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ESO: Viewing Mined Skills

Displaying 1000 of 117443 records from 1 to 1000.
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id displayId version texture name description descHeader duration startTime tickTime cooldown cost target minRange maxRange radius isPassive isChanneled isPermanent isPlayer rank morph learnedLevel castTime channelTime angleDistance mechanic buffType isToggle chargeFreq skillIndex skillType skillLine raceType classType setName baseAbilityId prevSkill nextSkill nextSkill2 upgradeLines effectLines numCoefVars coefDescription type1 a1 b1 c1 R1 avg1 type2 a2 b2 c2 R2 avg2 type3 a3 b3 c3 R3 avg3 type4 a4 b4 c4 R4 avg4 type5 a5 b5 c5 R5 avg5 type6 a6 b6 c6 R6 avg6 rawDescription rawTooltip rawCoef coefTypes
View 85532 85532 Secluded Grove Swell a healing forest at the target location, instantly healing the most injured friendly target for 2698 Health. The forest continues to heal you and your allies in the area for 898 Health every 1 second for 6 seconds. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 0 93966 0 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Ultimate 0.0399547 0.42059 -1.94985 0.999999 1164.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. NextBase
View 93966 85532 Secluded Grove Swell a healing forest at the target location, instantly healing the most injured friendly target for 2727 Health. The forest continues to heal you and your allies in the area for 907 Health every 1 second for 6 seconds. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85532 93967 0 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. Ultimate 0.121141 1.27514 -1.50378 1 3534.76 Ultimate 0.0402978 0.425516 -1.72659 0.999999 1176.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. PrevNextBase
View 93967 85532 Secluded Grove Swell a healing forest at the target location, instantly healing the most injured friendly target for 2757 Health. The forest continues to heal you and your allies in the area for 917 Health every 1 second for 6 seconds. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93966 93968 0 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. Ultimate 0.122473 1.28877 -1.2644 1 3573.38 Ultimate 0.0407976 0.429957 -2.26791 0.999999 1189.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. PrevNextBase
View 93968 85532 Secluded Grove Swell a healing forest at the target location, instantly healing the most injured friendly target for 2787 Health. The forest continues to heal you and your allies in the area for 927 Health every 1 second for 6 seconds. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93967 85804 85807 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. Ultimate 0.123803 1.3024 -1.00494 1 3612 Ultimate 0.0412236 0.434657 -2.07258 0.999998 1202.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. PrevNextNext2Base
View 85536 85536 Fungal Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2530 Health. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 0 93769 0 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. NextBase
View 93769 85536 Fungal Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2557 Health. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 85536 93770 0 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Ultimate 0.113621 1.19468 -0.591023 1 3313.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. PrevNextBase
View 93770 85536 Fungal Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2585 Health. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 93769 93771 0 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Ultimate 0.114886 1.20759 -0.841944 1 3350.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. PrevNextBase
View 93771 85536 Fungal Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2613 Health. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 93770 85862 85863 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. PrevNextNext2Base
View 85539 85539 Lotus Flower Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 17 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 17000 0 0 0 1350 Area 0 0 2800 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 0 93906 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. NextBase
View 93906 85539 Lotus Flower Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 18 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 18000 0 0 0 1350 Area 0 0 2800 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 85539 93907 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevNextBase
View 93907 85539 Lotus Flower Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 19 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 19000 0 0 0 1350 Area 0 0 2800 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 93906 93908 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevNextBase
View 93908 85539 Lotus Flower Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 20 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 20000 0 0 0 1350 Area 0 0 2800 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 93907 85854 85855 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevNextNext2Base
View 85552 85552 Living Vines Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 673 Health each time they take damage. This effect can occur once every 1 second. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 1 0 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 0 93875 0 1 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. NextBase
View 93875 85552 Living Vines Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 680 Health each time they take damage. This effect can occur once every 1 second. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 2 0 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 85552 93876 0 1 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. Ultimate 0.0302346 0.319484 -2.16758 0.999997 882.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. PrevNextBase
View 93876 85552 Living Vines Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 687 Health each time they take damage. This effect can occur once every 1 second. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 3 0 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 93875 93877 0 1 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. Ultimate 0.0305399 0.323086 -2.07716 0.999996 891.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. PrevNextBase
View 93877 85552 Living Vines Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 695 Health each time they take damage. This effect can occur once every 1 second. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 4 0 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 93876 85850 85851 1 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. Ultimate 0.0309274 0.326196 -2.25262 0.999998 901.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. PrevNextNext2Base
View 85564 85564 Nature's Grasp Launch a vine to swing yourself to an ally, healing them for 3372 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 0 93932 0 1 Launch a vine to swing yourself to an ally, healing them for $1 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing them for <<1>> Health over <<2>>. You gain <<3>> Ultimate when this effect completes if you are in combat. NextBase
View 93932 85564 Nature's Grasp Launch a vine to swing yourself to an ally, healing them for 3408 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85564 93933 0 1 Launch a vine to swing yourself to an ally, healing them for $1 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. Ultimate 0.151656 1.58942 -2.04001 0.999993 4415.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing them for <<1>> Health over <<2>>. You gain <<3>> Ultimate when this effect completes if you are in combat. PrevNextBase
View 93933 85564 Nature's Grasp Launch a vine to swing yourself to an ally, healing them for 3444 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93932 93934 0 1 Launch a vine to swing yourself to an ally, healing them for $1 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. Ultimate 0.153222 1.60754 -2.62039 0.999991 4462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing them for <<1>> Health over <<2>>. You gain <<3>> Ultimate when this effect completes if you are in combat. PrevNextBase
View 93934 85564 Nature's Grasp Launch a vine to swing yourself to an ally, healing them for 3480 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93933 85859 85858 1 Launch a vine to swing yourself to an ally, healing them for $1 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. Ultimate 0.154794 1.6259 -4.0932 0.999994 4509.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing them for <<1>> Health over <<2>>. You gain <<3>> Ultimate when this effect completes if you are in combat. PrevNextNext2Base
View 85578 85578 Healing Seed Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3375 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 0 0 2430 Ground 0 2800 800 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 0 93802 0 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. NextBase
View 93802 85578 Healing Seed Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3412 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 0 0 2430 Ground 0 2800 800 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85578 93803 0 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. PrevNextBase
View 93803 85578 Healing Seed Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3449 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 0 0 2430 Ground 0 2800 800 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93802 93804 0 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. PrevNextBase
View 93804 85578 Healing Seed Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3486 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 0 0 2430 Ground 0 2800 800 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93803 85840 85845 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. PrevNextNext2Base
View 85804 85804 Enchanted Forest Swell a healing forest at the target location, instantly healing the most injured friendly target for 2788 Health. The forest continues to heal you and your allies in the area for 928 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85532 93969 0 Generate Ultimate if the initial heal is used on a low health target. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Ultimate 0.0412626 0.434274 -1.24004 0.999999 1203.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. PrevNextBase
View 93969 85804 Enchanted Forest Swell a healing forest at the target location, instantly healing the most injured friendly target for 2818 Health. The forest continues to heal you and your allies in the area for 938 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85804 93970 0 Generate Ultimate if the initial heal is used on a low health target. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. Ultimate 0.125403 1.3159 -2.6909 1 3652 Ultimate 0.0417624 0.438716 -1.78136 0.999998 1216.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. PrevNextBase
View 93970 85804 Enchanted Forest Swell a healing forest at the target location, instantly healing the most injured friendly target for 2849 Health. The forest continues to heal you and your allies in the area for 948 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93969 93971 0 Generate Ultimate if the initial heal is used on a low health target. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. Ultimate 0.126749 1.3302 -2.30661 1 3692 Ultimate 0.0421744 0.443734 -1.77744 0.999998 1229.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. PrevNextBase
View 93971 85804 Enchanted Forest Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880 Health. The forest continues to heal you and your allies in the area for 958 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93970 0 0 Generate Ultimate if the initial heal is used on a low health target. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. Ultimate 0.12809 1.34438 -1.69863 1 3731.9 Ultimate 0.0426838 0.448485 -2.34755 0.999997 1242.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. PrevBase
View 85807 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2788 Health. The forest continues to heal you and your allies in the area for 928 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85532 93972 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Ultimate 0.0412626 0.434274 -1.24004 0.999999 1203.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevNextBase
View 93972 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2818 Health. The forest continues to heal you and your allies in the area for 938 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85807 93973 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.125403 1.3159 -2.6909 1 3652 Ultimate 0.0417624 0.438716 -1.78136 0.999998 1216.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevNextBase
View 93973 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2849 Health. The forest continues to heal you and your allies in the area for 948 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93972 93974 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.126749 1.3302 -2.30661 1 3692 Ultimate 0.0421744 0.443734 -1.77744 0.999998 1229.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevNextBase
View 93974 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880 Health. The forest continues to heal you and your allies in the area for 958 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93973 0 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.12809 1.34438 -1.69863 1 3731.9 Ultimate 0.0426838 0.448485 -2.34755 0.999997 1242.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevBase
View 85840 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 397 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85578 93805 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0177314 0.186094 -1.81933 0.999994 515 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevNextBase
View 93805 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 401 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85840 93806 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0179611 0.188089 -2.68411 0.999989 520.333 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevNextBase
View 93806 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 405 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93805 93807 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0180814 0.190518 -2.48748 0.999989 525.714 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevNextBase
View 93807 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 410 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93806 0 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0183096 0.192071 -1.82135 0.999989 531.81 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevBase
View 85845 85845 Corrupting Pollen Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85578 93808 0 Enemies in the field receive less healing and have reduced Weapon and Spell Damage. 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>. An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. PrevNextBase
View 93808 85845 Corrupting Pollen Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3523 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85845 93809 0 Enemies in the field receive less healing and have reduced Weapon and Spell Damage. 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>. An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. PrevNextBase
View 93809 85845 Corrupting Pollen Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3561 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93808 93810 0 Enemies in the field receive less healing and have reduced Weapon and Spell Damage. 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>. An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. PrevNextBase
View 93810 85845 Corrupting Pollen Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3600 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93809 0 0 Enemies in the field receive less healing and have reduced Weapon and Spell Damage. 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>. An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. PrevBase
View 85850 85850 Leeching Vines Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 696 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 1 1 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 85552 93878 0 Minor Lifesteal is applied to attackers. 1 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. The vines apply Minor Lifesteal to enemies that damage the target for <<4>>, healing you and your allies for <<5>> Health every <<6>> when damaging that enemy. PrevNextBase
View 93878 85850 Leeching Vines Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 703 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 2 1 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 85850 93879 0 Minor Lifesteal is applied to attackers. 1 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. Ultimate 0.0313887 0.329028 -2.78748 0.999997 911.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. The vines apply Minor Lifesteal to enemies that damage the target for <<4>>, healing you and your allies for <<5>> Health every <<6>> when damaging that enemy. PrevNextBase
View 93879 85850 Leeching Vines Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 711 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 3 1 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 93878 93880 0 Minor Lifesteal is applied to attackers. 1 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. Ultimate 0.0317407 0.332453 -2.55669 0.999996 921.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. The vines apply Minor Lifesteal to enemies that damage the target for <<4>>, healing you and your allies for <<5>> Health every <<6>> when damaging that enemy. PrevNextBase
View 93880 85850 Leeching Vines Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 718 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 4 1 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 93879 0 0 Minor Lifesteal is applied to attackers. 1 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy. Ultimate 0.0320353 0.336296 -2.49568 0.999996 931.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. The vines apply Minor Lifesteal to enemies that damage the target for <<4>>, healing you and your allies for <<5>> Health every <<6>> when damaging that enemy. PrevBase
View 85851 85851 Living Trellis Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 696 Health each time they take damage. This effect can occur once every 1 second. When the vines expire, they heal the target for an additional 1687 Health. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 1 2 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 85552 93881 0 Heals when effect ends. 2 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. When the vines expire, they heal the target for an additional $2 Health. Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. When the vines expire, they heal the target for an additional <<4>> Health. PrevNextBase
View 93881 85851 Living Trellis Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 703 Health each time they take damage. This effect can occur once every 1 second. When the vines expire, they heal the target for an additional 1705 Health. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 2 2 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 85851 93882 0 Heals when effect ends. 2 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. When the vines expire, they heal the target for an additional $2 Health. Ultimate 0.0313887 0.329028 -2.78748 0.999997 911.571 Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. When the vines expire, they heal the target for an additional <<4>> Health. PrevNextBase
View 93882 85851 Living Trellis Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 711 Health each time they take damage. This effect can occur once every 1 second. When the vines expire, they heal the target for an additional 1724 Health. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 3 2 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 93881 93883 0 Heals when effect ends. 2 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. When the vines expire, they heal the target for an additional $2 Health. Ultimate 0.0317407 0.332453 -2.55669 0.999996 921.762 Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. When the vines expire, they heal the target for an additional <<4>> Health. PrevNextBase
View 93883 85851 Living Trellis Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 718 Health each time they take damage. This effect can occur once every 1 second. When the vines expire, they heal the target for an additional 1742 Health. 10000 0 0 0 2700 Area 0 0 2800 0 0 0 1 4 2 20 0 0 600 Werewolf 0 0 4 Class Green Balance Warden 85552 93882 0 0 Heals when effect ends. 2 Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for $1 Health each time they take damage. This effect can occur once every 1 second. When the vines expire, they heal the target for an additional $2 Health. Ultimate 0.0320353 0.336296 -2.49568 0.999996 931.19 Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grow vines to embrace you or the lowest health ally in front of you for <<1>>. The vines heal the target for <<2>> Health each time they take damage. This effect can occur once every <<3>>. When the vines expire, they heal the target for an additional <<4>> Health. PrevBase
View 85854 85854 Green Lotus Embrace the lotus blessing, causing your Light Attacks to restore 1401 Health and your fully-charged Heavy Attacks to restore 4401 Health to you or 2 nearby allies for 20 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 20000 0 0 0 1350 Area 0 0 2800 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 85539 93909 0 Heals two additional targets and increases the healing caused. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or |cffffff2|r nearby allies for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevNextBase
View 93909 85854 Green Lotus Embrace the lotus blessing, causing your Light Attacks to restore 1434 Health and your fully-charged Heavy Attacks to restore 4434 Health to you or 2 nearby allies for 20 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 20000 0 0 0 1350 Area 0 0 2800 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 85854 93910 0 Heals two additional targets and increases the healing caused. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or |cffffff2|r nearby allies for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevNextBase
View 93910 85854 Green Lotus Embrace the lotus blessing, causing your Light Attacks to restore 1467 Health and your fully-charged Heavy Attacks to restore 4467 Health to you or 2 nearby allies for 20 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 20000 0 0 0 1350 Area 0 0 2800 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 93909 93911 0 Heals two additional targets and increases the healing caused. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or |cffffff2|r nearby allies for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevNextBase
View 93911 85854 Green Lotus Embrace the lotus blessing, causing your Light Attacks to restore 1500 Health and your fully-charged Heavy Attacks to restore 4500 Health to you or 2 nearby allies for 20 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 20000 0 0 0 1350 Area 0 0 2800 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 93910 0 0 Heals two additional targets and increases the healing caused. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or |cffffff2|r nearby allies for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevBase
View 85855 85855 Lotus Blossom Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 57 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 57000 0 0 0 1350 Area 0 0 2800 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 85539 93912 0 Significantly increases the duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevNextBase
View 93912 85855 Lotus Blossom Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 58 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 58000 0 0 0 1350 Area 0 0 2800 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 85855 93913 0 Significantly increases the duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevNextBase
View 93913 85855 Lotus Blossom Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 59 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 59000 0 0 0 1350 Area 0 0 2800 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 93912 93914 0 Significantly increases the duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevNextBase
View 93914 85855 Lotus Blossom Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 1 minute. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 60000 0 0 0 1350 Area 0 0 2800 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Green Balance Warden 85539 93913 0 0 Significantly increases the duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Embrace the lotus blessing, causing your Light Attacks to restore <<1>> Health and your fully-charged Heavy Attacks to restore <<2>> Health to you or a nearby ally for <<3>>. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<4>>. PrevBase
View 85858 85858 Nature's Embrace Launch a vine to swing yourself to an ally, healing you and them for 3480 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85564 93938 0 Heals both you and the ally. 1 Launch a vine to swing yourself to an ally, healing you and them for $1 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing you and them for <<1>> Health over <<2>>. Gain <<3>> Ultimate when either of these effects complete while you are in combat. PrevNextBase
View 93938 85858 Nature's Embrace Launch a vine to swing yourself to an ally, healing you and them for 3516 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85858 93939 0 Heals both you and the ally. 1 Launch a vine to swing yourself to an ally, healing you and them for $1 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. Ultimate 0.157501 1.64248 -15.5861 0.999992 4558.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing you and them for <<1>> Health over <<2>>. Gain <<3>> Ultimate when either of these effects complete while you are in combat. PrevNextBase
View 93939 85858 Nature's Embrace Launch a vine to swing yourself to an ally, healing you and them for 3552 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93938 93940 0 Heals both you and the ally. 1 Launch a vine to swing yourself to an ally, healing you and them for $1 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. Ultimate 0.159212 1.66198 -19.7135 0.999996 4606.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing you and them for <<1>> Health over <<2>>. Gain <<3>> Ultimate when either of these effects complete while you are in combat. PrevNextBase
View 93940 85858 Nature's Embrace Launch a vine to swing yourself to an ally, healing you and them for 3594 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93939 0 0 Heals both you and the ally. 1 Launch a vine to swing yourself to an ally, healing you and them for $1 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. Ultimate 0.160581 1.67893 -12.1768 0.999994 4659.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing you and them for <<1>> Health over <<2>>. Gain <<3>> Ultimate when either of these effects complete while you are in combat. PrevBase
View 85859 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2614 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85564 93935 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevNextBase
View 93935 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2642 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85859 93936 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevNextBase
View 93936 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2671 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93935 93937 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevNextBase
View 93937 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2700 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93936 0 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevBase
View 85862 85862 Enchanted Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2614 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 85536 93772 0 Affected targets have increased Magicka and Stamina Recovery. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. PrevNextBase
View 93772 85862 Enchanted Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2642 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 85862 93773 0 Affected targets have increased Magicka and Stamina Recovery. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. PrevNextBase
View 93773 85862 Enchanted Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2671 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 93772 93774 0 Affected targets have increased Magicka and Stamina Recovery. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. PrevNextBase
View 93774 85862 Enchanted Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2700 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 93773 0 0 Affected targets have increased Magicka and Stamina Recovery. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. PrevBase
View 85863 85863 Soothing Spores Seed a large area of mushrooms in front of you, healing you and your allies for 2614 Health. Heals for 15% more on allies that are within 8 meters of you. 0 0 0 0 3902 Cone 0 0 2000 0 0 0 1 1 2 1 0 0 0 Power 0 0 2 Class Green Balance Warden 85536 85536 93775 0 Converts into a Stamina ability. Allies near you are healed for more. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Heals for <<2>> more on allies that are within |cffffff8|r meters of you. PrevNextBase
View 93775 85863 Soothing Spores Seed a large area of mushrooms in front of you, healing you and your allies for 2642 Health. Heals for 15% more on allies that are within 8 meters of you. 0 0 0 0 3902 Cone 0 0 2000 0 0 0 1 2 2 1 0 0 0 Power 0 0 2 Class Green Balance Warden 85536 85863 93776 0 Converts into a Stamina ability. Allies near you are healed for more. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Heals for <<2>> more on allies that are within |cffffff8|r meters of you. PrevNextBase
View 93776 85863 Soothing Spores Seed a large area of mushrooms in front of you, healing you and your allies for 2671 Health. Heals for 15% more on allies that are within 8 meters of you. 0 0 0 0 3902 Cone 0 0 2000 0 0 0 1 3 2 1 0 0 0 Power 0 0 2 Class Green Balance Warden 85536 93775 93777 0 Converts into a Stamina ability. Allies near you are healed for more. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Heals for <<2>> more on allies that are within |cffffff8|r meters of you. PrevNextBase
View 93777 85863 Soothing Spores Seed a large area of mushrooms in front of you, healing you and your allies for 2700 Health. Heals for 15% more on allies that are within 8 meters of you. 0 0 0 0 3902 Cone 0 0 2000 0 0 0 1 4 2 1 0 0 0 Power 0 0 2 Class Green Balance Warden 85536 93776 0 0 Converts into a Stamina ability. Allies near you are healed for more. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Heals for <<2>> more on allies that are within |cffffff8|r meters of you. PrevBase
View 85876 85876 Emerald Moss Increase your healing done with Green Balance abilities by 1% for each Green Balance ability slotted. Current Bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Green Balance Warden 85876 -1 85877 -1 1 Increase your healing done with Green Balance abilities by 1% for each Green Balance ability slotted. Current bonus: $1%. Green Balance Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase your healing done with Green Balance abilities by <<1>> for each Green Balance ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 85877 85877 Emerald Moss Increases your healing done with Green Balance abilities by 2% for each Green Balance ability slotted. Current Bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Green Balance Warden 85876 85876 -1 -1 1 Increases your healing done with Green Balance abilities by 2% for each Green Balance ability slotted. Current bonus: $1%. Green Balance Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done with Green Balance abilities by <<1>> for each Green Balance ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 85878 85878 Nature's Gift When you heal an ally with a Green Balance ability, you gain 125 Magicka or 125 Stamina, whichever resource pool is lower. Each effect can occur once every 1 second. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Green Balance Warden 85878 -1 85879 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you heal an ally with a Green Balance ability, you gain <<1>> Magicka or <<1>> Stamina, whichever resource pool is lower. Each effect can occur once every <<2>>. PrevNextNext2Base
View 85879 85879 Nature's Gift When you heal an ally with a Green Balance ability, you gain 250 Magicka or 250 Stamina, whichever resource pool is lower. This effect can occur once every 1 second. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Green Balance Warden 85878 85878 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you heal an ally with a Green Balance ability, you gain <<1>> Magicka or <<2>> Stamina, whichever resource pool is lower. This effect can occur once every <<3>>. PrevNextNext2Base
View 85880 85880 Maturation When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by 10% for 10 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Green Balance Warden 85880 -1 85881 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by <<1>> for <<2>>. PrevNextNext2Base
View 85881 85881 Maturation When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by 10% for 20 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Green Balance Warden 85880 85880 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by <<1>> for <<2>>. PrevNextNext2Base
View 85882 85882 Accelerated Growth When you heal yourself or an ally under 40% Health with a Green Balance ability you gain Major Mending, increasing your healing done by 16% for 2 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Green Balance Warden 85882 -1 85883 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you heal yourself or an ally under |cffffff40|r% Health with a Green Balance ability you gain Major Mending, increasing your healing done by <<1>> for <<2>>. PrevNextNext2Base
View 85883 85883 Accelerated Growth When you heal yourself or an ally under 40% Health with a Green Balance ability you gain Major Mending, increasing your healing done by 16% for 4 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Green Balance Warden 85882 85882 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you heal yourself or an ally under |cffffff40|r% Health with a Green Balance ability you gain Major Mending, increasing your healing done by <<1>> for <<2>>. PrevNextNext2Base
View 85982 85982 Feral Guardian Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 562 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2249 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3150 Magic Damage. Deals 100% more damage to enemies below 25% Health. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 1 0 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 0 85983 0 3 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 100% more damage to enemies below 25% Health. Ultimate 0.0249866 0.262168 0.0312777 0.999996 728.095 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.140075 1.46944 -0.721392 1 4081.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. NextBase
View 85983 85982 Feral Guardian Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 568 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2273 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3184 Magic Damage. Deals 100% more damage to enemies below 25% Health. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 2 0 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85982 85984 0 3 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 100% more damage to enemies below 25% Health. Ultimate 0.0252761 0.264903 -0.340002 0.999993 735.857 Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Ultimate 0.141632 1.48549 -1.31113 1 4125.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. PrevNextBase
View 85984 85982 Feral Guardian Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 574 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2298 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3219 Magic Damage. Deals 100% more damage to enemies below 25% Health. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 3 0 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85983 85985 0 3 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 100% more damage to enemies below 25% Health. Ultimate 0.025537 0.267923 -0.436732 0.999991 743.714 Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Ultimate 0.143152 1.50166 -0.96153 1 4170.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. PrevNextBase
View 85985 85982 Feral Guardian Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 580 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2323 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3253 Magic Damage. Deals 100% more damage to enemies below 25% Health. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 4 0 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85984 85986 85990 3 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 100% more damage to enemies below 25% Health. Ultimate 0.025799 0.270983 -0.6822 0.999994 751.619 Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Ultimate 0.144673 1.51812 -1.34643 1 4215.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. PrevNextNext2Base
View 85986 85986 Eternal Guardian Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing 580 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2323 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3253 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 1 1 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85982 85987 0 The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets. 3 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. Ultimate 0.0259114 0.270959 -1.69811 0.999996 751.905 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.144595 1.51844 -0.443109 1 4215.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The grizzly respawns when killed, once per minute. PrevNextBase
View 85987 85986 Eternal Guardian Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing 586 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2348 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3288 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 2 1 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85986 85988 0 The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets. 3 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. Ultimate 0.0262502 0.273748 -2.59769 0.999992 759.762 Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Ultimate 0.146154 1.53527 -0.865191 1 4260.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The grizzly respawns when killed, once per minute. PrevNextBase
View 85988 85986 Eternal Guardian Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing 592 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2374 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3324 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 3 1 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85987 85989 0 The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets. 3 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. Ultimate 0.0265354 0.276997 -3.28559 0.999996 767.762 Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Ultimate 0.147703 1.55206 -0.395273 1 4307.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The grizzly respawns when killed, once per minute. PrevNextBase
View 85989 85986 Eternal Guardian Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing 599 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2399 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3360 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 4 1 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85988 0 0 The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets. 3 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing $1 Magic Damage, and sometimes swipes all enemies in front of it, dealing $2 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for $3 Magic Damage. Deals 150% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute. Ultimate 0.0267635 0.279822 -2.02947 0.999994 776.524 Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.149372 1.56848 -1.03539 1 4353.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, causing the grizzly to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The grizzly respawns when killed, once per minute. PrevBase
View 85990 85990 Wild Guardian Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 638 Bleed Damage, and sometimes swipes all enemies in front of it, dealing 2556 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for 3579 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 1 2 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85982 85991 0 The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect. 3 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Bleed Damage, and sometimes swipes all enemies in front of it, dealing $2 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for $3 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. Ultimate 0.0284553 0.297909 -1.18618 0.999997 827 Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Ultimate 0.159006 1.67034 0.420983 1 4637.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The damage has a higher chance to apply the <<9>> status effect. PrevNextBase
View 85991 85990 Wild Guardian Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 645 Bleed Damage, and sometimes swipes all enemies in front of it, dealing 2584 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for 3618 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 2 2 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85990 85992 0 The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect. 3 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Bleed Damage, and sometimes swipes all enemies in front of it, dealing $2 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for $3 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. Ultimate 0.0288339 0.300746 -1.70364 0.999994 835.952 Ultimate 0.11498 1.20555 -1.35939 1 3348.05 Ultimate 0.160737 1.68876 0.117458 1 4687.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The damage has a higher chance to apply the <<9>> status effect. PrevNextBase
View 85992 85990 Wild Guardian Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 652 Bleed Damage, and sometimes swipes all enemies in front of it, dealing 2612 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for 3657 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 3 2 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85991 85993 0 The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect. 3 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Bleed Damage, and sometimes swipes all enemies in front of it, dealing $2 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for $3 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. Ultimate 0.0291709 0.303936 -1.90453 0.999996 844.952 Ultimate 0.116204 1.21876 -1.12468 1 3384.43 Ultimate 0.16247 1.70724 0.0659905 1 4738.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The damage has a higher chance to apply the <<9>> status effect. PrevNextBase
View 85993 85990 Wild Guardian Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 659 Bleed Damage, and sometimes swipes all enemies in front of it, dealing 2640 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for 3697 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. 0 0 0 2500 0 Self 0 0 0 0 0 1 1 4 2 12 2500 0 0 Adrenaline 0 0 1 Class Animal Companions Warden 85982 85992 0 0 The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect. 3 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing $1 Bleed Damage, and sometimes swipes all enemies in front of it, dealing $2 Bleed Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, to maul an enemy for $3 Bleed Damage. Deals 100% more damage to enemies below 25% Health. The damage has a higher chance to apply the Hemorrhaging status effect. Ultimate 0.0294109 0.307445 -1.40765 0.999994 854.095 Ultimate 0.117404 1.23201 -0.73808 1 3420.71 Ultimate 0.164267 1.72528 0.0864254 1 4790.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing <<1>>, and sometimes swipes all enemies in front of it, dealing <<2>> and stunning them for <<3>>. Once summoned you can activate <<4>> for <<5>> Ultimate, to maul an enemy for <<6>>. Deals <<7>>% more damage to enemies below <<8>>% Health. The damage has a higher chance to apply the <<9>> status effect. PrevBase
View 85995 85995 Dive Command a cliff racer to dive bomb an enemy, dealing 2024 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Animal Companions Warden 85995 0 85996 0 1 Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. Ultimate 0.0898982 0.945377 -0.040491 1 2622.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>. NextBase
View 85996 85995 Dive Command a cliff racer to dive bomb an enemy, dealing 2046 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Animal Companions Warden 85995 85995 85997 0 1 Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. Ultimate 0.0909038 0.955713 -0.667629 1 2651.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>. PrevNextBase
View 85997 85995 Dive Command a cliff racer to dive bomb an enemy, dealing 2068 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Animal Companions Warden 85995 85996 85998 0 1 Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. Ultimate 0.0918598 0.966156 -0.248266 1 2680 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>. PrevNextBase
View 85998 85995 Dive Command a cliff racer to dive bomb an enemy, dealing 2090 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Animal Companions Warden 85995 85997 85999 86003 1 Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. Ultimate 0.0928304 0.976808 -0.666871 1 2708.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>. PrevNextNext2Base
View 85999 85999 Cutting Dive Command a cliff racer to dive bomb an enemy, dealing 2091 Bleed Damage immediately and then causing them to bleed for 2080 Bleed Damage over 10 seconds. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. 0 0 0 0 2295 Enemy 0 2800 0 0 0 0 1 1 1 1 0 0 0 Power 0 0 2 Class Animal Companions Warden 85995 85995 86000 0 Converts into a Stamina ability and deals Bleed Damage, and applies a damage over time to enemies hit. 2 Command a cliff racer to dive bomb an enemy, dealing $1 Bleed Damage immediately and then causing them to bleed for $2 Bleed Damage over 10 seconds. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Ultimate 0.0939149 0.97431 -21.485 0.999995 2698.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>> immediately and then causing them to bleed for <<2>> over <<3>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<4>>. PrevNextBase
View 86000 85999 Cutting Dive Command a cliff racer to dive bomb an enemy, dealing 2091 Bleed Damage immediately and then causing them to bleed for 2100 Bleed Damage over 10 seconds. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. 0 0 0 0 2295 Enemy 0 2800 0 0 0 0 1 2 1 1 0 0 0 Power 0 0 2 Class Animal Companions Warden 85995 85999 86001 0 Converts into a Stamina ability and deals Bleed Damage, and applies a damage over time to enemies hit. 2 Command a cliff racer to dive bomb an enemy, dealing $1 Bleed Damage immediately and then causing them to bleed for $2 Bleed Damage over 10 seconds. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Ultimate 0.0953709 0.982479 -27.5123 0.999982 2724.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>> immediately and then causing them to bleed for <<2>> over <<3>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<4>>. PrevNextBase
View 86001 85999 Cutting Dive Command a cliff racer to dive bomb an enemy, dealing 2091 Bleed Damage immediately and then causing them to bleed for 2120 Bleed Damage over 10 seconds. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. 0 0 0 0 2295 Enemy 0 2800 0 0 0 0 1 3 1 1 0 0 0 Power 0 0 2 Class Animal Companions Warden 85995 86000 86002 0 Converts into a Stamina ability and deals Bleed Damage, and applies a damage over time to enemies hit. 2 Command a cliff racer to dive bomb an enemy, dealing $1 Bleed Damage immediately and then causing them to bleed for $2 Bleed Damage over 10 seconds. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Ultimate 0.0954103 0.997365 -22.015 0.999975 2752.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>> immediately and then causing them to bleed for <<2>> over <<3>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<4>>. PrevNextBase
View 86002 85999 Cutting Dive Command a cliff racer to dive bomb an enemy, dealing 2091 Bleed Damage immediately and then causing them to bleed for 2140 Bleed Damage over 10 seconds. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. 0 0 0 0 2295 Enemy 0 2800 0 0 0 0 1 4 1 1 0 0 0 Power 0 0 2 Class Animal Companions Warden 85995 86001 0 0 Converts into a Stamina ability and deals Bleed Damage, and applies a damage over time to enemies hit. 2 Command a cliff racer to dive bomb an enemy, dealing $1 Bleed Damage immediately and then causing them to bleed for $2 Bleed Damage over 10 seconds. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Ultimate 0.0966232 1.0101 -29.5084 0.99998 2780.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>> immediately and then causing them to bleed for <<2>> over <<3>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<4>>. PrevBase
View 86003 86003 Screaming Cliff Racer Command a cliff racer to dive bomb an enemy, dealing 2091 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Animal Companions Warden 85995 85995 86004 0 Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets. 1 Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>. After dealing damage you increase your Weapon and Spell Damage by <<3>> for <<4>>, which quadruples after damaging Off Balance enemies. PrevNextBase
View 86004 86003 Screaming Cliff Racer Command a cliff racer to dive bomb an enemy, dealing 2114 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Animal Companions Warden 85995 86003 86005 0 Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets. 1 Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. Ultimate 0.0940087 0.98646 -0.859849 0.999999 2739.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>. After dealing damage you increase your Weapon and Spell Damage by <<3>> for <<4>>, which quadruples after damaging Off Balance enemies. PrevNextBase
View 86005 86003 Screaming Cliff Racer Command a cliff racer to dive bomb an enemy, dealing 2137 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Animal Companions Warden 85995 86004 86006 0 Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets. 1 Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. Ultimate 0.0950162 0.997328 -0.928563 1 2768.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>. After dealing damage you increase your Weapon and Spell Damage by <<3>> for <<4>>, which quadruples after damaging Off Balance enemies. PrevNextBase
View 86006 86003 Screaming Cliff Racer Command a cliff racer to dive bomb an enemy, dealing 2160 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Animal Companions Warden 85995 86005 0 0 Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets. 1 Command a cliff racer to dive bomb an enemy, dealing $1 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies. Ultimate 0.0960092 1.00821 -0.819726 1 2798.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command a cliff racer to dive bomb an enemy, dealing <<1>>. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for <<2>>. After dealing damage you increase your Weapon and Spell Damage by <<3>> for <<4>>, which quadruples after damaging Off Balance enemies. PrevBase
View 86009 86009 Scorch Stir a group of shalk that attack after 3 seconds, dealing 2429 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3375 Magic Damage to enemies in front of you. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 1 0 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 0 86012 0 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Ultimate 0.107984 1.13424 -1.35974 1 3147.52 Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. NextBase
View 86012 86009 Scorch Stir a group of shalk that attack after 3 seconds, dealing 2455 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3412 Magic Damage to enemies in front of you. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 2 0 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86009 86013 0 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Ultimate 0.109177 1.14669 -1.94857 1 3181.52 Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. PrevNextBase
View 86013 86009 Scorch Stir a group of shalk that attack after 3 seconds, dealing 2482 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3449 Magic Damage to enemies in front of you. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 3 0 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86012 93593 0 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Ultimate 0.11033 1.15913 -1.25007 1 3216.29 Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. PrevNextBase
View 93593 86009 Scorch Stir a group of shalk that attack after 3 seconds, dealing 2509 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3486 Magic Damage to enemies in front of you. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 4 0 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86013 86019 86015 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Ultimate 0.111587 1.17146 -1.95452 1 3251.19 Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. PrevNextNext2Base
View 86015 86015 Deep Fissure Stir a group of shalk that attack after 3 seconds, dealing 2509 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3485 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 1 2 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86009 86016 0 Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. Ultimate 0.111518 1.17174 -0.912519 1 3251.38 Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. PrevNextBase
View 86016 86015 Deep Fissure Stir a group of shalk that attack after 3 seconds, dealing 2536 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3523 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 2 2 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86015 86017 0 Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. Ultimate 0.112787 1.18468 -2.21339 1 3286.57 Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. PrevNextBase
View 86017 86015 Deep Fissure Stir a group of shalk that attack after 3 seconds, dealing 2564 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3561 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 3 2 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86016 93778 0 Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. Ultimate 0.114037 1.1973 -1.90861 1 3322.57 Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. PrevNextBase
View 93778 86015 Deep Fissure Stir a group of shalk that attack after 3 seconds, dealing 2591 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3600 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 4 2 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86017 0 0 Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. Ultimate 0.1152 1.2106 -2.0465 1 3357.95 Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. PrevBase
View 86019 86019 Subterranean Assault Stir a group of shalk that attack after 3 seconds, dealing 2509 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2509 Poison Damage to enemies in front of you. 6000 2800 0 0 2066 Area 0 0 2000 0 0 0 1 1 1 4 0 0 350 Power 0 0 3 Class Animal Companions Warden 86009 86009 86020 0 Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. Ultimate 0.111518 1.17174 -0.912519 1 3251.38 Ultimate 0.111518 1.17174 -0.912519 1 3251.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. PrevNextBase
