587 0 0 Reduces the cost and each hit increases the damage of the subsequent hit. 1 Flood an enemy with steel, battering them with four consecutive attacks that each deal $1 Physical Damage. Each hit increases the damage of the subsequent hit by 5%. Ultimate 0.0306034 0.32221 -0.405134 0.999999 893.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flood an enemy with steel, battering them with four consecutive attacks that each deal <<1>>. Each hit increases the damage of the subsequent hit by <<2>>. PrevBase
View 37475 37475 Manifestation of Terror Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 20000 2000 500 0 3510 Ground 0 2200 600 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 25352 38080 0 Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. PrevNextBase
View 38080 37475 Manifestation of Terror Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 20000 2000 500 0 3420 Ground 0 2200 600 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 37475 38088 0 Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. PrevNextBase
View 38088 37475 Manifestation of Terror Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 20000 2000 500 0 3330 Ground 0 2200 600 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38080 38096 0 Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. PrevNextBase
View 38096 37475 Manifestation of Terror Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 20000 2000 500 0 3240 Ground 0 2200 600 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38088 0 0 Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. PrevBase
View 20251 20251 Choking Talons Call forth talons from the ground, dealing 1742 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 7 seconds. An ally near the talons can activate the Ignite synergy, dealing 2812 Flame Damage to all enemies held within them. 0 0 0 0 3510 Area 0 0 600 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Draconic Power Dragonknight 20245 20245 32127 0 Reduces the cost and affected enemies deal less damage. 2 Call forth talons from the ground, dealing $1 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 7 seconds. An ally near the talons can activate the Ignite synergy, dealing $2 Flame Damage to all enemies held within them. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth talons from the ground, dealing <<1>> to enemies near you and immobilizing them for <<2>>. Enemies hit are afflicted with Minor Maim, reducing their damage done by <<3>> for <<4>>. An ally near the talons can activate the <<5>> synergy, dealing <<6>> to all enemies held within them. PrevNextBase
View 32127 20251 Choking Talons Call forth talons from the ground, dealing 1742 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 8 seconds. An ally near the talons can activate the Ignite synergy, dealing 2812 Flame Damage to all enemies held within them. 0 0 0 0 3510 Area 0 0 600 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Draconic Power Dragonknight 20245 20251 32131 0 Reduces the cost and affected enemies deal less damage. 2 Call forth talons from the ground, dealing $1 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 8 seconds. An ally near the talons can activate the Ignite synergy, dealing $2 Flame Damage to all enemies held within them. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth talons from the ground, dealing <<1>> to enemies near you and immobilizing them for <<2>>. Enemies hit are afflicted with Minor Maim, reducing their damage done by <<3>> for <<4>>. An ally near the talons can activate the <<5>> synergy, dealing <<6>> to all enemies held within them. PrevNextBase
View 32131 20251 Choking Talons Call forth talons from the ground, dealing 1742 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 9 seconds. An ally near the talons can activate the Ignite synergy, dealing 2812 Flame Damage to all enemies held within them. 0 0 0 0 3510 Area 0 0 600 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Draconic Power Dragonknight 20245 32127 32135 0 Reduces the cost and affected enemies deal less damage. 2 Call forth talons from the ground, dealing $1 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 9 seconds. An ally near the talons can activate the Ignite synergy, dealing $2 Flame Damage to all enemies held within them. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth talons from the ground, dealing <<1>> to enemies near you and immobilizing them for <<2>>. Enemies hit are afflicted with Minor Maim, reducing their damage done by <<3>> for <<4>>. An ally near the talons can activate the <<5>> synergy, dealing <<6>> to all enemies held within them. PrevNextBase
View 32135 20251 Choking Talons Call forth talons from the ground, dealing 1742 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 10 seconds. An ally near the talons can activate the Ignite synergy, dealing 2812 Flame Damage to all enemies held within them. 0 0 0 0 3510 Area 0 0 600 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Draconic Power Dragonknight 20245 32131 0 0 Reduces the cost and affected enemies deal less damage. 2 Call forth talons from the ground, dealing $1 Flame Damage to enemies near you and immobilizing them for 4 seconds. Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 10 seconds. An ally near the talons can activate the Ignite synergy, dealing $2 Flame Damage to all enemies held within them. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth talons from the ground, dealing <<1>> to enemies near you and immobilizing them for <<2>>. Enemies hit are afflicted with Minor Maim, reducing their damage done by <<3>> for <<4>>. An ally near the talons can activate the <<5>> synergy, dealing <<6>> to all enemies held within them. PrevBase
View 117919 117919 Hexproof Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%. 0 0 0 0 1940 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Unknown (32) 0 0 3 Class Living Death Necromancer 115307 115307 20117919 0 Reduces cost as the ability ranks up and Increases the amount of negative effects removed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the power of death, removing up to <<1>> negative effects from yourself. While slotted, the cost of all your abilities are reduced by <<2>>. PrevNextBase
View 20117919 117919 Hexproof Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%. 0 0 0 0 1850 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Unknown (32) 0 0 3 Class Living Death Necromancer 115307 117919 30117919 0 Reduces cost as the ability ranks up and Increases the amount of negative effects removed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the power of death, removing up to <<1>> negative effects from yourself. While slotted, the cost of all your abilities are reduced by <<2>>. PrevNextBase
View 30117919 117919 Hexproof Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%. 0 0 0 0 1760 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Unknown (32) 0 0 3 Class Living Death Necromancer 115307 20117919 40117919 0 Reduces cost as the ability ranks up and Increases the amount of negative effects removed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the power of death, removing up to <<1>> negative effects from yourself. While slotted, the cost of all your abilities are reduced by <<2>>. PrevNextBase
View 40117919 117919 Hexproof Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%. 0 0 0 0 1670 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Unknown (32) 0 0 3 Class Living Death Necromancer 115307 30117919 0 0 Reduces cost as the ability ranks up and Increases the amount of negative effects removed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the power of death, removing up to <<1>> negative effects from yourself. While slotted, the cost of all your abilities are reduced by <<2>>. PrevBase
View 22110 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 1 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 22057 24129 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevNextBase
View 24129 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2430 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 2 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 22110 24139 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.108046 1.13545 -1.85648 1 3149.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevNextBase
View 24139 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2456 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 3 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24129 24147 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.109212 1.14799 -2.18356 1 3183.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevNextBase
View 24147 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2483 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 4 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24139 0 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.110458 1.15986 -2.15526 1 3217.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevBase
View 123589 123589 Grappling Bow 0 -1 -1 -1 Enemy 0 2000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Pulls you to the enemy instead. Grants Empower after being pulled. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 125121 125121 Empowering Chains Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. 0 0 0 0 Enemy 0 6000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Pulls you to the enemy instead. Grants Empower after being pulled. 1 Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>. Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>. This attack cannot be dodged or reflected. PrevNextNext2Base
View 125849 125849 Grappling Bow Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. 0 0 0 0 Enemy 0 3000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Pulls you to the enemy instead. Grants Empower after being pulled. 1 Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>. Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>. This attack cannot be dodged or reflected. PrevNextNext2Base
View 126199 126199 Grappling Bow Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. 0 0 0 0 0 2000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Pulls you to the enemy instead. Grants Empower after being pulled. 1 Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>. Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>. This attack cannot be dodged or reflected. PrevNextNext2Base
View 126905 126905 Grappling Bow Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. 0 0 0 1100 0 5000 0 0 0 0 0 -1 -1 -1 1100 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Pulls you to the enemy instead. Grants Empower after being pulled. 1 Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>. Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>. This attack cannot be dodged or reflected. PrevNextNext2Base
View 129357 129357 Grappling Bow Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. 0 0 0 1100 0 5000 0 0 0 0 0 -1 -1 -1 1100 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Pulls you to the enemy instead. Grants Empower after being pulled. 1 Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>. Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>. This attack cannot be dodged or reflected. PrevNextNext2Base
View 129414 129414 Grappling Bow Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. 0 0 0 1100 0 3500 0 0 0 0 0 -1 -1 -1 1100 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Pulls you to the enemy instead. Grants Empower after being pulled. 1 Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>. Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>. This attack cannot be dodged or reflected. PrevNextNext2Base
View 129932 129932 Grappling Bow 300 -1 -1 -1 Enemy 0 2000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Pulls you to the enemy instead. Grants Empower after being pulled. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 130746 130746 Grappling Bow 300 -1 -1 -1 Enemy 0 2500 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Pulls you to the enemy instead. Grants Empower after being pulled. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 131281 131281 Grappling Bow 200 -1 -1 -1 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Pulls you to the enemy instead. Grants Empower after being pulled. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 134006 134006 Grappling Bow Launch a fiery chain to grasp and pull you to an enemy, dealing 1393 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. 0 0 0 1100 0 5000 0 0 0 0 0 -1 -1 -1 1100 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Pulls you to the enemy instead. Grants Empower after being pulled. 1 Launch a fiery chain to grasp and pull you to an enemy, dealing $1 Flame Damage and granting you 2 uses of Empower, increasing the damage of your next 2 Light Attacks by 70%. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull you to an enemy, dealing <<1>> and granting you |cFFFFFF2|r uses of Empower, increasing the damage of your next |cFFFFFF2|r Light Attacks by <<2>>. Grants Major Expedition, increasing your Movement Speed by <<3>> for <<4>>. This attack cannot be dodged or reflected. PrevNextNext2Base
View 20499 20499 Chains of Devastation Launch a fiery chain to grasp and pull yourself to an enemy, dealing 1393 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Ardent Flame Dragonknight 20492 20492 32215 0 Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting. 1 Launch a fiery chain to grasp and pull yourself to an enemy, dealing $1 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull yourself to an enemy, dealing <<1>>. Hitting the target grants you <<2>> and <<3>>, increasing your Movement Speed by <<4>> and your damage done by <<5>> for <<6>>. This attack cannot be dodged or reflected. PrevNextBase
View 32215 20499 Chains of Devastation Launch a fiery chain to grasp and pull yourself to an enemy, dealing 1408 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Ardent Flame Dragonknight 20492 20499 32222 0 Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting. 1 Launch a fiery chain to grasp and pull yourself to an enemy, dealing $1 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull yourself to an enemy, dealing <<1>>. Hitting the target grants you <<2>> and <<3>>, increasing your Movement Speed by <<4>> and your damage done by <<5>> for <<6>>. This attack cannot be dodged or reflected. PrevNextBase
View 32222 20499 Chains of Devastation Launch a fiery chain to grasp and pull yourself to an enemy, dealing 1423 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Ardent Flame Dragonknight 20492 32215 32229 0 Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting. 1 Launch a fiery chain to grasp and pull yourself to an enemy, dealing $1 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull yourself to an enemy, dealing <<1>>. Hitting the target grants you <<2>> and <<3>>, increasing your Movement Speed by <<4>> and your damage done by <<5>> for <<6>>. This attack cannot be dodged or reflected. PrevNextBase
View 32229 20499 Chains of Devastation Launch a fiery chain to grasp and pull yourself to an enemy, dealing 1438 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Ardent Flame Dragonknight 20492 32222 0 0 Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting. 1 Launch a fiery chain to grasp and pull yourself to an enemy, dealing $1 Flame Damage. Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected. Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a fiery chain to grasp and pull yourself to an enemy, dealing <<1>>. Hitting the target grants you <<2>> and <<3>>, increasing your Movement Speed by <<4>> and your damage done by <<5>> for <<6>>. This attack cannot be dodged or reflected. PrevBase
View 118237 118237 Beckoning Armor Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, enemies that strike you with ranged attacks will be pulled toward you once every 2 seconds and become taunted for 15 seconds if they are not already taunted. Creates a corpse when the effect completes. 20000 0 0 0 2700 Self 0 2200 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Bone Tyrant Necromancer 115206 115206 20118237 0 Pulls in ranged enemies and attempts to taunt them. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>. While active, enemies that strike you with ranged attacks will be pulled toward you once every <<3>> and become taunted for <<4>> if they are not already taunted. Creates a corpse when the effect completes. PrevNextBase
View 20118237 118237 Beckoning Armor Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, enemies that strike you with ranged attacks will be pulled toward you once every 2 seconds and become taunted for 15 seconds if they are not already taunted. Creates a corpse when the effect completes. 20000 0 0 0 2610 Self 0 2200 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Bone Tyrant Necromancer 115206 118237 30118237 0 Pulls in ranged enemies and attempts to taunt them. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>. While active, enemies that strike you with ranged attacks will be pulled toward you once every <<3>> and become taunted for <<4>> if they are not already taunted. Creates a corpse when the effect completes. PrevNextBase
View 30118237 118237 Beckoning Armor Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, enemies that strike you with ranged attacks will be pulled toward you once every 2 seconds and become taunted for 15 seconds if they are not already taunted. Creates a corpse when the effect completes. 20000 0 0 0 2520 Self 0 2200 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Bone Tyrant Necromancer 115206 20118237 40118237 0 Pulls in ranged enemies and attempts to taunt them. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>. While active, enemies that strike you with ranged attacks will be pulled toward you once every <<3>> and become taunted for <<4>> if they are not already taunted. Creates a corpse when the effect completes. PrevNextBase
View 40118237 118237 Beckoning Armor Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, enemies that strike you with ranged attacks will be pulled toward you once every 2 seconds and become taunted for 15 seconds if they are not already taunted. Creates a corpse when the effect completes. 20000 0 0 0 2430 Self 0 2200 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Bone Tyrant Necromancer 115206 30118237 0 0 Pulls in ranged enemies and attempts to taunt them. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by <<1>> for <<2>>. While active, enemies that strike you with ranged attacks will be pulled toward you once every <<3>> and become taunted for <<4>> if they are not already taunted. Creates a corpse when the effect completes. PrevBase
View 111298 111298 Sigil Reflection Flex your scales, reflecting up to 50 projectiles for 6 seconds. The reflected projectiles deal 1742% additional damage to the attacker. 6000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Projectiles you reflect deal additional damage to the attacker. 1 Flex your scales, reflecting up to 50 projectiles for 6 seconds. The reflected projectiles deal $1% additional damage to the attacker. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flex your scales, reflecting up to <<1>> projectiles for <<2>>. The reflected projectiles deal <<3>> additional damage to the attacker. PrevNextNext2Base
View 112930 112930 Sigil Reflection Flex your scales, reflecting up to 50 projectiles for 6 seconds. The reflected projectiles deal 1742% additional damage to the attacker. 6000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Projectiles you reflect deal additional damage to the attacker. 1 Flex your scales, reflecting up to 50 projectiles for 6 seconds. The reflected projectiles deal $1% additional damage to the attacker. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flex your scales, reflecting up to <<1>> projectiles for <<2>>. The reflected projectiles deal <<3>> additional damage to the attacker. PrevNextNext2Base
View 38317 38317 Absorb Missile Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2479 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 28727 41370 0 Projectiles that are absorbed by the damage shield heal you, rather than reflect. 2 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.154932 0 -0.0381272 1 2521.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. PrevNextBase
View 41370 38317 Absorb Missile Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2506 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 2 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 38317 41375 0 Projectiles that are absorbed by the damage shield heal you, rather than reflect. 2 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.15664 0 -0.413774 0.999999 2549.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. PrevNextBase
View 41375 38317 Absorb Missile Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2533 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 2 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41370 41380 0 Projectiles that are absorbed by the damage shield heal you, rather than reflect. 2 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.15834 0 -0.552456 1 2576.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. PrevNextBase
View 41380 38317 Absorb Missile Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2560 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 2 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41375 0 0 Projectiles that are absorbed by the damage shield heal you, rather than reflect. 2 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.160063 0 -1.0395 1 2604.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. PrevBase
View 20547 20547 Q4135 Ankur Stealth · Vanish into stealth for AB_DURATION · Poison enemies within 300 cm 100 0 0 1200 Self 0 0 0 0 0 0 0 -1 -1 -1 1200 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Poison nearby enemies. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Vanish into stealth for <<1>> · Poison enemies within 300 cm PrevNextNext2Base
View 30757 30757 Smoke Bomb · Vanish into stealth for AB_DURATION · Poison enemies within 300 cm 500 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Poison nearby enemies. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Vanish into stealth for <<1>> · Poison enemies within 300 cm PrevNextNext2Base
View 32517 32517 Q4681 Eilgun Stealth · Vanish into stealth for AB_DURATION · Poison enemies within 300 cm 500 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Poison nearby enemies. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Vanish into stealth for <<1>> · Poison enemies within 300 cm PrevNextNext2Base
View 83712 83712 Smoke Bomb 500 -1 -1 -1 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Poison nearby enemies. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 185839 185839 Rune of Displacement Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4630 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 18000 0 0 0 3510 Enemy 0 2200 1000 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 185836 20185839 0 Places a rune under the target that deals damage and pulls nearby enemies after a delay. 2 Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.205617 2.17509 -9.70856 0.999992 6006.67 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>. An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. PrevNextBase
View 20185839 185839 Rune of Displacement Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4680 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 18000 0 0 0 3510 Enemy 0 2200 1000 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 185839 30185839 0 Places a rune under the target that deals damage and pulls nearby enemies after a delay. 2 Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.208126 2.19474 -10.2227 0.999991 6070 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>. An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. PrevNextBase
View 30185839 185839 Rune of Displacement Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4730 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 18000 0 0 0 3510 Enemy 0 2200 1000 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 20185839 40185839 0 Places a rune under the target that deals damage and pulls nearby enemies after a delay. 2 Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.210615 2.21951 -15.1218 0.999993 6135.71 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>. An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. PrevNextBase
View 40185839 185839 Rune of Displacement Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4780 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 18000 0 0 0 3510 Enemy 0 2200 1000 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 30185839 0 0 Places a rune under the target that deals damage and pulls nearby enemies after a delay. 2 Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.212719 2.24586 -17.4485 0.999991 6201.9 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>. An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. PrevBase
View 201293 201293 Rune of Displacement Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4630 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 18000 0 0 0 Enemy 0 2200 1000 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Places a rune under the target that deals damage and pulls nearby enemies after a delay. 2 Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.205617 2.17509 -9.70856 0.999992 6006.67 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>. An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. PrevNextNext2Base
View 36028 36028 Refreshing Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 422 Health to you and allies in the area every 1 second. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 1 2 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 33195 37800 0 Path also heals you and your allies and increases their Magicka and Stamina Recovery. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path. Heals <<8>> Health to you and allies in the area every <<9>>. PrevNextBase
View 37800 36028 Refreshing Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 426 Health to you and allies in the area every 1 second. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 2 2 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 36028 37808 0 Path also heals you and your allies and increases their Magicka and Stamina Recovery. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path. Heals <<8>> Health to you and allies in the area every <<9>>. PrevNextBase
View 37808 36028 Refreshing Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 431 Health to you and allies in the area every 1 second. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 3 2 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 37800 37816 0 Path also heals you and your allies and increases their Magicka and Stamina Recovery. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path. Heals <<8>> Health to you and allies in the area every <<9>>. PrevNextBase
View 37816 36028 Refreshing Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 435 Health to you and allies in the area every 1 second. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 4 2 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 37808 0 0 Path also heals you and your allies and increases their Magicka and Stamina Recovery. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path. Heals <<8>> Health to you and allies in the area every <<9>>. PrevBase
View 104690 104690 Scattershot Catapult Create a corridor of shadows, dealing 365 Magic Damage to enemies in the target area every 1 second. While on the path and for up to 4 seconds after leaving it you gain Major Expedition, increasing your movement speed by 30%. 4500 100 1000 0 Area 0 0 1000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Path affects a larger conal area and deals more damage. 1 Create a corridor of shadows, dealing $1 Magic Damage to enemies in the target area every 1 second. While on the path and for up to 4 seconds after leaving it you gain Major Expedition, increasing your movement speed by 30%. Ultimate 0.0161716 0.171582 -0.685113 0.999995 473.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows, dealing <<1>> to enemies in the target area every <<2>>. While on the path and for up to <<3>> after leaving it you gain Major Expedition, increasing your movement speed by <<4>>. PrevNextNext2Base
View 104700 104700 Oil Catapult Create a corridor of shadows, dealing 365 Magic Damage to enemies in the target area every 1 second. While on the path and for up to 4 seconds after leaving it you gain Major Expedition, increasing your movement speed by 30%. 4500 150 1000 0 Area 0 0 1000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Path affects a larger conal area and deals more damage. 1 Create a corridor of shadows, dealing $1 Magic Damage to enemies in the target area every 1 second. While on the path and for up to 4 seconds after leaving it you gain Major Expedition, increasing your movement speed by 30%. Ultimate 0.0161716 0.171582 -0.685113 0.999995 473.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows, dealing <<1>> to enemies in the target area every <<2>>. While on the path and for up to <<3>> after leaving it you gain Major Expedition, increasing your movement speed by <<4>>. PrevNextNext2Base
View 24163 24163 Bound Aegis Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 37% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%. 5000 0 0 0 4050 Self 0 0 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Daedric Summoning Sorcerer 24158 24158 30437 0 Passively grants Minor Resolve while slotted. Increases the potency and duration of the block mitigation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>. While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>> and <<5>>, increasing your Physical and Spell Resistance by <<6>> and reducing your damage taken by <<7>>. PrevNextBase
View 30437 24163 Bound Aegis Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 38% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%. 5000 0 0 0 4050 Self 0 0 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Daedric Summoning Sorcerer 24158 24163 30441 0 Passively grants Minor Resolve while slotted. Increases the potency and duration of the block mitigation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>. While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>> and <<5>>, increasing your Physical and Spell Resistance by <<6>> and reducing your damage taken by <<7>>. PrevNextBase
View 30441 24163 Bound Aegis Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 39% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%. 5000 0 0 0 4050 Self 0 0 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Daedric Summoning Sorcerer 24158 30437 30445 0 Passively grants Minor Resolve while slotted. Increases the potency and duration of the block mitigation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>. While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>> and <<5>>, increasing your Physical and Spell Resistance by <<6>> and reducing your damage taken by <<7>>. PrevNextBase
View 30445 24163 Bound Aegis Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 40% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%. 5000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Daedric Summoning Sorcerer 24158 30441 0 0 Passively grants Minor Resolve while slotted. Increases the potency and duration of the block mitigation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>. While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>> and <<5>>, increasing your Physical and Spell Resistance by <<6>> and reducing your damage taken by <<7>>. PrevBase
View 86041 86041 Deceptive Predator Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by 10%. 6000 0 0 0 2970 Self 0 0 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86037 86042 0 Passively grants Minor Evasion while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, reducing damage from area attacks by <<5>>. PrevNextBase
View 86042 86041 Deceptive Predator Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by 10%. 6000 0 0 0 2880 Self 0 0 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86041 86043 0 Passively grants Minor Evasion while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, reducing damage from area attacks by <<5>>. PrevNextBase
View 86043 86041 Deceptive Predator Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by 10%. 6000 0 0 0 2790 Self 0 0 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86042 86044 0 Passively grants Minor Evasion while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, reducing damage from area attacks by <<5>>. PrevNextBase
View 86044 86041 Deceptive Predator Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by 10%. 6000 0 0 0 2700 Self 0 0 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86043 0 0 Passively grants Minor Evasion while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, reducing damage from area attacks by <<5>>. PrevBase
View 86045 86045 Bird of Prey Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Berserk, increasing your damage done by 5%. 6000 0 0 0 2970 Self 0 0 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86037 86046 0 Passively grants Minor Berserk while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, increasing your damage done by <<5>>. PrevNextBase
View 86046 86045 Bird of Prey Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Berserk, increasing your damage done by 5%. 6000 0 0 0 2880 Self 0 0 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86045 86047 0 Passively grants Minor Berserk while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, increasing your damage done by <<5>>. PrevNextBase
View 86047 86045 Bird of Prey Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Berserk, increasing your damage done by 5%. 6000 0 0 0 2790 Self 0 0 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86046 86048 0 Passively grants Minor Berserk while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, increasing your damage done by <<5>>. PrevNextBase
View 86048 86045 Bird of Prey Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Berserk, increasing your damage done by 5%. 6000 0 0 0 2700 Self 0 0 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86047 0 0 Passively grants Minor Berserk while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, increasing your damage done by <<5>>. PrevBase
View 114716 114716 Crystal Fragments Let loose conjured dark crystal fragments to bombard an enemy, dealing 3992 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Other Magicka abilities have a chance to make your next Crystal Fragments instant, deal more damage, and cost less. 1 Let loose conjured dark crystal fragments to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. Ultimate 0.177399 1.86371 -0.179261 1 5172.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose conjured dark crystal fragments to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. PrevNextNext2Base
View 183006 183006 Cephaliarch's Flail Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing 1939 Physical Damage, healing yourself for 969, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. 0 0 0 300 2984 Area 0 0 1500 0 0 0 1 1 1 20 300 0 250 Power 0 0 4 Class Herald of the Tome Arcanist 185817 185817 20183006 0 On cast you heal yourself and generate Crux. You deal increased damage to enemies below half health. 2 Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing $1 Physical Damage, healing yourself for $2, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. Ultimate 0.0861695 0.906183 -0.915635 0.999999 2513 Ultimate 0.0430754 0.453108 -0.884988 0.999999 1256 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing <<1>>, healing yourself for <<2>>, and generating Crux. Enemies are immobilized for <<3>> and marked with Abyssal Ink for <<4>>. Deals up to <<5>>% more damage to enemies with less than <<6>>% Health. You deal <<7>> increased damage to enemies drenched in Abyssal Ink. PrevNextBase
View 20183006 183006 Cephaliarch's Flail Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing 1939 Physical Damage, healing yourself for 969, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. 0 0 0 300 2894 Area 0 0 1500 0 0 0 1 2 1 20 300 0 250 Power 0 0 4 Class Herald of the Tome Arcanist 185817 183006 30183006 0 On cast you heal yourself and generate Crux. You deal increased damage to enemies below half health. 2 Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing $1 Physical Damage, healing yourself for $2, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. Ultimate 0.0861695 0.906183 -0.915635 0.999999 2513 Ultimate 0.0430754 0.453108 -0.884988 0.999999 1256 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing <<1>>, healing yourself for <<2>>, and generating Crux. Enemies are immobilized for <<3>> and marked with Abyssal Ink for <<4>>. Deals up to <<5>>% more damage to enemies with less than <<6>>% Health. You deal <<7>> increased damage to enemies drenched in Abyssal Ink. PrevNextBase
View 30183006 183006 Cephaliarch's Flail Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing 1939 Physical Damage, healing yourself for 969, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. 0 0 0 300 2804 Area 0 0 1500 0 0 0 1 3 1 20 300 0 250 Power 0 0 4 Class Herald of the Tome Arcanist 185817 20183006 40183006 0 On cast you heal yourself and generate Crux. You deal increased damage to enemies below half health. 2 Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing $1 Physical Damage, healing yourself for $2, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. Ultimate 0.0861695 0.906183 -0.915635 0.999999 2513 Ultimate 0.0430754 0.453108 -0.884988 0.999999 1256 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing <<1>>, healing yourself for <<2>>, and generating Crux. Enemies are immobilized for <<3>> and marked with Abyssal Ink for <<4>>. Deals up to <<5>>% more damage to enemies with less than <<6>>% Health. You deal <<7>> increased damage to enemies drenched in Abyssal Ink. PrevNextBase
View 40183006 183006 Cephaliarch's Flail Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing 1939 Physical Damage, healing yourself for 969, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. 0 0 0 300 2714 Area 0 0 1500 0 0 0 1 4 1 20 300 0 250 Power 0 0 4 Class Herald of the Tome Arcanist 185817 30183006 0 0 On cast you heal yourself and generate Crux. You deal increased damage to enemies below half health. 2 Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing $1 Physical Damage, healing yourself for $2, and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. Deals up to 100% more damage to enemies with less than 50% Health. You deal 5% increased damage to enemies drenched in Abyssal Ink. Ultimate 0.0861695 0.906183 -0.915635 0.999999 2513 Ultimate 0.0430754 0.453108 -0.884988 0.999999 1256 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing <<1>>, healing yourself for <<2>>, and generating Crux. Enemies are immobilized for <<3>> and marked with Abyssal Ink for <<4>>. Deals up to <<5>>% more damage to enemies with less than <<6>>% Health. You deal <<7>> increased damage to enemies drenched in Abyssal Ink. PrevBase
View 32853 32853 Flames of Oblivion Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing 1742 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 15000 500 5000 0 2160 Area 0 0 1500 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Ardent Flame Dragonknight 28967 28967 34066 0 Now launches three fireballs instead of one. 1 Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing $1 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Activate an aura of flames which launches a fireball at |cffffff3|r enemies every <<1>>, dealing <<2>>. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. PrevNextBase
View 34066 32853 Flames of Oblivion Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing 1761 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 15000 500 5000 0 2160 Area 0 0 1500 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Ardent Flame Dragonknight 28967 32853 34073 0 Now launches three fireballs instead of one. 1 Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing $1 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Activate an aura of flames which launches a fireball at |cffffff3|r enemies every <<1>>, dealing <<2>>. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. PrevNextBase
View 34073 32853 Flames of Oblivion Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing 1780 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 15000 500 5000 0 2160 Area 0 0 1500 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Ardent Flame Dragonknight 28967 34066 34080 0 Now launches three fireballs instead of one. 1 Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing $1 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Activate an aura of flames which launches a fireball at |cffffff3|r enemies every <<1>>, dealing <<2>>. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. PrevNextBase
View 34080 32853 Flames of Oblivion Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing 1799 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 15000 500 5000 0 2160 Area 0 0 1500 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Ardent Flame Dragonknight 28967 34073 0 0 Now launches three fireballs instead of one. 1 Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing $1 Flame Damage. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Activate an aura of flames which launches a fireball at |cffffff3|r enemies every <<1>>, dealing <<2>>. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. PrevBase
View 32722 32722 Coagulating Blood Draw on your draconic blood to heal for 2904, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 29004 33638 0 Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. 1 Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. PrevNextBase
View 33638 32722 Coagulating Blood Draw on your draconic blood to heal for 2935, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 32722 33642 0 Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. 1 Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. PrevNextBase
View 33642 32722 Coagulating Blood Draw on your draconic blood to heal for 2967, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 33638 33646 0 Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. 1 Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. PrevNextBase
View 33646 32722 Coagulating Blood Draw on your draconic blood to heal for 2999, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 33642 0 0 Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. 1 Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. PrevBase
View 83229 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 85% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 1 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83216 86278 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 85% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevNextBase
View 86278 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 90% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 2 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83229 86281 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 90% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevNextBase
View 86281 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 95% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 3 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86278 86284 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 95% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevNextBase
View 86284 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 4 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86281 0 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevBase
View 38823 38823 Reverse Slice Spin around and strike an enemy down, dealing 1161 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. 0 0 0 0 2430 Enemy 0 700 500 0 0 0 1 1 1 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 28302 39932 0 Now deals its damage in an area around the initial target as well. 1 Spin around and strike an enemy down, dealing $1 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>> to them and all nearby enemies. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevNextBase
View 39932 38823 Reverse Slice Spin around and strike an enemy down, dealing 1173 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. 0 0 0 0 2430 Enemy 0 700 500 0 0 0 1 2 1 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 38823 39937 0 Now deals its damage in an area around the initial target as well. 1 Spin around and strike an enemy down, dealing $1 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>> to them and all nearby enemies. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevNextBase
View 39937 38823 Reverse Slice Spin around and strike an enemy down, dealing 1186 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. 0 0 0 0 2430 Enemy 0 700 500 0 0 0 1 3 1 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 39932 39942 0 Now deals its damage in an area around the initial target as well. 1 Spin around and strike an enemy down, dealing $1 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>> to them and all nearby enemies. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevNextBase
View 39942 38823 Reverse Slice Spin around and strike an enemy down, dealing 1199 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. 0 0 0 0 2430 Enemy 0 700 500 0 0 0 1 4 1 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 39937 0 0 Now deals its damage in an area around the initial target as well. 1 Spin around and strike an enemy down, dealing $1 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>> to them and all nearby enemies. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevBase
View 23236 23236 Streak Transform yourself into pure energy and flash forward, dealing 1393 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23234 30208 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30208 23236 Streak Transform yourself into pure energy and flash forward, dealing 1408 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23236 30211 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30211 23236 Streak Transform yourself into pure energy and flash forward, dealing 1423 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30208 30215 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30215 23236 Streak Transform yourself into pure energy and flash forward, dealing 1438 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30211 0 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevBase
View 25377 25377 Dark Cloak Shroud yourself in protective shadow to heal for 826 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. 3000 1 1000 0 4050 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 25375 36341 0 No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. 1 Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. Health 0.0516462 0 -0.41766 0.999997 840.286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. PrevNextBase
View 36341 25377 Dark Cloak Shroud yourself in protective shadow to heal for 835 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. 3000 1 1000 0 4050 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 25377 36346 0 No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. 1 Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. Health 0.0521545 0 0.270961 0.999991 849.286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. PrevNextBase
View 36346 25377 Dark Cloak Shroud yourself in protective shadow to heal for 844 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. 3000 1 1000 0 4050 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36341 36351 0 No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. 1 Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. Health 0.0527271 0 0.21792 0.999996 858.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. PrevNextBase
View 36351 25377 Dark Cloak Shroud yourself in protective shadow to heal for 853 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. 3000 1 1000 0 4050 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36346 0 0 No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. 1 Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. Health 0.0533545 0 -0.793308 0.999993 867.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. PrevBase
View 22180 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 21% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22178 27520 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 21% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevNextBase
View 27520 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 24% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22180 27526 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 24% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevNextBase
View 27526 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 27% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27520 27530 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 27% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevNextBase
View 27530 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27526 0 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevBase
View 192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5288 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 183676 20192380 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.330606 0 -1.58868 1 5379.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevNextBase
View 20192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5346 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 192380 30192380 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.334195 0 -1.07231 1 5438.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevNextBase
View 30192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5404 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 20192380 40192380 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.337849 0 -1.58647 1 5497.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevNextBase
View 40192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5462 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 30192380 0 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.341521 0 -2.14558 1 5556.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevBase
View 26821 26821 Repentance Consecrate the souls of the fallen, healing you and your allies for 2700 Health and restoring 2700 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 0 Area 0 0 1200 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26209 27036 0 No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby. While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. PrevNextBase
View 27036 26821 Repentance Consecrate the souls of the fallen, healing you and your allies for 2800 Health and restoring 2800 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 0 Area 0 0 1200 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26821 27040 0 No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby. While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. PrevNextBase
View 27040 26821 Repentance Consecrate the souls of the fallen, healing you and your allies for 2900 Health and restoring 2900 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 0 Area 0 0 1200 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27036 27043 0 No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby. While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. PrevNextBase
View 27043 26821 Repentance Consecrate the souls of the fallen, healing you and your allies for 3000 Health and restoring 3000 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 0 Area 0 0 1200 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27040 0 0 No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby. While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. PrevBase