View 86020 86019 Subterranean Assault Stir a group of shalk that attack after 3 seconds, dealing 2536 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2536 Poison Damage to enemies in front of you. 6000 2800 0 0 2066 Area 0 0 2000 0 0 0 1 2 1 4 0 0 350 Power 0 0 3 Class Animal Companions Warden 86009 86019 86021 0 Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. Ultimate 0.112787 1.18468 -2.21339 1 3286.57 Ultimate 0.112787 1.18468 -2.21339 1 3286.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. PrevNextBase
View 86021 86019 Subterranean Assault Stir a group of shalk that attack after 3 seconds, dealing 2564 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2564 Poison Damage to enemies in front of you. 6000 2800 0 0 2066 Area 0 0 2000 0 0 0 1 3 1 4 0 0 350 Power 0 0 3 Class Animal Companions Warden 86009 86020 93791 0 Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. Ultimate 0.114037 1.1973 -1.90861 1 3322.57 Ultimate 0.114037 1.1973 -1.90861 1 3322.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. PrevNextBase
View 93791 86019 Subterranean Assault Stir a group of shalk that attack after 3 seconds, dealing 2591 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2591 Poison Damage to enemies in front of you. 6000 2800 0 0 2066 Area 0 0 2000 0 0 0 1 4 1 4 0 0 350 Power 0 0 3 Class Animal Companions Warden 86009 86021 0 0 Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. Ultimate 0.1152 1.2106 -2.0465 1 3357.95 Ultimate 0.1152 1.2106 -2.0465 1 3357.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. PrevBase
View 86023 86023 Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4488 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 0 86024 0 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. NextBase
View 86024 86023 Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4532 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86023 86025 0 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.203573 2.12095 -32.4048 0.999992 5877.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. PrevNextBase
View 86025 86023 Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4576 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86024 86026 0 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.206148 2.14456 -38.7812 0.999991 5937.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. PrevNextBase
View 86026 86023 Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4631 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86025 86027 86031 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.208261 2.16737 -36.9115 0.999989 6006 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. PrevNextNext2Base
View 86027 86027 Fetcher Infection Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4642 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86023 86028 0 Every second cast deals increased damage. 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. Every second cast of this ability deals <<3>> increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. PrevNextBase
View 86028 86027 Fetcher Infection Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4686 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86027 86029 0 Every second cast deals increased damage. 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.207787 2.19299 -0.195549 0.999997 6074.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. Every second cast of this ability deals <<3>> increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. PrevNextBase
View 86029 86027 Fetcher Infection Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4741 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86028 86030 0 Every second cast deals increased damage. 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.21034 2.21491 -0.0488357 0.999996 6143.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. Every second cast of this ability deals <<3>> increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. PrevNextBase
View 86030 86027 Fetcher Infection Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4785 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86029 0 0 Every second cast deals increased damage. 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.213327 2.23909 -11.8812 0.999997 6205.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. Every second cast of this ability deals <<3>> increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. PrevBase
View 86031 86031 Growing Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4642 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 422 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. 20000 0 0 0 2525 Enemy 0 2800 500 0 0 0 1 1 2 20 0 0 0 Power 0 0 4 Class Animal Companions Warden 86023 86023 86032 0 Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time. 2 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for $1 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take $2 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for <<1>> over <<2>>. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. Enemies near the carrier take <<4>> every <<5>> for the duration. You can only have one <<6>> active at a time. PrevNextBase
View 86032 86031 Growing Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4686 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 426 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. 20000 0 0 0 2525 Enemy 0 2800 500 0 0 0 1 2 2 20 0 0 0 Power 0 0 4 Class Animal Companions Warden 86023 86031 86033 0 Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time. 2 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for $1 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take $2 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. Ultimate 0.207787 2.19299 -0.195549 0.999997 6074.1 Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for <<1>> over <<2>>. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. Enemies near the carrier take <<4>> every <<5>> for the duration. You can only have one <<6>> active at a time. PrevNextBase
View 86033 86031 Growing Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4741 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 431 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. 20000 0 0 0 2525 Enemy 0 2800 500 0 0 0 1 3 2 20 0 0 0 Power 0 0 4 Class Animal Companions Warden 86023 86032 86034 0 Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time. 2 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for $1 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take $2 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. Ultimate 0.21034 2.21491 -0.0488357 0.999996 6143.76 Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for <<1>> over <<2>>. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. Enemies near the carrier take <<4>> every <<5>> for the duration. You can only have one <<6>> active at a time. PrevNextBase
View 86034 86031 Growing Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4785 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 435 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. 20000 0 0 0 2525 Enemy 0 2800 500 0 0 0 1 4 2 20 0 0 0 Power 0 0 4 Class Animal Companions Warden 86023 86033 0 0 Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time. 2 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for $1 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take $2 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. Ultimate 0.213327 2.23909 -11.8812 0.999997 6205.05 Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for <<1>> over <<2>>. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. Enemies near the carrier take <<4>> every <<5>> for the duration. You can only have one <<6>> active at a time. PrevBase
View 86037 86037 Falcon's Swiftness Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. 6000 0 0 0 3510 Self 0 0 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 0 86038 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. NextBase
View 86038 86037 Falcon's Swiftness Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. 6000 0 0 0 3420 Self 0 0 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86037 86039 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. PrevNextBase
View 86039 86037 Falcon's Swiftness Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. 6000 0 0 0 3330 Self 0 0 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86038 86040 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. PrevNextBase
View 86040 86037 Falcon's Swiftness Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. 6000 0 0 0 3240 Self 0 0 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86039 86041 86045 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. PrevNextNext2Base
View 86041 86041 Deceptive Predator Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by 10%. 6000 0 0 0 2970 Self 0 0 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86037 86042 0 Passively grants Minor Evasion while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, reducing damage from area attacks by <<5>>. PrevNextBase
View 86042 86041 Deceptive Predator Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by 10%. 6000 0 0 0 2880 Self 0 0 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86041 86043 0 Passively grants Minor Evasion while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, reducing damage from area attacks by <<5>>. PrevNextBase
View 86043 86041 Deceptive Predator Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by 10%. 6000 0 0 0 2790 Self 0 0 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86042 86044 0 Passively grants Minor Evasion while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, reducing damage from area attacks by <<5>>. PrevNextBase
View 86044 86041 Deceptive Predator Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by 10%. 6000 0 0 0 2700 Self 0 0 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86043 0 0 Passively grants Minor Evasion while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, reducing damage from area attacks by <<5>>. PrevBase
View 86045 86045 Bird of Prey Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Berserk, increasing your damage done by 5%. 6000 0 0 0 2970 Self 0 0 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86037 86046 0 Passively grants Minor Berserk while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, increasing your damage done by <<5>>. PrevNextBase
View 86046 86045 Bird of Prey Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Berserk, increasing your damage done by 5%. 6000 0 0 0 2880 Self 0 0 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86045 86047 0 Passively grants Minor Berserk while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, increasing your damage done by <<5>>. PrevNextBase
View 86047 86045 Bird of Prey Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Berserk, increasing your damage done by 5%. 6000 0 0 0 2790 Self 0 0 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86046 86048 0 Passively grants Minor Berserk while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, increasing your damage done by <<5>>. PrevNextBase
View 86048 86045 Bird of Prey Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. While slotted you gain Minor Berserk, increasing your damage done by 5%. 6000 0 0 0 2700 Self 0 0 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Animal Companions Warden 86037 86047 0 0 Passively grants Minor Berserk while slotted. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the spirit of agility to gain Major Expedition for <<1>>, increasing your Movement Speed by <<2>>. Gain immunity to snares and immobilizations for <<3>>. While slotted you gain <<4>>, increasing your damage done by <<5>>. PrevBase
View 86050 86050 Betty Netch Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 19 seconds. Every 5 seconds, the netch removes 1 negative effect from you. 19000 0 5000 0 0 Self 0 0 0 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Animal Companions Warden 86050 0 86051 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. Every <<3>>, the netch removes |cffffff1|r negative effect from you. NextBase
View 86051 86050 Betty Netch Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Every 5 seconds, the netch removes 1 negative effect from you. 20000 0 5000 0 0 Self 0 0 0 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Animal Companions Warden 86050 86050 86052 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. Every <<3>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86052 86050 Betty Netch Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 21 seconds. Every 5 seconds, the netch removes 1 negative effect from you. 21000 0 5000 0 0 Self 0 0 0 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Animal Companions Warden 86050 86051 86053 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. Every <<3>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86053 86050 Betty Netch Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 22 seconds. Every 5 seconds, the netch removes 1 negative effect from you. 22000 0 5000 0 0 Self 0 0 0 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Animal Companions Warden 86050 86052 86054 86058 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. Every <<3>>, the netch removes |cffffff1|r negative effect from you. PrevNextNext2Base
View 86054 86054 Blue Betty Call a betty netch to your side, which restores 4416 Magicka to you over 22 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 22000 0 5000 0 0 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Animal Companions Warden 86050 86050 86055 0 Restores Magicka every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a betty netch to your side, which restores <<1>> Magicka to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86055 86054 Blue Betty Call a betty netch to your side, which restores 4416 Magicka to you over 23 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 23000 0 5000 0 0 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Animal Companions Warden 86050 86054 86056 0 Restores Magicka every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a betty netch to your side, which restores <<1>> Magicka to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86056 86054 Blue Betty Call a betty netch to your side, which restores 4416 Magicka to you over 24 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 24000 0 5000 0 0 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Animal Companions Warden 86050 86055 86057 0 Restores Magicka every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a betty netch to your side, which restores <<1>> Magicka to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86057 86054 Blue Betty Call a betty netch to your side, which restores 4416 Magicka to you over 25 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 25000 0 5000 0 0 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Animal Companions Warden 86050 86056 0 0 Restores Magicka every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a betty netch to your side, which restores <<1>> Magicka to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevBase
View 86058 86058 Bull Netch Call a bull netch to your side, which restores 4416 Stamina to you over 22 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 22000 0 5000 0 0 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Power 0 0 5 Class Animal Companions Warden 86050 86050 86059 0 Restores Stamina every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a bull netch to your side, which restores <<1>> Stamina to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86059 86058 Bull Netch Call a bull netch to your side, which restores 4416 Stamina to you over 23 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 23000 0 5000 0 0 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Power 0 0 5 Class Animal Companions Warden 86050 86058 86060 0 Restores Stamina every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a bull netch to your side, which restores <<1>> Stamina to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86060 86058 Bull Netch Call a bull netch to your side, which restores 4416 Stamina to you over 24 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 24000 0 5000 0 0 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Power 0 0 5 Class Animal Companions Warden 86050 86059 86061 0 Restores Stamina every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a bull netch to your side, which restores <<1>> Stamina to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevNextBase
View 86061 86058 Bull Netch Call a bull netch to your side, which restores 4416 Stamina to you over 25 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you. 25000 0 5000 0 0 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Power 0 0 5 Class Animal Companions Warden 86050 86060 0 0 Restores Stamina every second while active. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a bull netch to your side, which restores <<1>> Stamina to you over <<2>> and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<3>>. Every <<4>>, the netch removes |cffffff1|r negative effect from you. PrevBase
View 86062 86062 Savage Beast When you cast an Animal Companions ability while you are in combat, you generate 2 Ultimate. This effect can occur once every 8 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Animal Companions Warden 86062 -1 86063 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you cast an Animal Companions ability while you are in combat, you generate <<1>> Ultimate. This effect can occur once every <<2>>. PrevNextNext2Base
View 86063 86063 Savage Beast When you cast an Animal Companions ability while you are in combat, you generate 4 Ultimate. This effect can occur once every 8 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Animal Companions Warden 86062 86062 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you cast an Animal Companions ability while you are in combat, you generate <<1>> Ultimate. This effect can occur once every <<2>>. PrevNextNext2Base
View 86064 86064 Bond With Nature Anytime one of your Animal Companion skills end, you are healed for 630 Health. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Animal Companions Warden 86064 -1 86065 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Anytime one of your Animal Companion skills end, you are healed for <<1>> Health. PrevNextNext2Base
View 86065 86065 Bond With Nature Anytime one of your Animal Companion skills end, you are healed for 1260 Health. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Animal Companions Warden 86064 86064 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Anytime one of your Animal Companion skills end, you are healed for <<1>> Health. PrevNextNext2Base
View 86066 86066 Flourish Increases your Magicka and Stamina recovery by 6% if an Animal Companion ability is slotted. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Animal Companions Warden 86066 -1 86067 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka and Stamina recovery by <<1>> if an Animal Companion ability is slotted. PrevNextNext2Base
View 86067 86067 Flourish Increases your Magicka and Stamina recovery by 12% if an Animal Companion ability is slotted. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Animal Companions Warden 86066 86066 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka and Stamina recovery by <<1>> if an Animal Companion ability is slotted. PrevNextNext2Base
View 86068 86068 Advanced Species Increases your Critical Damage by 2% for each Animal Companion ability slotted. Current Bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Animal Companions Warden 86068 -1 86069 -1 1 Increases your Critical Damage by 2% for each Animal Companion ability slotted. Current bonus: $1%. Animal Companion Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage by <<1>> for each Animal Companion ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 86069 86069 Advanced Species Increases your Critical Damage by 4% for each Animal Companion ability slotted. Current Bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Animal Companions Warden 86068 86068 -1 -1 1 Increases your Critical Damage by 4% for each Animal Companion ability slotted. Current bonus: $1%. Animal Companion Skills Slotted 4 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage by <<1>> for each Animal Companion ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 86109 86109 Sleet Storm Twist a violent storm around you, dealing 1124 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 0 86110 0 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. NextBase
View 86110 86109 Sleet Storm Twist a violent storm around you, dealing 1136 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86109 86111 0 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0504938 0.530897 -0.978502 0.999999 1472.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86111 86109 Sleet Storm Twist a violent storm around you, dealing 1148 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86110 86112 0 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0510279 0.536667 -0.820666 0.999999 1488 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86112 86109 Sleet Storm Twist a violent storm around you, dealing 1161 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86111 86113 86117 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0516273 0.542238 -1.07044 0.999999 1504.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextNext2Base
View 86113 86113 Northern Storm Twist a violent storm around you, dealing 1742 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86109 86114 0 Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max. You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. PrevNextBase
View 86114 86113 Northern Storm Twist a violent storm around you, dealing 1761 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86113 86115 0 Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max. You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. PrevNextBase
View 86115 86113 Northern Storm Twist a violent storm around you, dealing 1780 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86114 86116 0 Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max. You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. PrevNextBase
View 86116 86113 Northern Storm Twist a violent storm around you, dealing 1799 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86115 0 0 Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max. You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. PrevBase
View 86117 86117 Permafrost Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 10 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 10000 500 1000 0 200 Area 0 0 1000 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86109 86118 0 Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 10 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0069915 0.0741807 -0.114701 0.999964 204.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86118 86117 Permafrost Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 11 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 11000 500 1000 0 200 Area 0 0 1000 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86117 86119 0 Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 11 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0069915 0.0741807 -0.114701 0.999964 204.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86119 86117 Permafrost Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 12 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 12000 500 1000 0 200 Area 0 0 1000 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86118 86120 0 Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 12 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0069915 0.0741807 -0.114701 0.999964 204.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86120 86117 Permafrost Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 13 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 13000 500 1000 0 200 Area 0 0 1000 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86119 0 0 Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 13 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0069915 0.0741807 -0.114701 0.999964 204.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevBase
View 86122 86122 Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 17 seconds. 17000 0 0 0 4050 Area 0 0 800 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 0 86123 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. NextBase
View 86123 86122 Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 18 seconds. 18000 0 0 0 4050 Area 0 0 800 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86122 86124 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86124 86122 Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 19 seconds. 19000 0 0 0 4050 Area 0 0 800 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86123 86125 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86125 86122 Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 4050 Area 0 0 800 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86124 86126 86130 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextNext2Base
View 86126 86126 Expansive Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 2700 Area 0 0 3600 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86122 86127 0 Increases the radius and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86127 86126 Expansive Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 2610 Area 0 0 3600 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86126 86128 0 Increases the radius and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86128 86126 Expansive Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 2520 Area 0 0 3600 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86127 86129 0 Increases the radius and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86129 86126 Expansive Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 2430 Area 0 0 3600 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86128 0 0 Increases the radius and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevBase
View 86130 86130 Ice Fortress Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 27 seconds. You gain Minor Protection, reducing your damage taken by 5% for 27 seconds. 27000 0 0 0 4050 Area 0 0 800 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86122 86131 0 Grants Minor Protection to you. Increases the duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain Minor Protection, reducing your damage taken by <<3>> for <<4>>. PrevNextBase
View 86131 86130 Ice Fortress Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 28 seconds. You gain Minor Protection, reducing your damage taken by 5% for 28 seconds. 28000 0 0 0 4050 Area 0 0 800 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86130 86132 0 Grants Minor Protection to you. Increases the duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain Minor Protection, reducing your damage taken by <<3>> for <<4>>. PrevNextBase
View 86132 86130 Ice Fortress Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 29 seconds. You gain Minor Protection, reducing your damage taken by 5% for 29 seconds. 29000 0 0 0 4050 Area 0 0 800 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86131 86133 0 Grants Minor Protection to you. Increases the duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain Minor Protection, reducing your damage taken by <<3>> for <<4>>. PrevNextBase
View 86133 86130 Ice Fortress Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 30 seconds. You gain Minor Protection, reducing your damage taken by 5% for 30 seconds. 30000 0 0 0 4050 Area 0 0 800 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86132 0 0 Grants Minor Protection to you. Increases the duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain Minor Protection, reducing your damage taken by <<3>> for <<4>>. PrevBase
View 86135 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16000 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 0 86136 0 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1 0 0 1 16277.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. NextBase
View 86136 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16176 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86135 86137 0 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1.01093 0 0.867019 1 16456 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. PrevNextBase
View 86137 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16351 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86136 86138 0 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1.02204 0 -1.47051 1 16634.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. PrevNextBase
View 86138 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16528 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86137 86139 86143 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1.03297 0 0.435552 1 16814.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. PrevNextNext2Base
View 86139 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1161 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86135 86140 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevNextBase
View 86140 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1173 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86139 86141 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevNextBase
View 86141 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1186 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86140 86142 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevNextBase
View 86142 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1199 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86141 0 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevBase
View 86143 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86135 86144 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevNextBase
View 86144 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4230 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86143 86145 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevNextBase
View 86145 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4140 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86144 86146 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevNextBase
View 86146 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86145 0 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevBase
View 86148 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4800 Health and an additional 959 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 0 86149 0 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Health 0.060076 0 -2.20371 0.999999 975.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. NextBase
View 86149 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4852 Health and an additional 969 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86150 0 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.303282 0 -0.534899 1 4936.05 Health 0.0607535 0 -2.94736 0.999998 985.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86150 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4905 Health and an additional 980 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86149 86151 0 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.306585 0 -0.358626 1 4990 Health 0.0613844 0 -2.25865 0.999999 996.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86151 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4958 Health and an additional 990 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86150 86152 86156 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309875 0 -0.173107 1 5043.71 Health 0.0620846 0 -3.35066 0.999997 1007.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextNext2Base
View 86152 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1190 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86153 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0743116 0 0.839577 0.999998 1210.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86153 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1203 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86152 86154 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0751149 0 0.898093 0.999995 1223.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86154 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1216 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86153 86155 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.075915 0 1.15453 0.999996 1236.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86155 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1229 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86154 0 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0767151 0 1.41097 0.999997 1250.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevBase
View 86156 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 422 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86157 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86157 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 426 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86156 86158 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86158 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 431 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86157 86159 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86159 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 435 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86158 0 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevBase
View 86161 86161 Impaling Shards Conjure icy shards around you to skewer enemies in the area, dealing 393 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Area 0 0 600 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 0 86162 0 1 Conjure icy shards around you to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. Health 0.0246428 0 -1.20223 0.999995 399.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<4>> for <<5>>. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. NextBase
View 86162 86161 Impaling Shards Conjure icy shards around you to skewer enemies in the area, dealing 397 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Area 0 0 600 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86161 86163 0 1 Conjure icy shards around you to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. Health 0.0249236 0 -1.82309 0.999991 403.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<4>> for <<5>>. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. PrevNextBase
View 86163 86161 Impaling Shards Conjure icy shards around you to skewer enemies in the area, dealing 401 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Area 0 0 600 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86162 86164 0 1 Conjure icy shards around you to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. Health 0.0252154 0 -2.25528 0.999973 408.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<4>> for <<5>>. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. PrevNextBase
View 86164 86161 Impaling Shards Conjure icy shards around you to skewer enemies in the area, dealing 405 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Area 0 0 600 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86163 86165 86169 1 Conjure icy shards around you to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. Health 0.0255429 0 -3.59735 0.999991 412.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<4>> for <<5>>. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. PrevNextNext2Base
View 86165 86165 Gripping Shards Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing 406 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 2970 Area 0 0 600 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86161 86166 0 Immobilizes enemies around you when cast and reduces the cost. 1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. Health 0.0254429 0 -0.945796 0.999991 413.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for <<1>> and dealing <<2>> every <<3>> for <<4>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. PrevNextBase
View 86166 86165 Gripping Shards Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing 410 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 2970 Area 0 0 600 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86165 86167 0 Immobilizes enemies around you when cast and reduces the cost. 1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. Health 0.0257286 0 -1.6057 0.999996 417.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for <<1>> and dealing <<2>> every <<3>> for <<4>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. PrevNextBase
View 86167 86165 Gripping Shards Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing 414 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 2970 Area 0 0 600 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86166 86168 0 Immobilizes enemies around you when cast and reduces the cost. 1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. Health 0.0260622 0 -2.72006 0.99997 421.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for <<1>> and dealing <<2>> every <<3>> for <<4>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. PrevNextBase
View 86168 86165 Gripping Shards Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing 419 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 2970 Area 0 0 600 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86167 0 0 Immobilizes enemies around you when cast and reduces the cost. 1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. Health 0.026243 0 -0.689358 0.999984 426.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for <<1>> and dealing <<2>> every <<3>> for <<4>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. PrevBase
View 86169 86169 Winter's Revenge Conjure icy shards at the target location to skewer enemies in the area, dealing 285 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Ground 0 2800 600 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86161 86170 0 Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. 1 Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Ultimate 0.0126382 0.13356 -0.142911 0.99999 369.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. This ability has a higher chance to apply the Chilled status effect. PrevNextBase
View 86170 86169 Winter's Revenge Conjure icy shards at the target location to skewer enemies in the area, dealing 288 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Ground 0 2800 600 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86169 86171 0 Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. 1 Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Ultimate 0.012818 0.134755 -0.602028 0.999983 373.333 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. This ability has a higher chance to apply the Chilled status effect. PrevNextBase
View 86171 86169 Winter's Revenge Conjure icy shards at the target location to skewer enemies in the area, dealing 291 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Ground 0 2800 600 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86170 86172 0 Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. 1 Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Ultimate 0.0129601 0.136295 -0.784864 0.99999 377.286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. This ability has a higher chance to apply the Chilled status effect. PrevNextBase
View 86172 86169 Winter's Revenge Conjure icy shards at the target location to skewer enemies in the area, dealing 294 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Ground 0 2800 600 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86171 0 0 Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. 1 Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Ultimate 0.0130021 0.138047 -0.0446469 0.999984 381.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. This ability has a higher chance to apply the Chilled status effect. PrevBase
View 86175 86175 Frozen Gate Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1687 Frost Damage. You can have up to 3 Frozen Gates active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 0 86176 0 1 Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. You can have up to 3 Frozen Gates active at a time. Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds and lasts for <<1>>. When triggered the enemy is teleported to you, immobilized for <<2>>, and dealt <<3>>. You can have up to |cffffff3|r Frozen Gates active at a time. NextBase
View 86176 86175 Frozen Gate Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1705 Frost Damage. You can have up to 3 Frozen Gates active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86175 86177 0 1 Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. You can have up to 3 Frozen Gates active at a time. Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds and lasts for <<1>>. When triggered the enemy is teleported to you, immobilized for <<2>>, and dealt <<3>>. You can have up to |cffffff3|r Frozen Gates active at a time. PrevNextBase
View 86177 86175 Frozen Gate Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1724 Frost Damage. You can have up to 3 Frozen Gates active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86176 86178 0 1 Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. You can have up to 3 Frozen Gates active at a time. Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds and lasts for <<1>>. When triggered the enemy is teleported to you, immobilized for <<2>>, and dealt <<3>>. You can have up to |cffffff3|r Frozen Gates active at a time. PrevNextBase
View 86178 86175 Frozen Gate Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1742 Frost Damage. You can have up to 3 Frozen Gates active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86177 86179 86183 1 Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. You can have up to 3 Frozen Gates active at a time. Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds and lasts for <<1>>. When triggered the enemy is teleported to you, immobilized for <<2>>, and dealt <<3>>. You can have up to |cffffff3|r Frozen Gates active at a time. PrevNextNext2Base
View 86179 86179 Frozen Device Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1742 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86175 86180 0 Teleported enemies have their damage done reduced. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>. You can have up to |cffffff3|r Frozen Devices active at a time. PrevNextBase
View 86180 86179 Frozen Device Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1761 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86179 86181 0 Teleported enemies have their damage done reduced. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>. You can have up to |cffffff3|r Frozen Devices active at a time. PrevNextBase
View 86181 86179 Frozen Device Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1780 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86180 86182 0 Teleported enemies have their damage done reduced. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>. You can have up to |cffffff3|r Frozen Devices active at a time. PrevNextBase
View 86182 86179 Frozen Device Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1799 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86181 0 0 Teleported enemies have their damage done reduced. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>. You can have up to |cffffff3|r Frozen Devices active at a time. PrevBase
View 86183 86183 Frozen Retreat Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1742 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86175 86184 0 Grants allies in the area a synergy that teleports them to you and grants them increased Movement Speed. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, and dealt <<2>>. An ally in the portal can activate the <<3>> synergy, teleporting them to you and granting them <<4>>, increasing their Movement Speed by <<5>> for <<6>>. You can have up to |cffffff3|r Frozen Retreats active at a time. PrevNextBase
View 86184 86183 Frozen Retreat Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1761 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86183 86185 0 Grants allies in the area a synergy that teleports them to you and grants them increased Movement Speed. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, and dealt <<2>>. An ally in the portal can activate the <<3>> synergy, teleporting them to you and granting them <<4>>, increasing their Movement Speed by <<5>> for <<6>>. You can have up to |cffffff3|r Frozen Retreats active at a time. PrevNextBase
View 86185 86183 Frozen Retreat Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1780 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86184 86186 0 Grants allies in the area a synergy that teleports them to you and grants them increased Movement Speed. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, and dealt <<2>>. An ally in the portal can activate the <<3>> synergy, teleporting them to you and granting them <<4>>, increasing their Movement Speed by <<5>> for <<6>>. You can have up to |cffffff3|r Frozen Retreats active at a time. PrevNextBase
View 86186 86183 Frozen Retreat Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1799 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86185 0 0 Grants allies in the area a synergy that teleports them to you and grants them increased Movement Speed. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, and dealt <<2>>. An ally in the portal can activate the <<3>> synergy, teleporting them to you and granting them <<4>>, increasing their Movement Speed by <<5>> for <<6>>. You can have up to |cffffff3|r Frozen Retreats active at a time. PrevBase
View 86189 86189 Frozen Armor Increases your Physical and Spell Resistance by 495 for each Winter's Embrace ability slotted. Current Bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Winter's Embrace Warden 86189 -1 86190 -1 1 Increases your Physical and Spell Resistance by 495 for each Winter's Embrace ability slotted. Current bonus: $1. Winter's Embrace Skills Slotted 495 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each Winter's Embrace ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 86190 86190 Frozen Armor Increases your Physical and Spell Resistance by 990 for each Winter's Embrace ability slotted. Current Bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Winter's Embrace Warden 86189 86189 -1 -1 1 Increases your Physical and Spell Resistance by 990 for each Winter's Embrace ability slotted. Current bonus: $1. Winter's Embrace Skills Slotted 990 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each Winter's Embrace ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 86191 86191 Glacial Presence Increase chance of applying Chilled to enemies with Winter's Embrace abilities by 100%. Increases the damage of your Chilled status effect by 111. This effect scales off your highest offensive stats. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Winter's Embrace Warden 86191 -1 86192 -1 1 Increase chance of applying Chilled to enemies with Winter's Embrace abilities by 100%. Increases the damage of your Chilled status effect by $1. This effect scales off your highest offensive stats. Ultimate 0.0050883 0.052562 -2.47699 0.999963 144.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase chance of applying Chilled to enemies with Winter's Embrace abilities by <<1>>. Increases the damage of your Chilled status effect by <<2>>. This effect scales off your highest offensive stats. PrevNextNext2Base
View 86192 86192 Glacial Presence Increase chance of applying Chilled to enemies with Winter's Embrace abilities by 200%. Increases the damage of your Chilled status effect by 223. This effect scales off your highest offensive stats. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Winter's Embrace Warden 86191 86191 -1 -1 1 Increase chance of applying Chilled to enemies with Winter's Embrace abilities by 200%. Increases the damage of your Chilled status effect by $1. This effect scales off your highest offensive stats. Ultimate 0.0098841 0.1058 -1.05581 0.999978 289.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase chance of applying Chilled to enemies with Winter's Embrace abilities by <<1>>. Increases the damage of your Chilled status effect by <<2>>. This effect scales off your highest offensive stats. PrevNextNext2Base
View 86193 86193 Icy Aura Reduce the effectiveness of snares applied to you by 7%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Winter's Embrace Warden 86193 -1 86194 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduce the effectiveness of snares applied to you by <<1>>. PrevNextNext2Base
View 86194 86194 Icy Aura Reduce the effectiveness of snares applied to you by 15%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Winter's Embrace Warden 86193 86193 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduce the effectiveness of snares applied to you by <<1>>. PrevNextNext2Base
View 86195 86195 Piercing Cold Increases your damage done by 1%, which increases to 6% when wielding an Ice Staff. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Winter's Embrace Warden 86195 -1 86196 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your damage done by |cffffff1|r%, which increases to |cffffff6|r% when wielding an Ice Staff. PrevNextNext2Base
View 86196 86196 Piercing Cold Increases your damage done by 2%, which increases to 12% when wielding an Ice Staff. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Winter's Embrace Warden 86195 86195 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your damage done by |cffffff2|r%, which increases to |cffffff12|r% when wielding an Ice Staff. PrevNextNext2Base
View 15540 15540 Toppling Charge Charge with your divine lance to impale an enemy, dealing 1393 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 22149 23864 0 Always stuns the enemy and sets them Off Balance, regardless if they are casting. 1 Charge with your divine lance to impale an enemy, dealing $1 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale an enemy, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. Enemies hit are stunned for <<5>>, set Off Balance, and if they were casting, they are interrupted. PrevNextBase
View 23864 15540 Toppling Charge Charge with your divine lance to impale an enemy, dealing 1408 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 15540 23869 0 Always stuns the enemy and sets them Off Balance, regardless if they are casting. 1 Charge with your divine lance to impale an enemy, dealing $1 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale an enemy, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. Enemies hit are stunned for <<5>>, set Off Balance, and if they were casting, they are interrupted. PrevNextBase
View 23869 15540 Toppling Charge Charge with your divine lance to impale an enemy, dealing 1423 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 23864 23870 0 Always stuns the enemy and sets them Off Balance, regardless if they are casting. 1 Charge with your divine lance to impale an enemy, dealing $1 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale an enemy, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. Enemies hit are stunned for <<5>>, set Off Balance, and if they were casting, they are interrupted. PrevNextBase
View 23870 15540 Toppling Charge Charge with your divine lance to impale an enemy, dealing 1438 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 23869 0 0 Always stuns the enemy and sets them Off Balance, regardless if they are casting. 1 Charge with your divine lance to impale an enemy, dealing $1 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale an enemy, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. Enemies hit are stunned for <<5>>, set Off Balance, and if they were casting, they are interrupted. PrevBase
View 21726 21726 Sun Fire Blast an enemy with a charge of radiant heat, dealing 1124 Flame Damage, and an additional 3360 Flame Damage over 20 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 0 24160 0 2 Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 20 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Ultimate 0.150456 1.57675 -20.1797 0.999989 4359.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>. Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. NextBase
View 24160 21726 Sun Fire Blast an enemy with a charge of radiant heat, dealing 1136 Flame Damage, and an additional 3390 Flame Damage over 20 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 21726 24167 0 2 Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 20 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0504938 0.530897 -0.978502 0.999999 1472.29 Ultimate 0.151765 1.5971 -27.5935 0.999991 4401.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>. Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. PrevNextBase
View 24167 21726 Sun Fire Blast an enemy with a charge of radiant heat, dealing 1148 Flame Damage, and an additional 3430 Flame Damage over 20 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 24160 24171 0 2 Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 20 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0510279 0.536667 -0.820666 0.999999 1488 Ultimate 0.153584 1.61299 -25.6007 0.999991 4451.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>. Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. PrevNextBase
View 24171 21726 Sun Fire Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 3470 Flame Damage over 20 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 24167 21729 21732 2 Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 20 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0516273 0.542238 -1.07044 0.999999 1504.52 Ultimate 0.15511 1.6277 -18.3961 0.999983 4500.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>. Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. PrevNextNext2Base
View 21729 21729 Vampire's Bane Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5205 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. 30000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 21726 24174 0 Increases the duration. 2 Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.233279 2.44237 -37.3009 0.999992 6753.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>. Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. PrevNextBase
View 24174 21729 Vampire's Bane Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5250 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. 30000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 21729 24177 0 Increases the duration. 2 Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.236129 2.47158 -56.0045 0.999993 6817.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>. Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. PrevNextBase
View 24177 21729 Vampire's Bane Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5310 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. 30000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 24174 24180 0 Increases the duration. 2 Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.238653 2.49715 -52.3727 0.999993 6893.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>. Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. PrevNextBase
View 24180 21729 Vampire's Bane Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5370 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. 30000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 24177 0 0 Increases the duration. 2 Blast an enemy with a charge of radiant heat, dealing $1 Flame Damage, and an additional $2 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.241841 2.52056 -54.2789 0.999996 6969.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast an enemy with a charge of radiant heat, dealing <<1>>, and an additional <<2>> over <<3>>. Upon activation you gain <<4>> and <<5>> for <<6>>, increasing your Weapon and Spell Critical rating by <<7>>. PrevBase
View 21732 21732 Reflective Light Blast up to three enemies with a charge of radiant heat, dealing 1161 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. 20000 0 0 0 2970 Enemy 0 2800 500 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 21726 24184 0 Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit. 2 Blast up to three enemies with a charge of radiant heat, dealing $1 Flame Damage, an additional $2 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast up to three enemies with a charge of radiant heat, dealing <<1>>, an additional <<2>> over <<3>>, and reducing their Movement Speed by <<4>> for <<5>>. Upon activation you gain <<6>> and <<7>> for <<8>>, increasing your Weapon and Spell Critical rating by <<9>>. PrevNextBase