View 52876 52876 Empowering Chains Pulls target towards you and deals AB_DERIVED_VALUE Flame Damage. Increases the Weapon Damage of your next attack by AB_DERIVED_VALUE. 0 -1 -1 -1 Enemy 0 2000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Next weapon attack after casting deals additional damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 65184 65184 The King's Chains 0 -1 -1 -1 Enemy 400 2000 0 0 0 0 0 -1 -1 -1 2000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Next weapon attack after casting deals additional damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 104059 104059 Borrowed Time Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for 3 seconds when the channel completes. Enemies that are stunned gain 4700 Heal Absorption for 3 seconds, negating the next 4700 points of healing done. 0 0 666 0 7830 Ground 0 2800 800 0 1 0 1 1 1 2 0 2000 0 Werewolf 0 0 2 Guild Psijic Order 103488 103488 20104059 0 Negates healing done on enemies that are stunned. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for <<1>> when the channel completes. Enemies that are stunned gain <<2>> Heal Absorption for <<3>>, negating the next <<2>> points of healing done. PrevNextBase
View 20104059 104059 Borrowed Time Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for 3 seconds when the channel completes. Enemies that are stunned gain 4800 Heal Absorption for 3 seconds, negating the next 4800 points of healing done. 0 0 666 0 7830 Ground 0 2800 800 0 1 0 1 2 1 2 0 2000 0 Werewolf 0 0 2 Guild Psijic Order 103488 104059 30104059 0 Negates healing done on enemies that are stunned. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for <<1>> when the channel completes. Enemies that are stunned gain <<2>> Heal Absorption for <<3>>, negating the next <<2>> points of healing done. PrevNextBase
View 30104059 104059 Borrowed Time Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for 3 seconds when the channel completes. Enemies that are stunned gain 4900 Heal Absorption for 3 seconds, negating the next 4900 points of healing done. 0 0 666 0 7830 Ground 0 2800 800 0 1 0 1 3 1 2 0 2000 0 Werewolf 0 0 2 Guild Psijic Order 103488 20104059 40104059 0 Negates healing done on enemies that are stunned. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for <<1>> when the channel completes. Enemies that are stunned gain <<2>> Heal Absorption for <<3>>, negating the next <<2>> points of healing done. PrevNextBase
View 40104059 104059 Borrowed Time Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for 3 seconds when the channel completes. Enemies that are stunned gain 5000 Heal Absorption for 3 seconds, negating the next 5000 points of healing done. 0 0 666 0 7830 Ground 0 2800 800 0 1 0 1 4 1 2 0 2000 0 Werewolf 0 0 2 Guild Psijic Order 103488 30104059 0 0 Negates healing done on enemies that are stunned. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for <<1>> when the channel completes. Enemies that are stunned gain <<2>> Heal Absorption for <<3>>, negating the next <<2>> points of healing done. PrevBase
View 85850 85850 Leeching Vines Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 696 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 1 1 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 85552 93878 0 Minor Lifesteal is applied to attackers. 1 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. The vines apply Minor Lifesteal to enemies that damage the target for <<4>>, healing you and your allies for <<5>> Health every <<6>> when damaging that enemy. PrevNextBase
View 93878 85850 Leeching Vines Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 703 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 2 1 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 85850 93879 0 Minor Lifesteal is applied to attackers. 1 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. Ultimate 0.0313887 0.329028 -2.78748 0.999997 911.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. The vines apply Minor Lifesteal to enemies that damage the target for <<4>>, healing you and your allies for <<5>> Health every <<6>> when damaging that enemy. PrevNextBase
View 93879 85850 Leeching Vines Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 711 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 3 1 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 93878 93880 0 Minor Lifesteal is applied to attackers. 1 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. Ultimate 0.0317407 0.332453 -2.55669 0.999996 921.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. The vines apply Minor Lifesteal to enemies that damage the target for <<4>>, healing you and your allies for <<5>> Health every <<6>> when damaging that enemy. PrevNextBase
View 93880 85850 Leeching Vines Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 718 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 4 1 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 93879 0 0 Minor Lifesteal is applied to attackers. 1 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. Ultimate 0.0320353 0.336296 -2.49568 0.999996 931.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. The vines apply Minor Lifesteal to enemies that damage the target for <<4>>, healing you and your allies for <<5>> Health every <<6>> when damaging that enemy. PrevBase
View 36493 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 25411 37734 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37734 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 36493 37739 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37739 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37734 37744 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37744 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37739 0 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevBase
View 103665 103665 Introspection Focus your body and mind into a meditative state, healing for 1700 Health and restoring 1500 Magicka and Stamina every 1 second. Maintaining the channel increases the Health restored by 10% every tick, up to a maximum of 50%. You will remain in a meditative state until you toggle this ability off or are interrupted. 0 1000 1000 0 0 Self 0 0 0 0 1 0 1 1 2 8 0 0 0 Werewolf 0 0 6 Guild Psijic Order 103492 103492 20103665 0 Maintaining the channel increases the amount of Health restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>. Maintaining the channel increases the Health restored by <<4>> every tick, up to a maximum of |cffffff50|r%. You will remain in a meditative state until you toggle this ability off or are interrupted. PrevNextBase
View 20103665 103665 Introspection Focus your body and mind into a meditative state, healing for 1733 Health and restoring 1500 Magicka and Stamina every 1 second. Maintaining the channel increases the Health restored by 10% every tick, up to a maximum of 50%. You will remain in a meditative state until you toggle this ability off or are interrupted. 0 1000 1000 0 0 Self 0 0 0 0 1 0 1 2 2 8 0 0 0 Werewolf 0 0 6 Guild Psijic Order 103492 103665 30103665 0 Maintaining the channel increases the amount of Health restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>. Maintaining the channel increases the Health restored by <<4>> every tick, up to a maximum of |cffffff50|r%. You will remain in a meditative state until you toggle this ability off or are interrupted. PrevNextBase
View 30103665 103665 Introspection Focus your body and mind into a meditative state, healing for 1766 Health and restoring 1500 Magicka and Stamina every 1 second. Maintaining the channel increases the Health restored by 10% every tick, up to a maximum of 50%. You will remain in a meditative state until you toggle this ability off or are interrupted. 0 1000 1000 0 0 Self 0 0 0 0 1 0 1 3 2 8 0 0 0 Werewolf 0 0 6 Guild Psijic Order 103492 20103665 40103665 0 Maintaining the channel increases the amount of Health restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>. Maintaining the channel increases the Health restored by <<4>> every tick, up to a maximum of |cffffff50|r%. You will remain in a meditative state until you toggle this ability off or are interrupted. PrevNextBase
View 40103665 103665 Introspection Focus your body and mind into a meditative state, healing for 1800 Health and restoring 1500 Magicka and Stamina every 1 second. Maintaining the channel increases the Health restored by 10% every tick, up to a maximum of 50%. You will remain in a meditative state until you toggle this ability off or are interrupted. 0 1000 1000 0 0 Self 0 0 0 0 1 0 1 4 2 8 0 0 0 Werewolf 0 0 6 Guild Psijic Order 103492 30103665 0 0 Maintaining the channel increases the amount of Health restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>. Maintaining the channel increases the Health restored by <<4>> every tick, up to a maximum of |cffffff50|r%. You will remain in a meditative state until you toggle this ability off or are interrupted. PrevBase
View 77138 77138 Twilight Tormentor - Prototype Call on Azura to send a restoring twilight to fight at your side, remaining until killed or unsummoned. Winged twilight's primary attack deals 336 Shock Damage plus AB_DERIVED_VALUE_PERCENT additional damage. The twilight's presence also grants Minor Intellect to nearby allies, increasing Magicka Recovery by 15%. 0 500 0 1300 Self 0 0 0 0 0 1 0 -1 -1 -1 1300 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Magicka regeneration aura. 1 Call on Azura to send a restoring twilight to fight at your side, remaining until killed or unsummoned. Winged twilight's primary attack deals $1 Shock Damage plus AB_DERIVED_VALUE_PERCENT additional damage. The twilight's presence also grants Minor Intellect to nearby allies, increasing Magicka Recovery by 15%. Ultimate 0.0150456 0.157675 -2.01797 0.999989 435.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a restoring twilight to fight at your side, remaining until killed or unsummoned. Winged twilight's primary attack deals <<1>> plus <<2>> additional damage. The twilight's presence also grants <<3>> to nearby allies, increasing Magicka Recovery by <<4>>. PrevNextNext2Base
View 46348 46348 Crushing Shock Focus all the elemental energies with your staff and blast an enemy for 696 Flame Damage, 696 Frost Damage, and 696 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 1 2 0 0 0 Werewolf 0 0 2 Weapon Destruction Staff 46340 46340 48959 0 Interrupts spells, putting the caster Off Balance. Reduces cost as ability ranks up. 3 Focus all the elemental energies with your staff and blast an enemy for $1 Flame Damage, $2 Frost Damage, and $3 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus all the elemental energies with your staff and blast an enemy for <<1>>, <<2>>, and <<3>>. Enemies hit while casting are interrupted, set Off Balance, and stunned for <<4>>. PrevNextBase
View 48959 46348 Crushing Shock Focus all the elemental energies with your staff and blast an enemy for 696 Flame Damage, 696 Frost Damage, and 696 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. 0 0 0 0 2610 Enemy 0 2800 0 0 0 0 1 2 1 2 0 0 0 Werewolf 0 0 2 Weapon Destruction Staff 46340 46348 48965 0 Interrupts spells, putting the caster Off Balance. Reduces cost as ability ranks up. 3 Focus all the elemental energies with your staff and blast an enemy for $1 Flame Damage, $2 Frost Damage, and $3 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus all the elemental energies with your staff and blast an enemy for <<1>>, <<2>>, and <<3>>. Enemies hit while casting are interrupted, set Off Balance, and stunned for <<4>>. PrevNextBase
View 48965 46348 Crushing Shock Focus all the elemental energies with your staff and blast an enemy for 696 Flame Damage, 696 Frost Damage, and 696 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. 0 0 0 0 2520 Enemy 0 2800 0 0 0 0 1 3 1 2 0 0 0 Werewolf 0 0 2 Weapon Destruction Staff 46340 48959 48971 0 Interrupts spells, putting the caster Off Balance. Reduces cost as ability ranks up. 3 Focus all the elemental energies with your staff and blast an enemy for $1 Flame Damage, $2 Frost Damage, and $3 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus all the elemental energies with your staff and blast an enemy for <<1>>, <<2>>, and <<3>>. Enemies hit while casting are interrupted, set Off Balance, and stunned for <<4>>. PrevNextBase
View 48971 46348 Crushing Shock Focus all the elemental energies with your staff and blast an enemy for 696 Flame Damage, 696 Frost Damage, and 696 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. 0 0 0 0 2430 Enemy 0 2800 0 0 0 0 1 4 1 2 0 0 0 Werewolf 0 0 2 Weapon Destruction Staff 46340 48965 0 0 Interrupts spells, putting the caster Off Balance. Reduces cost as ability ranks up. 3 Focus all the elemental energies with your staff and blast an enemy for $1 Flame Damage, $2 Frost Damage, and $3 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus all the elemental energies with your staff and blast an enemy for <<1>>, <<2>>, and <<3>>. Enemies hit while casting are interrupted, set Off Balance, and stunned for <<4>>. PrevBase
View 38645 38645 Venom Arrow Shoot an arrow coated in Shadowscale poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 1 38 0 0 0 Power 0 0 6 Weapon Bow 28869 28869 40813 0 Interrupts enemies hit if they are casting. Grants Major Brutality and Sorcery after casting. Reduces cost as ability ranks up. 2 Shoot an arrow coated in Shadowscale poison at an enemy, dealing $1 Poison Damage and an additional $2 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shoot an arrow coated in Shadowscale poison at an enemy, dealing <<1>> and an additional <<2>> over <<3>>. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for <<4>>. After casting you gain <<5>> and Sorcery, increasing your Weapon and Spell Damage for <<6>>. PrevNextBase
View 40813 38645 Venom Arrow Shoot an arrow coated in Shadowscale poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. 20000 0 0 0 2610 Enemy 0 2800 0 0 0 0 1 2 1 38 0 0 0 Power 0 0 6 Weapon Bow 28869 38645 40818 0 Interrupts enemies hit if they are casting. Grants Major Brutality and Sorcery after casting. Reduces cost as ability ranks up. 2 Shoot an arrow coated in Shadowscale poison at an enemy, dealing $1 Poison Damage and an additional $2 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shoot an arrow coated in Shadowscale poison at an enemy, dealing <<1>> and an additional <<2>> over <<3>>. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for <<4>>. After casting you gain <<5>> and Sorcery, increasing your Weapon and Spell Damage for <<6>>. PrevNextBase
View 40818 38645 Venom Arrow Shoot an arrow coated in Shadowscale poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. 20000 0 0 0 2520 Enemy 0 2800 0 0 0 0 1 3 1 38 0 0 0 Power 0 0 6 Weapon Bow 28869 40813 40823 0 Interrupts enemies hit if they are casting. Grants Major Brutality and Sorcery after casting. Reduces cost as ability ranks up. 2 Shoot an arrow coated in Shadowscale poison at an enemy, dealing $1 Poison Damage and an additional $2 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shoot an arrow coated in Shadowscale poison at an enemy, dealing <<1>> and an additional <<2>> over <<3>>. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for <<4>>. After casting you gain <<5>> and Sorcery, increasing your Weapon and Spell Damage for <<6>>. PrevNextBase
View 40823 38645 Venom Arrow Shoot an arrow coated in Shadowscale poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. 20000 0 0 0 2430 Enemy 0 2800 0 0 0 0 1 4 1 38 0 0 0 Power 0 0 6 Weapon Bow 28869 40818 0 0 Interrupts enemies hit if they are casting. Grants Major Brutality and Sorcery after casting. Reduces cost as ability ranks up. 2 Shoot an arrow coated in Shadowscale poison at an enemy, dealing $1 Poison Damage and an additional $2 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shoot an arrow coated in Shadowscale poison at an enemy, dealing <<1>> and an additional <<2>> over <<3>>. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for <<4>>. After casting you gain <<5>> and Sorcery, increasing your Weapon and Spell Damage for <<6>>. PrevBase
View 32792 32792 Deep Breath Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing 2178 Flame Damage to nearby enemies. 0 0 0 0 3510 Area 0 0 800 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Draconic Power Dragonknight 31837 31837 33702 0 Initial hit interrupts enemies that are casting. Final explosion damage increased. 2 Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.0966782 1.01732 0.346478 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for <<3>>. After <<4>>, you exhale fire, dealing <<5>> to nearby enemies. PrevNextBase
View 33702 32792 Deep Breath Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing 2201 Flame Damage to nearby enemies. 0 0 0 0 3510 Area 0 0 800 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Draconic Power Dragonknight 31837 32792 33708 0 Initial hit interrupts enemies that are casting. Final explosion damage increased. 2 Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.0977202 1.02877 -0.393018 1 2852.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for <<3>>. After <<4>>, you exhale fire, dealing <<5>> to nearby enemies. PrevNextBase
View 33708 32792 Deep Breath Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing 2225 Flame Damage to nearby enemies. 0 0 0 0 3510 Area 0 0 800 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Draconic Power Dragonknight 31837 33702 33715 0 Initial hit interrupts enemies that are casting. Final explosion damage increased. 2 Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.0988012 1.03993 -0.643647 1 2883.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for <<3>>. After <<4>>, you exhale fire, dealing <<5>> to nearby enemies. PrevNextBase
View 33715 32792 Deep Breath Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing 2249 Flame Damage to nearby enemies. 0 0 0 0 3510 Area 0 0 800 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Draconic Power Dragonknight 31837 33708 0 0 Initial hit interrupts enemies that are casting. Final explosion damage increased. 2 Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 2 seconds. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.0998603 1.05122 -0.725156 1 2914.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for <<3>>. After <<4>>, you exhale fire, dealing <<5>> to nearby enemies. PrevBase
View 32785 32785 Draw Essence Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 147% of the damage caused. After 2.5 seconds, you exhale fire, dealing 1742 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. 0 0 0 0 3510 Area 0 0 800 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Draconic Power Dragonknight 31837 31837 33721 0 Initial hit heals for more. Final explosion refunds Magicka for each enemy struck. 2 Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 147% of the damage caused. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused. After <<3>>, you exhale fire, dealing <<4>> to nearby enemies and restoring <<5>>% of the ability's cost for each enemy hit as Magicka. PrevNextBase
View 33721 32785 Draw Essence Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 148% of the damage caused. After 2.5 seconds, you exhale fire, dealing 1742 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. 0 0 0 0 3510 Area 0 0 800 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Draconic Power Dragonknight 31837 32785 33726 0 Initial hit heals for more. Final explosion refunds Magicka for each enemy struck. 2 Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 148% of the damage caused. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused. After <<3>>, you exhale fire, dealing <<4>> to nearby enemies and restoring <<5>>% of the ability's cost for each enemy hit as Magicka. PrevNextBase
View 33726 32785 Draw Essence Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 149% of the damage caused. After 2.5 seconds, you exhale fire, dealing 1742 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. 0 0 0 0 3510 Area 0 0 800 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Draconic Power Dragonknight 31837 33721 33732 0 Initial hit heals for more. Final explosion refunds Magicka for each enemy struck. 2 Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 149% of the damage caused. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused. After <<3>>, you exhale fire, dealing <<4>> to nearby enemies and restoring <<5>>% of the ability's cost for each enemy hit as Magicka. PrevNextBase
View 33732 32785 Draw Essence Channel draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 150% of the damage caused. After 2.5 seconds, you exhale fire, dealing 1742 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. 0 0 0 0 3510 Area 0 0 800 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Draconic Power Dragonknight 31837 33726 0 0 Initial hit heals for more. Final explosion refunds Magicka for each enemy struck. 2 Channel draconic energy to suck in the air around you, dealing $1 Flame Damage to nearby enemies and healing you for 150% of the damage caused. After 2.5 seconds, you exhale fire, dealing $2 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel draconic energy to suck in the air around you, dealing <<1>> to nearby enemies and healing you for <<2>>% of the damage caused. After <<3>>, you exhale fire, dealing <<4>> to nearby enemies and restoring <<5>>% of the ability's cost for each enemy hit as Magicka. PrevBase
View 38455 38455 Reverberating Bash Strike an enemy full-force with your shield, dealing 1161 Physical Damage and stunning them for 2 seconds. After the stun ends, the enemy takes an additional 1161 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. 0 0 0 0 2700 Enemy 0 700 0 0 0 0 1 1 1 38 0 0 0 Power 0 0 6 Weapon One Hand and Shield 28365 28365 41438 0 Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again. 2 Strike an enemy full-force with your shield, dealing $1 Physical Damage and stunning them for 2 seconds. After the stun ends, the enemy takes an additional $2 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike an enemy full-force with your shield, dealing <<1>> and stunning them for <<2>>. After the stun ends, the enemy takes an additional <<1>>. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. PrevNextBase
View 41438 38455 Reverberating Bash Strike an enemy full-force with your shield, dealing 1161 Physical Damage and stunning them for 2.3 seconds. After the stun ends, the enemy takes an additional 1161 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. 0 0 0 0 2700 Enemy 0 700 0 0 0 0 1 2 1 38 0 0 0 Power 0 0 6 Weapon One Hand and Shield 28365 38455 41443 0 Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again. 2 Strike an enemy full-force with your shield, dealing $1 Physical Damage and stunning them for 2.3 seconds. After the stun ends, the enemy takes an additional $2 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike an enemy full-force with your shield, dealing <<1>> and stunning them for <<2>>. After the stun ends, the enemy takes an additional <<1>>. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. PrevNextBase
View 41443 38455 Reverberating Bash Strike an enemy full-force with your shield, dealing 1161 Physical Damage and stunning them for 2.7 seconds. After the stun ends, the enemy takes an additional 1161 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. 0 0 0 0 2700 Enemy 0 700 0 0 0 0 1 3 1 38 0 0 0 Power 0 0 6 Weapon One Hand and Shield 28365 41438 41448 0 Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again. 2 Strike an enemy full-force with your shield, dealing $1 Physical Damage and stunning them for 2.7 seconds. After the stun ends, the enemy takes an additional $2 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike an enemy full-force with your shield, dealing <<1>> and stunning them for <<2>>. After the stun ends, the enemy takes an additional <<1>>. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. PrevNextBase
View 41448 38455 Reverberating Bash Strike an enemy full-force with your shield, dealing 1161 Physical Damage and stunning them for 3 seconds. After the stun ends, the enemy takes an additional 1161 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. 0 0 0 0 2700 Enemy 0 700 0 0 0 0 1 4 1 38 0 0 0 Power 0 0 6 Weapon One Hand and Shield 28365 41443 0 0 Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again. 2 Strike an enemy full-force with your shield, dealing $1 Physical Damage and stunning them for 3 seconds. After the stun ends, the enemy takes an additional $2 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike an enemy full-force with your shield, dealing <<1>> and stunning them for <<2>>. After the stun ends, the enemy takes an additional <<1>>. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. PrevBase
View 86003 86003 Screaming Cliff Racer Command a cliff racer to dive bomb an enemy, dealing 2091 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Animal Companions Warden 85995 85995 86004 0 Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets. 1 Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>. After dealing damage you increase your Weapon and Spell Damage by <<3>> for <<4>>, which quadruples after damaging Off Balance enemies. PrevNextBase
View 86004 86003 Screaming Cliff Racer Command a cliff racer to dive bomb an enemy, dealing 2114 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Animal Companions Warden 85995 86003 86005 0 Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets. 1 Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. Ultimate 0.0940087 0.98646 -0.859849 0.999999 2739.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>. After dealing damage you increase your Weapon and Spell Damage by <<3>> for <<4>>, which quadruples after damaging Off Balance enemies. PrevNextBase
View 86005 86003 Screaming Cliff Racer Command a cliff racer to dive bomb an enemy, dealing 2137 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Animal Companions Warden 85995 86004 86006 0 Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets. 1 Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. Ultimate 0.0950162 0.997328 -0.928563 1 2768.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>. After dealing damage you increase your Weapon and Spell Damage by <<3>> for <<4>>, which quadruples after damaging Off Balance enemies. PrevNextBase
View 86006 86003 Screaming Cliff Racer Command a cliff racer to dive bomb an enemy, dealing 2160 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Animal Companions Warden 85995 86005 0 0 Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets. 1 Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. Ultimate 0.0960092 1.00821 -0.819726 1 2798.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>. After dealing damage you increase your Weapon and Spell Damage by <<3>> for <<4>>, which quadruples after damaging Off Balance enemies. PrevBase
View 186211 186211 Fleet-Footed Gate Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open. After teleporting, you gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. Fleet-Footed Gate generates Crux each time you teleport. 7000 0 0 0 3780 Ground 1200 2200 300 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Curative Runeforms Arcanist 183542 183542 20186211 0 Increases your Movement Speed after teleporting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open. After teleporting, you gain <<1>> for <<2>>, increasing your Movement Speed by <<3>>. Fleet-Footed Gate generates Crux each time you teleport. PrevNextBase
View 20186211 186211 Fleet-Footed Gate Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open. After teleporting, you gain Major Expedition for 4.3 seconds, increasing your Movement Speed by 30%. Fleet-Footed Gate generates Crux each time you teleport. 7000 0 0 0 3780 Ground 1200 2200 300 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Curative Runeforms Arcanist 183542 186211 30186211 0 Increases your Movement Speed after teleporting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open. After teleporting, you gain <<1>> for <<2>>, increasing your Movement Speed by <<3>>. Fleet-Footed Gate generates Crux each time you teleport. PrevNextBase
View 30186211 186211 Fleet-Footed Gate Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open. After teleporting, you gain Major Expedition for 4.7 seconds, increasing your Movement Speed by 30%. Fleet-Footed Gate generates Crux each time you teleport. 7000 0 0 0 3780 Ground 1200 2200 300 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Curative Runeforms Arcanist 183542 20186211 40186211 0 Increases your Movement Speed after teleporting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open. After teleporting, you gain <<1>> for <<2>>, increasing your Movement Speed by <<3>>. Fleet-Footed Gate generates Crux each time you teleport. PrevNextBase
View 40186211 186211 Fleet-Footed Gate Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open. After teleporting, you gain Major Expedition for 5 seconds, increasing your Movement Speed by 30%. Fleet-Footed Gate generates Crux each time you teleport. 7000 0 0 0 3780 Ground 1200 2200 300 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Curative Runeforms Arcanist 183542 30186211 0 0 Increases your Movement Speed after teleporting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open. After teleporting, you gain <<1>> for <<2>>, increasing your Movement Speed by <<3>>. Fleet-Footed Gate generates Crux each time you teleport. PrevBase
View 42028 42028 Mystic Orb Project a globe of annihilation that slowly floats forward, dealing 316 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 70 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. 10000 0 1000 0 2970 Area 0 0 800 0 0 0 1 1 1 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 39298 43409 0 Increases your Health, Magicka, and Stamina Recovery while active. 2 Project a globe of annihilation that slowly floats forward, dealing $1 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 70 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. Ultimate 0.0141333 0.148011 -1.99495 0.999982 409.81 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of annihilation that slowly floats forward, dealing <<1>> every <<2>> to nearby enemies. While the orb is active you gain <<3>> Health, Magicka, and Stamina Recovery. An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. PrevNextBase
View 43409 42028 Mystic Orb Project a globe of annihilation that slowly floats forward, dealing 319 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 80 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. 10000 0 1000 0 2970 Area 0 0 800 0 0 0 1 2 1 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 42028 43412 0 Increases your Health, Magicka, and Stamina Recovery while active. 2 Project a globe of annihilation that slowly floats forward, dealing $1 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 80 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. Ultimate 0.0143184 0.149625 -2.84562 0.99998 413.857 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of annihilation that slowly floats forward, dealing <<1>> every <<2>> to nearby enemies. While the orb is active you gain <<3>> Health, Magicka, and Stamina Recovery. An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. PrevNextBase
View 43412 42028 Mystic Orb Project a globe of annihilation that slowly floats forward, dealing 322 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 90 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. 10000 0 1000 0 2970 Area 0 0 800 0 0 0 1 3 1 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 43409 43415 0 Increases your Health, Magicka, and Stamina Recovery while active. 2 Project a globe of annihilation that slowly floats forward, dealing $1 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 90 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. Ultimate 0.014472 0.151381 -3.17276 0.999972 418.095 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of annihilation that slowly floats forward, dealing <<1>> every <<2>> to nearby enemies. While the orb is active you gain <<3>> Health, Magicka, and Stamina Recovery. An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. PrevNextBase
View 43415 42028 Mystic Orb Project a globe of annihilation that slowly floats forward, dealing 326 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 100 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. 10000 0 1000 0 2970 Area 0 0 800 0 0 0 1 4 1 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 43412 0 0 Increases your Health, Magicka, and Stamina Recovery while active. 2 Project a globe of annihilation that slowly floats forward, dealing $1 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 100 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. Ultimate 0.0146557 0.152823 -3.16397 0.99998 422.905 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of annihilation that slowly floats forward, dealing <<1>> every <<2>> to nearby enemies. While the orb is active you gain <<3>> Health, Magicka, and Stamina Recovery. An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. PrevBase
View 103747 103747 Mend Spirit Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for 941. Your Heavy Attacks heal for 836 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. 0 0 0 0 0 Self 0 0 0 0 0 1 1 1 1 6 0 0 0 Werewolf 0 0 5 Guild Psijic Order 103543 103543 20103747 0 Increases your ally's Physical and Spell Resistance while you heal them. 2 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. Ultimate 0.0418039 0.439002 0.263015 0.999998 1219.05 Ultimate 0.0371758 0.390355 -0.456957 0.999998 1083.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for <<1>>. Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing. After you heal an ally you grant them <<5>>, increasing their Physical and Spell Resistance by <<6>> for <<7>>. PrevNextBase
View 20103747 103747 Mend Spirit Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for 951. Your Heavy Attacks heal for 845 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. 0 0 0 0 0 Self 0 0 0 0 0 1 1 2 1 6 0 0 0 Werewolf 0 0 5 Guild Psijic Order 103543 103747 30103747 0 Increases your ally's Physical and Spell Resistance while you heal them. 2 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. Ultimate 0.042233 0.443727 0.4084 0.999997 1232 Ultimate 0.0376038 0.394506 -0.83987 0.999998 1095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for <<1>>. Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing. After you heal an ally you grant them <<5>>, increasing their Physical and Spell Resistance by <<6>> for <<7>>. PrevNextBase
View 30103747 103747 Mend Spirit Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for 961. Your Heavy Attacks heal for 854 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. 0 0 0 0 0 Self 0 0 0 0 0 1 1 3 1 6 0 0 0 Werewolf 0 0 5 Guild Psijic Order 103543 20103747 40103747 0 Increases your ally's Physical and Spell Resistance while you heal them. 2 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. Ultimate 0.042668 0.448983 -0.0856286 0.999996 1245.24 Ultimate 0.038029 0.398901 -1.36901 0.999998 1106.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for <<1>>. Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing. After you heal an ally you grant them <<5>>, increasing their Physical and Spell Resistance by <<6>> for <<7>>. PrevNextBase
View 40103747 103747 Mend Spirit Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for 972. Your Heavy Attacks heal for 863 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. 0 0 0 0 0 Self 0 0 0 0 0 1 1 4 1 6 0 0 0 Werewolf 0 0 5 Guild Psijic Order 103543 30103747 0 0 Increases your ally's Physical and Spell Resistance while you heal them. 2 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for $1. Your Heavy Attacks heal for $2 every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds. Ultimate 0.0431531 0.453328 0.597351 0.999996 1259.05 Ultimate 0.0384446 0.403294 -1.75783 0.999998 1118.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for <<1>>. Your Heavy Attacks heal for <<2>> every <<3>>, and restore <<4>> Magicka to you for successfully healing. After you heal an ally you grant them <<5>>, increasing their Physical and Spell Resistance by <<6>> for <<7>>. PrevBase
View 134160 134160 Simmering Frenzy Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 77 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 1 1 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 132141 20134160 0 Increases the Weapon and Spell Damage granted per stack. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. PrevNextBase
View 20134160 134160 Simmering Frenzy Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 78 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 2 1 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 134160 30134160 0 Increases the Weapon and Spell Damage granted per stack. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. PrevNextBase
View 30134160 134160 Simmering Frenzy Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 79 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 3 1 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 20134160 40134160 0 Increases the Weapon and Spell Damage granted per stack. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. PrevNextBase
View 40134160 134160 Simmering Frenzy Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 80 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 4 1 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 30134160 0 0 Increases the Weapon and Spell Damage granted per stack. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. PrevBase
View 39113 39113 Ferocious Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 7 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 1 1 5 0 0 0 Power 0 0 4 World Werewolf 32633 32633 42155 0 Increases the speed of your Heavy Attacks after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. Your Heavy Attacks also are <<3>> faster for <<4>> after casting. While slotted you gain <<5>> and Prophecy, increasing your Weapon and Spell Critical rating by <<6>>. PrevNextBase
View 42155 39113 Ferocious Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 8 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 2 1 5 0 0 0 Power 0 0 4 World Werewolf 32633 39113 42156 0 Increases the speed of your Heavy Attacks after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. Your Heavy Attacks also are <<3>> faster for <<4>> after casting. While slotted you gain <<5>> and Prophecy, increasing your Weapon and Spell Critical rating by <<6>>. PrevNextBase
View 42156 39113 Ferocious Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 9 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 3 1 5 0 0 0 Power 0 0 4 World Werewolf 32633 42155 42157 0 Increases the speed of your Heavy Attacks after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. Your Heavy Attacks also are <<3>> faster for <<4>> after casting. While slotted you gain <<5>> and Prophecy, increasing your Weapon and Spell Critical rating by <<6>>. PrevNextBase
View 42157 39113 Ferocious Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 10 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 4 1 5 0 0 0 Power 0 0 4 World Werewolf 32633 42156 0 0 Increases the speed of your Heavy Attacks after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. Your Heavy Attacks also are <<3>> faster for <<4>> after casting. While slotted you gain <<5>> and Prophecy, increasing your Weapon and Spell Critical rating by <<6>>. PrevBase
View 36943 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4642 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 33326 37871 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevNextBase
View 37871 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4686 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 36943 37879 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.207787 2.19299 -0.195549 0.999997 6074.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevNextBase
View 37879 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4741 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37871 37887 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.21034 2.21491 -0.0488357 0.999996 6143.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevNextBase
View 37887 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4785 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37879 0 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.213327 2.23909 -11.8812 0.999997 6205.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevBase
View 86117 86117 Permafrost Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 10 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 10000 500 1000 0 200 Area 0 0 1000 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86109 86118 0 Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 10 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0069915 0.0741807 -0.114701 0.999964 204.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86118 86117 Permafrost Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 11 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 11000 500 1000 0 200 Area 0 0 1000 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86117 86119 0 Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 11 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0069915 0.0741807 -0.114701 0.999964 204.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86119 86117 Permafrost Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 12 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 12000 500 1000 0 200 Area 0 0 1000 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86118 86120 0 Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 12 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0069915 0.0741807 -0.114701 0.999964 204.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86120 86117 Permafrost Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 13 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 13000 500 1000 0 200 Area 0 0 1000 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86119 0 0 Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 13 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0069915 0.0741807 -0.114701 0.999964 204.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevBase
View 40103 40103 Blessing Of Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2876 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. 20000 400 0 0 4860 Area 0 0 2000 0 0 0 1 1 1 14 0 0 500 Werewolf 0 0 4 Weapon Restoration Staff 37243 37243 41157 0 Increases the size, healing done, and duration. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. Ultimate 0.127781 1.34209 0.352616 1 3726.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 41157 40103 Blessing Of Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2907 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. 20000 400 0 0 4860 Area 0 0 2000 0 0 0 1 2 1 14 0 0 500 Werewolf 0 0 4 Weapon Restoration Staff 37243 40103 41163 0 Increases the size, healing done, and duration. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. Ultimate 0.129184 1.35676 0.0996262 1 3766.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 41163 40103 Blessing Of Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2939 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. 20000 400 0 0 4860 Area 0 0 2000 0 0 0 1 3 1 14 0 0 500 Werewolf 0 0 4 Weapon Restoration Staff 37243 41157 41169 0 Increases the size, healing done, and duration. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. Ultimate 0.130646 1.37129 -0.170937 1 3807.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 41169 40103 Blessing Of Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2970 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. 20000 400 0 0 4860 Area 0 0 2000 0 0 0 1 4 1 14 0 0 500 Werewolf 0 0 4 Weapon Restoration Staff 37243 41163 0 0 Increases the size, healing done, and duration. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. Ultimate 0.132 1.38661 -0.624012 1 3848.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevBase
View 39011 39011 Elemental Blockade Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. 12000 0 1000 0 2970 Area 0 0 1800 0 0 0 1 1 2 4 0 0 600 Werewolf 0 0 3 Weapon Destruction Staff 28858 28858 41738 0 Increases the size and duration of the wall. 1 Slam your staff down to create an elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to create an elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>>. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. PrevNextBase
View 41738 39011 Elemental Blockade Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. 13000 0 1000 0 2970 Area 0 0 1800 0 0 0 1 2 2 4 0 0 600 Werewolf 0 0 3 Weapon Destruction Staff 28858 39011 41754 0 Increases the size and duration of the wall. 1 Slam your staff down to create an elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to create an elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>>. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. PrevNextBase
View 41754 39011 Elemental Blockade Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. 14000 0 1000 0 2970 Area 0 0 1800 0 0 0 1 3 2 4 0 0 600 Werewolf 0 0 3 Weapon Destruction Staff 28858 41738 41769 0 Increases the size and duration of the wall. 1 Slam your staff down to create an elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to create an elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>>. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. PrevNextBase
View 41769 39011 Elemental Blockade Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. 15000 0 1000 0 2970 Area 0 0 1800 0 0 0 1 4 2 4 0 0 600 Werewolf 0 0 3 Weapon Destruction Staff 28858 41754 0 0 Increases the size and duration of the wall. 1 Slam your staff down to create an elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to create an elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>>. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. PrevBase
View 38937 38937 Destructive Reach Devastate an enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and an additional 3470 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 2 14 0 0 0 Werewolf 0 0 4 Weapon Destruction Staff 29091 29091 41029 0 Increases the range. Reduces the cost as the ability ranks up. 2 Devastate an enemy with an enhanced charge from your staff, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Devastate an enemy with an enhanced charge from your staff, dealing <<1>> and an additional <<2>> Magic Damage over <<3>>. The initial hit always applies the element's status effect. PrevNextBase
View 41029 38937 Destructive Reach Devastate an enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and an additional 3470 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. 20000 0 0 0 2880 Enemy 0 2800 0 0 0 0 1 2 2 14 0 0 0 Werewolf 0 0 4 Weapon Destruction Staff 29091 38937 41038 0 Increases the range. Reduces the cost as the ability ranks up. 2 Devastate an enemy with an enhanced charge from your staff, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Devastate an enemy with an enhanced charge from your staff, dealing <<1>> and an additional <<2>> Magic Damage over <<3>>. The initial hit always applies the element's status effect. PrevNextBase
View 41038 38937 Destructive Reach Devastate an enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and an additional 3470 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. 20000 0 0 0 2790 Enemy 0 2800 0 0 0 0 1 3 2 14 0 0 0 Werewolf 0 0 4 Weapon Destruction Staff 29091 41029 41047 0 Increases the range. Reduces the cost as the ability ranks up. 2 Devastate an enemy with an enhanced charge from your staff, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Devastate an enemy with an enhanced charge from your staff, dealing <<1>> and an additional <<2>> Magic Damage over <<3>>. The initial hit always applies the element's status effect. PrevNextBase
View 41047 38937 Destructive Reach Devastate an enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and an additional 3470 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 2 14 0 0 0 Werewolf 0 0 4 Weapon Destruction Staff 29091 41038 0 0 Increases the range. Reduces the cost as the ability ranks up. 2 Devastate an enemy with an enhanced charge from your staff, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Devastate an enemy with an enhanced charge from your staff, dealing <<1>> and an additional <<2>> Magic Damage over <<3>>. The initial hit always applies the element's status effect. PrevBase
View 38687 38687 Focused Aim Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. 0 0 0 800 2700 Enemy 0 4000 0 0 0 0 1 1 2 2 800 0 0 Power 0 0 2 Weapon Bow 28882 28882 40899 0 Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. PrevNextBase
View 40899 38687 Focused Aim Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. 0 0 0 800 2610 Enemy 0 4000 0 0 0 0 1 2 2 2 800 0 0 Power 0 0 2 Weapon Bow 28882 38687 40903 0 Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. PrevNextBase
View 40903 38687 Focused Aim Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. 0 0 0 800 2520 Enemy 0 4000 0 0 0 0 1 3 2 2 800 0 0 Power 0 0 2 Weapon Bow 28882 40899 40907 0 Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. PrevNextBase
View 40907 38687 Focused Aim Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. 0 0 0 800 2430 Enemy 0 4000 0 0 0 0 1 4 2 2 800 0 0 Power 0 0 2 Weapon Bow 28882 40903 0 0 Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. PrevBase
View 38861 38861 Steel Tornado Launch yourself into a lethal spin, releasing a flurry of blades around you that deals 1742 Physical Damage to nearby enemies. 0 0 0 0 3510 Area 0 0 900 0 0 0 1 1 2 14 0 0 0 Power 0 0 4 Weapon Dual Wield 28591 28591 40738 0 Increases the radius. Reduces cost as ability ranks up. 1 Launch yourself into a lethal spin, releasing a flurry of blades around you that deals $1 Physical Damage to nearby enemies. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself into a lethal spin, releasing a flurry of blades around you that deals <<1>> to nearby enemies. PrevNextBase
View 40738 38861 Steel Tornado Launch yourself into a lethal spin, releasing a flurry of blades around you that deals 1742 Physical Damage to nearby enemies. 0 0 0 0 3420 Area 0 0 900 0 0 0 1 2 2 14 0 0 0 Power 0 0 4 Weapon Dual Wield 28591 38861 40741 0 Increases the radius. Reduces cost as ability ranks up. 1 Launch yourself into a lethal spin, releasing a flurry of blades around you that deals $1 Physical Damage to nearby enemies. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself into a lethal spin, releasing a flurry of blades around you that deals <<1>> to nearby enemies. PrevNextBase
View 40741 38861 Steel Tornado Launch yourself into a lethal spin, releasing a flurry of blades around you that deals 1742 Physical Damage to nearby enemies. 0 0 0 0 3330 Area 0 0 900 0 0 0 1 3 2 14 0 0 0 Power 0 0 4 Weapon Dual Wield 28591 40738 40744 0 Increases the radius. Reduces cost as ability ranks up. 1 Launch yourself into a lethal spin, releasing a flurry of blades around you that deals $1 Physical Damage to nearby enemies. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself into a lethal spin, releasing a flurry of blades around you that deals <<1>> to nearby enemies. PrevNextBase
View 40744 38861 Steel Tornado Launch yourself into a lethal spin, releasing a flurry of blades around you that deals 1742 Physical Damage to nearby enemies. 0 0 0 0 3240 Area 0 0 900 0 0 0 1 4 2 14 0 0 0 Power 0 0 4 Weapon Dual Wield 28591 40741 0 0 Increases the radius. Reduces cost as ability ranks up. 1 Launch yourself into a lethal spin, releasing a flurry of blades around you that deals $1 Physical Damage to nearby enemies. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself into a lethal spin, releasing a flurry of blades around you that deals <<1>> to nearby enemies. PrevBase
View 61505 61505 Echoing Vigor Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 10 seconds. 10000 0 0 0 2984 Area 0 0 1500 0 0 0 1 1 1 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 61503 63243 0 Increases the radius. Increases the duration as the ability ranks up. 1 Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 10 seconds. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. PrevNextBase