View 24184 21732 Reflective Light Blast up to three enemies with a charge of radiant heat, dealing 1173 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. 20000 0 0 0 2970 Enemy 0 2800 500 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 21732 24187 0 Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit. 2 Blast up to three enemies with a charge of radiant heat, dealing $1 Flame Damage, an additional $2 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast up to three enemies with a charge of radiant heat, dealing <<1>>, an additional <<2>> over <<3>>, and reducing their Movement Speed by <<4>> for <<5>>. Upon activation you gain <<6>> and <<7>> for <<8>>, increasing your Weapon and Spell Critical rating by <<9>>. PrevNextBase
View 24187 21732 Reflective Light Blast up to three enemies with a charge of radiant heat, dealing 1186 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. 20000 0 0 0 2970 Enemy 0 2800 500 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 24184 24195 0 Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit. 2 Blast up to three enemies with a charge of radiant heat, dealing $1 Flame Damage, an additional $2 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast up to three enemies with a charge of radiant heat, dealing <<1>>, an additional <<2>> over <<3>>, and reducing their Movement Speed by <<4>> for <<5>>. Upon activation you gain <<6>> and <<7>> for <<8>>, increasing your Weapon and Spell Critical rating by <<9>>. PrevNextBase
View 24195 21732 Reflective Light Blast up to three enemies with a charge of radiant heat, dealing 1199 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. 20000 0 0 0 2970 Enemy 0 2800 500 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar 21726 24187 0 0 Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit. 2 Blast up to three enemies with a charge of radiant heat, dealing $1 Flame Damage, an additional $2 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629. Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Ultimate 0.155519 1.62825 -24.8673 0.999992 4502.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Blast up to three enemies with a charge of radiant heat, dealing <<1>>, an additional <<2>> over <<3>>, and reducing their Movement Speed by <<4>> for <<5>>. Upon activation you gain <<6>> and <<7>> for <<8>>, increasing your Weapon and Spell Critical rating by <<9>>. PrevBase
View 21752 21752 Nova Call down a fragment of the sun, dealing 1124 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. 8000 0 0 0 250 Ground 0 2800 800 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 0 24044 0 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Ultimate 0.116039 1.21638 -1.6926 1 3378 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>. An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. NextBase
View 24044 21752 Nova Call down a fragment of the sun, dealing 1136 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. 8000 0 0 0 250 Ground 0 2800 800 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 21752 24052 0 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. Ultimate 0.0504938 0.530897 -0.978502 0.999999 1472.29 Ultimate 0.116039 1.21638 -1.6926 1 3378 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>. An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. PrevNextBase
View 24052 21752 Nova Call down a fragment of the sun, dealing 1148 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. 8000 0 0 0 250 Ground 0 2800 800 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 24044 24063 0 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. Ultimate 0.0510279 0.536667 -0.820666 0.999999 1488 Ultimate 0.116039 1.21638 -1.6926 1 3378 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>. An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. PrevNextBase
View 24063 21752 Nova Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. 8000 0 0 0 250 Ground 0 2800 800 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 24052 21755 21758 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. Ultimate 0.0516273 0.542238 -1.07044 0.999999 1504.52 Ultimate 0.116039 1.21638 -1.6926 1 3378 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>. An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. PrevNextNext2Base
View 21755 21755 Solar Prison Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. 8000 0 0 0 250 Ground 0 2800 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 21752 24288 0 The synergy deals more damage and stuns for longer. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 5 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.231883 2.43364 -1.32274 1 6757.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>. An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. PrevNextBase
View 24288 21755 Solar Prison Call down a fragment of the sun, dealing 1173 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. 8000 0 0 0 250 Ground 0 2800 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 21755 24295 0 The synergy deals more damage and stuns for longer. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 5 seconds. Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Ultimate 0.231883 2.43364 -1.32274 1 6757.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>. An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. PrevNextBase
View 24295 21755 Solar Prison Call down a fragment of the sun, dealing 1186 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. 8000 0 0 0 250 Ground 0 2800 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 24288 24301 0 The synergy deals more damage and stuns for longer. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 5 seconds. Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Ultimate 0.231883 2.43364 -1.32274 1 6757.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>. An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. PrevNextBase
View 24301 21755 Solar Prison Call down a fragment of the sun, dealing 1199 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. 8000 0 0 0 250 Ground 0 2800 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 24295 0 0 The synergy deals more damage and stuns for longer. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 5 seconds. Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Ultimate 0.231883 2.43364 -1.32274 1 6757.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and afflicting them with Major Maim, reducing their damage done by <<4>>. An ally near the fragment can activate the <<5>> synergy, dealing <<6>> to all enemies in the area and stunning them for <<7>>. PrevBase
View 21758 21758 Solar Disturbance Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 7 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. 8000 0 0 0 225 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 21752 24308 0 Reduces the cost and Major Maim stays on enemies after leaving the area. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 7 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.116039 1.21638 -1.6926 1 3378 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and applying Major Maim to them for <<4>>, reducing their damage done by <<5>>. An ally near the fragment can activate the <<6>> synergy, dealing <<7>> to all enemies in the area and stunning them for <<8>>. PrevNextBase
View 24308 21758 Solar Disturbance Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 8 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. 8000 0 0 0 225 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 21758 24314 0 Reduces the cost and Major Maim stays on enemies after leaving the area. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 8 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.116039 1.21638 -1.6926 1 3378 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and applying Major Maim to them for <<4>>, reducing their damage done by <<5>>. An ally near the fragment can activate the <<6>> synergy, dealing <<7>> to all enemies in the area and stunning them for <<8>>. PrevNextBase
View 24314 21758 Solar Disturbance Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 9 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. 8000 0 0 0 225 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 24308 24320 0 Reduces the cost and Major Maim stays on enemies after leaving the area. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 9 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.116039 1.21638 -1.6926 1 3378 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and applying Major Maim to them for <<4>>, reducing their damage done by <<5>>. An ally near the fragment can activate the <<6>> synergy, dealing <<7>> to all enemies in the area and stunning them for <<8>>. PrevNextBase
View 24320 21758 Solar Disturbance Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 10 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. 8000 0 0 0 225 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Dawn's Wrath Templar 21752 24314 0 0 Reduces the cost and Major Maim stays on enemies after leaving the area. 2 Call down a fragment of the sun, dealing $1 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 10 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing $2 Magic Damage to all enemies in the area and stunning them for 3 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.116039 1.21638 -1.6926 1 3378 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down a fragment of the sun, dealing <<1>> every <<2>> for <<3>> to enemies in the area and applying Major Maim to them for <<4>>, reducing their damage done by <<5>>. An ally near the fragment can activate the <<6>> synergy, dealing <<7>> to all enemies in the area and stunning them for <<8>>. PrevBase
View 21761 21761 Backlash Summon an expanding beam of pure sunlight to doom an enemy, dealing 1124 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1243 Magic Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Backlash active at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar 21761 0 27211 0 2 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Backlash active at a time. Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Ultimate 0.0553515 0.581515 -2.73503 0.999999 1611.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>> to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. You can have only one <<5>> active at a time. NextBase
View 27211 21761 Backlash Summon an expanding beam of pure sunlight to doom an enemy, dealing 1136 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1256 Magic Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Backlash active at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar 21761 21761 27219 0 2 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Backlash active at a time. Ultimate 0.0504938 0.530897 -0.978502 0.999999 1472.29 Ultimate 0.0559569 0.588125 -3.65615 0.999999 1628.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>> to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 27219 21761 Backlash Summon an expanding beam of pure sunlight to doom an enemy, dealing 1148 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1270 Magic Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Backlash active at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar 21761 27211 27227 0 2 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Backlash active at a time. Ultimate 0.0510279 0.536667 -0.820666 0.999999 1488 Ultimate 0.0566021 0.594132 -3.43026 0.999999 1646.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>> to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 27227 21761 Backlash Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1284 Magic Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Backlash active at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar 21761 27219 21765 21763 2 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Backlash active at a time. Ultimate 0.0516273 0.542238 -1.07044 0.999999 1504.52 Ultimate 0.0572581 0.600348 -3.70474 0.999999 1664.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>> to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. You can have only one <<5>> active at a time. PrevNextNext2Base
View 21763 21763 Power of the Light Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Physical Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Physical Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Power of the Light active at a time, and each hit of the ability applies the Sundered status effect. 6000 0 0 0 1337 Enemy 0 2800 0 0 0 0 1 1 2 20 0 0 0 Power 0 0 4 Class Dawn's Wrath Templar 21761 21761 27569 0 Converts into a Stamina ability, deals Physical Damage, and always applies the Sundered status effect. 2 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Physical Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Physical Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Power of the Light active at a time, and each hit of the ability applies the Sundered status effect. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0571337 0.600233 -0.653793 0.999999 1665.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>> to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. You can have only one <<5>> active at a time, and each hit of the ability applies the <<6>> status effect. PrevNextBase
View 27569 21763 Power of the Light Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Physical Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Physical Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Power of the Light active at a time, and each hit of the ability applies the Sundered status effect. 6000 0 0 0 1337 Enemy 0 2800 0 0 0 0 1 2 2 20 0 0 0 Power 0 0 4 Class Dawn's Wrath Templar 21761 21763 27578 0 Converts into a Stamina ability, deals Physical Damage, and always applies the Sundered status effect. 2 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Physical Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Physical Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Power of the Light active at a time, and each hit of the ability applies the Sundered status effect. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0571337 0.600233 -0.653793 0.999999 1665.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>> to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. You can have only one <<5>> active at a time, and each hit of the ability applies the <<6>> status effect. PrevNextBase
View 27578 21763 Power of the Light Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Physical Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Physical Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Power of the Light active at a time, and each hit of the ability applies the Sundered status effect. 6000 0 0 0 1337 Enemy 0 2800 0 0 0 0 1 3 2 20 0 0 0 Power 0 0 4 Class Dawn's Wrath Templar 21761 27569 27587 0 Converts into a Stamina ability, deals Physical Damage, and always applies the Sundered status effect. 2 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Physical Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Physical Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Power of the Light active at a time, and each hit of the ability applies the Sundered status effect. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0571337 0.600233 -0.653793 0.999999 1665.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>> to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. You can have only one <<5>> active at a time, and each hit of the ability applies the <<6>> status effect. PrevNextBase
View 27587 21763 Power of the Light Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Physical Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Physical Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Power of the Light active at a time, and each hit of the ability applies the Sundered status effect. 6000 0 0 0 1337 Enemy 0 2800 0 0 0 0 1 4 2 20 0 0 0 Power 0 0 4 Class Dawn's Wrath Templar 21761 27578 0 0 Converts into a Stamina ability, deals Physical Damage, and always applies the Sundered status effect. 2 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Physical Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Physical Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Power of the Light active at a time, and each hit of the ability applies the Sundered status effect. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0571337 0.600233 -0.653793 0.999999 1665.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>> to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. You can have only one <<5>> active at a time, and each hit of the ability applies the <<6>> status effect. PrevBase
View 21765 21765 Purifying Light Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 580 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar 21761 21761 27534 0 When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. 3 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0571337 0.600233 -0.653793 0.999999 1665.33 Ultimate 0.0259114 0.270959 -1.69811 0.999996 751.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>. You can have only one <<8>> at a time. PrevNextBase
View 27534 21765 Purifying Light Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 586 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar 21761 21765 27549 0 When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. 3 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0571337 0.600233 -0.653793 0.999999 1665.33 Ultimate 0.0262502 0.273748 -2.59769 0.999992 759.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>. You can have only one <<8>> at a time. PrevNextBase
View 27549 21765 Purifying Light Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 592 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar 21761 27534 27558 0 When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. 3 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0571337 0.600233 -0.653793 0.999999 1665.33 Ultimate 0.0265354 0.276997 -3.28559 0.999996 767.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>. You can have only one <<8>> at a time. PrevNextBase
View 27558 21765 Purifying Light Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 599 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar 21761 27549 0 0 When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. 3 Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.0571337 0.600233 -0.653793 0.999999 1665.33 Ultimate 0.0267635 0.279822 -2.02947 0.999994 776.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>. After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>. You can have only one <<8>> at a time. PrevBase
View 21776 21776 Eclipse Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds, their second attack immobilizes them for 3 seconds, and their third attack stuns them for 3 seconds. The effects can activate once every 1 second. 4000 0 0 0 4590 Enemy 0 2800 0 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 0 27303 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop an enemy in a lightless sphere for <<1>>, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one. Their first attack reduces their Movement Speed by <<2>> for <<3>>, their second attack immobilizes them for <<4>>, and their third attack stuns them for <<5>>. The effects can activate once every <<6>>. NextBase
View 27303 21776 Eclipse Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds, their second attack immobilizes them for 3 seconds, and their third attack stuns them for 3 seconds. The effects can activate once every 1 second. 4000 0 0 0 4500 Enemy 0 2800 0 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 21776 27304 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop an enemy in a lightless sphere for <<1>>, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one. Their first attack reduces their Movement Speed by <<2>> for <<3>>, their second attack immobilizes them for <<4>>, and their third attack stuns them for <<5>>. The effects can activate once every <<6>>. PrevNextBase
View 27304 21776 Eclipse Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds, their second attack immobilizes them for 3 seconds, and their third attack stuns them for 3 seconds. The effects can activate once every 1 second. 4000 0 0 0 4410 Enemy 0 2800 0 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 27303 27306 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop an enemy in a lightless sphere for <<1>>, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one. Their first attack reduces their Movement Speed by <<2>> for <<3>>, their second attack immobilizes them for <<4>>, and their third attack stuns them for <<5>>. The effects can activate once every <<6>>. PrevNextBase
View 27306 21776 Eclipse Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds, their second attack immobilizes them for 3 seconds, and their third attack stuns them for 3 seconds. The effects can activate once every 1 second. 4000 0 0 0 4320 Enemy 0 2800 0 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 27304 22006 22004 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop an enemy in a lightless sphere for <<1>>, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one. Their first attack reduces their Movement Speed by <<2>> for <<3>>, their second attack immobilizes them for <<4>>, and their third attack stuns them for <<5>>. The effects can activate once every <<6>>. PrevNextNext2Base
View 22004 22004 Unstable Core Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds and deals 435 Magic Damage, their second attack immobilizes them for 3 seconds and deals 870 Magic Damage, and their third attack stuns them for 3 seconds and deals 1742 Magic Damage. The effects can activate once every 1 second. 4000 0 0 0 4320 Enemy 0 2800 500 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 21776 27307 0 Deals damage to the attacker and anyone near them when they trigger any of the effects. 3 Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds and deals $1 Magic Damage, their second attack immobilizes them for 3 seconds and deals $2 Magic Damage, and their third attack stuns them for 3 seconds and deals $3 Magic Damage. The effects can activate once every 1 second. Ultimate 0.0194544 0.20299 -1.60639 0.999997 563.762 Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop an enemy in a lightless sphere for <<1>>, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by <<2>> for <<3>> and deals <<4>>, their second attack immobilizes them for <<5>> and deals <<6>>, and their third attack stuns them for <<7>> and deals <<8>>. The effects can activate once every <<9>>. PrevNextBase
View 27307 22004 Unstable Core Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds and deals 439 Magic Damage, their second attack immobilizes them for 3 seconds and deals 879 Magic Damage, and their third attack stuns them for 3 seconds and deals 1761 Magic Damage. The effects can activate once every 1 second. 4000 0 0 0 4320 Enemy 0 2800 500 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 22004 27309 0 Deals damage to the attacker and anyone near them when they trigger any of the effects. 3 Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds and deals $1 Magic Damage, their second attack immobilizes them for 3 seconds and deals $2 Magic Damage, and their third attack stuns them for 3 seconds and deals $3 Magic Damage. The effects can activate once every 1 second. Ultimate 0.0197033 0.205467 -3.0963 0.999997 569.333 Ultimate 0.0392813 0.41135 -3.58872 0.999999 1139.81 Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop an enemy in a lightless sphere for <<1>>, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by <<2>> for <<3>> and deals <<4>>, their second attack immobilizes them for <<5>> and deals <<6>>, and their third attack stuns them for <<7>> and deals <<8>>. The effects can activate once every <<9>>. PrevNextBase
View 27309 22004 Unstable Core Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds and deals 444 Magic Damage, their second attack immobilizes them for 3 seconds and deals 889 Magic Damage, and their third attack stuns them for 3 seconds and deals 1780 Magic Damage. The effects can activate once every 1 second. 4000 0 0 0 4320 Enemy 0 2800 500 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 27307 27311 0 Deals damage to the attacker and anyone near them when they trigger any of the effects. 3 Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds and deals $1 Magic Damage, their second attack immobilizes them for 3 seconds and deals $2 Magic Damage, and their third attack stuns them for 3 seconds and deals $3 Magic Damage. The effects can activate once every 1 second. Ultimate 0.0199542 0.207432 -3.14772 0.999994 575.667 Ultimate 0.0396336 0.415772 -2.37876 0.999998 1152.52 Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop an enemy in a lightless sphere for <<1>>, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by <<2>> for <<3>> and deals <<4>>, their second attack immobilizes them for <<5>> and deals <<6>>, and their third attack stuns them for <<7>> and deals <<8>>. The effects can activate once every <<9>>. PrevNextBase
View 27311 22004 Unstable Core Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds and deals 449 Magic Damage, their second attack immobilizes them for 3 seconds and deals 898 Magic Damage, and their third attack stuns them for 3 seconds and deals 1799 Magic Damage. The effects can activate once every 1 second. 4000 0 0 0 4320 Enemy 0 2800 500 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 27309 0 0 Deals damage to the attacker and anyone near them when they trigger any of the effects. 3 Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds and deals $1 Magic Damage, their second attack immobilizes them for 3 seconds and deals $2 Magic Damage, and their third attack stuns them for 3 seconds and deals $3 Magic Damage. The effects can activate once every 1 second. Ultimate 0.0201133 0.20971 -2.32579 0.999994 582.048 Ultimate 0.0400501 0.420429 -2.6265 0.999997 1164.52 Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop an enemy in a lightless sphere for <<1>>, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by <<2>> for <<3>> and deals <<4>>, their second attack immobilizes them for <<5>> and deals <<6>>, and their third attack stuns them for <<7>> and deals <<8>>. The effects can activate once every <<9>>. PrevBase
View 22006 22006 Living Dark Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2000 Health. These effects can occur once every half second. 10000 0 0 0 4050 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 21776 27313 0 You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a lightless sphere for <<1>> to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by <<2>> for <<3>> and healing you for <<4>> Health. These effects can occur once every half second. PrevNextBase
View 27313 22006 Living Dark Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2022 Health. These effects can occur once every half second. 10000 0 0 0 4050 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 22006 27316 0 You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a lightless sphere for <<1>> to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by <<2>> for <<3>> and healing you for <<4>> Health. These effects can occur once every half second. PrevNextBase
View 27316 22006 Living Dark Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2043 Health. These effects can occur once every half second. 10000 0 0 0 4050 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 27313 27324 0 You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a lightless sphere for <<1>> to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by <<2>> for <<3>> and healing you for <<4>> Health. These effects can occur once every half second. PrevNextBase
View 27324 22006 Living Dark Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2066 Health. These effects can occur once every half second. 10000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar 21776 27316 0 0 You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in a lightless sphere for <<1>> to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by <<2>> for <<3>> and healing you for <<4>> Health. These effects can occur once every half second. PrevBase
View 22057 22057 Solar Flare Conjure a ball of solar energy to heave at an enemy, dealing 2328 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 1 0 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 0 24080 0 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.103574 1.08652 -1.66861 1 3016.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Also grants you <<4>> for <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. NextBase
View 24080 22057 Solar Flare Conjure a ball of solar energy to heave at an enemy, dealing 2353 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 2 0 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 22057 24101 0 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.104737 1.09849 -2.64023 1 3049.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Also grants you <<4>> for <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. PrevNextBase
View 24101 22057 Solar Flare Conjure a ball of solar energy to heave at an enemy, dealing 2379 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 3 0 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24080 24110 0 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.105819 1.11043 -1.76786 1 3082.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Also grants you <<4>> for <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. PrevNextBase
View 24110 22057 Solar Flare Conjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 4 0 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24101 22110 22095 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.106964 1.12262 -2.38136 1 3115.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Also grants you <<4>> for <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. PrevNextNext2Base
View 22095 22095 Solar Barrage Conjure solar energy to blast enemies around you, dealing 422 Magic Damage every 2 seconds and increasing your damage done with class abilities by 5% for 20 seconds. While this ability is active you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70%. 20000 0 2000 0 2700 Area 0 0 800 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 22057 24155 0 Deals damage in multiple blasts as damage over time around you instead of at a single enemy. 1 Conjure solar energy to blast enemies around you, dealing $1 Magic Damage every 2 seconds and increasing your damage done with class abilities by 5% for 20 seconds. While this ability is active you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure solar energy to blast enemies around you, dealing <<1>> every <<2>> and increasing your damage done with class abilities by <<3>> for <<4>>. While this ability is active you gain <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. PrevNextBase
View 24155 22095 Solar Barrage Conjure solar energy to blast enemies around you, dealing 426 Magic Damage every 2 seconds and increasing your damage done with class abilities by 5% for 20 seconds. While this ability is active you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70%. 20000 0 2000 0 2700 Area 0 0 800 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 22095 24156 0 Deals damage in multiple blasts as damage over time around you instead of at a single enemy. 1 Conjure solar energy to blast enemies around you, dealing $1 Magic Damage every 2 seconds and increasing your damage done with class abilities by 5% for 20 seconds. While this ability is active you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure solar energy to blast enemies around you, dealing <<1>> every <<2>> and increasing your damage done with class abilities by <<3>> for <<4>>. While this ability is active you gain <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. PrevNextBase
View 24156 22095 Solar Barrage Conjure solar energy to blast enemies around you, dealing 431 Magic Damage every 2 seconds and increasing your damage done with class abilities by 5% for 20 seconds. While this ability is active you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70%. 20000 0 2000 0 2700 Area 0 0 800 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24155 24157 0 Deals damage in multiple blasts as damage over time around you instead of at a single enemy. 1 Conjure solar energy to blast enemies around you, dealing $1 Magic Damage every 2 seconds and increasing your damage done with class abilities by 5% for 20 seconds. While this ability is active you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure solar energy to blast enemies around you, dealing <<1>> every <<2>> and increasing your damage done with class abilities by <<3>> for <<4>>. While this ability is active you gain <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. PrevNextBase
View 24157 22095 Solar Barrage Conjure solar energy to blast enemies around you, dealing 435 Magic Damage every 2 seconds and increasing your damage done with class abilities by 5% for 20 seconds. While this ability is active you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70%. 20000 0 2000 0 2700 Area 0 0 800 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24156 0 0 Deals damage in multiple blasts as damage over time around you instead of at a single enemy. 1 Conjure solar energy to blast enemies around you, dealing $1 Magic Damage every 2 seconds and increasing your damage done with class abilities by 5% for 20 seconds. While this ability is active you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure solar energy to blast enemies around you, dealing <<1>> every <<2>> and increasing your damage done with class abilities by <<3>> for <<4>>. While this ability is active you gain <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. PrevBase
View 22110 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 1 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 22057 24129 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevNextBase
View 24129 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2430 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 2 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 22110 24139 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.108046 1.13545 -1.85648 1 3149.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevNextBase
View 24139 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2456 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 3 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24129 24147 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.109212 1.14799 -2.18356 1 3183.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevNextBase
View 24147 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2483 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 4 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24139 0 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.110458 1.15986 -2.15526 1 3217.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevBase
View 22138 22138 Radial Sweep Swing your Aedric spear around with holy vengeance, dealing 2249 Magic Damage to all nearby enemies and an additional 1124 Magic Damage every 2 seconds for 6 seconds. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 1 0 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 0 23782 0 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. NextBase
View 23782 22138 Radial Sweep Swing your Aedric spear around with holy vengeance, dealing 2273 Magic Damage to all nearby enemies and an additional 1136 Magic Damage every 2 seconds for 6 seconds. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 2 0 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 22138 23783 0 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Ultimate 0.0504938 0.530897 -0.978502 0.999999 1472.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. PrevNextBase
View 23783 22138 Radial Sweep Swing your Aedric spear around with holy vengeance, dealing 2298 Magic Damage to all nearby enemies and an additional 1148 Magic Damage every 2 seconds for 6 seconds. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 3 0 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 23782 23784 0 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Ultimate 0.0510279 0.536667 -0.820666 0.999999 1488 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. PrevNextBase
View 23784 22138 Radial Sweep Swing your Aedric spear around with holy vengeance, dealing 2323 Magic Damage to all nearby enemies and an additional 1161 Magic Damage every 2 seconds for 6 seconds. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 4 0 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 23783 22144 22139 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Ultimate 0.0516273 0.542238 -1.07044 0.999999 1504.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. PrevNextNext2Base
View 22139 22139 Crescent Sweep Swing your Aedric spear around with holy vengeance, dealing 2323 Magic Damage to all nearby enemies and an additional 1161 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 1 2 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 22138 23785 0 Deals additional damage to enemies in front of you. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. Enemies in your path will be hit for <<5>> more damage. PrevNextBase
View 23785 22139 Crescent Sweep Swing your Aedric spear around with holy vengeance, dealing 2348 Magic Damage to all nearby enemies and an additional 1161 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 2 2 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 22139 23787 0 Deals additional damage to enemies in front of you. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. Enemies in your path will be hit for <<5>> more damage. PrevNextBase
View 23787 22139 Crescent Sweep Swing your Aedric spear around with holy vengeance, dealing 2374 Magic Damage to all nearby enemies and an additional 1161 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 3 2 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 23785 23788 0 Deals additional damage to enemies in front of you. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. Enemies in your path will be hit for <<5>> more damage. PrevNextBase
View 23788 22139 Crescent Sweep Swing your Aedric spear around with holy vengeance, dealing 2399 Magic Damage to all nearby enemies and an additional 1161 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 4 2 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 23787 0 0 Deals additional damage to enemies in front of you. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. Enemies in your path will be hit for <<5>> more damage. PrevBase
View 22144 22144 Everlasting Sweep Swing your Aedric spear around with holy vengeance, dealing 2323 Physical Damage to all nearby enemies and an additional 1161 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. 10000 0 0 400 75 Area 0 0 800 0 0 0 1 1 1 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 22138 23792 0 Deals Physical Damage and increases the duration, which further increases for each enemy hit. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Physical Damage to all nearby enemies and an additional $2 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. The duration is extended by |cffffff2|r seconds for each enemy hit. PrevNextBase
View 23792 22144 Everlasting Sweep Swing your Aedric spear around with holy vengeance, dealing 2348 Physical Damage to all nearby enemies and an additional 1161 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. 10000 0 0 400 75 Area 0 0 800 0 0 0 1 2 1 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 22144 23793 0 Deals Physical Damage and increases the duration, which further increases for each enemy hit. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Physical Damage to all nearby enemies and an additional $2 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. The duration is extended by |cffffff2|r seconds for each enemy hit. PrevNextBase
View 23793 22144 Everlasting Sweep Swing your Aedric spear around with holy vengeance, dealing 2374 Physical Damage to all nearby enemies and an additional 1161 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. 10000 0 0 400 75 Area 0 0 800 0 0 0 1 3 1 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 23792 23794 0 Deals Physical Damage and increases the duration, which further increases for each enemy hit. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Physical Damage to all nearby enemies and an additional $2 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. The duration is extended by |cffffff2|r seconds for each enemy hit. PrevNextBase
View 23794 22144 Everlasting Sweep Swing your Aedric spear around with holy vengeance, dealing 2399 Physical Damage to all nearby enemies and an additional 1161 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. 10000 0 0 400 75 Area 0 0 800 0 0 0 1 4 1 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 23793 0 0 Deals Physical Damage and increases the duration, which further increases for each enemy hit. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Physical Damage to all nearby enemies and an additional $2 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. The duration is extended by |cffffff2|r seconds for each enemy hit. PrevBase
View 22149 22149 Focused Charge Charge with your divine lance to impale an enemy, dealing 1348 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for 3 seconds. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 0 23709 0 1 Charge with your divine lance to impale an enemy, dealing $1 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for 3 seconds. Ultimate 0.0598957 0.630933 -1.41593 0.999999 1747.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale an enemy, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for <<5>>. NextBase
View 23709 22149 Focused Charge Charge with your divine lance to impale an enemy, dealing 1362 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for 3 seconds. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 22149 23713 0 1 Charge with your divine lance to impale an enemy, dealing $1 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for 3 seconds. Ultimate 0.0605137 0.638159 -1.86761 0.999999 1766.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale an enemy, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for <<5>>. PrevNextBase
View 23713 22149 Focused Charge Charge with your divine lance to impale an enemy, dealing 1377 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for 3 seconds. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 23709 23716 0 1 Charge with your divine lance to impale an enemy, dealing $1 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for 3 seconds. Ultimate 0.0611645 0.645001 -1.53867 0.999999 1785.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale an enemy, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for <<5>>. PrevNextBase
View 23716 22149 Focused Charge Charge with your divine lance to impale an enemy, dealing 1392 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for 3 seconds. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 23713 22161 15540 1 Charge with your divine lance to impale an enemy, dealing $1 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for 3 seconds. Ultimate 0.0618573 0.651712 -1.62371 0.999999 1804.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale an enemy, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for <<5>>. PrevNextNext2Base
View 22161 22161 Explosive Charge Charge with your divine lance to impale all enemies in the area, dealing 1742 Magic Damage and gaining Major Protection for 10 seconds, reducing your damage taken by 10%. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 3 seconds. 0 0 0 0 3510 Enemy 0 2200 600 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 22149 23719 0 Deals increased damage and interrupts all enemies near the point of impact. Increases duration of Major Protection. 1 Charge with your divine lance to impale all enemies in the area, dealing $1 Magic Damage and gaining Major Protection for 10 seconds, reducing your damage taken by 10%. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 3 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale all enemies in the area, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for <<5>>. PrevNextBase
View 23719 22161 Explosive Charge Charge with your divine lance to impale all enemies in the area, dealing 1761 Magic Damage and gaining Major Protection for 10 seconds, reducing your damage taken by 10%. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 3 seconds. 0 0 0 0 3510 Enemy 0 2200 600 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 22161 23722 0 Deals increased damage and interrupts all enemies near the point of impact. Increases duration of Major Protection. 1 Charge with your divine lance to impale all enemies in the area, dealing $1 Magic Damage and gaining Major Protection for 10 seconds, reducing your damage taken by 10%. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 3 seconds. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale all enemies in the area, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for <<5>>. PrevNextBase
View 23722 22161 Explosive Charge Charge with your divine lance to impale all enemies in the area, dealing 1780 Magic Damage and gaining Major Protection for 10 seconds, reducing your damage taken by 10%. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 3 seconds. 0 0 0 0 3510 Enemy 0 2200 600 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 23719 23726 0 Deals increased damage and interrupts all enemies near the point of impact. Increases duration of Major Protection. 1 Charge with your divine lance to impale all enemies in the area, dealing $1 Magic Damage and gaining Major Protection for 10 seconds, reducing your damage taken by 10%. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 3 seconds. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale all enemies in the area, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for <<5>>. PrevNextBase
View 23726 22161 Explosive Charge Charge with your divine lance to impale all enemies in the area, dealing 1799 Magic Damage and gaining Major Protection for 10 seconds, reducing your damage taken by 10%. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 3 seconds. 0 0 0 0 3510 Enemy 0 2200 600 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar 22149 23722 0 0 Deals increased damage and interrupts all enemies near the point of impact. Increases duration of Major Protection. 1 Charge with your divine lance to impale all enemies in the area, dealing $1 Magic Damage and gaining Major Protection for 10 seconds, reducing your damage taken by 10%. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 3 seconds. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge with your divine lance to impale all enemies in the area, dealing <<1>> and gaining <<2>> for <<3>>, reducing your damage taken by <<4>>. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for <<5>>. PrevBase
View 22178 22178 Sun Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1687 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. 6000 0 0 0 4320 Area 0 0 500 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 0 27493 0 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. NextBase
View 27493 22178 Sun Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1705 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. 6000 0 0 0 4320 Area 0 0 500 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22178 27497 0 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27497 22178 Sun Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1724 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. 6000 0 0 0 4320 Area 0 0 500 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27493 27501 0 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27501 22178 Sun Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. 6000 0 0 0 4320 Area 0 0 500 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27497 22182 22180 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextNext2Base
View 22180 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 21% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22178 27520 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 21% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevNextBase
View 27520 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 24% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22180 27526 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 24% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevNextBase
View 27526 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 27% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27520 27530 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 27% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevNextBase
View 27530 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27526 0 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevBase
View 22182 22182 Radiant Ward Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 17%. 6000 0 0 0 4050 Area 0 0 500 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22178 27506 0 Has reduced cost, and the shield is strengthened further for each enemy hit. 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 17%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27506 22182 Radiant Ward Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 18%. 6000 0 0 0 4050 Area 0 0 500 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22182 27510 0 Has reduced cost, and the shield is strengthened further for each enemy hit. 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 18%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27510 22182 Radiant Ward Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 19%. 6000 0 0 0 4050 Area 0 0 500 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27506 27514 0 Has reduced cost, and the shield is strengthened further for each enemy hit. 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 19%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27514 22182 Radiant Ward Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 20%. 6000 0 0 0 4050 Area 0 0 500 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27510 0 0 Has reduced cost, and the shield is strengthened further for each enemy hit. 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 20%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevBase
View 22223 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2698 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 0 27388 0 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. NextBase
View 27388 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2727 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27392 0 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.121141 1.27514 -1.50378 1 3534.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27392 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2757 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27388 27396 0 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.122473 1.28877 -1.2644 1 3573.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27396 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2787 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27392 22229 22226 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123803 1.3024 -1.00494 1 3612 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextNext2Base
View 22226 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. 5000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 2 12 0 5000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27419 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27419 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. 6000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 2 12 0 6000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22226 27423 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27423 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. 7000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 2 12 0 7000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27419 27427 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27427 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. 8000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 2 12 0 8000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27423 0 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevBase
View 22229 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 7 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27401 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 7 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27401 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 8 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22229 27407 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 8 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27407 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 9 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27401 27413 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 9 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27413 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 10 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27407 0 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 10 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevBase
View 22234 22234 Rune Focus Create a rune of celestial protection and gain Major Resolve for 17 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 17000 0 1000 0 1080 Area 0 0 300 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 0 23968 0 1 Create a rune of celestial protection and gain Major Resolve for 17 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. While the rune is active you heal for <<4>> Health every <<5>>, scaling off your Max Health. Standing within the rune increases the healing done by <<6>>. NextBase
View 23968 22234 Rune Focus Create a rune of celestial protection and gain Major Resolve for 18 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 18000 0 1000 0 1080 Area 0 0 300 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 22234 23969 0 1 Create a rune of celestial protection and gain Major Resolve for 18 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. While the rune is active you heal for <<4>> Health every <<5>>, scaling off your Max Health. Standing within the rune increases the healing done by <<6>>. PrevNextBase
View 23969 22234 Rune Focus Create a rune of celestial protection and gain Major Resolve for 19 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 19000 0 1000 0 1080 Area 0 0 300 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 23968 23970 0 1 Create a rune of celestial protection and gain Major Resolve for 19 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. While the rune is active you heal for <<4>> Health every <<5>>, scaling off your Max Health. Standing within the rune increases the healing done by <<6>>. PrevNextBase
View 23970 22234 Rune Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 1000 0 1080 Area 0 0 300 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 23969 22240 22237 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. While the rune is active you heal for <<4>> Health every <<5>>, scaling off your Max Health. Standing within the rune increases the healing done by <<6>>. PrevNextNext2Base