View 63243 61505 Echoing Vigor Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 12 seconds. 12000 0 0 0 2984 Area 0 0 1500 0 0 0 1 2 1 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 61505 63245 0 Increases the radius. Increases the duration as the ability ranks up. 1 Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 12 seconds. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. PrevNextBase
View 63245 61505 Echoing Vigor Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 14 seconds. 14000 0 0 0 2984 Area 0 0 1500 0 0 0 1 3 1 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 63243 63247 0 Increases the radius. Increases the duration as the ability ranks up. 1 Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 14 seconds. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. PrevNextBase
View 63247 61505 Echoing Vigor Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 16 seconds. 16000 0 0 0 2984 Area 0 0 1500 0 0 0 1 4 1 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 63245 0 0 Increases the radius. Increases the duration as the ability ranks up. 1 Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 16 seconds. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. PrevBase
View 40483 40483 Radiant Magelight Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also prevent the stun from stealth attacks for you and nearby allies. 5000 0 500 0 5130 Area 0 0 1200 0 0 0 1 1 2 2 0 0 0 Werewolf 0 0 2 Guild Mages Guild 30920 30920 42443 0 Increases the radius of the reveal. You and nearby allies cannot be stunned from sneak attacks while slotted. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a mote of magelight, revealing stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also prevent the stun from stealth attacks for you and nearby allies. PrevNextBase
View 42443 40483 Radiant Magelight Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also prevent the stun from stealth attacks for you and nearby allies. 5000 0 500 0 5040 Area 0 0 1200 0 0 0 1 2 2 2 0 0 0 Werewolf 0 0 2 Guild Mages Guild 30920 40483 42449 0 Increases the radius of the reveal. You and nearby allies cannot be stunned from sneak attacks while slotted. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a mote of magelight, revealing stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also prevent the stun from stealth attacks for you and nearby allies. PrevNextBase
View 42449 40483 Radiant Magelight Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also prevent the stun from stealth attacks for you and nearby allies. 5000 0 500 0 4950 Area 0 0 1200 0 0 0 1 3 2 2 0 0 0 Werewolf 0 0 2 Guild Mages Guild 30920 42443 42455 0 Increases the radius of the reveal. You and nearby allies cannot be stunned from sneak attacks while slotted. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a mote of magelight, revealing stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also prevent the stun from stealth attacks for you and nearby allies. PrevNextBase
View 42455 40483 Radiant Magelight Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also prevent the stun from stealth attacks for you and nearby allies. 5000 0 500 0 4860 Area 0 0 1200 0 0 0 1 4 2 2 0 0 0 Werewolf 0 0 2 Guild Mages Guild 30920 42449 0 0 Increases the radius of the reveal. You and nearby allies cannot be stunned from sneak attacks while slotted. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a mote of magelight, revealing stealthed and invisible enemies around you for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. You also prevent the stun from stealth attacks for you and nearby allies. PrevBase
View 86126 86126 Expansive Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 2700 Area 0 0 3600 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86122 86127 0 Increases the radius and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86127 86126 Expansive Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 2610 Area 0 0 3600 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86126 86128 0 Increases the radius and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86128 86126 Expansive Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 2520 Area 0 0 3600 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86127 86129 0 Increases the radius and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86129 86126 Expansive Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 2430 Area 0 0 3600 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86128 0 0 Increases the radius and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevBase
View 26807 26807 Radiant Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 60000 0 0 0 0 Area 0 0 2500 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26209 27013 0 Increases the radius and duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27013 26807 Radiant Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 60000 0 0 0 0 Area 0 0 2600 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26807 27024 0 Increases the radius and duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27024 26807 Radiant Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 60000 0 0 0 0 Area 0 0 2700 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27013 27030 0 Increases the radius and duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27030 26807 Radiant Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 60000 0 0 0 0 Area 0 0 2800 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27024 0 0 Increases the radius and duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevBase
View 23205 23205 Lightning Flood Create a nexus of storm energy at the target location, dealing 365 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 800 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23182 30292 0 Increases the radius and damage. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0161716 0.171582 -0.685113 0.999995 473.476 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30292 23205 Lightning Flood Create a nexus of storm energy at the target location, dealing 369 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 800 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23205 30297 0 Increases the radius and damage. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0163567 0.173196 -0.535779 0.999993 478.524 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30297 23205 Lightning Flood Create a nexus of storm energy at the target location, dealing 373 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 800 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30292 30302 0 Increases the radius and damage. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.016549 0.17514 -0.904562 0.999991 483.762 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30302 23205 Lightning Flood Create a nexus of storm energy at the target location, dealing 377 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 800 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30297 0 0 Increases the radius and damage. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0167456 0.176819 -0.866928 0.999992 488.857 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevBase
View 38695 38695 Arrow Barrage Launch a multitude of arrows into the sky to rain down, dealing 446 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. 10000 2000 1000 0 2700 Ground 0 2800 700 0 0 0 1 1 2 4 0 0 0 Power 0 0 3 Weapon Bow 28876 28876 40938 0 Increases the radius and damage done. 1 Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. Ultimate 0.0199592 0.209006 -2.17437 0.999993 578.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. PrevNextBase
View 40938 38695 Arrow Barrage Launch a multitude of arrows into the sky to rain down, dealing 450 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. 10000 2000 1000 0 2700 Ground 0 2800 700 0 0 0 1 2 2 4 0 0 0 Power 0 0 3 Weapon Bow 28876 38695 40941 0 Increases the radius and damage done. 1 Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. Ultimate 0.0201696 0.211641 -3.40704 0.999993 584.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. PrevNextBase
View 40941 38695 Arrow Barrage Launch a multitude of arrows into the sky to rain down, dealing 455 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. 10000 2000 1000 0 2700 Ground 0 2800 700 0 0 0 1 3 2 4 0 0 0 Power 0 0 3 Weapon Bow 28876 40938 40944 0 Increases the radius and damage done. 1 Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. Ultimate 0.0203223 0.213971 -2.50999 0.999987 590.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. PrevNextBase
View 40944 38695 Arrow Barrage Launch a multitude of arrows into the sky to rain down, dealing 460 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. 10000 2000 1000 0 2700 Ground 0 2800 700 0 0 0 1 4 2 4 0 0 0 Power 0 0 3 Weapon Bow 28876 40941 0 0 Increases the radius and damage done. 1 Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. Ultimate 0.0206159 0.216006 -3.12281 0.999994 596.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. PrevBase
View 148581 148581 Arrow Barrage Launch a multitude of arrows into the sky to rain down, dealing 446 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. 10000 2000 1000 500 Area 0 0 700 0 0 0 0 -1 -1 -1 500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increases the radius and damage done. 1 Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. Ultimate 0.0199592 0.209006 -2.17437 0.999993 578.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. PrevNextNext2Base
View 36935 36935 Siphoning Attacks Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 170 Magicka and Stamina, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 33319 38028 0 Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. PrevNextBase
View 38028 36935 Siphoning Attacks Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 180 Magicka and Stamina, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 36935 38039 0 Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. PrevNextBase
View 38039 36935 Siphoning Attacks Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 190 Magicka and Stamina, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 38028 38050 0 Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. PrevNextBase
View 38050 36935 Siphoning Attacks Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 200 Magicka and Stamina, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 38039 0 0 Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. PrevBase
View 38839 38839 Rending Slashes Slice an enemy with both weapons to cause deep lacerations, dealing 696 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2700 Enemy 0 700 0 0 0 0 1 1 1 4 0 0 0 Power 0 0 3 Weapon Dual Wield 28379 28379 40667 0 Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed. 2 Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by <<4>> for <<5>>. PrevNextBase
View 40667 38839 Rending Slashes Slice an enemy with both weapons to cause deep lacerations, dealing 703 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2700 Enemy 0 700 0 0 0 0 1 2 1 4 0 0 0 Power 0 0 3 Weapon Dual Wield 28379 38839 40671 0 Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed. 2 Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. Ultimate 0.0313887 0.329028 -2.78748 0.999997 911.571 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by <<4>> for <<5>>. PrevNextBase
View 40671 38839 Rending Slashes Slice an enemy with both weapons to cause deep lacerations, dealing 711 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2700 Enemy 0 700 0 0 0 0 1 3 1 4 0 0 0 Power 0 0 3 Weapon Dual Wield 28379 40667 40675 0 Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed. 2 Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. Ultimate 0.0317407 0.332453 -2.55669 0.999996 921.762 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by <<4>> for <<5>>. PrevNextBase
View 40675 38839 Rending Slashes Slice an enemy with both weapons to cause deep lacerations, dealing 718 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2700 Enemy 0 700 0 0 0 0 1 4 1 4 0 0 0 Power 0 0 3 Weapon Dual Wield 28379 40671 0 0 Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed. 2 Slice an enemy with both weapons to cause deep lacerations, dealing $1 Bleed Damage with each weapon and causing them to bleed for an additional $2 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds. Ultimate 0.0320353 0.336296 -2.49568 0.999996 931.19 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slice an enemy with both weapons to cause deep lacerations, dealing <<1>> with each weapon and causing them to bleed for an additional <<2>> over <<3>>. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by <<4>> for <<5>>. PrevBase
View 23492 23492 Greater Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1461 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23634 30564 0 Increases the health and damage of the atronach. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0649763 0.682597 -1.02401 0.999999 1893.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30564 23492 Greater Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1477 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23492 30569 0 Increases the health and damage of the atronach. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.065634 0.690039 -0.445396 0.999999 1914.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30569 23492 Greater Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1493 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30564 30575 0 Increases the health and damage of the atronach. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0663535 0.697554 -0.614015 0.999999 1934.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30575 23492 Greater Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1509 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30569 0 0 Increases the health and damage of the atronach. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0670818 0.705114 -0.952493 0.999999 1955.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevBase
View 23678 23678 Critical Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3000 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23670 30398 0 Increases the healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30398 23678 Critical Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3100 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23678 30402 0 Increases the healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30402 23678 Critical Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3200 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30398 30406 0 Increases the healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30406 23678 Critical Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3300 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30402 0 0 Increases the healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevBase
View 86152 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1190 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86153 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0743116 0 0.839577 0.999998 1210.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86153 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1203 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86152 86154 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0751149 0 0.898093 0.999995 1223.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86154 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1216 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86153 86155 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.075915 0 1.15453 0.999996 1236.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86155 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1229 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86154 0 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0767151 0 1.41097 0.999997 1250.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevBase
View 58325 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 7747 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58310 58329 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.484185 0 0.102744 1 7881.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58329 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 7832 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58325 58332 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.489478 0 0.282512 1 7967.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58332 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 7917 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58329 58334 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.494831 0 -0.370336 1 8054.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58334 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 8002 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58332 0 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.500193 0 -0.971275 1 8140.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevBase
View 36908 36908 Leeching Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1500 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 33319 37989 0 Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. PrevNextBase
View 37989 36908 Leeching Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1600 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 36908 38002 0 Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. PrevNextBase
View 38002 36908 Leeching Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1700 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 37989 38015 0 Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. PrevNextBase
View 38015 36908 Leeching Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1800 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 38002 0 0 Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. PrevBase
View 22237 22237 Restoring Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 400 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 500 0 918 Area 0 0 300 0 0 0 1 1 2 42 0 0 0 Power 0 0 6 Class Restoring Light Templar 22234 22234 23983 0 Increases the healing done and causes you to restore Stamina over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0249286 0 1.13786 0.999998 406.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23983 22237 Restoring Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 404 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 500 0 918 Area 0 0 300 0 0 0 1 2 2 42 0 0 0 Power 0 0 6 Class Restoring Light Templar 22234 22237 23984 0 Increases the healing done and causes you to restore Stamina over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0252143 0 0.477962 0.999986 410.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23984 22237 Restoring Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 408 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 500 0 918 Area 0 0 300 0 0 0 1 3 2 42 0 0 0 Power 0 0 6 Class Restoring Light Templar 22234 23983 23985 0 Increases the healing done and causes you to restore Stamina over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0255061 0 0.0457786 0.999984 415.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23985 22237 Restoring Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 413 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 500 0 918 Area 0 0 300 0 0 0 1 4 2 42 0 0 0 Power 0 0 6 Class Restoring Light Templar 22234 23984 0 0 Increases the healing done and causes you to restore Stamina over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0257368 0 1.15734 0.999988 420.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevBase
View 185842 185842 Inspired Scholarship Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 906 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. 30000 0 0 0 4455 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Herald of the Tome Arcanist 186452 186452 20185842 0 Increases the frequency of damage. 1 Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. Ultimate 0.0403813 0.422348 -1.00197 1 1173.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>> and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<3>>. PrevNextBase
View 20185842 185842 Inspired Scholarship Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 915 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. 30000 0 0 0 4455 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Herald of the Tome Arcanist 186452 185842 30185842 0 Increases the frequency of damage. 1 Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. Ultimate 0.0407868 0.427177 -1.36146 0.999999 1185.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>> and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<3>>. PrevNextBase
View 30185842 185842 Inspired Scholarship Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 925 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. 30000 0 0 0 4455 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Herald of the Tome Arcanist 186452 20185842 40185842 0 Increases the frequency of damage. 1 Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. Ultimate 0.0412906 0.431646 -1.96897 0.999999 1198.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>> and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<3>>. PrevNextBase
View 40185842 185842 Inspired Scholarship Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 935 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. 30000 0 0 0 4455 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Herald of the Tome Arcanist 186452 30185842 0 0 Increases the frequency of damage. 1 Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional $1 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%. Ultimate 0.0417157 0.436344 -1.7574 0.999999 1211.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch a series of runes onto your weapon that pulse with power once every <<1>>. Each pulse enhances your class abilities, and striking an enemy with one deals an additional <<2>> and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by <<3>>. PrevBase
View 117749 117749 Grave Lord's Sacrifice While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for 17 seconds, increasing your damage done with class abilities and damage over time effects by 15%. While active, your third cast of Flame Skull deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death. CRIMINAL ACT 17000 0 0 0 2700 Self 0 2800 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Grave Lord Necromancer 114860 114860 20117749 0 Increases the duration. While active, your third Flame Skull deals damage in an area and creates a corpse. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While in combat, summon a skeleton from the ground after <<1>>. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for <<2>>, increasing your damage done with class abilities and damage over time effects by <<3>>. While active, your third cast of <<4>> deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death. PrevNextBase
View 20117749 117749 Grave Lord's Sacrifice While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for 18 seconds, increasing your damage done with class abilities and damage over time effects by 15%. While active, your third cast of Flame Skull deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death. CRIMINAL ACT 18000 0 0 0 2700 Self 0 2800 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Grave Lord Necromancer 114860 117749 30117749 0 Increases the duration. While active, your third Flame Skull deals damage in an area and creates a corpse. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While in combat, summon a skeleton from the ground after <<1>>. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for <<2>>, increasing your damage done with class abilities and damage over time effects by <<3>>. While active, your third cast of <<4>> deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death. PrevNextBase
View 30117749 117749 Grave Lord's Sacrifice While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for 19 seconds, increasing your damage done with class abilities and damage over time effects by 15%. While active, your third cast of Flame Skull deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death. CRIMINAL ACT 19000 0 0 0 2700 Self 0 2800 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Grave Lord Necromancer 114860 20117749 40117749 0 Increases the duration. While active, your third Flame Skull deals damage in an area and creates a corpse. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While in combat, summon a skeleton from the ground after <<1>>. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for <<2>>, increasing your damage done with class abilities and damage over time effects by <<3>>. While active, your third cast of <<4>> deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death. PrevNextBase
View 40117749 117749 Grave Lord's Sacrifice While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for 20 seconds, increasing your damage done with class abilities and damage over time effects by 15%. While active, your third cast of Flame Skull deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death. CRIMINAL ACT 20000 0 0 0 2700 Self 0 2800 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Grave Lord Necromancer 114860 30117749 0 0 Increases the duration. While active, your third Flame Skull deals damage in an area and creates a corpse. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While in combat, summon a skeleton from the ground after <<1>>. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for <<2>>, increasing your damage done with class abilities and damage over time effects by <<3>>. While active, your third cast of <<4>> deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death. PrevBase
View 21729 21729 Vampire's Bane Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5205 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. 30000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 21726 24174 0 Increases the duration. 2 Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.233279 2.44237 -37.3009 0.999992 6753.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>. Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. PrevNextBase
View 24174 21729 Vampire's Bane Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5250 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. 30000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 21729 24177 0 Increases the duration. 2 Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.236129 2.47158 -56.0045 0.999993 6817.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>. Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. PrevNextBase
View 24177 21729 Vampire's Bane Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5310 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. 30000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 24174 24180 0 Increases the duration. 2 Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.238653 2.49715 -52.3727 0.999993 6893.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>. Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. PrevNextBase
View 24180 21729 Vampire's Bane Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5370 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. 30000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 24177 0 0 Increases the duration. 2 Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.241841 2.52056 -54.2789 0.999996 6969.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>. Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. PrevBase
View 23200 23200 Liquid Lightning Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 12 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 12000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23182 30274 0 Increases the duration. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 12 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30274 23200 Liquid Lightning Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 13 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 13000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23200 30280 0 Increases the duration. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 13 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30280 23200 Liquid Lightning Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 14 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 14000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30274 30286 0 Increases the duration. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 14 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30286 23200 Liquid Lightning Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 15 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 15000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30280 0 0 Increases the duration. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 15 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevBase
View 38689 38689 Endless Hail Launch a multitude of arrows into the sky to rain down, dealing 343 Physical Damage to enemies in the target area every 1 second for 10 seconds, after a 2 second delay. 12000 2000 1000 0 2700 Ground 0 2800 500 0 0 0 1 1 1 4 0 0 0 Power 0 0 3 Weapon Bow 28876 28876 40920 0 Increases the duration. 1 Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 10 seconds, after a 2 second delay. Ultimate 0.0153194 0.160923 -1.8296 0.999995 445 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. PrevNextBase
View 40920 38689 Endless Hail Launch a multitude of arrows into the sky to rain down, dealing 343 Physical Damage to enemies in the target area every 1 second for 11 seconds, after a 2 second delay. 13000 2000 1000 0 2700 Ground 0 2800 500 0 0 0 1 2 1 4 0 0 0 Power 0 0 3 Weapon Bow 28876 38689 40926 0 Increases the duration. 1 Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 11 seconds, after a 2 second delay. Ultimate 0.0153194 0.160923 -1.8296 0.999995 445 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. PrevNextBase
View 40926 38689 Endless Hail Launch a multitude of arrows into the sky to rain down, dealing 343 Physical Damage to enemies in the target area every 1 second for 12 seconds, after a 2 second delay. 14000 2000 1000 0 2700 Ground 0 2800 500 0 0 0 1 3 1 4 0 0 0 Power 0 0 3 Weapon Bow 28876 40920 40932 0 Increases the duration. 1 Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 12 seconds, after a 2 second delay. Ultimate 0.0153194 0.160923 -1.8296 0.999995 445 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. PrevNextBase
View 40932 38689 Endless Hail Launch a multitude of arrows into the sky to rain down, dealing 343 Physical Damage to enemies in the target area every 1 second for 13 seconds, after a 2 second delay. 15000 2000 1000 0 2700 Ground 0 2800 500 0 0 0 1 4 1 4 0 0 0 Power 0 0 3 Weapon Bow 28876 40926 0 0 Increases the duration. 1 Launch a multitude of arrows into the sky to rain down, dealing $1 Physical Damage to enemies in the target area every 1 second for 13 seconds, after a 2 second delay. Ultimate 0.0153194 0.160923 -1.8296 0.999995 445 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a multitude of arrows into the sky to rain down, dealing <<1>> to enemies in the target area every <<2>> for <<3>>, after a |cffffff2|r second delay. PrevBase
View 40058 40058 Illustrious Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 12 seconds. 12000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 1 1 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 28385 41251 0 Increases the duration. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 12 seconds. Ultimate 0.244003 2.56015 -2.78727 0.999999 7108.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
View 41251 40058 Illustrious Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 13 seconds. 13000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 2 1 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 40058 41253 0 Increases the duration. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 13 seconds. Ultimate 0.244003 2.56015 -2.78727 0.999999 7108.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
View 41253 40058 Illustrious Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 14 seconds. 14000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 3 1 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41251 41255 0 Increases the duration. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 14 seconds. Ultimate 0.244003 2.56015 -2.78727 0.999999 7108.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
View 41255 40058 Illustrious Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 15 seconds. 15000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 4 1 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41253 0 0 Increases the duration. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 15 seconds. Ultimate 0.244003 2.56015 -2.78727 0.999999 7108.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevBase
View 85187 85187 Rend Slash enemies in front of you, causing them to bleed for 12537 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. 16000 0 0 500 150 Area 0 0 800 0 0 0 1 1 1 50 500 0 400 Adrenaline 0 0 1 Weapon Dual Wield 83600 83600 86383 0 Increases the duration. 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. Ultimate 0.557932 5.8592 -17.8172 1 16249.7 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each tick applies the <<4>> status effect. PrevNextBase
View 86383 85187 Rend Slash enemies in front of you, causing them to bleed for 12672 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. 16000 0 0 500 150 Area 0 0 800 0 0 0 1 2 1 50 500 0 400 Adrenaline 0 0 1 Weapon Dual Wield 83600 85187 86388 0 Increases the duration. 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. Ultimate 0.564324 5.92289 -24.7832 0.999999 16425.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each tick applies the <<4>> status effect. PrevNextBase
View 86388 85187 Rend Slash enemies in front of you, causing them to bleed for 12807 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. 16000 0 0 500 150 Area 0 0 800 0 0 0 1 3 1 50 500 0 400 Adrenaline 0 0 1 Weapon Dual Wield 83600 86383 86393 0 Increases the duration. 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. Ultimate 0.570914 5.98682 -29.4644 1 16602 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each tick applies the <<4>> status effect. PrevNextBase
View 86393 85187 Rend Slash enemies in front of you, causing them to bleed for 12942 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. 16000 0 0 500 150 Area 0 0 800 0 0 0 1 4 1 50 500 0 400 Adrenaline 0 0 1 Weapon Dual Wield 83600 86388 0 0 Increases the duration. 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. Ultimate 0.576043 6.05531 -24.8526 0.999999 16778.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each tick applies the <<4>> status effect. PrevBase
View 23213 23213 Boundless Storm Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 27 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. 27000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 23210 30247 0 Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 27 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. PrevNextBase
View 30247 23213 Boundless Storm Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 28 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. 28000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 23213 30251 0 Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 28 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. PrevNextBase
View 30251 23213 Boundless Storm Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 29 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. 29000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 30247 30255 0 Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 29 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. PrevNextBase
View 30255 23213 Boundless Storm Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 30 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. 30000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 30251 0 0 Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 30 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. PrevBase
View 32958 32958 Shifting Standard Call down a battle standard, dealing 870 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. 25000 0 1000 0 225 Area 0 0 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Ardent Flame Dragonknight 28988 28988 33967 0 Increases the duration, and recasting the ability allows you to move the standard. 2 Call down a battle standard, dealing $1 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and immobilizing them for <<7>>. PrevNextBase
View 33967 32958 Shifting Standard Call down a battle standard, dealing 879 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. 25000 0 1000 0 225 Area 0 0 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Ardent Flame Dragonknight 28988 32958 33977 0 Increases the duration, and recasting the ability allows you to move the standard. 2 Call down a battle standard, dealing $1 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. Ultimate 0.0392813 0.41135 -3.58872 0.999999 1139.81 Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and immobilizing them for <<7>>. PrevNextBase
View 33977 32958 Shifting Standard Call down a battle standard, dealing 889 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. 25000 0 1000 0 225 Area 0 0 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Ardent Flame Dragonknight 28988 33967 33987 0 Increases the duration, and recasting the ability allows you to move the standard. 2 Call down a battle standard, dealing $1 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. Ultimate 0.0396336 0.415772 -2.37876 0.999998 1152.52 Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and immobilizing them for <<7>>. PrevNextBase
View 33987 32958 Shifting Standard Call down a battle standard, dealing 898 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. 25000 0 1000 0 225 Area 0 0 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Ardent Flame Dragonknight 28988 33977 0 0 Increases the duration, and recasting the ability allows you to move the standard. 2 Call down a battle standard, dealing $1 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the Shackle synergy, dealing $2 Flame Damage to enemies in the area and immobilizing them for 5 seconds. Ultimate 0.0400501 0.420429 -2.6265 0.999997 1164.52 Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a battle standard, dealing <<1>> every <<2>> for <<3>> to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by <<4>>. Activating this ability again allows you to move the standard to your location. An ally near the standard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and immobilizing them for <<7>>. PrevBase
View 40420 40420 Soul Assault Burn an enemy from the inside with soulfire, dealing 19752 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 6000 300 810 0 175 Enemy 0 2800 0 0 1 0 1 1 1 6 0 6000 0 Adrenaline 0 0 1 World Soul Magic 39270 39270 43095 0 Increases the duration of the channel and number of ticks. 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.878092 9.21724 -2.96412 1 25592 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 43095 40420 Soul Assault Burn an enemy from the inside with soulfire, dealing 19968 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 6000 300 810 0 175 Enemy 0 2800 0 0 1 0 1 2 1 6 0 6000 0 Adrenaline 0 0 1 World Soul Magic 39270 40420 43097 0 Increases the duration of the channel and number of ticks. 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.887397 9.31898 -1.84138 1 25871.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 43097 40420 Soul Assault Burn an enemy from the inside with soulfire, dealing 20184 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 6000 300 810 0 175 Enemy 0 2800 0 0 1 0 1 3 1 6 0 6000 0 Adrenaline 0 0 1 World Soul Magic 39270 43095 43099 0 Increases the duration of the channel and number of ticks. 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.897355 9.41839 -2.35246 1 26151.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 43099 40420 Soul Assault Burn an enemy from the inside with soulfire, dealing 20400 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 6000 300 810 0 175 Enemy 0 2800 0 0 1 0 1 4 1 6 0 6000 0 Adrenaline 0 0 1 World Soul Magic 39270 43097 0 0 Increases the duration of the channel and number of ticks. 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.90699 9.52194 -7.44155 1 26433.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevBase
View 22226 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. 5000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 2 12 0 5000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27419 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27419 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. 6000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 2 12 0 6000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22226 27423 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27423 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. 7000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 2 12 0 7000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27419 27427 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27427 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. 8000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 2 12 0 8000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27423 0 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevBase
View 122388 122388 Glacial Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 122174 20122388 0 Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>. Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. PrevNextBase
View 20122388 122388 Glacial Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3.3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 122388 30122388 0 Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3.3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>. Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. PrevNextBase
View 30122388 122388 Glacial Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3.7 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 20122388 40122388 0 Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3.7 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>. Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. PrevNextBase
View 40122388 122388 Glacial Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 30122388 0 0 Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>. Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. PrevBase
View 118308 118308 Ghostly Embrace Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 6 seconds, immobilized in the second area for 5 seconds, and stunned in the final area for 4 seconds. Each patch applies Minor Maim to enemies hit for 12 seconds, reducing their damage done by 5%. 0 0 0 0 3780 Area 0 0 1800 0 0 0 1 1 1 42 0 0 250 Werewolf 0 0 6 Class Bone Tyrant Necromancer 115177 115177 20118308 0 Increases the duration of all negative effects applied. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by <<1>> for <<2>>, immobilized in the second area for <<3>>, and stunned in the final area for <<4>>. Each patch applies Minor Maim to enemies hit for <<5>>, reducing their damage done by <<6>>. PrevNextBase
View 20118308 118308 Ghostly Embrace Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 6.3 seconds, immobilized in the second area for 5.3 seconds, and stunned in the final area for 4.3 seconds. Each patch applies Minor Maim to enemies hit for 13 seconds, reducing their damage done by 5%. 0 0 0 0 3780 Area 0 0 1800 0 0 0 1 2 1 42 0 0 250 Werewolf 0 0 6 Class Bone Tyrant Necromancer 115177 118308 30118308 0 Increases the duration of all negative effects applied. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by <<1>> for <<2>>, immobilized in the second area for <<3>>, and stunned in the final area for <<4>>. Each patch applies Minor Maim to enemies hit for <<5>>, reducing their damage done by <<6>>. PrevNextBase
View 30118308 118308 Ghostly Embrace Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 6.7 seconds, immobilized in the second area for 5.7 seconds, and stunned in the final area for 4.7 seconds. Each patch applies Minor Maim to enemies hit for 14 seconds, reducing their damage done by 5%. 0 0 0 0 3780 Area 0 0 1800 0 0 0 1 3 1 42 0 0 250 Werewolf 0 0 6 Class Bone Tyrant Necromancer 115177 20118308 40118308 0 Increases the duration of all negative effects applied. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by <<1>> for <<2>>, immobilized in the second area for <<3>>, and stunned in the final area for <<4>>. Each patch applies Minor Maim to enemies hit for <<5>>, reducing their damage done by <<6>>. PrevNextBase
View 40118308 118308 Ghostly Embrace Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 7 seconds, immobilized in the second area for 6 seconds, and stunned in the final area for 5 seconds. Each patch applies Minor Maim to enemies hit for 15 seconds, reducing their damage done by 5%. 0 0 0 0 3780 Area 0 0 1800 0 0 0 1 4 1 42 0 0 250 Werewolf 0 0 6 Class Bone Tyrant Necromancer 115177 30118308 0 0 Increases the duration of all negative effects applied. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by <<1>> for <<2>>, immobilized in the second area for <<3>>, and stunned in the final area for <<4>>. Each patch applies Minor Maim to enemies hit for <<5>>, reducing their damage done by <<6>>. PrevBase
View 185908 185908 Cruxweaver Armor Forge defiant runic armor around you, granting Major Resolve for 27 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. 27000 0 0 0 2700 Self 0 0 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 183648 20185908 0 Increases the duration and when damaged, creates a Crux. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting <<1>> for <<2>>, increasing your Armor by <<3>>. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<4>> for <<5>>. Blows against your armor also generate Crux, up to once every <<6>>. PrevNextBase
View 20185908 185908 Cruxweaver Armor Forge defiant runic armor around you, granting Major Resolve for 28 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. 28000 0 0 0 2700 Self 0 0 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 185908 30185908 0 Increases the duration and when damaged, creates a Crux. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting <<1>> for <<2>>, increasing your Armor by <<3>>. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<4>> for <<5>>. Blows against your armor also generate Crux, up to once every <<6>>. PrevNextBase
View 30185908 185908 Cruxweaver Armor Forge defiant runic armor around you, granting Major Resolve for 29 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. 29000 0 0 0 2700 Self 0 0 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 20185908 40185908 0 Increases the duration and when damaged, creates a Crux. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting <<1>> for <<2>>, increasing your Armor by <<3>>. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<4>> for <<5>>. Blows against your armor also generate Crux, up to once every <<6>>. PrevNextBase
View 40185908 185908 Cruxweaver Armor Forge defiant runic armor around you, granting Major Resolve for 30 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. 30000 0 0 0 2700 Self 0 0 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 30185908 0 0 Increases the duration and when damaged, creates a Crux. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting <<1>> for <<2>>, increasing your Armor by <<3>>. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<4>> for <<5>>. Blows against your armor also generate Crux, up to once every <<6>>. PrevBase
View 22262 22262 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 24000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22265 27281 0 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27281 22262 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 26 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 26000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22262 27288 0 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 26 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27288 22262 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 28 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 28000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27281 27295 0 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 28 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27295 22262 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 30 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 30000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27288 0 0 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 30 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevBase
View 179525 179525 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 30000 0 1000 0 Area 0 0 1200 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextNext2Base
View 179531 179531 Healing Seed Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 30000 0 1000 0 Area 0 0 800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextNext2Base
View 179534 179534 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 30000 0 1000 0 Area 0 0 500 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextNext2Base
View 41967 41967 Sanguine Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. 34000 0 1000 0 2160 Area 0 0 2800 0 0 0 1 1 1 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 39489 43256 0 Increases the duration and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43256 41967 Sanguine Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. 36000 0 1000 0 2160 Area 0 0 2800 0 0 0 1 2 1 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 41967 43261 0 Increases the duration and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43261 41967 Sanguine Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. 38000 0 1000 0 2160 Area 0 0 2800 0 0 0 1 3 1 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 43256 43266 0 Increases the duration and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43266 41967 Sanguine Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. 40000 0 1000 0 2160 Area 0 0 2800 0 0 0 1 4 1 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 43261 0 0 Increases the duration and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevBase
View 31874 31874 Igneous Weapons Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 57 seconds. 57000 0 0 0 4320 Area 0 0 3600 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Earthen Heart Dragonknight 29043 29043 32158 0 Increases the duration and increases the radius. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. PrevNextBase
View 32158 31874 Igneous Weapons Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 58 seconds. 58000 0 0 0 4320 Area 0 0 3600 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Earthen Heart Dragonknight 29043 31874 32162 0 Increases the duration and increases the radius. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. PrevNextBase
View 32162 31874 Igneous Weapons Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 59 seconds. 59000 0 0 0 4320 Area 0 0 3600 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Earthen Heart Dragonknight 29043 32158 32166 0 Increases the duration and increases the radius. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. PrevNextBase
View 32166 31874 Igneous Weapons Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 1 minute. 60000 0 0 0 4320 Area 0 0 3600 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Earthen Heart Dragonknight 29043 32162 0 0 Increases the duration and increases the radius. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. PrevBase
View 40255 40255 Anti-Cavalry Caltrops Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. 12000 0 0 0 2295 Ground 0 2800 800 0 0 0 1 1 1 6 0 0 0 Power 0 0 4 Alliance War Assault 33376 33376 46396 0 Increases the duration and drains the Mount Stamina of any enemy in the area. 1 Hurl a ball of caltrops that scatter over the target area, dealing $1 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl a ball of caltrops that scatter over the target area, dealing <<1>> every <<2>> to enemies inside, and reducing their Movement Speed by <<3>>. The caltrops also drain the Mount Stamina of any enemy in the area. PrevNextBase