View 22237 22237 Restoring Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 400 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 500 0 918 Area 0 0 300 0 0 0 1 1 2 42 0 0 0 Power 0 0 6 Class Restoring Light Templar 22234 22234 23983 0 Increases the healing done and causes you to restore Stamina over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0249286 0 1.13786 0.999998 406.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23983 22237 Restoring Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 404 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 500 0 918 Area 0 0 300 0 0 0 1 2 2 42 0 0 0 Power 0 0 6 Class Restoring Light Templar 22234 22237 23984 0 Increases the healing done and causes you to restore Stamina over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0252143 0 0.477962 0.999986 410.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23984 22237 Restoring Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 408 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 500 0 918 Area 0 0 300 0 0 0 1 3 2 42 0 0 0 Power 0 0 6 Class Restoring Light Templar 22234 23983 23985 0 Increases the healing done and causes you to restore Stamina over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0255061 0 0.0457786 0.999984 415.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23985 22237 Restoring Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 413 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 500 0 918 Area 0 0 300 0 0 0 1 4 2 42 0 0 0 Power 0 0 6 Class Restoring Light Templar 22234 23984 0 0 Increases the healing done and causes you to restore Stamina over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0257368 0 1.15734 0.999988 420.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevBase
View 22240 22240 Channeled Focus Create a rune of celestial protection and gain Major Resolve for 22 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 22000 0 1000 0 1080 Area 0 0 300 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 22234 23996 0 Increases the duration and causes you to restore Magicka over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 22 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23996 22240 Channeled Focus Create a rune of celestial protection and gain Major Resolve for 23 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 23000 0 1000 0 1080 Area 0 0 300 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 22240 23997 0 Increases the duration and causes you to restore Magicka over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 23 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23997 22240 Channeled Focus Create a rune of celestial protection and gain Major Resolve for 24 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 24000 0 1000 0 1080 Area 0 0 300 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 23996 23998 0 Increases the duration and causes you to restore Magicka over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 24 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23998 22240 Channeled Focus Create a rune of celestial protection and gain Major Resolve for 25 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 25000 0 1000 0 1080 Area 0 0 300 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 23997 0 0 Increases the duration and causes you to restore Magicka over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 25 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevBase
View 22250 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3375 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 0 24198 0 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. NextBase
View 24198 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3412 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24201 0 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. PrevNextBase
View 24201 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3449 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24198 24204 0 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. PrevNextBase
View 24204 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3486 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24201 22253 22256 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. PrevNextNext2Base
View 22253 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24207 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24207 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22253 24210 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24210 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24207 24213 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24213 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24210 0 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevBase
View 22256 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1161 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24216 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevNextBase
View 24216 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1173 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22256 24219 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevNextBase
View 24219 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1186 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24216 24222 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevNextBase
View 24222 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1199 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24219 0 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevBase
View 22259 22259 Ritual of Retribution Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 422 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4050 Area 0 0 1200 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22265 27261 0 The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick. Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. PrevNextBase
View 27261 22259 Ritual of Retribution Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 426 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4050 Area 0 0 1200 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22259 27269 0 The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick. Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. PrevNextBase
View 27269 22259 Ritual of Retribution Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 431 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4050 Area 0 0 1200 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27261 27275 0 The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick. Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. PrevNextBase
View 27275 22259 Ritual of Retribution Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 435 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4050 Area 0 0 1200 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27269 0 0 The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick. Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. PrevBase
View 22262 22262 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 24000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22265 27281 0 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27281 22262 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 26 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 26000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22262 27288 0 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 26 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27288 22262 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 28 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 28000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27281 27295 0 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 28 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27295 22262 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 30 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 30000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27288 0 0 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 30 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevBase
View 22265 22265 Cleansing Ritual Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for 817 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 0 27243 0 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0364044 0.38177 -1.57135 0.999998 1058.95 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. NextBase
View 27243 22265 Cleansing Ritual Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for 825 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22265 27249 0 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0368894 0.385882 -3.20244 0.999998 1069.76 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27249 22265 Cleansing Ritual Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for 834 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27243 27255 0 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0372427 0.390297 -2.94781 0.999998 1081.48 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27255 22265 Cleansing Ritual Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for 843 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27249 22259 22262 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0376949 0.394403 -3.52992 0.999997 1093.14 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextNext2Base
View 22304 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2530 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 0 27334 0 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. NextBase
View 27334 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2557 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27340 0 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.113621 1.19468 -0.591023 1 3313.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. PrevNextBase
View 27340 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2585 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27334 27342 0 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.114886 1.20759 -0.841944 1 3350.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. PrevNextBase
View 27342 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2613 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27340 22327 22314 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. PrevNextNext2Base
View 22314 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27368 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 27368 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 5175 Area 0 0 1000 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22314 27372 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 27372 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 5085 Area 0 0 1000 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27368 27376 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 27376 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 4995 Area 0 0 1000 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27372 0 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevBase
View 22327 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2614 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27346 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27346 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2642 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22327 27349 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27349 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2671 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27346 27352 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27352 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2700 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27349 0 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevBase
View 26114 26114 Puncturing Strikes Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 861 Magic Damage to the closest enemy and 448 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 1 0 1 0 800 300 Werewolf 0 0 2 Class Aedric Spear Templar 26114 0 27179 0 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Ultimate 0.0384069 0.402379 -1.95055 0.999998 1116.1 Ultimate 0.0199783 0.210473 -2.0329 0.999994 581.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. NextBase
View 27179 26114 Puncturing Strikes Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 870 Magic Damage to the closest enemy and 452 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 2 0 1 0 800 300 Werewolf 0 0 2 Class Aedric Spear Templar 26114 26114 27182 0 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Ultimate 0.0388533 0.406744 -2.66632 0.999998 1127.86 Ultimate 0.0201704 0.212999 -2.67991 0.999988 587.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. PrevNextBase
View 27182 26114 Puncturing Strikes Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 879 Magic Damage to the closest enemy and 457 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 3 0 1 0 800 300 Werewolf 0 0 2 Class Aedric Spear Templar 26114 27179 27186 0 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Ultimate 0.0392414 0.411427 -2.70958 0.999996 1139.86 Ultimate 0.0203538 0.215301 -2.10922 0.999988 593.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. PrevNextBase
View 27186 26114 Puncturing Strikes Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 889 Magic Damage to the closest enemy and 462 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 4 0 1 0 800 300 Werewolf 0 0 2 Class Aedric Spear Templar 26114 27182 26792 26797 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Ultimate 0.0396315 0.415865 -2.26102 0.999997 1152.52 Ultimate 0.0205964 0.217699 -2.48457 0.99999 600 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. PrevNextNext2Base
View 26158 26158 Piercing Javelin Hurl your spear at an enemy with godlike strength, dealing 1348 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Aedric Spear Templar 26158 0 26971 0 1 Hurl your spear at an enemy with godlike strength, dealing $1 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. Ultimate 0.0598957 0.630933 -1.41593 0.999999 1747.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and knocking them back <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. NextBase
View 26971 26158 Piercing Javelin Hurl your spear at an enemy with godlike strength, dealing 1362 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Aedric Spear Templar 26158 26158 26973 0 1 Hurl your spear at an enemy with godlike strength, dealing $1 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. Ultimate 0.0605137 0.638159 -1.86761 0.999999 1766.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and knocking them back <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. PrevNextBase
View 26973 26158 Piercing Javelin Hurl your spear at an enemy with godlike strength, dealing 1377 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Aedric Spear Templar 26158 26971 26975 0 1 Hurl your spear at an enemy with godlike strength, dealing $1 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. Ultimate 0.0611645 0.645001 -1.53867 0.999999 1785.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and knocking them back <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. PrevNextBase
View 26975 26158 Piercing Javelin Hurl your spear at an enemy with godlike strength, dealing 1392 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Aedric Spear Templar 26158 26973 26800 26804 1 Hurl your spear at an enemy with godlike strength, dealing $1 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. Ultimate 0.0618573 0.651712 -1.62371 0.999999 1804.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and knocking them back <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. PrevNextNext2Base
View 26188 26188 Spear Shards Send your spear into the heavens to bring down a shower of divine wrath, dealing 1687 Magic Damage to enemies in the area and an additional 130 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 0 27046 0 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Ultimate 0.0058065 0.0615326 -1.14073 0.99994 168.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. NextBase
View 27046 26188 Spear Shards Send your spear into the heavens to bring down a shower of divine wrath, dealing 1705 Magic Damage to enemies in the area and an additional 131 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 26188 27059 0 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Ultimate 0.0058428 0.0623046 -1.33872 0.999937 170.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevNextBase
View 27059 26188 Spear Shards Send your spear into the heavens to bring down a shower of divine wrath, dealing 1724 Magic Damage to enemies in the area and an additional 132 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 27046 27090 0 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Ultimate 0.0059518 0.0630976 -2.37352 0.999934 171.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevNextBase
View 27090 26188 Spear Shards Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 134 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 27059 26858 26869 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Ultimate 0.006042 0.0633047 -1.80282 0.999928 174.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevNextNext2Base
View 26209 26209 Restoring Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to nearby group members for 17 seconds, increasing Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 17000 0 0 0 0 Area 0 0 1200 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 0 26995 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to nearby group members for <<4>>, increasing Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. NextBase
View 26995 26209 Restoring Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to nearby group members for 18 seconds, increasing Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 18000 0 0 0 0 Area 0 0 1200 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26209 27001 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to nearby group members for <<4>>, increasing Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27001 26209 Restoring Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to nearby group members for 19 seconds, increasing Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 19000 0 0 0 0 Area 0 0 1200 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26995 27007 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to nearby group members for <<4>>, increasing Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27007 26209 Restoring Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to nearby group members for 20 seconds, increasing Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 20000 0 0 0 0 Area 0 0 1200 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27001 26807 26821 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to nearby group members for <<4>>, increasing Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextNext2Base
View 26792 26792 Biting Jabs Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 890 Physical Damage to the closest enemy and 580 Physical Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 10 seconds. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 1 1 1 0 800 300 Power 0 0 2 Class Aedric Spear Templar 26114 26114 27189 0 Converts into a Stamina ability and deals Physical Damage. Grants you Major Brutality and Sorcery after casting and increases the damage done of the area of effect. 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Physical Damage to the closest enemy and $2 Physical Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 10 seconds. Ultimate 0.0396213 0.41567 -1.03729 0.999999 1153.43 Ultimate 0.0259114 0.270959 -1.69811 0.999996 751.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. Activating this ability grants you <<5>> and <<6>>, increasing your Weapon and Spell Damage by <<7>> for <<8>>. PrevNextBase
View 27189 26792 Biting Jabs Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 899 Physical Damage to the closest enemy and 586 Physical Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 10 seconds. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 2 1 1 0 800 300 Power 0 0 2 Class Aedric Spear Templar 26114 26792 27193 0 Converts into a Stamina ability and deals Physical Damage. Grants you Major Brutality and Sorcery after casting and increases the damage done of the area of effect. 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Physical Damage to the closest enemy and $2 Physical Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 10 seconds. Ultimate 0.0399845 0.420635 -1.37291 0.999998 1165.43 Ultimate 0.0262502 0.273748 -2.59769 0.999992 759.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. Activating this ability grants you <<5>> and <<6>>, increasing your Weapon and Spell Damage by <<7>> for <<8>>. PrevNextBase
View 27193 26792 Biting Jabs Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 909 Physical Damage to the closest enemy and 592 Physical Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 10 seconds. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 3 1 1 0 800 300 Power 0 0 2 Class Aedric Spear Templar 26114 27189 27197 0 Converts into a Stamina ability and deals Physical Damage. Grants you Major Brutality and Sorcery after casting and increases the damage done of the area of effect. 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Physical Damage to the closest enemy and $2 Physical Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 10 seconds. Ultimate 0.0404843 0.425077 -1.91423 0.999998 1178.33 Ultimate 0.0265354 0.276997 -3.28559 0.999996 767.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. Activating this ability grants you <<5>> and <<6>>, increasing your Weapon and Spell Damage by <<7>> for <<8>>. PrevNextBase
View 27197 26792 Biting Jabs Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 919 Physical Damage to the closest enemy and 599 Physical Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 10 seconds. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 4 1 1 0 800 300 Power 0 0 2 Class Aedric Spear Templar 26114 27193 0 0 Converts into a Stamina ability and deals Physical Damage. Grants you Major Brutality and Sorcery after casting and increases the damage done of the area of effect. 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Physical Damage to the closest enemy and $2 Physical Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 10 seconds. Ultimate 0.0409264 0.429382 -1.53615 0.999998 1191.05 Ultimate 0.0267635 0.279822 -2.02947 0.999994 776.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. Activating this ability grants you <<5>> and <<6>>, increasing your Weapon and Spell Damage by <<7>> for <<8>>. PrevBase
View 26797 26797 Puncturing Sweep Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 890 Magic Damage to the closest enemy and 463 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 1 2 1 0 800 300 Werewolf 0 0 2 Class Aedric Spear Templar 26114 26114 27201 0 You heal for a percentage of the damage done. 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. Ultimate 0.0396213 0.41567 -1.03729 0.999999 1153.43 Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. You heal for <<5>> of the damage done with this ability. PrevNextBase
View 27201 26797 Puncturing Sweep Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 899 Magic Damage to the closest enemy and 468 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 2 2 1 0 800 300 Werewolf 0 0 2 Class Aedric Spear Templar 26114 26797 27204 0 You heal for a percentage of the damage done. 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. Ultimate 0.0399845 0.420635 -1.37291 0.999998 1165.43 Ultimate 0.0208126 0.219474 -1.02227 0.999991 607 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. You heal for <<5>> of the damage done with this ability. PrevNextBase
View 27204 26797 Puncturing Sweep Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 909 Magic Damage to the closest enemy and 473 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 3 2 1 0 800 300 Werewolf 0 0 2 Class Aedric Spear Templar 26114 27201 27207 0 You heal for a percentage of the damage done. 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. Ultimate 0.0404843 0.425077 -1.91423 0.999998 1178.33 Ultimate 0.0210615 0.221951 -1.51218 0.999993 613.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. You heal for <<5>> of the damage done with this ability. PrevNextBase
View 27207 26797 Puncturing Sweep Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 919 Magic Damage to the closest enemy and 478 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. 0 0 400 0 2295 Area 0 0 800 0 1 0 1 4 2 1 0 800 300 Werewolf 0 0 2 Class Aedric Spear Templar 26114 27204 0 0 You heal for a percentage of the damage done. 2 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals $1 Magic Damage to the closest enemy and $2 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. Ultimate 0.0409264 0.429382 -1.53615 0.999998 1191.05 Ultimate 0.0212719 0.224586 -1.74485 0.999991 620.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals <<1>> to the closest enemy and <<2>> to all other enemies. Each strike reduces the Movement Speed of the closest enemy by <<3>> for <<4>>. You heal for <<5>> of the damage done with this ability. PrevBase
View 26800 26800 Aurora Javelin Hurl your spear at an enemy with godlike strength, dealing 1393 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Aedric Spear Templar 26158 26158 26977 0 Deals additional damage based on the distance the spear travels. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and knocking them back <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional |cffffff2|r% damage for every |cffffff1|r meter you are away from the target, up to a maximum of |cffffff40|r%. PrevNextBase
View 26977 26800 Aurora Javelin Hurl your spear at an enemy with godlike strength, dealing 1408 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Aedric Spear Templar 26158 26800 26980 0 Deals additional damage based on the distance the spear travels. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and knocking them back <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional |cffffff2|r% damage for every |cffffff1|r meter you are away from the target, up to a maximum of |cffffff40|r%. PrevNextBase
View 26980 26800 Aurora Javelin Hurl your spear at an enemy with godlike strength, dealing 1423 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Aedric Spear Templar 26158 26977 26983 0 Deals additional damage based on the distance the spear travels. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and knocking them back <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional |cffffff2|r% damage for every |cffffff1|r meter you are away from the target, up to a maximum of |cffffff40|r%. PrevNextBase
View 26983 26800 Aurora Javelin Hurl your spear at an enemy with godlike strength, dealing 1438 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Aedric Spear Templar 26158 26980 0 0 Deals additional damage based on the distance the spear travels. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and knocking them back <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional |cffffff2|r% damage for every |cffffff1|r meter you are away from the target, up to a maximum of |cffffff40|r%. PrevBase
View 26804 26804 Binding Javelin Hurl your spear at an enemy with godlike strength, dealing 1393 Physical Damage and stunning them for 2.5 seconds. This ability ignores the enemy's Resistances and cannot be blocked. 0 0 0 0 3213 Enemy 0 2200 0 0 0 0 1 1 2 4 0 0 0 Power 0 0 3 Class Aedric Spear Templar 26158 26158 26986 0 Converts into a Stamina ability and deals Physical Damage. Stuns the enemy for longer instead of knocking back. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Physical Damage and stunning them for 2.5 seconds. This ability ignores the enemy's Resistances and cannot be blocked. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and stunning them for <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. PrevNextBase
View 26986 26804 Binding Javelin Hurl your spear at an enemy with godlike strength, dealing 1393 Physical Damage and stunning them for 3 seconds. This ability ignores the enemy's Resistances and cannot be blocked. 0 0 0 0 3213 Enemy 0 2200 0 0 0 0 1 2 2 4 0 0 0 Power 0 0 3 Class Aedric Spear Templar 26158 26804 26989 0 Converts into a Stamina ability and deals Physical Damage. Stuns the enemy for longer instead of knocking back. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Physical Damage and stunning them for 3 seconds. This ability ignores the enemy's Resistances and cannot be blocked. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and stunning them for <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. PrevNextBase
View 26989 26804 Binding Javelin Hurl your spear at an enemy with godlike strength, dealing 1393 Physical Damage and stunning them for 3.5 seconds. This ability ignores the enemy's Resistances and cannot be blocked. 0 0 0 0 3213 Enemy 0 2200 0 0 0 0 1 3 2 4 0 0 0 Power 0 0 3 Class Aedric Spear Templar 26158 26986 26992 0 Converts into a Stamina ability and deals Physical Damage. Stuns the enemy for longer instead of knocking back. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Physical Damage and stunning them for 3.5 seconds. This ability ignores the enemy's Resistances and cannot be blocked. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and stunning them for <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. PrevNextBase
View 26992 26804 Binding Javelin Hurl your spear at an enemy with godlike strength, dealing 1393 Physical Damage and stunning them for 4 seconds. This ability ignores the enemy's Resistances and cannot be blocked. 0 0 0 0 3213 Enemy 0 2200 0 0 0 0 1 4 2 4 0 0 0 Power 0 0 3 Class Aedric Spear Templar 26158 26989 0 0 Converts into a Stamina ability and deals Physical Damage. Stuns the enemy for longer instead of knocking back. 1 Hurl your spear at an enemy with godlike strength, dealing $1 Physical Damage and stunning them for 4 seconds. This ability ignores the enemy's Resistances and cannot be blocked. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl your spear at an enemy with godlike strength, dealing <<1>> and stunning them for <<2>>. This ability ignores the enemy's Resistances and cannot be blocked. PrevBase
View 26807 26807 Radiant Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 60000 0 0 0 0 Area 0 0 2500 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26209 27013 0 Increases the radius and duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27013 26807 Radiant Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 60000 0 0 0 0 Area 0 0 2600 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26807 27024 0 Increases the radius and duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27024 26807 Radiant Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 60000 0 0 0 0 Area 0 0 2700 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27013 27030 0 Increases the radius and duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27030 26807 Radiant Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 60000 0 0 0 0 Area 0 0 2800 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27024 0 0 Increases the radius and duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevBase
View 26821 26821 Repentance Consecrate the souls of the fallen, healing you and your allies for 2700 Health and restoring 2700 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 0 Area 0 0 1200 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26209 27036 0 No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby. While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. PrevNextBase
View 27036 26821 Repentance Consecrate the souls of the fallen, healing you and your allies for 2800 Health and restoring 2800 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 0 Area 0 0 1200 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26821 27040 0 No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby. While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. PrevNextBase
View 27040 26821 Repentance Consecrate the souls of the fallen, healing you and your allies for 2900 Health and restoring 2900 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 0 Area 0 0 1200 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27036 27043 0 No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby. While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. PrevNextBase
View 27043 26821 Repentance Consecrate the souls of the fallen, healing you and your allies for 3000 Health and restoring 3000 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 0 Area 0 0 1200 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27040 0 0 No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby. While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. PrevBase
View 26858 26858 Luminous Shards Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 26188 27102 0 The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0060997 0.0629008 -1.04897 0.999924 174.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, which restores <<6>> Magicka and Stamina. PrevNextBase
View 27102 26858 Luminous Shards Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. 10000 0 0 0 2880 Ground 0 2800 600 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 26858 27112 0 The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0060997 0.0629008 -1.04897 0.999924 174.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, which restores <<6>> Magicka and Stamina. PrevNextBase
View 27112 26858 Luminous Shards Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. 10000 0 0 0 2790 Ground 0 2800 600 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 27102 27122 0 The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0060997 0.0629008 -1.04897 0.999924 174.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, which restores <<6>> Magicka and Stamina. PrevNextBase
View 27122 26858 Luminous Shards Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. 10000 0 0 0 2700 Ground 0 2800 600 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 27112 0 0 The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0060997 0.0629008 -1.04897 0.999924 174.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, which restores <<6>> Magicka and Stamina. PrevBase
View 26869 26869 Blazing Spear Send your spear into the heavens to bring down a shower of divine wrath, dealing 2265 Magic Damage to enemies in the area and an additional 176 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 26188 27145 0 Increases the damage dealt. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.100651 1.05756 -0.21746 1 2935.1 Ultimate 0.0078078 0.0821305 -0.0982368 0.999963 228 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevNextBase
View 27145 26869 Blazing Spear Send your spear into the heavens to bring down a shower of divine wrath, dealing 2289 Magic Damage to enemies in the area and an additional 177 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 26869 27156 0 Increases the damage dealt. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.101776 1.0693 -1.28036 1 2966.62 Ultimate 0.0078393 0.0835365 -0.810262 0.999954 229.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevNextBase
View 27156 26869 Blazing Spear Send your spear into the heavens to bring down a shower of divine wrath, dealing 2314 Magic Damage to enemies in the area and an additional 179 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 27145 27167 0 Increases the damage dealt. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.102876 1.08091 -1.12624 1 2998.9 Ultimate 0.00792 0.0843089 -0.542289 0.999947 232.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevNextBase
View 27167 26869 Blazing Spear Send your spear into the heavens to bring down a shower of divine wrath, dealing 2339 Magic Damage to enemies in the area and an additional 181 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar 26188 27156 0 0 Increases the damage dealt. 2 Send your spear into the heavens to bring down a shower of divine wrath, dealing $1 Magic Damage to enemies in the area and an additional $2 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Ultimate 0.103918 1.09281 -0.635993 1 3031.29 Ultimate 0.008055 0.0851218 -0.98729 0.99996 234.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Send your spear into the heavens to bring down a shower of divine wrath, dealing <<1>> to enemies in the area and an additional <<2>> every <<3>> for <<4>>. An ally near the spear can activate the <<5>> synergy, restoring <<6>> Magicka or Stamina, whichever maximum is higher. PrevBase
View 27794 27794 Puncturing Strikes 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 1 0 0 0 Werewolf 0 0 2 Class Aedric Spear Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27795 27795 Piercing Javelin 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 4 0 0 0 Werewolf 0 0 3 Class Aedric Spear Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27796 27796 Focused Charge 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 20 0 0 0 Werewolf 0 0 4 Class Aedric Spear Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27797 27797 Spear Shards 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 30 0 0 0 Werewolf 0 0 5 Class Aedric Spear Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27800 27800 Sun Shield 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27801 27801 Sun Fire 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 1 0 0 0 Werewolf 0 0 2 Class Dawn's Wrath Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27802 27802 Solar Flare 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 4 0 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27803 27803 Nova 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 12 0 0 0 Werewolf 0 0 1 Class Dawn's Wrath Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27804 27804 Backlash 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 20 0 0 0 Werewolf 0 0 4 Class Dawn's Wrath Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27805 27805 Eclipse 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 30 0 0 0 Werewolf 0 0 5 Class Dawn's Wrath Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27806 27806 Healing Ritual 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27807 27807 Restoring Aura 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27808 27808 Cleansing Ritual 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27809 27809 Rite of Passage 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 12 0 0 0 Werewolf 0 0 1 Class Restoring Light Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27810 27810 Rune Focus 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27811 27811 Rushed Ceremony 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 31565 31565 Balanced Warrior Increases your Weapon and Spell Damage by 3% and Physical and Spell Resistance by 660. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Aedric Spear Templar 31565 -1 44732 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> and Physical and Spell Resistance by <<2>>. PrevNextNext2Base
View 31698 31698 Piercing Spear Increases your Critical Damage by 5%. Increases your damage done to blocking targets by 5%. WITH AN AEDRIC SPEAR ABILITY SLOTTED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Aedric Spear Templar 31698 -1 44046 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage by <<1>>. Increases your damage done to blocking targets by <<2>>. PrevNextNext2Base
View 31708 31708 Spear Wall Gain Minor Protection for 3 seconds, reducing damage taken by 5%. WHEN ACTIVATING AN AEDRIC SPEAR ABILITY 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Aedric Spear Templar 31708 -1 44721 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gain Minor Protection for <<1>>, reducing damage taken by <<2>>. PrevNextNext2Base
View 31718 31718 Burning Light When you deal damage you generate a stack of Burning Light for 3 seconds. After reaching 4 stacks, you deal 448 Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Aedric Spear Templar 31718 -1 44730 -1 1 When you deal damage you generate a stack of Burning Light for 3 seconds. After reaching 4 stacks, you deal $1 Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats. Ultimate 0.0199783 0.210473 -2.0329 0.999994 581.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage you generate a stack of <<1>> for <<2>>. After reaching |cffffff4|r stacks, you deal <<3>> to your target. This effect can stack once every half second and scales off your highest offensive stats. PrevNextNext2Base
View 31721 31721 Restoring Spirit Reduces the Health, Magicka, Stamina, and Ultimate costs of your abilities by 2%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Dawn's Wrath Templar 31721 -1 45212 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the Health, Magicka, Stamina, and Ultimate costs of your abilities by <<1>>. PrevNextNext2Base
View 31739 31739 Enduring Rays Increases the duration of your Sun Fire, Eclipse, Solar Flare, and Nova abilities by 1 second. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Dawn's Wrath Templar 31739 -1 45214 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the duration of your Sun Fire, Eclipse, Solar Flare, and Nova abilities by <<1>>. PrevNextNext2Base
View 31743 31743 Illuminate Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for 10 seconds, increasing your Spell Damage by 10%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Dawn's Wrath Templar 31743 -1 45215 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Dawn's Wrath ability grants <<1>> to you and your group for <<2>>, increasing your Spell Damage by <<3>>. PrevNextNext2Base
View 31744 31744 Prism Casting a Dawn's Wrath ability while in combat generates 2 Ultimate. This effect can occur once every 6 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Dawn's Wrath Templar 31744 -1 45216 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Dawn's Wrath ability while in combat generates <<1>> Ultimate. This effect can occur once every <<2>>. PrevNextNext2Base
View 31747 31747 Master Ritualist Increases resurrection speed by 10%. Resurrected allies return with 50% more Health. Gives you a 50% chance to fill an empty Soul Gem after each successful resurrection. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Restoring Light Templar 31747 -1 45202 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases resurrection speed by <<1>>. Resurrected allies return with <<2>> more Health. Gives you a |cffffff50|r% chance to fill an empty Soul Gem after each successful resurrection. PrevNextNext2Base
View 31751 31751 Mending Increases the healing effects from your Restoring Light abilities by up to 6%, in proportion to the severity of the target's wounds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Restoring Light Templar 31751 -1 45206 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the healing effects from your Restoring Light abilities by up to <<1>>, in proportion to the severity of the target's wounds. PrevNextNext2Base
View 31757 31757 Sacred Ground While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect and for up to 2 seconds after leaving them you gain Minor Mending, increasing your healing done by 8%. Also increases the amount of damage you can block by 10% for the duration. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Restoring Light Templar 31757 -1 45207 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect and for up to |cffffff2|r seconds after leaving them you gain Minor Mending, increasing your healing done by <<1>>. Also increases the amount of damage you can block by <<2>> for the duration. PrevNextNext2Base
View 31760 31760 Light Weaver When you heal an ally under 50% Health with a Restoring Light ability, you grant them 1 Ultimate. While you are channeling Rite of Passage, you gain 16500 Physical and Spell Resistance. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Restoring Light Templar 31760 -1 45208 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you heal an ally under |cffffff50|r% Health with a Restoring Light ability, you grant them |cffffff1|r Ultimate. While you are channeling Rite of Passage, you gain <<1>> Physical and Spell Resistance. PrevNextNext2Base
View 44046 44046 Piercing Spear Increases your Critical Damage by 10%. Increases your damage done to blocking targets by 10%. WITH AN AEDRIC SPEAR ABILITY SLOTTED 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Aedric Spear Templar 31698 31698 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage by <<1>>. Increases your damage done to blocking targets by <<2>>. PrevNextNext2Base
View 44721 44721 Spear Wall Gain Minor Protection for 6 seconds, reducing damage taken by 5%. WHEN ACTIVATING AN AEDRIC SPEAR ABILITY 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Aedric Spear Templar 31708 31708 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gain Minor Protection for <<1>>, reducing damage taken by <<2>>. PrevNextNext2Base
View 44730 44730 Burning Light When you deal damage you generate a stack of Burning Light for 3 seconds. After reaching 4 stacks, you deal 898 Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Aedric Spear Templar 31718 31718 -1 -1 1 When you deal damage you generate a stack of Burning Light for 3 seconds. After reaching 4 stacks, you deal $1 Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats. Ultimate 0.0399547 0.42059 -1.94985 0.999999 1164.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage you generate a stack of <<1>> for <<2>>. After reaching |cffffff4|r stacks, you deal <<3>> to your target. This effect can stack once every half second and scales off your highest offensive stats. PrevNextNext2Base
View 44732 44732 Balanced Warrior Increases your Weapon and Spell Damage by 6% and Physical and Spell Resistance by 1320. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Aedric Spear Templar 31565 31565 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> and Physical and Spell Resistance by <<2>>. PrevNextNext2Base
View 45202 45202 Master Ritualist Increases resurrection speed by 20%. Resurrected allies return with 100% more Health. Gives you a 50% chance to fill an empty Soul Gem after each successful resurrection. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Restoring Light Templar 31747 31747 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases resurrection speed by <<1>>. Resurrected allies return with <<2>> more Health. Gives you a |cffffff50|r% chance to fill an empty Soul Gem after each successful resurrection. PrevNextNext2Base
View 45206 45206 Mending Increases the healing effects from your Restoring Light abilities by up to 12%, in proportion to the severity of the target's wounds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Restoring Light Templar 31751 31751 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the healing effects from your Restoring Light abilities by up to <<1>>, in proportion to the severity of the target's wounds. PrevNextNext2Base
View 45207 45207 Sacred Ground While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 4 seconds after leaving them you gain Minor Mending, increasing your healing done by 8%. Also increases the amount of damage you can block by 10% for the duration. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Restoring Light Templar 31757 31757 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to |cffffff4|r seconds after leaving them you gain Minor Mending, increasing your healing done by <<1>>. Also increases the amount of damage you can block by <<2>> for the duration. PrevNextNext2Base
View 45208 45208 Light Weaver When you heal an ally under 50% Health with a Restoring Light ability, you grant them 2 Ultimate. While you are channeling Rite of Passage, you gain 33000 Physical and Spell Resistance. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Restoring Light Templar 31760 31760 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you heal an ally under |cffffff50|r% Health with a Restoring Light ability, you grant them |cffffff2|r Ultimate. While you are channeling Rite of Passage, you gain <<1>> Physical and Spell Resistance. PrevNextNext2Base
View 45212 45212 Restoring Spirit Reduces the Health, Magicka, Stamina, and Ultimate costs of your abilities by 5%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Dawn's Wrath Templar 31721 31721 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the Health, Magicka, Stamina, and Ultimate costs of your abilities by <<1>>. PrevNextNext2Base
View 45214 45214 Enduring Rays Increases the duration of your Sun Fire, Eclipse, Solar Flare, and Nova abilities by 2 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Dawn's Wrath Templar 31739 31739 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the duration of your Sun Fire, Eclipse, Solar Flare, and Nova abilities by <<1>>. PrevNextNext2Base
View 45215 45215 Illuminate Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for 20 seconds, increasing your Spell Damage by 10%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Dawn's Wrath Templar 31743 31743 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Dawn's Wrath ability grants <<1>> to you and your group for <<2>>, increasing your Spell Damage by <<3>>. PrevNextNext2Base
View 45216 45216 Prism Casting a Dawn's Wrath ability while in combat generates 3 Ultimate. This effect can occur once every 6 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Dawn's Wrath Templar 31744 31744 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Dawn's Wrath ability while in combat generates <<1>> Ultimate. This effect can occur once every <<2>>. PrevNextNext2Base
View 63029 63029 Radiant Destruction Burn an enemy with a ray of holy fire, dealing 3021 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 1 0 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 0 63054 0 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. Ultimate 0.134714 1.40876 -5.15745 0.999999 3914.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. NextBase
View 63054 63029 Radiant Destruction Burn an enemy with a ray of holy fire, dealing 3054 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 2 0 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63029 63056 0 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. Ultimate 0.136281 1.42319 -5.66451 0.999998 3956.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 63056 63029 Radiant Destruction Burn an enemy with a ray of holy fire, dealing 3087 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 3 0 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63054 63058 0 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. Ultimate 0.137587 1.43896 -4.1466 0.999999 3999.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 63058 63029 Radiant Destruction Burn an enemy with a ray of holy fire, dealing 3120 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 4 0 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63056 63044 63046 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. Ultimate 0.139299 1.4546 -7.54219 0.999999 4042.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextNext2Base
View 63044 63044 Radiant Glory Burn an enemy with a ray of holy fire, dealing 3117 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 1 1 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63029 63060 0 You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. Ultimate 0.138995 1.45746 -8.30507 0.999999 4040.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. PrevNextBase
View 63060 63044 Radiant Glory Burn an enemy with a ray of holy fire, dealing 3150 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 2 1 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63044 63063 0 You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. Ultimate 0.140707 1.4731 -11.7007 0.999999 4083.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. PrevNextBase
View 63063 63044 Radiant Glory Burn an enemy with a ray of holy fire, dealing 3183 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 3 1 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63060 63066 0 You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. Ultimate 0.142047 1.48989 -10.7065 0.999999 4127.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. PrevNextBase
View 63066 63044 Radiant Glory Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 4 1 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63063 0 0 You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. Ultimate 0.143395 1.50572 -7.7796 0.999999 4172.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. PrevBase
View 63046 63046 Radiant Oppression Burn an enemy with a ray of holy fire, dealing 3117 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 1 2 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63029 63069 0 Increases the amount of bonus damage dealt to low health targets. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. Ultimate 0.138995 1.45746 -8.30507 0.999999 4040.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 63069 63046 Radiant Oppression Burn an enemy with a ray of holy fire, dealing 3150 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 2 2 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63046 63072 0 Increases the amount of bonus damage dealt to low health targets. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. Ultimate 0.140707 1.4731 -11.7007 0.999999 4083.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 63072 63046 Radiant Oppression Burn an enemy with a ray of holy fire, dealing 3183 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 3 2 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63069 63075 0 Increases the amount of bonus damage dealt to low health targets. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. Ultimate 0.142047 1.48989 -10.7065 0.999999 4127.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 63075 63046 Radiant Oppression Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 4 2 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63072 0 0 Increases the amount of bonus damage dealt to low health targets. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. Ultimate 0.143395 1.50572 -7.7796 0.999999 4172.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevBase
View 18718 18718 Mages' Fury Call down lightning to strike an enemy, dealing 843 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3093 Shock Damage to them and 673 Shock Damage to other enemies nearby. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 0 30311 0 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. Ultimate 0.0374077 0.393955 0.102915 0.999999 1092.48 Ultimate 0.137469 1.44398 -0.830602 1 4007.86 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. NextBase
View 30311 18718 Mages' Fury Call down lightning to strike an enemy, dealing 852 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3127 Shock Damage to them and 680 Shock Damage to other enemies nearby. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 18718 30315 0 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. Ultimate 0.03776 0.398376 0.312881 0.999997 1104.19 Ultimate 0.139066 1.45949 -1.75999 1 4051.76 Ultimate 0.0302346 0.319484 -2.16758 0.999997 882.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. PrevNextBase
View 30315 18718 Mages' Fury Call down lightning to strike an enemy, dealing 861 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3161 Shock Damage to them and 687 Shock Damage to other enemies nearby. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30311 30319 0 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. Ultimate 0.0382201 0.40277 -0.610562 0.999998 1116 Ultimate 0.140558 1.4753 -1.29248 1 4095.81 Ultimate 0.0305399 0.323086 -2.07716 0.999996 891.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. PrevNextBase
View 30319 18718 Mages' Fury Call down lightning to strike an enemy, dealing 870 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 695 Shock Damage to other enemies nearby. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30315 19123 19109 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. Ultimate 0.0385923 0.407115 -0.0444933 0.999998 1127.76 Ultimate 0.142037 1.49135 -1.22099 1 4139.9 Ultimate 0.0309274 0.326196 -2.25262 0.999998 901.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. PrevNextNext2Base
View 19109 19109 Endless Fury Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 2430 Magicka. 0 0 0 0 2160 Enemy 0 2800 500 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 18718 30335 0 Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 2430 Magicka. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. PrevNextBase
View 30335 19109 Endless Fury Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 3240 Magicka. 0 0 0 0 2160 Enemy 0 2800 500 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 19109 30339 0 Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 3240 Magicka. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. PrevNextBase
View 30339 19109 Endless Fury Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4050 Magicka. 0 0 0 0 2160 Enemy 0 2800 500 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30335 30343 0 Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4050 Magicka. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. PrevNextBase