View 46396 40255 Anti-Cavalry Caltrops Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. 13000 0 0 0 2295 Ground 0 2800 800 0 0 0 1 2 1 6 0 0 0 Power 0 0 4 Alliance War Assault 33376 40255 46408 0 Increases the duration and drains the Mount Stamina of any enemy in the area. 1 Hurl a ball of caltrops that scatter over the target area, dealing $1 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl a ball of caltrops that scatter over the target area, dealing <<1>> every <<2>> to enemies inside, and reducing their Movement Speed by <<3>>. The caltrops also drain the Mount Stamina of any enemy in the area. PrevNextBase
View 46408 40255 Anti-Cavalry Caltrops Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. 14000 0 0 0 2295 Ground 0 2800 800 0 0 0 1 3 1 6 0 0 0 Power 0 0 4 Alliance War Assault 33376 46396 46420 0 Increases the duration and drains the Mount Stamina of any enemy in the area. 1 Hurl a ball of caltrops that scatter over the target area, dealing $1 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl a ball of caltrops that scatter over the target area, dealing <<1>> every <<2>> to enemies inside, and reducing their Movement Speed by <<3>>. The caltrops also drain the Mount Stamina of any enemy in the area. PrevNextBase
View 46420 40255 Anti-Cavalry Caltrops Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. 15000 0 0 0 2295 Ground 0 2800 800 0 0 0 1 4 1 6 0 0 0 Power 0 0 4 Alliance War Assault 33376 46408 0 0 Increases the duration and drains the Mount Stamina of any enemy in the area. 1 Hurl a ball of caltrops that scatter over the target area, dealing $1 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl a ball of caltrops that scatter over the target area, dealing <<1>> every <<2>> to enemies inside, and reducing their Movement Speed by <<3>>. The caltrops also drain the Mount Stamina of any enemy in the area. PrevBase
View 22240 22240 Channeled Focus Create a rune of celestial protection and gain Major Resolve for 22 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 22000 0 1000 0 1080 Area 0 0 300 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 22234 23996 0 Increases the duration and causes you to restore Magicka over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 22 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23996 22240 Channeled Focus Create a rune of celestial protection and gain Major Resolve for 23 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 23000 0 1000 0 1080 Area 0 0 300 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 22240 23997 0 Increases the duration and causes you to restore Magicka over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 23 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23997 22240 Channeled Focus Create a rune of celestial protection and gain Major Resolve for 24 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 24000 0 1000 0 1080 Area 0 0 300 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 23996 23998 0 Increases the duration and causes you to restore Magicka over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 24 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23998 22240 Channeled Focus Create a rune of celestial protection and gain Major Resolve for 25 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 25000 0 1000 0 1080 Area 0 0 300 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 23997 0 0 Increases the duration and causes you to restore Magicka over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 25 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevBase
View 123653 123653 Major Evasion Create a ring of floating razors around you, dealing 548 Physical Damage to all nearby enemies every 2 seconds for 20 seconds. Gain Major Evasion, reducing damage from area attacks by 0%. 20000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Power Major Evasion 0 0 -1 -1 -1 -1 -1 Increases the damage. 1 Create a ring of floating razors around you, dealing $1 Physical Damage to all nearby enemies every 2 seconds for 20 seconds. Gain Major Evasion, reducing damage from area attacks by 0%. Ultimate 0.0244545 0.256367 -1.75486 0.999998 710.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a ring of floating razors around you, dealing <<1>> to all nearby enemies every <<2>> for <<3>>. Gain Major Evasion, reducing damage from area attacks by <<4>>. PrevNextNext2Base
View 40489 40489 Ice Comet Call a comet down from the constellations to blast an enemy, dealing 4473 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1277 Frost Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 1 1 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 16536 42470 0 Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. Ultimate 0.198776 2.08829 -0.638408 1 5796.05 Ultimate 0.0569284 0.59632 -2.25966 0.999999 1655.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>. After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. PrevNextBase
View 42470 40489 Ice Comet Call a comet down from the constellations to blast an enemy, dealing 4522 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1291 Frost Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 2 1 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 40489 42474 0 Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. Ultimate 0.20101 2.11113 -1.56048 1 5859.52 Ultimate 0.0576055 0.602505 -2.72077 0.999999 1673.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>. After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. PrevNextBase
View 42474 40489 Ice Comet Call a comet down from the constellations to blast an enemy, dealing 4571 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1305 Frost Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 3 1 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42470 42478 0 Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. Ultimate 0.203095 2.13448 -0.809725 1 5923.19 Ultimate 0.058194 0.609235 -2.51058 0.999999 1691.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>. After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. PrevNextBase
View 42478 40489 Ice Comet Call a comet down from the constellations to blast an enemy, dealing 4620 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1319 Frost Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 4 1 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42474 0 0 Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. Ultimate 0.205376 2.15721 -1.76621 1 5986.71 Ultimate 0.0588027 0.61587 -2.48165 0.999999 1709.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>. After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. PrevBase
View 38914 38914 Shrouded Daggers Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 1742 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. 0 0 0 0 3780 Enemy 0 2200 800 0 0 0 1 1 1 38 0 0 0 Power 0 0 6 Weapon Dual Wield 21157 21157 40613 0 Increases the damage, and the dagger now bounces up to a total of three times. 1 Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing $1 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Fire a secret dagger from your sleeve that bounces up to |cffffff3|r times to nearby enemies, dealing <<1>> per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for <<2>>. You also gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 40613 38914 Shrouded Daggers Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 1761 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. 0 0 0 0 3780 Enemy 0 2200 800 0 0 0 1 2 1 38 0 0 0 Power 0 0 6 Weapon Dual Wield 21157 38914 40616 0 Increases the damage, and the dagger now bounces up to a total of three times. 1 Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing $1 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Fire a secret dagger from your sleeve that bounces up to |cffffff3|r times to nearby enemies, dealing <<1>> per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for <<2>>. You also gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 40616 38914 Shrouded Daggers Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 1780 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. 0 0 0 0 3780 Enemy 0 2200 800 0 0 0 1 3 1 38 0 0 0 Power 0 0 6 Weapon Dual Wield 21157 40613 40619 0 Increases the damage, and the dagger now bounces up to a total of three times. 1 Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing $1 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Fire a secret dagger from your sleeve that bounces up to |cffffff3|r times to nearby enemies, dealing <<1>> per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for <<2>>. You also gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 40619 38914 Shrouded Daggers Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 1799 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. 0 0 0 0 3780 Enemy 0 2200 800 0 0 0 1 4 1 38 0 0 0 Power 0 0 6 Weapon Dual Wield 21157 40616 0 0 Increases the damage, and the dagger now bounces up to a total of three times. 1 Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing $1 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Fire a secret dagger from your sleeve that bounces up to |cffffff3|r times to nearby enemies, dealing <<1>> per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for <<2>>. You also gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevBase
View 76537 76537 Empower Charge your weapons with volcanic power to gain Major Sorcery, increasing your Spell Damage by 20%. You also increase the damage of your fully charged Heavy Attacks by 0%. 30000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf Empower 0 0 -1 -1 -1 -1 -1 Increases the damage of your fully-charged Heavy Attacks while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your weapons with volcanic power to gain Major Sorcery, increasing your Spell Damage by <<1>>. You also increase the damage of your fully charged Heavy Attacks by <<2>>. PrevNextNext2Base
View 38906 38906 Deadly Cloak Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 548 Physical Damage to all enemies within 5 meters. 20000 0 2000 0 3780 Area 0 0 500 0 0 0 1 1 2 20 0 0 0 Power 0 0 5 Weapon Dual Wield 28613 28613 40646 0 Increases the damage done. 1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. Ultimate 0.0244545 0.256367 -1.75486 0.999998 710.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>. Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters. PrevNextBase
View 40646 38906 Deadly Cloak Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 554 Physical Damage to all enemies within 5 meters. 20000 0 2000 0 3780 Area 0 0 500 0 0 0 1 2 2 20 0 0 0 Power 0 0 5 Weapon Dual Wield 28613 38906 40649 0 Increases the damage done. 1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. Ultimate 0.0247034 0.258844 -1.24477 0.999997 718.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>. Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters. PrevNextBase
View 40649 38906 Deadly Cloak Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 560 Physical Damage to all enemies within 5 meters. 20000 0 2000 0 3780 Area 0 0 500 0 0 0 1 3 2 20 0 0 0 Power 0 0 5 Weapon Dual Wield 28613 40646 40651 0 Increases the damage done. 1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. Ultimate 0.0250285 0.261604 -1.93667 0.999998 725.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>. Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters. PrevNextBase
View 40651 38906 Deadly Cloak Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 566 Physical Damage to all enemies within 5 meters. 20000 0 2000 0 3780 Area 0 0 500 0 0 0 1 4 2 20 0 0 0 Power 0 0 5 Weapon Dual Wield 28613 40649 0 0 Increases the damage done. 1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. Ultimate 0.0252515 0.264601 -1.5909 0.999995 733.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>. Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters. PrevBase
View 40382 40382 Barbed Trap Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1393 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. 20000 1500 0 0 3240 Area 0 0 250 0 0 0 1 1 1 8 0 0 0 Power 0 0 5 Guild Fighters Guild 35750 35750 42727 0 Increases the damage done by the initial hit, and it always applies the Hemorrhaging status effect. 2 Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Set a sharpened blade trap at your location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>. When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration. Enemies hit by the initial hit are afflicted with the <<6>> status effect. Enemies who activate the trap are immobilized for <<7>>. PrevNextBase
View 42727 40382 Barbed Trap Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1408 Bleed Damage, an additional 3500 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. 20000 1500 0 0 3240 Area 0 0 250 0 0 0 1 2 1 8 0 0 0 Power 0 0 5 Guild Fighters Guild 35750 40382 42737 0 Increases the damage done by the initial hit, and it always applies the Hemorrhaging status effect. 2 Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Ultimate 0.15742 1.64772 -37.3363 0.999993 4544.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Set a sharpened blade trap at your location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>. When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration. Enemies hit by the initial hit are afflicted with the <<6>> status effect. Enemies who activate the trap are immobilized for <<7>>. PrevNextBase
View 42737 40382 Barbed Trap Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1423 Bleed Damage, an additional 3540 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. 20000 1500 0 0 3240 Area 0 0 250 0 0 0 1 3 1 8 0 0 0 Power 0 0 5 Guild Fighters Guild 35750 42727 42747 0 Increases the damage done by the initial hit, and it always applies the Hemorrhaging status effect. 2 Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Ultimate 0.159102 1.66477 -34.9152 0.999993 4595.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Set a sharpened blade trap at your location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>. When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration. Enemies hit by the initial hit are afflicted with the <<6>> status effect. Enemies who activate the trap are immobilized for <<7>>. PrevNextBase
View 42747 40382 Barbed Trap Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1438 Bleed Damage, an additional 3580 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. 20000 1500 0 0 3240 Area 0 0 250 0 0 0 1 4 1 8 0 0 0 Power 0 0 5 Guild Fighters Guild 35750 42737 0 0 Increases the damage done by the initial hit, and it always applies the Hemorrhaging status effect. 2 Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals $1 Bleed Damage, an additional $2 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds. Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Ultimate 0.161227 1.68037 -36.1859 0.999996 4646.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Set a sharpened blade trap at your location, which takes |cffffff1.5|r seconds to arm and lasts for <<1>>. When triggered, the trap deals <<2>>, an additional <<3>> over <<4>>, and grants you Minor Force, increasing your Critical Damage by <<5>> for the duration. Enemies hit by the initial hit are afflicted with the <<6>> status effect. Enemies who activate the trap are immobilized for <<7>>. PrevBase
View 34835 34835 Swallow Soul Steal an enemy's life force, dealing 2091 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 33291 35945 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35945 34835 Swallow Soul Steal an enemy's life force, dealing 2114 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 34835 35947 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0940087 0.98646 -0.859849 0.999999 2739.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35947 34835 Swallow Soul Steal an enemy's life force, dealing 2137 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35945 35949 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0950162 0.997328 -0.928563 1 2768.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35949 34835 Swallow Soul Steal an enemy's life force, dealing 2160 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35947 0 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0960092 1.00821 -0.819726 1 2798.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevBase
View 38268 38268 Deep Slash Surprise an enemy with a sweeping lunge, dealing 1742 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. 0 0 0 0 2970 Enemy 0 700 600 0 0 0 1 1 1 4 0 0 0 Power 0 0 3 Weapon One Hand and Shield 28304 28304 41397 0 Increases the damage dealt. Now hits all targets near the initial enemy hit, and snares them. 1 Surprise an enemy with a sweeping lunge, dealing $1 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise an enemy with a sweeping lunge, dealing <<1>> to them and other nearby enemies, afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>. Enemies hit also have their Movement Speed reduced by <<5>> for <<6>>. PrevNextBase
View 41397 38268 Deep Slash Surprise an enemy with a sweeping lunge, dealing 1761 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. 0 0 0 0 2970 Enemy 0 700 600 0 0 0 1 2 1 4 0 0 0 Power 0 0 3 Weapon One Hand and Shield 28304 38268 41398 0 Increases the damage dealt. Now hits all targets near the initial enemy hit, and snares them. 1 Surprise an enemy with a sweeping lunge, dealing $1 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise an enemy with a sweeping lunge, dealing <<1>> to them and other nearby enemies, afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>. Enemies hit also have their Movement Speed reduced by <<5>> for <<6>>. PrevNextBase
View 41398 38268 Deep Slash Surprise an enemy with a sweeping lunge, dealing 1780 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. 0 0 0 0 2970 Enemy 0 700 600 0 0 0 1 3 1 4 0 0 0 Power 0 0 3 Weapon One Hand and Shield 28304 41397 41403 0 Increases the damage dealt. Now hits all targets near the initial enemy hit, and snares them. 1 Surprise an enemy with a sweeping lunge, dealing $1 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise an enemy with a sweeping lunge, dealing <<1>> to them and other nearby enemies, afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>. Enemies hit also have their Movement Speed reduced by <<5>> for <<6>>. PrevNextBase
View 41403 38268 Deep Slash Surprise an enemy with a sweeping lunge, dealing 1799 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. 0 0 0 0 2970 Enemy 0 700 600 0 0 0 1 4 1 4 0 0 0 Power 0 0 3 Weapon One Hand and Shield 28304 41398 0 0 Increases the damage dealt. Now hits all targets near the initial enemy hit, and snares them. 1 Surprise an enemy with a sweeping lunge, dealing $1 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise an enemy with a sweeping lunge, dealing <<1>> to them and other nearby enemies, afflicting them with <<2>>, reducing their damage done by <<3>> for <<4>>. Enemies hit also have their Movement Speed reduced by <<5>> for <<6>>. PrevBase
View 26869 26869 Blazing Spear Send your spear into the heavens to bring down a shower of divine wrath, dealing 2265 Magic Damage to enemies in the area and an additional 176 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 26188 27145 0 Increases the damage dealt. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.100651 1.05756 -0.21746 1 2935.1 Ultimate 0.0078078 0.0821305 -0.0982368 0.999963 228 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevNextBase
View 27145 26869 Blazing Spear Send your spear into the heavens to bring down a shower of divine wrath, dealing 2289 Magic Damage to enemies in the area and an additional 177 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 26869 27156 0 Increases the damage dealt. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.101776 1.0693 -1.28036 1 2966.62 Ultimate 0.0078393 0.0835365 -0.810262 0.999954 229.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevNextBase
View 27156 26869 Blazing Spear Send your spear into the heavens to bring down a shower of divine wrath, dealing 2314 Magic Damage to enemies in the area and an additional 179 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 27145 27167 0 Increases the damage dealt. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.102876 1.08091 -1.12624 1 2998.9 Ultimate 0.00792 0.0843089 -0.542289 0.999947 232.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevNextBase
View 27167 26869 Blazing Spear Send your spear into the heavens to bring down a shower of divine wrath, dealing 2339 Magic Damage to enemies in the area and an additional 181 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 27156 0 0 Increases the damage dealt. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.103918 1.09281 -0.635993 1 3031.29 Ultimate 0.008055 0.0851218 -0.98729 0.99996 234.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevBase
View 40158 40158 Dawnbreaker of Smiting Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3485 Physical Damage to enemies in front of you, an additional 4179 Physical Damage over 6 seconds, and stunning them for 2 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 1 2 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 35713 42592 0 Increases the damage and stuns enemies hit. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.185977 1.95307 -5.93907 1 5416.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. PrevNextBase
View 42592 40158 Dawnbreaker of Smiting Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3523 Physical Damage to enemies in front of you, an additional 4224 Physical Damage over 6 seconds, and stunning them for 2 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 2 2 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 40158 42595 0 Increases the damage and stuns enemies hit. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.188108 1.9743 -8.26106 0.999999 5475.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. PrevNextBase
View 42595 40158 Dawnbreaker of Smiting Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3561 Physical Damage to enemies in front of you, an additional 4269 Physical Damage over 6 seconds, and stunning them for 2 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 3 2 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42592 42598 0 Increases the damage and stuns enemies hit. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.190305 1.99561 -9.82148 1 5534 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. PrevNextBase
View 42598 40158 Dawnbreaker of Smiting Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3600 Physical Damage to enemies in front of you, an additional 4314 Physical Damage over 6 seconds, and stunning them for 2 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 4 2 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42595 0 0 Increases the damage and stuns enemies hit. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.192014 2.01844 -8.28418 0.999999 5592.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. PrevBase
View 61919 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4601 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 61902 62111 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.204572 2.14768 -1.56387 1 5961.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62111 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4651 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 61919 62114 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.206842 2.17131 -2.37077 1 6026.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62114 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4702 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 62111 62117 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.209042 2.19494 -1.57191 1 6092.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62117 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4752 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 62114 0 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.211324 2.21873 -2.32172 1 6157.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevBase
View 84434 84434 Elemental Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2178 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. 7000 2000 1000 0 250 Ground 0 2800 800 0 0 0 1 1 1 50 0 0 0 Adrenaline 0 0 1 Weapon Destruction Staff 83619 83619 86506 0 Increases the damage and gains a new effect depending on your staff type. 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. Ultimate 0.0967237 1.01728 -0.0767296 1 2822.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Fiery Rage increases the damage by <<4>>. Icy Rage immobilizes enemies hit for <<5>>. Thunderous Rage increases the duration by |cffffff2|r seconds. PrevNextBase
View 86506 84434 Elemental Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2201 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. 7000 2000 1000 0 250 Ground 0 2800 800 0 0 0 1 2 1 50 0 0 0 Adrenaline 0 0 1 Weapon Destruction Staff 83619 84434 86508 0 Increases the damage and gains a new effect depending on your staff type. 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. Ultimate 0.0977657 1.02873 -0.816226 1 2852.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Fiery Rage increases the damage by <<4>>. Icy Rage immobilizes enemies hit for <<5>>. Thunderous Rage increases the duration by |cffffff2|r seconds. PrevNextBase
View 86508 84434 Elemental Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2225 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. 7000 2000 1000 0 250 Ground 0 2800 800 0 0 0 1 3 1 50 0 0 0 Adrenaline 0 0 1 Weapon Destruction Staff 83619 86506 86510 0 Increases the damage and gains a new effect depending on your staff type. 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. Ultimate 0.0988467 1.03989 -1.06686 1 2883.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Fiery Rage increases the damage by <<4>>. Icy Rage immobilizes enemies hit for <<5>>. Thunderous Rage increases the duration by |cffffff2|r seconds. PrevNextBase