View 30343 19109 Endless Fury Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4860 Magicka. 0 0 0 0 2160 Enemy 0 2800 500 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30339 0 0 Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4860 Magicka. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. PrevBase
View 19123 19123 Mages' Wrath Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 18718 30323 0 Significantly increases the damage dealt to other enemies nearby. 2 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. PrevNextBase
View 30323 19123 Mages' Wrath Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 19123 30327 0 Significantly increases the damage dealt to other enemies nearby. 2 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. PrevNextBase
View 30327 19123 Mages' Wrath Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30323 30331 0 Significantly increases the damage dealt to other enemies nearby. 2 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. PrevNextBase
View 30331 19123 Mages' Wrath Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30327 0 0 Significantly increases the damage dealt to other enemies nearby. 2 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. PrevBase
View 23182 23182 Lightning Splash Create a nexus of storm energy at the target location, dealing 272 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 0 30259 0 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0121281 0.127212 -0.793763 0.999989 352.619 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. NextBase
View 30259 23182 Lightning Splash Create a nexus of storm energy at the target location, dealing 274 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23182 30264 0 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0122815 0.128586 -1.64141 0.999979 355.619 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30264 23182 Lightning Splash Create a nexus of storm energy at the target location, dealing 277 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30259 30269 0 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0123371 0.130222 -0.944024 0.999983 359.524 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30269 23182 Lightning Splash Create a nexus of storm energy at the target location, dealing 280 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30264 23200 23205 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125993 0.131295 -2.21717 0.999971 363.381 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextNext2Base
View 23200 23200 Liquid Lightning Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 12 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 12000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23182 30274 0 Increases the duration. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 12 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30274 23200 Liquid Lightning Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 13 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 13000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23200 30280 0 Increases the duration. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 13 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30280 23200 Liquid Lightning Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 14 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 14000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30274 30286 0 Increases the duration. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 14 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30286 23200 Liquid Lightning Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 15 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 15000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30280 0 0 Increases the duration. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 15 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevBase
View 23205 23205 Lightning Flood Create a nexus of storm energy at the target location, dealing 365 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 800 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23182 30292 0 Increases the radius and damage. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0161716 0.171582 -0.685113 0.999995 473.476 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30292 23205 Lightning Flood Create a nexus of storm energy at the target location, dealing 369 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 800 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23205 30297 0 Increases the radius and damage. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0163567 0.173196 -0.535779 0.999993 478.524 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30297 23205 Lightning Flood Create a nexus of storm energy at the target location, dealing 373 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 800 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30292 30302 0 Increases the radius and damage. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.016549 0.17514 -0.904562 0.999991 483.762 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30302 23205 Lightning Flood Create a nexus of storm energy at the target location, dealing 377 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 800 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30297 0 0 Increases the radius and damage. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0167456 0.176819 -0.866928 0.999992 488.857 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevBase
View 23210 23210 Lightning Form Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 448 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. 20000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 0 30229 0 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Ultimate 0.0199783 0.210473 -2.0329 0.999994 581.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. NextBase
View 30229 23210 Lightning Form Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 452 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. 20000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 23210 30232 0 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Ultimate 0.0201704 0.212999 -2.67991 0.999988 587.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. PrevNextBase
View 30232 23210 Lightning Form Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 457 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. 20000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 30229 30235 0 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Ultimate 0.0203538 0.215301 -2.10922 0.999988 593.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. PrevNextBase
View 30235 23210 Lightning Form Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 462 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. 20000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 30232 23231 23213 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Ultimate 0.0205964 0.217699 -2.48457 0.99999 600 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. PrevNextNext2Base
View 23213 23213 Boundless Storm Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 27 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. 27000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 23210 30247 0 Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 27 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. PrevNextBase
View 30247 23213 Boundless Storm Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 28 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. 28000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 23213 30251 0 Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 28 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. PrevNextBase
View 30251 23213 Boundless Storm Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 29 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. 29000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 30247 30255 0 Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 29 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. PrevNextBase
View 30255 23213 Boundless Storm Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 30 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. 30000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 30251 0 0 Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 30 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. PrevBase
View 23231 23231 Hurricane Manifest yourself as pure air, buffeting nearby enemies with wind dealing 463 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. 20000 2000 2000 0 2295 Area 0 0 500 0 0 0 1 1 1 4 0 0 0 Power 0 0 3 Class Storm Calling Sorcerer 23210 23210 30238 0 Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition while active, increasing your Movement Speed. 1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing $1 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing <<1>> every <<2>> for <<3>>. The winds grow in damage and size, increasing up to |cffffff120|r% more damage and up to |cffffff9|r meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by <<4>> and your Movement Speed by <<5>>. PrevNextBase
View 30238 23231 Hurricane Manifest yourself as pure air, buffeting nearby enemies with wind dealing 468 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. 20000 2000 2000 0 2295 Area 0 0 500 0 0 0 1 2 1 4 0 0 0 Power 0 0 3 Class Storm Calling Sorcerer 23210 23231 30241 0 Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition while active, increasing your Movement Speed. 1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing $1 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. Ultimate 0.0208126 0.219474 -1.02227 0.999991 607 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing <<1>> every <<2>> for <<3>>. The winds grow in damage and size, increasing up to |cffffff120|r% more damage and up to |cffffff9|r meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by <<4>> and your Movement Speed by <<5>>. PrevNextBase
View 30241 23231 Hurricane Manifest yourself as pure air, buffeting nearby enemies with wind dealing 473 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. 20000 2000 2000 0 2295 Area 0 0 500 0 0 0 1 3 1 4 0 0 0 Power 0 0 3 Class Storm Calling Sorcerer 23210 30238 30244 0 Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition while active, increasing your Movement Speed. 1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing $1 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. Ultimate 0.0210615 0.221951 -1.51218 0.999993 613.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing <<1>> every <<2>> for <<3>>. The winds grow in damage and size, increasing up to |cffffff120|r% more damage and up to |cffffff9|r meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by <<4>> and your Movement Speed by <<5>>. PrevNextBase
View 30244 23231 Hurricane Manifest yourself as pure air, buffeting nearby enemies with wind dealing 478 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. 20000 2000 2000 0 2295 Area 0 0 500 0 0 0 1 4 1 4 0 0 0 Power 0 0 3 Class Storm Calling Sorcerer 23210 30241 0 0 Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition while active, increasing your Movement Speed. 1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing $1 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. Ultimate 0.0212719 0.224586 -1.74485 0.999991 620.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing <<1>> every <<2>> for <<3>>. The winds grow in damage and size, increasing up to |cffffff120|r% more damage and up to |cffffff9|r meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by <<4>> and your Movement Speed by <<5>>. PrevBase
View 23234 23234 Bolt Escape Transform yourself into pure energy and flash forward, stunning enemies near your final location for 1 second. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 0 30201 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, stunning enemies near your final location for <<1>>. This effect cannot be blocked. Casting again within <<2>> costs <<3>> more Magicka. NextBase
View 30201 23234 Bolt Escape Transform yourself into pure energy and flash forward, stunning enemies near your final location for 1.7 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23234 30203 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, stunning enemies near your final location for <<1>>. This effect cannot be blocked. Casting again within <<2>> costs <<3>> more Magicka. PrevNextBase
View 30203 23234 Bolt Escape Transform yourself into pure energy and flash forward, stunning enemies near your final location for 2.3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30201 30205 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, stunning enemies near your final location for <<1>>. This effect cannot be blocked. Casting again within <<2>> costs <<3>> more Magicka. PrevNextBase
View 30205 23234 Bolt Escape Transform yourself into pure energy and flash forward, stunning enemies near your final location for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30203 23236 23277 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, stunning enemies near your final location for <<1>>. This effect cannot be blocked. Casting again within <<2>> costs <<3>> more Magicka. PrevNextNext2Base
View 23236 23236 Streak Transform yourself into pure energy and flash forward, dealing 1393 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23234 30208 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30208 23236 Streak Transform yourself into pure energy and flash forward, dealing 1408 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23236 30211 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30211 23236 Streak Transform yourself into pure energy and flash forward, dealing 1423 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30208 30215 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30215 23236 Streak Transform yourself into pure energy and flash forward, dealing 1438 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30211 0 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevBase
View 23277 23277 Ball of Lightning Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is created at your end point, which intercepts up to 1 projectile attack made against you every 1 second for 2 seconds. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23234 30218 0 Creates a ball of lightning that protects you from projectiles, but no longer stuns enemies. Grants brief snare and immobilization immunity after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for <<1>>. A ball of lightning is created at your end point, which intercepts up to |cffffff1|r projectile attack made against you every |cffffff1|r second for <<2>>. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30218 23277 Ball of Lightning Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is created at your end point, which intercepts up to 1 projectile attack made against you every 1 second for 2.3 seconds. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23277 30221 0 Creates a ball of lightning that protects you from projectiles, but no longer stuns enemies. Grants brief snare and immobilization immunity after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for <<1>>. A ball of lightning is created at your end point, which intercepts up to |cffffff1|r projectile attack made against you every |cffffff1|r second for <<2>>. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30221 23277 Ball of Lightning Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is created at your end point, which intercepts up to 1 projectile attack made against you every 1 second for 2.7 seconds. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30218 30224 0 Creates a ball of lightning that protects you from projectiles, but no longer stuns enemies. Grants brief snare and immobilization immunity after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for <<1>>. A ball of lightning is created at your end point, which intercepts up to |cffffff1|r projectile attack made against you every |cffffff1|r second for <<2>>. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30224 23277 Ball of Lightning Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is created at your end point, which intercepts up to 1 projectile attack made against you every 1 second for 3 seconds. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30221 0 0 Creates a ball of lightning that protects you from projectiles, but no longer stuns enemies. Grants brief snare and immobilization immunity after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for <<1>>. A ball of lightning is created at your end point, which intercepts up to |cffffff1|r projectile attack made against you every |cffffff1|r second for <<2>>. Casting again within <<3>> costs <<4>> more Magicka. PrevBase
View 23304 23304 Summon Unstable Familiar Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 336 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 408 Shock Damage every 2 seconds for 20 seconds to enemies near them. The familiar remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 1 0 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 0 30631 0 2 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The familiar remains until killed or unsummoned. Ultimate 0.0150456 0.157675 -2.01797 0.999989 435.905 Ultimate 0.0182557 0.190848 -1.89448 0.999993 529 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>. Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The familiar remains until killed or unsummoned. NextBase
View 30631 23304 Summon Unstable Familiar Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 339 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 412 Shock Damage every 2 seconds for 20 seconds to enemies near them. The familiar remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 2 0 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 23304 30636 0 2 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The familiar remains until killed or unsummoned. Ultimate 0.0151765 0.15971 -2.75935 0.999991 440.143 Ultimate 0.0185066 0.192813 -2.94589 0.999992 534.333 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>. Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The familiar remains until killed or unsummoned. PrevNextBase
View 30636 23304 Summon Unstable Familiar Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 343 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 416 Shock Damage every 2 seconds for 20 seconds to enemies near them. The familiar remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 3 0 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 30631 30641 0 2 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The familiar remains until killed or unsummoned. Ultimate 0.0153584 0.161299 -2.56007 0.999991 445.19 Ultimate 0.0187407 0.19496 -3.52556 0.999991 539.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>. Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The familiar remains until killed or unsummoned. PrevNextBase
View 30641 23304 Summon Unstable Familiar Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 347 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 421 Shock Damage every 2 seconds for 20 seconds to enemies near them. The familiar remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 4 0 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 30636 23319 23316 2 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The familiar remains until killed or unsummoned. Ultimate 0.015511 0.16277 -1.83961 0.999983 450.095 Ultimate 0.0189328 0.197033 -3.35559 0.999989 546 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>. Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The familiar remains until killed or unsummoned. PrevNextNext2Base
View 23316 23316 Summon Volatile Familiar Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 347 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 422 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 1 2 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 23304 30664 0 You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies. 2 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>. Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The second hit stuns enemies hit for <<6>>. The familiar remains until killed or unsummoned. PrevNextBase
View 30664 23316 Summon Volatile Familiar Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 350 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 426 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 2 2 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 23316 30669 0 You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies. 2 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. Ultimate 0.015742 0.164772 -3.73363 0.999993 454.476 Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>. Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The second hit stuns enemies hit for <<6>>. The familiar remains until killed or unsummoned. PrevNextBase
View 30669 23316 Summon Volatile Familiar Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 354 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 431 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 3 2 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 30664 30674 0 You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies. 2 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. Ultimate 0.0159102 0.166477 -3.49152 0.999993 459.571 Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>. Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The second hit stuns enemies hit for <<6>>. The familiar remains until killed or unsummoned. PrevNextBase
View 30674 23316 Summon Volatile Familiar Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 358 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 435 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 4 2 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 30669 0 0 You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies. 2 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal $1 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing $2 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. Ultimate 0.0161227 0.168037 -3.61859 0.999996 464.619 Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal <<1>>. Once summoned, you can activate the familiar's special ability for <<2>> Magicka, dealing <<3>> every <<4>> for <<5>> to enemies near them. The second hit stuns enemies hit for <<6>>. The familiar remains until killed or unsummoned. PrevBase
View 23319 23319 Summon Unstable Clannfear Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 347 Physical Damage, while its tail spike hits nearby enemies for 347 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 4958 and the clannfear for 2479. The clannfear remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 1 1 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 23304 30647 0 Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage. 4 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals $1 Physical Damage, while its tail spike hits nearby enemies for $2 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for $3 and the clannfear for $4. The clannfear remains until killed or unsummoned. Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Health 0.309889 0 -0.182353 1 5043.95 Health 0.154932 0 -0.0381272 1 2521.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals <<1>>, while its tail spike hits nearby enemies for <<2>> after |cffffff1|r second. Once summoned, you can activate the clannfear's special ability for <<3>> Magicka, healing you for <<4>> and the clannfear for <<5>>. The clannfear remains until killed or unsummoned. PrevNextBase
View 30647 23319 Summon Unstable Clannfear Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 350 Physical Damage, while its tail spike hits nearby enemies for 350 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 5012 and the clannfear for 2506. The clannfear remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 2 1 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 23319 30652 0 Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage. 4 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals $1 Physical Damage, while its tail spike hits nearby enemies for $2 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for $3 and the clannfear for $4. The clannfear remains until killed or unsummoned. Ultimate 0.015742 0.164772 -3.73363 0.999993 454.476 Ultimate 0.015742 0.164772 -3.73363 0.999993 454.476 Health 0.313297 0 -0.696683 1 5098.9 Health 0.15664 0 -0.413774 0.999999 2549.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals <<1>>, while its tail spike hits nearby enemies for <<2>> after |cffffff1|r second. Once summoned, you can activate the clannfear's special ability for <<3>> Magicka, healing you for <<4>> and the clannfear for <<5>>. The clannfear remains until killed or unsummoned. PrevNextBase
View 30652 23319 Summon Unstable Clannfear Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 354 Physical Damage, while its tail spike hits nearby enemies for 354 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 5067 and the clannfear for 2533. The clannfear remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 3 1 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 30647 30657 0 Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage. 4 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals $1 Physical Damage, while its tail spike hits nearby enemies for $2 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for $3 and the clannfear for $4. The clannfear remains until killed or unsummoned. Ultimate 0.0159102 0.166477 -3.49152 0.999993 459.571 Ultimate 0.0159102 0.166477 -3.49152 0.999993 459.571 Health 0.316659 0 0.510208 1 5154.86 Health 0.15834 0 -0.552456 1 2576.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals <<1>>, while its tail spike hits nearby enemies for <<2>> after |cffffff1|r second. Once summoned, you can activate the clannfear's special ability for <<3>> Magicka, healing you for <<4>> and the clannfear for <<5>>. The clannfear remains until killed or unsummoned. PrevNextBase
View 30657 23319 Summon Unstable Clannfear Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 358 Physical Damage, while its tail spike hits nearby enemies for 358 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 5121 and the clannfear for 2560. The clannfear remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 4 1 1 1500 0 0 Werewolf 0 0 2 Class Daedric Summoning Sorcerer 23304 30652 0 0 Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage. 4 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals $1 Physical Damage, while its tail spike hits nearby enemies for $2 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for $3 and the clannfear for $4. The clannfear remains until killed or unsummoned. Ultimate 0.0161227 0.168037 -3.61859 0.999996 464.619 Ultimate 0.0161227 0.168037 -3.61859 0.999996 464.619 Health 0.320132 0 -1.03466 1 5209.81 Health 0.160063 0 -1.0395 1 2604.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals <<1>>, while its tail spike hits nearby enemies for <<2>> after |cffffff1|r second. Once summoned, you can activate the clannfear's special ability for <<3>> Magicka, healing you for <<4>> and the clannfear for <<5>>. The clannfear remains until killed or unsummoned. PrevBase
View 23492 23492 Greater Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1461 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23634 30564 0 Increases the health and damage of the atronach. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0649763 0.682597 -1.02401 0.999999 1893.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30564 23492 Greater Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1477 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23492 30569 0 Increases the health and damage of the atronach. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.065634 0.690039 -0.445396 0.999999 1914.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30569 23492 Greater Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1493 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30564 30575 0 Increases the health and damage of the atronach. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0663535 0.697554 -0.614015 0.999999 1934.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30575 23492 Greater Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1509 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30569 0 0 Increases the health and damage of the atronach. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0670818 0.705114 -0.952493 0.999999 1955.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevBase
View 23495 23495 Summon Charged Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2249 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23634 30543 0 The atronach now uses a powerful area of effect attack, which always applies Concussion. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it. Enemies hit are afflicted with the <<5>> status effect. An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. PrevNextBase
View 30543 23495 Summon Charged Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2273 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2273 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23495 30548 0 The atronach now uses a powerful area of effect attack, which always applies Concussion. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it. Enemies hit are afflicted with the <<5>> status effect. An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. PrevNextBase
View 30548 23495 Summon Charged Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2298 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2298 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30543 30553 0 The atronach now uses a powerful area of effect attack, which always applies Concussion. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it. Enemies hit are afflicted with the <<5>> status effect. An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. PrevNextBase
View 30553 23495 Summon Charged Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2323 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2323 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30548 0 0 The atronach now uses a powerful area of effect attack, which always applies Concussion. 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing $2 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach calls upon a lightning storm every <<3>>, dealing <<4>> to enemies around it. Enemies hit are afflicted with the <<5>> status effect. An ally near the atronach can activate the <<6>> synergy, granting nearby allies <<7>> for <<8>>, increasing their damage done by <<9>>. PrevBase
View 23634 23634 Summon Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1124 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 275 Ground 0 2800 600 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 0 30528 0 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. NextBase
View 30528 23634 Summon Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1124 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 250 Ground 0 2800 600 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 23634 30533 0 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30533 23634 Summon Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1124 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 225 Ground 0 2800 600 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30528 30538 0 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextBase
View 30538 23634 Summon Storm Atronach Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1124 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. 15000 0 0 0 200 Ground 0 2800 600 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Daedric Summoning Sorcerer 23634 30533 23492 23495 2 Summon an immobile storm atronach at the target location. Its arrival deals $1 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing $2 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an immobile storm atronach at the target location. Its arrival deals <<1>> and stuns enemies for <<2>>. The atronach zaps the closest enemy, dealing <<3>> every <<4>>. An ally near the atronach can activate the <<5>> synergy, granting nearby allies <<6>> for <<7>>, increasing their damage done by <<8>>. PrevNextNext2Base
View 23670 23670 Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. While active, dealing Critical Damage heals you for 2550 Health. This effect can occur once every 1 second. 30000 0 0 0 4050 Self 0 0 0 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 0 30386 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. NextBase
View 30386 23670 Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 31 seconds. While active, dealing Critical Damage heals you for 2550 Health. This effect can occur once every 1 second. 31000 0 0 0 4050 Self 0 0 0 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23670 30388 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30388 23670 Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 32 seconds. While active, dealing Critical Damage heals you for 2550 Health. This effect can occur once every 1 second. 32000 0 0 0 4050 Self 0 0 0 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30386 30390 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30390 23670 Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 2550 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30388 23674 23678 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextNext2Base
View 23674 23674 Power Surge Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. 33000 0 0 0 4050 Area 0 0 1500 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23670 30392 0 The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>. While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30392 23674 Power Surge Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. 33000 0 0 0 4050 Area 0 0 1600 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23674 30394 0 The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>. While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30394 23674 Power Surge Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. 33000 0 0 0 4050 Area 0 0 1700 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30392 30396 0 The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>. While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30396 23674 Power Surge Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. 33000 0 0 0 4050 Area 0 0 1800 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30394 0 0 The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>. While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. PrevBase
View 23678 23678 Critical Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3000 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23670 30398 0 Increases the healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30398 23678 Critical Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3100 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23678 30402 0 Increases the healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30402 23678 Critical Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3200 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30398 30406 0 Increases the healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30406 23678 Critical Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3300 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30402 0 0 Increases the healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevBase
View 24158 24158 Bound Armor Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 33% for 3 seconds. While slotted on either ability bar, your Max Magicka is increased by 5% and you gain Minor Protection, reducing your damage taken by 5%. 3000 0 0 0 4050 Self 0 0 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Daedric Summoning Sorcerer 24158 0 30410 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>. While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>>, reducing your damage taken by <<5>>. NextBase
View 30410 24158 Bound Armor Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 34% for 3 seconds. While slotted on either ability bar, your Max Magicka is increased by 6% and you gain Minor Protection, reducing your damage taken by 5%. 3000 0 0 0 4050 Self 0 0 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Daedric Summoning Sorcerer 24158 24158 30414 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>. While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>>, reducing your damage taken by <<5>>. PrevNextBase
View 30414 24158 Bound Armor Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 35% for 3 seconds. While slotted on either ability bar, your Max Magicka is increased by 7% and you gain Minor Protection, reducing your damage taken by 5%. 3000 0 0 0 4050 Self 0 0 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Daedric Summoning Sorcerer 24158 30410 30418 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>. While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>>, reducing your damage taken by <<5>>. PrevNextBase
View 30418 24158 Bound Armor Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 36% for 3 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Protection, reducing your damage taken by 5%. 3000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Daedric Summoning Sorcerer 24158 30414 24165 24163 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>. While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>>, reducing your damage taken by <<5>>. PrevNextNext2Base
View 24163 24163 Bound Aegis Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 37% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%. 5000 0 0 0 4050 Self 0 0 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Daedric Summoning Sorcerer 24158 24158 30437 0 Passively grants Minor Resolve while slotted. Increases the potency and duration of the block mitigation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>. While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>> and <<5>>, increasing your Physical and Spell Resistance by <<6>> and reducing your damage taken by <<7>>. PrevNextBase
View 30437 24163 Bound Aegis Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 38% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%. 5000 0 0 0 4050 Self 0 0 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Daedric Summoning Sorcerer 24158 24163 30441 0 Passively grants Minor Resolve while slotted. Increases the potency and duration of the block mitigation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>. While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>> and <<5>>, increasing your Physical and Spell Resistance by <<6>> and reducing your damage taken by <<7>>. PrevNextBase
View 30441 24163 Bound Aegis Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 39% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%. 5000 0 0 0 4050 Self 0 0 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Daedric Summoning Sorcerer 24158 30437 30445 0 Passively grants Minor Resolve while slotted. Increases the potency and duration of the block mitigation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>. While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>> and <<5>>, increasing your Physical and Spell Resistance by <<6>> and reducing your damage taken by <<7>>. PrevNextBase
View 30445 24163 Bound Aegis Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 40% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%. 5000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Daedric Summoning Sorcerer 24158 30441 0 0 Passively grants Minor Resolve while slotted. Increases the potency and duration of the block mitigation. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by <<1>> for <<2>>. While slotted on either ability bar, your Max Magicka is increased by <<3>> and you gain <<4>> and <<5>>, increasing your Physical and Spell Resistance by <<6>> and reducing your damage taken by <<7>>. PrevBase
View 24165 24165 Bound Armaments While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for 10 seconds, up to 4 times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for 836 Physical Damage every 0.3 seconds. While slotted, your Max Stamina is increased by 8%. 0 250 250 0 1377 Enemy 0 2800 0 0 0 0 1 1 1 42 0 0 0 Power 0 0 6 Class Daedric Summoning Sorcerer 24158 24158 30422 0 Converts into a Stamina ability. Light and Heavy attacks summon Bound weapons that can be used to attack your current target. No longer grants block mitigation. 1 While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for 10 seconds, up to 4 times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for $1 Physical Damage every 0.3 seconds. While slotted, your Max Stamina is increased by 8%. Ultimate 0.0371758 0.390355 -0.456957 0.999998 1083.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for <<1>>, up to |cffffff4|r times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for <<2>> every <<3>>. While slotted, your Max Stamina is increased by <<4>>. PrevNextBase
View 30422 24165 Bound Armaments While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for 10 seconds, up to 4 times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for 845 Physical Damage every 0.3 seconds. While slotted, your Max Stamina is increased by 8%. 0 250 250 0 1377 Enemy 0 2800 0 0 0 0 1 2 1 42 0 0 0 Power 0 0 6 Class Daedric Summoning Sorcerer 24158 24165 30427 0 Converts into a Stamina ability. Light and Heavy attacks summon Bound weapons that can be used to attack your current target. No longer grants block mitigation. 1 While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for 10 seconds, up to 4 times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for $1 Physical Damage every 0.3 seconds. While slotted, your Max Stamina is increased by 8%. Ultimate 0.0376038 0.394506 -0.83987 0.999998 1095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for <<1>>, up to |cffffff4|r times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for <<2>> every <<3>>. While slotted, your Max Stamina is increased by <<4>>. PrevNextBase
View 30427 24165 Bound Armaments While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for 10 seconds, up to 4 times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for 854 Physical Damage every 0.3 seconds. While slotted, your Max Stamina is increased by 8%. 0 250 250 0 1377 Enemy 0 2800 0 0 0 0 1 3 1 42 0 0 0 Power 0 0 6 Class Daedric Summoning Sorcerer 24158 30422 30432 0 Converts into a Stamina ability. Light and Heavy attacks summon Bound weapons that can be used to attack your current target. No longer grants block mitigation. 1 While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for 10 seconds, up to 4 times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for $1 Physical Damage every 0.3 seconds. While slotted, your Max Stamina is increased by 8%. Ultimate 0.038029 0.398901 -1.36901 0.999998 1106.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for <<1>>, up to |cffffff4|r times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for <<2>> every <<3>>. While slotted, your Max Stamina is increased by <<4>>. PrevNextBase
View 30432 24165 Bound Armaments While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for 10 seconds, up to 4 times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for 863 Physical Damage every 0.3 seconds. While slotted, your Max Stamina is increased by 8%. 0 250 250 0 1377 Enemy 0 2800 0 0 0 0 1 4 1 42 0 0 0 Power 0 0 6 Class Daedric Summoning Sorcerer 24158 30427 0 0 Converts into a Stamina ability. Light and Heavy attacks summon Bound weapons that can be used to attack your current target. No longer grants block mitigation. 1 While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for 10 seconds, up to 4 times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for $1 Physical Damage every 0.3 seconds. While slotted, your Max Stamina is increased by 8%. Ultimate 0.0384446 0.403294 -1.75783 0.999998 1118.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for <<1>>, up to |cffffff4|r times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for <<2>> every <<3>>. While slotted, your Max Stamina is increased by <<4>>. PrevBase
View 24326 24326 Daedric Curse Curse an enemy with a destructive rune, dealing 2812 Magic Damage to the target and 1293 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. 6000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 0 30491 0 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Ultimate 0.0576469 0.60351 -2.58022 0.999999 1675.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. You can have only one <<4>> active at a time. NextBase
View 30491 24326 Daedric Curse Curse an enemy with a destructive rune, dealing 2842 Magic Damage to the target and 1307 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. 6000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24326 30495 0 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. Ultimate 0.126439 1.32685 -2.23864 1 3682.9 Ultimate 0.0582514 0.610126 -2.546 0.999999 1693.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. You can have only one <<4>> active at a time. PrevNextBase
View 30495 24326 Daedric Curse Curse an enemy with a destructive rune, dealing 2873 Magic Damage to the target and 1321 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. 6000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30491 30499 0 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. Ultimate 0.127835 1.34134 -2.6385 1 3723.05 Ultimate 0.0588715 0.616996 -2.89069 0.999999 1711.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. You can have only one <<4>> active at a time. PrevNextBase
View 30499 24326 Daedric Curse Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. 6000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30495 24328 24330 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. Ultimate 0.129207 1.35546 -2.00287 1 3763.1 Ultimate 0.0595585 0.623488 -3.38233 0.999999 1730.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. You can have only one <<4>> active at a time. PrevNextNext2Base
View 24328 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2430 Enemy 0 2800 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24326 30503 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevNextBase
View 30503 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2340 Enemy 0 2800 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24328 30507 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevNextBase
View 30507 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2250 Enemy 0 2800 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30503 30511 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevNextBase
View 30511 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30507 0 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevBase
View 24330 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24326 30515 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 30515 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2935 Magic Damage to the target and 1349 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2935 Magic Damage to the target and 1349 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24330 30519 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Ultimate 0.060054 0.630781 -2.1911 0.999999 1748.67 Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Ultimate 0.060054 0.630781 -2.1911 0.999999 1748.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 30519 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2967 Magic Damage to the target and 1364 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2967 Magic Damage to the target and 1364 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30515 30523 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Ultimate 0.0606854 0.637583 -1.64874 0.999999 1767.95 Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Ultimate 0.0606854 0.637583 -1.64874 0.999999 1767.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 30523 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30519 0 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Ultimate 0.0613655 0.64424 -1.58204 0.999999 1787.24 Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Ultimate 0.0613655 0.64424 -1.58204 0.999999 1787.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevBase
View 24371 24371 Rune Prison Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. This stun cannot be blocked. 3000 0 0 0 3780 Enemy 0 2800 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Dark Magic Sorcerer 24371 0 30152 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for <<1>>. This stun cannot be blocked. NextBase
View 30152 24371 Rune Prison Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. This stun cannot be blocked. 3000 0 0 0 3690 Enemy 0 2800 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Dark Magic Sorcerer 24371 24371 30157 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for <<1>>. This stun cannot be blocked. PrevNextBase
View 30157 24371 Rune Prison Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. This stun cannot be blocked. 3000 0 0 0 3600 Enemy 0 2800 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Dark Magic Sorcerer 24371 30152 30162 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for <<1>>. This stun cannot be blocked. PrevNextBase
View 30162 24371 Rune Prison Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. This stun cannot be blocked. 3000 0 0 0 3510 Enemy 0 2800 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Dark Magic Sorcerer 24371 30157 24578 24574 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for <<1>>. This stun cannot be blocked. PrevNextNext2Base
View 24574 24574 Defensive Rune Place a rune of protection on yourself for 1 minute. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for 3 seconds. This stun cannot be blocked. 60000 0 0 0 3510 Self 0 0 0 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Dark Magic Sorcerer 24371 24371 30182 0 Cast spell on self, stunning the next enemy who attacks you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Place a rune of protection on yourself for <<1>>. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for <<2>>. This stun cannot be blocked. PrevNextBase
View 30182 24574 Defensive Rune Place a rune of protection on yourself for 1.3 minutes. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for 3 seconds. This stun cannot be blocked. 80000 0 0 0 3510 Self 0 0 0 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Dark Magic Sorcerer 24371 24574 30188 0 Cast spell on self, stunning the next enemy who attacks you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Place a rune of protection on yourself for <<1>>. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for <<2>>. This stun cannot be blocked. PrevNextBase
View 30188 24574 Defensive Rune Place a rune of protection on yourself for 1.7 minutes. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for 3 seconds. This stun cannot be blocked. 100000 0 0 0 3510 Self 0 0 0 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Dark Magic Sorcerer 24371 30182 30194 0 Cast spell on self, stunning the next enemy who attacks you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Place a rune of protection on yourself for <<1>>. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for <<2>>. This stun cannot be blocked. PrevNextBase
View 30194 24574 Defensive Rune Place a rune of protection on yourself for 2 minutes. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for 3 seconds. This stun cannot be blocked. 120000 0 0 0 3510 Self 0 0 0 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Dark Magic Sorcerer 24371 30188 0 0 Cast spell on self, stunning the next enemy who attacks you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Place a rune of protection on yourself for <<1>>. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for <<2>>. This stun cannot be blocked. PrevBase
View 24578 24578 Rune Cage Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. Deals 1742 Magic Damage if the stun lasts the full duration. This stun cannot be blocked. 3000 0 0 0 3510 Enemy 0 2800 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Dark Magic Sorcerer 24371 24371 30167 0 Deals damage when effect completes. 1 Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. Deals $1 Magic Damage if the stun lasts the full duration. This stun cannot be blocked. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for <<1>>. Deals <<2>> if the stun lasts the full duration. This stun cannot be blocked. PrevNextBase
View 30167 24578 Rune Cage Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. Deals 1761 Magic Damage if the stun lasts the full duration. This stun cannot be blocked. 3000 0 0 0 3510 Enemy 0 2800 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Dark Magic Sorcerer 24371 24578 30172 0 Deals damage when effect completes. 1 Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. Deals $1 Magic Damage if the stun lasts the full duration. This stun cannot be blocked. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for <<1>>. Deals <<2>> if the stun lasts the full duration. This stun cannot be blocked. PrevNextBase
View 30172 24578 Rune Cage Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. Deals 1780 Magic Damage if the stun lasts the full duration. This stun cannot be blocked. 3000 0 0 0 3510 Enemy 0 2800 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Dark Magic Sorcerer 24371 30167 30177 0 Deals damage when effect completes. 1 Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. Deals $1 Magic Damage if the stun lasts the full duration. This stun cannot be blocked. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for <<1>>. Deals <<2>> if the stun lasts the full duration. This stun cannot be blocked. PrevNextBase
View 30177 24578 Rune Cage Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. Deals 1799 Magic Damage if the stun lasts the full duration. This stun cannot be blocked. 3000 0 0 0 3510 Enemy 0 2800 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Dark Magic Sorcerer 24371 30172 0 0 Deals damage when effect completes. 1 Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. Deals $1 Magic Damage if the stun lasts the full duration. This stun cannot be blocked. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for <<1>>. Deals <<2>> if the stun lasts the full duration. This stun cannot be blocked. PrevBase
View 24584 24584 Dark Exchange Bargain with darkness to restore 7700 Health and 3600 Magicka instantly, and an additional 2400 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. 20000 0 0 1000 3240 Self 0 0 0 0 0 0 1 1 0 30 1000 0 0 Power 0 0 5 Class Dark Magic Sorcerer 24584 0 29995 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>. The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. NextBase
View 29995 24584 Dark Exchange Bargain with darkness to restore 7800 Health and 3600 Magicka instantly, and an additional 2400 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. 20000 0 0 1000 3240 Self 0 0 0 0 0 0 1 2 0 30 1000 0 0 Power 0 0 5 Class Dark Magic Sorcerer 24584 24584 30004 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>. The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. PrevNextBase
View 30004 24584 Dark Exchange Bargain with darkness to restore 7900 Health and 3600 Magicka instantly, and an additional 2400 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. 20000 0 0 1000 3240 Self 0 0 0 0 0 0 1 3 0 30 1000 0 0 Power 0 0 5 Class Dark Magic Sorcerer 24584 29995 30012 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>. The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. PrevNextBase
View 30012 24584 Dark Exchange Bargain with darkness to restore 8000 Health and 3600 Magicka instantly, and an additional 2400 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. 20000 0 0 1000 3240 Self 0 0 0 0 0 0 1 4 0 30 1000 0 0 Power 0 0 5 Class Dark Magic Sorcerer 24584 30004 24595 24589 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>. The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. PrevNextNext2Base
View 24589 24589 Dark Conversion Bargain with darkness to restore 9700 Health and 4200 Magicka instantly, and an additional 2850 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. 20000 0 0 1000 3240 Self 0 0 0 0 0 0 1 1 2 30 1000 0 0 Power 0 0 5 Class Dark Magic Sorcerer 24584 24584 30056 0 Increases the amount of Health and Magicka restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>. The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. PrevNextBase
View 30056 24589 Dark Conversion Bargain with darkness to restore 9800 Health and 4300 Magicka instantly, and an additional 2900 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. 20000 0 0 1000 3240 Self 0 0 0 0 0 0 1 2 2 30 1000 0 0 Power 0 0 5 Class Dark Magic Sorcerer 24584 24589 30064 0 Increases the amount of Health and Magicka restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>. The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. PrevNextBase
View 30064 24589 Dark Conversion Bargain with darkness to restore 9900 Health and 4400 Magicka instantly, and an additional 2950 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. 20000 0 0 1000 3240 Self 0 0 0 0 0 0 1 3 2 30 1000 0 0 Power 0 0 5 Class Dark Magic Sorcerer 24584 30056 30072 0 Increases the amount of Health and Magicka restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>. The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. PrevNextBase
View 30072 24589 Dark Conversion Bargain with darkness to restore 10000 Health and 4500 Magicka instantly, and an additional 3000 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. 20000 0 0 1000 3240 Self 0 0 0 0 0 0 1 4 2 30 1000 0 0 Power 0 0 5 Class Dark Magic Sorcerer 24584 30064 0 0 Increases the amount of Health and Magicka restored. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Magicka instantly, and an additional <<3>> Magicka over <<4>>. The exchange also grants you <<5>> for <<6>>, increasing your damage done by <<7>>. PrevBase
View 24595 24595 Dark Deal Bargain with darkness to restore 8000 Health and 3600 Stamina instantly, and an additional 2400 Stamina over 10 seconds. The exchange also grants you Minor Berserk and Minor Force for 10 seconds, increasing your damage done by 5% and Critical Damage by 10%. 10000 0 0 1000 2970 Self 0 0 0 0 0 0 1 1 1 30 1000 0 0 Werewolf 0 0 5 Class Dark Magic Sorcerer 24584 24584 30022 0 Converts Magicka into Health and Stamina instead. Reduces the cost, the times it takes the ability to restore resources, and the duration of Minor Berserk, but adds Minor Force. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Stamina instantly, and an additional <<3>> Stamina over <<4>>. The exchange also grants you <<5>> and <<6>> for <<7>>, increasing your damage done by <<8>> and Critical Damage by <<9>>. PrevNextBase
View 30022 24595 Dark Deal Bargain with darkness to restore 8000 Health and 3600 Stamina instantly, and an additional 2400 Stamina over 10 seconds. The exchange also grants you Minor Berserk and Minor Force for 10 seconds, increasing your damage done by 5% and Critical Damage by 10%. 10000 0 0 1000 2880 Self 0 0 0 0 0 0 1 2 1 30 1000 0 0 Werewolf 0 0 5 Class Dark Magic Sorcerer 24584 24595 30033 0 Converts Magicka into Health and Stamina instead. Reduces the cost, the times it takes the ability to restore resources, and the duration of Minor Berserk, but adds Minor Force. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Stamina instantly, and an additional <<3>> Stamina over <<4>>. The exchange also grants you <<5>> and <<6>> for <<7>>, increasing your damage done by <<8>> and Critical Damage by <<9>>. PrevNextBase
View 30033 24595 Dark Deal Bargain with darkness to restore 8000 Health and 3600 Stamina instantly, and an additional 2400 Stamina over 10 seconds. The exchange also grants you Minor Berserk and Minor Force for 10 seconds, increasing your damage done by 5% and Critical Damage by 10%. 10000 0 0 1000 2790 Self 0 0 0 0 0 0 1 3 1 30 1000 0 0 Werewolf 0 0 5 Class Dark Magic Sorcerer 24584 30022 30043 0 Converts Magicka into Health and Stamina instead. Reduces the cost, the times it takes the ability to restore resources, and the duration of Minor Berserk, but adds Minor Force. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Stamina instantly, and an additional <<3>> Stamina over <<4>>. The exchange also grants you <<5>> and <<6>> for <<7>>, increasing your damage done by <<8>> and Critical Damage by <<9>>. PrevNextBase
View 30043 24595 Dark Deal Bargain with darkness to restore 8000 Health and 3600 Stamina instantly, and an additional 2400 Stamina over 10 seconds. The exchange also grants you Minor Berserk and Minor Force for 10 seconds, increasing your damage done by 5% and Critical Damage by 10%. 10000 0 0 1000 2700 Self 0 0 0 0 0 0 1 4 1 30 1000 0 0 Werewolf 0 0 5 Class Dark Magic Sorcerer 24584 30033 0 0 Converts Magicka into Health and Stamina instead. Reduces the cost, the times it takes the ability to restore resources, and the duration of Minor Berserk, but adds Minor Force. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bargain with darkness to restore <<1>> Health and <<2>> Stamina instantly, and an additional <<3>> Stamina over <<4>>. The exchange also grants you <<5>> and <<6>> for <<7>>, increasing your damage done by <<8>> and Critical Damage by <<9>>. PrevBase
View 24613 24613 Summon Winged Twilight Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals 336 Shock Damage and its kick deals 336 Shock Damage. Once summoned, you can activate the winged twilight's special ability for 4590 Magicka, causing it to heal a friendly target for 3375 and itself for 1687. The winged twilight remains until killed or unsummoned. 0 0 0 1500 3510 Area 0 0 2800 0 0 1 1 1 0 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 0 30581 0 4 Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the winged twilight's special ability for 4590 Magicka, causing it to heal a friendly target for $3 and itself for $4. The winged twilight remains until killed or unsummoned. Ultimate 0.0150456 0.157675 -2.01797 0.999989 435.905 Ultimate 0.0150456 0.157675 -2.01797 0.999989 435.905 Ultimate 0.14991 1.57479 1.07452 1 4372.71 Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the winged twilight's special ability for <<3>> Magicka, causing it to heal a friendly target for <<4>> and itself for <<5>>. The winged twilight remains until killed or unsummoned. NextBase
View 30581 24613 Summon Winged Twilight Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals 339 Shock Damage and its kick deals 339 Shock Damage. Once summoned, you can activate the winged twilight's special ability for 4590 Magicka, causing it to heal a friendly target for 3412 and itself for 1705. The winged twilight remains until killed or unsummoned. 0 0 0 1500 3510 Area 0 0 2800 0 0 1 1 2 0 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 24613 30584 0 4 Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the winged twilight's special ability for 4590 Magicka, causing it to heal a friendly target for $3 and itself for $4. The winged twilight remains until killed or unsummoned. Ultimate 0.0151765 0.15971 -2.75935 0.999991 440.143 Ultimate 0.0151765 0.15971 -2.75935 0.999991 440.143 Ultimate 0.151577 1.59197 0.607348 1 4420.62 Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the winged twilight's special ability for <<3>> Magicka, causing it to heal a friendly target for <<4>> and itself for <<5>>. The winged twilight remains until killed or unsummoned. PrevNextBase
View 30584 24613 Summon Winged Twilight Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals 343 Shock Damage and its kick deals 343 Shock Damage. Once summoned, you can activate the winged twilight's special ability for 4590 Magicka, causing it to heal a friendly target for 3449 and itself for 1724. The winged twilight remains until killed or unsummoned. 0 0 0 1500 3510 Area 0 0 2800 0 0 1 1 3 0 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 30581 30587 0 4 Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the winged twilight's special ability for 4590 Magicka, causing it to heal a friendly target for $3 and itself for $4. The winged twilight remains until killed or unsummoned. Ultimate 0.0153584 0.161299 -2.56007 0.999991 445.19 Ultimate 0.0153584 0.161299 -2.56007 0.999991 445.19 Ultimate 0.153243 1.60922 0.608693 1 4468.57 Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the winged twilight's special ability for <<3>> Magicka, causing it to heal a friendly target for <<4>> and itself for <<5>>. The winged twilight remains until killed or unsummoned. PrevNextBase
View 30587 24613 Summon Winged Twilight Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the winged twilight's special ability for 4590 Magicka, causing it to heal a friendly target for 3486 and itself for 1742. The winged twilight remains until killed or unsummoned. 0 0 0 1500 3510 Area 0 0 2800 0 0 1 1 4 0 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 30584 24636 24639 4 Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the winged twilight's special ability for 4590 Magicka, causing it to heal a friendly target for $3 and itself for $4. The winged twilight remains until killed or unsummoned. Ultimate 0.015511 0.16277 -1.83961 0.999983 450.095 Ultimate 0.015511 0.16277 -1.83961 0.999983 450.095 Ultimate 0.154865 1.62684 0.339966 1 4516.62 Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the winged twilight's special ability for <<3>> Magicka, causing it to heal a friendly target for <<4>> and itself for <<5>>. The winged twilight remains until killed or unsummoned. PrevNextNext2Base
View 24636 24636 Summon Twilight Tormentor Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 463 Shock Damage and its kick deals 463 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 1 1 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 24613 30592 0 You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies. 2 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight tormentor's special ability for <<3>> Magicka, causing it to deal <<4>> more damage to enemies above <<5>> Health for <<6>>. The twilight tormentor remains until killed or unsummoned. PrevNextBase
View 30592 24636 Summon Twilight Tormentor Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 468 Shock Damage and its kick deals 468 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 2 1 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 24636 30595 0 You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies. 2 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. Ultimate 0.0208126 0.219474 -1.02227 0.999991 607 Ultimate 0.0208126 0.219474 -1.02227 0.999991 607 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight tormentor's special ability for <<3>> Magicka, causing it to deal <<4>> more damage to enemies above <<5>> Health for <<6>>. The twilight tormentor remains until killed or unsummoned. PrevNextBase
View 30595 24636 Summon Twilight Tormentor Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 473 Shock Damage and its kick deals 473 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 3 1 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 30592 30598 0 You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies. 2 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. Ultimate 0.0210615 0.221951 -1.51218 0.999993 613.571 Ultimate 0.0210615 0.221951 -1.51218 0.999993 613.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight tormentor's special ability for <<3>> Magicka, causing it to deal <<4>> more damage to enemies above <<5>> Health for <<6>>. The twilight tormentor remains until killed or unsummoned. PrevNextBase
View 30598 24636 Summon Twilight Tormentor Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 478 Shock Damage and its kick deals 478 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. 0 0 0 1500 3510 Self 0 0 0 0 0 1 1 4 1 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 30595 0 0 You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies. 2 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. Ultimate 0.0212719 0.224586 -1.74485 0.999991 620.19 Ultimate 0.0212719 0.224586 -1.74485 0.999991 620.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight tormentor's special ability for <<3>> Magicka, causing it to deal <<4>> more damage to enemies above <<5>> Health for <<6>>. The twilight tormentor remains until killed or unsummoned. PrevBase
View 24639 24639 Summon Twilight Matriarch Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3485 and itself for 1742. The twilight matriarch remains until killed or unsummoned. 0 0 0 1500 3510 Area 0 0 2800 0 0 1 1 1 2 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 24613 30618 0 You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets. 4 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for $3 and itself for $4. The twilight matriarch remains until killed or unsummoned. Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight matriarch's special ability for <<3>> Magicka, causing it to heal |cffffff2|r friendly targets for <<4>> and itself for <<5>>. The twilight matriarch remains until killed or unsummoned. PrevNextBase
View 30618 24639 Summon Twilight Matriarch Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3523 and itself for 1761. The twilight matriarch remains until killed or unsummoned. 0 0 0 1500 3510 Area 0 0 2800 0 0 1 1 2 2 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 24639 30622 0 You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets. 4 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for $3 and itself for $4. The twilight matriarch remains until killed or unsummoned. Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight matriarch's special ability for <<3>> Magicka, causing it to heal |cffffff2|r friendly targets for <<4>> and itself for <<5>>. The twilight matriarch remains until killed or unsummoned. PrevNextBase
View 30622 24639 Summon Twilight Matriarch Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3561 and itself for 1780. The twilight matriarch remains until killed or unsummoned. 0 0 0 1500 3510 Area 0 0 2800 0 0 1 1 3 2 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 30618 30626 0 You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets. 4 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for $3 and itself for $4. The twilight matriarch remains until killed or unsummoned. Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight matriarch's special ability for <<3>> Magicka, causing it to heal |cffffff2|r friendly targets for <<4>> and itself for <<5>>. The twilight matriarch remains until killed or unsummoned. PrevNextBase
View 30626 24639 Summon Twilight Matriarch Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3600 and itself for 1799. The twilight matriarch remains until killed or unsummoned. 0 0 0 1500 3510 Area 0 0 2800 0 0 1 1 4 2 20 1500 0 0 Werewolf 0 0 4 Class Daedric Summoning Sorcerer 24613 30622 0 0 You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets. 4 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals $1 Shock Damage and its kick deals $2 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for $3 and itself for $4. The twilight matriarch remains until killed or unsummoned. Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.0155519 0.162825 -2.48673 0.999992 450.238 Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals <<1>> and its kick deals <<2>>. Once summoned, you can activate the twilight matriarch's special ability for <<3>> Magicka, causing it to heal |cffffff2|r friendly targets for <<4>> and itself for <<5>>. The twilight matriarch remains until killed or unsummoned. PrevBase
View 24785 24785 Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2249 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2024 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 0 30348 0 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0898982 0.945377 -0.040491 1 2622.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. NextBase
View 30348 24785 Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2273 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2046 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24785 30351 0 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Ultimate 0.0909038 0.955713 -0.667629 1 2651.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30351 24785 Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2298 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2068 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30348 30354 0 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Ultimate 0.0918598 0.966156 -0.248266 1 2680 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30354 24785 Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2323 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2090 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30351 24806 24804 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Ultimate 0.0928304 0.976808 -0.666871 1 2708.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextNext2Base
View 24804 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2323 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2091 Shock Damage. The attacks restore 1110 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24785 30371 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1110 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30371 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2348 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2114 Shock Damage. The attacks restore 1140 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24804 30376 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1140 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Ultimate 0.0940087 0.98646 -0.859849 0.999999 2739.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30376 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2374 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2137 Shock Damage. The attacks restore 1170 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30371 30381 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1170 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Ultimate 0.0950162 0.997328 -0.928563 1 2768.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30381 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2399 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2160 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30376 0 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0960092 1.00821 -0.819726 1 2798.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevBase
View 24806 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2556 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2300 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24785 30358 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Ultimate 0.102346 1.07377 -1.99915 1 2980.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30358 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2584 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2325 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24806 30362 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.11498 1.20555 -1.35939 1 3348.05 Ultimate 0.103445 1.08562 -2.21956 1 3012.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30362 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2612 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2350 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30358 30366 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.116204 1.21876 -1.12468 1 3384.43 Ultimate 0.104633 1.09731 -2.89883 1 3045.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30366 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2640 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2375 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30362 0 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.117404 1.23201 -0.73808 1 3420.71 Ultimate 0.105667 1.10969 -2.70845 1 3078.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevBase
View 24828 24828 Daedric Mines Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2530 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 0 29889 0 1 Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. NextBase
View 29889 24828 Daedric Mines Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2557 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24828 29899 0 1 Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.113621 1.19468 -0.591023 1 3313.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 29899 24828 Daedric Mines Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2585 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29889 29909 0 1 Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.114886 1.20759 -0.841944 1 3350.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 29909 24828 Daedric Mines Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2613 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29899 24842 24834 1 Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextNext2Base
View 24834 24834 Daedric Refuge Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3477 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24828 29949 0 Converts the mines into protective wards that shield you or allies when they activate. 1 Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. Ultimate 0.289741 -0.0000957 -0.102988 1 3816.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. PrevNextBase
View 29949 24834 Daedric Refuge Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3515 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24834 29961 0 Converts the mines into protective wards that shield you or allies when they activate. 1 Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. Ultimate 0.292979 -0.0003405 -0.745852 1 3858.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. PrevNextBase
View 29961 24834 Daedric Refuge Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3553 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29949 29973 0 Converts the mines into protective wards that shield you or allies when they activate. 1 Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. Ultimate 0.296178 -0.0001609 -1.36859 1 3900.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. PrevNextBase
View 29973 24834 Daedric Refuge Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29961 0 0 Converts the mines into protective wards that shield you or allies when they activate. 1 Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. Ultimate 0.299356 -0.000085 -1.51013 1 3941.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. PrevBase
View 24842 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2614 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24828 29919 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 29919 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2642 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24842 29929 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 29929 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2671 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29919 29939 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 29939 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29929 0 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevBase
View 27706 27706 Negate Magic Create a globe of magic suppression for 9 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. 9000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 0 29833 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. NextBase
View 29833 27706 Negate Magic Create a globe of magic suppression for 10 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. 10000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 27706 29839 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. PrevNextBase
View 29839 27706 Negate Magic Create a globe of magic suppression for 11 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. 11000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 29833 29844 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. PrevNextBase
View 29844 27706 Negate Magic Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 29839 28341 28348 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. PrevNextNext2Base
View 28025 28025 Encase Call forth Daedric shards from the earth to immobilize enemies in front of you for 4 seconds. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 4050 Area 0 0 1800 0 0 0 1 1 0 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 0 30083 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to immobilize enemies in front of you for <<1>>. Enemies hit are afflicted with <<2>>, reducing their damage done by <<3>> for <<4>>. NextBase
View 30083 28025 Encase Call forth Daedric shards from the earth to immobilize enemies in front of you for 4 seconds. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3960 Area 0 0 1800 0 0 0 1 2 0 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28025 30085 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to immobilize enemies in front of you for <<1>>. Enemies hit are afflicted with <<2>>, reducing their damage done by <<3>> for <<4>>. PrevNextBase
View 30085 28025 Encase Call forth Daedric shards from the earth to immobilize enemies in front of you for 4 seconds. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3870 Area 0 0 1800 0 0 0 1 3 0 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30083 30087 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to immobilize enemies in front of you for <<1>>. Enemies hit are afflicted with <<2>>, reducing their damage done by <<3>> for <<4>>. PrevNextBase
View 30087 28025 Encase Call forth Daedric shards from the earth to immobilize enemies in front of you for 4 seconds. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3780 Area 0 0 1800 0 0 0 1 4 0 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30085 28308 28311 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to immobilize enemies in front of you for <<1>>. Enemies hit are afflicted with <<2>>, reducing their damage done by <<3>> for <<4>>. PrevNextNext2Base
View 28308 28308 Shattering Spines Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1916 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3780 Area 0 0 1800 0 0 0 1 1 1 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28025 30089 0 The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. 1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.0851761 0.895253 -1.20061 1 2483.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased. Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. PrevNextBase
View 30089 28308 Shattering Spines Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1937 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3780 Area 0 0 1800 0 0 0 1 2 1 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28308 30092 0 The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. 1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.0861326 0.904783 -1.37743 1 2510.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased. Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. PrevNextBase
View 30092 28308 Shattering Spines Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1958 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3780 Area 0 0 1800 0 0 0 1 3 1 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30089 30095 0 The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. 1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.0870503 0.914803 -1.4226 1 2537.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased. Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. PrevNextBase
View 30095 28308 Shattering Spines Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1979 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 4000 0 0 0 3780 Area 0 0 1800 0 0 0 1 4 1 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30092 0 0 The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends. 1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing $1 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.0880405 0.92446 -1.72416 1 2564.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for <<1>>. After the effect ends the shards shatter, dealing <<2>> to any enemy that was encased. Enemies hit are afflicted with <<3>>, reducing their damage done by <<4>> for <<5>>. PrevBase
View 28311 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2614 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 1 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28025 30098 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevNextBase
View 30098 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2642 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 2 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28311 30103 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevNextBase
View 30103 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2671 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 3 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30098 30107 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevNextBase
View 30107 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2700 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 4 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30103 0 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevBase
View 28341 28341 Suppression Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1005 Magic Damage every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 27706 29849 0 The globe also damages enemies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. Ultimate 0.044666 0.469325 -0.452356 0.999999 1302.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for <<2>> every <<3>>. PrevNextBase
View 29849 28341 Suppression Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1016 Magic Damage every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 28341 29855 0 The globe also damages enemies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. Ultimate 0.0451884 0.474137 -0.621377 0.999998 1316.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for <<2>> every <<3>>. PrevNextBase
View 29855 28341 Suppression Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1027 Magic Damage every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 29849 29861 0 The globe also damages enemies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. Ultimate 0.0456234 0.479394 -0.115406 0.999998 1330.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for <<2>> every <<3>>. PrevNextBase
View 29861 28341 Suppression Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1038 Magic Damage every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 29855 0 0 The globe also damages enemies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. Ultimate 0.0461635 0.484634 -0.920909 0.999999 1345 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for <<2>> every <<3>>. PrevBase
View 28348 28348 Absorption Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1005 Health every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 27706 29867 0 The globe also heals you and your allies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for $1 Health every 1 second. Ultimate 0.044666 0.469325 -0.452356 0.999999 1302.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for <<2>> Health every <<3>>. PrevNextBase
View 29867 28348 Absorption Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1016 Health every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 28348 29874 0 The globe also heals you and your allies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for $1 Health every 1 second. Ultimate 0.0451884 0.474137 -0.621377 0.999998 1316.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for <<2>> Health every <<3>>. PrevNextBase
View 29874 28348 Absorption Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1027 Health every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 29867 29881 0 The globe also heals you and your allies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for $1 Health every 1 second. Ultimate 0.0456234 0.479394 -0.115406 0.999998 1330.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for <<2>> Health every <<3>>. PrevNextBase
View 29881 28348 Absorption Field Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1038 Health every 1 second. 12000 0 1000 0 225 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Dark Magic Sorcerer 27706 29874 0 0 The globe also heals you and your allies standing inside it. 1 Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for $1 Health every 1 second. Ultimate 0.0461635 0.484634 -0.920909 0.999999 1345 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for <<2>> Health every <<3>>. PrevBase
View 28418 28418 Conjured Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5280 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 0 30457 0 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.328195 0 70.2492 0.961413 5449.05 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. NextBase
View 30457 28418 Conjured Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5338 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 28418 30460 0 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.331765 0 71.5285 0.961412 5508.86 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 30460 28418 Conjured Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5396 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30457 30463 0 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.335377 0 72.1257 0.961424 5568.67 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 30463 28418 Conjured Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30460 29489 29482 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.33897 0 73.0567 0.961432 5628.48 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextNext2Base
View 29482 29482 Regenerative Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 10000 0 0 0 4050 Area 0 0 2000 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 28418 30478 0 Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.339061 0 71.7443 0.961383 5628.71 Health 0.0994342 0 21.4918 0.961466 1651.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 30478 29482 Regenerative Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 10000 0 0 0 3960 Area 0 0 2000 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 29482 30482 0 Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.339061 0 71.7443 0.961383 5628.71 Health 0.0994342 0 21.4918 0.961466 1651.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 30482 29482 Regenerative Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 10000 0 0 0 3870 Area 0 0 2000 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30478 30486 0 Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.339061 0 71.7443 0.961383 5628.71 Health 0.0994342 0 21.4918 0.961466 1651.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 30486 29482 Regenerative Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 10000 0 0 0 3780 Area 0 0 2000 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30482 0 0 Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.339061 0 71.7443 0.961383 5628.71 Health 0.0994342 0 21.4918 0.961466 1651.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevBase
View 29489 29489 Hardened Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7090 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 28418 30466 0 Damage shield absorbs more and has a higher capped value. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. Health 0.44082 0 92.5225 0.961379 7317.14 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff72|r% of your Max Health. PrevNextBase
View 30466 29489 Hardened Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7167 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 29489 30470 0 Damage shield absorbs more and has a higher capped value. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. Health 0.445698 0 92.229 0.961377 7396.71 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff72|r% of your Max Health. PrevNextBase
View 30470 29489 Hardened Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7245 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30466 30474 0 Damage shield absorbs more and has a higher capped value. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. Health 0.450562 0 93.0469 0.961363 7477.29 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff72|r% of your Max Health. PrevNextBase
View 30474 29489 Hardened Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7323 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30470 0 0 Damage shield absorbs more and has a higher capped value. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. Health 0.455374 0 94.5798 0.961328 7557.71 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff72|r% of your Max Health. PrevBase
View 31378 31378 Persistence After blocking an attack, your next Health, Magicka, or Stamina ability costs 7% less. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Dark Magic Sorcerer 31378 -1 45165 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 After blocking an attack, your next Health, Magicka, or Stamina ability costs <<1>> less. PrevNextNext2Base
View 31383 31383 Blood Magic When you hit an enemy with a directly applied Dark Magic ability, you heal for 800. This effect can occur once every half second and scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Dark Magic Sorcerer 31383 -1 45172 -1 1 When you hit an enemy with a directly applied Dark Magic ability, you heal for $1. This effect can occur once every half second and scales off your Max Health. Health 0.0499797 0 0.27581 1 813.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you hit an enemy with a directly applied Dark Magic ability, you heal for <<1>>. This effect can occur once every half second and scales off your Max Health. PrevNextNext2Base
View 31386 31386 Unholy Knowledge Reduces the Health, Magicka, and Stamina costs of your non Core Combat abilities by 3%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Dark Magic Sorcerer 31386 -1 45176 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the Health, Magicka, and Stamina costs of your non Core Combat abilities by <<1>>. PrevNextNext2Base
View 31389 31389 Exploitation When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical rating by 1314 for 10 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Dark Magic Sorcerer 31389 -1 45181 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical rating by <<1>> for <<2>>. PrevNextNext2Base
View 31396 31396 Power Stone Reduces the cost of your Ultimate abilities by 8%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Daedric Summoning Sorcerer 31396 -1 45196 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the cost of your Ultimate abilities by <<1>>. PrevNextNext2Base
View 31398 31398 Rebate You restore 150 Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Daedric Summoning Sorcerer 31398 -1 45198 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 You restore <<1>> Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost. PrevNextNext2Base
View 31412 31412 Expert Summoner Increases your Max Health by 5% if you have a pet active. Increases your Max Magicka and Stamina by 5% if you have no pets active. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Daedric Summoning Sorcerer 31412 -1 45199 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> if you have a pet active. Increases your Max Magicka and Stamina by <<2>> if you have no pets active. PrevNextNext2Base
View 31417 31417 Daedric Protection Increases your Health and Stamina Recovery by 10% while you have a Daedric Summoning ability slotted. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Daedric Summoning Sorcerer 31417 -1 45200 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health and Stamina Recovery by <<1>> while you have a Daedric Summoning ability slotted. PrevNextNext2Base
View 31419 31419 Capacitor Increases your Magicka Recovery by 5%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Storm Calling Sorcerer 31419 -1 45188 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by <<1>>. PrevNextNext2Base
View 31421 31421 Energized Increases your Physical and Shock Damage by 3%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Storm Calling Sorcerer 31421 -1 45190 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Shock Damage by <<1>>. PrevNextNext2Base
View 31422 31422 Amplitude Increases your damage done against enemies by 1% for every 20% current Health they have. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Storm Calling Sorcerer 31422 -1 45192 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your damage done against enemies by |cffffff1|r% for every |cffffff20|r% current Health they have. PrevNextNext2Base
View 31425 31425 Expert Mage Increases your Weapon and Spell Damage by 1% for each Sorcerer ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Storm Calling Sorcerer 31425 -1 45195 -1 1 Increases your Weapon and Spell Damage by 1% for each Sorcerer ability slotted. Current bonus: $1%. Sorcerer Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Sorcerer ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 43714 43714 Crystal Shard Conjure dark crystals to bombard an enemy, dealing 2328 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 1 0 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 0 47548 0 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. Ultimate 0.103574 1.08652 -1.66861 1 3016.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. NextBase
View 47548 43714 Crystal Shard Conjure dark crystals to bombard an enemy, dealing 2353 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 2 0 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 43714 47550 0 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. Ultimate 0.104737 1.09849 -2.64023 1 3049.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. PrevNextBase
View 47550 43714 Crystal Shard Conjure dark crystals to bombard an enemy, dealing 2379 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 3 0 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 47548 47552 0 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. Ultimate 0.105819 1.11043 -1.76786 1 3082.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. PrevNextBase
View 47552 43714 Crystal Shard Conjure dark crystals to bombard an enemy, dealing 2404 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 4 0 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 47550 46331 46324 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. Ultimate 0.106964 1.12262 -2.38136 1 3115.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. PrevNextNext2Base
View 45165 45165 Persistence After blocking an attack, your next Health, Magicka, or Stamina ability costs 15% less. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Dark Magic Sorcerer 31378 31378 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 After blocking an attack, your next Health, Magicka, or Stamina ability costs <<1>> less. PrevNextNext2Base
View 45172 45172 Blood Magic When you hit an enemy with a directly applied Dark Magic ability, you heal for 1600. This effect can occur once every half second and scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Dark Magic Sorcerer 31383 31383 -1 -1 1 When you hit an enemy with a directly applied Dark Magic ability, you heal for $1. This effect can occur once every half second and scales off your Max Health. Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you hit an enemy with a directly applied Dark Magic ability, you heal for <<1>>. This effect can occur once every half second and scales off your Max Health. PrevNextNext2Base
View 45176 45176 Unholy Knowledge Reduces the Health, Magicka, and Stamina costs of your non Core Combat abilities by 6%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Dark Magic Sorcerer 31386 31386 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the Health, Magicka, and Stamina costs of your non Core Combat abilities by <<1>>. PrevNextNext2Base
View 45181 45181 Exploitation When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical rating by 1314 for 20 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Dark Magic Sorcerer 31389 31389 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical rating by <<1>> for <<2>>. PrevNextNext2Base
View 45188 45188 Capacitor Increases your Magicka Recovery by 10%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Storm Calling Sorcerer 31419 31419 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by <<1>>. PrevNextNext2Base
View 45190 45190 Energized Increases your Physical and Shock Damage by 5%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Storm Calling Sorcerer 31421 31421 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Shock Damage by <<1>>. PrevNextNext2Base
View 45192 45192 Amplitude Increases your damage done against enemies by 1% for every 10% current Health they have. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Storm Calling Sorcerer 31422 31422 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your damage done against enemies by |cffffff1|r% for every |cffffff10|r% current Health they have. PrevNextNext2Base
View 45195 45195 Expert Mage Increases your Weapon and Spell Damage by 2% for each Sorcerer ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Storm Calling Sorcerer 31425 31425 -1 -1 1 Increases your Weapon and Spell Damage by 2% for each Sorcerer ability slotted. Current bonus: $1%. Sorcerer Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Sorcerer ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45196 45196 Power Stone Reduces the cost of your Ultimate abilities by 15%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Daedric Summoning Sorcerer 31396 31396 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the cost of your Ultimate abilities by <<1>>. PrevNextNext2Base
View 45198 45198 Rebate You restore 300 Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Daedric Summoning Sorcerer 31398 31398 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 You restore <<1>> Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost. PrevNextNext2Base
View 45199 45199 Expert Summoner Increases your Max Health by 10% if you have a pet active. Increases your Max Magicka and Stamina by 10% if you have no pets active. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Daedric Summoning Sorcerer 31412 31412 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> if you have a pet active. Increases your Max Magicka and Stamina by <<2>> if you have no pets active. PrevNextNext2Base
View 45200 45200 Daedric Protection Increases your Health and Stamina Recovery by 20% while you have a Daedric Summoning ability slotted. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Daedric Summoning Sorcerer 31417 31417 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health and Stamina Recovery by <<1>> while you have a Daedric Summoning ability slotted. PrevNextNext2Base
View 46324 46324 Crystal Fragments Conjure dark crystals to bombard an enemy, dealing 2404 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 1 2 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 43714 47565 0 Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. PrevNextBase
View 47565 46324 Crystal Fragments Conjure dark crystals to bombard an enemy, dealing 2430 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 2 2 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 46324 47567 0 Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. Ultimate 0.108046 1.13545 -1.85648 1 3149.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. PrevNextBase
View 47567 46324 Crystal Fragments Conjure dark crystals to bombard an enemy, dealing 2456 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 3 2 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 47565 47569 0 Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. Ultimate 0.109212 1.14799 -2.18356 1 3183.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. PrevNextBase
View 47569 46324 Crystal Fragments Conjure dark crystals to bombard an enemy, dealing 2483 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 4 2 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 47567 0 0 Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. Ultimate 0.110458 1.15986 -2.15526 1 3217.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. PrevBase
View 46331 46331 Crystal Weapon Encase your weapon in dark crystals for 6 seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by 700 for 5 seconds. The first hit deals 2091 Physical Damage and the second deals 836 Physical Damage. After casting, your next non-Ultimate ability used within 3 seconds costs 10% less. 6000 0 0 0 2295 Self 0 0 0 0 0 0 1 1 1 1 0 0 0 Power 0 0 2 Class Dark Magic Sorcerer 43714 43714 47554 0 Converts the ability into an instant cast Stamina ability, which causes your next two Light or Heavy Attacks to deal bonus Physical Damage and reduce the enemy's Armor. 2 Encase your weapon in dark crystals for 6 seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by 700 for 5 seconds. The first hit deals $1 Physical Damage and the second deals $2 Physical Damage. After casting, your next non-Ultimate ability used within 3 seconds costs 10% less. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Ultimate 0.0371758 0.390355 -0.456957 0.999998 1083.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Encase your weapon in dark crystals for <<1>>, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by <<2>> for <<3>>. The first hit deals <<4>> and the second deals <<5>>. After casting, your next non-Ultimate ability used within <<6>> costs <<7>> less. PrevNextBase
View 47554 46331 Crystal Weapon Encase your weapon in dark crystals for 6 seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by 800 for 5 seconds. The first hit deals 2091 Physical Damage and the second deals 836 Physical Damage. After casting, your next non-Ultimate ability used within 3 seconds costs 10% less. 6000 0 0 0 2295 Self 0 0 0 0 0 0 1 2 1 1 0 0 0 Power 0 0 2 Class Dark Magic Sorcerer 43714 46331 47557 0 Converts the ability into an instant cast Stamina ability, which causes your next two Light or Heavy Attacks to deal bonus Physical Damage and reduce the enemy's Armor. 2 Encase your weapon in dark crystals for 6 seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by 800 for 5 seconds. The first hit deals $1 Physical Damage and the second deals $2 Physical Damage. After casting, your next non-Ultimate ability used within 3 seconds costs 10% less. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Ultimate 0.0371758 0.390355 -0.456957 0.999998 1083.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Encase your weapon in dark crystals for <<1>>, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by <<2>> for <<3>>. The first hit deals <<4>> and the second deals <<5>>. After casting, your next non-Ultimate ability used within <<6>> costs <<7>> less. PrevNextBase
View 47557 46331 Crystal Weapon Encase your weapon in dark crystals for 6 seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by 900 for 5 seconds. The first hit deals 2091 Physical Damage and the second deals 836 Physical Damage. After casting, your next non-Ultimate ability used within 3 seconds costs 10% less. 6000 0 0 0 2295 Self 0 0 0 0 0 0 1 3 1 1 0 0 0 Power 0 0 2 Class Dark Magic Sorcerer 43714 47554 47560 0 Converts the ability into an instant cast Stamina ability, which causes your next two Light or Heavy Attacks to deal bonus Physical Damage and reduce the enemy's Armor. 2 Encase your weapon in dark crystals for 6 seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by 900 for 5 seconds. The first hit deals $1 Physical Damage and the second deals $2 Physical Damage. After casting, your next non-Ultimate ability used within 3 seconds costs 10% less. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Ultimate 0.0371758 0.390355 -0.456957 0.999998 1083.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Encase your weapon in dark crystals for <<1>>, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by <<2>> for <<3>>. The first hit deals <<4>> and the second deals <<5>>. After casting, your next non-Ultimate ability used within <<6>> costs <<7>> less. PrevNextBase
View 47560 46331 Crystal Weapon Encase your weapon in dark crystals for 6 seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by 1000 for 5 seconds. The first hit deals 2091 Physical Damage and the second deals 836 Physical Damage. After casting, your next non-Ultimate ability used within 3 seconds costs 10% less. 6000 0 0 0 2295 Self 0 0 0 0 0 0 1 4 1 1 0 0 0 Power 0 0 2 Class Dark Magic Sorcerer 43714 47557 0 0 Converts the ability into an instant cast Stamina ability, which causes your next two Light or Heavy Attacks to deal bonus Physical Damage and reduce the enemy's Armor. 2 Encase your weapon in dark crystals for 6 seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by 1000 for 5 seconds. The first hit deals $1 Physical Damage and the second deals $2 Physical Damage. After casting, your next non-Ultimate ability used within 3 seconds costs 10% less. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Ultimate 0.0371758 0.390355 -0.456957 0.999998 1083.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Encase your weapon in dark crystals for <<1>>, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by <<2>> for <<3>>. The first hit deals <<4>> and the second deals <<5>>. After casting, your next non-Ultimate ability used within <<6>> costs <<7>> less. PrevBase
View 18342 18342 Teleport Strike Flash through the shadows and ambush an enemy, dealing 1348 Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 0 0 0 0 1 1 0 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 0 35864 0 1 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0598957 0.630933 -1.41593 0.999999 1747.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>> and afflicting them with <<2>> for <<3>>, increasing their damage taken by <<4>>. NextBase
View 35864 18342 Teleport Strike Flash through the shadows and ambush an enemy, dealing 1362 Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 0 0 0 0 1 2 0 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 18342 35868 0 1 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0605137 0.638159 -1.86761 0.999999 1766.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>> and afflicting them with <<2>> for <<3>>, increasing their damage taken by <<4>>. PrevNextBase
View 35868 18342 Teleport Strike Flash through the shadows and ambush an enemy, dealing 1377 Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 0 0 0 0 1 3 0 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 35864 35871 0 1 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0611645 0.645001 -1.53867 0.999999 1785.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>> and afflicting them with <<2>> for <<3>>, increasing their damage taken by <<4>>. PrevNextBase
View 35871 18342 Teleport Strike Flash through the shadows and ambush an enemy, dealing 1392 Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 0 0 0 0 1 4 0 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 35868 25493 25484 1 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0618573 0.651712 -1.62371 0.999999 1804.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>> and afflicting them with <<2>> for <<3>>, increasing their damage taken by <<4>>. PrevNextNext2Base
View 18866 18866 Shadow Barrier Casting a Shadow ability grants you Major Resolve for 3 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: 0%. Current Duration: 3 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Shadow Nightblade 18866 -1 45071 -1 2 Casting a Shadow ability grants you Major Resolve for 3 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: $1%. Current Duration: $2 seconds. Heavy Armor 25 0 0 1 0 Heavy Armor 0.75 0 3 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Shadow ability grants you Major Resolve for |cffffff3|r seconds, increasing your Physical and Spell Resistance by <<1>>. This duration is increased by |cffffff25|r% for each piece of Heavy Armor equipped. Current Bonus: <<2>>. Current Duration: <<3>>. PrevNextNext2Base
View 25091 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3375 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 1 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 0 36154 0 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. NextBase
View 36154 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3412 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 2 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36160 0 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. PrevNextBase
View 36160 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3449 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 3 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36154 36166 0 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. PrevNextBase