View 86510 84434 Elemental Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2249 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. 7000 2000 1000 0 250 Ground 0 2800 800 0 0 0 1 4 1 50 0 0 0 Adrenaline 0 0 1 Weapon Destruction Staff 83619 86508 0 0 Increases the damage and gains a new effect depending on your staff type. 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. Ultimate 0.0999058 1.05119 -1.14836 1 2914.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. Fiery Rage increases the damage by <<4>>. Icy Rage immobilizes enemies hit for <<5>>. Thunderous Rage increases the duration by |cffffff2|r seconds. PrevBase
View 38788 38788 Stampede Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 309 Physical Damage to all enemies in the area every 1 second for 15 seconds. 15000 0 0 0 4590 Enemy 0 2200 500 0 0 0 1 1 1 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 28448 39797 0 Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. 2 Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.0138129 0.144302 -1.30906 0.99999 400.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. PrevNextBase
View 39797 38788 Stampede Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 312 Physical Damage to all enemies in the area every 1 second for 15 seconds. 15000 0 0 0 4590 Enemy 0 2200 500 0 0 0 1 2 1 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 38788 39802 0 Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. 2 Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.0139511 0.145815 -1.4257 0.999987 404.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. PrevNextBase
View 39802 38788 Stampede Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 315 Physical Damage to all enemies in the area every 1 second for 15 seconds. 15000 0 0 0 4590 Enemy 0 2200 500 0 0 0 1 3 1 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 39797 39807 0 Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. 2 Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.0140683 0.147822 -1.9594 0.999979 408.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. PrevNextBase
View 39807 38788 Stampede Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 319 Physical Damage to all enemies in the area every 1 second for 15 seconds. 15000 0 0 0 4590 Enemy 0 2200 500 0 0 0 1 4 1 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 39802 0 0 Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. 2 Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.0143128 0.148743 -1.85038 0.999984 413.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. PrevBase
View 177250 177250 Mass Hysteria Summon a dark spirit to terrify up to 6 enemies, causing them to cower in fear for 0 seconds. 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increases the amount of targets who can be feared. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify up to |cffffff6|r enemies, causing them to cower in fear for <<1>>. PrevNextNext2Base
View 103652 103652 Deep Thoughts Focus your body and mind into a meditative state, healing for 1500 Health and restoring 1600 Magicka and Stamina every 1 second. You will remain in a meditative state until you toggle this ability off or are interrupted. 0 1000 1000 0 0 Self 0 0 0 0 1 0 1 1 1 8 0 0 0 Werewolf 0 0 6 Guild Psijic Order 103492 103492 20103652 0 Increases the amount of Magicka and Stamina restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>. You will remain in a meditative state until you toggle this ability off or are interrupted. PrevNextBase
View 20103652 103652 Deep Thoughts Focus your body and mind into a meditative state, healing for 1500 Health and restoring 1700 Magicka and Stamina every 1 second. You will remain in a meditative state until you toggle this ability off or are interrupted. 0 1000 1000 0 0 Self 0 0 0 0 1 0 1 2 1 8 0 0 0 Werewolf 0 0 6 Guild Psijic Order 103492 103652 30103652 0 Increases the amount of Magicka and Stamina restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>. You will remain in a meditative state until you toggle this ability off or are interrupted. PrevNextBase
View 30103652 103652 Deep Thoughts Focus your body and mind into a meditative state, healing for 1500 Health and restoring 1800 Magicka and Stamina every 1 second. You will remain in a meditative state until you toggle this ability off or are interrupted. 0 1000 1000 0 0 Self 0 0 0 0 1 0 1 3 1 8 0 0 0 Werewolf 0 0 6 Guild Psijic Order 103492 20103652 40103652 0 Increases the amount of Magicka and Stamina restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>. You will remain in a meditative state until you toggle this ability off or are interrupted. PrevNextBase
View 40103652 103652 Deep Thoughts Focus your body and mind into a meditative state, healing for 1500 Health and restoring 1900 Magicka and Stamina every 1 second. You will remain in a meditative state until you toggle this ability off or are interrupted. 0 1000 1000 0 0 Self 0 0 0 0 1 0 1 4 1 8 0 0 0 Werewolf 0 0 6 Guild Psijic Order 103492 30103652 0 0 Increases the amount of Magicka and Stamina restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your body and mind into a meditative state, healing for <<1>> Health and restoring <<2>> Magicka and Stamina every <<3>>. You will remain in a meditative state until you toggle this ability off or are interrupted. PrevBase
View 24589 24589 Dark Conversion Bargain with darkness to restore 9700 Health and 4200 Magicka instantly, and an additional 2850 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. 20000 0 0 1000 3240 Self 0 0 0 0 0 0 1 1 2 30 1000 0 0 Power 0 0 5 Class Dark Magic Sorcerer 24584 24584 30056 0 Increases the amount of Health and Magicka restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>. The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. PrevNextBase
View 30056 24589 Dark Conversion Bargain with darkness to restore 9800 Health and 4300 Magicka instantly, and an additional 2900 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. 20000 0 0 1000 3240 Self 0 0 0 0 0 0 1 2 2 30 1000 0 0 Power 0 0 5 Class Dark Magic Sorcerer 24584 24589 30064 0 Increases the amount of Health and Magicka restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>. The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. PrevNextBase
View 30064 24589 Dark Conversion Bargain with darkness to restore 9900 Health and 4400 Magicka instantly, and an additional 2950 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. 20000 0 0 1000 3240 Self 0 0 0 0 0 0 1 3 2 30 1000 0 0 Power 0 0 5 Class Dark Magic Sorcerer 24584 30056 30072 0 Increases the amount of Health and Magicka restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>. The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. PrevNextBase
View 30072 24589 Dark Conversion Bargain with darkness to restore 10000 Health and 4500 Magicka instantly, and an additional 3000 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. 20000 0 0 1000 3240 Self 0 0 0 0 0 0 1 4 2 30 1000 0 0 Power 0 0 5 Class Dark Magic Sorcerer 24584 30064 0 0 Increases the amount of Health and Magicka restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>. The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. PrevBase
View 63046 63046 Radiant Oppression Burn an enemy with a ray of holy fire, dealing 3117 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 1 2 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63029 63069 0 Increases the amount of bonus damage dealt to low health targets. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. Ultimate 0.138995 1.45746 -8.30507 0.999999 4040.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 63069 63046 Radiant Oppression Burn an enemy with a ray of holy fire, dealing 3150 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 2 2 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63046 63072 0 Increases the amount of bonus damage dealt to low health targets. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. Ultimate 0.140707 1.4731 -11.7007 0.999999 4083.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 63072 63046 Radiant Oppression Burn an enemy with a ray of holy fire, dealing 3183 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 3 2 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63069 63075 0 Increases the amount of bonus damage dealt to low health targets. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. Ultimate 0.142047 1.48989 -10.7065 0.999999 4127.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 63075 63046 Radiant Oppression Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 4 2 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63072 0 0 Increases the amount of bonus damage dealt to low health targets. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. Ultimate 0.143395 1.50572 -7.7796 0.999999 4172.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevBase
View 32673 32673 Fragmented Shield Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs 1322 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. 6667 0 0 0 4050 Area 0 0 1200 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Earthen Heart Dragonknight 29071 29071 33875 0 Increases duration of Major Mending. 1 Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs $1 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. Health 0.0826011 0 0.362756 0.999999 1344.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs <<1>> damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by <<2>> for <<3>>. PrevNextBase
View 33875 32673 Fragmented Shield Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs 1336 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. 6667 0 0 0 4050 Area 0 0 1200 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Earthen Heart Dragonknight 29071 32673 33878 0 Increases duration of Major Mending. 1 Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs $1 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. Health 0.0835012 0 -0.0323642 0.999999 1359.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs <<1>> damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by <<2>> for <<3>>. PrevNextBase
View 33878 32673 Fragmented Shield Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs 1351 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. 6667 0 0 0 4050 Area 0 0 1200 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Earthen Heart Dragonknight 29071 33875 33881 0 Increases duration of Major Mending. 1 Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs $1 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. Health 0.0843676 0 1.01773 0.999998 1374.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs <<1>> damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by <<2>> for <<3>>. PrevNextBase
View 33881 32673 Fragmented Shield Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs 1365 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. 6667 0 0 0 4050 Area 0 0 1200 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Earthen Heart Dragonknight 29071 33878 0 0 Increases duration of Major Mending. 1 Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs $1 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds. Health 0.085324 0 -0.170964 0.999998 1388.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs <<1>> damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by <<2>> for <<3>>. PrevBase
View 38901 38901 Quick Cloak Envelop yourself in a protective cloak of razors, gaining Major Evasion for 24 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 422 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. 24000 0 2000 0 3780 Area 0 0 500 0 0 0 1 1 1 20 0 0 0 Power 0 0 5 Weapon Dual Wield 28613 28613 40634 0 Increases duration and grants Major Expedition for a short duration after casting. 1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for 24 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>. Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters. You also gain Major Expedition for <<5>>, increasing your Movement Speed by <<6>>. PrevNextBase
View 40634 38901 Quick Cloak Envelop yourself in a protective cloak of razors, gaining Major Evasion for 26 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 422 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. 26000 0 2000 0 3780 Area 0 0 500 0 0 0 1 2 1 20 0 0 0 Power 0 0 5 Weapon Dual Wield 28613 38901 40638 0 Increases duration and grants Major Expedition for a short duration after casting. 1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for 26 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>. Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters. You also gain Major Expedition for <<5>>, increasing your Movement Speed by <<6>>. PrevNextBase
View 40638 38901 Quick Cloak Envelop yourself in a protective cloak of razors, gaining Major Evasion for 28 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 422 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. 28000 0 2000 0 3780 Area 0 0 500 0 0 0 1 3 1 20 0 0 0 Power 0 0 5 Weapon Dual Wield 28613 40634 40642 0 Increases duration and grants Major Expedition for a short duration after casting. 1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for 28 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>. Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters. You also gain Major Expedition for <<5>>, increasing your Movement Speed by <<6>>. PrevNextBase
View 40642 38901 Quick Cloak Envelop yourself in a protective cloak of razors, gaining Major Evasion for 30 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing 422 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. 30000 0 2000 0 3780 Area 0 0 500 0 0 0 1 4 1 20 0 0 0 Power 0 0 5 Weapon Dual Wield 28613 40638 0 0 Increases duration and grants Major Expedition for a short duration after casting. 1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for 30 seconds, reducing damage from area attacks by 20%. Every 2 seconds the shrapnel will pulse, dealing $1 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a protective cloak of razors, gaining Major Evasion for <<1>>, reducing damage from area attacks by <<2>>. Every <<3>> the shrapnel will pulse, dealing <<4>> to all enemies within |cffffff5|r meters. You also gain Major Expedition for <<5>>, increasing your Movement Speed by <<6>>. PrevBase
View 9618 9618 Wind Bolt · 1019 Magic Damage to enemy · Increases cast speed 10% for 5 seconds (Stacks 3 times) · Slow enemy by 60% for 1.2 seconds 0 0 0 2000 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 2000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increased stack count for cast speed bonus. 1 · $1 Magic Damage to enemy · Increases cast speed 10% for 5 seconds (Stacks 3 times) · Slow enemy by 60% for 1.2 seconds Magicka 0 1 19 1 1540.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · <<1>> to enemy · Increases cast speed <<2>> for <<3>> (Stacks 3 times) · Slow enemy by <<4>> for <<5>> PrevNextNext2Base
View 29224 29224 Igneous Shield Call the earth to your defense, granting a damage shield for nearby allies that absorbs 1322 damage. Your own damage shield absorbs 3305 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. 6667 0 0 0 4050 Area 0 0 1200 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Earthen Heart Dragonknight 29071 29071 33868 0 Increased shield strength on self. 2 Call the earth to your defense, granting a damage shield for nearby allies that absorbs $1 damage. Your own damage shield absorbs $2 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. Health 0.0826011 0 0.362756 0.999999 1344.86 Health 0.206603 0 -0.561887 1 3362.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call the earth to your defense, granting a damage shield for nearby allies that absorbs <<1>> damage. Your own damage shield absorbs <<2>> damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by <<3>> for <<4>>. PrevNextBase
View 33868 29224 Igneous Shield Call the earth to your defense, granting a damage shield for nearby allies that absorbs 1336 damage. Your own damage shield absorbs 3341 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. 6667 0 0 0 4050 Area 0 0 1200 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Earthen Heart Dragonknight 29071 29224 33870 0 Increased shield strength on self. 2 Call the earth to your defense, granting a damage shield for nearby allies that absorbs $1 damage. Your own damage shield absorbs $2 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. Health 0.0835012 0 -0.0323642 0.999999 1359.1 Health 0.208884 0 -0.990576 1 3399.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call the earth to your defense, granting a damage shield for nearby allies that absorbs <<1>> damage. Your own damage shield absorbs <<2>> damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by <<3>> for <<4>>. PrevNextBase
View 33870 29224 Igneous Shield Call the earth to your defense, granting a damage shield for nearby allies that absorbs 1351 damage. Your own damage shield absorbs 3377 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. 6667 0 0 0 4050 Area 0 0 1200 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Earthen Heart Dragonknight 29071 33868 33872 0 Increased shield strength on self. 2 Call the earth to your defense, granting a damage shield for nearby allies that absorbs $1 damage. Your own damage shield absorbs $2 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. Health 0.0843676 0 1.01773 0.999998 1374.33 Health 0.211207 0 -2.10144 0.999999 3435.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call the earth to your defense, granting a damage shield for nearby allies that absorbs <<1>> damage. Your own damage shield absorbs <<2>> damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by <<3>> for <<4>>. PrevNextBase
View 33872 29224 Igneous Shield Call the earth to your defense, granting a damage shield for nearby allies that absorbs 1365 damage. Your own damage shield absorbs 3414 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. 6667 0 0 0 4050 Area 0 0 1200 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Earthen Heart Dragonknight 29071 33870 0 0 Increased shield strength on self. 2 Call the earth to your defense, granting a damage shield for nearby allies that absorbs $1 damage. Your own damage shield absorbs $2 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. Health 0.085324 0 -0.170964 0.999998 1388.57 Health 0.213373 0 0.130675 1 3473.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call the earth to your defense, granting a damage shield for nearby allies that absorbs <<1>> damage. Your own damage shield absorbs <<2>> damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by <<3>> for <<4>>. PrevBase
View 11768 11768 Enhanced Poisons · Increase chance of poisons applying to target by 10% 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increased poison application chance. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Increase chance of poisons applying to target by 10% PrevNextNext2Base
View 1617 1617 Batter · 419 Physical Damage to enemy · Stun 1.5 seconds · Deals 250% bonus damage after blocking · Disorient monsters 8 seconds This attack does not remove brace. 0 0 0 0 Enemy 0 500 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Increased bonus damage when blocking. 1 · $1 Physical Damage to enemy · Stun 1.5 seconds · Deals 250% bonus damage after blocking · Disorient monsters 8 seconds This attack does not remove brace. Ultimate -0.0000659 0.399963 19.7837 0.999999 627.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · <<1>> to enemy · Stun <<2>> · Deals <<3>> bonus damage after blocking · Disorient monsters <<4>> This attack does not remove brace. PrevNextNext2Base
View 24806 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2556 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2300 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24785 30358 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Ultimate 0.102346 1.07377 -1.99915 1 2980.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30358 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2584 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2325 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24806 30362 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.11498 1.20555 -1.35939 1 3348.05 Ultimate 0.103445 1.08562 -2.21956 1 3012.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30362 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2612 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2350 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30358 30366 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.116204 1.21876 -1.12468 1 3384.43 Ultimate 0.104633 1.09731 -2.89883 1 3045.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30366 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2640 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2375 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30362 0 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.117404 1.23201 -0.73808 1 3420.71 Ultimate 0.105667 1.10969 -2.70845 1 3078.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevBase
View 10629 10629 Wheeler Salvo 0 -1 -1 -1 Enemy 0 8000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 16510 16510 Fire Salvo · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 0 Enemy 500 4900 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 35269 35269 Flame Ball · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 333 0 5000 0 0 0 0 0 -1 -1 -1 333 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 35273 35273 Flame Ball Light · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 0 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 35519 35519 Ethereal Breath · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 500 Enemy 501 2800 0 0 0 0 0 -1 -1 -1 500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 37126 37126 Entropic Flare 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 37150 37150 Flare 0 -1 -1 -1 Enemy 500 2800 0 0 0 0 0 -1 -1 -1 100 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 43226 43226 Flare · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 46990 46990 Improved Fire Torrent 0 -1 -1 -1 Enemy 0 4900 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 48296 48296 Flare · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 49702 49702 Entropic Flare · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 300 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 300 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 50456 50456 Entropic Flare · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 500 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 52203 52203 Flare · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 54267 54267 Lava Bolt 0 -1 -1 -1 Enemy 0 3000 3000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 54482 54482 Fire Fling 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 54483 54483 Fire Fling 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 55954 55954 Flare · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 0 Enemy 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 56419 56419 Flare · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 0 Enemy 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 58344 58344 Entropic Flurry · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 0 Enemy 0 6000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 58348 58348 Entropic Flurry · Deals AB_MAGIC_DAMAGE · 20% off balance chance, occurs more frequently vs enemies under 30% health 0 0 0 0 Enemy 0 6000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deals <<1>> · 20% off balance chance, occurs more frequently vs enemies under 30% health PrevNextNext2Base
View 66059 66059 Flare 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 67454 67454 Flare 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 70442 70442 Flare 1000 -1 -1 -1 Enemy 0 4000 4000 0 0 0 0 -1 -1 -1 250 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 76615 76615 Stone Strike 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 80842 80842 Ethereal Breath 0 -1 -1 -1 Enemy 501 4000 0 0 0 0 0 -1 -1 -1 500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 82449 82449 Ethereal Breath 0 -1 -1 -1 Enemy 501 4000 0 0 0 0 0 -1 -1 -1 500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 83174 83174 Burning Bolt 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 300 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 83924 83924 Shadow Bolt 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 89201 89201 Flare 0 -1 -1 -1 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 89330 89330 Defensive Flare 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 167 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 99754 99754 Entropic Flare 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 113392 113392 Entropic Flare 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 129304 129304 Flare 0 -1 -1 -1 Enemy 500 5000 0 0 0 0 0 -1 -1 -1 100 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 135773 135773 Flare 0 -1 -1 -1 Enemy 500 2800 0 0 0 0 0 -1 -1 -1 100 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 139553 139553 Lava Bolt 0 -1 -1 -1 Enemy 0 3000 3000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 147479 147479 Flare 0 -1 -1 -1 Enemy 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 150839 150839 Fire Fling 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 150847 150847 Fire Fling 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 152984 152984 Flare 0 -1 -1 -1 Enemy 500 3300 0 0 0 0 0 -1 -1 -1 100 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 155061 155061 Flare 0 -1 -1 -1 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Increase off balance chance vs low health targets -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
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Data last updated on 2024-May-19 10:30:17

Most content here is available under the same Attribute-ShareAlike 2.5 License as the UESP wiki. See Copyright and Ownership for more information. Some data is extracted directly from the ESO game data files and copyright is owned by Zenimax Online Studios.