View 36166 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3486 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 4 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36160 35508 35460 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. PrevNextNext2Base
View 25255 25255 Veiled Strike Slash an enemy, dealing 2249 Magic Damage. If you strike an enemy from their flank you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 0 36217 0 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. NextBase
View 36217 25255 Veiled Strike Slash an enemy, dealing 2273 Magic Damage. If you strike an enemy from their flank you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 25255 36220 0 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. PrevNextBase
View 36220 25255 Veiled Strike Slash an enemy, dealing 2298 Magic Damage. If you strike an enemy from their flank you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36217 36223 0 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. PrevNextBase
View 36223 25255 Veiled Strike Slash an enemy, dealing 2323 Magic Damage. If you strike an enemy from their flank you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36220 25260 25267 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. PrevNextNext2Base
View 25260 25260 Surprise Attack Slash an enemy, dealing 2323 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 1 1 0 0 0 Power 0 0 2 Class Shadow Nightblade 25255 25255 36226 0 Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy. 1 Slash an enemy, dealing $1 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>> and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every <<2>>. PrevNextBase
View 36226 25260 Surprise Attack Slash an enemy, dealing 2348 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 1 1 0 0 0 Power 0 0 2 Class Shadow Nightblade 25255 25260 36230 0 Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy. 1 Slash an enemy, dealing $1 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>> and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every <<2>>. PrevNextBase
View 36230 25260 Surprise Attack Slash an enemy, dealing 2374 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 1 1 0 0 0 Power 0 0 2 Class Shadow Nightblade 25255 36226 36234 0 Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy. 1 Slash an enemy, dealing $1 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>> and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every <<2>>. PrevNextBase
View 36234 25260 Surprise Attack Slash an enemy, dealing 2399 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 1 1 0 0 0 Power 0 0 2 Class Shadow Nightblade 25255 36230 0 0 Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy. 1 Slash an enemy, dealing $1 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>> and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every <<2>>. PrevBase
View 25267 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 12 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 25255 36238 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 12 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevNextBase
View 36238 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 13 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 25267 36241 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 13 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevNextBase
View 36241 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 14 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36238 36244 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 14 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevNextBase
View 36244 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 15 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36241 0 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 15 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevBase
View 25352 25352 Aspect of Terror Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2000 0 0 0 4050 Area 0 0 600 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 0 38061 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. NextBase
View 38061 25352 Aspect of Terror Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2000 0 0 0 3960 Area 0 0 600 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 25352 38063 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38063 25352 Aspect of Terror Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2000 0 0 0 3870 Area 0 0 600 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38061 38065 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38065 25352 Aspect of Terror Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2000 0 0 0 3780 Area 0 0 600 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38063 37470 37475 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextNext2Base
View 25375 25375 Shadow Cloak Cloak yourself in shadow to become invisible for 3 seconds. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 0 36329 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<2>>. NextBase
View 36329 25375 Shadow Cloak Cloak yourself in shadow to become invisible for 3 seconds. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 4230 Self 0 0 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 25375 36333 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<2>>. PrevNextBase
View 36333 25375 Shadow Cloak Cloak yourself in shadow to become invisible for 3 seconds. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 4140 Self 0 0 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36329 36337 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<2>>. PrevNextBase
View 36337 25375 Shadow Cloak Cloak yourself in shadow to become invisible for 3 seconds. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36333 25380 25377 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<2>>. PrevNextNext2Base
View 25377 25377 Dark Cloak Shroud yourself in protective shadow to heal for 826 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. 3000 1 1000 0 4050 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 25375 36341 0 No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. 1 Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. Health 0.0516462 0 -0.41766 0.999997 840.286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. PrevNextBase
View 36341 25377 Dark Cloak Shroud yourself in protective shadow to heal for 835 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. 3000 1 1000 0 4050 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 25377 36346 0 No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. 1 Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. Health 0.0521545 0 0.270961 0.999991 849.286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. PrevNextBase
View 36346 25377 Dark Cloak Shroud yourself in protective shadow to heal for 844 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. 3000 1 1000 0 4050 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36341 36351 0 No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. 1 Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. Health 0.0527271 0 0.21792 0.999996 858.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. PrevNextBase
View 36351 25377 Dark Cloak Shroud yourself in protective shadow to heal for 853 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. 3000 1 1000 0 4050 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36346 0 0 No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. 1 Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. Health 0.0533545 0 -0.793308 0.999993 867.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. PrevBase
View 25380 25380 Shadowy Disguise Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 4050 nil 0 0 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 25375 36356 0 Guarantees a Critical Strike on your next attack. Cost decreases as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. Your next direct damage attack used within <<2>> will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. PrevNextBase
View 36356 25380 Shadowy Disguise Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 3960 nil 0 0 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 25380 36362 0 Guarantees a Critical Strike on your next attack. Cost decreases as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. Your next direct damage attack used within <<2>> will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. PrevNextBase
View 36362 25380 Shadowy Disguise Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 3870 nil 0 0 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36356 36368 0 Guarantees a Critical Strike on your next attack. Cost decreases as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. Your next direct damage attack used within <<2>> will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. PrevNextBase
View 36368 25380 Shadowy Disguise Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 3780 nil 0 0 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36362 0 0 Guarantees a Critical Strike on your next attack. Cost decreases as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. Your next direct damage attack used within <<2>> will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. PrevBase
View 25411 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 10000 300 1000 0 200 Area 0 0 500 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 0 37686 0 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. NextBase
View 37686 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 11000 300 1000 0 200 Area 0 0 500 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 25411 37691 0 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. PrevNextBase
View 37691 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 12000 300 1000 0 200 Area 0 0 500 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37686 37696 0 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. PrevNextBase
View 37696 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37691 36493 36485 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. PrevNextNext2Base
View 25484 25484 Ambush Flash through the shadows and ambush an enemy, dealing 1393 Physical Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 5%. 0 0 0 400 3213 Enemy 0 2200 0 0 0 0 1 1 2 4 400 0 0 Power 0 0 3 Class Assassination Nightblade 18342 18342 35886 0 Converts to a Stamina ability and deals Physical Damage. Also grants you Empower and Minor Berserk. 1 Flash through the shadows and ambush an enemy, dealing $1 Physical Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>> and afflicting them with <<2>> for <<3>>, increasing their damage taken by <<4>>. Also grants you <<5>> and <<6>> for <<7>>, increasing the damage of your Heavy Attacks against monsters by <<8>> and your damage done by <<9>>. PrevNextBase
View 35886 25484 Ambush Flash through the shadows and ambush an enemy, dealing 1408 Physical Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 5%. 0 0 0 400 3213 Enemy 0 2200 0 0 0 0 1 2 2 4 400 0 0 Power 0 0 3 Class Assassination Nightblade 18342 25484 35892 0 Converts to a Stamina ability and deals Physical Damage. Also grants you Empower and Minor Berserk. 1 Flash through the shadows and ambush an enemy, dealing $1 Physical Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 5%. Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>> and afflicting them with <<2>> for <<3>>, increasing their damage taken by <<4>>. Also grants you <<5>> and <<6>> for <<7>>, increasing the damage of your Heavy Attacks against monsters by <<8>> and your damage done by <<9>>. PrevNextBase
View 35892 25484 Ambush Flash through the shadows and ambush an enemy, dealing 1423 Physical Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 5%. 0 0 0 400 3213 Enemy 0 2200 0 0 0 0 1 3 2 4 400 0 0 Power 0 0 3 Class Assassination Nightblade 18342 35886 35898 0 Converts to a Stamina ability and deals Physical Damage. Also grants you Empower and Minor Berserk. 1 Flash through the shadows and ambush an enemy, dealing $1 Physical Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 5%. Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>> and afflicting them with <<2>> for <<3>>, increasing their damage taken by <<4>>. Also grants you <<5>> and <<6>> for <<7>>, increasing the damage of your Heavy Attacks against monsters by <<8>> and your damage done by <<9>>. PrevNextBase
View 35898 25484 Ambush Flash through the shadows and ambush an enemy, dealing 1438 Physical Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 5%. 0 0 0 400 3213 Enemy 0 2200 0 0 0 0 1 4 2 4 400 0 0 Power 0 0 3 Class Assassination Nightblade 18342 35892 0 0 Converts to a Stamina ability and deals Physical Damage. Also grants you Empower and Minor Berserk. 1 Flash through the shadows and ambush an enemy, dealing $1 Physical Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 5%. Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>> and afflicting them with <<2>> for <<3>>, increasing their damage taken by <<4>>. Also grants you <<5>> and <<6>> for <<7>>, increasing the damage of your Heavy Attacks against monsters by <<8>> and your damage done by <<9>>. PrevBase
View 25493 25493 Lotus Fan Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3240 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 600 0 0 0 1 1 1 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 18342 35874 0 Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. 2 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.14404 1.52248 -8.59685 0.999993 4203.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>>. After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies. All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 35874 25493 Lotus Fan Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3270 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 600 0 0 0 1 2 1 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 25493 35878 0 Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. 2 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.145723 1.53953 -16.1757 0.999991 4244.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>>. After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies. All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 35878 25493 Lotus Fan Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3310 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 600 0 0 0 1 3 1 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 35874 35882 0 Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. 2 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.147492 1.55317 -11.0892 0.999993 4293.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>>. After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies. All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 35882 25493 Lotus Fan Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3340 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. 0 0 0 400 3780 Enemy 0 2200 600 0 0 0 1 4 1 4 400 0 0 Werewolf 0 0 3 Class Assassination Nightblade 18342 35878 0 0 Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. 2 Flash through the shadows and ambush an enemy, dealing $1 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional $2 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.148391 1.57505 -13.5371 0.999987 4336.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Flash through the shadows and ambush an enemy, dealing <<1>>. After teleporting you unleash a fan of knives, dealing an additional <<2>> over <<3>> to the target and nearby enemies. All enemies hit are afflicted with <<4>> for <<5>>, increasing their damage taken by <<6>>. PrevBase
View 33195 33195 Path of Darkness Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 1 second after leaving the path. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 1 0 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 0 37751 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>>. Effect persists for <<3>> after leaving the path. NextBase
View 37751 33195 Path of Darkness Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 2 seconds after leaving the path. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 2 0 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 33195 37757 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>>. Effect persists for <<3>> after leaving the path. PrevNextBase
View 37757 33195 Path of Darkness Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 3 seconds after leaving the path. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 3 0 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 37751 37764 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>>. Effect persists for <<3>> after leaving the path. PrevNextBase
View 37764 33195 Path of Darkness Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 4 seconds after leaving the path. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 4 0 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 37757 36049 36028 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>>. Effect persists for <<3>> after leaving the path. PrevNextNext2Base
View 33211 33211 Summon Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 448 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 0 36267 0 1 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. Ultimate 0.0199783 0.210473 -2.0329 0.999994 581.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> once every <<3>>, and inflicts <<4>> for <<5>>, reducing the enemy's damage done by <<6>>. NextBase
View 36267 33211 Summon Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 452 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 33211 36271 0 1 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. Ultimate 0.0201704 0.212999 -2.67991 0.999988 587.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> once every <<3>>, and inflicts <<4>> for <<5>>, reducing the enemy's damage done by <<6>>. PrevNextBase
View 36271 33211 Summon Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 457 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36267 36313 0 1 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. Ultimate 0.0203538 0.215301 -2.10922 0.999988 593.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> once every <<3>>, and inflicts <<4>> for <<5>>, reducing the enemy's damage done by <<6>>. PrevNextBase
View 36313 33211 Summon Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 462 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36271 35434 35441 1 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. Ultimate 0.0205964 0.217699 -2.48457 0.99999 600 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> once every <<3>>, and inflicts <<4>> for <<5>>, reducing the enemy's damage done by <<6>>. PrevNextNext2Base
View 33291 33291 Strife Steal an enemy's life force, dealing 1499 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 0 35927 0 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0666352 0.700352 -1.2496 1 1942.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or a nearby ally for <<2>>% of the damage inflicted every <<3>> for <<4>>. NextBase
View 35927 33291 Strife Steal an enemy's life force, dealing 1515 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 33291 35929 0 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0673232 0.708113 -1.29973 0.999999 1963.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or a nearby ally for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35929 33291 Strife Steal an enemy's life force, dealing 1531 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35927 35931 0 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0680335 0.716071 -1.46768 0.999999 1984.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or a nearby ally for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35931 33291 Strife Steal an enemy's life force, dealing 1548 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35929 34838 34835 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0688363 0.723309 -1.55893 0.999999 2006.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or a nearby ally for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextNext2Base
View 33308 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3375 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 0 36098 0 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. NextBase
View 36098 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3412 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36104 0 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36104 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3449 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36098 36109 0 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36109 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3486 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36104 34721 34727 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextNext2Base
View 33316 33316 Drain Power Siphon the vigor from your enemies' blood, dealing 1687 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 0 37922 0 1 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<2>> for <<3>>. NextBase
View 37922 33316 Drain Power Siphon the vigor from your enemies' blood, dealing 1705 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 33316 37925 0 1 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<2>> for <<3>>. PrevNextBase
View 37925 33316 Drain Power Siphon the vigor from your enemies' blood, dealing 1724 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 37922 37928 0 1 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<2>> for <<3>>. PrevNextBase
View 37928 33316 Drain Power Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 37925 36901 36891 1 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<2>> for <<3>>. PrevNextNext2Base
View 33319 33319 Siphoning Strikes Channel a portion of your soul to convert Health to 1700 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 950 Health, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 1 0 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 0 37955 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health, up to once every <<3>>. NextBase
View 37955 33319 Siphoning Strikes Channel a portion of your soul to convert Health to 1800 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1050 Health, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 2 0 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 33319 37966 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health, up to once every <<3>>. PrevNextBase
View 37966 33319 Siphoning Strikes Channel a portion of your soul to convert Health to 1900 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1150 Health, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 3 0 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 37955 37977 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health, up to once every <<3>>. PrevNextBase
View 37977 33319 Siphoning Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 4 0 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 37966 36908 36935 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health, up to once every <<3>>. PrevNextNext2Base
View 33326 33326 Cripple Sap an enemy's agility and wrack them with pain, dealing 4488 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 0 37850 0 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. NextBase
View 37850 33326 Cripple Sap an enemy's agility and wrack them with pain, dealing 4532 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 33326 37857 0 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.203573 2.12095 -32.4048 0.999992 5877.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. PrevNextBase
View 37857 33326 Cripple Sap an enemy's agility and wrack them with pain, dealing 4576 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37850 37864 0 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.206148 2.14456 -38.7812 0.999991 5937.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. PrevNextBase
View 37864 33326 Cripple Sap an enemy's agility and wrack them with pain, dealing 4631 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37857 36943 36957 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.208261 2.16737 -36.9115 0.999989 6006 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. PrevNextNext2Base
View 33357 33357 Mark Target Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 17 seconds. When a marked enemy dies, you heal to full Health. You can only have one Mark Target active at a time. 17000 0 0 0 2700 Enemy 0 5000 0 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Assassination Nightblade 33357 0 37587 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>. When a marked enemy dies, you heal to full Health. You can only have one <<3>> active at a time. NextBase
View 37587 33357 Mark Target Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 18 seconds. When a marked enemy dies, you heal to full Health. You can only have one Mark Target active at a time. 18000 0 0 0 2700 Enemy 0 5000 0 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Assassination Nightblade 33357 33357 37595 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>. When a marked enemy dies, you heal to full Health. You can only have one <<3>> active at a time. PrevNextBase
View 37595 33357 Mark Target Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 19 seconds. When a marked enemy dies, you heal to full Health. You can only have one Mark Target active at a time. 19000 0 0 0 2700 Enemy 0 5000 0 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Assassination Nightblade 33357 37587 37603 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>. When a marked enemy dies, you heal to full Health. You can only have one <<3>> active at a time. PrevNextBase
View 37603 33357 Mark Target Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds. When a marked enemy dies, you heal to full Health. You can only have one Mark Target active at a time. 20000 0 0 0 2700 Enemy 0 5000 0 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Assassination Nightblade 33357 37595 36968 36967 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>. When a marked enemy dies, you heal to full Health. You can only have one <<3>> active at a time. PrevNextNext2Base
View 33375 33375 Blur Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 17 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. 17000 0 0 0 3780 Self 0 0 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Assassination Nightblade 33375 0 35907 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by <<1>> for <<2>>. While active, taking direct damage reduces the cost of your next <<3>> by <<4>>, up to a maximum of |cffffff100|r%. This effect can stack up to once every half second. NextBase
View 35907 33375 Blur Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 18 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. 18000 0 0 0 3780 Self 0 0 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Assassination Nightblade 33375 33375 35908 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by <<1>> for <<2>>. While active, taking direct damage reduces the cost of your next <<3>> by <<4>>, up to a maximum of |cffffff100|r%. This effect can stack up to once every half second. PrevNextBase
View 35908 33375 Blur Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 19 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. 19000 0 0 0 3780 Self 0 0 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Assassination Nightblade 33375 35907 35909 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by <<1>> for <<2>>. While active, taking direct damage reduces the cost of your next <<3>> by <<4>>, up to a maximum of |cffffff100|r%. This effect can stack up to once every half second. PrevNextBase
View 35909 33375 Blur Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. 20000 0 0 0 3780 Self 0 0 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Assassination Nightblade 33375 35908 35414 35419 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by <<1>> for <<2>>. While active, taking direct damage reduces the cost of your next <<3>> by <<4>>, up to a maximum of |cffffff100|r%. This effect can stack up to once every half second. PrevNextNext2Base
View 33386 33386 Assassin's Blade Thrust a magic blade with lethal precision to stab an enemy, dealing 1124 Magic Damage. Deals 300% more damage to enemies below 25% Health. 0 0 0 0 2430 Enemy 0 700 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Assassination Nightblade 33386 0 35580 0 1 Thrust a magic blade with lethal precision to stab an enemy, dealing $1 Magic Damage. Deals 300% more damage to enemies below 25% Health. Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Thrust a magic blade with lethal precision to stab an enemy, dealing <<1>>. Deals <<2>>% more damage to enemies below <<3>>% Health. NextBase
View 35580 33386 Assassin's Blade Thrust a magic blade with lethal precision to stab an enemy, dealing 1136 Magic Damage. Deals 300% more damage to enemies below 25% Health. 0 0 0 0 2430 Enemy 0 700 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Assassination Nightblade 33386 33386 35582 0 1 Thrust a magic blade with lethal precision to stab an enemy, dealing $1 Magic Damage. Deals 300% more damage to enemies below 25% Health. Ultimate 0.0504938 0.530897 -0.978502 0.999999 1472.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Thrust a magic blade with lethal precision to stab an enemy, dealing <<1>>. Deals <<2>>% more damage to enemies below <<3>>% Health. PrevNextBase
View 35582 33386 Assassin's Blade Thrust a magic blade with lethal precision to stab an enemy, dealing 1148 Magic Damage. Deals 300% more damage to enemies below 25% Health. 0 0 0 0 2430 Enemy 0 700 0 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Assassination Nightblade 33386 35580 35584 0 1 Thrust a magic blade with lethal precision to stab an enemy, dealing $1 Magic Damage. Deals 300% more damage to enemies below 25% Health. Ultimate 0.0510279 0.536667 -0.820666 0.999999 1488 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Thrust a magic blade with lethal precision to stab an enemy, dealing <<1>>. Deals <<2>>% more damage to enemies below <<3>>% Health. PrevNextBase
View 35584 33386 Assassin's Blade Thrust a magic blade with lethal precision to stab an enemy, dealing 1161 Magic Damage. Deals 300% more damage to enemies below 25% Health. 0 0 0 0 2430 Enemy 0 700 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Assassination Nightblade 33386 35582 34843 34851 1 Thrust a magic blade with lethal precision to stab an enemy, dealing $1 Magic Damage. Deals 300% more damage to enemies below 25% Health. Ultimate 0.0516273 0.542238 -1.07044 0.999999 1504.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Thrust a magic blade with lethal precision to stab an enemy, dealing <<1>>. Deals <<2>>% more damage to enemies below <<3>>% Health. PrevNextNext2Base
View 33398 33398 Death Stroke Ravage an enemy with a swift strike, dealing 3598 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 1 0 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 0 37510 0 1 Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. Ultimate 0.159979 1.68056 -2.16021 1 4662.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. NextBase
View 37510 33398 Death Stroke Ravage an enemy with a swift strike, dealing 3637 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 2 0 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 33398 37514 0 1 Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. Ultimate 0.161734 1.69904 -2.61658 1 4713.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. PrevNextBase
View 37514 33398 Death Stroke Ravage an enemy with a swift strike, dealing 3677 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 3 0 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37510 37518 0 1 Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. Ultimate 0.163468 1.71745 -1.99733 1 4765.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. PrevNextBase
View 37518 33398 Death Stroke Ravage an enemy with a swift strike, dealing 3716 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 4 0 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37514 36508 36514 1 Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. Ultimate 0.165265 1.73608 -3.02581 1 4816.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. PrevNextNext2Base
View 34721 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3240 Cone 0 0 2800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36118 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36118 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3150 Cone 0 0 2800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 34721 36124 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36124 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3060 Cone 0 0 2800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36118 36129 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36129 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 2970 Cone 0 0 2800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36124 0 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevBase
View 34727 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36134 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevNextBase
View 36134 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3523 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 34727 36139 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevNextBase
View 36139 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3561 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36134 36144 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevNextBase
View 36144 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3600 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36139 0 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevBase
View 34835 34835 Swallow Soul Steal an enemy's life force, dealing 2091 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 33291 35945 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35945 34835 Swallow Soul Steal an enemy's life force, dealing 2114 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 34835 35947 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0940087 0.98646 -0.859849 0.999999 2739.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35947 34835 Swallow Soul Steal an enemy's life force, dealing 2137 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35945 35949 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0950162 0.997328 -0.928563 1 2768.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35949 34835 Swallow Soul Steal an enemy's life force, dealing 2160 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35947 0 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0960092 1.00821 -0.819726 1 2798.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevBase
View 34838 34838 Funnel Health Steal an enemy's life force, dealing 1549 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 33291 35933 0 Heals an additional target. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0688946 0.722807 -0.702206 1 2007.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or |cffffff2|r other nearby allies for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35933 34838 Funnel Health Steal an enemy's life force, dealing 1566 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 34838 35937 0 Heals an additional target. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.069729 0.730309 -1.32378 0.999999 2028.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or |cffffff2|r other nearby allies for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35937 34838 Funnel Health Steal an enemy's life force, dealing 1583 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35933 35941 0 Heals an additional target. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0704924 0.738317 -1.58694 0.999999 2050.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or |cffffff2|r other nearby allies for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35941 34838 Funnel Health Steal an enemy's life force, dealing 1600 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35937 0 0 Heals an additional target. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0711989 0.746421 -1.19858 1 2072.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or |cffffff2|r other nearby allies for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevBase
View 34843 34843 Killer's Blade Thrust a caustic blade with lethal precision to stab an enemy, dealing 1161 Disease Damage. Deals up to 400% more damage to enemies with less than 50% Health. Heals you for 2323 if the enemy dies within 2 seconds of being struck. 0 0 0 0 2066 Enemy 0 700 0 0 0 0 1 1 1 1 0 0 0 Power 0 0 2 Class Assassination Nightblade 33386 33386 35586 0 Converts into a Stamina ability, deals Disease Damage, and now scales linearly based on missing Health rather than a flat value. Also heals you if the target dies within two seconds of use. 2 Thrust a caustic blade with lethal precision to stab an enemy, dealing $1 Disease Damage. Deals up to 400% more damage to enemies with less than 50% Health. Heals you for $2 if the enemy dies within 2 seconds of being struck. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Thrust a caustic blade with lethal precision to stab an enemy, dealing <<1>>. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. Heals you for <<4>> if the enemy dies within <<5>> of being struck. PrevNextBase
View 35586 34843 Killer's Blade Thrust a caustic blade with lethal precision to stab an enemy, dealing 1161 Disease Damage. Deals up to 400% more damage to enemies with less than 50% Health. Heals you for 2348 if the enemy dies within 2 seconds of being struck. 0 0 0 0 2066 Enemy 0 700 0 0 0 0 1 2 1 1 0 0 0 Power 0 0 2 Class Assassination Nightblade 33386 34843 35588 0 Converts into a Stamina ability, deals Disease Damage, and now scales linearly based on missing Health rather than a flat value. Also heals you if the target dies within two seconds of use. 2 Thrust a caustic blade with lethal precision to stab an enemy, dealing $1 Disease Damage. Deals up to 400% more damage to enemies with less than 50% Health. Heals you for $2 if the enemy dies within 2 seconds of being struck. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Thrust a caustic blade with lethal precision to stab an enemy, dealing <<1>>. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. Heals you for <<4>> if the enemy dies within <<5>> of being struck. PrevNextBase
View 35588 34843 Killer's Blade Thrust a caustic blade with lethal precision to stab an enemy, dealing 1161 Disease Damage. Deals up to 400% more damage to enemies with less than 50% Health. Heals you for 2374 if the enemy dies within 2 seconds of being struck. 0 0 0 0 2066 Enemy 0 700 0 0 0 0 1 3 1 1 0 0 0 Power 0 0 2 Class Assassination Nightblade 33386 35586 35590 0 Converts into a Stamina ability, deals Disease Damage, and now scales linearly based on missing Health rather than a flat value. Also heals you if the target dies within two seconds of use. 2 Thrust a caustic blade with lethal precision to stab an enemy, dealing $1 Disease Damage. Deals up to 400% more damage to enemies with less than 50% Health. Heals you for $2 if the enemy dies within 2 seconds of being struck. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Thrust a caustic blade with lethal precision to stab an enemy, dealing <<1>>. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. Heals you for <<4>> if the enemy dies within <<5>> of being struck. PrevNextBase
View 35590 34843 Killer's Blade Thrust a caustic blade with lethal precision to stab an enemy, dealing 1161 Disease Damage. Deals up to 400% more damage to enemies with less than 50% Health. Heals you for 2399 if the enemy dies within 2 seconds of being struck. 0 0 0 0 2066 Enemy 0 700 0 0 0 0 1 4 1 1 0 0 0 Power 0 0 2 Class Assassination Nightblade 33386 35588 0 0 Converts into a Stamina ability, deals Disease Damage, and now scales linearly based on missing Health rather than a flat value. Also heals you if the target dies within two seconds of use. 2 Thrust a caustic blade with lethal precision to stab an enemy, dealing $1 Disease Damage. Deals up to 400% more damage to enemies with less than 50% Health. Heals you for $2 if the enemy dies within 2 seconds of being struck. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Thrust a caustic blade with lethal precision to stab an enemy, dealing <<1>>. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. Heals you for <<4>> if the enemy dies within <<5>> of being struck. PrevBase
View 34851 34851 Impale Throw a magic blade with lethal precision to strike an enemy, dealing 1161 Magic Damage. Deals 330% more damage to enemies below 25% Health. 0 0 0 0 2430 Enemy 0 2500 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Assassination Nightblade 33386 33386 35592 0 Allows you to use the ability at range and increases the execute multiplier. 1 Throw a magic blade with lethal precision to strike an enemy, dealing $1 Magic Damage. Deals 330% more damage to enemies below 25% Health. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Throw a magic blade with lethal precision to strike an enemy, dealing <<1>>. Deals <<2>>% more damage to enemies below <<3>>% Health. PrevNextBase
View 35592 34851 Impale Throw a magic blade with lethal precision to strike an enemy, dealing 1161 Magic Damage. Deals 330% more damage to enemies below 25% Health. 0 0 0 0 2430 Enemy 0 2600 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Assassination Nightblade 33386 34851 35594 0 Allows you to use the ability at range and increases the execute multiplier. 1 Throw a magic blade with lethal precision to strike an enemy, dealing $1 Magic Damage. Deals 330% more damage to enemies below 25% Health. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Throw a magic blade with lethal precision to strike an enemy, dealing <<1>>. Deals <<2>>% more damage to enemies below <<3>>% Health. PrevNextBase
View 35594 34851 Impale Throw a magic blade with lethal precision to strike an enemy, dealing 1161 Magic Damage. Deals 330% more damage to enemies below 25% Health. 0 0 0 0 2430 Enemy 0 2700 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Assassination Nightblade 33386 35592 35596 0 Allows you to use the ability at range and increases the execute multiplier. 1 Throw a magic blade with lethal precision to strike an enemy, dealing $1 Magic Damage. Deals 330% more damage to enemies below 25% Health. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Throw a magic blade with lethal precision to strike an enemy, dealing <<1>>. Deals <<2>>% more damage to enemies below <<3>>% Health. PrevNextBase
View 35596 34851 Impale Throw a magic blade with lethal precision to strike an enemy, dealing 1161 Magic Damage. Deals 330% more damage to enemies below 25% Health. 0 0 0 0 2430 Enemy 0 2800 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Assassination Nightblade 33386 35594 0 0 Allows you to use the ability at range and increases the execute multiplier. 1 Throw a magic blade with lethal precision to strike an enemy, dealing $1 Magic Damage. Deals 330% more damage to enemies below 25% Health. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Throw a magic blade with lethal precision to strike an enemy, dealing <<1>>. Deals <<2>>% more damage to enemies below <<3>>% Health. PrevBase
View 35414 35414 Mirage Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by 20% and increasing your Physical and Spell Resistance by 2974 for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. 20000 0 0 0 3780 Self 0 0 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Assassination Nightblade 33375 33375 35910 0 Grants Minor Resolve, increasing your Physical and Spell Resistance. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by <<1>> and increasing your Physical and Spell Resistance by <<2>> for <<3>>. While active, taking direct damage reduces the cost of your next <<4>> by <<5>>, up to a maximum of |cffffff100|r%. This effect can stack up to once every half second. PrevNextBase
View 35910 35414 Mirage Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by 20% and increasing your Physical and Spell Resistance by 2974 for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. 20000 0 0 0 3690 Self 0 0 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Assassination Nightblade 33375 35414 35913 0 Grants Minor Resolve, increasing your Physical and Spell Resistance. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by <<1>> and increasing your Physical and Spell Resistance by <<2>> for <<3>>. While active, taking direct damage reduces the cost of your next <<4>> by <<5>>, up to a maximum of |cffffff100|r%. This effect can stack up to once every half second. PrevNextBase
View 35913 35414 Mirage Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by 20% and increasing your Physical and Spell Resistance by 2974 for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. 20000 0 0 0 3600 Self 0 0 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Assassination Nightblade 33375 35910 35916 0 Grants Minor Resolve, increasing your Physical and Spell Resistance. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by <<1>> and increasing your Physical and Spell Resistance by <<2>> for <<3>>. While active, taking direct damage reduces the cost of your next <<4>> by <<5>>, up to a maximum of |cffffff100|r%. This effect can stack up to once every half second. PrevNextBase
View 35916 35414 Mirage Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by 20% and increasing your Physical and Spell Resistance by 2974 for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. 20000 0 0 0 3510 Self 0 0 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Assassination Nightblade 33375 35913 0 0 Grants Minor Resolve, increasing your Physical and Spell Resistance. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by <<1>> and increasing your Physical and Spell Resistance by <<2>> for <<3>>. While active, taking direct damage reduces the cost of your next <<4>> by <<5>>, up to a maximum of |cffffff100|r%. This effect can stack up to once every half second. PrevBase
View 35419 35419 Phantasmal Escape Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 20 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 2.5 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. 20000 0 0 0 3780 Self 0 0 0 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Assassination Nightblade 33375 33375 35920 0 Grants snare and immobilization immunity for a short duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by <<1>> for <<2>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<3>>. While active, taking direct damage reduces the cost of your next <<4>> by <<5>>, up to a maximum of |cffffff100|r%. This effect can stack up to once every half second. PrevNextBase
View 35920 35419 Phantasmal Escape Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 20 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 3 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. 20000 0 0 0 3780 Self 0 0 0 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Assassination Nightblade 33375 35419 35922 0 Grants snare and immobilization immunity for a short duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by <<1>> for <<2>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<3>>. While active, taking direct damage reduces the cost of your next <<4>> by <<5>>, up to a maximum of |cffffff100|r%. This effect can stack up to once every half second. PrevNextBase
View 35922 35419 Phantasmal Escape Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 20 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 3.5 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. 20000 0 0 0 3780 Self 0 0 0 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Assassination Nightblade 33375 35920 35924 0 Grants snare and immobilization immunity for a short duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by <<1>> for <<2>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<3>>. While active, taking direct damage reduces the cost of your next <<4>> by <<5>>, up to a maximum of |cffffff100|r%. This effect can stack up to once every half second. PrevNextBase
View 35924 35419 Phantasmal Escape Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 20 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. 20000 0 0 0 3780 Self 0 0 0 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Assassination Nightblade 33375 35922 0 0 Grants snare and immobilization immunity for a short duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by <<1>> for <<2>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<3>>. While active, taking direct damage reduces the cost of your next <<4>> by <<5>>, up to a maximum of |cffffff100|r%. This effect can stack up to once every half second. PrevBase
View 35434 35434 Dark Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 604 Magic Damage and occasionally whirlwinds all enemies around it, dealing 604 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 33211 36273 0 Shade deals increased damage, and occasionally casts an area of effect attack. 2 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. Ultimate 0.0268705 0.281732 -0.404342 0.999997 782.476 Ultimate 0.0268705 0.281732 -0.404342 0.999997 782.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. PrevNextBase
View 36273 35434 Dark Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 610 Magic Damage and occasionally whirlwinds all enemies around it, dealing 610 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 35434 36278 0 Shade deals increased damage, and occasionally casts an area of effect attack. 2 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. Ultimate 0.0271557 0.284982 -1.09224 0.999994 790.476 Ultimate 0.0271557 0.284982 -1.09224 0.999994 790.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. PrevNextBase
View 36278 35434 Dark Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 617 Magic Damage and occasionally whirlwinds all enemies around it, dealing 617 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36273 36283 0 Shade deals increased damage, and occasionally casts an area of effect attack. 2 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. Ultimate 0.0274945 0.28777 -0.991822 0.999996 799.333 Ultimate 0.0274945 0.28777 -0.991822 0.999996 799.333 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. PrevNextBase
View 36283 35434 Dark Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 623 Magic Damage and occasionally whirlwinds all enemies around it, dealing 623 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36278 0 0 Shade deals increased damage, and occasionally casts an area of effect attack. 2 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. Ultimate 0.0277797 0.29103 -1.37135 0.999997 807.476 Ultimate 0.0277797 0.29103 -1.37135 0.999997 807.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. PrevBase
View 35441 35441 Shadow Image Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 463 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. 20000 0 0 0 3780 Self 0 2800 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 33211 36288 0 The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. 1 Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>. The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. PrevNextBase
View 36288 35441 Shadow Image Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 468 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. 20000 0 0 0 3780 Self 0 2800 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 35441 36293 0 The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. 1 Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. Ultimate 0.0208126 0.219474 -1.02227 0.999991 607 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>. The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. PrevNextBase
View 36293 35441 Shadow Image Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 473 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. 20000 0 0 0 3780 Self 0 2800 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36288 36298 0 The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. 1 Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. Ultimate 0.0210615 0.221951 -1.51218 0.999993 613.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>. The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. PrevNextBase
View 36298 35441 Shadow Image Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 478 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. 20000 0 0 0 3780 Self 0 2800 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36293 0 0 The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. 1 Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. Ultimate 0.0212719 0.224586 -1.74485 0.999991 620.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>. The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. PrevBase
View 35460 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3485 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 607 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 1 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36193 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0270649 0.283154 -1.31431 0.999997 786.476 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36193 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3523 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 613 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 2 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 35460 36200 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.0273501 0.286403 -2.00221 0.999996 794.476 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36200 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3561 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 620 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 3 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36193 36207 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.0276889 0.289192 -1.90179 0.999996 803.333 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36207 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3600 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 627 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 4 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36200 0 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.0279558 0.292298 -1.26599 0.999995 812.286 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevBase
View 35508 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3485 Health and an additional 9088 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 1 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36172 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.403979 4.23897 -1.11286 0.999999 11774.5 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevNextBase
View 36172 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3523 Health and an additional 9184 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 2 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 35508 36179 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.408254 4.28619 -3.65649 0.999999 11899.8 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevNextBase
View 36179 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3561 Health and an additional 9280 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 3 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36172 36186 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.412955 4.33296 -8.99825 0.999998 12026.7 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevNextBase
View 36186 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3600 Health and an additional 9384 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 4 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36179 0 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.417594 4.37739 -5.42735 0.999999 12158.9 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevBase
View 36028 36028 Refreshing Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 422 Health to you and allies in the area every 1 second. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 1 2 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 33195 37800 0 Path also heals you and your allies and increases their Magicka and Stamina Recovery. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path. Heals <<8>> Health to you and allies in the area every <<9>>. PrevNextBase
View 37800 36028 Refreshing Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 426 Health to you and allies in the area every 1 second. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 2 2 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 36028 37808 0 Path also heals you and your allies and increases their Magicka and Stamina Recovery. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path. Heals <<8>> Health to you and allies in the area every <<9>>. PrevNextBase
View 37808 36028 Refreshing Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 431 Health to you and allies in the area every 1 second. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 3 2 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 37800 37816 0 Path also heals you and your allies and increases their Magicka and Stamina Recovery. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path. Heals <<8>> Health to you and allies in the area every <<9>>. PrevNextBase
View 37816 36028 Refreshing Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 435 Health to you and allies in the area every 1 second. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 4 2 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 37808 0 0 Path also heals you and your allies and increases their Magicka and Stamina Recovery. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path. Heals <<8>> Health to you and allies in the area every <<9>>. PrevBase
View 36049 36049 Twisting Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 365 Magic Damage to enemies in the target area every 1 second. 10000 150 1000 0 2700 Cone 0 0 1500 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Shadow Nightblade 33195 33195 37788 0 Reduces the cost and the path affects a larger conal area and deals damage. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. Ultimate 0.0161716 0.171582 -0.685113 0.999995 473.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path. Deals <<4>> to enemies in the target area every <<5>>. PrevNextBase
View 37788 36049 Twisting Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 369 Magic Damage to enemies in the target area every 1 second. 10000 150 1000 0 2700 Cone 0 0 1500 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Shadow Nightblade 33195 36049 37792 0 Reduces the cost and the path affects a larger conal area and deals damage. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. Ultimate 0.0163567 0.173196 -0.535779 0.999993 478.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path. Deals <<4>> to enemies in the target area every <<5>>. PrevNextBase
View 37792 36049 Twisting Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 373 Magic Damage to enemies in the target area every 1 second. 10000 150 1000 0 2700 Cone 0 0 1500 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Shadow Nightblade 33195 37788 37796 0 Reduces the cost and the path affects a larger conal area and deals damage. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. Ultimate 0.016549 0.17514 -0.904562 0.999991 483.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path. Deals <<4>> to enemies in the target area every <<5>>. PrevNextBase
View 37796 36049 Twisting Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 377 Magic Damage to enemies in the target area every 1 second. 10000 150 1000 0 2700 Cone 0 0 1500 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Shadow Nightblade 33195 37792 0 0 Reduces the cost and the path affects a larger conal area and deals damage. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. Ultimate 0.0167456 0.176819 -0.866928 0.999992 488.857 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path. Deals <<4>> to enemies in the target area every <<5>>. PrevBase
View 36447 36447 Assassin's Blade 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 1 0 0 0 Werewolf 0 0 2 Class Assassination Nightblade -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 36485 36485 Veil of Blades Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1393 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 25411 37701 0 Enemies in the area take damage over time. 2 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing $1 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $2 Health over 4 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>>, dealing <<2>> to them every <<3>>, and granting you and your allies <<4>>, reducing your damage taken by <<5>>%. Allies in the area can activate the <<6>> synergy, granting them invisibility, increasing their Movement Speed by <<7>>, and healing them for <<8>> Health over <<9>>. PrevNextBase
View 37701 36485 Veil of Blades Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1408 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 36485 37707 0 Enemies in the area take damage over time. 2 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing $1 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $2 Health over 4 seconds. Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>>, dealing <<2>> to them every <<3>>, and granting you and your allies <<4>>, reducing your damage taken by <<5>>%. Allies in the area can activate the <<6>> synergy, granting them invisibility, increasing their Movement Speed by <<7>>, and healing them for <<8>> Health over <<9>>. PrevNextBase
View 37707 36485 Veil of Blades Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1423 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37701 37713 0 Enemies in the area take damage over time. 2 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing $1 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $2 Health over 4 seconds. Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>>, dealing <<2>> to them every <<3>>, and granting you and your allies <<4>>, reducing your damage taken by <<5>>%. Allies in the area can activate the <<6>> synergy, granting them invisibility, increasing their Movement Speed by <<7>>, and healing them for <<8>> Health over <<9>>. PrevNextBase
View 37713 36485 Veil of Blades Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1438 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37707 0 0 Enemies in the area take damage over time. 2 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing $1 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $2 Health over 4 seconds. Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>>, dealing <<2>> to them every <<3>>, and granting you and your allies <<4>>, reducing your damage taken by <<5>>%. Allies in the area can activate the <<6>> synergy, granting them invisibility, increasing their Movement Speed by <<7>>, and healing them for <<8>> Health over <<9>>. PrevBase
View 36493 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 25411 37734 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37734 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 36493 37739 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37739 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37734 37744 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37744 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37739 0 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevBase
View 36508 36508 Incapacitating Strike Ravage an enemy with a swift strike, dealing 3718 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4089 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 1 1 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 33398 37522 0 Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. 2 Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Ultimate 0.181712 1.9095 -0.814294 1 5298.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. PrevNextBase
View 37522 36508 Incapacitating Strike Ravage an enemy with a swift strike, dealing 3758 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4133 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 2 1 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 36508 37527 0 Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. 2 Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. Ultimate 0.167071 1.75494 -1.78829 1 4869.9 Ultimate 0.183715 1.93078 -2.03938 1 5356.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. PrevNextBase
View 37527 36508 Incapacitating Strike Ravage an enemy with a swift strike, dealing 3799 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4178 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 3 1 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37522 37532 0 Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. 2 Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. Ultimate 0.168852 1.77419 -1.52339 1 4922.95 Ultimate 0.185691 1.95166 -1.45825 1 5414.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. PrevNextBase
View 37532 36508 Incapacitating Strike Ravage an enemy with a swift strike, dealing 3840 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4223 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 4 1 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37527 0 0 Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. 2 Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. Ultimate 0.170775 1.79291 -2.30174 1 4976.05 Ultimate 0.187767 1.97273 -2.67383 1 5472.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. PrevBase
View 36514 36514 Soul Harvest Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 7 Ultimate. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 1 2 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 33398 37537 0 Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. 1 Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 7 Ultimate. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>. While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. PrevNextBase
View 37537 36514 Soul Harvest Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 8 Ultimate. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 2 2 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 36514 37541 0 Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. 1 Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 8 Ultimate. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>. While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. PrevNextBase
View 37541 36514 Soul Harvest Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 9 Ultimate. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 3 2 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37537 37545 0 Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. 1 Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 9 Ultimate. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>. While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. PrevNextBase
View 37545 36514 Soul Harvest Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 10 Ultimate. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 4 2 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37541 0 0 Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. 1 Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 10 Ultimate. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>. While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. PrevBase
View 36532 36532 Dark Vigor Increases your Max Health by 2% for each Shadow ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Shadow Nightblade 36532 -1 45084 -1 1 Increases your Max Health by 2% for each Shadow ability slotted. Current bonus: $1%. Shadow Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for each Shadow ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 36549 36549 Refreshing Shadows Increases your Health, Stamina, and Magicka Recovery by 7%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Shadow Nightblade 36549 -1 45103 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health, Stamina, and Magicka Recovery by <<1>>. PrevNextNext2Base
View 36552 36552 Dark Veil Increases the duration of your non-invisibility based Shadow abilities by 1 second. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Shadow Nightblade 36552 -1 45115 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the duration of your non-invisibility based Shadow abilities by <<1>>. PrevNextNext2Base
View 36560 36560 Catalyst After drinking a potion you gain 10 Ultimate. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Siphoning Nightblade 36560 -1 45135 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 After drinking a potion you gain <<1>> Ultimate. PrevNextNext2Base
View 36587 36587 Transfer Casting a Siphoning ability while in combat generates 1 Ultimate. This effect can occur once every 4 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Siphoning Nightblade 36587 -1 45145 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Siphoning ability while in combat generates <<1>> Ultimate. This effect can occur once every <<2>>. PrevNextNext2Base
View 36595 36595 Magicka Flood Increases your Max Magicka by 4% while a Siphoning ability is slotted. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Siphoning Nightblade 36595 -1 45150 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Magicka by <<1>> while a Siphoning ability is slotted. PrevNextNext2Base
View 36603 36603 Soul Siphoner Increases your healing done by 2% for each Siphoning ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Siphoning Nightblade 36603 -1 45155 -1 1 Increases your healing done by 2% for each Siphoning ability slotted. Current bonus: $1%. Siphoning Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done by <<1>> for each Siphoning ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 36616 36616 Master Assassin Increases your Physical and Spell Penetration against enemies you are flanking by 1487. Increases the duration of the stun from Sneak by 100%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Assassination Nightblade 36616 -1 45038 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Penetration against enemies you are flanking by <<1>>. Increases the duration of the stun from Sneak by |cffffff100|r%. PrevNextNext2Base
View 36630 36630 Executioner When an enemy dies within 2 seconds of being damaged by you, you restore 500 Magicka and Stamina. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Assassination Nightblade 36630 -1 45048 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When an enemy dies within |cffffff2|r seconds of being damaged by you, you restore <<1>> Magicka and Stamina. PrevNextNext2Base
View 36636 36636 Pressure Points Increases your Weapon and Spell Critical ratings by 219 for each Assassination ability slotted. Current bonus: 219. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Assassination Nightblade 36636 -1 45053 -1 1 Increases your Weapon and Spell Critical ratings by 219 for each Assassination ability slotted. Current bonus: $1. Assassination Skills Slotted 219 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Critical ratings by <<1>> for each Assassination ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 36641 36641 Hemorrhage Increases your Critical Damage by 5%. Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by 1314 for 10 seconds. WITH AN ASSASSINATION ABILITY SLOTTED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Assassination Nightblade 36641 -1 45060 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage by <<1>>. Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by <<2>> for <<3>>. PrevNextNext2Base
View 36891 36891 Sap Essence Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies and healing you and your allies for 580 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 33316 37940 0 Also heals you and your allies. Heal is stronger for each enemy hit. 2 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies and healing you and your allies for $2 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0259114 0.270959 -1.69811 0.999996 751.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies and healing you and your allies for <<2>> plus <<3>>% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 37940 36891 Sap Essence Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies and healing you and your allies for 586 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 36891 37945 0 Also heals you and your allies. Heal is stronger for each enemy hit. 2 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies and healing you and your allies for $2 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0262502 0.273748 -2.59769 0.999992 759.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies and healing you and your allies for <<2>> plus <<3>>% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 37945 36891 Sap Essence Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies and healing you and your allies for 592 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 37940 37950 0 Also heals you and your allies. Heal is stronger for each enemy hit. 2 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies and healing you and your allies for $2 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0265354 0.276997 -3.28559 0.999996 767.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies and healing you and your allies for <<2>> plus <<3>>% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 37950 36891 Sap Essence Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies and healing you and your allies for 599 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 37945 0 0 Also heals you and your allies. Heal is stronger for each enemy hit. 2 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies and healing you and your allies for $2 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0267635 0.279822 -2.02947 0.999994 776.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies and healing you and your allies for <<2>> plus <<3>>% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevBase
View 36901 36901 Power Extraction Siphon the vigor from your enemies' blood, dealing 1742 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 7 seconds, reducing their Weapon and Spell Damage by 215. 30000 0 0 0 2983 Area 0 0 800 0 0 0 1 1 1 42 0 0 0 Power 0 0 6 Class Siphoning Nightblade 33316 33316 37931 0 Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you. 1 Siphon the vigor from your enemies' blood, dealing $1 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 7 seconds, reducing their Weapon and Spell Damage by 215. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by <<2>> and <<3>> for <<4>>. Enemies hit have <<5>> applied to them for <<6>>, reducing their Weapon and Spell Damage by <<7>>. PrevNextBase
View 37931 36901 Power Extraction Siphon the vigor from your enemies' blood, dealing 1742 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 8 seconds, reducing their Weapon and Spell Damage by 215. 30000 0 0 0 2983 Area 0 0 800 0 0 0 1 2 1 42 0 0 0 Power 0 0 6 Class Siphoning Nightblade 33316 36901 37934 0 Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you. 1 Siphon the vigor from your enemies' blood, dealing $1 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 8 seconds, reducing their Weapon and Spell Damage by 215. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by <<2>> and <<3>> for <<4>>. Enemies hit have <<5>> applied to them for <<6>>, reducing their Weapon and Spell Damage by <<7>>. PrevNextBase
View 37934 36901 Power Extraction Siphon the vigor from your enemies' blood, dealing 1742 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 9 seconds, reducing their Weapon and Spell Damage by 215. 30000 0 0 0 2983 Area 0 0 800 0 0 0 1 3 1 42 0 0 0 Power 0 0 6 Class Siphoning Nightblade 33316 37931 37937 0 Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you. 1 Siphon the vigor from your enemies' blood, dealing $1 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 9 seconds, reducing their Weapon and Spell Damage by 215. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by <<2>> and <<3>> for <<4>>. Enemies hit have <<5>> applied to them for <<6>>, reducing their Weapon and Spell Damage by <<7>>. PrevNextBase
View 37937 36901 Power Extraction Siphon the vigor from your enemies' blood, dealing 1742 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 10 seconds, reducing their Weapon and Spell Damage by 215. 30000 0 0 0 2983 Area 0 0 800 0 0 0 1 4 1 42 0 0 0 Power 0 0 6 Class Siphoning Nightblade 33316 37934 0 0 Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you. 1 Siphon the vigor from your enemies' blood, dealing $1 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 10 seconds, reducing their Weapon and Spell Damage by 215. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by <<2>> and <<3>> for <<4>>. Enemies hit have <<5>> applied to them for <<6>>, reducing their Weapon and Spell Damage by <<7>>. PrevBase
View 36908 36908 Leeching Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1500 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 33319 37989 0 Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. PrevNextBase
View 37989 36908 Leeching Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1600 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 36908 38002 0 Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. PrevNextBase
View 38002 36908 Leeching Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1700 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 37989 38015 0 Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. PrevNextBase
View 38015 36908 Leeching Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1800 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 38002 0 0 Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. PrevBase
View 36935 36935 Siphoning Attacks Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 170 Magicka and Stamina, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 33319 38028 0 Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. PrevNextBase
View 38028 36935 Siphoning Attacks Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 180 Magicka and Stamina, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 36935 38039 0 Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. PrevNextBase
View 38039 36935 Siphoning Attacks Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 190 Magicka and Stamina, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 38028 38050 0 Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. PrevNextBase
View 38050 36935 Siphoning Attacks Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 200 Magicka and Stamina, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 38039 0 0 Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. PrevBase
View 36943 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4642 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 33326 37871 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevNextBase
View 37871 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4686 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 36943 37879 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.207787 2.19299 -0.195549 0.999997 6074.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevNextBase
View 37879 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4741 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37871 37887 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.21034 2.21491 -0.0488357 0.999996 6143.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevNextBase
View 37887 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4785 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37879 0 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.213327 2.23909 -11.8812 0.999997 6205.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevBase
View 36957 36957 Crippling Grasp Sap an enemy's agility and wrack them with pain, dealing 1161 Magic Damage and an additional 4220 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 33326 37895 0 Converts some of the damage over time into more up front damage, immobilizes the enemy on impact, and reduces the cost. 2 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.187695 1.96934 -2.14405 0.999999 5468.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> and an additional <<2>> over <<3>>, immobilizing them for <<4>>, and reducing their Movement Speed by <<5>> for <<6>>. PrevNextBase
View 37895 36957 Crippling Grasp Sap an enemy's agility and wrack them with pain, dealing 1173 Magic Damage and an additional 4260 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 36957 37904 0 Converts some of the damage over time into more up front damage, immobilizes the enemy on impact, and reduces the cost. 2 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Ultimate 0.188898 1.99363 -0.177771 0.999997 5521.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> and an additional <<2>> over <<3>>, immobilizing them for <<4>>, and reducing their Movement Speed by <<5>> for <<6>>. PrevNextBase
View 37904 36957 Crippling Grasp Sap an enemy's agility and wrack them with pain, dealing 1186 Magic Damage and an additional 4310 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37895 37913 0 Converts some of the damage over time into more up front damage, immobilizes the enemy on impact, and reduces the cost. 2 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Ultimate 0.191218 2.01356 -0.0443961 0.999996 5585.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> and an additional <<2>> over <<3>>, immobilizing them for <<4>>, and reducing their Movement Speed by <<5>> for <<6>>. PrevNextBase
View 37913 36957 Crippling Grasp Sap an enemy's agility and wrack them with pain, dealing 1199 Magic Damage and an additional 4350 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37904 0 0 Converts some of the damage over time into more up front damage, immobilizes the enemy on impact, and reduces the cost. 2 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Ultimate 0.193933 2.03553 -10.8011 0.999997 5640.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> and an additional <<2>> over <<3>>, immobilizing them for <<4>>, and reducing their Movement Speed by <<5>> for <<6>>. PrevBase
View 36967 36967 Reaper's Mark Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds. When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by 10% for 7 seconds. You can only have one Reaper's Mark active at a time. 20000 0 0 0 2700 Enemy 0 5000 0 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Assassination Nightblade 33357 33357 37640 0 If the marked enemy dies, you gain Major Berserk, increasing your damage done. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>. When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by <<3>> for <<4>>. You can only have one <<5>> active at a time. PrevNextBase
View 37640 36967 Reaper's Mark Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds. When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by 10% for 8 seconds. You can only have one Reaper's Mark active at a time. 20000 0 0 0 2700 Enemy 0 5000 0 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Assassination Nightblade 33357 36967 37649 0 If the marked enemy dies, you gain Major Berserk, increasing your damage done. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>. When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by <<3>> for <<4>>. You can only have one <<5>> active at a time. PrevNextBase
View 37649 36967 Reaper's Mark Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds. When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by 10% for 9 seconds. You can only have one Reaper's Mark active at a time. 20000 0 0 0 2700 Enemy 0 5000 0 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Assassination Nightblade 33357 37640 37658 0 If the marked enemy dies, you gain Major Berserk, increasing your damage done. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>. When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by <<3>> for <<4>>. You can only have one <<5>> active at a time. PrevNextBase
View 37658 36967 Reaper's Mark Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds. When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by 10% for 10 seconds. You can only have one Reaper's Mark active at a time. 20000 0 0 0 2700 Enemy 0 5000 0 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Assassination Nightblade 33357 37649 0 0 If the marked enemy dies, you gain Major Berserk, increasing your damage done. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>. When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by <<3>> for <<4>>. You can only have one <<5>> active at a time. PrevBase
View 36968 36968 Piercing Mark Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 57 seconds. You can detect marked enemies even if they use stealth or invisibility for 3 seconds. When a marked enemy dies, you heal to full Health. You can only have one Piercing Mark active at a time. 57000 0 0 0 2700 Enemy 0 5000 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Assassination Nightblade 33357 33357 37613 0 Ability has an increased duration, and you can see the target if they use stealth or invisibility. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>. You can detect marked enemies even if they use stealth or invisibility for <<3>>. When a marked enemy dies, you heal to full Health. You can only have one <<4>> active at a time. PrevNextBase
View 37613 36968 Piercing Mark Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 58 seconds. You can detect marked enemies even if they use stealth or invisibility for 3 seconds. When a marked enemy dies, you heal to full Health. You can only have one Piercing Mark active at a time. 58000 0 0 0 2700 Enemy 0 5000 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Assassination Nightblade 33357 36968 37622 0 Ability has an increased duration, and you can see the target if they use stealth or invisibility. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>. You can detect marked enemies even if they use stealth or invisibility for <<3>>. When a marked enemy dies, you heal to full Health. You can only have one <<4>> active at a time. PrevNextBase
View 37622 36968 Piercing Mark Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 59 seconds. You can detect marked enemies even if they use stealth or invisibility for 3 seconds. When a marked enemy dies, you heal to full Health. You can only have one Piercing Mark active at a time. 59000 0 0 0 2700 Enemy 0 5000 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Assassination Nightblade 33357 37613 37631 0 Ability has an increased duration, and you can see the target if they use stealth or invisibility. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>. You can detect marked enemies even if they use stealth or invisibility for <<3>>. When a marked enemy dies, you heal to full Health. You can only have one <<4>> active at a time. PrevNextBase
View 37631 36968 Piercing Mark Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 1 minute. You can detect marked enemies even if they use stealth or invisibility for 3 seconds. When a marked enemy dies, you heal to full Health. You can only have one Piercing Mark active at a time. 60000 0 0 0 2700 Enemy 0 5000 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Assassination Nightblade 33357 37622 0 0 Ability has an increased duration, and you can see the target if they use stealth or invisibility. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>. You can detect marked enemies even if they use stealth or invisibility for <<3>>. When a marked enemy dies, you heal to full Health. You can only have one <<4>> active at a time. PrevBase
View 37470 37470 Mass Hysteria Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2000 0 0 0 3780 Area 0 0 600 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 25352 38067 0 The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38067 37470 Mass Hysteria Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 2.3 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2334 0 0 0 3780 Area 0 0 600 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 37470 38071 0 The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38071 37470 Mass Hysteria Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 2.7 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2667 0 0 0 3780 Area 0 0 600 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38067 38075 0 The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38075 37470 Mass Hysteria Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 3 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 3000 0 0 0 3780 Area 0 0 600 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38071 0 0 The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevBase
View 37475 37475 Manifestation of Terror Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 20000 2000 500 0 3510 Ground 0 2200 600 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 25352 38080 0 Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. PrevNextBase
View 38080 37475 Manifestation of Terror Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 20000 2000 500 0 3420 Ground 0 2200 600 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 37475 38088 0 Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. PrevNextBase
View 38088 37475 Manifestation of Terror Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 20000 2000 500 0 3330 Ground 0 2200 600 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38080 38096 0 Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. PrevNextBase
View 38096 37475 Manifestation of Terror Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 20000 2000 500 0 3240 Ground 0 2200 600 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38088 0 0 Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. PrevBase
View 45038 45038 Master Assassin Increases your Physical and Spell Penetration against enemies you are flanking by 2974. Increases the duration of the stun from Sneak by 100%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Assassination Nightblade 36616 36616 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Penetration against enemies you are flanking by <<1>>. Increases the duration of the stun from Sneak by |cffffff100|r%. PrevNextNext2Base
View 45048 45048 Executioner When an enemy dies within 2 seconds of being damaged by you, you restore 1000 Magicka and Stamina. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Assassination Nightblade 36630 36630 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When an enemy dies within |cffffff2|r seconds of being damaged by you, you restore <<1>> Magicka and Stamina. PrevNextNext2Base
View 45053 45053 Pressure Points Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted. Current bonus: 438. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Assassination Nightblade 36636 36636 -1 -1 1 Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted. Current bonus: $1. Assassination Skills Slotted 438 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Critical ratings by <<1>> for each Assassination ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45060 45060 Hemorrhage Increases your Critical Damage by 10%. Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by 1314 for 20 seconds. WITH AN ASSASSINATION ABILITY SLOTTED 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Assassination Nightblade 36641 36641 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage by <<1>>. Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by <<2>> for <<3>>. PrevNextNext2Base
View 45071 45071 Shadow Barrier Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: 0%. Current Duration: 6 seconds 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Shadow Nightblade 18866 18866 -1 -1 2 Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: $1%. Current Duration: $2 seconds Heavy Armor 25 0 0 1 0 Heavy Armor 1.5 0 6 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Shadow ability grants you Major Resolve for |cffffff6|r seconds, increasing your Physical and Spell Resistance by <<1>>. This duration is increased by |cffffff25|r% for each piece of Heavy Armor equipped. Current Bonus: <<2>>. Current Duration: <<3>> PrevNextNext2Base
View 45084 45084 Dark Vigor Increases your Max Health by 3% for each Shadow ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Shadow Nightblade 36532 36532 -1 -1 1 Increases your Max Health by 3% for each Shadow ability slotted. Current bonus: $1%. Shadow Skills Slotted 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for each Shadow ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45103 45103 Refreshing Shadows Increases your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Shadow Nightblade 36549 36549 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health, Stamina, and Magicka Recovery by <<1>>. PrevNextNext2Base
View 45115 45115 Dark Veil Increases the duration of your non-invisibility based Shadow abilities by 2 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Shadow Nightblade 36552 36552 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the duration of your non-invisibility based Shadow abilities by <<1>>. PrevNextNext2Base
View 45135 45135 Catalyst After drinking a potion you gain 20 Ultimate. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Siphoning Nightblade 36560 36560 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 After drinking a potion you gain <<1>> Ultimate. PrevNextNext2Base
View 45145 45145 Transfer Casting a Siphoning ability while in combat generates 2 Ultimate. This effect can occur once every 4 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Siphoning Nightblade 36587 36587 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Siphoning ability while in combat generates <<1>> Ultimate. This effect can occur once every <<2>>. PrevNextNext2Base
View 45150 45150 Magicka Flood Increases your Max Magicka by 8% while a Siphoning ability is slotted. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Siphoning Nightblade 36595 36595 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Magicka by <<1>> while a Siphoning ability is slotted. PrevNextNext2Base
View 45155 45155 Soul Siphoner Increases your healing done by 3% for each Siphoning ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Siphoning Nightblade 36603 36603 -1 -1 1 Increases your healing done by 3% for each Siphoning ability slotted. Current bonus: $1%. Siphoning Skills Slotted 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done by <<1>> for each Siphoning ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 61902 61902 Grim Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4049 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 0 62090 0 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.179879 1.89056 -0.122416 1 5246.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. NextBase
View 62090 61902 Grim Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4093 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 61902 64176 0 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.181841 1.91134 -0.330191 1 5303.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 64176 61902 Grim Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4138 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 62090 62096 0 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.18381 1.93189 0.253692 1 5361.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62096 61902 Grim Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4182 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 64176 61927 61919 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185885 1.95288 -1.51432 1 5419.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextNext2Base
View 61919 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4601 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 61902 62111 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.204572 2.14768 -1.56387 1 5961.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62111 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4651 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 61919 62114 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.206842 2.17131 -2.37077 1 6026.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62114 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4702 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 62111 62117 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.209042 2.19494 -1.57191 1 6092.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62117 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4752 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 62114 0 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.211324 2.21873 -2.32172 1 6157.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevBase
View 61927 61927 Relentless Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 65 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1377 Enemy 0 2800 0 0 0 0 1 1 1 42 0 0 0 Power 0 0 6 Class Assassination Nightblade 61902 61902 62099 0 Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 65 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185992 1.95199 -1.04836 1 5419.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62099 61927 Relentless Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 70 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1377 Enemy 0 2800 0 0 0 0 1 2 1 42 0 0 0 Power 0 0 6 Class Assassination Nightblade 61902 61927 62103 0 Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 70 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185992 1.95199 -1.04836 1 5419.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62103 61927 Relentless Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 75 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1377 Enemy 0 2800 0 0 0 0 1 3 1 42 0 0 0 Power 0 0 6 Class Assassination Nightblade 61902 62099 62107 0 Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 75 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185992 1.95199 -1.04836 1 5419.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62107 61927 Relentless Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 80 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1377 Enemy 0 2800 0 0 0 0 1 4 1 42 0 0 0 Power 0 0 6 Class Assassination Nightblade 61902 62103 0 0 Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 80 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185992 1.95199 -1.04836 1 5419.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevBase
View 114108 114108 Flame Skull Lob an explosive skull at an enemy, dealing 2024 Flame Damage. Every third cast of this ability deals 50% increased damage. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Grave Lord Necromancer 114108 0 20114108 0 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage. Ultimate 0.0898982 0.945377 -0.040491 1 2622.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. Every third cast of this ability deals |cffffff50|r% increased damage. NextBase
View 20114108 114108 Flame Skull Lob an explosive skull at an enemy, dealing 2046 Flame Damage. Every third cast of this ability deals 50% increased damage. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Grave Lord Necromancer 114108 114108 30114108 0 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage. Ultimate 0.0909038 0.955713 -0.667629 1 2651.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. Every third cast of this ability deals |cffffff50|r% increased damage. PrevNextBase
View 30114108 114108 Flame Skull Lob an explosive skull at an enemy, dealing 2068 Flame Damage. Every third cast of this ability deals 50% increased damage. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Grave Lord Necromancer 114108 20114108 40114108 0 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage. Ultimate 0.0918598 0.966156 -0.248266 1 2680 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. Every third cast of this ability deals |cffffff50|r% increased damage. PrevNextBase
View 40114108 114108 Flame Skull Lob an explosive skull at an enemy, dealing 2090 Flame Damage. Every third cast of this ability deals 50% increased damage. 0 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Grave Lord Necromancer 114108 30114108 117624 117637 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. Every third cast of this ability deals 50% increased damage. Ultimate 0.0928304 0.976808 -0.666871 1 2708.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. Every third cast of this ability deals |cffffff50|r% increased damage. PrevNextNext2Base
View 114196 114196 Render Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3375 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 1 0 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 0 20114196 0 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. NextBase
View 20114196 114196 Render Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3412 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 2 0 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 114196 30114196 0 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. PrevNextBase
View 30114196 114196 Render Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3449 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 3 0 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 20114196 40114196 0 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. PrevNextBase
View 40114196 114196 Render Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3486 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 4 0 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 30114196 117883 117888 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. PrevNextNext2Base
View 114317 114317 Skeletal Mage Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 448 Shock Damage. Creates a corpse on death. CRIMINAL ACT 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Grave Lord Necromancer 114317 0 20114317 0 1 CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing $1 Shock Damage. Creates a corpse on death. Ultimate 0.0199783 0.210473 -2.0329 0.999994 581.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unearth a skeletal mage from the dirt to fight by your side for <<1>>. The mage attacks the closest enemy every |cffffff2|r seconds, dealing <<2>>. Creates a corpse on death. NextBase
View 20114317 114317 Skeletal Mage Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 452 Shock Damage. Creates a corpse on death. CRIMINAL ACT 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Grave Lord Necromancer 114317 114317 30114317 0 1 CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing $1 Shock Damage. Creates a corpse on death. Ultimate 0.0201704 0.212999 -2.67991 0.999988 587.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unearth a skeletal mage from the dirt to fight by your side for <<1>>. The mage attacks the closest enemy every |cffffff2|r seconds, dealing <<2>>. Creates a corpse on death. PrevNextBase
View 30114317 114317 Skeletal Mage Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 457 Shock Damage. Creates a corpse on death. CRIMINAL ACT 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Grave Lord Necromancer 114317 20114317 40114317 0 1 CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing $1 Shock Damage. Creates a corpse on death. Ultimate 0.0203538 0.215301 -2.10922 0.999988 593.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unearth a skeletal mage from the dirt to fight by your side for <<1>>. The mage attacks the closest enemy every |cffffff2|r seconds, dealing <<2>>. Creates a corpse on death. PrevNextBase
View 40114317 114317 Skeletal Mage Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 462 Shock Damage. Creates a corpse on death. CRIMINAL ACT 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Grave Lord Necromancer 114317 30114317 118680 118726 1 CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing $1 Shock Damage. Creates a corpse on death. Ultimate 0.0205964 0.217699 -2.48457 0.99999 600 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unearth a skeletal mage from the dirt to fight by your side for <<1>>. The mage attacks the closest enemy every |cffffff2|r seconds, dealing <<2>>. Creates a corpse on death. PrevNextNext2Base
View 114419 114419 Sacrificial Bones 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 4 0 0 0 Werewolf 0 0 3 Class Grave Lord Necromancer -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 114860 114860 Sacrificial Bones While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and enhancing your necromantic energies for 7 seconds, increasing your damage done with class abilities and damage over time effects by 15%. Creates a corpse on death. CRIMINAL ACT 7000 0 0 0 2700 Self 0 2800 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Grave Lord Necromancer 114860 0 20114860 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While in combat, summon a skeleton from the ground after <<1>>. The skeleton leaps to you, sacrificing the fallen soul within and enhancing your necromantic energies for <<2>>, increasing your damage done with class abilities and damage over time effects by <<3>>. Creates a corpse on death. NextBase
View 20114860 114860 Sacrificial Bones While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and enhancing your necromantic energies for 8 seconds, increasing your damage done with class abilities and damage over time effects by 15%. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 2700 Self 0 2800 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Grave Lord Necromancer 114860 114860 30114860 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While in combat, summon a skeleton from the ground after <<1>>. The skeleton leaps to you, sacrificing the fallen soul within and enhancing your necromantic energies for <<2>>, increasing your damage done with class abilities and damage over time effects by <<3>>. Creates a corpse on death. PrevNextBase
View 30114860 114860 Sacrificial Bones While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and enhancing your necromantic energies for 9 seconds, increasing your damage done with class abilities and damage over time effects by 15%. Creates a corpse on death. CRIMINAL ACT 9000 0 0 0 2700 Self 0 2800 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Grave Lord Necromancer 114860 20114860 40114860 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While in combat, summon a skeleton from the ground after <<1>>. The skeleton leaps to you, sacrificing the fallen soul within and enhancing your necromantic energies for <<2>>, increasing your damage done with class abilities and damage over time effects by <<3>>. Creates a corpse on death. PrevNextBase
View 40114860 114860 Sacrificial Bones While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and enhancing your necromantic energies for 10 seconds, increasing your damage done with class abilities and damage over time effects by 15%. Creates a corpse on death. CRIMINAL ACT 10000 0 0 0 2700 Self 0 2800 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Grave Lord Necromancer 114860 30114860 117690 117749 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While in combat, summon a skeleton from the ground after <<1>>. The skeleton leaps to you, sacrificing the fallen soul within and enhancing your necromantic energies for <<2>>, increasing your damage done with class abilities and damage over time effects by <<3>>. Creates a corpse on death. PrevNextNext2Base
View 115001 115001 Bone Goliath Transformation Become a horrific Bone Goliath, increasing your Max Health by 30000 for 17 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. CRIMINAL ACT 17000 0 0 0 250 Self 0 0 0 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Bone Tyrant Necromancer 115001 0 20115001 0 2 CRIMINAL ACT Become a horrific Bone Goliath, increasing your Max Health by 30000 for 17 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore $1 Health and your fully-charged Heavy Attacks restore $2 Health. This ability scales off your Max Health. Health 0.0200309 0 -1.32357 0.999974 324.714 Health 0.0499797 0 0.27581 1 813.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Become a horrific Bone Goliath, increasing your Max Health by <<1>> for <<2>> and immediately restoring <<1>> Health. While transformed, your damaging Light Attacks restore <<3>> Health and your fully-charged Heavy Attacks restore <<4>> Health. This ability scales off your Max Health. NextBase
View 20115001 115001 Bone Goliath Transformation Become a horrific Bone Goliath, increasing your Max Health by 30000 for 18 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. CRIMINAL ACT 18000 0 0 0 250 Self 0 0 0 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Bone Tyrant Necromancer 115001 115001 30115001 0 2 CRIMINAL ACT Become a horrific Bone Goliath, increasing your Max Health by 30000 for 18 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore $1 Health and your fully-charged Heavy Attacks restore $2 Health. This ability scales off your Max Health. Health 0.0200309 0 -1.32357 0.999974 324.714 Health 0.0499797 0 0.27581 1 813.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Become a horrific Bone Goliath, increasing your Max Health by <<1>> for <<2>> and immediately restoring <<1>> Health. While transformed, your damaging Light Attacks restore <<3>> Health and your fully-charged Heavy Attacks restore <<4>> Health. This ability scales off your Max Health. PrevNextBase
View 30115001 115001 Bone Goliath Transformation Become a horrific Bone Goliath, increasing your Max Health by 30000 for 19 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. CRIMINAL ACT 19000 0 0 0 250 Self 0 0 0 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Bone Tyrant Necromancer 115001 20115001 40115001 0 2 CRIMINAL ACT Become a horrific Bone Goliath, increasing your Max Health by 30000 for 19 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore $1 Health and your fully-charged Heavy Attacks restore $2 Health. This ability scales off your Max Health. Health 0.0200309 0 -1.32357 0.999974 324.714 Health 0.0499797 0 0.27581 1 813.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Become a horrific Bone Goliath, increasing your Max Health by <<1>> for <<2>> and immediately restoring <<1>> Health. While transformed, your damaging Light Attacks restore <<3>> Health and your fully-charged Heavy Attacks restore <<4>> Health. This ability scales off your Max Health. PrevNextBase
View 40115001 115001 Bone Goliath Transformation Become a horrific Bone Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. CRIMINAL ACT 20000 0 0 0 250 Self 0 0 0 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Bone Tyrant Necromancer 115001 30115001 118664 118279 2 CRIMINAL ACT Become a horrific Bone Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore $1 Health and your fully-charged Heavy Attacks restore $2 Health. This ability scales off your Max Health. Health 0.0200309 0 -1.32357 0.999974 324.714 Health 0.0499797 0 0.27581 1 813.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Become a horrific Bone Goliath, increasing your Max Health by <<1>> for <<2>> and immediately restoring <<1>> Health. While transformed, your damaging Light Attacks restore <<3>> Health and your fully-charged Heavy Attacks restore <<4>> Health. This ability scales off your Max Health. PrevNextNext2Base
View 115093 115093 Bone Totem Summon an effigy of bone at your feet for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. 11000 2000 2000 0 4320 Area 0 0 600 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Bone Tyrant Necromancer 115093 0 20115093 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an effigy of bone at your feet for <<1>> that grants Minor Protection to you and your allies, reducing your damage taken by <<2>>. After <<3>>, the totem begins fearing nearby enemies every <<3>>, causing them to cower in place for <<4>>. NextBase
View 20115093 115093 Bone Totem Summon an effigy of bone at your feet for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. 11000 2000 2000 0 4230 Area 0 0 600 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Bone Tyrant Necromancer 115093 115093 30115093 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an effigy of bone at your feet for <<1>> that grants Minor Protection to you and your allies, reducing your damage taken by <<2>>. After <<3>>, the totem begins fearing nearby enemies every <<3>>, causing them to cower in place for <<4>>. PrevNextBase
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Data last updated on 2024-May-17 06:30:01

Most content here is available under the same Attribute-ShareAlike 2.5 License as the UESP wiki. See Copyright and Ownership for more information. Some data is extracted directly from the ESO game data files and copyright is owned by Zenimax Online Studios.